Title: Super Magina Post by: MrHat on January 10, 2006, 07:55:21 AM (http://www.worldofwarcraft.com/burningcrusade/images/screenshots/ss26.jpg)
Title: Re: Super Magina Post by: schild on January 10, 2006, 08:07:24 AM The bewbs have more polygons than the legs.
Title: Re: Super Magina Post by: Mesozoic on January 10, 2006, 08:14:42 AM Chestpiece of Pre-Teen Lust
+2 to Dancing emote +4 to LOL Effect: Magically holds cape, shoulderpads Title: Re: Super Magina Post by: MrHat on January 10, 2006, 08:18:20 AM The bewbs have more polygons than the legs. Yer so right. Title: Re: Super Magina Post by: Furiously on January 10, 2006, 08:21:23 AM I think the texture is higher quality there too.
Who am I kidding, I'll be rolling a blood elf mage on release day. Title: Re: Super Magina Post by: MrHat on January 10, 2006, 08:23:50 AM I think the texture is higher quality there too. Who am I kidding, I'll be rolling a blood elf mage on release day. /nod Edit: I fucking hate elves. But she's hot. Title: Re: Super Magina Post by: schild on January 10, 2006, 08:39:05 AM You people make me sick.
Title: Re: Super Magina Post by: Rasix on January 10, 2006, 08:59:41 AM This is where I become glad WoW has put in so many content cockblocks in. I really hope my guild goes a step further and implements a no elves policy.
Title: Re: Super Magina Post by: Lantyssa on January 10, 2006, 09:21:26 AM I dread the expansion's release for this very reason.
Title: Re: Super Magina Post by: XMackenzie on January 10, 2006, 09:25:59 AM I think it's funny that the screenshot has the elfie chick wearing Green iron shoulders and legs - two of the most hideous armour models in game. Also mismatched glove and belt because looking like a hobo from 1-59 and beyond is the matter of course for the game.
I'd really like armour dyes - night elves (err blood elves) be damned. Title: Re: Super Magina Post by: Shockeye on January 10, 2006, 09:27:37 AM I am so playing a female blood elf. Strazos, I'm sorry I have mocked your mangina.
Title: Re: Super Magina Post by: Hoax on January 10, 2006, 09:38:43 AM This might seriously fuck up my server's population balance. We somewhere around 1.2:1 A:H ratio depending on you who ask. But now that they have super boobies, if the Blood Elves get an even better stripper dance WE ARE ALL GONNA DIE!
Seriously though, if Blood Elves can be rogues, I quit. UD rogues make me sick as it is... Title: Re: Super Magina Post by: Merusk on January 10, 2006, 10:47:43 AM This might seriously fuck up my server's population balance. We somewhere around 1.2:1 A:H ratio depending on you who ask. But now that they have super boobies, if the Blood Elves get an even better stripper dance WE ARE ALL GONNA DIE! Seriously though, if Blood Elves can be rogues, I quit. UD rogues make me sick as it is... Blood elf dance is the twist. There's an animated .gif and ymtd of it somewhere around. No word yet on Rogues or Hunters, hopefuly they won't be either, just cloth classes and warriors. As for the blood elf chick.. it's the same model as the Night Elves, right down to the underwear. Only difference is the skin/ eye/ hair color and the hair model. The power of the mangina shouldn't be any more than night elves.. I guess color does matter to some. :-D Title: Re: Super Magina Post by: Xanthippe on January 10, 2006, 11:40:55 AM Most of the women I have gamed with haven't been interested in Horde races at all. This will likely attract more women to the Horde side.
The only reason I started Horde at launch was because I was playing with a buddy who insisted on Undead. I wanted to play Alliance because of the looks of the toons, but preferred to play on the less-populated side over what my toon looked like. After playing both sides, it seems to me that there are more quests for Alliance and that the quests are more fleshed out. That's merely my impression, however. I don't know what's been added to the Horde side in the past 11 months. My next toon will probably be a cow though. Title: Re: Super Magina Post by: Simond on January 10, 2006, 12:28:33 PM Blood elf dance is the twist. There's an animated .gif and ymtd of it somewhere around. http://benevercantell.ytmnd.com/Quote As for the blood elf chick.. it's the same model as the Night Elves, right down to the underwear. Only difference is the skin/ eye/ hair color and the hair model. The power of the mangina shouldn't be any more than night elves.. I guess color does matter to some. :-D And the thinner waste, and more upright ears, and more heart-shaped face, and 20% higher poly count, and so on.Title: Re: Super Magina Post by: kaid on January 10, 2006, 12:31:51 PM Well I for one will be glad when the bloodelves are added. The population imbalance on eonar is really sick and anything to lure some of the alliance players to the horde team is a plus.
