Title: Something up with UO & Mythic Post by: WindupAtheist on June 29, 2006, 05:13:12 PM This rather cryptic message just appeared on Stratics.
Quote Ultima Online and Mythic Teaming Up These are exciting days for MMORPG fans here at EA. With the acquisition of Mythic, the UO team will be working with the creative folks who brought us Dark Age of Camelot and are hard at work on the spectacular-looking Warhammer Online: Age of Reckoning. I’m thrilled that the UO team and Mythic will work together to forge Britannia’s future. There is much to talk about with our new partners, and it will take some time to review and finalize our plans. Because we need to take that time, we are postponing the announcement that we were going to make this week. The in-game fiction cycle will take a break for a bit and will return soon. See you in Britannia, Darkscribe A Station Pass type of dealie? Something else? I'll post it as I hear it. Title: Re: Something up with UO & Mythic Post by: Driakos on June 29, 2006, 05:17:36 PM Mythic is going to oversee UO, instead of UO being directly under Larry.
Title: Re: Something up with UO & Mythic Post by: WindupAtheist on June 29, 2006, 05:20:58 PM Probably. I get the vibe the UO devs just had this dropped in their laps from above and hardly know WTF is going on themselves.
Title: Re: Something up with UO & Mythic Post by: Arthur_Parker on June 29, 2006, 05:23:37 PM Classic UO server pre-trammel.
Title: Re: Something up with UO & Mythic Post by: shiznitz on June 29, 2006, 05:23:55 PM This could actually be very good for UO fans. Oh crap. I really don;t want to get my hopes up that a real 3D revamp will come to UO.
Title: Re: Something up with UO & Mythic Post by: schild on June 29, 2006, 05:28:05 PM Oh man. That's rich. Mythic gets bought and has to oversee a shitty MMOG.
Goddamn. This would make good TV. Edit: Or they're working on UO2/X or whatthefuckever. Title: Re: Something up with UO & Mythic Post by: Cheddar on June 29, 2006, 05:29:14 PM Oh man. That's rich. Mythic gets bought and has to oversee a shitty MMOG. I will shank you. Seriously. Title: Re: Something up with UO & Mythic Post by: WindupAtheist on June 29, 2006, 05:31:26 PM My gut says they roll the UO team into Mythic and eventually put out an EA Station Pass of DAOC, Warhammer, UO, Sims, and whatever else they have laying around. Sims Online is still around, right? Think I'll go see if there are any announcements related to that.
Title: Re: Something up with UO & Mythic Post by: schild on June 29, 2006, 05:33:10 PM What a shitty station pass. I'd rather pay one price for Ragnarok Online 1 & 2.
Title: Re: Something up with UO & Mythic Post by: WindupAtheist on June 29, 2006, 05:39:21 PM All quiet on the Sims front, as far as I can tell. Which isn't saying much. The official website is basically a big "buy now" advertisement, devoid of any useful news, and the Stratics is just a mess even by Stratics standards.
And Schild, you can troll us UO people all you like. We know it's just because WoW made your e-peen fall off. :-D Title: Re: Something up with UO & Mythic Post by: schild on June 29, 2006, 05:40:29 PM I'm not trolling UO folks. I'm trolling EA and Mythic.
Title: Re: Something up with UO & Mythic Post by: WindupAtheist on June 29, 2006, 05:41:42 PM Cheddar is still going to shank you. Just look at his Riddick avatar.
Title: Re: Something up with UO & Mythic Post by: schild on June 29, 2006, 05:42:22 PM I can dodge a guy that moves a quarter inch at a time.
Title: Re: Something up with UO & Mythic Post by: Kenrick on June 29, 2006, 05:44:03 PM Precasting.
Title: Re: Something up with UO & Mythic Post by: WindupAtheist on June 29, 2006, 05:45:37 PM Precasting has been back for ages.
