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Title: WoW expansion sneak peak -- any details?
Post by: Soln on October 06, 2005, 06:26:46 AM
from main portal.  Anyone have any news about this?  I don't follow WoW that much (casual player), but interested.  Thx.

Quote
World of Warcraft Expansion Playable at BlizzCon! - Ordinn on 10/5/05
The World of Warcraft development team has confirmed that BlizzCon attendees will be able to go hands-on with a playable sneak peek of the upcoming World of Warcraft expansion. For those who won't be able to attend BlizzCon, please note that gaming magazines hitting newsstands in different regions of the world around the time of the event will feature in-depth previews on the new content we have in store. Click here to learn more about BlizzCon.
We have recently placed some exhibit-only BlizzCon tickets on sale, for those of you who are interested in attending BlizzCon and trying out the World of Warcraft expansion set. See the recent announcement for more information about this limited supply of exhibit-only tickets.



Title: Re: WoW expansion sneak peak -- any details?
Post by: Merusk on October 06, 2005, 07:37:13 AM
Nobody has any information beyond "it will be shown at Blizzcon." (OMG Blizzard how dare you charge for entry into a convention!)  They're being very very tight-lipped about revealing anything prior to the official unveiling at the end of the month.   The only rumors I've heard are that 1) it won't be released for another year (q3-2006) and 2) There will be no new races or classes.   I haven't even seen those from official sources, just repeated by the unknown masses on various boards.


Title: Re: WoW expansion sneak peak -- any details?
Post by: Soln on October 06, 2005, 08:10:31 AM
Nobody has any information beyond "it will be shown at Blizzcon." (OMG Blizzard how dare you charge for entry into a convention!)  They're being very very tight-lipped about revealing anything prior to the official unveiling at the end of the month.   The only rumors I've heard are that 1) it won't be released for another year (q3-2006) and 2) There will be no new races or classes.   I haven't even seen those from official sources, just repeated by the unknown masses on various boards.

With WoW seeing that speculation of no new races or classes fills me with joy.  It means they will probably be doing actual "content" expansions.  If this were SWG, we'd have 1-2 more fucking races (that would not be unique to any other existing race in ability or effect on the gameworld) and "revamped" classes (AKA balancing) plus some weak new and small, mini-zone.  Blizz may actually give players whole new playable zones across several levels.  Clap-on. 


Title: Re: WoW expansion sneak peak -- any details?
Post by: jpark on October 06, 2005, 08:13:08 AM
1) it won't be released for another year (q3-2006) and 2) There will be no new races or classes.   

Whatever the release date out turns to be we have to add the "Blizz project management factor" which could add another year easily.

No new classes or races?  Good for them.  Clearly they are not taking the easy path to enriching their world.


Title: Re: WoW expansion sneak peak -- any details?
Post by: Righ on October 06, 2005, 10:00:23 AM
Yikes. It takes some level of fanboi to read a post saying that the first expansion will be two years after launch and that there will be no more races or classes and turn it into "rah rah rah, rejoice for the wonderful developer".

Blizzard may actually give players an entirely new gaming experience, world peace, net sex and big baggie of coke, but I wouln't count on it.


Title: Re: WoW expansion sneak peak -- any details?
Post by: stray on October 06, 2005, 10:24:14 AM
The Horde could use a mangina race actually.

Other than that, I'd like to see the game world get "bigger". If gets deeper as well, then cool beans.

[edit] Mangina. Bigger. Deeper.

Eww...

Apologies.


Title: Re: WoW expansion sneak peak -- any details?
Post by: Morfiend on October 06, 2005, 10:45:57 AM
Although we have no solid info (Even my two friends who work at Blizzard on WoW dont have any info), they said they had the "feeling" around the office that the expansion is a lot closer to done than people think.

As to the world getting bigger, during beta Blizz always said that there where 3 possible places for the expansion. Northrend the land of ice, where Arthas rules as the new liche king. If they do that, it will be a strongly undead area, with a very hard raid dungeon to kill arthas (im guessing).
Another area was into the Maelstrom. This would feature blood elves and naga. With a heavy underwater setting. That could be interesting. I dont recall in the lore what is supposed to be actually at the center of the maelstrom.
The last was through the Dark Portal, and to the home of the orcs that is infested with the demons of the burning legion. Supposidly this area is already in the software, since one of my guild mates was there on a emulated server.

I hope they do add a new race for each faction, and maybe a new class. I dont know if I want them to throw in any new classes right now, since they are actually getting closer to balanced right now.


Title: Re: WoW expansion sneak peak -- any details?
Post by: Lt.Dan on October 06, 2005, 12:03:25 PM
Do Hero Classes count as new classes if they were announced in Beta?


Title: Re: WoW expansion sneak peak -- any details?
Post by: Morfiend on October 06, 2005, 12:16:46 PM
I think it has always been the theory that Blizzard had no fucking idea what hero classes would be or how to implement them. It was just a talking point they would throw around. Now I think they are hoping we all forget the idea.


Title: Re: WoW expansion sneak peak -- any details?
Post by: HaemishM on October 06, 2005, 12:24:27 PM
Although we have no solid info (Even my two friends who work at Blizzard on WoW dont have any info), they said they had the "feeling" around the office that the expansion is a lot closer to done than people think.

Well, if the expansion is going to be PLAYABLE at the end of the month like the news item says, it would have to be closer to done than anyone thinks.


Title: Re: WoW expansion sneak peak -- any details?
Post by: Shockeye on October 06, 2005, 12:40:06 PM
Perhaps the expansion will be done for Christmas this year.

And perhaps they are actively developing a second expansion for '06 as well.


Title: Re: WoW expansion sneak peak -- any details?
Post by: SurfD on October 06, 2005, 01:23:00 PM
Somehow i dont think northrend is going to be in the expantion.  Northrend = Lich King, and quite frankly, whatever instance he is in should make blackwing lair look like a cakewalk.  Not to mention that popular lore holds that the Necropolis Necrodamus (the instance attached to the back of Stratholme) has Khel'thuzad as its end boss, and I cant see them releasing Northrend before that instance goes live.

If anything, i would think that Undermine and the maelstrom would come before northrend.

As to Outlands and the Dark Portal, again, I think there is other content they have to release before they get to that.  There is the instance they have been working on in Deadwind Pass for one.  For another, the setup in 1.8 with the green dragon world encounters is highly suggestive that the Emerald Dream wil be the next major "plane" they will add.

Hell, if you want fodder for what could be in the expantion, just hit up This Website (http://www.blizzplanet.com/modules.php?action=Content&pa=showpage&pid=144%22) and pick and choose what you think would be released before something else in the expantion.

PS.  Someone in my guild was dropping hints and rumors that there ARE new races coming.  Blood Elves for the Horde and Pandaran for the Alliance.  We all told him he was insane, but he seemed to believe his sources were highly credable.


Title: Re: WoW expansion sneak peak -- any details?
Post by: Morfiend on October 06, 2005, 02:00:20 PM
PS.  Someone in my guild was dropping hints and rumors that there ARE new races coming.  Blood Elves for the Horde and Pandaran for the Alliance.  We all told him he was insane, but he seemed to believe his sources were highly credable.

This rumor has been kicking around since beta. I think it was a thread on the WoW forums, titled like "What do you think the New Races in the Expansion Will Be?" And by around page 30 of the thread, every one agreed that it would be Pandaran and Blood Elves. I wouldnt mind a mangina race for the Horde, but I think Pandarans are just stupid. I dont even know where they fit in WoW lore. I think the only part I never played was the WC3 expansion. But there are not even any Pandarian NPCs as of right now.

I do hope for a new class or two, as I would like to play a new character, but im kind of bored with all my choices now.


Title: Re: WoW expansion sneak peak -- any details?
Post by: Pococurante on October 06, 2005, 02:49:33 PM
As long as I can catass to level 120...


Title: Re: WoW expansion sneak peak -- any details?
Post by: Teleku on October 06, 2005, 03:54:22 PM
A little birdy once told me awhile ago that the expansion will have Bloodelves and Pandarans added, as well as Arthas (and thus Northrend I assume).  Two new islands as well.  I tend to trust the bird, but we will see.


Title: Re: WoW expansion sneak peak -- any details?
Post by: Fabricated on October 06, 2005, 04:03:28 PM
I'm predicting 100% of the new content will be level 60 raids.


Title: Re: WoW expansion sneak peak -- any details?
Post by: Calantus on October 06, 2005, 05:16:48 PM
I suspect the expansion is a little closer to ready than we all thought due mostly to how fast they put 1.8 out and how big it is. Reeks of "we need this shit for the expansion, get it done NOW" to me. Could be wrong of course, it's just a guess after all. :P


Title: Re: WoW expansion sneak peak -- any details?
Post by: Pococurante on October 06, 2005, 07:43:15 PM
You may be right.

Or you may be thinking of the rest of the MOG "industry" which has yet to prove they're worth their stock options.


Title: Re: WoW expansion sneak peak -- any details?
Post by: schild on October 06, 2005, 11:38:47 PM
Teaser images up on battle.net of Warcraft and Starcraft characters. I can only assume it's announcements.

1. Starcraft II - which I'm confident has been in production since [edit: at least] October 2004.
2. WoW Expansion official announcement.
3. Release date for Starcraft: Ghost.

Not sure what else it could be. One of the images might have been from Diablo. Which would add:

4. Diablo 3 in development. Which means nothing since Blizzard North no longer exists.


Title: Re: WoW expansion sneak peak -- any details?
Post by: SurfD on October 07, 2005, 01:40:12 AM
hehe, i checked Battle.net out, bunch of pics with the numbers 10 7 05 on them (looked like an Orc, Nightelf, Zerg, Human?, Lich).

Funny bit is, if you refresh that starting page often enough you get one pic with the numbers  ".999_  = 1" written on it.  Wonder what the hell that is for?


Title: Re: WoW expansion sneak peak -- any details?
Post by: stray on October 07, 2005, 02:12:38 AM
The one with the red eyes looks like a Zergling.

Then there's another with a human wearing sci-fi-ish looking goggles...

So SC will be in the news at least.

[edit] Oops, Surf mentioned the Zerg.

The Lich has icicles hanging off his cheek, and is wearing what looks to be a similar suit of armor that Arthas is wearing in various WC3 pics.


Title: Re: WoW expansion sneak peak -- any details?
Post by: schild on October 07, 2005, 02:16:26 AM
Is my post invisible?


Title: Re: WoW expansion sneak peak -- any details?
Post by: Zetor on October 07, 2005, 02:17:13 AM
The .9999 ~ 1 thing is an old and stupid battle.net forum in-joke. (using the term 'joke' loosely, here :p) No, I don't get it either.


-- Z.


Title: Re: WoW expansion sneak peak -- any details?
Post by: Ironwood on October 07, 2005, 04:52:08 AM
Is my post invisible?
#

Don't worry, Harry, I can see them too.


Title: Re: WoW expansion sneak peak -- any details?
Post by: Tale on October 07, 2005, 06:31:01 AM
Perhaps the expansion will be done for Christmas this year.

And perhaps they are actively developing a second expansion for '06 as well.
That would roughly mimic EverQuest 1, which would be appropriate for WoW. EQ was released in March 1999 and the first expansion Ruins of Kunark arrived in April 2000, with Scars of Velious following in December 2000.


Title: Re: WoW expansion sneak peak -- any details?
Post by: TheWalrus on October 07, 2005, 07:41:37 AM
Sargeras is gonna crash for a month, I just know it.


Title: Re: WoW expansion sneak peak -- any details?
Post by: Merusk on October 07, 2005, 07:51:04 AM
One of the images might have been from Diablo. Which would add:

4. Diablo 3 in development. Which means nothing since Blizzard North no longer exists.

Yeah, there's one pic that shows up pretty rarely that's a closeup of the Diablo box art. All of the pics have some sort of globe thing in the eye. 


Title: Re: WoW expansion sneak peak -- any details?
Post by: Phred on October 07, 2005, 08:09:24 AM
I keep hearing (in game)  people insisting that that hero classes were some idea of an old dev team that is gone and the new team has no idea what to do with them (no design doc?). But I have never heard of a changing of teams. Is this another case of someone thinking Blizzard North was involved and confusing them with the WoW dev team or is there some meat here? Anyone with inside connections know? I do know Tigole was involved from the beginning but don't know about the rest of the current team.


Title: Re: WoW expansion sneak peak -- any details?
Post by: SurfD on October 07, 2005, 08:20:29 AM
Im almost positive that there was a post on the boards about a month ago by one of the developers that stated "Hero Classes are in the works, with absolutely no release timeframe. KTHXBYE"  or something like that.   Basicly just enough information to say, yeah, we are still putzing around with them, but dont expect them any time soon.


Title: Re: WoW expansion sneak peak -- any details?
Post by: stray on October 07, 2005, 09:03:13 AM
(http://www.battle.net/war3/images/orc/units/animations/blademaster.gif)

Blademaster please (and they better be Warriors, not Rogues).


Title: Re: WoW expansion sneak peak -- any details?
Post by: Morfiend on October 07, 2005, 12:48:28 PM
Well. Im going to BlizzCon. One of my friends has an extra ticket, so I get to see the bloodbath live in all its glory. Ill make sure to take a bunch of pics, and a little write up, so maybe I will get a blue name too.


Title: Re: WoW expansion sneak peak -- any details?
Post by: cevik on October 07, 2005, 01:57:44 PM
The .9999 ~ 1 thing is an old and stupid battle.net forum in-joke. (using the term 'joke' loosely, here :p) No, I don't get it either.


-- Z.

I assume that stems from the old .9 followed by an infinite number of nines is equal to 1 usenet troll that WAY predated battle.net..


Title: Re: WoW expansion sneak peak -- any details?
Post by: Morfiend on October 07, 2005, 02:07:12 PM
Sargeras is gonna crash for a month, I just know it.

You play Sargeras? Faction, name?


Title: Re: WoW expansion sneak peak -- any details?
Post by: schild on October 07, 2005, 02:32:31 PM
(http://www.battle.net/war3/images/orc/units/animations/blademaster.gif)

Blademaster please (and they better be Warriors, not Rogues).

Don't be retarded. They go invisible and "backstab." They're the closest thing to rogues that game will ever get.


Title: Re: WoW expansion sneak peak -- any details?
Post by: schild on October 07, 2005, 03:29:22 PM
The battle.net images were in anticipation of a battle.net redesign.

WHOOPTY FUCKING DOO. Goddamn Blizzard.


Title: Re: WoW expansion sneak peak -- any details?
Post by: stray on October 07, 2005, 05:01:37 PM
(http://www.battle.net/war3/images/orc/units/animations/blademaster.gif)

Blademaster please (and they better be Warriors, not Rogues).

Don't be retarded. They go invisible and "backstab." They're the closest thing to rogues that game will ever get.

Yes, but they use 2 handed swords. Either the Rogue would get 2 handed Hero ability, or the Warrior gets an Invis Hero ability. It's not such a "retarded" suggestion.


Title: Re: WoW expansion sneak peak -- any details?
Post by: schild on October 07, 2005, 05:07:41 PM
Warriors don't go invis. It makes sense to just let them do it with a one handed sword. Not that it matters since all that speculation has been proved wrong.  :-P


Title: Re: WoW expansion sneak peak -- any details?
Post by: stray on October 07, 2005, 05:19:25 PM
OK then. Rogues it is. Warriors will be Raiders instead (not a hero class, but hey). Then we'll be able to attack from mounts.

Yeah, that'd be nice  :-D.


Title: Re: WoW expansion sneak peak -- any details?
Post by: TheWalrus on October 07, 2005, 06:33:57 PM

You play Sargeras? Faction, name?

Horde, Mareen 57 mage, Rorden 53 rogue.


Title: Re: WoW expansion sneak peak -- any details?
Post by: Morfiend on October 07, 2005, 08:19:34 PM

You play Sargeras? Faction, name?

Horde, Mareen 57 mage, Rorden 53 rogue.

Look me up if you need people to group with. www.dreadguard.com, you can find me in game as Morv. 60 undead rogue. We do all the high end content except BWL.


Title: Re: WoW expansion sneak peak -- any details?
Post by: Miasma on October 08, 2005, 07:39:26 AM

You play Sargeras? Faction, name?

Horde, Mareen 57 mage, Rorden 53 rogue.
Rorden as in Everquest 1 level 60 barbarian rouge on Morden Rasp in CoV?

I played Detoran lvl 60 halfling druid in CoV.  Wow, what a small virtual world we live in.  I should have known you were here since I only found out about f13 from a link of yours on the guild site.

How have you been?  What's Forgehammer up to?  I guess the guild never did move to EQ2.


Title: Re: WoW expansion sneak peak -- any details?
Post by: Miasma on October 08, 2005, 08:31:06 AM
Yes, but they use 2 handed swords. Either the Rogue would get 2 handed Hero ability, or the Warrior gets an Invis Hero ability. It's not such a "retarded" suggestion.
If it matters the blade master in the collector's edition art book actually has two blades, they aren't swords either but sort of wrap around his forearms.  I don't have a picture.


Title: Re: WoW expansion sneak peak -- any details?
Post by: TheWalrus on October 09, 2005, 12:28:59 AM
  Holy fuck! Det we miss you buddy. We talk about you and Ness all the time man. Lex and Atropa bailed out awhile ago after we got tired of their catass uber must raid 24/7 bullshit attitude. They still play EQ2 and have a guild called Heros Fate. Bullshit I say, bullshit.