Also as much as many will hate them one of my standard group mates currently just cannot get into playing any of the horde races. She has always played humans or very close to human appearance characters and just does not seem to enjoy for any lenght of time really unusual races. This kinda sucks for me cause I LUB my shaman but I have never been able to lure her to the dark side for more than a few days before we go back to alliance. There is alot of speculation about what the alliance race is but frankly it probably dosn't matter. I can't think of any race that will draw people more than bloodelves. Title: Re: Super Magina Post by: Azazel on January 10, 2006, 02:35:52 PM My first WoW toon was a NE Hunter, since I played around with one in Beta and enjoyed it, but I went with a male character since I was sick of being hit on as my Female Dark Elf toon on EQ. I'd chosen a chick because I'd rather look at girl ass than guy ass for extended periods, the downside was that I got a bit tired of:
1) people assuming I was a girl because my toon had tits. 2) people actually giving a shit about the gender of my character. 3) people really treating you very differently because of 1) and 2) So, to get away from the dark side of Mangina, I went male NE. Unfortunately, the male NE model is the most ugly fucking ill-proportioned player model in all of WoW with the possible exception of Undead (which at least has character). I set up a female NE mule so I could compare the two, and the femme looks decently proportioned while the male just looks like he has malformed limbs. Next Character (and now my main, as the NE is retired) was a Male Dorf Pally, and that worked well. I showed my Wife the Blood Elves, and despite not being especially interested in the Night Elves, she liked the BE's and wanted to make a BE Mage (despite the fact that she's already playing a Gnome Mage). So if she ends up making a BE, I guess mine will be a chick as well. Unless I just start to play my L6 Tauren Shaman instead. MOOOOOO~! Yeah, Tauren it will be, actually... but IF I made a BE, it would have breasts on the basis of the males looking like crap alone. Title: Re: Super Magina Post by: Llava on January 10, 2006, 02:48:52 PM I'd rather look at girl ass than guy ass for extended periods I'm sorry, I've heard that so many times from so many different people, it just sounds suspicious to me. I mean, I'd rather look at girl ass too, but is your toon really doing it for you? And what about capes, does that ruin it? Title: Re: Super Magina Post by: Kageru on January 10, 2006, 02:59:14 PM Capes can be turned off. A lot of the males also have excessive muscle (orc males don't even have a wrist!) which looks okay for a warrior but sort of silly when you're a mage in a dress desperately running away from every other class in the battlefields. Would be less of an issue if they had two body builds for males. I notice the BE female model still has the exceptionally large hands of the NE. I guess this also means that playing a female troll, tauren or orc becomes evidence of being oldschool. Title: Re: Super Magina Post by: Azazel on January 10, 2006, 03:09:10 PM I'd rather look at girl ass than guy ass for extended periods I'm sorry, I've heard that so many times from so many different people, it just sounds suspicious to me. I mean, I'd rather look at girl ass too, but is your toon really doing it for you? And what about capes, does that ruin it? They didn't have capes in EQ1. And like I said, my main in WoW is now a Dwarf male. The female was in EQ1. Now I'm just happy to have a good looking toon, whether it's male or female. OTOH, my male Night Elf (and everyone else's) just looks like an ill-proportioned ugly piece of shit. So if I play another elf, I'll take Miss Perkytits, thankyouverymuch. Unfortunately, many male character models in a lot of games really look shit. It's like the art department really puts a lot of care into the female models and not nearly as much into the males. WoW is uneven, but some races really score. Like the Orcs, despite the wrist thing, look really good in both genders, same with Tauren. Elves, not so. Actually, I'd add Trolls to the same category as Elves. The females look decent, except for their moccasin-feet, but the males look stupid. (to me). Also, neither the females nor males look anything like I imagine a "troll" to look like. Title: Re: Super Magina Post by: Alkiera on January 10, 2006, 03:12:18 PM I'd rather look at girl ass than guy ass for extended periods I'm sorry, I've heard that so many times from so many different people, it just sounds suspicious to me. I mean, I'd rather look at girl ass too, but is your toon really doing it for you? And what about capes, does that ruin it? They didn't have capes in EQ1. And like I said, my main in WoW is now a Dwarf male. The female was in EQ1. Now I'm just happy to have a good looking toon, whether it's male or female. OTOH, my male Night Elf (and everyone else's) just looks like an ill-proportioned ugly piece of shit. So if I play another elf, I'll take Miss Perkytits, thankyouverymuch. Unfortunately, many male character models in a lot of games really look shit. It's like the art department really puts a lot of care into the female models and not nearly as much into the males. WoW is uneven, but some races really score. Like the Orcs, despite the wrist thing, look really good in both genders, same with Tauren. Elves, not so. My NE Male in beta was a druid so I spent the time staring at the tail end of a bearboar thing most of the time, anyway. Now that I'm playing horde side, I have a tauren druid. It seems to play somewhat different. I feel like a more successful caster/melee hybrid than I did back then; don't know if that is racial difference or changes to the druid class. Alkiera Title: Re: Super Magina Post by: Llava on January 10, 2006, 03:18:19 PM Now I'm just happy to have a good looking toon, whether it's male or female. OTOH, my male Night Elf (and everyone else's) just looks like an ill-proportioned ugly piece of shit. So if I play another elf, I'll take Miss Perkytits, thankyouverymuch. That, I'll buy. Title: Re: Super Magina Post by: Merusk on January 10, 2006, 03:29:06 PM Quote As for the blood elf chick.. it's the same model as the Night Elves, right down to the underwear. Only difference is the skin/ eye/ hair color and the hair model. The power of the mangina shouldn't be any more than night elves.. I guess color does matter to some. :-D And the thinner waste, and more upright ears, and more heart-shaped face, and 20% higher poly count, and so on.Where'd the higher poly-cout stuff come from? I keep hearing it but dont' recall reading an official announcement of 'omg more polyz'. Yah I missed the ears, but the waist/ face are the same as NEs. I've got a pic in a similar pose I'll drop later for comparison. I'd rather look at girl ass than guy ass for extended periods I'm sorry, I've heard that so many times from so many different people, it just sounds suspicious to me. I mean, I'd rather look at girl ass too, but is your toon really doing it for you? And what about capes, does that ruin it? Yes, and Yes, which is why capes are always off. We all have our deviances, at least mine isn't animals or furries. To take care of the 'r u a girl' I just plain say no and leave it be. Fucker's the idiot confusing online games with dating sites. Title: Re: Super Magina Post by: MrHat on January 10, 2006, 03:32:27 PM lol @ poptart today in EQ2.
