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f13.net General Forums => Eve Online => Topic started by: Hoax on February 10, 2006, 04:33:00 PM



Title: Character Status
Post by: Hoax on February 10, 2006, 04:33:00 PM
I'm starting to realize that currently the f13 members cover a much wider spectrum of skills/goals then I had initially imagined I'm hoping everyone can post here just so we have an idea of who is doing what.  Hopefully this thread will help us in determining a timeline for when exactly we'll outgrow the Neesher area.

Skillpoints: I think I will hit 3million next week, I haven't been paying attention to how many I gain per day.

Ships I fly:  Mostly my Prophecy, I also use an executioner for loot recovery in Arzi and I have Amarr industrial 1 which gives me access to the largest cargo hold without investing any more time in training that skill with the Bestower, although I need to purchase one atm.

Skill Focus:  Currently I'm still training just gunnery skills with Gunnery 5 on the near horizon, with my learning skills done for now (Int and Perception are taken to IV in advanced) and my Engineering at 5 I also am slowly working up other usefull stuff like Long Range Targeting.  I have the skills to use my small drone bay but nothing invested in them, same with missiles where I can use a rocket launcher for defenders. 

Skill Plans:  Basically I'm going 100% combat atm, although in the long term (read: 4 months) I may try to make the logical jump from BC's to Command Ships, which means I am willing to be the person who trains up a bunch of the leadership skills.  I'm hesitant to do this for some time though as I will definitely need to take some more learning skills to advanced to ungimp my training time.

Available for Ops:  Whenever I'm online which is always going to be 7pm-12am PST depending on social plans, I'm always in the Neesher area and happy to blow up anything anyone needs blown up.  I can handle anything other then super fast web/scram frigates that get under my guns before I can kill them then orbit outside of rocket range (which is a sad 4,000m atm) although I can happily tank said frigates indefinitely. 

Things I'd like to do:  If somebody knew of a complex in our area with bigger badder spawns I'd love to check it out.  But for now I'm content to log on, chat, kill some rats and if nobody is doing anything usually log off and watch some anime or go out.

BPO's:  I really dont think any BPO's would really help me, I suppose if somebody said that the Thermal or Explosive medium drone BPO was super cheap (under 10mil? no idea how much those things cost) I'd buy it for the corp.  But no ammo is needed and given our current area we're stockpiling plenty of all the modules I use (not going to run out of heavy beams any time soon) except armor hardeners which I've been able to obtain in the forge/lonetrek/citadel region for cheap easily.

Yes I hate working on Fridays, it makes me ill.


*forgot to run spell check, when I did I realized I said atm like 5 times, sorry about that*


Title: Re: Character Status
Post by: Polysorbate80 on February 10, 2006, 04:43:29 PM

Skill Plans:  Basically I'm going 100% combat atm, although in the long term (read: 4 months) I may try to make the logical jump from BC's to Command Ships, which means I am willing to be the person who trains up a bunch of the leadership skills.  I'm hesistant to do this for some time though as I will definately need to take some more learning skills to advanced to ungimp my training time.


Which leads me to a minor question I had; I was looking at the warfare link modules (since the BC is allowed to equip them) and while they state what they affect, they don't say by how much. 

I suppose what I'm really trying to ask is:  Do you need the module to use the skill, or does the module just improve the way the skill works?

And given the skill and slot limitations on using more than one, what would be generally most useful, since they tend to affect specific things that won't apply to everyone (shield tanks vs. armor tanks, etc)?


Title: Re: Character Status
Post by: squirrel on February 11, 2006, 07:30:45 AM
I'm still relatively a noob.

I'm travelling for work now i'm training up my final learning skill to IV and finishing Frig V (want to get an int eventually.)

I'm still flying a Kestrel after i had my cruiser blown away, realized it's probably better to be in a super tweaked frigate than a gimped cruiser so am waiting until i have all the Eng, warp and Nav skills i want.

So ya me (Talan) = Noob but in a  pretty decent frigate and close to having a good cruiser.


Title: Re: Character Status
Post by: gimpyone on February 11, 2006, 10:07:19 AM
Skill Points: Almost 2 million
Ships I fly: Rupture, Scythe, Hoarder
Skill Focus: I want to build ships/weapons for the f13 Fleet hence why I'm heavy industry but shitty combat
Skill Plans: Get Production eff 5, see what other industrial skills would help and work on them plus working on ship support skills
Available for ops: Mostly weekends


Title: Re: Character Status
Post by: WayAbvPar on February 11, 2006, 01:16:22 PM
Skill points- Antolin ~ 1M, Kaleeha about 300k
Focus- Antolin- combat/support skills, Kaleeha- research (eventually production as well)

Ships- Rifter, Iteron I, Burst (mining setup)

Goals- I am hoping to acquire the capital for Scientific Networking for Kaleeha (~6.5M), and then start working on a cruiser for Antolin. He should have the skills for an MAPC by the end of the weekend, and then it is on to finish Frigate IV and then get into cruisers.