Title: Re: Something up with UO & Mythic Post by: Cheddar on June 29, 2006, 05:47:07 PM Kenrick is a goddamn genius. I just had yoohoo fly out my nose. Thanks. :mrgreen:
Title: Re: Something up with UO & Mythic Post by: WindupAtheist on June 29, 2006, 05:54:35 PM I misinterpreted his comment as "Bring back precasting, beeyotch!" due to years of conditioning. *shakes head*
Anyway, the Stratics monkeys are going batshit insane and threatening to cancel, as usual, even though they have no idea WTF is going on yet. I think their going interpretation of the blurb is that UO people are being pulled away to work on Warhammer. The level of discourse there is quite possibly below that of the official WoW forums. How does anyone go there WITHOUT getting banned every couple months? Title: Re: Something up with UO & Mythic Post by: Cheddar on June 29, 2006, 06:02:54 PM I misinterpreted his comment as "Bring back precasting, beeyotch!" due to years of conditioning. *shakes head* Anyway, the Stratics monkeys are going batshit insane and threatening to cancel, as usual, even though they have no idea WTF is going on yet. I think their going interpretation of the blurb is that UO people are being pulled away to work on Warhammer. The level of discourse there is quite possibly below that of the official WoW forums. How does anyone go there WITHOUT getting banned every couple months? Title: Re: Something up with UO & Mythic Post by: Krakrok on June 29, 2006, 06:07:26 PM I still have my money on them implimenting UO in the DAOC engine. Title: Re: Something up with UO & Mythic Post by: WindupAtheist on June 29, 2006, 07:14:18 PM Well Wilki, the designated forum tard wrangler for EA, says they're absolutely not being merged with Mythic, so I dunno. Repeated cries of "Okay, so what the fuck ARE you doing?" seem to be getting nowhere. Darkscribe, the current UO boss, put out a positive but essentially content-free "It'll be good news when we can talk about it!" statement to placate the peons.
Title: Re: Something up with UO & Mythic Post by: Righ on June 29, 2006, 08:58:06 PM Classic UO server pre-trammel. Presumably you mean "nothing but a pre-Trammel server" because Fellator was a roaring success when all the sheep left the wolves behind, wasn't it? Title: Re: Something up with UO & Mythic Post by: WindupAtheist on June 29, 2006, 09:30:25 PM I support the notion of a pre-Trammel shard. I want a certain segment of the UO community to realize that they can never go home again, so that they'll finally shut the hell up. And nothing would drive that point home like a bunch of play2crush types logging onto a pre-Trammel shard in anticipation of finally reliving the Good Old Days, only to realize that there's STILL nothing to do but shit-talk each other at Yew gate, because all the breadbakers stayed home.
Anyway, this is weird. Wilki is doing his best to downplay this... whatever it is... as if it were just the UO and Mythic devs having tea and discussing design concepts. And yet the in-game event series and whatever "big announcement" they were planning on making have both been put on hold because of this. Meanwhile Darkscribe is passing along these little notes to the effect of "Our plans are either going to stay just as they are, or get a lot more ambitious, we don't know yet!" So SOMETHING big is up, but I have not a clue what at this point. Maybe they really are going to do a proper 3D client. Lord knows they've flirted with the idea enough in the past. And as for "ZOMG UO IS UNWORTHY OF MYTHIC'S TIME" and such... Look, I don't know how accurate Bruce's DAoC numbers are, but Lum has stated in the past that his UO figures are reliable. If we take his chart at face value for the moment, guess which game has more active subs at the moment? It's not DAoC. Title: Re: Something up with UO & Mythic Post by: schild on June 29, 2006, 09:34:50 PM I don't think it's unworthy of Mythic's time. They sold out to EA.
They don't deserve Title: Re: Something up with UO & Mythic Post by: WindupAtheist on June 30, 2006, 03:10:40 AM I hate to invoke the Bruce chart again, but it shows DAoC taking it in the ass in terms of subs, presumably due to WoW. (Which I find plausible.) Between that and having a high-profile project in development, I have to wonder if they sold to EA because they really needed money. And not just to make hats out of.