Her toon is totally female with huge knockers, and they refuse to call her a woman. /laugh Title: Re: Super Magina Post by: Azazel on January 10, 2006, 03:51:55 PM To take care of the 'r u a girl' I just plain say no and leave it be. Fucker's the idiot confusing online games with dating sites. Actually, the thing I found most annoying was when you ended up grouping with a few decent people regularly, and just because I acted like a normal human instead of a moron, they'd assume I was actually a woman. So then you had to do the whole "oh BTW guys, I'm actually a guy here" whenever you got new regular groupmates. It just got old, is all. also... What's poptart? Title: Re: Super Magina Post by: Ironwood on January 10, 2006, 03:58:51 PM SuperPopTart.
Blue Name, Concubine of the big H and all round gritty bitch in the mornings. Title: Re: Super Magina Post by: Calantus on January 10, 2006, 04:07:05 PM I'm in the same park as Azazel, I'll play whatever looks good to me as far as gender. Orc it's female for caster, male for everything else. Tauren is undecided. Troll is female. Undead it's male. Night elves it's female (wtf @ the males, they look so stupid). Humans it's female (male faces suck and they look too muscly for casters anyway). Gnomes it depends on my mood. And dwarves it's male.
In WoW it seems like a lot of people have caught on to the fact that most of the people you meet are male regardless of their toon's gender. You still get the occasional "is X a female irl?" questions and sucklike, but most of the time they seem to be fueled by mere curiosity. I'm playing a male char again now, and I haven't noticed much of a difference in the way I'm treated. Title: Re: Super Magina Post by: Azazel on January 10, 2006, 04:25:45 PM The other thing is that WoW simply doesn't have the ongoing pickup community to it that EQ had (as has been said a million times, not least by our mate Brad) so as you're levelling, you don't often PUG with people for more than an hour while you do 1-6 quests, usually never to see them again. Add to that pretty fast combat, and there's not a lot of time for young and retarded males to hit on you.
Then again, I haven't levelled a female elf or human in WoW, so that's just supposition, but I think it makes sense... Title: Re: Super Magina Post by: Hoax on January 10, 2006, 04:28:48 PM I have never played a female toon and I never will.
Actually I did come very close to playing a female elf in L2, but come on, who didn't at least consider it? First of all nothing in MMO's irritates me more then when people treat female gender toons with more respect and kindness when they are a shitty player who should be told to stop sucking. Ok one thing irritates me more, and that is when I treat a female toon better then he deserves because of my stupid subconscious. This rule does not apply to female NE druids who randomly heal me in a BG even if I'm not grouped with them they get much :heart: Title: Re: Super Magina Post by: Azazel on January 10, 2006, 04:39:25 PM Actually it works both ways. It's just as annoying when people would for some reason prefer the undergeared Paladin to tank over my SK, or want the shitty monk to be the puller or somesuch, because they were judging my character to be less effective or smart or whatever, because (unsaid) I was "just a girl".
Again, more an issue when levelling up and in a PUG, because in xp grind groups at 60/65/70 you'd just compare AC/HP and at an extreme, you'd simply take aggro when the other tank showed they couldn't control it properly. Yeah, I'm an okay Paladin in WoW, but I was a damned good SK in EQ1. That's the thing I miss most about it. Title: Re: Super Magina Post by: Margalis on January 10, 2006, 06:04:04 PM I re-installed FFXI recently and while playing as a Mithra (female cat-lady) some guy was like "you're cute - are you female IRL?"
These may sound incredibly gay to some people (not that there's anything wrong with that) but I choose characters almost entirely based on looks and I find female characters often have a wider variety of things like costume options, hairstyles, etc. In EQ2 for the week I played I was a wood elf chick because I could have cool red hair that stuck straight out on the sides and some cool tats on my face. In all games (not just MMORPGs) I tend to play either female characters or oddball characters. In Street Fighter I used Zangief, T. Hawk and Blanka. (And Guile, because Guile was just awesome) In EQ2 my next choice after wood elf chicky was either frog or rat or lizard. Title: Re: Super Magina Post by: Paelos on January 10, 2006, 10:23:53 PM I don't even notice anymore. At 60 everyone's so clunked up in armor it doesn't matter.
Title: Re: Super Magina Post by: Llava on January 10, 2006, 10:32:59 PM I have never played a female toon and I never will. Technically, you're playing a female toon in the MMG that is f13.net. Sure, everyone knows you're a guy, but the face next to all the text is a chick. But otherwise, I'm in the same boat. I am heavy on concept when I play a character, pretty much all the time. Female concepts just don't work for me, because I can't immerse myself in them. Comfortable as I am with my sexual identity, my brain just tells me "No, you're not a chick." So I don't fight it, and just make males. I think that, if I could play female characters from a concept perspective, I'd be better at relationships. Title: Re: Super Magina Post by: Zetor on January 10, 2006, 11:38:26 PM Yeah, I have a male gnome warlock and a male gnome rogue... but for my warrior, I ended up going with a female gnome just for the omg cuteness factor. Ever seen a female gnome in full valor? How about tanking Drakkisath? Or cutting things up in battlegrounds with a huge ass 2-h axe that's larger than she is! The female gnome emotes are pure gold too.
