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f13.net General Forums => Gaming => Topic started by: Trippy on April 06, 2006, 05:35:16 AM



Title: Tomb Raider: Legend -- looks promising
Post by: Trippy on April 06, 2006, 05:35:16 AM
The PC demo for Tomb Raider: Legend is out. Get it at your favorite game download place or use the official server:

http://ftp.eidosinteractive.com/pub/demos/trlegend/trl_demo.zip (509 MB)

I gave up on the series a long time ago so I can't comment on how this one compares to some of the recent ones but it has a definite Prince of Persia: The Sands of Time feel to the platform/puzzle aspects, the physics are pretty good and Lara's animation is well done.


Title: Re: Tomb Raider: Legend -- looks promising
Post by: Riggswolfe on April 06, 2006, 05:52:06 AM
A demo is going up on Xbox Live and I am tempted to give it a shot. Tomb Raider is one of those games that never seemed right on a PC to me.


Title: Re: Tomb Raider: Legend -- looks promising
Post by: schild on April 06, 2006, 11:04:50 AM
That's because it's a platformer.


Title: Re: Tomb Raider: Legend -- looks promising
Post by: Azazel on April 06, 2006, 05:33:52 PM
What? No Starforce?



Title: Re: Tomb Raider: Legend -- looks promising
Post by: Trippy on April 06, 2006, 05:37:57 PM
It's not in the demo if that's what you are asking. It's an Eidos game not a Ubisoft one.


Title: Re: Tomb Raider: Legend -- looks promising
Post by: Engels on April 06, 2006, 06:55:04 PM
Its pretty buggy :/


Title: Re: Tomb Raider: Legend -- looks promising
Post by: Trippy on April 06, 2006, 08:27:17 PM
Its pretty buggy :/
The demo or the warez version?


Title: Re: Tomb Raider: Legend -- looks promising
Post by: Engels on April 06, 2006, 09:33:54 PM
The demo. In that room with the 3 boxes and the stone see-saw, it crashed repeatedly when I managed to put two boxes on top of each other on the see saw. One tipped over ontop of the area of the see saw that I don't think is meant to carry any objects and it went boom. Maybe I'm doing something wrong.


Title: Re: Tomb Raider: Legend -- looks promising
Post by: Trippy on April 06, 2006, 09:46:02 PM
The demo. In that room with the 3 boxes and the stone see-saw, it crashed repeatedly when I managed to put two boxes on top of each other on the see saw. One tipped over ontop of the area of the see saw that I don't think is meant to carry any objects and it went boom. Maybe I'm doing something wrong.
You don't need to stack the boxes on top of each other. Spoiler below:

You can jump onto the end of the teeter-totter from above.



Title: Re: Tomb Raider: Legend -- looks promising
Post by: Engels on April 06, 2006, 10:57:19 PM
Oh, I know that, but I was trying to get the three boxes up on the front platform so I could put one on each pressure plate, and I was dinking around with the boxes to see if I could get them up on there. Or am I like, totally persueing this particular puzzle incorrectly?


Title: Re: Tomb Raider: Legend -- looks promising
Post by: Trippy on April 06, 2006, 11:00:47 PM
Oh, I know that, but I was trying to get the three boxes up on the front platform so I could put one on each pressure plate, and I was dinking around with the boxes to see if I could get them up on there. Or am I like, totally persueing this particular puzzle incorrectly?
You do need to put them on the pressure plates but you don't need to stack them on top of each other on the lower level to get them up there.


Title: Re: Tomb Raider: Legend -- looks promising
Post by: Tale on April 06, 2006, 11:04:11 PM
http://www.ctrlaltdel-online.com/comic.php?d=20060403


Title: Re: Tomb Raider: Legend -- looks promising
Post by: Engels on April 06, 2006, 11:17:10 PM
Oh ya, the rendered cleavage wiggle action is most excellent in this game. Its on par with Lineage II, although behind EQ's undead female grandma troll swing-floppage.


Title: Re: Tomb Raider: Legend -- looks promising
Post by: murdoc on April 07, 2006, 10:28:48 AM
Played the 360 demo and was very underwhelmed. Boring and looks like it'll be much too linear imo


Title: Re: Tomb Raider: Legend -- looks promising
Post by: schild on April 07, 2006, 10:34:10 AM
I don't know what's up with the run and gun thing that's been in a few games lately. Holding your guns out straight with locked arms is not conducive to fun gameplay. In fact, it's an immediate turn off for me with a game whenever I see it. And I'm not talking about her boobies.