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f13.net General Forums => Eve Online => Topic started by: gimpyone on April 22, 2006, 11:23:47 PM



Title: The Great Purge
Post by: gimpyone on April 22, 2006, 11:23:47 PM
We are 1 shy of our current member limit.  As such, I think our best bet, rather than force our glorious leader to do more skill training we boot some dead weight:
Inxi Moans
LLyse (where are you)
Bant and Bethal
Peach
Pope Ziggy
Ricarr Reesh
If these belong to you, post here or get ze boot.


Title: Re: The Great Purge
Post by: Hoax on April 23, 2006, 08:47:26 PM
Llyse has been around not too long ago I feel like.

Bant&Bethal wasn't this a declared vacation thing?

I have not seen Pope or Ricarr in quite some time your right about that.  Not sure one way or another about Peach.


Title: Re: The Great Purge
Post by: Megrim on April 23, 2006, 11:42:29 PM
Llyse rerolled an azn. Purge the old char at will.


Title: Re: The Great Purge
Post by: NiX on April 23, 2006, 11:45:30 PM
Am I still in the corp? Can't remember my toons name for the life of me.


Title: Re: The Great Purge
Post by: gimpyone on April 24, 2006, 01:00:25 AM
Me either.


Title: Re: The Great Purge
Post by: Endie on April 24, 2006, 08:01:33 AM
This seems as good, or bad, a place to post this as anywhere.  No way am I opening a new thread and drawing attention to myself.

I'd be keen to join up some time, if there was a slot available at that point.  But having just started a few days ago (still only Merlin, 180k skills, 2mill cash so lightweight as anything), I realise there's plenty of work needed first.

So when is the sort of point that a newbie becomes even vaguely useful to a corp?

Endie


Title: Re: The Great Purge
Post by: Sparky on April 24, 2006, 08:47:15 AM
After a few hours if you don't mind being a tackler/EW bitch.  EW is the great leveller.


Title: Re: The Great Purge
Post by: Endie on April 24, 2006, 08:51:45 AM
After a few hours if you don't mind being a tackler/EW bitch.  EW is the great leveller.

That quick?  I thought being able to do it didn't take that long, but being able to afford to do it, then replace it twice, was a different matter?

What's the basic skill subset to aim for to usefully play the EW role in a frigate?  Apart from, obviously, EW...


Title: Re: The Great Purge
Post by: Strazos on April 24, 2006, 08:55:04 AM
The lower setups are so cheap we could just feed the ships and modules to you.


Title: Re: The Great Purge
Post by: Endie on April 24, 2006, 09:01:09 AM
Interesting: I'll do what someone suggested in one of the threads and sign into the F13 chat and just lurk about a bit and pick up the feel.

Is the balance of gaming hours USA-ish?  I'm Scottish and, despite appearances to the contrary, I work of a day, which makes US hours a lot harder than they used to be when I usually US-guilded on things.

The advantage I've found with that is what seems to be nice, empty lowsec space of a weekend morning.  Not that I wasn't terrified when my agents loaded me up with missions to 0.1 on day 2.


Title: Re: The Great Purge
Post by: Sparky on April 24, 2006, 10:10:49 AM
After a few hours if you don't mind being a tackler/EW bitch.  EW is the great leveller.

That quick?  I thought being able to do it didn't take that long, but being able to afford to do it, then replace it twice, was a different matter?

What's the basic skill subset to aim for to usefully play the EW role in a frigate?  Apart from, obviously, EW...

Signal dispersion is the main one, but that requires electronics 5 so it can sit.  Get long range jamming and so forth plus cap skills.  Also, propulsion jamming for tackling (that's webbing and warp disrupting ships so they can't get away).  Sensor Linking for dampeners/boosters.  Weapon disruption for targeting disruptors.  I'm probably forgetting loads more.  Training them up to 3/4 won't take long at all.  As Strazos said, an EW/tackling frig is so cheap the corp should really be handing them out like candy as a few warm bodies operating EW can really turn the tide in battle.  Much easier to coordinate, therefore more effective, in small scale engagements too. 


Title: Re: The Great Purge
Post by: edlavallee on April 24, 2006, 10:16:38 AM
Heh, hes not kidding about being the EW-bitch. Basically, that was my ticket. You might have it over me with that secksie accent tho...