Title: Re: WoW expansion sneak peak -- any details?
Post by: stray on October 09, 2005, 12:35:56 AM
we got tired of their catass uber must raid 24/7 bullshit attitude

And back to the original subject, I fear being a 60 in WoW. One of my friends is enlightening me on his experiences, and I can't say that I'm impressed.

[edit] "No grind" my ass.


Title: Re: WoW expansion sneak peak -- any details?
Post by: TheWalrus on October 09, 2005, 12:43:43 AM
 No, that was in reference to EQ2 stuff. I don't think any of our group feels like 60 is uber catass bullshit so far. Some people do that, sure, but theres lots to do aside from camping in a dungeon. We pretty much left the assholes and idjits to EQ2 or Hell as we like to call it.


Title: Re: WoW expansion sneak peak -- any details?
Post by: stray on October 09, 2005, 03:36:13 AM
Most of those "idjits" from EQ are playing WoW, I thought. Not EQ2.

I know one thing at least: Very few are playing because it's "Warcraft".


Title: Re: WoW expansion sneak peak -- any details?
Post by: WindupAtheist on October 10, 2005, 02:18:06 PM
Pandarians?  Giant panda-people???  Robot-ninja-elftastic!


Title: Re: WoW expansion sneak peak -- any details?
Post by: schild on October 10, 2005, 03:45:13 PM
Pandarians?  Giant panda-people???  Robot-ninja-elftastic!

Actually, with the little lore they have, pandas are drunkards. I'm sorry Lord Blackthorne touched you in a bad place, but even I might resub to play a panda. But it will never be put in as a PC race. Too bad.


Title: Re: WoW expansion sneak peak -- any details?
Post by: Pococurante on October 10, 2005, 05:00:29 PM
I doubt Blizz wants the free publicity at the next Las Vegas Furry Rally that badly.


Title: Re: WoW expansion sneak peak -- any details?
Post by: Margalis on October 10, 2005, 10:06:58 PM
I feel sorry for people that believe in stuff like Hero classes.

It's obvious what Hero classes are. Just vaporware promises to keep people's hopes up after they hit 60. If they had any real idea what Hero Classes would be they would have released information on them already.


Title: Re: WoW expansion sneak peak -- any details?
Post by: Paelos on October 10, 2005, 11:00:19 PM
I know what hero classes are. They are what happens when 60 no longer becomes the level cap. They'll just add on new abilities to train in said levels and call them a hero levels.

ToA anyone?


Title: Re: WoW expansion sneak peak -- any details?
Post by: Ironwood on October 11, 2005, 01:34:44 AM
Surely this isn't news to anyone ?

It's probably going to be a cross between that and 'Epic' talents.

Oh God.  I foresee a wide range of choices, only one of which is viable....


Title: Re: WoW expansion sneak peak -- any details?
Post by: stray on October 11, 2005, 03:10:35 AM
I feel sorry for people that believe in stuff like Hero classes.

It's obvious what Hero classes are. Just vaporware promises to keep people's hopes up after they hit 60. If they had any real idea what Hero Classes would be they would have released information on them already.

Umm...I don't really give a shit about the game, so don't think I'm "desperate" for Hero classes or something.

The reason why hero classes are brought up from time to time is because they're in the Strategy games and part of the lore. That's all. It's not like they're some big mystery as to what they could/will be (minus a few details here and there). Blizzard has already translated almost the entire gamut of all that is the "world" of Warcraft, so why not this too? I don't see it as wishful thinking.


Title: Re: WoW expansion sneak peak -- any details?
Post by: schild on October 11, 2005, 03:17:39 AM
The reason why hero classes are brought up from time to time is because they're in the Strategy games. That's all.

When I think of hero classes I think of AD&D or gaming specific things such as Cecil turning into a paladin or the multitude of other example (getting the "powers" in Advent Rising is a more recent one). The "heroes" in Warcraft III were ripped apart and put into WoW as base classes, sure the names are less epic, but most (all?) of their powers already exist in the game as regular skills. Surely creating a hero class system as it's used in MMORPGs and raising the level cap should be considered the most offensive and uncreative thing a developer can do and if that does end up being the case then there's only one response:

Blizzard doesn't deserve your money or anyone elses.


Title: Re: WoW expansion sneak peak -- any details?
Post by: stray on October 11, 2005, 03:26:19 AM
The only thing comes to mind that's "already" a Hero class is the Paladin (probably what they should have done is have the base class as a Knight...Then upgrade to a Pally).

Not even Shamans would be a hero class in Warcraft. That would be a Far Seer.

Human Mage > Archmage

Dwarf Warrior > Mountainking

Tauren Warrior > Chieftan

etc..

Some things I could see being trouble to translate. Like, only Elf Females could be Priestesses of the Moon. But either way, there's still lot of powers/classes that aren't covered by what's already in the game.


Title: Re: WoW expansion sneak peak -- any details?
Post by: schild on October 11, 2005, 04:12:11 AM
Sure, but imagine if they did put in those odd powers - particularly the RTS specific ones - but more than that you run into the problem of simply asking "why?"

I know I'd rather just play Warcraft III. This is also known as the Star Wars Galaxies Jedi Conundrum. If you wanted to be a jedi knight, you would just play Jedi Knight 2 or KoToR. But the developers decided to make Jedi the ultimate class and have every nutjob strive for it instead of trying to be creative. Great, Blizzard wastes time putting in a bunch of hero classes that are just rehashes of a 4 year old strategy game. Ok, I'll just play that kthx.


Title: Re: WoW expansion sneak peak -- any details?
Post by: stray on October 11, 2005, 04:27:18 AM
Y'know...

Actually, I take back that bit about Blizzard translating the "world" of Warcraft fairly well up to this point.

The lore and atmosphere are there for the most part, but what they didn't translate was any of the feel or gameplay from the other games (I don't mean I want a full blown MMORTS. I'm just talking about certain bits and pieces from that genre. Especially pertaining to PvP).

So anyways...Back to the original topic. After thinking about it, I'm just going to say "fuck extra content". WoW needs some more strategy/building elements. Give me Shadowbane 2.0 with Warcraft skins and controllable Peons please.

I know 3 million (or more) people are going to disagree with me, but I'm starting to think that Blizzard dropped the ball here! There shouldn't have been any premade towns (small ones at least) or large zones of Alliance/Horde territory; Goldmines and lumber should have definitely been a BIG factor, etc., etc..

/sigh

Oh well. I'm sure they're happy with it being just another game for generic mmo junkies, but I wonder if they would have succeeded just as well if they REALLY tried to incorporate "Warcraft".

[edit] No need for anyone to tell me that I lack originality. I'm sure this complaint has been brought up before.


Title: Re: WoW expansion sneak peak -- any details?
Post by: schild on October 11, 2005, 04:36:12 AM
[edit] No need for anyone to tell me that I lack originality. I'm sure this complaint has been brought up before.

By me no less, at some point during beta I remember specifically saying that I felt like a peon with nothing to build.


Title: Re: WoW expansion sneak peak -- any details?
Post by: Righ on October 11, 2005, 09:38:50 AM
I feel sorry for people that believe in stuff like Hero classes.

What you have to do is collect legendary tokens that drop from raid bosses. When re-assembled and activated, these tokens will start a quest to retrain your character in an entirely different class. As you gain levels in your new class from killing mobs over level 48, you'll drop levels, talents and skills in your old class. Once you hit level 60 in hte new class, you'll have to repeat the process twice more with more legendary tokens. When you've bene through this hellish grind three times, you'll get your lightsaber.


Title: Re: WoW expansion sneak peak -- any details?
Post by: Merusk on October 11, 2005, 11:41:30 AM
Whelp.. there will be new races. That, or the CGW editor (http://www.1up.com/do/blogEntry?bId=5849261&publicUserId=5380367) is using his blog to help Bliz spread misinformation.   Let the speculation commence.


Title: Re: WoW expansion sneak peak -- any details?
Post by: jpark on October 11, 2005, 11:42:00 AM
Most of those "idjits" from EQ are playing WoW, I thought. Not EQ2.

I know one thing at least: Very few are playing because it's "Warcraft".

Well, according to Schild all 4 million of them are playing because its "Blizzard"   :-D


Title: Re: WoW expansion sneak peak -- any details?
Post by: Soln on October 11, 2005, 12:34:34 PM
(http://www.battle.net/war3/images/orc/units/animations/blademaster.gif)

Blademaster please (and they better be Warriors, not Rogues).

pray not like those of DAoC, which I presume are still broken (or, never fixed?)?


Title: Re: WoW expansion sneak peak -- any details?
Post by: schild on October 11, 2005, 12:40:10 PM
Well, according to Schild all 4 million of them are playing because its "Blizzard"   :-D

There aren't 4 million EQ players - more like 400,000. And the EQ players are specifically are playing WoW because it is Everquest 2. Keke. Seriously though, EQ players? Such a paltry number.


Title: Re: WoW expansion sneak peak -- any details?
Post by: WindupAtheist on October 11, 2005, 02:38:04 PM
I know 3 million (or more) people are going to disagree with me, but I'm starting to think that Blizzard dropped the ball here! There shouldn't have been any premade towns (small ones at least) or large zones of Alliance/Horde territory; Goldmines and lumber should have definitely been a BIG factor, etc., etc..

Blizzard cares not for the wacky "Shadowbane done right" ideas of the MMO kook fringe that frequents boards of this nature.  They're doing EQ 2.0 and dancing naked in piles of money.  This is like suggesting that McDonalds should have been a chain of exclusive high-class eateries, or that Britney Spears should try to sound more like Bjork.


Title: Re: WoW expansion sneak peak -- any details?
Post by: stray on October 11, 2005, 04:37:58 PM
I know 3 million (or more) people are going to disagree with me, but I'm starting to think that Blizzard dropped the ball here! There shouldn't have been any premade towns (small ones at least) or large zones of Alliance/Horde territory; Goldmines and lumber should have definitely been a BIG factor, etc., etc..

Blizzard cares not for the wacky "Shadowbane done right" ideas of the MMO kook fringe that frequents boards of this nature.  They're doing EQ 2.0 and dancing naked in piles of money.  This is like suggesting that McDonalds should have been a chain of exclusive high-class eateries, or that Britney Spears should try to sound more like Bjork.

Perhaps you misunderstood. I'm simply speaking in terms of a war game with strategic and base building elements. Shadowbane 2.0 with Peons is just an easier way to describe it (but at the very least, you'd have to play SB to even understand what I'm even talking about....So why comment?). If they didn't truly "care" (in the sense that you're thinking) THEN THEY WOULDN'T HAVE BEEN MAKING WARCRAFT GAMES FOR A DECADE NOW.

I don't think it's that they don't care. They've done a lot of a work in making a PvP system (one that would make YOU cry at that....Your ideas of what is "fringe" is way off). I just think that they made the mistake of looking at only one side (the mmorpg side) for inspiration, and didn't draw enough ideas from their own games. It could have been both. As it is, it just doesn't "feel" like any Warcraft game before it, except in atmosphere. If I'm a kook for wanting a Warcraft to be a Warcraft game, then so be it.

As for dancing in piles of money: Either way, they would have been successful. Even it was completely broken and had zero content. The question was would they have been just as successful?.


Title: Re: WoW expansion sneak peak -- any details?
Post by: schild on October 11, 2005, 04:52:21 PM
Blizzard could have shat in a box and broken the 1 million MMORPG subscriber cap. As many as they have now? Probably not. But 1 million? Easy. Basically - their brand of shit smells better than others.


Title: Re: WoW expansion sneak peak -- any details?
Post by: Merusk on October 11, 2005, 04:57:30 PM
As for dancing in piles of money: Either way, they would have been successful. Even it was completely broken and had zero content. The question was would they have been just as successful?.

The law of SWG says no.  Sure, inital box sales would have been good, but a crappy game is still a crappy game.


Title: Re: WoW expansion sneak peak -- any details?
Post by: stray on October 11, 2005, 05:32:32 PM
pray not like those of DAoC, which I presume are still broken (or, never fixed?)?

Nothing like that. In WoW's terms, the best I could imagine them would basically be a Warrior with Mage Blink (not even stealth in the sneaky backstab sense that Rogues play out as).


Title: Re: WoW expansion sneak peak -- any details?
Post by: Cheddar on October 11, 2005, 07:17:02 PM
As for dancing in piles of money: Either way, they would have been successful. Even it was completely broken and had zero content. The question was would they have been just as successful?.

The law of SWG says no.  Sure, inital box sales would have been good, but a crappy game is still a crappy game.

Poor comparison.  Star Wars is known for focusing on movies and Burger King.  Blizzard is known for good games.  Its a sociological cross section thingamajiggy.


Title: Re: WoW expansion sneak peak -- any details?
Post by: WindupAtheist on October 11, 2005, 11:18:55 PM
Perhaps you misunderstood. I'm simply speaking in terms of a war game with strategic and base building elements.

And I'm speaking in terms of reality.  Blizzard has clearly set out to make a bigger and better Everquest, and that's exactly what they have done.  They won.  They got their moneyhats, and made SOE their bitch.  They're not about to risk poisoning their cash cow by trying to turn it into an experimental MMORTS.  That sort of ploy is left to the would-be challengers, who will need to do SOMETHING different if they expect to even be noticed.

Quote
Shadowbane 2.0 with Peons is just an easier way to describe it (but at the very least, you'd have to play SB to even understand what I'm even talking about....So why comment?). If they didn't truly "care" (in the sense that you're thinking) THEN THEY WOULDN'T HAVE BEEN MAKING WARCRAFT GAMES FOR A DECADE NOW.

They make Warcraft games for the same reason they make Diablo games, which is money.  Not because they have some religious devotion to peons and base-building.

Quote
I don't think it's that they don't care. They've done a lot of a work in making a PvP system (one that would make YOU cry at that....Your ideas of what is "fringe" is way off). I just think that they made the mistake of looking at only one side (the mmorpg side) for inspiration, and didn't draw enough ideas from their own games. It could have been both. As it is, it just doesn't "feel" like any Warcraft game before it, except in atmosphere. If I'm a kook for wanting a Warcraft to be a Warcraft game, then so be it.

Same intellectual property, different genres.  This is like playing Jedi Academy and bitching that it's not enough like Tie Fighter.

Quote
As for dancing in piles of money: Either way, they would have been successful. Even it was completely broken and had zero content. The question was would they have been just as successful?.

Taking the biggest, blandest, most blatant example of "Clone what's already out there but tweak the shitty parts!" and ragging on it for not being bold and experimental is, I suppose, valid.  It's also rather silly.


Title: Re: WoW expansion sneak peak -- any details?
Post by: stray on October 12, 2005, 03:25:48 AM
They're not about to risk poisoning their cash cow by trying to turn it into an experimental MMORTS.

Again, I didn't say MMORTS. Just rts elements. Some semblance of the Warcraft legacy. Not a full blown strategy game...Just one where some of the actions your character does are akin to the micro actions that take place in the previous games. Hell, just having something like this in the Battlegrounds, if not the rest of the game, would be a good start.

None of this gets in the way of it being an EQ clone. If that's what people want. It's the reason why I even mentioned Shadowbane -- because that too was an EQ clone basically (albeit stripped and with a different focus). And though the implementation was rudimentary, they still tried to incorporate similar things to what I'm talking about.

If it's bothers you that I even mention it, then I'll drop SB and mention Savage. Not exactly what I'm talking about, but that at least should give an idea of what I mean when I say "incorporated elements from the RTS genre"....Except that game in particular was a hybrid of shooter/rts. Not rpg/rts.


Title: Re: WoW expansion sneak peak -- any details?
Post by: Typhon on October 12, 2005, 03:53:25 AM
Hell, just having something like this in the Battlegrounds, if not the rest of the game, would be a good start.

I originally thought this was what they had planned for the battlegrounds, and I was psyched.  I assumed that the player's would be the miltary units, and that they'd have serfs gathering resources, and a NPC commander giving directives to the PCs via waypoints, with extra honor being awarded for successfully completing a directive... rather then drop 40 people onto a map without a battle plan or a clue as to what was needed most and where.  Possibly give players of a certain honor rank access to some of the commander tools (asigning directive via waypoints, etc.).

I guess I'm a moron like that.


Title: Re: WoW expansion sneak peak -- any details?
Post by: stray on October 12, 2005, 04:24:22 AM
Yeah, Savage pretty much played out like that. Even down to the handing out of rewards and rank. It's a great idea, and what would seem like a natural fit to a Warcraft RPG, so...Moron you are not. The Commander had direct control of resource management and serfs, like you say, but without direct control of PC combat units (he/she could issue objectives/waypoints, point out targets, etc..).

A lot more teamwork is required than the average combat game (which may be why it didn't catch on), but it's also that much more rich. Another cool thing about the Commander's point of view was that everything looked and played out like an RTS...Zoomed out view, resource/building management options, etc..

[edit] And speaking of teamwork, I'd have to say that WoW PvP doesn't even encourage winning a battle, let alone being organized. It's all about personal honor farming and loot acquisition..

It's just, I don't know...Repulsive (overly dramatic word?). It's fucking shite. That just encourages people to be even more disorganized and caught up in their little selfish game.