Availability- I am willing to help with any sort of op when I am on (nights PST).


Title: Re: Character Status
Post by: Moaner on February 12, 2006, 11:05:45 AM
I just wanted to introduce myself here.  I've been lurker here on the f13 boards since the day they went up.  I kinda moved from LTM->SND->Waterthread->f13.  I've never been a real active poster, but you guys are so much fun I've stuck around throughout the years. 

I just started playing Eve about 3 weeks ago and am really digging the game.  I'm pretty sure I'm in it for the long haul at this point.  So...  I started joining the f13 channel from time to time just to see what you guys are up to.  I'm still a newb and don't have much to offer you all, but I'd love to join the corp at some time in the future.

My characters name is Inxi Moans.

Skill points - 390k

Ships - I fly a Caracal atm

Focus - I want to fly a Manticore, but I have a long ways to go.  I'm working on missile skills, electronics, and ship skills.  This is all going kinda slow as I'm still a couple days away from having my learning skills all trained to 4. 

Skill plans - I want to fly covert ops, and eventually recon.  I'm a long ways off yet, but hey.

Availability - I am willing to help with most anything I can.  My schedule is variable, but I play most every evening.  As I'm single with no kids so I have a tendency to play way more than I should.


Title: Re: Character Status
Post by: Soln on February 12, 2006, 12:49:55 PM
haven't been on last week, work trauma (release time)

Charactername   Soln   
Skill plans -- finish up some combat (gunnery 5) skills but also want to explore science, industry
Total skill points   774,971      
Flying still my Kestrel


Title: Re: Character Status
Post by: Yegolev on February 12, 2006, 01:53:43 PM
People probably know what my focus is already, but just to recap:

Short term, concentrating on mining.  Currently flying a cruiser with no weapons, just mining lasers and drones.  I can fly an Iteron Mark I (Gall indy) and will be working my way up the Gall hauler line, and mining barges.

Middle term, I want to start doing some research, particularly in the Electronics section.  Coincidentally, this includes drone research.  Also I am working up my drone skills of both combat and mining types.

Long term... who knows?  ECM or something related to fleet support.


Title: Re: Character Status
Post by: Megrim on February 12, 2006, 03:28:59 PM
Halleon:

Basically, i've made him out to be pretty much 100% combat, with (at the moment) a reasonably broad range of skills. My biggest spreads are in Gunnery, Engeneering and Electronics, with a healthy dose of Missile skills and  the ability to fly pretty much every frigate (and destroyer in the game) thrown in.

The long term plan is to take up Battleships (probably Minmatar), with a branching out into Tier 2 equipment (mostly weapons and ammo, followed by everything else).

At the moment i'm ratting in a destroyer, in order to build up minerals for a Rupture.


Title: Re: Character Status
Post by: Strazos on February 12, 2006, 04:13:56 PM
I blow things up. Gonna work my way into BCs and BSs.


Title: Re: Character Status
Post by: Zetleft on February 12, 2006, 04:18:21 PM
All combat character myself.  Got gunnery up to 5 and alot of missile skills as well.  Need to work on my learning skills some more but got a decent amout of electronic and engineering skills right now.  Flying a rupture now and considering a persuit into cloaked ships at some point. 


Title: Re: Character Status
Post by: Yoru on February 12, 2006, 06:24:07 PM
I do whatever I want. 2.5 million skillpoints.

I can fly a decently-outfitted cruiser, mine up a storm, run a base-level Caldari indy, do agents, run research/manufacturing offices, and conduct trade via buy/sell orders.

I'm currently on the cusp of getting to battleship (just finishing my advanced learnings, excl. Charisma), moving into battleship soon, then filling out my battleship. After that, who knows.


Title: Re: Character Status
Post by: Raging Turtle on February 12, 2006, 07:34:12 PM
550k or so skill points, mostly in learning, navigation, and ships.  Flying around in an Omen for looks and level 2 missions, and have a large number of frigs in the hangar fitted for various purposes. 

Soon-ish plan is to train for Amarr interceptors while getting the general support skils for combat and possibly research up as well.  Spent a little time as a pirate; that was fun and I'll probably go back to it farther down the line.


Title: Re: Character Status
Post by: Krakrok on February 12, 2006, 07:52:21 PM

Running a battlecruiser w/ leadership skills.


Title: Re: Character Status
Post by: Der Helm on February 12, 2006, 10:31:34 PM
Sebiestor Helm

Total skill points 673,778 as of now.

I am going combat, next goal is Cruiser, Assault frigates after that. I want to be able to fly most of the available minmatar ships.


Title: Re: Character Status
Post by: Ketty on February 15, 2006, 03:15:33 PM
In game, I'm the hand on the mouse of Bant and Bethal.