Speaking of EW, should I start an EW thread? Cuz I gots some questions you all might be able to help with.

Current status - EW 2 and 11 hours on Electronics 4. Got all the other books (not from Schmael) and it is only a few days until I have what I need skills wise. Just would like some direction on how-to's and wherefores.

Zipper Zee


Title: Re: The Great Purge
Post by: Endie on April 24, 2006, 10:22:29 AM
Signal dispersion is the main one, but that requires electronics 5 so it can sit.  Get long range jamming and so forth plus cap skills.  Also, propulsion jamming for tackling (that's webbing and warp disrupting ships so they can't get away).  Sensor Linking for dampeners/boosters.  Weapon disruption for targeting disruptors.  I'm probably forgetting loads more.  Training them up to 3/4 won't take long at all.  As Strazos said, an EW/tackling frig is so cheap the corp should really be handing them out like candy as a few warm bodies operating EW can really turn the tide in battle.  Much easier to coordinate, therefore more effective, in small scale engagements too. 

With my combat wombat balance of willpower and perception over int/mem that's quite a few days' learning, but I'll get cracking on it while I pester rats and run storyline missions at the moment.

Heh, hes not kidding about being the EW-bitch. Basically, that was my ticket. You might have it over me with that secksie accent tho...

While, obvioushly, I shound like Sean (along with all Scots), the accent is rather less of an advantage on textual chat channels than one might hope.


Title: Re: The Great Purge
Post by: Toast on April 24, 2006, 01:49:46 PM
I've been joining the F13 channel since I started up about a week ago. I know corp slots are limited and there is a purge going on.

I would like chime in as a prospective corp member. My character name is "Hurtt".

I'm extremely green, but this community brought me into Eve. I would like to run with F13 if possible. Playtimes are generally late evenings US central time after girlfriend goes to bed.

Thanks,


Title: Re: The Great Purge
Post by: WayAbvPar on April 24, 2006, 01:52:50 PM
You can purge Ilya Kuryakin (trotski)- he is taking a break from Eve and canceled last week. If/when he comes back we can try to find room for him then.


Title: Re: The Great Purge
Post by: gimpyone on April 24, 2006, 02:32:36 PM
There will be 4 slots open within the next 48 hours.  I guess viin, wayabv, and I will have to discuss filling them.


Title: Re: The Great Purge
Post by: Toast on April 24, 2006, 02:43:23 PM
I've got no problem with being on a wait list or something. I'm just laying the foundation for my character, so i wouldn't really add much to a corp at this point.


Title: Re: The Great Purge
Post by: Big Gulp on April 24, 2006, 04:24:38 PM
Go ahead and kill off Pope Ziggy.  Love Eve in theory, but the long-ass jump times and the lack of feeling that I'm actually piloting something killed it for me.  Very depressing, since with a few tweaks this would be the greatest damned game ever.  The stuff it lacks are just too glaring for me to ignore, though.


Title: Re: The Great Purge
Post by: Hoax on April 24, 2006, 05:00:11 PM
Yeah that is how I usually felt when I quit.  This time around playing with a smaller group of people who still do stuff in groups and are fun to be around I haven't had that issue.  I've found that if you play it casually and just stick to doing things you find fun its not too bad.  I understand that the lack of empathy with your "avatar" is something some really can't get over.

Guess what I'm saying is, I'm always sorry to see someone leave, hope you started a level V skill before you quit just in case you want to come back sometime down the road.


Title: Re: The Great Purge
Post by: Mr_PeaCH on April 25, 2006, 11:26:59 AM
I'm chiming in but only to give consent to booting out Peachestor from F13 if you need the room.  I recognize that I've fallen off the face of the earth and if I decide in the next few weeks to make this trend permanent I will at least try to pass along such items that I've accumulated and about 80 million in ISK to the corp collective.

On the other hand, if I decide to keep my account open can I at least transfer to the Bat Country corp for alts?  (This assuming that I decide to maintain my current nearly dormant status and that you really need to give the spot to someone who will in all likelihood show up more than me.)


Title: Re: The Great Purge
Post by: Hoax on April 25, 2006, 12:34:57 PM
 :cry: :sad_panda: :cry:


Title: Re: The Great Purge
Post by: gimpyone on April 25, 2006, 12:37:09 PM
Sure, bat country is open to all comers.