Title: Re: WoW expansion sneak peak -- any details?
Post by: Dren on October 12, 2005, 05:44:24 AM
You know I found out that real life "battlegrounds" work this way too?! (People just going for personal glory, not team wins.)

I went paintballing this weekend.  The games were always the typical capture the flag type.  Guess what everyone did rather than capture the flag?  Here is the scenario that turned out to be the most rewarding, and fun.

1. Run forward until you start getting shot at.
2. Immediately get behind a bunker.
3. Try to pinpoint where the fire is coming from and pick off your enemy as they pop their heads and/or bodies out or run to other cover.
4.  Meanwhile make sure you aren't getting flanked (forgot this one and got one in the back once..man that stung.)

Perhaps towards the end of the 10 minute games if one side had "killed" enough of the enemy they would run for the flag, but usually the time would just run out.  There was no incentive to win, but it was a lot of fun to say, "I killed 5 guys that time before I was taken out."

I think it would have been more succesful if there had been an incentive.  I suggested giving all the people that were alive on the winning team $1-2 off there next bag of paintballs or something.  Those guys were hardcore enough to really think that was worth fighting for and would go crazy getting it.  Then the fights would have been quite interesting.

WoW should do the same.  Make the rewards of actually winning the battles mean WAY more than the thrill of the kill and the returns for body counts.


Title: Re: WoW expansion sneak peak -- any details?
Post by: Typhon on October 13, 2005, 03:55:05 AM
Yeah, Savage pretty much played out like that.

I wanted to get that, but was hardcore into another game at the time and never got around to it.  I'm kicking myself now, it sounds fun.

[edit] And speaking of teamwork, I'd have to say that WoW PvP doesn't even encourage winning a battle, let alone being organized. It's all about personal honor farming and loot acquisition..

It's just, I don't know...Repulsive (overly dramatic word?). It's fucking shite. That just encourages people to be even more disorganized and caught up in their little selfish game.

Defintiely agree on WoW battle not encouraging winning.  That killed the game for me after my druid hit 60.  But really I should probably say, the easy leveling, decent attempt at immersion and large-ish world kept me longer then I otherwise would have stayed.


Title: Re: WoW expansion sneak peak -- any details?
Post by: Fabricated on October 13, 2005, 05:03:06 AM
WoW should do the same.  Make the rewards of actually winning the battles mean WAY more than the thrill of the kill and the returns for body counts.
I dunno what you could give outside of gear or faction with a new group that you can only get faction with by winning...and all that means is more gear.


Title: Re: WoW expansion sneak peak -- any details?
Post by: stray on October 13, 2005, 06:10:34 AM
I dunno what you could give outside of gear or faction with a new group that you can only get faction with by winning...and all that means is more gear.

As it stands now, you're probably right.

If there was some kind of meaningful Conquest or Keep taking though, it'd change everything.


Title: Re: WoW expansion sneak peak -- any details?
Post by: Merusk on October 13, 2005, 06:43:47 AM
Explain "meaningful" please.   Meaningless bonuses like DAOC?  Anything truly "Meaningful" would just mean one of two things.  1) Even fewer players on the Horde side of things, as they're outnumbered so much on non PvP realms (which are the only realms that seem to approach a 1:1 balance)  they'd have little chance of winning due to pop imbalance.  2) Using instances to 'even things out' means the larger portion of your playerbase (5x the pop. on some servers) would complain very loudly when their gameplay was negativly impacted by the Horde.


Title: Re: WoW expansion sneak peak -- any details?
Post by: stray on October 13, 2005, 06:49:05 AM
Actually...

"Meaningful" was a bit redundant.

Conquest. Period.


Title: Re: WoW expansion sneak peak -- any details?
Post by: Jeff Kelly on October 13, 2005, 07:18:37 AM
The upcoming expansion might actually feature new races.

I just found this post (http://forums.worldofwarcraft.com/thread.aspx?fn=wow-general&t=5276362&s=blizzard&tmp=1#blizzard) from the US community manager Caydiem. Maybe she was just yanking the chains of the blizzard fanbois however.


Title: Re: WoW expansion sneak peak -- any details?
Post by: Merusk on October 13, 2005, 07:31:15 AM
The upcoming expansion might actually feature new races.

I just found this post (http://forums.worldofwarcraft.com/thread.aspx?fn=wow-general&t=5276362&s=blizzard&tmp=1#blizzard) from the US community manager Caydiem. Maybe she was just yanking the chains of the blizzard fanbois however.

I knew nobody read my posts.


Whelp.. there will be new races. That, or the CGW editor (http://www.1up.com/do/blogEntry?bId=5849261&publicUserId=5380367) is using his blog to help Bliz spread misinformation. Let the speculation commence.


Title: Re: WoW expansion sneak peak -- any details?
Post by: OcellotJenkins on October 13, 2005, 07:43:05 AM
The upcoming expansion might actually feature new races.

I just found this post (http://forums.worldofwarcraft.com/thread.aspx?fn=wow-general&t=5276362&s=blizzard&tmp=1#blizzard) from the US community manager Caydiem. Maybe she was just yanking the chains of the blizzard fanbois however.

I knew nobody read my posts.


Whelp.. there will be new races. That, or the CGW editor (http://www.1up.com/do/blogEntry?bId=5849261&publicUserId=5380367) is using his blog to help Bliz spread misinformation. Let the speculation commence.

I read your posts and I found that link very interesting.  His blog has since been deleted but here is the text in case anyone missed it:

Quote
The WoW Expansion!

Yay! I can almost start talking about it. Yeah, sorry, that was a bit of a tease, wasn't it? Well, the issue is due out in about two weeks. Blizzard would probably rip me a new one, and, even worse, disable my WoW account, if I started leaking information here. The only other person who knows anything is my daughter, who also plays WoW and can't keep a secret. So, if you can figure out which of the millions of players she is online and hit her up, I'm sure she's spill. happy

I got to see pretty much everything---except for whatever the new race for the Alliance will be. That one they're either keeping a secret or, more quite possibly, haven't figured out themselves yet. But everything else I know. And while, like I said, I can't spill details yet, I can tell you it is *huge*--tons of new content for all levels. It definitely got me motivated to get Eggbert, my gnome warlock, up to 60 ASAP. So I have many nights of serious "work" ahead of me. Yay!

So, as soon as Blizzard gives me the okay, I will replace my desktop picture with our December cover, which pictures an awesome painting from one of the Blizzard artist's of the new Horde race. I hate being a tease (well, okay, it's a little fun), but I just can't tell ya yet. But soon!

Posted at Sun, 09 Oct 2005 22:04:16 EDT

My question is, why would the expansion be featured on the December cover if it's going to be released in Q3 2006 or later?  Seems to hint at a much earlier than expected release to me.


Title: Re: WoW expansion sneak peak -- any details?
Post by: stray on October 13, 2005, 08:44:43 AM
I can't think of anything that'd be an Alliance race except Cenarion....But that would just mean Druid only.

And definitely not Dragons.

Those would be the only things close to a sentient Alliance ally from the other games.

Maybe they'll make a new race from the same lands that the Blood Elves fled to (one that decides to ask for Alliance aid to help fight them off etc., etc..).


Title: Re: WoW expansion sneak peak -- any details?
Post by: Jeff Kelly on October 13, 2005, 09:46:30 AM
I knew nobody read my posts.

Sorry  :-( I missed that


Title: Re: WoW expansion sneak peak -- any details?
Post by: OcellotJenkins on October 18, 2005, 05:54:05 AM
Umm...guys?  I'm getting a sinking feeling inside that the WoW expansion is going to be an invasion of elves.  :(

Taken from:  http://www.wowguru.com/

(http://www.wowguru.com/gallery/imageview.php?screenshotID=577&typeID=3)

(http://www.wowguru.com/gallery/imageview.php?screenshotID=578&typeID=3)



Title: Re: WoW expansion sneak peak -- any details?
Post by: Ironwood on October 18, 2005, 06:12:59 AM
Oh Gods.  Blood Elves.

Which means we probably get the naga or something equally shit.

 :roll:


Title: Re: WoW expansion sneak peak -- any details?
Post by: Dren on October 18, 2005, 06:18:17 AM
Oh Gods.  Blood Elves.

Which means we probably get the naga or something equally shit.

 :roll:

No, I thought blood elves were for the horde.  Alliance doesn't need more elves.  Horde needs mangina to even the numbers in BG's.

Yes you do.  You just don't know it.  :-D


Title: Re: WoW expansion sneak peak -- any details?
Post by: Merusk on October 18, 2005, 06:20:13 AM
Jiffy over at Corpnews posted (http://www.corpnews.com/forums/viewtopic.php?t=2634) that the name of the expansion is rumored to be "The Burning Crusade" as gleaned from some Italian Mag's cover.   Hrose also had a shot on his site.  (http://www.cesspit.net/drupal/node/950).  

Blood elves have been rumored and asked for and mentioned in all discussions about Horde races since Beta. It's widely agreed that Elves would also help the pop imbalance Horde has on PvE servers, so seeing them all over the leaked shots isn't much of a surprise, at least to me.

The real question is what will the Aliance race be?  Will it be Pandarans as so many have postulated over the last year?  That doesn't make much sense to me, since the lone Pandaran was helping Rexxar in TFT.  They seem to fit-in more with the Horde than the Alliance, what with Humans largely being arrogant xenophobic asses.  Then again, I can't think of any other race that would work.  I've seen a few suggestions of Centaur and/ or Dryads, but that doesn't work because it's a whole new set of armor textures and vastly different animations.  Maybe the last remnants of the High Elves who split-off.  That's just what the Alliance needs, 2 elf races.  Heh.

-Edit: Come to think of it, look closer at that elf.  It's not a blood elf.  Sure there's red all over the place, but she doesn't have the red eyes.  Hers are glowing like the "normal" elves. I need to start up TfT when I get home and check if that symbol on the house is the Blood Elf sigil or not.


Title: Re: WoW expansion sneak peak -- any details?
Post by: Ironwood on October 18, 2005, 06:24:26 AM
You're correct :

(http://www.wowguru.com/gallery/imageview.php?screenshotID=576)


Title: Re: WoW expansion sneak peak -- any details?
Post by: OcellotJenkins on October 18, 2005, 06:27:12 AM
If the new races turn out to be Blood Elves for Horde and High Elves for Alliance, I'm going to need to get a copy of that head exploding gif from someone.


Title: Re: WoW expansion sneak peak -- any details?
Post by: Ironwood on October 18, 2005, 06:28:26 AM
It's more likely to be Pandaren.

For the inner Bruce.


Title: Re: WoW expansion sneak peak -- any details?
Post by: Merusk on October 18, 2005, 06:32:03 AM
Might want to save those pics somewhere.  I imagine WoWGuru will be getting a C&D pretty soon.  


Title: Re: WoW expansion sneak peak -- any details?
Post by: Dren on October 18, 2005, 06:33:24 AM
I can't wait to make a panda character and then walk around IF purring.


Title: Re: WoW expansion sneak peak -- any details?
Post by: OcellotJenkins on October 18, 2005, 06:51:26 AM
I smell a fake, but can any of you photoshop geeks confirm?

http://img20.imageshack.us/my.php?image=2037127257gq.jpg



Title: Re: WoW expansion sneak peak -- any details?
Post by: Miasma on October 18, 2005, 07:47:10 AM
That's a very pretty area for such an evil race to start in.  I forget the lore, where are the blood elves supposed to be?

With the type of people who would want to play blonde elves I can feel the IQ of the horde dropping already.  I can see it now:
[1. Ogrimar General] [Thalion]: LFM for UBRS - no elves please.


Title: Re: WoW expansion sneak peak -- any details?
Post by: schild on October 18, 2005, 08:03:30 AM
If Pandaren is a race and I can play a brewmaster, I'd resub for at least one month.


Title: Re: WoW expansion sneak peak -- any details?
Post by: stray on October 18, 2005, 08:07:10 AM
That's a very pretty area for such an evil race to start in.  I forget the lore, where are the blood elves supposed to be?

With the type of people who would want to play blonde elves I can feel the IQ of the horde dropping already.  I can see it now:
[1. Ogrimar General] [Thalion]: LFM for UBRS - no elves please.

They started off in the Lordaeron/Quel'Thalas area (and Kalimdor before that), but by the end of the WC games, Illidan had them migrate to the Outland.

They were never "Horde" really though. Kind of an offshoot of the Alliance, but with questionable methods (sorcery mainly), in war mainly against the Lich King and Arthas. Much like the Forsaken.


Title: Re: WoW expansion sneak peak -- any details?
Post by: Ironwood on October 18, 2005, 08:07:36 AM
I smell a fake, but can any of you photoshop geeks confirm?

http://img20.imageshack.us/my.php?image=2037127257gq.jpg



That's a fake.  It's the exact same picture from WC3 - dead giveaway.


Title: Re: WoW expansion sneak peak -- any details?
Post by: Merusk on October 18, 2005, 08:27:11 AM
That's a very pretty area for such an evil race to start in.  I forget the lore, where are the blood elves supposed to be?

With the type of people who would want to play blonde elves I can feel the IQ of the horde dropping already.  I can see it now:
[1. Ogrimar General] [Thalion]: LFM for UBRS - no elves please.

They're not evil so much as they are driven mad with power.  And, like Stray posted, they're in the Outland - through the Dark Portal - at the end of The Frozen Throne.  The WOW PnP game apparently details more, but I've never picked-up a copy to read-through.

WoW Fanboi shows off lore knowledge (http://forums.worldofwarcraft.com/thread.aspx?fn=wow-general&t=5352377&p=1&tmp=1#post5352377)


Title: Re: WoW expansion sneak peak -- any details?
Post by: stray on October 18, 2005, 08:34:14 AM
On a side note,

No race is "evil", save the Burning Legion races.


Miasma, do you play Alliance?  :-D


Title: Re: WoW expansion sneak peak -- any details?
Post by: Nevermore on October 18, 2005, 09:12:23 AM
Well, it's hard to not consider the Forsaken evil when they're actively trying to eradicate all life on Azeroth.  (at least that's the impression I got from a lot of the Forsaken quests)


Title: Re: WoW expansion sneak peak -- any details?
Post by: stray on October 18, 2005, 09:28:39 AM
The "Scourge" would be the evil ones. The Forsaken, for all intents and purposes, just want to be left the hell alone. Some of their methods are bad, but it's all meant to keep enemies (like the Scarlet Crusade) out of their mists. Their real animosity (and experimentation) is against the Scourge, just like the Alliance. The only reason why they're not friendly with Alliance either is because the Alliance isn't friendly to them. They're seen as monsters, no better than the Scourge.

As for them being on the Horde side, they only did that because they couldn't afford fighting everyone.


Title: Re: WoW expansion sneak peak -- any details?
Post by: OcellotJenkins on October 18, 2005, 09:45:33 AM
(http://www.cesspit.net/drupal/storeroom/wow-repository/bloodelvestown.jpg)


Title: Re: WoW expansion sneak peak -- any details?
Post by: stray on October 18, 2005, 09:49:29 AM
Right there behind the trees is where the Commander rune drops.


Title: Re: WoW expansion sneak peak -- any details?
Post by: Nevermore on October 18, 2005, 09:50:24 AM
Well, it's been about six months since I cancelled my WoW account so I can't check, but I could have sworn that a lot of the lowbie Forsaken quests you get made it pretty clear that they had a vendetta against the living as well as the Scourge.  The alliance with the Horde is definitely one of convenience for the Forsaken (the quests point that out repeatedly).  I'm not sure why the Horde accepts them, though.  Doesn't seem like the Horde really needs them much.


Title: Re: WoW expansion sneak peak -- any details?
Post by: stray on October 18, 2005, 09:55:56 AM
I'm not sure why the Horde accepts them, though.  Doesn't seem like the Horde really needs them much.

Yeah, this is the part that irritates me. I mean, I actually like some of the lore of Warcraft, but Horde-side Forsaken is one of the bits that's more dictated by "We need a playable 'evil' looking race!" (i.e. marketing decision) than it is by anything that would really make sense in the WC storyline up until this point.

Eh, but who am I to argue with Chris Metzen?


Title: Re: WoW expansion sneak peak -- any details?
Post by: Miasma on October 18, 2005, 10:26:08 AM
On a side note,

No race is "evil", save the Burning Legion races.


Miasma, do you play Alliance?  :-D
No, I play undead mostly and as Nevermore says it is pretty clear the undead are supposed to be evil.  At level six you are killing a captive dwarf by infecting him with a new scourge.  There is a group of NPC's in the undercity casually chatting about brutally torturing a captured, blindfolded human woman into submission.  And most of the quests lean towards evil.  I just assumed blood elves were supposed to be even worse.

I thought the horde accepts them because they have no choice, they need allies that badly.

But lore is living and evolving.  They can change it as they see fit, just wrap a little story around it.  There is nothing stoping them from inventing a whole new race either, I really doubt we will get playable pandas.


Title: Re: WoW expansion sneak peak -- any details?
Post by: stray on October 18, 2005, 10:34:25 AM
I thought those prisoners were Scarlet Crusade though.

Either way, killing humans and dwarves, or even torturing them, doesn't necessarily make them evil. Just enemies.

Sargeras or Arthas: Those would be the real evil bastards.