GO GNOME OR GO HOME!!1111 ... that is all. -- Z. Title: Re: Super Magina Post by: Azazel on January 11, 2006, 09:20:11 AM I don't even notice anymore. At 60 everyone's so clunked up in armor it doesn't matter. Yes and no. Night leves still look horribly proportioned and stupid. I'll second those comments about female gnomes. Cute on a stick. Title: Re: Super Magina Post by: Simond on January 11, 2006, 10:52:01 AM Where'd the higher poly-cout stuff come from? I keep hearing it but dont' recall reading an official announcement of 'omg more polyz'. Yah I missed the ears, but the waist/ face are the same as NEs. I've got a pic in a similar pose I'll drop later for comparison. I'm afraid I'm going to have to be horribly vague, and just say "They said so at Blizzcon" with no backup or links.Title: Re: Super Magina Post by: cevik on January 11, 2006, 12:32:14 PM Yeah, I have a male gnome warlock and a male gnome rogue... but for my warrior, I ended up going with a female gnome just for the omg cuteness factor. Ever seen a female gnome in full valor? How about tanking Drakkisath? Or cutting things up in battlegrounds with a huge ass 2-h axe that's larger than she is! The female gnome emotes are pure gold too. GO GNOME OR GO HOME!!1111 ... that is all. -- Z. I am the slayer of gnomes. There is nothing "cute" about short people, they are pathetic weaklings and deserve death. Title: Re: Super Magina Post by: Furiously on January 11, 2006, 01:49:10 PM I thought it was mangina.
Title: Re: Super Magina Post by: cevik on January 11, 2006, 02:11:21 PM I thought it was mangina. The hardest part about pvp for me is deciding which pleases me most: watching a gnome, elf, dwarf, or human die. It typically switches daily. Sometimes I go hour by hour, and on rough days it switches battle per battle. Title: Re: Super Mangina Post by: Azazel on January 12, 2006, 05:46:35 AM Don't worry, you'll soon have Mangine Elves to fight side by side with :evil:
Title: Re: Super Mangina Post by: cevik on January 12, 2006, 07:09:31 AM Don't worry, you'll soon have Mangine Elves to fight side by side with :evil: The good news is, at the rate Blizzard tends to develop new products, I will have already had my account canceled for a year before the expansion pack comes out. I usually only play mmogs for 4 or 5 years before I get bored. Title: Re: Super Mangina Post by: Llava on January 12, 2006, 09:39:30 AM Don't worry, you'll soon have Mangine Elves to fight side by side with :evil: The good news is, at the rate Blizzard tends to develop new products, I will have already had my account canceled for a year before the expansion pack comes out. I usually only play mmogs for 4 or 5 years before I get bored. I'm going to reactivate and track you down, just to elf it up right next to you. I probably wasn't going to bother before. But you've convinced me. Title: Re: Super Mangina Post by: cevik on January 12, 2006, 09:55:19 AM I'm going to reactivate and track you down, just to elf it up right next to you. I probably wasn't going to bother before. But you've convinced me. No heals for you. Title: Re: Super Magina Post by: Furiously on January 12, 2006, 12:00:07 PM Can someone post more pictures? Ok, but seriously....
the expansion is 6 months away. Wake me in 4 months, if I am still playing which will be amazing, I might care. Title: Re: Super Magina Post by: Azazel on January 12, 2006, 12:07:44 PM I think it'll be more of a case of looking at the expansion and deciding whether or not to resubscribe....
Title: Re: Super Magina Post by: HaemishM on January 16, 2006, 08:47:13 AM After playing both sides, it seems to me that there are more quests for Alliance and that the quests are more fleshed out. That's merely my impression, however. I don't know what's been added to the Horde side in the past 11 months. That was my impression as well. The gear was better, the quests were better, and the Alliance had no zone that felt as boring and tedious as The Barrens. Title: Re: Super Magina Post by: Ironwood on January 16, 2006, 08:57:18 AM The downside being No Shadowfang Keep and, the ultimate, you have to group with other alliance. Who are pretty much 90% retarded.
Hmmm. I'll stick with Horde thanks. Title: Re: Super Magina Post by: Rasix on January 16, 2006, 09:20:35 AM The downside being No Shadowfang Keep and, the ultimate, you have to group with other alliance. Who are pretty much 90% retarded. Hmmm. I'll stick with Horde thanks. The 90% retarded is pretty much spot on. We've been doing a lot of cross faction stuff lately and where ever alliance goes the screen is filled with /yells, emotes, and random text. It's like they've all got a bad case of ADD. The Barrens wouldn't be so bad if it wasn't so fucking big. It's got some decent quests though and I don't mind the desert vibe so much. Then again, the levels you're there don't exactly make up a long portion of your playing time. Title: Re: Super Magina Post by: Merusk on January 16, 2006, 09:34:54 AM Even the short amount of time I spent in the Barrens as an Undead Rogue on the PvP/RP server was enough to get me. It's just a combination of little things that really mesh into a "ARGH" experience.
I'd up 90% Alliance retardation to 95% lately. The idiots are hitting 60s now and the vets and good players are burnt-out, only login for raids, or rerolled to play Horde a bit. Lost an Alterac Valley match in 2 1/2 hours (from start) yesterday because all the Alliance were doing turn-ins instead of helping to recap graveyards. When the PvP vets started bitching, the reaction was "dud, chill out and let them win, we'll get our honor sooner." (Note: Alliance on my server wins AVs so often that Horde stopped doing them for a long time, only starting-up recently because of the multiple queues. This also marks the fastest loss I'd heard of.) Title: Re: Super Magina Post by: Rasix on January 16, 2006, 09:41:43 AM Horde wins on my server whenever there's a person leading the effort. If there's someone leading (and leading effectively) then there's a lot less chance of people like me fishing while Rome burns. Some people in my guild decided to do AV on Sunday. The original plan was to just go in and fish and maybe kill some people in the process, but then for whatever reason we dropped from our mini-raid and helped the Horde just obliterate the alliance team. I think it was due to Horde actually TRYING.