Bant's the materials specialista.  Aiming for 99% recovery on refining/reprocessing....currently at 96.5%  I'm also aiming to specialize  in mining so that I actually have material to be a specialist with.  As far as fleet ops go, I'm a miner/hauler at present, but looking towards covert ops / EW as the role to play in more violent situations in the future.  Short term is to be able to fly an Amarrian Apoc for mining.  Longer term, Caldari Scorpion.

Bethal's my combat bitchress.  Ultimately I want her able to fly both Caldari and Amarr BS.  She's currently working on Caldari Frig IV. 

I'm pretty much just permanently haunting Arzi at the moment.  Snarfing up Hemo either solo or ganged and killing rats when they bug me and I'm able.  Getting 0.0 fever though.....



Title: Re: Character Status
Post by: Catalan on February 16, 2006, 02:12:38 AM
I'm Lucius Viperinus in game. He's old, very old , as his avatard shows, but still a noob, as I hated EVE both times I resubbed. I was playing it "wrong" ;)

I have now just under 900k skillpoints, spread from trade to mining with some growing navigation and gunnery stuff. I can drive amarr, minmatar and caldari frigates, and  fit most stuff on them, I can also use destroyers and amarr industrials. My current ships are a Punisher frigate for missions and 0.5-0.4 ratting, a Cormorant destroyer with 5 XeCl mining lasers for boring myself and a Bestower hauler. I also have 25 shuttles here and there :)

I find I'm addicted to small fast ships for combat, so I'm tempted to see if I can avoid the usual route through cruisers and up and go straight for those sexy Assault Frigates.

My last focus has been hauling stuff with my Bestower, which seems very profitable compared to level I missions, solo mining or "midsec" ratting, but it's quite risky and involved.


Title: Re: Character Status
Post by: Furiously on February 16, 2006, 07:31:52 AM
I play Kifu in game, I think I have about 1.2M skillpoints. Mostly in missile skills and mining. I intend to take her into mining and manufacturing. Once bloodlines is released I plan to make a combat/research character. Still debating if I want a 2nd account.


Title: Re: Character Status
Post by: Yegolev on February 16, 2006, 07:35:34 AM
I am updating this because I am currently working on Science V (well I forgot to switch from Metallurgy this morning but still) which will probably take another 2.5 days, then Electronics V which will be something like 5.5-5.9 days until completion.  After that I will see about getting a relevant research skill, probably drones unless someone has a cuckoo-bananas idea for me.

I spent some of my insurance money on acquiring many "basic" skills that I had ignored due to financial contraints, starting maybe seven or eight new skills and storing four in my hangar since I either didn't read or ignored the prereqs.  These are mostly level 1 and include such necessities as Remote Armor Repair, Leadership, Energy SysOp, Targeting, and Drone Durability.

I have my new cruiser outfitted with mining basics (4x Miner II, 1x Extended Cargo, 2x Co-Proc I) and will grind roids until such time as I am able to anchor a secure container and start mining "4 realz".

Am I supposed to tell how many skill points I have?  +1.6 million.


Title: Re: Character Status
Post by: Merusk on February 16, 2006, 09:30:24 AM
Quick and Dirty, I'm a combat character.  Currently flying an Arty Cyclone(battlecruiser) and a Machine Gun Wolf (assult frigate) I'm available to help folks whenever, just send me a PM here or an Eve Mail.  I don't play every day, and not even for very long stretches simply because y'all play much later than I do.

Details on my skills, etc. are Here (http://home.insightbb.com/~jcmounteer/catSkillsMorriandAresse.html)


Title: Re: Character Status
Post by: Reg on February 16, 2006, 12:14:51 PM
Are ore thieves really a problem where you mine Yeg? I always mine into a jetcan myself and just haul the ore after an hour or when the can is finally full. You aren't just mining into your hold and warping back to the station every time it fills up are you?


Title: Re: Character Status
Post by: Yegolev on February 16, 2006, 12:24:33 PM
Are ore thieves really a problem where you mine Yeg? I always mine into a jetcan myself and just haul the ore after an hour or when the can is finally full. You aren't just mining into your hold and warping back to the station every time it fills up are you?

I don't know how bad ore thieves are.  I haven't really tested it.  I am curently wasting time by warping a lot, but I am considering mining into a jetcan and collecting with Big Bertha to see how that works out.  The thing is that I don't have my own hauler and I don't want to count on Bertha being available.  I'll be trying this out soon enough.


Title: Re: Character Status
Post by: Viin on February 16, 2006, 12:33:59 PM
I plan on getting some BPCs (at least) for Haulers. Since most of us are Caldari I will get the Badger 2 BPC. Who else can fly an industrial and what race? We might be able to make 2-3 of each so we always have some available to take out.


Title: Re: Character Status
Post by: WayAbvPar on February 16, 2006, 12:41:49 PM
I can fly Gall Indys...bought a Mark III last night. Hopefully this one will last- stuffed the lows with a couple of stabs so those bastard rats in Arzi can't ream me again =)


Title: Re: Character Status
Post by: Yegolev on February 16, 2006, 12:49:37 PM
Can fly the Iteron I, Gallente.  I will work my industrial skill once I get Science and Electronics to 5... so it's a few weeks out.