Back to Elves:

The Blood Elves are just Elves who long ago rejected Malfurion's leadership and philosophy of Druidism. He changed the entire society of Elves against magic/sorcery (and for good reason). The High Elves/Blood Elves were the part of the population that still embraced Magic, and decided to go their own way -- Across the sea, and into the Eastern Continent.


Title: Re: WoW expansion sneak peak -- any details?
Post by: Shockeye on October 18, 2005, 11:31:22 AM
Right there behind the trees is where the Commander rune drops.

That's exactly what I was thinking.

Funny +5.


Title: Re: WoW expansion sneak peak -- any details?
Post by: Trippy on October 18, 2005, 01:14:38 PM
If Pandaren is a race and I can play a brewmaster, I'd resub for at least one month.
I would as well.

(Baby) Panda!

(http://us.news3.yimg.com/us.i2.yimg.com/p/ap/20051017/capt.dccd10110171446.panda_name_dccd101.jpg)


Title: Re: WoW expansion sneak peak -- any details?
Post by: MrHat on October 18, 2005, 01:22:56 PM
Right there behind the trees is where the Commander rune drops.

That's exactly what I was thinking.

Funny +5.

+10, looks shockingly similiar.


Title: Re: WoW expansion sneak peak -- any details?
Post by: Liquidator on October 18, 2005, 01:45:45 PM
Found this linked over on the FoH boards.  Damn good photoshop if it's fake. (http://putfile.com/pic.php?pic=10/29003263277.jpg&s=x2)


Title: Re: WoW expansion sneak peak -- any details?
Post by: stray on October 18, 2005, 01:57:36 PM
I think it's real...

If only for the Racial Bonus Description part "May consume demonic corpes to gain attack...."

Not that that little fact couldn't be Photoshopped, but I just kind of think that anyone who is silly enough to Photoshop things would have never really touched upon it in the same way.

As for the ability, that's pretty cool -- So long as there are plenty of demons to go around (and I'm sure there will be more in the expansion). Illidan (and in turn, the High Elves) were like Felbeasts, except against demons.


Title: Re: WoW expansion sneak peak -- any details?
Post by: Train Wreck on October 18, 2005, 02:18:28 PM
Back to Elves:

The Blood Elves are just Elves who long ago rejected Malfurion's leadership and philosophy of Druidism. He changed the entire society of Elves against magic/sorcery (and for good reason). The High Elves/Blood Elves were the part of the population that still embraced Magic, and decided to go their own way -- Across the sea, and into the Eastern Continent.

Unless I misunderstood, the Blood Elves are the remnants of the High Elves that were slaughtered by Arthas in WC3, angry and bitter.  I don't know that they could be classified as evil, though, they may have started on that path by embracing demon power, which is also what happened to the Naga.  In any sane world, demon power=evil, but Bliz likes to blur the lines.

The Forsaken are enemies of the Scourge but are lacking of any kind of allies, hence their name -- at least, that was the situation in WC3: FT.  Maybe they will add some backstory to explain the transition from being alienated outcasts to part of the Horde.  Maybe they already have?  My knowledge is limited to the games.


Title: Re: WoW expansion sneak peak -- any details?
Post by: Ironwood on October 18, 2005, 02:23:11 PM
Notice how the fake I denounced earlier had a different Panda picture ?  The recent one looks more authentic.

Good God, Not Pandas.

Please God, Not Pandas....


Title: Re: WoW expansion sneak peak -- any details?
Post by: Merusk on October 18, 2005, 02:24:56 PM
You are correct, Train Wreck.  Blood Elves came after High Elves, and only after Quel'thalas was overrun and they needed a new source of power to sustain them. There's still High elves out there, unaffiliated with anyone right now.

That's a nifty pic.. but I just can't see Blood Elves as hunters, or rogues for that matter.  I can see warriors, but only because there's no spellstoppers or whatever that WC3 unit was. Not enough magic in either profession to fit the Magic-addict lore.. but hey lore always bends...


Title: Re: WoW expansion sneak peak -- any details?
Post by: Ironwood on October 18, 2005, 02:32:41 PM
Spellbreakers.


Title: Re: WoW expansion sneak peak -- any details?
Post by: stray on October 18, 2005, 02:36:07 PM
Back to Elves:

The Blood Elves are just Elves who long ago rejected Malfurion's leadership and philosophy of Druidism. He changed the entire society of Elves against magic/sorcery (and for good reason). The High Elves/Blood Elves were the part of the population that still embraced Magic, and decided to go their own way -- Across the sea, and into the Eastern Continent.

Unless I misunderstood, the Blood Elves are the remnants of the High Elves that were slaughtered by Arthas in WC3, angry and bitter.

Yes, they're just called Blood Elves now in honor of their "fallen brothers"...Or something like that. Still basically "High Elves" though.

[edit] Yes, Merusk is correct. Much has to do with "sources" of power etc...

Quote
I don't know that they could be classified as evil, though, they may have started on that path by embracing demon power, which is also what happened to the Naga.  In any sane world, demon power=evil, but Bliz likes to blur the lines.

They didn't embrace the path of demonic power so much as the path of sorcery (something that Elves had been doing for thousands of years already). But as far as Druids were concerned, sorcery and magic IS demonic power, if, for the simple fact that it attracts demon power (Funny that the Night Elves are now Allied with the former "students" of the High Elves though --- Human mages, who were also later responsilble for attracting the Legion).

Magic, and the Well of Eternity, are the two things the Night Elves/Druids deem responsible for the Burning Legion. It's the thing that attracted the Legion to their world in the first place. Illidan and some of the Highborne were seperate from the Naga, in that, they didn't outright embrace demonic magic per se (Demonic magic is the stuff you see Warlocks do), but still believed that the power of the Well and sorcery were perfectly acceptable tools to defeat the demons. The rest of the Night Elves disagreed, and eventually both went their seperate ways.

Whew....

That's still not the whole thing...It's all pretty convoluted. And geeky.


Title: Re: WoW expansion sneak peak -- any details?
Post by: Rasix on October 18, 2005, 03:15:41 PM
Elves and Pandas. :cthulu: Yep, never playing again.

Never doesn't actually mean never in the context of a MMORPG.  Commandment #45 in the MMORPG bible.


Title: Re: WoW expansion sneak peak -- any details?
Post by: stray on October 18, 2005, 03:34:22 PM
Never doesn't actually mean never in the context of a MMORPG.  Commandment #45 in the MMORPG bible.

 :cry:


Title: Re: WoW expansion sneak peak -- any details?
Post by: Miasma on October 18, 2005, 03:47:36 PM
Found this linked over on the FoH boards.  Damn good photoshop if it's fake. (http://putfile.com/pic.php?pic=10/29003263277.jpg&s=x2)
That looks quite real.  The only thing I find odd is that they have all three melee classes available, seems to go against all this "completely focused on arcane magic" lore I'm hearing.  And if they have access to that picture why not post the panda character creation?

I refuse to believe there will be pandas.  Blizzard likes to play tricks, maybe they're just screwing with us.


Title: Re: WoW expansion sneak peak -- any details?
Post by: Rasix on October 18, 2005, 04:23:44 PM
Never doesn't actually mean never in the context of a MMORPG.  Commandment #45 in the MMORPG bible.

 :cry:

I just remember all of the times I've put down in writing that I'll never play EQ, DAoC and UO again.  And I've resubbed to each, multiple times (3, 2, and umm.. I think 5-7 resubs respectively).  I'm weeeeeak.


Title: Re: WoW expansion sneak peak -- any details?
Post by: stray on October 18, 2005, 05:21:14 PM
Found this linked over on the FoH boards.  Damn good photoshop if it's fake. (http://putfile.com/pic.php?pic=10/29003263277.jpg&s=x2)
That looks quite real.  The only thing I find odd is that they have all three melee classes available, seems to go against all this "completely focused on arcane magic" lore I'm hearing.

Yeah, that's messed up. Maybe it is a fake.

Even so though, Warriors are playable among all races (right?), so that's a given. Horde definitely needs another Priest race as well (they have 2, while Alliance has 3). Warlock/Mage is a given in the sense that we were talking about with lore.

Shamans and Druids are out.

That leaves Hunter and Rogue....

So lets see here:

You can look up the data on Warcraft Realms (probably not entirely accurate, but it's the best available info, I presume) and find that across almost all of the PvE and RP servers that Alliance outnumbers Horde 70 percent to 30.

Absolutely ridiculous.

As for PvP servers, there's a few that show up as 50/50, but many of those are 60/40. Still not good.

The point: Blizzard recognizes it and is going to kill a few birds with one stone by introducing the Blood Elves.

Not only are they doing it for content or lore's sake, they're doing it to balance the populations. If that means Blood Elves have a bunch of class options, then so be it.

That plan wouldn't work without (Elf) Rogues and Hunters though. Sad but true.

On a sidenote: Another problem is how few people play Priests, Warlocks and Mages. This will help solve that problem too (at least a little).


Title: Re: WoW expansion sneak peak -- any details?
Post by: SurfD on October 18, 2005, 06:26:12 PM
A brief history of the Elves, from what i can gather from various lore sources:

Once, everything was a single continent.  The primary powers were two Troll empires, and the Aqir (precursors to the Silithid and Nerubians).  One tribe of Trolls discovers the Well of Eternety, a vast well of sorcerous/magical power, and are subsequently altered by its power into Elves (note, it can be assumed that ALL elves sufer from an addiction to magical energies, due to the nature of how they were created).

The new race of elves, while exploring their surroundings and studying the new magic of the Well befriend Cenarius.

A schism occurs within the ranks of the elves: 
Under Cenarius and Malfurion, some elves embrace nature and druidism as their focus (this group will come to be known as Night Elves)
Another group, mostly the elvish Aristocracy/Nobility, under the leadership of Queen Ashzara, dig deeper and deeper into the power of the Well, turning more and more to magic and sorcery as their focus. (Known as the Highborn)

The immense power of the well eventually attracts the attention of Sargeras, Lord of the Legion, who manipulates Ashzara (who while not evil, is not entirely stable either, and has been digging into sorcerous territroy she probably shouldnt) into attempting to bring him and the Legion onto Azeroth.  The first great demon war rages, The Well of Eternety explodes forming the Maelstrom, the great single continent devides into the 3 we have today.

The surviving Night Elves remain Night Elves.
Ashzara and those Highborne closest to her/the well are dragged to the botom of the sea and eventually mutate into the current Naga race.
The remaining landbound Highborne eventually settle in Quel'thelas, using the Sunwell as a source of magic to sate their addiction and provide their imortality, as the new race of High-Elves.

Warcraft 3 happens Quel'thelas is destroyed, a large portion of the High-Elves are mistreated by a racial xenophobe named Garathos, and in an effort to save the people he commands from an ever growing Magic Addiction Withdrawl reaction, an Elven Prince makes a pact with illadin to use demon magic to feed their addiction.  Thus are born the Blood-Elves.

Many HighElves still remain in other parts of the Eastern Kingdoms however, and are unafiliated with the Blood-Elves.


Title: Re: WoW expansion sneak peak -- any details?
Post by: f13kai on October 18, 2005, 08:31:27 PM
Found this linked over on the FoH boards.  Damn good photoshop if it's fake. (http://putfile.com/pic.php?pic=10/29003263277.jpg&s=x2)


Yes.  Damn good.  And also fake.   I spend a considerable amount of time de-bunking internet photo fakes and hoaxes.  The jpeg compression degredation that tends to be slightly exagerated around touched up areas appears around the "new" text.   Unfortunately, it also appears around the "old" text of the Warlock section, etc.   But, again, this is a very good touchup.  But being a game graphic and not based on a RL photo, it is easier for the touch up to hide in the art.   But, I digress.....

I believe this is fake for one reason, and one reason only.   The background.  We already know from blizzard statements, even if they were just from Jeff Green's pulled blog, that the new race will have....wait for it......a new starting area.  If that is the case, why is this Blood Elf standing on the same battlefield background as the Orc/Troll starting area?  Because it is more genaric than the Taruen /Forsaken ones, so they chose that for thier trickery. 

I have been know to be wrong.   And it still could be Blood Elves.  In spite of all the lore-dites bitching about how poorly they "fit" into the universe (whatever) this would be a cool horde addition.  And if it IS a fake, the perpatrator is to be complimented on his Blood Elf rendering.   The quality of the gold hair transformation alone, is worth note.

Just my 2˘ worth.

Kai

Oh, and on third thought, since it is an advanced preview and not final product, the background could have absolutely NO bearing on their actually ingame starting area.  Which means I just babbled for 2 mins for no reason.  :)  Clear as mud?

EDIT:  Also what is the deal with his weapon.  There isn't one in his hands.  All starting races have the default noob weapon even before creation. This guy does not have one.   FAKE.  :)


Title: Re: WoW expansion sneak peak -- any details?
Post by: stray on October 18, 2005, 08:55:31 PM
No one bitched about them fitting in the lore. We were just talking about their lore....Period. Or are you talking about another website?


Title: Re: WoW expansion sneak peak -- any details?
Post by: f13kai on October 18, 2005, 09:00:06 PM
No one bitched about them fitting in the lore. We were just talking about their lore....Period. Or are you talking about another website?


Oh no no!   I was not in anyway refering to this forum.   But if you do any other forum reading on this subject, there are a lot of dissenting opinions about how poorly the Blood Elves would "fit" on the horde side. 

Thanks for clearing that up.

Kai


Title: Re: WoW expansion sneak peak -- any details?
Post by: f13kai on October 18, 2005, 09:08:22 PM
Ok, and then I found this:

http://www.fraggerock.com/

Unfortunately,  crappy .jpegs make is very hard at times to find the touch up.  And these ones are bad.  But, the lossy compression looks normal around areas of high contrast.  These are very convincing.

Kai


Title: Re: WoW expansion sneak peak -- any details?
Post by: Shockeye on October 18, 2005, 09:33:55 PM
The blood elf text has a misspelling in it. They have an "it's" where it should be "its".


Title: Re: WoW expansion sneak peak -- any details?
Post by: Ironwood on October 19, 2005, 12:59:00 AM
ZOMG.


Title: Re: WoW expansion sneak peak -- any details?
Post by: Phred on October 19, 2005, 03:23:01 AM
The blood elf text has a misspelling in it. They have an "it's" where it should be "its".

I don't know if you can claim fakery over one of the more common grammatical errors out there. If Everquest taught us nothing else it taught us that most programmers can't spell.



Title: Re: WoW expansion sneak peak -- any details?
Post by: Trippy on October 19, 2005, 05:18:41 AM
The blood elf text has a misspelling in it. They have an "it's" where it should be "its".
I don't know if you can claim fakery over one of the more common grammatical errors out there. If Everquest taught us nothing else it taught us that most programmers can't spell.
Ah yes, the good old days when you knew if you saw an "a orc" you needed to run like heck.


Title: Re: WoW expansion sneak peak -- any details?
Post by: Alkiera on October 19, 2005, 06:39:10 AM
I was consistantly amused by 'a fire beatle'.

Alkiera


Title: Re: WoW expansion sneak peak -- any details?
Post by: Ironwood on October 19, 2005, 06:48:13 AM
JWilson.


Title: Re: WoW expansion sneak peak -- any details?
Post by: Miasma on October 19, 2005, 06:50:37 AM
Now that I think about it his robe looks kind of elaborate for character creation.  Melee usually just get some rags and casters get a crappy plain robe.

I think the hardest part of a photoshop like this would be getting WoW's look right, but that elf fits in perfectly.  Of course they could just mess around with a night elf to get there.  The panda icon doesn't look like it was drawn in the same style as the others, it seems out of place, but then again it is a panda so how would it fit in?

I guess we'll find out in a couple weeks.


Title: Re: WoW expansion sneak peak -- any details?
Post by: Nevermore on October 19, 2005, 07:06:07 AM
There are two reasons I'm skeptical that these are the two new races.  Strike one is the eyes on those 'Blood Elves'.  If I remember correctly, all the actual Blood Elves in game have red eyes.  The elves in those pics look like High Elves with those golden eyes.

The other reason can be pretty easily discounted given the source, but I'll throw it out there anyway.  Back when I worked for Borders, I got a chance to flip through the Warcraft RPG monster book.  There was a large section devoted to Pandarens that delved into the culture of the race and whatnot.  They're very much like asian versions of Tauren as described in that manual, with access to a class called Geomancers with are almost identical to Shaman.  It's highly unlikely the Alliance would get Pandarens unless Blizzard completely ignores this bit of background (not hard to do since it's unlikely the RPG is considered 'canon' even though it had to be Blizzard approved) or they give the Alliance a Shaman class and the Horde a Paladin class (but I just can't see Blood Elves being Paladins).


Title: Re: WoW expansion sneak peak -- any details?
Post by: MrHat on October 19, 2005, 07:57:14 AM
Spellbreakers!


Title: Re: WoW expansion sneak peak -- any details?
Post by: kaid on October 19, 2005, 08:04:04 AM
Frankly I am not really convinced that the pandaren will be added as an alliance member but I am pretty sure that bloodelves will be a horde player.

Regardless if those screenshots are real or fake horde need a pretty race. On most servers alliance outnumbers horde by a freaking TON and this makes pvp and battlegrounds really annoying. On my server if about 15 particular horde people choose to boycott AV it simply wont spawn and there is nothing you can do about it.