Title: Re: Something up with UO & Mythic Post by: Arthur_Parker on June 30, 2006, 03:48:30 AM Classic UO server pre-trammel. Presumably you mean "nothing but a pre-Trammel server" because Fellator was a roaring success when all the sheep left the wolves behind, wasn't it? I think there would be a market for a single wolf shard. The problem with Trammel was it was implemented on all shards, the only alternative was SP for the 10% or so of the population who hated Trammel. I'm not saying it would be an amazing success but if the old code is still available it might bring a tiny fraction of life back into a very dated game. Title: Re: Something up with UO & Mythic Post by: tazelbain on June 30, 2006, 06:14:57 AM DAoC was bleeding before that because of ToA.
Title: Re: Something up with UO & Mythic Post by: WayAbvPar on June 30, 2006, 07:12:44 AM Quote forum tard wrangler This really needs to be the new moderator title. Title: Re: Something up with UO & Mythic Post by: Lum on June 30, 2006, 07:32:32 AM I don't think it's unworthy of Mythic's time. They sold out to EA. They don't deserve Hate much? Title: Re: Something up with UO & Mythic Post by: HaemishM on June 30, 2006, 08:07:53 AM Probably. I get the vibe the UO devs just had this dropped in their laps from above and hardly know WTF is going on themselves. So then it should be just like any other day I suppose. Title: Re: Something up with UO & Mythic Post by: Slayerik on June 30, 2006, 10:02:29 AM I don't think it's unworthy of Mythic's time. They sold out to EA. They don't deserve Hate much? Schild is the Blazing Sword of Hater Voltron. Title: Re: Something up with UO & Mythic Post by: shiznitz on June 30, 2006, 10:19:45 AM I still have my money on them implimenting UO in the DAOC engine. If they did that, they would get my money. Title: Re: Something up with UO & Mythic Post by: Reg on June 30, 2006, 01:10:04 PM They might even have enough time to do it during the honeymoon period before EA steps in and destroys them.
Title: Re: Something up with UO & Mythic Post by: Numtini on June 30, 2006, 02:37:26 PM I'd play an updated UO.
Geez. I get pangs about reupping even without it being updated. And I was tired enough to IDOC my house inside of Skara Brae. Title: Re: Something up with UO & Mythic Post by: Xanthippe on June 30, 2006, 02:58:31 PM I'll likely buy anything Mythic makes until they make a stinker. I fell in love with DAOC until ToA broke my heart. It just engaged me despite all the things I hated about it.
Title: Re: Something up with UO & Mythic Post by: Ironwood on June 30, 2006, 03:12:37 PM I don't think it's unworthy of Mythic's time. They sold out to EA. They don't deserve Hate much? Schild is still bitter that he sold himself so cheaply to SoE. Title: Re: Something up with UO & Mythic Post by: WindupAtheist on June 30, 2006, 03:29:08 PM Did they ever add collision detection? If so, I say we hold him to his word and make him play it!
Title: Re: Something up with UO & Mythic Post by: Johny Cee on June 30, 2006, 04:51:17 PM I hate to invoke the Bruce chart again, but it shows DAoC taking it in the ass in terms of subs, presumably due to WoW. (Which I find plausible.) Between that and having a high-profile project in development, I have to wonder if they sold to EA because they really needed money. And not just to make hats out of. DAoC took a big hit between WoW and bad ToA feedback, yah. Mythic still has upwards of 100,000 subscribers by even the most conservative estimates. 100,000 x $15 x 12 months + $20 x 100,000 (yearly expansion) = ~$20 million yearly revenues (Conservative, I'd put it closer to 150,000 subscribers for $30 million revenue) 180 employees (the number I remember from press releases) x $40k (average salary across company, pulled from my ass) = ~$7 million salaries They still should have quite a bit of gross profit for overhead. DAoC should be wildly profitable for them, since they likely more than recouped any dev costs in the first 4.5 years. The problem is 3 years down the road. Say development bogs down, WAR is a flop, whatever. DAoC will continue to age and bleed subscribers to new games or exhaustion. Then they'd start to be in real trouble. Even pretty successful independent small studies (read 1-3 projects in the works) are at most one or two big meh/flop games from tanking. The investors and owners are more than willing to sell out and not risk their initial capital. Title: Re: Something up with UO & Mythic Post by: Krakrok on June 30, 2006, 10:31:42 PM Presumably you mean "nothing but a pre-Trammel server" because Fellator was a roaring success when all the sheep left the wolves behind, wasn't it? Arguably EVE's 130k subs are all wolves or maybe just stupid enough to get owned and keep on trucking. Unknown what percentage of people live in the guard zone vs. the free for all area though. Title: Re: Something up with UO & Mythic Post by: Merusk on June 30, 2006, 10:49:26 PM Not unknown, the devs talked about it at least a few times last year, because Jitta and such were so crowded they were crashing. This lead the devs to move all the L4 agents into lowsec space, to try and spread the population, AND get more people involved in PvP Something like 2/3 of the account base hangs out in Empire space. I'll leave it up to you to question how many of those are simply "empire alts" for manufacturing or AFK mining. Given the numbers you see in highspace vs lowspace, I don't think it's a lot.