Title: Re: Character Status
Post by: Furiously on February 16, 2006, 02:28:41 PM
And oh yea - I have my 29 Million pt character and their BS I will be bringing over to lend a hand with BI if you would all like.


Title: Re: Character Status
Post by: Strazos on February 16, 2006, 03:15:25 PM
 :evil:


Title: Re: Character Status
Post by: Hoax on February 16, 2006, 03:16:07 PM
You can be like one of the seven samurai  :-D


Title: Re: Character Status
Post by: Llyse on February 19, 2006, 12:11:33 AM
Hi,

I'm Llyse, recently joined to the corp

Being Megrim's friend I'm going major combat and just dabbling in everything but probably will end up in an interceptor or assault class frig

Currently at about 200k points aiming for Caldari Cruisers for my Caracal


Title: Re: Character Status
Post by: TheDreamr on February 19, 2006, 12:48:41 PM
"Alexandris" ingame, Caldari character, around 2 weeks old.

Right now I'm just sorting my stuff out before I join ... currently doing a mix of kill missions (L1) and some mining / small-scale production.


Short term goals; being able to use a combat cruiser effectively, being able to deploy Miner II's on my osprey, developing my missile skills.

Long term goals; maxing out fitting and weapon support skills, improving my mining, refining and production skills, deciding between Caldari and Amarr ships & weaponry.

...and in the UK, so wont be able to play on latenight ops


Title: Re: Character Status
Post by: angry.bob on February 21, 2006, 05:00:17 PM
Well, I'm at 250,000 skill points, all of it in learning skills except what I nneded to get Gallente Industrial.

I'm working maxing all the learning skills including the tier 2 stuff before I actually work on any combat stuff. In the meanwhile I'm using an Iteron frieghter to mine asstons of Veldspar at the n00b training areas. If anyone knows of a more productive/profitable place to mine that's completely safe let me know.

Oh, and I intend to go into research/manufacturing and getting a battleship. But for the next month at least I'm working on the Learning Skills.


Title: Re: Character Status
Post by: Raging Turtle on February 21, 2006, 05:15:56 PM
Well, I'm at 250,000 skill points, all of it in learning skills except what I nneded to get Gallente Industrial.

I'm working maxing all the learning skills including the tier 2 stuff before I actually work on any combat stuff. In the meanwhile I'm using an Iteron frieghter to mine asstons of Veldspar at the n00b training areas. If anyone knows of a more productive/profitable place to mine that's completely safe let me know.

Oh, and I intend to go into research/manufacturing and getting a battleship. But for the next month at least I'm working on the Learning Skills.

I think it actually takes two months.  You've probably already read the official skill boards, but I recommend asking the corp for a little money to buy some cheap implants, they'll skim off some good time. 


Title: Re: Character Status
Post by: angry.bob on February 21, 2006, 08:13:06 PM
I think it actually takes two months.  You've probably already read the official skill boards, but I recommend asking the corp for a little money to buy some cheap implants, they'll skim off some good time. 

I hadn't read the skill boards, I just vaguely remembered someone someplace pointing out that a character that starts out maxing all the learning skills first is gimpy and boring starting out, but becomes an unstoppable jugernaught of skillpoints the further along they go, blowing past the people who didn't train them right off the bat. 

I bought a bunch of implants already... having way more free money than free time or patience, I threw $20 at ebay and bought 100,000,000 ISK. Yeah, I'm an evil turd supporting virtual sweatshops and whatnot. But man, that 100 million sure is nice.

And I see what everyone is talking about. I've gotten so much other stuff done while I play Eve that I'm actually ahead of schedule on a lot of my projects.


Title: Re: Character Status
Post by: Raging Turtle on February 21, 2006, 08:17:14 PM
I think it actually takes two months.  You've probably already read the official skill boards, but I recommend asking the corp for a little money to buy some cheap implants, they'll skim off some good time. 

I hadn't read the skill boards, I just vaguely remembered someone someplace pointing out that a character that starts out maxing all the learning skills first is gimpy and boring starting out, but becomes an unstoppable jugernaught of skillpoints the further along they go, blowing past the people who didn't train them right off the bat. 

I bought a bunch of implants already... having way more free money than free time or patience, I threw $20 at ebay and bought 100,000,000 ISK. Yeah, I'm an evil turd supporting virtual sweatshops and whatnot. But man, that 100 million sure is nice.

And I see what everyone is talking about. I've gotten so much other stuff done while I play Eve that I'm actually ahead of schedule on a lot of my projects.


Forums are down atm, but in the Skill section there's a sticky that lists the most efficient order to train up your skills. 


Title: Re: Character Status
Post by: Yegolev on February 22, 2006, 06:52:44 AM
I'm working maxing all the learning skills including the tier 2 stuff before I actually work on any combat stuff. In the meanwhile I'm using an Iteron frieghter to mine asstons of Veldspar at the n00b training areas. If anyone knows of a more productive/profitable place to mine that's completely safe let me know.