Give them a pretty race to suck off all the evil elf wannabes and you would probably see the sides balance up pretty quickly.


If horde get a pretty race I expect alliance to get some very large and probably furry race as a balance. The alliance side is mostly shorter races and I can see them getting a big burly race to offset that.

kaid


Title: Re: WoW expansion sneak peak -- any details?
Post by: Viin on October 19, 2005, 08:25:11 AM
What if they were neutral? Or the start of another faction? Ooooo.


Title: Re: WoW expansion sneak peak -- any details?
Post by: kaid on October 19, 2005, 09:55:32 AM
I doubt at this time that they will do a neutral race. They seem VERY VERY VERY against letting people talk to people on the other side. Having a neutral team unless they bent all sanity to the wind would give you a race that speaks both horde and alliance languages. Hell even look at forsaken for christs sake they WERE human and they still cannot talk to alliance people.


Kaid


Title: Re: WoW expansion sneak peak -- any details?
Post by: Fabricated on October 19, 2005, 09:56:42 AM
(http://img3.imageshack.us/img3/5310/speculation3oz.jpg)

Speculation!


Title: Re: WoW expansion sneak peak -- any details?
Post by: Jobu on October 19, 2005, 11:08:45 AM

On the subject of realm balance...

I for one don't actually believe new races will effect the balance at all. It's so far into the game that people have settled down on their home servers. They've joined guilds, have a few alts, have stockpiled resources and money and items. There's not going to be a mass exodus across factions just because you can play with boobies/furries on the other side. People will stick with where they already are, and maybe roll an alt on another server to dabble on. This will only help push people NEW to the game towards a new faction.

With one exception though. I think if they actually do add Pandaren, MORE people will actually switch to Alliance. It's a bizarre, cute, weird, unique enough race to push Horde players over to the Alliance permanently.


Title: Re: WoW expansion sneak peak -- any details?
Post by: Pococurante on October 19, 2005, 11:32:27 AM
I liked the version that gave me a choice between Vin Diesel/Alliance and Bruce Willis/Horde... ;)


Title: Re: WoW expansion sneak peak -- any details?
Post by: Nevermore on October 19, 2005, 12:34:31 PM
Wiki's Blood Elf entry. (http://en.wikipedia.org/wiki/Blood_elf)  The face looks a bit different, but the outfit is identical.


Title: Re: WoW expansion sneak peak -- any details?
Post by: Righ on October 19, 2005, 01:33:15 PM
Speculation!

The eight icons for existing races use art unique to WoW. The two 'new races' are being represented by recycled Warcraft 3 images. Hurrah for Photoshop.

There would need to be some pretty convoluted story arcs to make the Pandaren team up with the Night Elves again.


Title: Re: WoW expansion sneak peak -- any details?
Post by: Malathor on October 19, 2005, 01:58:50 PM
(http://img3.imageshack.us/img3/5310/speculation3oz.jpg)

Speculation!

The Blood Elf text was lifted word for word from here:

http://forums.worldofwarcraft.com/thread.aspx?FN=wow-suggestions&T=368414&P=1

including "it's" for what should have been "its".

Fabricated indeed.   :-P



Title: Re: WoW expansion sneak peak -- any details?
Post by: OcellotJenkins on October 19, 2005, 02:31:18 PM
http://img326.imageshack.us/full.php?image=ssislewalkway5dc.jpg

Edit:  It was another in game shot of the new zone.  Imageshack must have choked.



Title: Re: WoW expansion sneak peak -- any details?
Post by: Ironwood on October 19, 2005, 03:34:45 PM
Hell Yeah.


Title: Re: WoW expansion sneak peak -- any details?
Post by: Merusk on October 19, 2005, 04:27:14 PM
Computer-wielding Toad-Men, of course!

Damn Image Shack.


Title: Re: WoW expansion sneak peak -- any details?
Post by: Teleku on October 20, 2005, 12:33:57 AM
Ignoring all the other reasons given before about why that screenshot is fake, theirs also the fact that the model in it is exactly like the blood elven mage in the Blasted Lands.  I think they just took a high rez screenshot of him, and photoshoped it into the picture.


Title: Re: WoW expansion sneak peak -- any details?
Post by: Ironwood on October 20, 2005, 01:22:04 AM
This all leads me to ask the most important question of all :


Why aren't Blizzard denying anything ?


Title: Re: WoW expansion sneak peak -- any details?
Post by: schild on October 20, 2005, 01:28:04 AM
Why aren't Blizzard denying anything ?

Because you fuckers are rabid. Who gives a fuck about speculation. It's an expansion. More bugs, less filling. W00t. Of all the things Blizzard may prove us wrong on - this isn't one of them.


Title: Re: WoW expansion sneak peak -- any details?
Post by: Ironwood on October 20, 2005, 01:34:12 AM
But, but, but . . .  LEVAL 70 !!!1!!

ZOMG.



Title: Re: WoW expansion sneak peak -- any details?
Post by: HRose on October 20, 2005, 04:02:23 AM
Why aren't Blizzard denying anything ?

Because you fuckers are rabid. Who gives a fuck about speculation. It's an expansion. More bugs, less filling. W00t. Of all the things Blizzard may prove us wrong on - this isn't one of them.

Well, they seem to care enough.

I just received a real phone call from Vivendi threatening me.


Title: Re: WoW expansion sneak peak -- any details?
Post by: Ironwood on October 20, 2005, 04:25:14 AM
Because of your English ?  That's terrible !


Edited :  Read your site.  Things that make you go hmmm.


Title: Re: WoW expansion sneak peak -- any details?
Post by: SuperPopTart on October 20, 2005, 06:15:30 AM
Because of your English ?  That's terrible !


Edited :  Read your site.  Things that make you go hmmm.

I'm sorry but that was just funny.

And it deserves three golf claps.

(http://www.discoveret.org/ettac/images/clap.gif)(http://www.discoveret.org/ettac/images/clap.gif)(http://www.discoveret.org/ettac/images/clap.gif)



Title: Re: WoW expansion sneak peak -- any details?
Post by: OcellotJenkins on October 20, 2005, 06:45:04 AM

http://www.cesspit.net/drupal/node/953#comment-1103



Title: Re: WoW expansion sneak peak -- any details?
Post by: Ironwood on October 20, 2005, 07:01:23 AM
YES !!!

(http://kr.img.dc.yahoo.com/b12/data/wow/mmurloc.jpg)


Title: Re: WoW expansion sneak peak -- any details?
Post by: Sairon on October 20, 2005, 08:15:52 AM
http://www.wowguru.com/forums/showthread.php?p=55198

Some more info, dunno how reliable the source is though.


Title: Re: WoW expansion sneak peak -- any details?
Post by: kaid on October 20, 2005, 08:19:13 AM
LOL dude if they added murlocs I would be ALL over that. Heheh murlock priest so I too can be the murloc that melts faces RRrrrrlllgghhRRRr.

Kaid


Title: Re: WoW expansion sneak peak -- any details?
Post by: Pococurante on October 20, 2005, 08:27:52 AM
Jewelcrafting - hopefully tied into Enchanting we we can sell items as well as services.  If we're particularly fortunate it means armor/weapons will be further "slotted" beyond the single slot for an enhancement effect.


Title: Re: WoW expansion sneak peak -- any details?
Post by: kaid on October 20, 2005, 08:31:26 AM
hehe man with jewel crafting maybe I could get rid of the 40 or 50 random gems I have in the inventory of my engineer
I hate to throw them out or sell them but they just keep accumulating.

kaid


Title: Re: WoW expansion sneak peak -- any details?
Post by: Shockeye on October 20, 2005, 08:53:26 AM
http://home.comcast.net/~moxie_eggs/expansion/bloodelffemaleindigo8am.jpg
http://home.comcast.net/~moxie_eggs/expansion/bloodelfmaleshield7tv.jpg
http://home.comcast.net/~moxie_eggs/expansion/femalebloodelffrontview2in.jpg
http://home.comcast.net/~moxie_eggs/expansion/bloodelfsword2vj.jpg
http://home.comcast.net/~moxie_eggs/expansion/femalebloodelffrontview2in.jpg
http://home.comcast.net/~moxie_eggs/expansion/femalebloodelfholdingstaff8dv.jpg
http://home.comcast.net/~moxie_eggs/expansion/femalebloodelflowerview8ye.jpg
http://home.comcast.net/~moxie_eggs/expansion/karazhan3ki.jpg
http://home.comcast.net/~moxie_eggs/expansion/karazhanarchways1sc.jpg
http://home.comcast.net/~moxie_eggs/expansion/malebloodelffrontview2co.jpg
http://home.comcast.net/~moxie_eggs/expansion/ssislefountainsunset3cx.jpg
http://home.comcast.net/~moxie_eggs/expansion/ssisleinterior6tg.jpg
http://home.comcast.net/~moxie_eggs/expansion/ssislestairway7ii.jpg
http://home.comcast.net/~moxie_eggs/expansion/ssisletwobuildings5al.jpg
http://home.comcast.net/~moxie_eggs/expansion/sunstriderislehorizon6ej.jpg
http://home.comcast.net/~moxie_eggs/expansion/sunstriderisletower8hx.jpg
http://home.comcast.net/~moxie_eggs/expansion/theblackmorass4dp.jpg


Title: Re: WoW expansion sneak peak -- any details?
Post by: Dren on October 20, 2005, 09:01:53 AM
hehe man with jewel crafting maybe I could get rid of the 40 or 50 random gems I have in the inventory of my engineer
I hate to throw them out or sell them but they just keep accumulating.

kaid

You might consider selling them.  I make a ton off of gems.  This change would only increase that possibility.

I'd like to see them make enchantments portable too.  Sitting around the main cities barking enchantment prices isn't my idea of fun.


Title: Re: WoW expansion sneak peak -- any details?
Post by: Nevermore on October 20, 2005, 09:10:11 AM
Got this from WoW Guru (http://www.wowguru.com/) front page.

Quote
World of Warcraft - THE BURNING CRUSADE

The "Burning Crusade"

Illidan has gone insane, and already the alliance between the Draenei, Naga, and Blood Elves has began to crumble. The Naga once again wish to return to the sea, and the Blood Elves' hunger for demonic energies increases day by day... Illidan was tortured by Kil'jaeden after he failed to defeat Arthas - but finally, Kil'jaeden saw another task for Illidan. One that, if he failed, he would be sent into the twisted nether to be consumed by demons... Kil'jaeden then told him everything that had happened since his defeat.

As unexpected as it was, Illidan returned to his three allies and told them of this new plan to destroy not only the Scourge, but all other enemies that would ever oppose them.

Kael'thas and his Blood Elves were to go to the Forsaken for aid. Though they were undead, Illidan explained that their leader was a High Elf - Lady Sylvanas Windrunner, General of Quel'Thalas... or, used to be, anyways. Kael'thas saw this as a great advantage, as he had personally known her in the past. Though their hatred of the Trolls and Orcs was strong, Illidan told them of the new plague they were creating - to kill not only the Alliance, but the Horde as well.

Illidan told the Draenei of the pact with the Alliance they would have to make. He told them that this Alliance would aid in the slaying of the remaining orcs, the Draenei's most hated enemy. Reluctantly, Akama, leader of the Draenei, agreed to this, though only because they were in debt to Illidan for saving them from being destroyed by orcs years ago.

The Naga were to go into the sea of Azeroth, and cripple the Scourge of Northerend by sneaking in, killing groups of Scourge, and fleeing back to the sea before the Scourge's main forces could catch them. Eager to return to the oceans of Azeroth, Lady Vashj and the Naga agreed to this almost immediately.

Blood Elves have made an alliance with the horde by becoming Allies of Sylvanas. The Blood Elves also have claimed to the orcs to want to be rid of the demonic powers corrupting them, and that they wanted to be redeemed of the dark powers they once tried to harness. The orcs, though slowly and unsure, finally accepted the Blood Elves. In turn, the Tauren and Trolls also followed the example of the Undead and the Orcs, and accepted the Blood Elves as part of the new Horde.

Akama went to the Night Elves to plead. They told them of the demonic orcs that had forced them from their homeland, Draenor, and that they wish for an alliance against the Horde. The Alliance, though suspicious of the Draenei true intentions, has accepted the Draenei plead for an alliance.

Soon after Kael, leader of the Blood Elves, Lady Vashj, leader of the Naga, and Akama, leader of the Draenei, had left Outlands, Kil'Jaeden once again imprisoned Illidan within the Black Citadel and closed the Dark Portal to Azeroth... The Blood Elves, Naga and Draenei were meant to never return.

In the Royal Throne Room of Undercity, Sylvanas entered with many of her most powerful guards at her side. She had found out of the betrayal of Varmithras, and that the natherizim Balnazzar still lived. To her surprise, many undeads had already been slaughtered in the Throne Room... and Varmithras was nowhere to be found.

A dark Nightmare has enveloped the Emerald Dream, slowly corrupting it. Rumors have emerged that Archimonde has found his way into the Emerald Dream by using the powers of the World Tree before he died...

Max Level Increased

The max level players may now reach has been increased to 75, and many new max-level raid instances have been added to the game world.

New Races

Horde
Five races compromise the Horde, the brutal orcs, the shadowy undead, the spiritual tauren, the quick-witted trolls, and the reckless blood elves. Beset by enemies on all sides, these outcasts have forged a union tey hope will ensure their mutual survival.

Blood Elves
Serving Illidan to satiate their magical addiction, the blood elves have grown stronger than they ever imagined. But even now, with demonic magic in constant supply, many of the blood elves are hungering for even more magic.

Racial Traits:
Demonic Corruption - Due to their corrupted blood and their hunger for magic, the Blood Elves begin the game with +10 resistances to all types of magic. In Addition, all of their resistances to magical spells and effects, excluding Nature, are increased by 8%.

Available Classes: Warrior, Rogue, Mage, Priest, Warlock, Spellbreaker

Alliance
The Alliance consists of five races: the noble humans, the adventurous dwarves, the enigmatic night elves, the ingenious gnomes, and the mysterious draenei. Bound by a loathing for all things demonic, they fight to restore order in this war-torn world.

Draenei
Nearly wiped out by the Orcs during the early days of the Horde and then faced with the destruction of their entire world, the Draenei have become adept at survival and avoiding danger. Even knowing that the Burning Legion is the ultimate cause for their suffering, the Draenei survivors hope that their pact with the Alliance, and Illidan, will someday grant them a new homeland and, most importantly, help them in the eradication of their most hated enemy, the Orcs.

Racial Traits:
Unseen - Once every ten minutes, the Draenei may go invisible for fifteen seconds. This effect may not be cancelled, and the Draenei cannot attack or cast any spells, and they are also considered to be "in combat" for the entire time of this effect.

Available Classes: Warrior, Rogue, Hunter, Spellbreaker

New Class: Spell Breaker

Spell Breaker - Among the Blood Elves, there are those who show such an amazing aptitude for magic that they can become almost immune to it's effects and can even twist the spells of others to benefit themselves. Called Spellbreakers, they were the elite, holding mastery over all forms of magic. Now, with demonic blood flowing through their veins, these Spellbreakers and their allies among the Naga and Draenei have begun to evolve into demons themselves, with the most powerful able to manipulate the fabric of the Twisting Nether.

Spell breakers begin the game with leather armor but are able to use mail once they reach level fourty.

Examples of Specific Abilities:

Shadow Orbs: Summons several shadowy spheres to circle the caster's body. This spell will increase the player's parry/block rate, with each parry or block causing shadow damage to the attacker. Each attack blocked/parried in this fashion will cause an orb to violently explode, causing minor arcane damage to the attacker and decreasing the number of orbs surrounding the player until all orbs are gone and the effect ends. 30 second cooldown.

Demon Fangs: Fangs are often the first demonic trait evolved by Spellbreaker characters. Using this ability will cause you to attempt to bite your enemy, causing shadow damage and causing a Damage over Time debuff on the opponent, unless resisted. 3 minute cooldown.

Fel Strike: The Spellbreaker's weapon is charged with demonic energy, causing extra shadow damage every hit. Lasts five minutes.

Dark Whispers: Has a 75% chance to temporarily lower nearby enemies' attack power by 10%, lower their hit points by 5%, or lower their mana by 5%. Has a 25% chance to buff nearby enemies' attack power by 10%, hit points by 10%, or mana by 10%. Effect is random on every target. 1 Minute Cooldown.

Fel Concentration: Has a 50% chance to either slow casting time of the target by 10%, or making it 10% faster. May be used on Party Members or enemies. Lasts 5 seconds. 15 second cooldown.

Talent Trees:

Fel Protection - Centered around defensive abilities that allow the Spellbreaker a chance to survive when up against melee classes.

Fel Combat - Talents used to improve offensive spells and abilities used by the Spellbreaker.

Spellbreaking - Talents used to attempt to increase spell the spell resistances of the Spellbreaker.

Example Talents:

Spell Alignment: The caster attempts to align his body with the next spell cast upon him. Once hit by the spell, his body 'aligns' to that spell's school, making him immune to that spell school for 20 seconds. Lasts until a hostile spell is cast on the Spellbreaker. 15 minute cooldown. LEVEL 40 TALENT - Fel Protection.

Spell Reflection: For 20 seconds, all positive and negative spells used on the Spellbreaker are reflected at the caster. 15 minute cooldown. LEVEL 40 TALENT - Fel Combat.