Title: Re: Something up with UO & Mythic Post by: WindupAtheist on June 30, 2006, 11:20:43 PM I don't know what an L4 agent is, but I'm quite familiar with the old "Uh oh, they're not PVPing! Let's make them!" routine.
Title: Re: Something up with UO & Mythic Post by: Slayerik on July 01, 2006, 06:29:51 AM I don't know what an L4 agent is, but I'm quite familiar with the old "Uh oh, they're not PVPing! Let's make them!" routine. There is no help for WUA, he will always be a sheep. He just likes having his fence instead of free roaming the hills where any animal can just roll up and WTFpwn him. Title: Re: Something up with UO & Mythic Post by: Reg on July 01, 2006, 06:54:30 AM Do you have a chart of some kind to prove that claim about WUA?
Title: Re: Something up with UO & Mythic Post by: WindupAtheist on July 01, 2006, 07:20:15 AM I don't know what an L4 agent is, but I'm quite familiar with the old "Uh oh, they're not PVPing! Let's make them!" routine. There is no help for WUA, he will always be a sheep. He just likes having his fence instead of free roaming the hills where any animal can just roll up and WTFpwn him. I just hate this Kosteresque attitude of "They're not playing this game like I think they should! Well I can fix that!" If you want to get your carebears interested in PVP, give them "battlegrounds" or a low-risk/low-reward "combat simulator" to get them to try it for the first time. Then once they've tried it and have some idea of what to expect, give out some optional but well-paying PVE missions that involve PVP territory. But don't just relocate all the sheep-food into wolf country and expect them to go "Wow, that was rad!" when they get pwned. UO has been proving the futility of that approach for years. Title: Re: Something up with UO & Mythic Post by: Sparky on July 01, 2006, 09:27:16 AM I don't know what an L4 agent is, but I'm quite familiar with the old "Uh oh, they're not PVPing! Let's make them!" routine. Level 4 agents give the best missions in the game. They weren't all moved out of secure space, just out of the trade hubs so they wouldn't always have 300 people in system constantly spawning missions and creating hellish lag. Most people still grind level 4 missions with the space-cops watching their backs. Title: Re: Something up with UO & Mythic Post by: Broughden on July 01, 2006, 12:10:07 PM Most people still grind level 4 missions with the space-cops watching their backs. (http://www.dennisp.com/acme/spacecop.jpg) Title: Re: Something up with UO & Mythic Post by: sinij on July 01, 2006, 07:37:22 PM I don't see how this can hurt UO, after all generations of talantless hacks did not managed to kill it entirely and at this point regardless of what you do to it you can only improve.
Title: Re: Something up with UO & Mythic Post by: sinij on July 01, 2006, 07:38:38 PM Edit: Or they're working on UO2/X or whatthefuckever. AHAHA. UO2/X Attack of The Can. Title: Re: Something up with UO & Mythic Post by: sinij on July 01, 2006, 07:46:34 PM Classic UO server pre-trammel. Presumably you mean "nothing but a pre-Trammel server" because Fellator was a roaring success when all the sheep left the wolves behind, wasn't it? I don't understand people like you. Are you heavily into masochism, do you put your balls into vise and turn until you pass out for shit and giggles? Did we not go through this topic many, many times before? Edit: For WUA - Trammel killed UO, it was the worst thing to happen to it. Title: Re: Something up with UO & Mythic Post by: WindupAtheist on July 01, 2006, 08:33:52 PM (http://img97.imageshack.us/img97/1854/prepostrensm0ym.jpg)
Title: Re: Something up with UO & Mythic Post by: Johny Cee on July 02, 2006, 10:56:17 AM Greatest. Chart. Ever.