Title: Re: The Great Purge
Post by: Raging Turtle on April 25, 2006, 01:07:03 PM
How many people do we actually have in the corp?  With Corp Management, it looks like we can have 40 people in a day and a half of training. 


Title: Re: The Great Purge
Post by: Viin on April 25, 2006, 02:30:26 PM
Our current max is 40. I think we are down to 35 members now, with the boots. To get Corp Management V it'd take me 8 days.


Title: Re: The Great Purge
Post by: Pococurante on April 27, 2006, 04:28:07 AM
I'd like a slot on the wait list too please - I just had time this morning to create "Poco Curante" before server downage.  This char is templated to Miner, still I'm hardly sentimental and will terminate him if someone would post three/four good base custom templates.

I have a wide streak of "carebear" in me and prefer the gatherer/merchant solo playstyle when not grouped.  But I like "hybrid" support chars for group PvP (druid in DAOC, shaman/warlock in WoW - that sort of hybrid).  I doubt my accent is sexy but I say stuff like "howdy",  "ya'all", and "fixin' to" a lot which seems to cause some folks no end of amusement... ;)


Title: Re: The Great Purge
Post by: Endie on April 27, 2006, 04:34:12 AM
Similarly, I'm keen to get involved, but my characters are just at the learning 3, analytic 4, recall 3->4 stage, so it'll be a fortnight before they have the level 4 engineering, EW, electronics and other higher tier stuff that will make them truely useful.

Plus, I'm in GMT, as mentioned before.  So if there are particular roles that are useful "out of hours" let me know and I'll tailor one of them to that.


Title: Re: The Great Purge
Post by: edlavallee on April 27, 2006, 06:59:31 AM
"Fortnight" -- see, the accent can be used in text!! Kinda trumping my whitebread suburb complete non-accent speech.


Title: Re: The Great Purge
Post by: Viin on April 27, 2006, 07:29:34 AM
There's tons of stuff to do in EVE and they are all somewhat entertaining (mining is debatable, but some enjoy it).

What I don't want to see is someone following a specific 'path' just because we need someone with that specialty. For at least the beginning stages you should try *everything* you can - see what you enjoy. As you start to get your skills up in whatever area you want (or all of them) and you become interested in learning more about a particular thing (interceptors, battleships, cov ops, ice mining, whatever) then you might very well provide a needed role for the corp.

If you are just starting out there are basically three basic types: miners, fighters, and haulers/mission runners. We need all of those, so if you enjoy one of those in particular (or all of them) start working your skills in that direction.. we can always use you. Until you start getting to advanced skills there is not much guiding the corp can do.


For those of you who want to join the corp please submit an application - that way we have everyone who's interested and we will start accepting applications to fill the free spots. You can fill out an application at any of our offices (all over), just ask for their locations nearest you on the F13 channel. (Please include your forum name and if you are friends with anyone already in the corp).

I will also start learning Corp Management V this weekend, so we'll be up to 50 member limit sometime next week.

 8-)



Title: Re: The Great Purge
Post by: Merusk on April 27, 2006, 09:00:46 AM
I've thrown my lot in with the corp, abandoning the French Wookiees. (Who are really just a bunch of Somebob alts at this point.)  I feel the target on my back already.

I'm in Matari space right now, running L3s with a Q10 agent in the Punishment Due ( my BC.)  If anyone ever heads out that way we'll nuke some stuff together.  I'll probably head down towards Neesher again on Friday evening.


Title: Re: The Great Purge
Post by: Raging Turtle on April 27, 2006, 11:38:21 AM
Once you get corp management V, the next skill adds members at +50 a pop.  That should solve our problems quickly.  We could even merge BC if we wanted - which I do but I know that others may not  :-P


Title: Re: The Great Purge
Post by: TheDreamr on April 27, 2006, 11:49:48 AM
GMT players of the world unite?

Seriously, there must be a fair few of us in this timezone either involved with the corp or lurking on the fringes - might be worth figuring out who we are and getting a little more organised around our common interests...


Title: Re: The Great Purge
Post by: Vedi on April 27, 2006, 12:06:28 PM
GMT here as well, and also just applied to the corp.

I'm fairly new in Eve also, and have spent my first week or so on trading (Badger II), and now checking out mining (Osprey mining cruiser) and a bit of fighting (Caracal missileboat). 350K skillpoints. Obviously, I have to specialize, but now I am just trying different things to get a feel for it.