Spell Absorbtion: For 20 seconds, all spells used on the Spellbreaker will cause normal damage, but the mana cost of the spell is added to the Spellbreaker's mana. LEVEL 40 TALENT - Spellbreaking.

Improved Demon Fangs: Damage caused by the bite of the demon fangs does 5%/10%/15% more damage and has its cooldown reduced by 15/30/60 seconds. 3 ranks. FEL COMBAT.

Melee Specialization: Chance to cause shadow damage on hit with a melee weapon is increased by 10%/20%. 2 ranks. FEL COMBAT.Improved Shadow Orbs: Damage caused by the shadow orbs is increased by 10%/20%/30%. 3 ranks. FEL PROTECTION.

Shadow Shield: Increases your chance to block with a shield by 2%/4%/6%/8%/10%. Also gives a chance to cause shadow damage equal to the amount of damage that had been blocked to the attacker by 5%/10%/15%/20%/25%. 5 ranks. FEL PROTECTION.

Fire Resistance: Increases your resistance to fire spells by 2/4/6/8/10. 5 ranks. SPELLBREAKING.

Frost Resistance: Increases your resistance to frost spells by 2/4/6/8/10. 5 ranks. SPELLBREAKING.

Shadow Resistance: Increases your resistance to shadow spells by 2/4/6/8/10. 5 ranks. SPELLBREAKING.

Arcane Resistance: Increases your resistance to arcane spells by 2/4/6/8/10. 5 ranks. SPELLBREAKING.

New Areas

Undermine:
The Goblins have finally accepted to allow the other civilized races of Azeroth onto their home of Undermine.

This is a level 60-65 zone, and is now the main hub of neutral transportation.

Quel'Thalas:
With the aid of the Horde and Argent Dawn, the Blood Elves drove some of the remaining Scourge out of Quel'thalas. The Blood Elves have started to rebuild their cities, and have unexpectedly found that some cities were untouched.

Gnomeregan:
After a long struggle, the Gnomeregan Exiles were finally able to retake their home, with the aid of both, Horde and Alliance adventurers. The Clean Zone is the new starting area for gnomes. Gnomeregan can take the player to about level 12 afterwhich they have to go to other areas.

The New Echo Islands:
Farther south of the Echo Islands was a large chain of many islands, which ended up also being named the "Echo Islands".

Nothing but beasts had lived on these islands when the trolls found them. It is the new starting area for Trolls. These islands can take the player to about level 12.

Northrend:
The Horde and Alliance are now able to reach the continent of Northerend, thanks to the aid of the Goblins of Undermine. A zeppelin will take the players to the town of Valgarde in Northerend, where they will begin many quests to oppose the Scourge. Northerend is a massive level 65-75 zone, and contains many new max-level instances.

The Emerald Dream:
The Emerald Dream is the primal heart of Azeroth. It is an echo of what the world would be like if intelligent beings had not altered its surface. The ethereal layer of the Emerald Dream shares the same space of the Physical layer one on top of the other - a parallel realm overlapping the physical world like an invisible and intangible layer. It is characterized by its green hue and verdant forests. The Emerald Dream, though, is like a perpetual time-frame of creation, back when the Titans reshaped the planet to bring order to chaos. Yet both realms share the same time. Time passes normally within the Emerald Dream as in the Physical world. The Emerald Dream is ruled by Ysera the Dragon Aspect of the Dream, empowered by Eonar the Titan to watch over the Emerald Dream realm. Lately, the Emerald Dream has been affected by the Nightmare. It is not a place. It is an effect that roams the Emerald Dream randomly affecting other dreamers and attacks them during their sleep. The nightmare twists and reshape the dreams corrupting the sleeping dream-form. Those trapped within the Nightmare are known as the Unwaking. Their physical form may die of starvation, not able to wake up as the affected can't escape the Emerald Dream. There are many magical and planar ways to reach the Emerald Dream. Sometimes, Ysera can't detect intruders that enter the Emerald Dream by means of magic plane-shifting. There are rumors that somehow Archimonde was able to affect the Emerald Dream through the World Tree. Since the World Tree was bound to the Emerald Dream, Archimonde might have found a way to infiltrate the Emerald Dream before dying. Only time will tell... The Emerald Dream is a level 70-75 zone which will have players attempt to cleanse the Emerald Dream of the Nightmare - and, if the rumors that are told are true, Archimonde will once again need to be defeated by mortals...

Transportation

All boats from neutral cities, such as Ratchet, and Booty Bay now connect to Undermine. New boats have been added to Steamwheedle Port, Menethil Harbor, and Theramore which will take anyone on it to Undermine. In addition, there is a new zeppelin which will take the player to Undermine. There is also a zeppelin on Undermine which will take the player to the shores of Northerend, to a town called Valgarde. All goblin-owned transportations now have atleast four level 62 Undermine Bruisers on them. Alliance-owned and Horde-owned transportation now force any members of the opposite faction on them into PVP, and are also now guarded by atleast four level 60 guards.

New High-End Instances

Naxxaramas Necropolis:
Within Stratholme, near the Slaughterhouse of Baron Rivendare, is the Naxxaramas Necropolis. Kel'Thuzad reigns the Undead Scourge from the Naxxramas Necropolis. This new 40-player, level sixty raid instance is equal in difficulty to Blackwing Lair, and will send the player to assault the Tower of Medivh.

The Tower of Medivh:
This tower was described by Medivh as an Hourglass. As the sand particles flow slowly through the hourglass clock, time flows in different places of the glass, allowing one to see the past - and future - of Azeroth. This is a 40-player max-level raid instance, much more difficult than Naxxaramas Necropolis.

Caverns of Time:
This is the lair of Nozdormu, one of the five great dragon aspects. Nozdormu, unlike most other dragons in the game, requires the aid of mortals. To repair damage done to the timeline, Nozdormu will send players on large raids into two 40-player, level sixty raid instances, and one 40-player max-level raid instance, the first two being equal in difficulty to Naxxaramas Necropolis, and the final being equal in difficulty to The Tower of Medivh.

Outlands:
The desolate place of Outland emits flashes of light and streams of energy. Outland is currently a way station. Many portals are still active within some of the floating asteroids, leading to other worlds. This new zone is for groups of five or more max level players. Among the creatures that inhabit Outland are Felboars, Phase spiders, Draeni, Fire Elementals, Fungal Horrors, Succubi, Nether Dragons(composed of nether energy, and not related to real dragons).

THE BLACK CITADEL:
Beneath the Black Citadel, there is a very large prison. Rumors have been created that heroes from past wars are still being held within this prison, and that even now the ruler of the Black Citadel tortures these heroes. Other rumors are that Kil'jaeden, the most powerful entity of the Burning Legion, dwells withing this Citadel, plotting the destruction of Azeroth. This is a large, 50-player raid instance.

GRIM BATOL:
Rumors have emerged that Alexstrasza and her dragonflight are keeping anyone from getting near Grim Batol. They are protecting something deep within its walls, a secret power. Some say they are protecting a powerful artifact or creature.

Some have gone as far as to speculate that Deathwing has been held captive and imprisoned within Grim Batol, though, others believe in the possibility that the creature that now holds the essence of the Sunwell might be under protection of the Red Dragonflight. Anyone who dares to venture into this max level 50-player raid instance will find themselves standing against the power of the Red Dragonflight, Alexstasza, herself. This is equal in difficulty to The Black Citadel.

THE LAIR OF MALYGOS:
Malygos lives in Northrend in a deep and complex cavern. He is known to gather relics of arcane power, keeping them locked away from mortals. Frozen Orcs, Nagas, Trolls and Wendigos are many of the victims of the horror of Malygos' power, and to display what happens to those who venture into the Lair of Malygos. This is a 50-player max level raid instance, equal in difficulty to Grim Batol.


ICECROWN MOUNTAIN:
Icecrown mountain is the most difficult instance to ever be in Azeroth, and will challenge anyone to stand against the power of not only the Lich King's armies, and his most trusted lieutenant, Anub'arak, but also the Immortal Lich King himself.

This is a 100-player max level raid instance, and will challenge the Horde and Alliance to work together to defeat the Immortal Lich King. To have the full 100 players, 50 players of max level on Horde and 50 players of max level on Alliance must work together, merging both groups of 50 into one large raid party. Upon Icecrown, Horde and Alliance may not attack eachother at any time, but are instead able to aid eachother. Leaders of the Argent Dawn have also worked together to teach the Alliance and Horde to understand both, Common and Orcish, so they may communicate as they work together to defeat the Immortal Lich King.

THE EYE OF YSERA:
Deep within the Emerald Dream is the Eye of Ysera. The Eye of Ysera is a large golden dome that randomly appears in the Emerald Dream, and the dome in which Ysera dwells. No one has ever been able to enter or penetrate the golden dome. That is, until the Nightmare came... And once again, if the rumors were true, this is where Archimonde will most likely be...

Is it real?  Who knows!


Title: Re: WoW expansion sneak peak -- any details?
Post by: Merusk on October 20, 2005, 09:23:04 AM
I smell BS.  Spellbreakers are goofy, 100-person raids, new troll/ gnome starting areas.  I don't find most of it plausible.  Seems more like a list of things some hardcore college-aged player wants.


Title: Re: WoW expansion sneak peak -- any details?
Post by: Shockeye on October 20, 2005, 09:26:53 AM
For being a "Spellbreaker", they sure seem to have a lot of melee-related stuff listed there. Don't buy it.


Title: Re: WoW expansion sneak peak -- any details?
Post by: AcidCat on October 20, 2005, 09:27:37 AM
YES !!!

(http://kr.img.dc.yahoo.com/b12/data/wow/mmurloc.jpg)

Oh man that would be so awesome. :heart:


Title: Re: WoW expansion sneak peak -- any details?
Post by: kaid on October 20, 2005, 09:30:20 AM
Well the moderators on the official boards already said that there would not be any new classes in the expansion so that is very suspect. Given the fact that they are still working their way through existing classes I tend to doubt they will add another to the mix quite yet. Races are easy to add give them a model and some animations and make quests bang you are done. Throwing a new class into the mix is WAY trickier and way more involved.


Title: Re: WoW expansion sneak peak -- any details?
Post by: Nevermore on October 20, 2005, 09:36:19 AM
It seems pretty far fetched, yeah. The whole 'We'll blow our entire wad on one huge expansion by including Northrend, Quel'Thalas, Undermine and the Outlands all in one shot' seems a bit much.


Title: Re: WoW expansion sneak peak -- any details?
Post by: Dren on October 20, 2005, 10:37:34 AM
For being a "Spellbreaker", they sure seem to have a lot of melee-related stuff listed there. Don't buy it.

I'm not saying this is a true class, but I would have thought Spellbreakers would be mage killers and as such would be melee types.  Melee types that are very resistant to magic, but vulnerable to physical attack perhaps?  If they are just mages that are really resistant to magic, why would anyone be a mage?


Title: Re: WoW expansion sneak peak -- any details?
Post by: Nevermore on October 20, 2005, 10:50:34 AM
Spellbreakers are melee/hybrid units in Frozen Throne.

Quote
The cunning blood elf spell breakers have mastered the arts of spellcraft to such a degree that they have become immune to the effects of even the most powerful magics. Coupled with their fierce combat skills, their spell immunity makes them implacable foes when facing magic-wielding enemies. However, the spell breakers' most astonishing ability is to actually steal their enemies' beneficial enchantments and grant them to their own comrades. This uncanny ability has turned the tide of more than one battle in the blood elves' favor.

Link to unit info (http://www.battle.net/war3/human/units/spellbreaker.shtml)


Title: Re: WoW expansion sneak peak -- any details?
Post by: MrHat on October 20, 2005, 11:31:45 AM
They also don't use shadow damage.

And what?? L75?? No hero classes?

Smells fishy to me!


Title: Re: WoW expansion sneak peak -- any details?
Post by: Shockeye on October 20, 2005, 12:01:13 PM
For being a "Spellbreaker", they sure seem to have a lot of melee-related stuff listed there. Don't buy it.

I'm not saying this is a true class, but I would have thought Spellbreakers would be mage killers and as such would be melee types.  Melee types that are very resistant to magic, but vulnerable to physical attack perhaps?  If they are just mages that are really resistant to magic, why would anyone be a mage?

Why would anyone be a tank then with Spellbreakers being able to resist magic and doing "fierce" melee damage?


Title: Re: WoW expansion sneak peak -- any details?
Post by: OcellotJenkins on October 20, 2005, 12:08:42 PM

http://img440.imageshack.us/img440/5882/wow16pe.jpg

http://img457.imageshack.us/img457/3/wow22cz.jpg



Title: Re: WoW expansion sneak peak -- any details?
Post by: HaemishM on October 20, 2005, 12:33:46 PM
BRING ON THE HORDE MANGINA!


Title: Re: WoW expansion sneak peak -- any details?
Post by: Shockeye on October 20, 2005, 12:35:40 PM
Mangina + 10 more levels


Title: Re: WoW expansion sneak peak -- any details?
Post by: HaemishM on October 20, 2005, 12:37:32 PM
Manginic mudflation 4tw?


Title: Re: WoW expansion sneak peak -- any details?
Post by: AcidCat on October 20, 2005, 12:38:45 PM
Hmmm "alternate advancement points" - ?

Man, we really need an Italian translator here!


Title: Re: WoW expansion sneak peak -- any details?
Post by: Nevermore on October 20, 2005, 12:49:39 PM
Well, the caption for the bottom left picture on the first page starts off "Lo scudo di questa guardia sembra sia state rubate a un qualche Gundam."  Which tells me that since the Horde is getting Blood Elves, the Alliance will be getting Gundams.

(http://people.ucsc.edu/~gteng/misc/gundam.jpg)


Title: Re: WoW expansion sneak peak -- any details?
Post by: SurfD on October 20, 2005, 01:35:43 PM
Why would anyone be a tank then with Spellbreakers being able to resist magic and doing "fierce" melee damage?

Kind of hard to tank nasty mobs when you have a 25% or greater chance to resist every heal that yor priest throws at you.


Title: Re: WoW expansion sneak peak -- any details?
Post by: Merusk on October 20, 2005, 01:38:12 PM
Manginic mudflation 4tw?

If you're speaking in terms of mangina, wouldn't it be MUFF-lation?


Title: Re: WoW expansion sneak peak -- any details?
Post by: AcidCat on October 20, 2005, 01:46:46 PM
At 70 you can quest for a flying mount - only for use in this new Outland area though.


Title: Re: WoW expansion sneak peak -- any details?
Post by: Ironwood on October 20, 2005, 02:06:36 PM
I never thought I'd say this :  Get Hrose over here.  I want this translation into Hrenglish asap.


Title: Re: WoW expansion sneak peak -- any details?
Post by: HaemishM on October 20, 2005, 02:07:50 PM
Hrenglish

Le brillant!


Title: Re: WoW expansion sneak peak -- any details?
Post by: stray on October 20, 2005, 02:18:33 PM
Funny how little he posts in this section these days actually.


Title: Re: WoW expansion sneak peak -- any details?
Post by: Ironwood on October 20, 2005, 02:30:36 PM
You shouldn't cut your own audience figures...


Title: Re: WoW expansion sneak peak -- any details?
Post by: Fabricated on October 20, 2005, 03:09:29 PM
Please god, don't let any of that be true. Fucking 50-100 Man raids? No lower level content outside of starting area changes?

Way to fuck that casual player demographic and assure server domination by catass uber-guilds.


Title: Re: WoW expansion sneak peak -- any details?
Post by: Hoax on October 20, 2005, 03:17:42 PM
The wowguru notes are obviously fake as fuck but anyone who thinks that the focus of the expansion will not be catass catering uber raids is a fucking idiot of the highest order.  If I have to eat these words good for all you people still paying for the game I'll come join ya and eat a bunch of crow on the way.  But the chances of that happening are as slim as the new and unimproved lindsey lohan -or is she hot again? and if so why no pics  :-D.


Title: Re: WoW expansion sneak peak -- any details?
Post by: Paelos on October 20, 2005, 03:34:27 PM
I was with the wowguru notes until they listed about 8 instances that were all 40 player MINIMUM and 100 player Max. I'm sorry but that would do absolutely nothing but kill the game for Blizzard seeing as it would add absolutely fucking zero for the casual player who makes up a large part of the ranks. Bumping things up to level 75? What? No Hero classes? No mention of pvp changes or siege weapons? Yeah this was written by a wannabe catass.

Retarded.

EDIT: And to add, although small usually, Blizzard has acknowledged the casual players with event and solo content in recent updates. If they are stupid enough to shoot themselves in the head with a catass-only expansion even though most players have never killed a boss in MC yet...Well they deserve to lose subs for being horrible businessmen.


Title: Re: WoW expansion sneak peak -- any details?
Post by: Viin on October 20, 2005, 03:47:00 PM
I liked the version that gave me a choice between Vin Diesel/Alliance and Bruce Willis/Horde... ;)

You spelled it wrong, that's "Viin Diesel". Two i's.


Title: Re: WoW expansion sneak peak -- any details?
Post by: HRose on October 20, 2005, 04:10:59 PM
As written on Corpnews. The infos I have on my website are finally 100% confirmed. Plus new details I was able to gather (again confirmed):

- The new Alliance race WON'T be revealed at BlizzCon and there are more than just rumors confirming it will be the Pandarens.

