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f13.net General Forums => MMOG Discussion => Topic started by: cevik on January 27, 2006, 11:42:30 AM



Title: MMOGs for Dummies
Post by: cevik on January 27, 2006, 11:42:30 AM
Gets a blow job! (http://games.slashdot.org/article.pl?sid=06/01/27/0820242)

Work it Scott:

Quote
If the name Scott Jennings doesn't click with you, you've done yourself a disservice by not reading an intelligent and thoughtful denizen of the internet. Even if Jennings' name doesn't ring a bell, perhaps his old handle might. Known for many years as 'Lum the Mad', Mr. Jennings ran the most popular site about massively multiplayer titles to ever be rendered in html. Lum's talents with the written word and his understanding of gameplay eventually led to his being hired by Dark Age of Camelot developer Mythic Studios, an occupation he still fills today. The Lum the Mad site has spawned numerous descendant sites, where refugees from that locale gather to debate the games of today. Mr. Jennings himself writes regularly on his blog Broken Toys, which I recommend highly if you enjoy the occasional MMOG conversation.


Title: Re: MMOGs for Dummies
Post by: WayAbvPar on January 27, 2006, 01:13:01 PM
Not too bad! I have skimmed through the book, and it does a great job of introducing concepts that all MMOGers should know. Nothing new for the crowd here, but for the mass market it is a nice tool to get them up and running.

Next I want to see the "Spawning Rabid Communities for Dummies", Lum  :evil:


Title: Re: MMOGs for Dummies
Post by: Mesozoic on January 27, 2006, 01:16:57 PM
Quote
'Ten MMG-Related Web Sites' detail some of the most informative sites about massive titles on the internet. It also lists some of the most 'informative', with sites CorpNews and F13 sure to give any new player a crash course in massive player society.

Shit.


Title: Re: MMOGs for Dummies
Post by: Yegolev on January 27, 2006, 01:37:57 PM
Quote
'Ten MMG-Related Web Sites' detail some of the most informative sites about massive titles on the internet. It also lists some of the most 'informative', with sites CorpNews and F13 sure to give any new player a crash course in massive player society.

Shit.

Har!


Title: Re: MMOGs for Dummies
Post by: Surlyboi on January 27, 2006, 02:27:14 PM
We're boned...


Title: Re: MMOGs for Dummies
Post by: Azazel on January 27, 2006, 03:05:14 PM
Quick! disable all new user accounts!

And put Lum into Purgatory!



Title: Re: MMOGs for Dummies
Post by: WayAbvPar on January 27, 2006, 03:40:20 PM
The book has been out for like 2 months- haven't seen an influx of tards yet. If they have the sense to read the book, they will have the sense to not be fucksticks if/when they come here. Getting mentioned on/. on the other hand...


Title: Re: MMOGs for Dummies
Post by: Lt.Dan on January 27, 2006, 04:52:02 PM
Quick! disable all new user accounts!

And put Lum into Purgatory!

Nah, change his name to 'thelumi'


Title: Re: MMOGs for Dummies
Post by: HaemishM on January 31, 2006, 11:26:13 AM
Quote
'Ten MMG-Related Web Sites' detail some of the most informative sites about massive titles on the internet. It also lists some of the most 'informative', with sites CorpNews and F13 sure to give any new player a crash course in massive player society.

Shit.

We got more retards from the Star Wars NGE article than Lum's book, probably because most of the retards would assume F13 means f13.com and will be too confused to look for us otherwise.

Unless they Sprechen Sie Deustche (http://www.f13.com/).


Title: Re: MMOGs for Dummies
Post by: cevik on January 31, 2006, 11:28:18 AM
Unless they Sprechen Sie Deustche (http://www.f13.com/).

I'd hit it.


Title: Re: MMOGs for Dummies
Post by: Bunk on April 06, 2006, 03:34:03 PM
Whee Necro!

Amazon left a copy of the book on my doorstep yesterday ( that whole one click order thing is dangerous to my bank account ).

Had to pick it up, to actually see my little anecdote in print.

Though the book is rather DAoC-centric (for obvious reasons) I thought it was quite well done. I'd deffinately recomend it to anyone new to the whole genre thinking about starting, just for the sections on nettiquete and abreviation usage alone.

It touches more on the principles and play styles of the games more than it does the actual play mechanics, which I think was the right way to go. Games manuals are for figuring out WASD, this book covers more abstract things like group roles, templating, interacting with other players successfully, ninja looting, etc.

It doesn't have the sharp bite of Scott's older writings and you can tell he's reigned himself in for the mass market appeal, but it still has little bits of Lumish humor that make it worth reading.


Title: Re: MMOGs for Dummies
Post by: Flood on April 09, 2006, 01:00:45 AM
So in a way, in a very minimal and shallow trolling way I am possibly associated with something notable on teh interweb.  FUCK YEA.   

But seriously.  I do think it's a positive that someone tried to articulate some of the finer points of the internet (sub)culture to people who don't have/use computers on a regular basis.  And if Lum made a buck in the process, good for him.