I have no idea what Alliance was actually doing to lose that bad, but it sure is fun to see Windfury proc and whatever caster you're hitting crumple before the dust even clears. It was nice to get the Honored rep necklace even if it's only about a hair better than the arclight talisman. Title: Re: Super Magina Post by: Paelos on January 16, 2006, 09:49:07 AM Horde wins on my server whenever there's a person leading the effort. If there's someone leading (and leading effectively) then there's a lot less chance of people like me fishing while Rome burns. Some people in my guild decided to do AV on Sunday. The original plan was to just go in and fish and maybe kill some people in the process, but then for whatever reason we dropped from our mini-raid and helped the Horde just obliterate the alliance team. I think it was due to Horde actually TRYING. I have no idea what Alliance was actually doing to lose that bad, but it sure is fun to see Windfury proc and whatever caster you're hitting crumple before the dust even clears. It was nice to get the Honored rep necklace even if it's only about a hair better than the arclight talisman. Typically Alliance loses in AV because you get at least 5-10 idiots who aren't level 60 in the game. Then on top of that you get 5-10 more who only farm rep by trying to turn crap in. Then you get at least 10 who don't know how to play as a support class. I'm talking to you pallies. So basically out of 40 players, 50-75% are pretty useless and none of them are priests. We don't have priests that pvp. Title: Re: Super Magina Post by: Hoax on January 16, 2006, 09:49:54 AM Just fyi, the map in AV blatently favors the horde...
I'm not sure how Horde could lose consistently PUG vrs PUG unless they just have much worse pve gear or are newbs. Oh and as someone who has ground to 6k from exaulted winning only organized AV runs (so 4) I think I've spent enough time in the place to know what I'm talking about. Title: Re: Super Magina Post by: Ironwood on January 16, 2006, 09:54:05 AM Maybe you do, but I for one have no idea what you're talking about.
It favours the horde how again ?? Title: Re: Super Magina Post by: Paelos on January 16, 2006, 09:54:12 AM Just fyi, the map in AV blatently favors the horde... I'm not sure how Horde could lose consistently PUG vrs PUG unless they just have much worse pve gear or are newbs. Oh and as someone who has ground to 6k from exaulted winning only organized AV runs (so 4) I think I've spent enough time in the place to know what I'm talking about. Yes, that's mildly true as well. Horde can get to the alliance second tier GY on a rush with nothing stopping them in two different directions. Alliance have to go through a giant chokepoint to get to the Horde's first GY. Also the alliance has one of the most worthless towers just hanging out on the side of the middle of the field, doing nothing but waiting to get assaulted. What is that? ALL of the Horde towers provide some fire on people assaulting GYs. None of our towers do that. Title: Re: Super Magina Post by: Merusk on January 16, 2006, 10:07:22 AM Typically Alliance loses in AV because you get at least 5-10 idiots who aren't level 60 in the game. Then on top of that you get 5-10 more who only farm rep by trying to turn crap in. Then you get at least 10 who don't know how to play as a support class. I'm talking to you pallies. So basically out of 40 players, 50-75% are pretty useless and none of them are priests. We don't have priests that pvp. Or mages... or warlocks. The AV I was in had 35 people. I know about 10-15 of them were hunters, then rogues.. but the rogues weren't teaming-up in groups of 2-3 the way the Horde Rogues did... oh no.. sneak into the crowd by yourself and get pwned by the 7 mages on their team all spamming arcane explosion as soon as they hear the cheapshot noise. Just fyi, the map in AV blatently favors the horde... I'm not sure how Horde could lose consistently PUG vrs PUG unless they just have much worse pve gear or are newbs. Oh and as someone who has ground to 6k from exaulted winning only organized AV runs (so 4) I think I've spent enough time in the place to know what I'm talking about. I know it does, but even so Alliance has rarely lost it on my server. Not due to competency, but attrition of numbers. DCs due to graphics load with login queues and a much smaller player base means they don't get the reserves we do. Oh, also, the Horde on my server claims that AV is designed to favor Alliance, to 'make up for' the clear design advantage Horde has in AB and WSG. WTF? Title: Re: Super Magina Post by: Hoax on January 16, 2006, 10:32:24 AM Yeah I've heard that theory, but nobody has ever explained what advantage alliance have on those maps.
I dont blame the map for the fact alliance get their shit shoved in 95% of the time on my server. Horde have more better pvp guilds then alliance, their players are smarter overall and they are used to winning. Really that is the biggest thing, I doubt there are any servers where PUGvPUG in AV its a 50/50. I would guess that almost every server one side is 85%+ win rate. Because once a side starts loosing, they expect to loose, so people refuse to do the things necessarry to win, which often do not involve just mindlessly throwing themselves into loosing zerg vrs zerg encounters. Title: Re: Super Magina Post by: Zetor on January 17, 2006, 12:24:45 AM Maybe you do, but I for one have no idea what you're talking about. Alliance's first bunker can be taken easily (bunkers are pretty ineffectual in general), there are much better positions for sniping while pushing, Balinda is a wimp, the Dun Baldar bunker exploits, etc etc.It favours the horde how again ?? Witness http://www.bahamutns.com/winavashorde/ , it has the info you need. :p /vault -- Z. Title: Re: Super Magina Post by: Ironwood on January 17, 2006, 01:23:09 AM What a load.
I put it to you that I could also put together a document from the horde perspective that would list almost the exact same number of exploits and, let's be frank here, Tactics as was on that link. And a lot of that assumes a level of competance that most AV groups don't have. If you're actually up against a proper 40 man organised group that came in as a oner, then you were probably humped anyway. Look, I'm not getting at you or doubting what you fnd in the BG. I wanna make that clear. Title: Re: Super Magina Post by: Zetor on January 17, 2006, 02:46:11 AM I know, it was (kinda) tongue-in-cheek, hence the /vault at the end. :P AV as a whole is full of bugs and terrain exploits... me, I'm glad to be finally free of that hellhole after getting exalted over a frighteningly long stretch of time (what, 5 months?).