- Kharazan should be playable at BlizzCon but it's still undefined how it will be shaped out (could probably start as a 5-man with a second part for a raid of 20 or 40 players).

- The Blood Elves will be Mages, Warlocks and Warriors but it's undecided if either hunters or rogues

- Their starting zone will be Quel'Thalas (what is left), north of the Eastern Plaguelands and with a three-zones valley inbetween (Eversong Woods with the capital Silvermoon, Ghostland and a troll themed zone called Zul'Aman)

- About the live content, the opening of Silithus will be introduced by a live event that will require the collaboration of everyone and that will only happen once for each server. Behind the gates there will be a open zone tailored for 20 players (defined by Blizzard "casual hardcore") with a temple at the center with an instance that will be the biggest to date (two-three times Molten Core). The players will also get access to special mounts (insects) that will be only usable in the dungeon.

- The Outlands will be divided into fancy regions (like -rocks- Hellfire Peninsula, -forest- Zanga Marsh). Within Shadowmoon Valley there will be the Black Temple with the Illidian guy.

- The flying mount will be for level 70 players and after an epic quest chain. But only usable in the Outlands (floating isles).

- No new engine changes or features. The Blood Elves models seem to use 20% more polygons. Blizzard is also sperimenting with Specular Environmental Mapping.

- The atmospherical effects should arrive soon(TM) as a live patch.

- Also, by the time the expansion is out, the BGs should be finally linked between the servers to kill the queues.

And the funny excerpt:
Quote
Now, instead, what will be a surprise: the maximum level for the characters will be upped to 70. As he heard about this, ToSo (an editor) started immediately to weep that he wanted back the all exp he wasted doing quests when already 60 ("and of course! I'm not going to clean cat ass forever!" -ToSo), so if you had the same reaction you are going to take it in the booty. Although the Hero classes haven't been announced (Rob Pardo, Vice President of Game Design, said: "if we screw the hero classes we risk to fuck up the whole game") Blizzard didn't deny they'll be in the expansion but also didn't promise it. So we cannot really say much more.


Title: Re: WoW expansion sneak peak -- any details?
Post by: HRose on October 20, 2005, 04:15:23 PM
Well, the caption for the bottom left picture on the first page starts off "Lo scudo di questa guardia sembra sia state rubate a un qualche Gundam."  Which tells me that since the Horde is getting Blood Elves, the Alliance will be getting Gundams.

LOL!

"The shield of this guard seems stolen right from a Gundam."


Title: Re: WoW expansion sneak peak -- any details?
Post by: MrHat on October 20, 2005, 04:38:47 PM
Fuck that all.  Nothing in that expansion appeals to me except Panderans.

*sigh*

In Blizzard I trust.


Title: Re: WoW expansion sneak peak -- any details?
Post by: HRose on October 20, 2005, 04:46:28 PM
Btw, someone has saved the first page?

I only read the other two.


Title: Re: WoW expansion sneak peak -- any details?
Post by: Fabricated on October 20, 2005, 06:30:54 PM
Great, another mount quest? Awesome. Maybe this one will cost 10,000 Gold.

I'm still waiting for confirmation on the rest of the new content. Would it fucking kill Blizzard to add some more sub-60 content or 5-man instances? Can't they just quietly kill Furor and find someone who isn't retarded for raid design?


Title: Re: WoW expansion sneak peak -- any details?
Post by: Margalis on October 20, 2005, 11:15:08 PM
Can I just say that the photoshopped fish creature on page 5 looks better than any model actually in the game?

As far as the expansion goes, why would an expansion add more low-level content. At this point people have played through the low levels, and even if they re-roll a character they most likely want to steamroll through those low levels as quickly as possible. This happens in basically every MMOPRG. Over time the player population ages (in terms of level) On day 1 the average age is level 1. Now the average age is probably 30-40 and rising. Adding content for level 5 players doesn't make a whole lot of sense unless you either:

Expect players to re-roll and not race through the first levels. (Stop and enjoy the flowers - does not happen)
Or you expect to attract a significant number of new players. (The older a MMORPG gets, the less this happens)

It's my opinion that MMORPGs go into "retention mode" almost from day 1.


Title: Re: WoW expansion sneak peak -- any details?
Post by: Zetor on October 20, 2005, 11:29:31 PM
Level cap to 70? Helloooo, soloing Onyxia!

kek



-- Z.


Title: Re: WoW expansion sneak peak -- any details?
Post by: stray on October 20, 2005, 11:41:14 PM
Level cap to 70? Helloooo, soloing Onyxia!

kek



-- Z.

Hellooo, anything dropping from Onyxia meaning jack and shit 2-3 years from now  :-)


Title: Re: WoW expansion sneak peak -- any details?
Post by: SurfD on October 20, 2005, 11:42:55 PM
I call hoax on that feature list that included Northrend and Spellbreakersr a couple of reasons:

  The ordering of some of their instances seems screwed up.  Uldaman is supposed to be one of a set of 3 dungeons, called the Titan Vaults, the second being in Tanaris, and the third being in Northrend.  I find it rather hard to believe they would release Northrend without releasing the Tanaris Titan vault either befiore it, or at least at the same time as it. (not to mention that one of those proposed instances is a direct assault on the lair of one of the titans himself, and you would think that all 3 vaults would have been opened first, before you start encountering beings capable of bulding planets as a hobby.)

  Spellbreakers just doesent work for one simple reason: It makes no sense to give a new class to only ONE race.  every class in the game has at bare minimum 2 races that can use it in each faction.  Limiting spellbreakers to a single race is asking for imbalance trouble.

  50-100 man raids is Ludricous to even contemplate.  I am willing to bet that the vast majority of people in the game dont have PC's powerfull enough to run any kind of encounter where 100 people are throwing around massive amounts of spell effects without grinding to a halt.

  50/50 man alliance/horde Co-operative raids is even MORE ludicrous, since they would actually ahve to allow horde and alliance to communicate to ccomplish their goals, which is basicly totally against everything they have currently set out as far as faction relations goes.
 
  Finally, new starting areas for existing races that allow you to level your character to 12?!?  Thats an entire area roughly the size of Durotar.  Where would they find the space for that in Gnomegragen?  And what happens to the old Gnomegragen instance?    Besides, what would be the point. Somehow i dont think that they will change the existing lore for trolls/gnomes just to give them a new starting area.
 


Title: Re: WoW expansion sneak peak -- any details?
Post by: Ironwood on October 21, 2005, 04:58:48 AM
Cheers Hrose.  Stuff to think on.


Title: Re: WoW expansion sneak peak -- any details?
Post by: Nevermore on October 21, 2005, 05:47:50 AM
Here (http://forums.worldofwar.net/showthread.php?t=354828) is a translation someone did of those Italian article pages OcellotJenkins linked to.  Proves that those WoWGuru notes were fake, since even a non-Italian speaker can see that the level limit is 'only' being raised to 70, not 75 like the fake notes say.


  Spellbreakers just doesent work for one simple reason: It makes no sense to give a new class to only ONE race.  every class in the game has at bare minimum 2 races that can use it in each faction.  Limiting spellbreakers to a single race is asking for imbalance trouble.
 

Actually, Spellbreakers were one of the more reasonable parts of those fake notes.  There is as class that's only available to one race per faction already: Druids.


Title: Re: WoW expansion sneak peak -- any details?
Post by: Ironwood on October 21, 2005, 06:58:37 AM
Yeah, but Spellbreakers would ONLY be available to the Blood Elves. 

Hence, shite.


Title: Re: WoW expansion sneak peak -- any details?
Post by: MrHat on October 21, 2005, 07:12:23 AM
Yeah, but Spellbreakers would ONLY be available to the Blood Elves. 

Hence, shite.


Read it again.  Draenor's too.


Title: Re: WoW expansion sneak peak -- any details?
Post by: trias_e on October 21, 2005, 10:13:09 AM
*sigh*

Is it really necessary to put in yet another counter-mage class?


And raising the level cap to level 70 seems just idiotic to me.

First, if there are normal talent points for those post-60 levels, there will be total game inbalance.  I know people will be quite pissed at mages running around with 33 fire/28 arcane or 31 arcane/30 fire.  PoM + combustion, or Arcane Power + Fire Power and critical mass is just ridiculous.  Think PvP is already too much about 2 shotting people?  It will just get worse.

And then you trivialize all of the content that (sure, the catasses are burning through), the casual players won't even get to see all of before the expansion is released.  Now I don't mind this so much personally, but it seems like a waste of resources and dev time.  And time for all of the people who slogged through it all just to get hit by another massive stage of muflation that is sure to occur with level 70 equipment.  And is sure to unbalance the PvP even further.


Title: Re: WoW expansion sneak peak -- any details?
Post by: stray on October 21, 2005, 10:21:53 AM
And raising the level cap to level 70 seems just idiotic to me.

First, if there are normal talent points for those post-60 levels, there will be total game inbalance.  I know people will be quite pissed at mages running around with 33 fire/28 arcane or 31 arcane/30 fire.  PoM + combustion, or Arcane Power + Fire Power and critical mass is just ridiculous.  Think PvP is already too much about 2 shotting people?  It will just get worse.

Workaround to that is Hero classes/trees, I guess.


Title: Re: WoW expansion sneak peak -- any details?
Post by: Dren on October 21, 2005, 10:35:30 AM
I just figured they would stop rewarding talent points post level 60.  You'd basically get more hps, mana, or perhaps increase natural resistances, etc.  They might get creative and make addition racial or class specific advantages or just make the ones they have even stronger.

I don't see why they would have to be constrained to treat levels post 60 the same way they do pre 60.  Think SB where additional levels after 50 just help with peen-waving mostly, etc.

I would think Blizzard would be smart enough to recognize that adding more talents to capped characters would really throw their current balance way off.

Just increasing hps and mana would help PvE players surpass the current content and "feel" more powerful.

They can even start messing with the professions too.  Perhaps an additional 100 points could be added to each so more high end items are introduced to veteran players, etc.  You only get the 400 cap when you hit level 61 and it scales accordingly to 70.  There really are a number of things they could do.


Title: Re: WoW expansion sneak peak -- any details?
Post by: Fabricated on October 21, 2005, 12:52:36 PM
Can I just say that the photoshopped fish creature on page 5 looks better than any model actually in the game?

As far as the expansion goes, why would an expansion add more low-level content. At this point people have played through the low levels, and even if they re-roll a character they most likely want to steamroll through those low levels as quickly as possible. This happens in basically every MMOPRG. Over time the player population ages (in terms of level) On day 1 the average age is level 1. Now the average age is probably 30-40 and rising. Adding content for level 5 players doesn't make a whole lot of sense unless you either:

Expect players to re-roll and not race through the first levels. (Stop and enjoy the flowers - does not happen)
Or you expect to attract a significant number of new players. (The older a MMORPG gets, the less this happens)

It's my opinion that MMORPGs go into "retention mode" almost from day 1.
I was thinking more 25-50 content myself. Maybe another 2-3 instances. It's retarded to just ignore everyone who isn't level 55-60, sorry. A wide breadth of content will help lower the amount of people just steamrolling up to 50-60 for the high-end instances. The only reason I have my guildmates rape instances for my low level alts is that I've already done them legit 2-3 times at this point. I'd actually group at proper level ranges if I had some new shit to do from 25-50.

I find instances way more fun when you're grouped with friends or non-chuckleheads at the right level ranges, rather than watching a level 60 guildmate bend Arugal over again. "Damn, he didn't drop the belt again? Oh well, let's just run it again, I have 10 minutes to spare."

But hey, nothing but content for catasses is cool too.


Title: Re: WoW expansion sneak peak -- any details?
Post by: schild on October 21, 2005, 01:12:30 PM
I am shocked and appalled that these are the changes Blizzard made - who could have ever seen this coming?!?!??!!


Title: Re: WoW expansion sneak peak -- any details?
Post by: SurfD on October 21, 2005, 04:17:51 PM
Actually, one of the things i have always wondered about is why there isnt more variations between the different class/race combinations.

I mean, look at priests for example.  All races priests have special abilities that only that race gets (Dwarf: Fear ward, Elves: starshards, Undead: Vampyric Embrace, Etc).  Why arent some of the other classes diversified in similar manners?  Why are all mages or wariors exactly the same? I would think that an Undead mage and a Gnome mage would have some differnt tricks up their sleaves.


Title: Re: WoW expansion sneak peak -- any details?
Post by: Threash on October 21, 2005, 05:41:09 PM
Actually, one of the things i have always wondered about is why there isnt more variations between the different class/race combinations.

I mean, look at priests for example.  All races priests have special abilities that only that race gets (Dwarf: Fear ward, Elves: starshards, Undead: Vampyric Embrace, Etc).  Why arent some of the other classes diversified in similar manners?  Why are all mages or wariors exactly the same? I would think that an Undead mage and a Gnome mage would have some differnt tricks up their sleaves.

Because unless they make all of them useless enough that they are inconsequential there is always going to be a "best" and all other races will be subpar *cough*fearward*cough*


Title: Re: WoW expansion sneak peak -- any details?
Post by: Sairon on October 21, 2005, 05:59:36 PM
Actually, one of the things i have always wondered about is why there isnt more variations between the different class/race combinations.

I mean, look at priests for example.  All races priests have special abilities that only that race gets (Dwarf: Fear ward, Elves: starshards, Undead: Vampyric Embrace, Etc).  Why arent some of the other classes diversified in similar manners?  Why are all mages or wariors exactly the same? I would think that an Undead mage and a Gnome mage would have some differnt tricks up their sleaves.

Because unless they make all of them useless enough that they are inconsequential there is always going to be a "best" and all other races will be subpar *cough*fearward*cough*

It's pretty much like that now anyway, tauren shamana anyone? Or how about undead rogue.


Title: Re: WoW expansion sneak peak -- any details?
Post by: Ironwood on October 22, 2005, 12:36:12 AM
Yeah, but Spellbreakers would ONLY be available to the Blood Elves. 

Hence, shite.


Read it again.  Draenor's too.

Sorry, I was addressing the idea, not the crib notes.  It's fairly clear from WC3 that spellbreakers is a blood elf only thing.


Title: Re: WoW expansion sneak peak -- any details?
Post by: Ironwood on October 22, 2005, 12:37:19 AM
Actually, one of the things i have always wondered about is why there isnt more variations between the different class/race combinations.

I mean, look at priests for example.  All races priests have special abilities that only that race gets (Dwarf: Fear ward, Elves: starshards, Undead: Vampyric Embrace, Etc).  Why arent some of the other classes diversified in similar manners?  Why are all mages or wariors exactly the same? I would think that an Undead mage and a Gnome mage would have some differnt tricks up their sleaves.

Zomg.  I have been playing this for ages, with my wife as a PRIEST and I did not know this.

Strange.

But, yeah, I agree.  That's a really cool idea.  I can already think of Rogue things....


Title: Re: WoW expansion sneak peak -- any details?
Post by: Llava on October 23, 2005, 03:36:17 AM
I said it before the WoW's release... before we even knew most races and classes:  If Blood Elf Spellbreakers make it into the game, I will play it.  I loved that class in Frozen Throne and really wanted to play it in a MMOG.

That being said, I won't buy into it until Blizzard put it on their site.

I, for one, welcome our new mangina overlords.


Title: Re: WoW expansion sneak peak -- any details?
Post by: Ironwood on October 23, 2005, 09:56:02 AM
Spell breakers will be just as annoying as paladins.

And unthinkable mage destroyers.

So, probably not.


Title: Re: WoW expansion sneak peak -- any details?
Post by: Nevermore on October 24, 2005, 08:12:50 AM
They'll probably end up being a hero class, if those ever actually get put in.


Title: Re: WoW expansion sneak peak -- any details?
Post by: Llava on October 25, 2005, 01:33:34 AM
Spell breakers will be just as annoying as paladins.

And unthinkable mage destroyers.

So, probably not.


Whatever, man, they fucking kick ass.

(http://www.gamingeye.com/skarmdumpar/bilder/4/13176-large.jpg)

Gimme plz.  Fuck balance.

I don't care what any of you say.  A properly badassisized elf owns.


Title: Re: WoW expansion sneak peak -- any details?
Post by: Paelos on October 25, 2005, 04:16:12 AM
Yeah give everyone spellbreakers. That won't be FOTM.

Elves are ghey, stop being a fucking mangina fanboi.


Title: Re: WoW expansion sneak peak -- any details?
Post by: stray on October 25, 2005, 04:32:59 AM
I'd play an Elf just because it's popular to hate them now.

[edit] Shadowmeld works too.


Title: Re: WoW expansion sneak peak -- any details?
Post by: Mesozoic on October 25, 2005, 07:16:30 AM
I'd play an Elf just because it's popular to hate them now.

Played recently?  They're not nearly unpopular enough.  Of course, if doesn't help that they are the only Alliance Druid race and that humans can't be hunters. 


Title: Re: WoW expansion sneak peak -- any details?
Post by: Typhon on October 25, 2005, 09:17:18 AM
Is that weapon supposed to do anything?


Title: Re: WoW expansion sneak peak -- any details?
Post by: Miasma on October 25, 2005, 10:37:54 AM
Is that weapon supposed to do anything?
Yes, but he has to drop the giant shield to use the damn thing :-P.