Since you are ebaying ISK, I shouldn't need to help you, you cheater.  But you should be able to go to a .8 system and mine plagioclase which refines into trit, pyre and mexallon.  The mexallon will get you more money, like 10-15 ISK each depending on the market.  You seem to be Space French so I suggest Scolluzer as a .8 system, and you can move into Claulenne [.7] when you feel more confident with your defenses... although you should be able to survive just fine in a Navitas fitted for mining in .7 space by warping out.  The main reason to mine in Claulenne is that it spawns omber which refines into isogen, and it even has a refining facility [Calamari station].  You have to get in there pretty quick after roid spawn, though, it's not really a secret.  If you can log in after the Wed morning reboot, you should be able to get more omber than you can handle if you can stay ahead of the stripminers.  Even then, they will often leave two or three roids behind since it's not worth their effort.  I'd still be there if I didn't want to fly with F13 in Neesher so much.


Title: Re: Character Status
Post by: Reg on February 22, 2006, 07:09:23 AM
With 100 million isk is in his wallet why on earth would he subject himself to the boredom of frigate mining? I still think that boring yourself to death for the first couple of months while you maximize learning skills is a formula for early cancellation but mining a few units of scordite and then running back to the station to unload every couple of minutes would pretty much guarantee it. :)




Title: Re: Character Status
Post by: Reborne on February 23, 2006, 05:48:10 PM
Skill Points: 1.3Mil currently

Ships I fly: Atron for mission and Iteron 3 for hauling

Skill Focus: Currently finishing off my tier 1 leanring skills before moving onto sciences.

Short term plans: train skills, earn money for tier 2 learning.

Mid term plans: R&D, not sure what field yet

Long term plans: I want to make space stations :D


Title: Re: Character Status
Post by: Strazos on February 24, 2006, 07:03:10 AM
1.373m skillpoints.

Flying a Merlin, Cormorant, Badger, and of course, my Caracal.

I pretty much only do combat. Heck, even my agents suck because I get more money ratting than agent running. Oh well.


Title: Re: Character Status
Post by: Viin on February 24, 2006, 08:12:02 AM
Skillpoints:
  28.4 million
Ships I fly:
  any shuttle I can find (I like diversity) and sometimes a Kestrel with rockets
Skill Focus:
  Working on Frigates 4, but it's a looong road!
Short term:
  See above.
Mid term:
  To get Cruisers 1
Long term:
  To get Crusiers 2
Bank account:
  In the red  :-o


- F13 Corpoartion (NSDQ: F13) Status -
Step 1: Start a corporation.
Step 2: Follow the plan:
  Corp Short Term: Spank those BI guys.
  Corp Mid Term: Bring members up into cruisers, and increase mineral/ISK base.
  Corp Long Term: Join alliance or take over some 0.0 space
  Corp Long Long Term: Make a space station in the red light district (need something for all those strippers to do)
Step 3: Profit! (who wouldn't pay for boobies?)


Title: Re: Character Status
Post by: Mr_PeaCH on February 24, 2006, 09:55:08 AM
200 - 250k skill points.

Mostly focused right now in flying support with a Rifter.  Can use a good range of armament as well as webbers and nos.  (Still working on scraming and MWD)  Am also planning on learning to fly an ore hauler but since I'm so tightly focused in Minmatar ships it'll have to be one of theirs.  After that hopefully moving up to bigger ships.  Not adverse to doing some mining as well; but been focusing my skills elsewhere first in light of the Corp needs.

My immediate goal is to get some payback on those BI bastages who've downed 4 of my frigs and podded me once.  I'm available almost nightly to support mining efforts or harrass our enemies.


Title: Re: Character Status
Post by: TheWall on February 28, 2006, 01:06:50 PM
After about 3 days of play I have a whole pile of level 1 skills trained. I'm at about 170,000 skill points. Frigates is at 4. I'm finishing up my Learning 4 skill over the next day so I can bring frigates 5 into the picture. I'm kind of interested in making a really fast pvp ship to harass the bigger guys up close.

What do you think of this idea?


Title: Re: Character Status
Post by: WayAbvPar on February 28, 2006, 01:08:56 PM
Train up the Navigation and Electronics skill trees for that- Acceleration Control, Afterburners, Evasive Manuevering, etc for Nav, and all the ECM stuff for Electronics. You are also going to want to get the base Electronics and Engineering skillls to at 4 ASAP, and then fill in the others when there are mods you want to fit.


Title: Re: Character Status
Post by: TheWall on February 28, 2006, 01:10:26 PM
Does a small fast ship have a chance against a large ship? Or is it more harrassment than anything.


Title: Re: Character Status
Post by: WayAbvPar on February 28, 2006, 01:18:15 PM
With a PvP set up, you are likely going to die, and die fast. A small fast ship works wonders against most NPC rats (missile users are the exception) that are larger, since their guns can't track. A PC is set up to web, scram, track, and otherwise slow you down enough to blow you to bits.