I've played with Darniaq, Addryc and others from here in SWG before, where I sported a combover and made composite armor all day.


Title: Re: The Great Purge
Post by: Rasix on April 27, 2006, 12:22:00 PM
Gah, and I spent hours slicing that stuff. Nice to see you here, Vedi. 

Once I'm done with Auto Assault (reviewing it, I didn't actually buy it), I think I might come back to EVE.  WoW is on quasi-perminent hiatus for the time being.


Title: Re: The Great Purge
Post by: WayAbvPar on April 27, 2006, 03:09:51 PM
Gah, and I spent hours slicing that stuff. Nice to see you here, Vedi. 

Once I'm done with Auto Assault (reviewing it, I didn't actually buy it), I think I might come back to EVE.  WoW is on quasi-perminent hiatus for the time being.

You should be ready for a good game stat. See ya soon!


Title: Re: The Great Purge
Post by: Megrim on April 27, 2006, 03:19:53 PM
Also, cut Salience.


Title: Re: The Great Purge
Post by: Pococurante on April 27, 2006, 08:08:25 PM
There's tons of stuff to do in EVE and they are all somewhat entertaining (mining is debatable, but some enjoy it).

What I don't want to see is someone following a specific 'path' just because we need someone with that specialty. For at least the beginning stages you should try *everything* you can - see what you enjoy.

INPUT! InnnnPPPP/O/O/OuuuTTTT!

(http://www.johnny-five.com/images/31_sm.jpg)

I like the merchant/gatherer role, in that order.  Mining I take it sucks but if it's strategic or hell even tactical I'm ok with that.  Same with trading.  Particularly trading.  Sometimes just hitting a key over and over is all I have time for.

I'd be happy with just one suggested career path. :)  I don't mind rerolling but I just want to map my playstyle to what the game encourages.  I've long since given up choosing a series of game mechanics that I feel advance my playstyle - I'm beaten down enough now I'm content to just glide the rails.  Devs implement less design logic than "balancing goals".  I'm cool with that now. (well mostly)

Trust me - if I think Bat Country is upside my head with a piece of wood I'll make my own "adjustments" (rhymes with 'Buh Bye').  But you guys have been through the wringer, I'm content to backfill given my RL responsibilities, and I happily learn from others' fuck ups.  Especially other folks' fuck ups - those are my favorite life lessons.



Title: Re: The Great Purge
Post by: Yoru on April 28, 2006, 01:11:00 AM
For miner/trader? Mining 4, Refining 4, Racial Industrial 3, Racial Cruiser 1 pretty much covers it. The good cruisers for mining are the Osprey (Caldari) and the minmatar one. That's probably a week or two of time investment there.

The industrial is key, since it lets you haul large loads to trade with, or haul the ore back from your mining location to the station you want to refine it at. Mining 4 is required to use Miner IIs, which are really just that much better than Miner Is. Refining 4 will let you refine your shit without hideous waste levels.

That should give you a taste of what the miner/trader plays like. Along the way, you'll want to pick up Electronics and Engineering and get them up to at least 3, maybe 4. This will let you fit more shit on your ship and are generally useful no matter what path you take.

Note that learning skills are also of some importance; consider picking all the basic ones up and taking them to 2-3. This will speed up your training process immensely without being much of a timesink. You will want to get these up to 4 before too long, and 5 (to pick up the advanced learnings) within a few months.

See the various skill threads for more.


Title: Re: The Great Purge
Post by: Merusk on April 28, 2006, 04:16:40 AM
I like the merchant/gatherer role, in that order.  Mining I take it sucks but if it's strategic or hell even tactical I'm ok with that.  Same with trading.  Particularly trading.  Sometimes just hitting a key over and over is all I have time for.

I don't know that anything in eve could be called "Just pushing a button over and over."  Even crafting takes time, but has minimal user input.  That's the funny thing about Eve, it's actually got a huge "grind" to advance a character, but you don't have to be online to do it.  Anything you do /when/ your online doesn't speed that advancement, other than procuring wealth and goodies (ship mods.) so whatever you do may as well be fun for you, or you're just wasting your time and money.