Title: Re: Something up with UO & Mythic Post by: Xanthippe on July 02, 2006, 11:12:49 AM I never played UO. I have heard that Trammel killed UO.
Can someone please explain this to me? What was so great about UO pre-Trammel and what was so awful about UO after Trammel such that people today still mourn? Title: Re: Something up with UO & Mythic Post by: HRose on July 02, 2006, 11:17:23 AM What was so great about UO pre-Trammel and what was so awful about UO after Trammel such that people today still mourn? Unrestrained griefing of veteran players over noobs.The world was packed with preys for a small number of predators. Title: Re: Something up with UO & Mythic Post by: Mi_Tes on July 02, 2006, 11:23:57 AM My view on Mythic. They were thinking ahead with DAoC, and after the money was rolling in got lazy thinking they could repeat the DAoC magic with "Rome in Space". By putting all their eggs in the Imperator basket and not realizing until way to late that it was a dog, they lost the momentum they had. In the mean time, they didn't focus on DAoC and got way behind where MMORPG's were going, and trying to catch up only made the subscriptions slide even more (because they were no longer thinking how can we make DAoC better, but how can we be like WOW). I am sure at least a few people made a shitload of money on the deal, but by selling to EA, they guarantee a drowned DAoC baby.
Title: Re: Something up with UO & Mythic Post by: Signe on July 02, 2006, 11:58:05 AM Good Grief, Mi Ties, you're back! Good timing, too. I was just about to file a missing gamer report. :-) You must have extra special sooper dooper busy the past few months!
Oh, and I agree. Some probably made a ton of money but those who didn't and are still there might have boring, crappy jobs now. I hope not, maybe they'll tell us! Title: Re: Something up with UO & Mythic Post by: Mi_Tes on July 02, 2006, 12:21:14 PM Good Grief, Mi Ties, you're back! Good timing, too. I was just about to file a missing gamer report. :-) You must have extra special sooper dooper busy the past few months! Oh, and I agree. Some probably made a ton of money but those who didn't and are still there might have boring, crappy jobs now. I hope not, maybe they'll tell us! I can't imagine it will be much different than others who have talked about their EA days, but you never know. Nice to be back! Fingers crossed that work doesn't drag me to hell again. Title: Re: Something up with UO & Mythic Post by: WindupAtheist on July 02, 2006, 12:25:58 PM I never played UO. I have heard that Trammel killed UO. Can someone please explain this to me? What was so great about UO pre-Trammel and what was so awful about UO after Trammel such that people today still mourn? Originally UO allowed unrestricted PVP literally everywhere outside of the cities, which led to a big PK problem, which led to unacceptably high subscriber turnover. So the devs tried some social engineering and some other penalties to slow it down, then eventually threw in the towel and simply added a second landmass where PVP was by consent only. This landmass was called Trammel, and roughly 4 out of every 5 players flocked there to stay. That was about six years ago, and to this day a certain contingent haunts messageboards like this, insisting that there was never a PK problem, that Trammel "ruined" the game, and that everyone hated it even though they promptly abandoned the original PVP+ land to go there. You couldn't have missed the thirty-page uberthread on this topic, could you? The one where I got that chart? Title: Re: Something up with UO & Mythic Post by: Arthur_Parker on July 02, 2006, 01:06:54 PM Hey it's not that difficult to follow, approx 10% of players like some sort of FFA system, UO pre trammel, AC1 Darktide, Shadowbane (if it wasn't written in basic) & EVE.
By publishing trammel on all shards they removed the 90% of the population who didn't like FFA from Felucca. Those who just wanted to prey on the weak had less victims so they quit or moved to Trammel, the few remaining players were scattered across all servers and it's not much fun playing in an empty world, so they quit or moved as well. There is a limited market for FFA, a pre trammel uo shard would hold some attraction to me and others, doubt I'd play it though, as I'm not fucking crazy enough to play an online game from the 1990's. Title: Re: Something up with UO & Mythic Post by: Wolf on July 02, 2006, 01:15:06 PM The Charts are back! All praise Their prophet WUA!