A frig set up as a tackler (Web, scram, maybe a nos) or for ECM (tracking disruptors and the like) can be a key to a multiple ship engagement, however. I have helped on several PvP kills with just a little Slasher (one of the cheapest Min frigates around) outfitted to confound the enemy while my corp mates and allies shot them to pieces.

Plus, small, fast frigates are fun to fly (say that 5 times fast). I miss speeding around things in my Rifter- when I can acquire the capital and skills, I will probably move on to interceptors.


Title: Re: Character Status
Post by: TheWall on February 28, 2006, 01:42:28 PM
So for support they are great. But solo PvP will not work. What do you recommend for solo PvP that is within reasonable reach of my skill level.


Title: Re: Character Status
Post by: Viin on February 28, 2006, 01:59:06 PM
I wouldn't try solo PvP until you can get into the better ships (battlecruisers, or at least cruisers).

Unless you just want to gank newbies in their newbie frigates?


Title: Re: Character Status
Post by: Reg on February 28, 2006, 02:12:35 PM
After about 3 days of play I have a whole pile of level 1 skills trained. I'm at about 170,000 skill points. Frigates is at 4. I'm finishing up my Learning 4 skill over the next day so I can bring frigates 5 into the picture. I'm kind of interested in making a really fast pvp ship to harass the bigger guys up close.

What do you think of this idea?

I'd hold off on level 5 frigates for now if I were you. You don't have any of the support skills for those fancy tech 2 frigates yet much less the money to buy them. Put that training time into Engineering, Electronics and Mechanical instead.  You'll need those skills for every single ship you fly.


Title: Re: Character Status
Post by: dwindlehop on February 28, 2006, 02:42:36 PM
Skillpoints: 280k

I am Dwindlehop in game. I can scramble & web and use AB. I'm working on nos. I can fly Punishers or Rifters. Fear my nubness.

Short term goal: Killing BI cruisers.
Mid term goal: Fly an int or cruiser, after getitng killed often enough to figure out which I really want.
Long term: Concentrating on group PvP battles and wars.


Title: Re: Character Status
Post by: Hoax on February 28, 2006, 03:26:27 PM
Yeah as others have said flying a more expensive more badass ship isn't worth it if you can't use it properly.  I could be flying a Geddon/Apoc but in order to do that I would need to spend almost all of my liquid cash and if I lost it (which I would) I would be screwed.

Instead I have committed to a road map of skills before I purchase a BS (the drone skills to take advantage of the bigger bay, lots more gunnery skills, lvl5 on all fitting skills, lvl5 on all cap reduction skills), although I'm not sure how I'm ever going to get the money (I like to have 3 times the ship's base cost in liquid isk before I buy it) unless more Dark Blood's suddenly start appearing in Arzi.



Title: Re: Character Status
Post by: Reg on March 01, 2006, 12:24:19 AM
Actually, battleships are surprisingly forgiving. I got into mine when I had about a million skill points. I did have heavy drones by that time but my other skills were nothing to write home about. I didn't even have the skill to use large turrets at the time but it didn't matter because mediums were better at hitting the cruisers and frigates in level 3 missions anyway.

As long as you can equip the hardeners for your shield/armor tank you don't need super duper level 5 support skills for a battleship - not for level 3 missions anyway.

If you mine at all they're great for that too. Almost as good as a barge and much less fragile.

Coming up with the money for your first bs can be a problem. I suggest that you get a bpc and build your own. For the Gallente among you, I have a researched Dominix blueprint and I'll either sell them to you at cost (about 50 million isk at current mineral prices) or I'll make them for you if you can provide me with the minerals.


Title: Re: Character Status
Post by: Silus Fromme on March 01, 2006, 10:26:21 AM
If you're Caldari, I'd caution against fitting cruise or torps on a Raven then charging in to level 3 missions.  You probably won't die, but you'll blow a LOT of money doing exceedingly crappy damage against the clouds of small targets you'll encounter.

Also, I've got a single run ME 30 raven BPC laying around I'm not using.  Think I paid 6 million for it but I'd be happy to pass it along to the f13 crowd for 5m if anyone wants it.


Title: Re: Character Status
Post by: Polysorbate80 on March 01, 2006, 01:26:04 PM
If you're Caldari, I'd caution against fitting cruise or torps on a Raven then charging in to level 3 missions.  You probably won't die, but you'll blow a LOT of money doing exceedingly crappy damage against the clouds of small targets you'll encounter.

Even in level 4's, I've heard some folks advocate going in with lighter launchers mounted first (standard or heavy) to clean up the swarming pests, and then warping out to fit the torpedoes for the battleships.  Probably easier to carry around the extra launchers and small missiles than the piles of torpedoes you'd waste anyway.