-- Z. Title: Re: Super Magina Post by: Ironwood on January 17, 2006, 03:01:49 AM Personally, I think the biggest sploit in the game is either to come in as a group of 40 lvl60 NE Hunters or 40 lvl60 Tauren Shamen.
FROST SHOCK. Title: Re: Super Magina Post by: Teleku on January 29, 2006, 03:39:12 AM You people who go off on the Alliance being filled with more dumb ass's are fucking high. I've leveled up 60's on both sides before, and the player base is the exact same on retardation level. My experiences leveling up the horde have been a bit worst in dealing with retards, as it seems the stupid dick 12 year old ratio is higher (from the "lolz evil is teh cool" factor it seems). But that just may be random bad luck on my part as well. Or maybe Barrens chat being thrown in sours it. I have never yet seen a greater concentration of stupidity ANYWHERE on the internet than what I witness daily in Barrens chat. At least I dont have to put up with that on Alliance. But anyways, if any of you actually think your side is any more mature or intellegent than the other, your falling way to far into the frothing fan boy area. Its the same everywhere, which is bad.
I'd also like to say that I agree AV is more balanced towards horde, in that their side is one giant choke point with effective towers. The Alliance base is way to open, when compared to the horde. Doesn't really matter though I guess, as I've never been on a horde team that has won AV, and never been on an Alliance team that has lost it. Title: Re: Super Magina Post by: Righ on January 29, 2006, 09:51:03 AM The Alliance bridge isn't a viable choke point? Even pathetic Alliance teams seem to do very well there.
Title: Re: Super Magina Post by: Merusk on January 29, 2006, 01:09:54 PM There's a horde team on my server that has gotten very good at wtfpwning Alliance every time they enter. Part of it is their coordination, part of it is using Alliance's tendency to want to try and farm HKs (who the fuck knows why.)
They send 2-3 rogues in to cap the rear graveyard while the main force is assulting the forward alliance bunker/ gy. If they keep the pressure up there, there's never enough alliance that bother going and trying to recap the GY. Then they sneak a lock in through GY hopping, and start to summon a key force back. When they have about 10-15 people behind the lines they rush in, and start wiping the base while the rest of the mindless zerg keeps trying to take the first two positions. The strike force will make it to the Alliance general and have him dead inside of an hour or two every time they try. The only way I've seen it countered (due to the PUG nature of AV) was when I joined an AV where an Alliance force was doing the same thing. We only won by a matter of minutes, as the horde was fighting the Alliance general when we downed theirs. Yes, it turns AV from an epic battle into a 'who ganks first' back and forth, but because of Fatigue, Disconnect Problems (wtf is up with AV graphic lag?) and an undersized force of reserves it's the tactic Horde's had to adopt to win on my server. Title: Re: Super Magina Post by: Ironwood on January 29, 2006, 03:06:18 PM That sounds like Hell.
Really, I mean, like lake of fires and freezing ice type hell. Title: Re: Super Magina Post by: TheWalrus on January 29, 2006, 05:22:35 PM I'll agree with the horde exploits as soon as alliance rogues stop capping towers from outside the wall.
Title: Re: Super Magina Post by: Azazel on January 30, 2006, 12:53:37 AM The downside being No Shadowfang Keep and, the ultimate, you have to group with other alliance. Who are pretty much 90% retarded. Hmmm. I'll stick with Horde thanks. SFK is a cool zone you can still do with alliance if you're willing to travel, albeit without quests there and some danger on the run. OTOH, spend 15 minutes sitting in Barrens anytime you want to see retarded.. I think it's a pretty straightforward % across the board actually.. Title: Re: Super Magina Post by: Trippy on January 30, 2006, 01:05:14 AM The downside being No Shadowfang Keep and, the ultimate, you have to group with other alliance. Who are pretty much 90% retarded. SFK is a cool zone you can still do with alliance if you're willing to travel, albeit without quests there and some danger on the run. Hmmm. I'll stick with Horde thanks. OTOH, spend 15 minutes sitting in Barrens anytime you want to see retarded.. I think it's a pretty straightforward % across the board actually.. Title: Re: Super Magina Post by: Ironwood on January 30, 2006, 01:20:37 AM The downside being No Shadowfang Keep and, the ultimate, you have to group with other alliance. Who are pretty much 90% retarded. Hmmm. I'll stick with Horde thanks. SFK is a cool zone you can still do with alliance if you're willing to travel, albeit without quests there and some danger on the run. OTOH, spend 15 minutes sitting in Barrens anytime you want to see retarded.. I think it's a pretty straightforward % across the board actually.. NO. If you haven't done all the quests in that zone that build up to SFK then you have no idea of the immersion that it creates. Particularly when you've spent the last couple of levels being rent by SoA. It's THE perfect horde zone in WoW in my opinion. Nothing else comes even remotely close. And, again, all I can speak to is my experience but on my server the retardation of Alliance and Horde is waaay differentiated. All you hear in general barrens from the horde is 'Oh My Fuck, Those Retards Are Attacking The Crossroads AGAIN.' Title: Re: Super Magina Post by: Azazel on January 30, 2006, 01:30:08 AM OK different Barrens experiences then - The zone itself is a good, fun zone. The population on both servers I've run Hordies on has been super-tarded in barrens..
Title: Re: Super Magina Post by: Alkiera on January 30, 2006, 07:34:11 AM OK different Barrens experiences then - The zone itself is a good, fun zone. Only if you like RED. A LOT. The Barrens has very nearly killed my desire to play the game, just due to overdose of RED. People complained about the earthtones in EQ2... Freeport has nothing on the Barrens. Alkiera Title: Re: Super Magina Post by: Calantus on January 30, 2006, 08:22:46 AM Yeah but the barrens is a... well whatever that's called, plains? savannah? Whatever it is, it's not possible for it to be anything but brown for the environment it is. I think people would complain how it was so green if it was a forest of the same size. Also, I liked the barrens. Actually, of all the 2nd-3rd zones in the whole game the barrens is my favourite.
