Title: Interview with Pirates of the Burning Sea developers Post by: Trippy on May 04, 2006, 06:31:49 PM From Gamer Transit Authority: 20 Questions: Flying Labs (http://gamertransit.com/2006/05/04/48)
Mostly fluff questions but I liked this one: Quote Question Sixteen: In ship-to-ship combat, does friendly-fire come into play at all. Rev: No. We just assume that your crew is smart enough to not fire upon someone waving at you going, “Hey buddy, how ya doing?” Rusty: The reason we don’t have friendly fire is because of players who would use it to grief. There are so many things we would do differently if we could get everyone to sign an agreement not to be an ass. We’d put that in front of people, and they just wouldn’t be able to agree to it. Title: Re: Interview with Pirates of the Burning Sea developers Post by: Hutch on May 05, 2006, 03:50:01 AM From Gamer Transit Authority: 20 Questions: Flying Labs (http://gamertransit.com/2006/05/04/48) Mostly fluff questions but I liked this one: Quote Question Sixteen: In ship-to-ship combat, does friendly-fire come into play at all. Rev: No. We just assume that your crew is smart enough to not fire upon someone waving at you going, “Hey buddy, how ya doing?” Rusty: The reason we don’t have friendly fire is because of players who would use it to grief. There are so many things we would do differently if we could get everyone to sign an agreement not to be an ass. We’d put that in front of people, and they just wouldn’t be able to agree to it. Clearly, this is not Rusty's first time on the internet. Title: Re: Interview with Pirates of the Burning Sea developers Post by: Signe on May 05, 2006, 04:25:42 AM Trippy should get a blue name. He may not have written a story but if it weren't for him, I wouldn't know anything. Everyone else seems to be too busy to tell me stuff.
Title: Re: Interview with Pirates of the Burning Sea developers Post by: stray on May 05, 2006, 04:53:57 AM [edit] I was going to say something, but on second thought, it was useless.
Pirates looks to be an MMO that also happens to be a fun game though (or rather, a "game" period). Strangely enough, the last people who did that also made a Pirates game. Title: Re: Interview with Pirates of the Burning Sea developers Post by: Trippy on May 05, 2006, 08:46:03 AM Trippy should get a blue name. He may not have written a story but if it weren't for him, I wouldn't know anything. Everyone else seems to be too busy to tell me stuff. Whoa, now look what you did Signe!Title: Re: Interview with Pirates of the Burning Sea developers Post by: WayAbvPar on May 05, 2006, 08:50:38 AM Jesus, their offices look like a sweatshop. I am not sure I could work elbow to elbow with someone like that, no matter how much I liked them and how much fun the job was.
Title: Re: Interview with Pirates of the Burning Sea developers Post by: Signe on May 05, 2006, 08:51:11 AM eek! sorry!
Title: Re: Interview with Pirates of the Burning Sea developers Post by: WayAbvPar on May 05, 2006, 09:13:34 AM I may have to reconsider my distaste- they are working like 10 miles from me! I may have to quit my job and start stalking them until I get a beta slot and/or a job with them :-D
BTW- The favorite beer mentioned (Mac & Jack's African Amber)? My dad's cousin is the brewmaster (Mac). It is damned good stuff. |