Title: Re: Character Status
Post by: Yegolev on March 02, 2006, 08:27:26 AM
For the Gallente among you, I have a researched Dominix blueprint and I'll either sell them to you at cost (about 50 million isk at current mineral prices) or I'll make them for you if you can provide me with the minerals.

King among men, you are.


Title: Re: Character Status
Post by: Morfiend on March 19, 2006, 01:35:59 PM
I have no idea how many skill points I have (or what that even means) but I am working on learning the game.

I know that the only skill of any relevence I have is Caldari Frigate 4. I plan to be a combat pilot. I dont know if this means shit to anyone or not.


Title: Re: Character Status
Post by: 5150 on March 20, 2006, 03:46:59 AM
If you're Caldari, I'd caution against fitting cruise or torps on a Raven then charging in to level 3 missions.  You probably won't die, but you'll blow a LOT of money doing exceedingly crappy damage against the clouds of small targets you'll encounter.

Also, I've got a single run ME 30 raven BPC laying around I'm not using.  Think I paid 6 million for it but I'd be happy to pass it along to the f13 crowd for 5m if anyone wants it.

I have a corp mate who has a Raven fitted with several smart bombs for anything smaller than a cruiser (and structures) and torps for cruisers and up.

It should be noted that he only solos level 2 (he's only just started mission running and doesnt have a level 3 agent yet) and helps out on the level 4s we do - in other words dont view this as a viable solo level 3 build because we havent tested that [yet]


Title: Re: Character Status
Post by: Polysorbate80 on March 20, 2006, 08:45:12 AM
Some of the frigate/interceptor swarms will get close enough to smartbomb, others will not.

Overall, cruise missiles aren't much worse than heavies performance-wise, they just cost about 10x as much per missile.  Shooting down a crappy little 5k bounty frigate will take 900-1800isk worth of missiles.  Still, I'm lazy, so if it's not a deadspace mission, I generally just kill whatever my drones/cruise missiles can take before I have to warp out, then warp in again at range (I fit WCS to keep from getting scrambled in level 4s).

If it's deadspace and I have to kill a lot of interceptors right away, I load up the assault launchers first, then leave and re-fit.

It's worked well for me, although I am picky about what level 4s I try to solo with my current skills/gear.


Title: Re: Character Status
Post by: hal on March 20, 2006, 03:32:59 PM
Hello, my name is mud. I'll have 2 million skillpoints when frigate 5 finishes (4 days). Ships in neesher are Moa, Caracell, Badger, Merlin and Kestrel. I'm a combat character heading to interceptors.
I'd like to take this opportunity to introduce Mushioh who joined Bat Country last night. Shes going for the R&D lottery and I hope mining, and manufacturing. She has 340 K skillpoints.


Title: Re: Character Status
Post by: Morfiend on March 20, 2006, 03:38:32 PM
Ok, I found out how skill points work.

I have a noob 100k skill points. Pretty much all invested in combat related skills.


Title: Re: Character Status
Post by: Soln on April 10, 2006, 08:48:25 AM
I'm out.  2M skillpts, 3.2M ISK, last PvE destroyed cruiser.  Can't justify the time to grind ISK and the travel time to get more components.  Game's too thin for me.  Good luck with BoB.  /out


Title: Re: Character Status
Post by: 5150 on April 10, 2006, 12:01:39 PM
I'm out.  2M skillpts, 3.2M ISK, last PvE destroyed cruiser.  Can't justify the time to grind ISK and the travel time to get more components.  Game's too thin for me.  Good luck with BoB.  /out

Usually its about now that isk on ebay starts looking attractive


Title: Re: Character Status
Post by: Hoax on April 10, 2006, 02:30:50 PM
Agreed a quick 100mil injection for $18-24 USD is never a bad idea to help you plow through a rough newbie stretch.  If you dont get a kick out of the player intereaction based game content though its just not the right one for you.

I'm always sorry to see somebody go if that is the case.   :cry:

I would be happy to give you 15mil if you wanted to stay but just can't handle the grind.  If it is just the act of flying around shopping that is turning you off (that always makes me super pissed) I suggest you just fly to Amarr/Kor Azor Prime/Jita wherever and put 1 jump buy orders for all the modules you need.  Set a long training time skill and take a break.  When you get back if your prices aren't rediculous often everything will be sold.  I found it was no problem to pickup a bunch of cruiser/frig weapons/crystals/modules in Amarr like that and all I did was set buy orders that were slightly more then those that existed.  Of course frig/cruiser modules are really cheap to me at this point.


Title: Re: Character Status
Post by: Soln on April 11, 2006, 08:56:24 AM
Thanks Hoax, appreciate the offer. I'm going to break indefinitely though. Game is just not working for me and I gave it nearly 5.5 months.