In crafting You're not doing subcombines and then combining parts and watching a progress bar.  You plunk a pattern into a factory, drop in the materials and tell it how many times to run.  It's a lot more like SWG factory crafting, minus the experimentation step.  The hardest part is usually finding a factory that has an open slot to run your blueprints.

Trading isn't something to be invovled with unless you have time to let the game run, IMO.   You can train skills that let you purchase and sell things region-wide, but you still have to haul crap at some point.  Hauling crap = time.  Last night I had to haul stuff 24 jumps in a slow-ass industrial.  I just set the Autopilot and let it run while I watched some TV.  Risky? Probably, but I wasn't going to sit there for that hour and a half just watching my ship jump.  If I were hauling lots of expensive stuff, or running lowsec with all my capital, you bet I'd have been sitting there, using insta-jumps and manually warping from place to place, and that = more time commitment.

Combat & Mission running, imo, is the least time-intensive endeavour.  You can get online, run a mission that takes an hour or two and then pop offline.  Or, if you don't have time for that, fly to a few asteroid belts, kill some pirates and collect your bounty and loot.


Title: Re: The Great Purge
Post by: Pococurante on April 28, 2006, 05:22:25 AM
Gotcha.  Ok I think I inched up the learning curve a little. :)

I won't have time to actually experiment until next week.  It's good to have a paycheck but it sure does cut into the important things in life.


Title: Re: The Great Purge
Post by: Ketty on April 28, 2006, 08:54:13 AM
Been getting hammered with 2 jobs of late so not a lot of time to do much more than change skills every now and then and lurk on the boards.  Running short on slots eh?  Well IREK <taps foot>.  Where's Corp Management V?  J/K, you do of course have a life as well as being da boss.  Go ahead and give the boot to Beth and Bant.  I'll hook em up with Bat Country once my life gives me something other than work to do again. They're more industrial than anything anyway so it's really a better fit. 


Title: Re: The Great Purge
Post by: Strazos on April 28, 2006, 09:19:35 AM
In my experience solely ratting has produced plenty of ISK for me, especially after I was able to rat in low-sec with my Caracals.

Though I think this weekend I may take a look at what agents are avilable to me around Neesher....but I'll dump that endeavor if I'm only getting missions to kill drones and frigates - killing anything below a cruiser is kind of a waste of my time (NPCs I mean).


Title: Re: The Great Purge
Post by: Viin on April 28, 2006, 09:40:41 AM
We're actually OK on slots at the moment, so I don't think we'll need to drop anyone else right now. But it would be nice if you started playing again, Ketty.  :-D

I plan on working on Corp Management V, but 8 days could be spent on Small Hybrid V for Tech2 Hybrids!  :-P


Title: Re: The Great Purge
Post by: Pococurante on May 03, 2006, 07:09:44 PM
Poco Curante
Poco Estudiante
Poco Vivante

PC is my main.  Um by all means please send me your extra ISK - I like the skills mechanic but ouch are they expensive!  Also a bit disappointed I can't train skills at the same time.

But that's the negative.  This game is gorgeous.  I love the complexity of NPC and PC faction.  I converted my trial to a sub last weekend.  Fun stuff!



Title: Re: The Great Purge
Post by: Viin on May 03, 2006, 07:44:13 PM
Welcome to the EVE Players Club. Now, once you get that second account you'll be in the EVE Super Special Players Club (SSPC), so don't wait too long.


Title: Re: The Great Purge
Post by: Pococurante on May 04, 2006, 04:34:40 AM
Bwahahahaha!  At one point I had four accounts in UO (part of my slum lord playstyle).  I've dualed since then but usually with friend's accounts as zombies.  I definitely see the benefit.


Title: Re: The Great Purge
Post by: dwindlehop on May 05, 2006, 10:25:26 AM
There's 6 slots open! Where's the rush of newbs?  :-D


Title: Re: The Great Purge
Post by: edlavallee on May 05, 2006, 11:52:05 AM
Put Nedly at the end of that list. I know he is interested, but recently has been consumed by studying for a test. Test is over now.

Ned Lynch


Title: Re: The Great Purge
Post by: bhodi on May 09, 2006, 01:33:03 PM
I've been itching to try eve, so count me in as a newb. I'll be trying it tonight for the first time, and, if I like it, full sub may be in my future so stick me on the list as well.