All Hail the holy Charts Title: Re: Something up with UO & Mythic Post by: Xanthippe on July 02, 2006, 01:19:52 PM This landmass was called Trammel, and roughly 4 out of every 5 players flocked there to stay. That was about six years ago, and to this day a certain contingent haunts messageboards like this, insisting that there was never a PK problem, that Trammel "ruined" the game, and that everyone hated it even though they promptly abandoned the original PVP+ land to go there. You couldn't have missed the thirty-page uberthread on this topic, could you? The one where I got that chart? I don't read 30 page threads. Or even 20 page threads. Because they often end up being between 4 or 5 people and consist of a lot of :dead_horse: which is usually only of interest to those 4 or 5 people after about page 6. Consensual pvp is fine, as long as you start out that way, but I can certainly see why people might be upset when they start out playing a FFA game that becomes a consensual game. People don't like the rules changed midstream. Title: Re: Something up with UO & Mythic Post by: WindupAtheist on July 02, 2006, 05:57:33 PM You should have read this particular uberthread, if only to see Lum take off the gloves and return to form. I've never seen a redname flame someone into oblivion like that. Ah well.
Anyway, as to the original topic of this thread, there's a rumor that "a whole team" of Mythic people are being transferred over to work on UO. Take it for what it's worth (namely nothing) but it falls into line with Darkscribe's comment that their plans for UO are at least going to stay the same, and may well get more ambitious. So, good news if true. If you play UO, it's heartening to see that EA isn't giving up on it. If you don't play UO, it's still fun to see Mythic punished for selling out by having to work on it. Please, dear sweet Flying Spaghetti Monster, let their plans include a proper overhaul and a decent looking and efficiently operating 3D client. It's already got a skill-based system and the best housing around. With some elbow grease and some shiny it could become relevant again as more than just a nostalgia relic and refuge for ding-haters. Title: Re: Something up with UO & Mythic Post by: sinij on July 02, 2006, 06:28:41 PM I declare this thread ritually unclean. It was desecrated by filthy carebears. We will have to sacrifice virgins again.
Title: Re: Something up with UO & Mythic Post by: WindupAtheist on July 02, 2006, 09:08:35 PM We'll start with you.
Anyway, the guy who posted the "Someone at Mythic says they're moving guys to UO" thread came back and edited his posts away a couple hours later. The thread and replies are there, just his messages were edited into emptiness. Make of that what you will. Title: Re: Something up with UO & Mythic Post by: Raph on July 03, 2006, 11:34:44 AM I just hate this Kosteresque attitude of "They're not playing this game like I think they should! Well I can fix that!" If you want to get your carebears interested in PVP, give them "battlegrounds" or a low-risk/low-reward "combat simulator" to get them to try it for the first time. Then once they've tried it and have some idea of what to expect, give out some optional but well-paying PVE missions that involve PVP territory. But don't just relocate all the sheep-food into wolf country and expect them to go "Wow, that was rad!" when they get pwned. UO has been proving the futility of that approach for years. Not that I haven't been guilty of what you accuse me of, because I certainly have -- but I must point out that I disliked the whole Trammel/Felucca concept, and it wasn't implemented until I left the team. Title: Re: Something up with UO & Mythic Post by: HaemishM on July 03, 2006, 12:21:29 PM Not that I haven't been guilty of what you accuse me of, because I certainly have -- but I must point out that I disliked the whole Trammel/Felucca concept, and it wasn't implemented until I left the team. Translation: I didn't kill her, I just held her down. :evil: I kid, I kid! Title: Re: Something up with UO & Mythic Post by: sinij on July 03, 2006, 06:10:13 PM Trammel is forever a dirty word. Quickly someone post a graph.
Title: Re: Something up with UO & Mythic Post by: Der Helm on July 04, 2006, 12:16:58 AM Trammel is forever a dirty word. Quickly someone post a graph. (http://www.lightlife.com/images/giraph.jpg) |