Title: Re: Super Magina Post by: Rasix on January 30, 2006, 08:38:20 AM I've been playing a hunter alt (wanted a fun class to twink) and it's gotten to the barrens level range. I like the zone, there's a variety of quests with interesting story lines and a lot of the quests can be done concurrently. Everything's just so spread apart though; way too much running for a level range where just about no one has any sort of speed buff.
And the retardation is just at critical mass there. It's non stop spam about the most inane crap you can imagine. Yesterday's topic was Jesus and Chuck Norris. That spun off into a really deep discussion about Jesus and morality. That's if you consider "deep" something someone would mutter if they had a serious head wound and sepsis. The only way to slow it down is to say something like, "I'll give you all 10 silver if you just shut the hell up." Then you get 2 minutes of people insulting you, insulting 10 silver, and then saying how they'll take your money and then keep talking. After that two minutes is up, they've forgotten what they were originally discussing and you've got a moment's peace. Of course, I could just "/leave 1", but sometimes I actually want gen chat on. Title: Re: Super Magina Post by: Righ on January 30, 2006, 09:32:03 AM I hope its an Orc hunter.
Title: Re: Super Magina Post by: Rasix on January 30, 2006, 10:03:25 AM I hope its an Orc hunter. It is. And while you're listening, what's a good hunter build for leveling up? Is marksman doable or would I be better served going BM or Survival? Title: Re: Super Magina Post by: Righ on January 30, 2006, 11:20:10 AM Start with marksman. You can do beastmaster at 40-60 if it fits your play (more solo than anything) but the early talents in marksman are most useful for lower levels. Survival is very PvP oriented, and if you PvP with your hunter a lot, you'll know when you want its tricks. Until you do, learning to PvP with a hunter is easiest with a marksman build anyhow. So, lowbie first hunter = marksman. :)
Title: Re: Super Magina Post by: kaid on January 30, 2006, 11:48:25 AM Actually soloing early on especially after the revamp beastmastery and marksman are both about equal. I do recommend sooner or later getting marks man at least enough to get to hawkeye and likely enough to get some or all points into mortal shots.
Hawkeye is a freaking god send it gives you extra range and that extra range is the differance between a slugging match and sniping somebody dead before they can even hit you. kaid Title: Re: Super Magina Post by: Phred on January 30, 2006, 01:27:03 PM Yeah but the barrens is a... well whatever that's called, plains? savannah? Whatever it is, it's not possible for it to be anything but brown for the environment it is. I think people would complain how it was so green if it was a forest of the same size. Also, I liked the barrens. Actually, of all the 2nd-3rd zones in the whole game the barrens is my favourite. I think of it as African veldt myself and it seems to fit well. I also liked it. I liked how central all the quests were, compared to Alliance areas like duskwood that had you running to the other end of the zone and back to hand in all your quests. Another thing I noticed about horde areas under 30 is that there were a lot less camps of linked mobs you needed to deal with, which made soloing much easier than say the Redridge mountains area on the Alliance side, where half the quests had you searching for lone spawns as a soloer. Pulling gnolls or orcs in Redridge was much more difficult than Razormanes in the Barrens. About the only difficult quest I remember in Barrens was the schamophlange series as the Venture company mobs tended to run for help really early but even there it was possible to pull them solo, something that was pretty well impossible for many of the quests in Redridge mtns. Title: Re: Super Magina Post by: Xanthippe on January 31, 2006, 07:25:22 AM I thought the Barrens was majestic when I first saw it (as an undead). It was so different from the gloomy starting undead area. The giraffes, zebras, and antelopes were really cool. I thought it was very well-done in terms of immersion.
The quests, though, didn't seem immersive. The storylines are weak, compared to Silverpine leading up to Shadowfang Keep or for Westfall with the Defias stuff. Even Loch Modan is more cohesive. There's too much running on Fed Ex's and too much running on kill tasks. The flight path at Camp T is an improvement but still, it's too big and there is too much running around. A flight path at Ratchet would be nice. With regard to retards, there are plenty on both sides, I'm afraid. I've not noticed either faction having an advantage or disadvantage there. It may be the servers that I'm on. I find it fascinating that people feel so strongly about the other side in games. I recall the same thing in DAOC, where the different factions had certain reputations amongst players (Albs are zerglings, Hibs are treehuggers, Mids are .... I don't remember). It does seem to me that more women (non-manginas, I mean) play Alliance. It will be interesting to see whether or not the addition of BEs entice more women to play Horde. Part of it for me was the toon art, but another part of it is that the Alliance side has children. When I played Horde, there were none (have they added any?). Title: Re: Super Magina Post by: Ironwood on January 31, 2006, 07:34:20 AM It does seem to me that more women (non-manginas, I mean) play Alliance. It will be interesting to see whether or not the addition of BEs entice more women to play Horde. Part of it for me was the toon art, but another part of it is that the Alliance side has children. When I played Horde, there were none (have they added any?). Where are you pulling this from ? Title: Re: Super Magina Post by: Dren on January 31, 2006, 07:50:48 AM It does seem to me that more women (non-manginas, I mean) play Alliance. It will be interesting to see whether or not the addition of BEs entice more women to play Horde. Part of it for me was the toon art, but another part of it is that the Alliance side has children. When I played Horde, there were none (have they added any?). Where are you pulling this from ? She's a women. They have that "one mind" thing going on. Best not to get involved. Title: Re: Super Magina Post by: Ironwood on January 31, 2006, 07:53:29 AM Ok, I'll rephrase :
My wife wants to know where you're pulling that from. . . . And where's her connection to the hivemind ? Title: Re: Super Magina Post by: angry.bob on January 31, 2006, 08:00:32 AM Part of it for me was the toon art, but another part of it is that the Alliance side has children. When I played Horde, there were none (have they added any?). The Horde side always had children. Not anywhere near the quantity that are in Alliance lands, but almost every Orc farm I run by has at least one orc child NPC on it. Though if you count gnomes, nature's special retarded children, the horde just can't match alliance child-wise. Title: Re: Super Magina Post by: Dren on January 31, 2006, 08:33:31 AM Ok, I'll rephrase : My wife wants to know where you're pulling that from. . . . And where's her connection to the hivemind ? Has she paid this month's bill? They cut the connection otherwise. Title: Re: Super Magina Post by: Mazakiel on January 31, 2006, 09:01:54 AM Orcs do have children. There's the aformentioned farms, and there's also an orphanage full of them in Orgrimmar. Undead obviously have none, and having zombie kids running around would probably cause all sorts of complaints. I've never seen troll or tauren kids, but then again I've only ever seen human children Alliance side.