I refuse to buy eBay/IGE money, but the real stopper is personal time.  EVE IMO is the most innovative and interesting MMO out there right now hand's down, but it's sadly lacking in customer info, inasmuch as leading you to the content or PvP if you solo.  Some time you need direction, and the fact you need to read their forums or go elsewhere just sticks irrationally in my craw.  I really would like my limited play time for learning a game to be done in the game.  Not defending that, just another subjective gripe.  I'm not going to crap on anyone's good time, I just can't reconcile myself spending more personal time grinding component-gathering-runs and what-not.  I mean honestly, the travel time sucks.

EVE's one real failing I think with the real-time model is that it's very punitive on failure as you advance (it also deters a lot of new subs).  So you earn skills to enable larger and more complex ships, but you really need to have spent more real-time earning ISK to cover not only that ship's full replacement cost (with components) but enough to cover it twice -- you have to be able to replace your current ship, and be able to replace your future ship.  All you are doing is paying twice for one failure.  You pay to replace the destroyed ship, and then you grind again to be able replace that new ship and so on.  The tipping point is earning enough to buy the next skill level ship, but again is the preventive grind for replacing it.  Insurance gives you up to 70% and that helps a lot, but I just can't justify spending any more personal time earning that first ship and putting it back together again.  Maybe like all MMO's there's some magical moment when "thing's get easier", and probably it's also easier in large guilds.


Title: Re: Character Status
Post by: Venkman on April 11, 2006, 09:13:09 AM
Large Corps could make it easier, or just add more dramatics :)

I hear ya though man. It's why I call Eve sort of an "advanced" MMO. It's based on traditional mechanics (open PvP, losing one's shit, knowledge-based gaming requiring use of extra-game systems, etc.) But this is why I think it has more appeal to veterans of the genre and/or people who haven't been trained by it yet.

Comparatively, most modern MMOGs are fairly easy. They all require time, sometimes buckets of them, but the path before you is fairly well lit. You don't have many real choices in these games beyond traveling that path with Character A or a different one with Character B, but if you can get into the narrative elements, the themes, or just enjoy collecting shit from the game system (as so many apparently do), then there's a world of options out there for everyone.

Eve could be like that, but only after a whole slew of changes that gut the core experience for their audience. Would CCP love to triple or quadruple their playerbase? Sure! But unlike SOE having to NGE SWG to "save" it, CCP doesn't seem to have that much of a financial requirement. Plus, to NGE it, they'd need a ground game so people could relate to their character or some such nonsense that inspired Auto Assault ground avatars.


Title: Re: Character Status
Post by: edlavallee on April 13, 2006, 09:15:59 AM
Zipper Zee

Just learning the game, somewhere around 100K or so in skill points. Mostly combat oriented, seems senseless to be in space if you can't blow a few things up.

Look me up if you are on when I am...

275,651 skill points as of today (4.19). Working on Calderi Cruisers 2 at the moment... Anyone selling a Caracal?


Title: Re: Character Status
Post by: Toast on April 19, 2006, 08:28:05 AM
Playing as Hurtt. I have something like 350k skill points with an emphasis on combat. I'm still playing through the newbie missions trying to get that mythical implant that everyone keeps mentioning.

I'm trying to learn as quickly as I can.


Title: Re: Character Status
Post by: Nija on April 19, 2006, 09:23:07 AM
Maybe like all MMO's there's some magical moment when "thing's get easier", and probably it's also easier in large guilds.

If you can fly an osprey or scythe and have mining at 4 so you can fit miner 2s you can make 12M/hr mining in 0.0.

If you can fit a battleship with miners and you have someone hauling, you can make around 55M/hr.

Do you want to stoop low enough to mine? Well, look at it from a "I could buy a cerberus in 5 hours worth of mining" angle. You're quitting Eve for the same reasons most people quit UO way back when.

Try a little harder.

edit: or if you don't want to try any harder, don't bitch on boards about it so Eve winds up with a Trammel. (not that it'll ever happen but I don't need any more crap to wade through forumwise)


Title: Re: Character Status
Post by: gimpyone on April 19, 2006, 09:40:21 AM
I sense hostility captain.


Title: Re: Character Status
Post by: Hoax on April 19, 2006, 09:50:42 AM
I would be hostile if my mining was at 4  :-D


Title: Re: Character Status
Post by: Soln on April 19, 2006, 10:33:57 AM
Try a little harder.

edit: or if you don't want to try any harder, don't bitch on boards about it so Eve winds up with a Trammel. (not that it'll ever happen but I don't need any more crap to wade through forumwise)

 say again?  (http://forums.f13.net/index.php?topic=6433.msg177039#msg177039) anyways, /ignore and all that.  Have a nice flight.


Title: Re: Character Status
Post by: Nija on April 19, 2006, 11:45:33 AM
Hey, I'd be okay with having no level restrictions in EQ2 PVP. I'd just like to know beforehand, so I'd know what to expect.

Hell, I might even play WoW again if they had servers where orcs could kill other orcs. Actually I probably wouldn't. All that instanced content sucks.

AND FINALLY, I could be trying my very hardest and I'd never be able to kill a level 51 at 36.

You can do that in Eve! You could do that in UO!