Title: Re: The Great Purge
Post by: Viin on May 09, 2006, 01:49:52 PM
We have plenty of slots now, I just got MegaCorp Management 1 which bumps us to a total of 100 members. So, we have about 50 slots open if anyone else is wanting to join.

The majority of us will be moving to 0.0 more than likely. You can still join the corp and have access to the corp offices/hangars - this will allow you to share stuff with other folks who aren't moving to 0.0 with us. Once we get settled in a spot (shouldn't be more than a week or so) we can make recommendations to move down to us. If you are Caldari, you start off real close to where we might be moving...


Title: Re: The Great Purge
Post by: Comstar on May 10, 2006, 04:15:02 AM
I've *temporairy* joined a small corp near Minmater space (In metroplis) but there dosn't seem to be many people as F13 has online in my time zone, which is a pity because moving over the Neeshan means I lose access to all the agents I have built up faction wise.

That and it's about 30+ jumps TO Neeshan so itll take all day to get there...mabye I'll come over on the weekend. I hope I'm not left in 0.4 space when everyone moves off because you've all got high level characters.

SO..if you're going to 0.0. space, that means by defination you're joinint an allience right? BoB? :)


Title: Re: The Great Purge
Post by: Viin on May 10, 2006, 07:42:22 AM
Not BoB, they are punks.  :-D

As far as being a noob in 0.0, that's actually not too much of a problem. Since you'd be with the corp and the alliance you'd have plenty of backup and support, so you aren't out there alone (which is a big no-no even for players in large ships). The players in the alliance are from all over, so even if you aren't around when most of the corp is there is plenty of alliance folks around you could hang with or just be around for moral support.

I haven't checked into agents in that area, but there's only a couple NPC stations. However, it is real close to Caldari space so you could run missions there and then come into 0.0 to help with an op or rat or mine or whatever.


Title: Re: The Great Purge
Post by: dwindlehop on May 10, 2006, 09:42:26 AM
Yeah. Probably want to wait on moving to Neesher. We'll have an empire office near where we move, if/when we move, but it won't be near Neesher.


Title: Re: The Great Purge
Post by: Engels on May 10, 2006, 03:54:14 PM
You guys still have room? I haven't apped since I know there's a limit to members, and I'm a relative newcomer to the boards.

-Nikelaos in game


Title: Re: The Great Purge
Post by: dwindlehop on May 10, 2006, 04:16:22 PM
We have ~50 open slots. Apply now!


Title: Re: The Great Purge
Post by: Evangolis on May 10, 2006, 09:22:02 PM
I'd like to sign Skarn Tok and Mechesic up, but the current chaos in my life is pretty much limiting me to logging on to switch skill training once a week, and will continue to do so for the next 4-5 weeks.


Title: Re: The Great Purge
Post by: Viin on May 11, 2006, 08:42:41 AM
I don't think we'll fill up in a few weeks, so you are welcome to join at that time.  :wink:


Title: Re: The Great Purge
Post by: stray on May 20, 2006, 12:56:07 AM
So I resubbed (I didn't know where else to post this).

I forgot how complicated this game is. I have an older character, slightly trained (Gallente named Arythan), but I'm not sure what to do or how to play really. Should I go mining? Kill Pirates? Train more? Was Gallente a bad choice (I remember picking it because I could make a model that looked like me)?

Just a little rundown on where I am now:

17,000 isk
Gallente Frigates = 3
Gunnery = 3
Small Hybrid Turret = 2
Mining = 3
Leadership = 2
Social = 4
Trade =2
Everything else at 1


Title: Re: The Great Purge
Post by: Malathor on May 20, 2006, 01:03:51 AM
So I resubbed (I didn't know where else to post this).

I forgot how complicated this game is. I have an older character, slightly trained (Gallente named Arythan), but I'm not sure what to do or how to play really. Should I go mining? Kill Pirates? Train more? Was Gallente a bad choice (I remember picking it because I could make a model that looked like me)?

Just a little rundown on where I am now:

17,000 isk
Gallente Frigates = 3
Gunnery = 3
Small Hybrid Turret = 2
Mining = 3
Leadership = 2
Social = 4
Trade =2
Everything else at 1

That looks like a fine start to me. Join channel F13 and get advice/help/questions answered. My advice would be to find a level 1 agent that gives combat missions and start blowing shit up.