Title: Re: Super Magina Post by: Xanthippe on January 31, 2006, 09:16:34 AM I played Horde from launch to February 2005 and ended up with a 53 rogue. I saw no children. There were no orphanages when I left Horde side. What farms have children? I imagine they were added later, as I went 1-53 not seeing any.
I'm basing it only upon my experience. There were few women playing Horde side on my server. Perhaps 20% were female toons, to 80% male toons. On the Alliance side, it seemed about 50/50. Most women that I know play female toons (I have only known one woman who consistently plays male toons). Do manginas play Alliance more than Horde? But mostly, I'm basing it upon the women I know who game from other games. All picked alliance to play. A couple ended up playing Horde because their boyfriends/husbands insisted. It's a small sample (15 women, perhaps). Title: Re: Super Magina Post by: cevik on January 31, 2006, 09:19:06 AM I played Horde from launch to February 2005 and ended up with a 53 rogue. I saw no children. There were no orphanages when I left Horde side. What farms have children? I imagine they were added later, as I went 1-53 not seeing any. The orphanage in og is just west of the hall of honor where you join the battleground queues. I have formed "The Committee to Remove All the Crazy Sharp Pointy Objects From Every Damned Thing in Og." Our motto is "WON'T SOMEONE THINK OF THE CHILDREN!?!!?" Title: Re: Super Magina Post by: Righ on January 31, 2006, 09:28:12 AM Near the fishing trainer in Orgrimmar (that would be the by the pond before the hunter trainer for Xanthippe). There's a farm with some children NE of the crossroads, for example, though the barrens sprogs were added fairly late in the game (same patch as the troll village in the hinterlands). Humans had children from the outset, orcs had them patched in, and they are just green human children basically.
Title: Re: Super Magina Post by: Yegolev on January 31, 2006, 10:02:53 AM Humans had children from the outset, orcs had them patched in, and they are just green human children basically. I love playing the "bastard" side in WoW. At least I'm undead; not even the other Horde like us. Also: face straps. Title: Re: Super Magina Post by: Righ on January 31, 2006, 10:37:04 AM But surely its fun to have some escapism - why play the same thing in the game as you are IRL? :evil:
Title: Re: Super Magina Post by: Dren on January 31, 2006, 10:40:54 AM I'm wearing my brown suede face straps today.
Title: Re: Super Magina Post by: HaemishM on January 31, 2006, 11:53:20 AM OK different Barrens experiences then - The zone itself is a good, fun zone. Only if you like RED. A LOT. The Barrens has very nearly killed my desire to play the game, just due to overdose of RED. People complained about the earthtones in EQ2... Freeport has nothing on the Barrens. Alkiera The Barrens isn't just ugly, it's about half a zone too large, and really boring. There were some decent quests, but playing through there once was enough. Playing through a second time as my Horde rogue really was enervating. Title: Re: Super Magina Post by: Yegolev on January 31, 2006, 12:31:38 PM But surely its fun to have some escapism - why play the same thing in the game as you are IRL? :evil: This is why I have a female avatar. Title: Re: Super Magina Post by: Yegolev on January 31, 2006, 12:33:38 PM OK different Barrens experiences then - The zone itself is a good, fun zone. Only if you like RED. A LOT. The Barrens has very nearly killed my desire to play the game, just due to overdose of RED. People complained about the earthtones in EQ2... Freeport has nothing on the Barrens. Alkiera The Barrens isn't just ugly, it's about half a zone too large, and really boring. There were some decent quests, but playing through there once was enough. Playing through a second time as my Horde rogue really was enervating. I think a lot of the problems could be fixed if Barrens was contested. And Hillsbrad was not. Title: Re: Super Magina Post by: Furiously on January 31, 2006, 02:31:53 PM No I think that would be A Very Very bad idea.
Title: Re: Super Magina Post by: Yegolev on February 01, 2006, 01:43:27 PM OK, a lot of MY problems could be fixed, how's that? I'd like Barrens much better if it was a contested area. There aren't even any trees to hide behind. Tarren Mill is like a summer home for lv60 Alliance pigfuckers, I just want to share the love with my Horde brothers.
Title: Re: Super Magina Post by: Furiously on February 01, 2006, 02:02:07 PM No it's that the people who put an alliance town 50 feet from a horde town decided to make the alliance need to go to the area 5-10 levels later then the horde.
Title: Re: Super Magina Post by: Yegolev on February 03, 2006, 12:08:46 PM As someone who has been killed mere seconds after logging in while standing in the TM inn, I say it is probably both. At least Hammerfall has a fucking wall, not that it is impregnable or anything close.
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