Title: Re: WoW expansion sneak peak -- any details?
Post by: stray on October 25, 2005, 11:06:25 AM
I'd play an Elf just because it's popular to hate them now.

Played recently?  They're not nearly unpopular enough.  Of course, if doesn't help that they are the only Alliance Druid race and that humans can't be hunters. 

I mean popular "here".

I mean: I'd play an Elf just to piss some of YOU off.


Title: Re: WoW expansion sneak peak -- any details?
Post by: Mesozoic on October 25, 2005, 11:33:14 AM

I mean popular "here".

I mean: I'd play an Elf just to piss some of YOU off.

I've never liked elves, but I will say that out of all the myriad interpretations of elves out there, Night Elves are probably the best (the worst, of course, being Mr. Orlando Bloom).


Title: Re: WoW expansion sneak peak -- any details?
Post by: Nevermore on October 25, 2005, 12:15:36 PM
Ok, I admit it.  These made me laugh.

(http://img464.imageshack.us/img464/2345/alliance2bf.jpg)
(http://img20.imageshack.us/img20/4193/horde7ip.jpg)


Title: Re: WoW expansion sneak peak -- any details?
Post by: Pococurante on October 25, 2005, 12:17:52 PM
Priceless...  next will be the left and right paddles from Pong.


Title: Re: WoW expansion sneak peak -- any details?
Post by: Ironwood on October 25, 2005, 12:27:58 PM
Fantastic.


Title: Re: WoW expansion sneak peak -- any details?
Post by: Mesozoic on October 25, 2005, 12:39:04 PM
Nerf Pacadins.


Title: Re: WoW expansion sneak peak -- any details?
Post by: Llava on October 25, 2005, 01:51:18 PM
Yeah give everyone spellbreakers. That won't be FOTM.

Elves are ghey, stop being a fucking mangina fanboi.

I stopped caring about FOTM long, long ago.  Of course everyone wants to play the shiney-new thing.


Title: Re: WoW expansion sneak peak -- any details?
Post by: HaemishM on October 25, 2005, 02:40:04 PM
I imagine the Blood Elf starting area will be swamped to the point of slideshows on release.


Title: Re: WoW expansion sneak peak -- any details?
Post by: Furiously on October 26, 2005, 11:52:21 AM
I imagine the Blood Elf starting area will be swamped to the point of slideshows on release.

I imagine 2 weeks later it will be a nice ghost town.


Title: Re: WoW expansion sneak peak -- any details?
Post by: kaid on October 27, 2005, 08:20:35 AM
It may be but honestly people seem to be horrible creatures of habbit. I would guess that it will be busy for a few days and then due to the over hunting people will migrate to where ever they leveled their last  6 toons.


Title: Re: WoW expansion sneak peak -- any details?
Post by: Alkiera on October 27, 2005, 08:28:01 AM
It may be but honestly people seem to be horrible creatures of habbit. I would guess that it will be busy for a few days and then due to the over hunting people will migrate to where ever they leveled their last  6 toons.


At which point they will complain about grinding through the same old content again and again.

Alkiera


Title: Re: WoW expansion sneak peak -- any details?
Post by: kaid on October 27, 2005, 08:58:08 AM
Yup its the damndest thing though I know people who make brand new characters with new starting zones I KNOW they have never done before but sure enough turn around and bang they are back in goldshire again.


kaid


Title: Re: WoW expansion sneak peak -- any details?
Post by: Ironwood on October 27, 2005, 09:30:25 AM
I find that strange.  When I went back to make my Orc Warrior Alt, I made damn sure that I went to Stonetalon and all those other zones I kinda missed out on the first time.  I even went to WC and found out it doesn't suck quite as much as I remembered the first time (got bored with it the first time and didn't complete.)


Of course, I went to Silverpine and Shadowfang, but how was I supposed to resist ?


Title: Re: WoW expansion sneak peak -- any details?
Post by: HaemishM on October 27, 2005, 12:10:57 PM
That's part of the reason I'm so dissatisfied with the Horde. Even as an Undead, the Barrens is a must do zone. There really isn't much content outside of that for Horde. It's why I hate the Barrens. I've actually avoided Stonetalon because I did a lot of that zone on my Tauren.


Title: Re: WoW expansion sneak peak -- any details?
Post by: Lt.Dan on October 27, 2005, 12:23:33 PM
Silverpine is pretty decent for Horde - better than Barrens.  Its only downfall is dumping you into Hillsbrad at around 20 where the main Horde questing area is on the route to the Alliance entrance to Alterac...  At least Ashenvale is more segregated and Alliance is lower level there too. 


Title: Re: WoW expansion sneak peak -- any details?
Post by: Righ on October 28, 2005, 03:23:53 PM
Yup its the damndest thing though I know people who make brand new characters with new starting zones I KNOW they have never done before but sure enough turn around and bang they are back in goldshire again.

Goldshire. That's where I'd go if I started a Blood Elf too.


Title: Re: WoW expansion sneak peak -- any details?
Post by: Shavnir on October 31, 2005, 11:56:33 AM
Also shown at Blizzcon were some of the Teir 2 epic art.

(http://www.hammered-guild.net/wowxp11.jpg) <-- It would appear they decided to make the Wrath look as shitty as its set bonus

And of course, some overpowered racial abilites

(http://img496.imageshack.us/img496/2838/img07560wa.jpg)
(http://img496.imageshack.us/img496/3350/img07572bz.jpg)

(admittedly its not much better than warstomp)


Title: Re: WoW expansion sneak peak -- any details?
Post by: HaemishM on October 31, 2005, 12:16:07 PM
They forgot the racial ability, "Noncing About."


Title: Re: WoW expansion sneak peak -- any details?
Post by: Merusk on October 31, 2005, 12:16:33 PM
I wouldn't call a 420 point mana potion every 2 mins overpowered. If you spammed tap 3 times it'd, likely at the detriment of any other power due to global cooldowns.   The silence is frustrating, but it's only 8 yards.  It'll help warriors (and rogues if they're included as a BE class) not spellcasters, and since warriors have to get in melee range to use it.. that caster was in trouble anyway


Title: Re: WoW expansion sneak peak -- any details?
Post by: Paelos on October 31, 2005, 06:45:30 PM
Wow, the new Wrath look gives, "MY HAT IS LIKE A SHARK'S FIN," meaning outside of crappy LL Cool J lyrics.


Title: Re: WoW expansion sneak peak -- any details?
Post by: Margalis on October 31, 2005, 09:45:03 PM
It makes me think when the photshopped fakes look better than the actual real shots. I'm not sure what it makes me think...maybe "fire your guys and hire those photoshoppers!" That raid armor looks plain silly.


Title: Re: WoW expansion sneak peak -- any details?
Post by: Fabricated on October 31, 2005, 10:01:13 PM
God, Valor STILL is going to be the best looking warrior set. What the fuck are the people designing the high end armor models smoking?


Title: Re: WoW expansion sneak peak -- any details?
Post by: Llava on November 01, 2005, 02:03:29 AM
Those racial abilities look Spellbreaker-y.  Nice.

Too bad Warriors don't use Mana, do they?


Title: Re: WoW expansion sneak peak -- any details?
Post by: stray on November 01, 2005, 03:57:52 AM
No, they use Rage. That's why I like them.

*And yes, if anyone cares to recall, I said that I give up on the WoW forums.....But it doesn't hurt to speak of the one good idea that I thought Blizzard came up with.


Title: Re: WoW expansion sneak peak -- any details?
Post by: SurfD on November 01, 2005, 04:06:34 AM
i believe it was actually mentioned that the racial will be different depending on if you are a Mana / Rage or Energy class, granting a boost to whichever one you happen to use.


Title: Re: WoW expansion sneak peak -- any details?
Post by: Ironwood on November 01, 2005, 09:20:10 AM
Eh ?  That makes no fucking sense at all then...


Title: Re: WoW expansion sneak peak -- any details?
Post by: HaemishM on November 01, 2005, 09:27:27 AM
God, Valor STILL is going to be the best looking warrior set. What the fuck are the people designing the high end armor models smoking?

The shredded remains of Games Workshop art books.  :rimshot:


Title: Re: WoW expansion sneak peak -- any details?
Post by: Venkman on November 01, 2005, 10:04:00 AM
Quote from: Haemish
I imagine the Blood Elf starting area will be swamped to the point of slideshows on release.
Actually, in both Stresses and the first few days of Live, I didn't find the graphics performance took a nose dive from the number of players. I attribute that to the low tech engine maybe.

What did get fubar'd was the spawn. I imagine since they think it works they'll have the same series of Kill X of Y quests from 1 to 4/5, run to Inn, do same there after maybe finding an NPC with a side quest, and rinse repeat until you visit the Big City(tm). It's almost irrelevant what Alliance race they announce. Yes, Pandaren would make people giggle for a few minutes. But because there's no new classes, and a crap load of people at 60, and playing an Alliance race means eventually hitting the same alliance content 60-70%of the players already have (due to the imbalance), the new race better have some equally kick ass ability, like some +Spell/Weapon Penetration aura or it'll be less played the the first compelling Horde race to hit the game.

I didn't find Horde ugly. I found them boring. And it wasn't just about Badlands. It was about their story, or specifically, lack thereof. The Orc and Undead made sense. The Trolls and Tauren felt like add ons, the need for two more races to balance out Alliance while enusring good races are left for the inevitable expansion.

I don't claim that's the true root of the factional imbalance, but I would imagine it's a part.


Title: Re: WoW expansion sneak peak -- any details?
Post by: Lt.Dan on November 01, 2005, 12:04:08 PM
It'd be cool if the Tauren decided to anull their alliance with the Horde and join the Alliance.  Every Tauren has to choose sides :)

Now that would be an expansion.


Title: Re: WoW expansion sneak peak -- any details?
Post by: MrHat on November 01, 2005, 03:10:24 PM
I honestly felt that having a third neutral faction would've been the best thing.

Quest areas up till 20ish at which point they had choose sides.  Hero classes/races that were neutral in TFT could be included.


Title: Re: WoW expansion sneak peak -- any details?
Post by: Fabricated on November 01, 2005, 03:32:25 PM
I still think it'd be nice if Blizz added a couple more lower level instances and more low-mid level crafted equipment, if for nothing but to keep the twinked-by-an-alt masses from looking like an army of clones with the same drops, and to make rolling non-twinked alts a bit more fun since you don't know the ins and outs of every instance (even if the effect is only for a short time).


Title: Re: WoW expansion sneak peak -- any details?
Post by: Margalis on November 01, 2005, 06:17:48 PM
That was my impression of playing a troll. Everyone was talking about backstory and how alive the world is and such. But trolls can be summed up like this:

They are displaced, and speak like Rastafarians. The end.

That's the entire Troll "lore" right there. Apparently it's better as other races. The trolls really did feel like "ok we need to add another race but we are shipping in 2 weeks...somebody re-skin an Orc asap!"


Title: Re: WoW expansion sneak peak -- any details?
Post by: Fabricated on November 01, 2005, 06:31:00 PM
That was my impression of playing a troll. Everyone was talking about backstory and how alive the world is and such. But trolls can be summed up like this:

They are displaced, and speak like Rastafarians. The end.

That's the entire Troll "lore" right there. Apparently it's better as other races. The trolls really did feel like "ok we need to add another race but we are shipping in 2 weeks...somebody re-skin an Orc asap!"
Bonus: No Capitol City.


Title: Re: WoW expansion sneak peak -- any details?
Post by: MrHat on November 01, 2005, 06:58:17 PM
Second Bonus: 80% of the enemies in WoW have exactly the same skin as you.


Title: Re: WoW expansion sneak peak -- any details?
Post by: stray on November 01, 2005, 07:36:20 PM
That was my impression of playing a troll. Everyone was talking about backstory and how alive the world is and such. But trolls can be summed up like this:

They are displaced, and speak like Rastafarians. The end.

That's the entire Troll "lore" right there. Apparently it's better as other races. The trolls really did feel like "ok we need to add another race but we are shipping in 2 weeks...somebody re-skin an Orc asap!"

They should have put them on the Eastern continent with the Undead. After all, that's where they originally come from, and the story could be more Troll centric there (instead of Orc centric in the barrens).

Another interesting thing that isn't really touched upon in game: Elves were originally Trolls (mutated by the Well or somethin'). There could be plenty of spin on that angle too, I think.


Title: Re: WoW expansion sneak peak -- any details?
Post by: Velorath on November 01, 2005, 09:11:23 PM
They should have put them on the Eastern continent with the Undead. After all, that's where they originally come from, and the story could be more Troll centric there (instead of Orc centric in the barrens).

Another interesting thing that isn't really touched upon in game: Elves were originally Trolls (mutated by the Well or somethin'). There could be plenty of spin on that angle too, I think.

You going to quit the board as many times as you quit the game?   :-P


Title: Re: WoW expansion sneak peak -- any details?
Post by: stray on November 01, 2005, 09:20:19 PM
Right before you posted, I reminded myself of this.

Damn.

[edit] I kind of like the old WC games and the lore though. I'll pop in every so often for that at least.  :-)


Title: Re: WoW expansion sneak peak -- any details?
Post by: Llava on November 01, 2005, 11:11:02 PM
Huh.  I didn't know that the Elves used to be Trolls.

So it went:

Trolls
...I...
Night Elves
.I...............I...
Satyrs......High Born
................I...........I...
..............Naga.....Regular Elves
.................................I....
........................Blood Elves

Not even mentioning all the breeds of Trolls.

That's what inbreeding will get you, I suppose.


Title: Re: WoW expansion sneak peak -- any details?
Post by: Paelos on November 01, 2005, 11:12:45 PM
Let's just put all the elves in a box and light it on fire.


Title: Re: WoW expansion sneak peak -- any details?
Post by: Llava on November 01, 2005, 11:23:59 PM
That won't help.  They're trolls.  They'll come back to life.

Deal with it, MANGINA RULES THE EARTH.

(I should point out, just in case it's unclear, that, while I do genuinely like elves, I'm not sincerely rooting for the manginas among them.  Elves are misused.)


Title: Re: WoW expansion sneak peak -- any details?
Post by: Ironwood on November 02, 2005, 01:17:32 AM
I'm confused.  Elves are trolls in WC ?  Doesn't that fly in the face of, well, everything ?


Title: Re: WoW expansion sneak peak -- any details?
Post by: stray on November 02, 2005, 01:51:27 AM
I'm confused.  Elves are trolls in WC ?  Doesn't that fly in the face of, well, everything ?

Hmm? How? This is like eons before the actual WC stories. Primitive age shit. Or so I've heard/read somewhere.


Title: Re: WoW expansion sneak peak -- any details?
Post by: Ironwood on November 02, 2005, 02:25:40 AM
Flies in the face of any other Tolkien like mythos I meant.


Title: Re: WoW expansion sneak peak -- any details?
Post by: stray on November 02, 2005, 03:21:29 AM
Flies in the face of any other Tolkien like mythos I meant.


I applaud Metzen for that.  Tolkien derived Elves have been done a bit too much. Even the way he names a lot of Elves in Warcraft don't have the Tolkien sound or spelling.

"Malfurion Stormrage"

Definitely not Tolkien like (Though to be fair, it's still deritative. That sounds more like a Warhammer Dark Elf name).


[edit] Oh yeah, Llava, add another branch to that tree you've got there:

Cenarians

Besides Cenarius, of course, the stag like druids used to be Elves. They were the first Elf students of Cenarius, who later transformed. After them, came Malfurion (who only grew antlers).


Title: Re: WoW expansion sneak peak -- any details?
Post by: Simond on November 02, 2005, 05:41:29 AM
http://www.wowwiki.com/Troll/Elf_Lineage
(Complete with pic)

Yes, naga, satyr, blood elves, harpies and night elves are all cousins and all decended from trolls.
Probably.


Title: Re: WoW expansion sneak peak -- any details?
Post by: Nevermore on November 02, 2005, 08:08:38 AM
Here's a couple of interesting second hand notes from people who went to BlizzCon.  Note that both are long reads, and the second one links to the official WoW boards, though it's a server forum link.

Link 1 (http://forums.curse-gaming.com/showthread.php?t=4296)

Link 2 (http://forums.worldofwarcraft.com/thread.aspx?fn=wow-realm-dragonblight&t=66426&p=1&tmp=1#post66426)

The first link is longer but is interesting because it gets into some of the behind the scenes decisions the devs make.


Title: Re: WoW expansion sneak peak -- any details?
Post by: angry.bob on November 02, 2005, 08:32:45 AM
A 20 hour instance? You've got to be fucking kidding me. Science, hurry up and invent a time machine so I can go back in time and grudge-rape Tigole and Furor's mothers until they're knocked up with my seed instead of whatever the fuck produced those two cunts who think shiting into a shoebox for a day is big fun.


Title: Re: WoW expansion sneak peak -- any details?
Post by: HaemishM on November 02, 2005, 08:45:26 AM
A 20 hour instance? You've got to be fucking kidding me. Science, hurry up and invent a time machine so I can go back in time and grudge-rape Tigole and Furor's mothers until they're knocked up with my seed instead of whatever the fuck produced those two cunts who think shiting into a shoebox for a day is big fun.

I like your thoughts and wish to subscribe to your newsletter.


Title: Re: WoW expansion sneak peak -- any details?
Post by: HaemishM on November 02, 2005, 08:50:09 AM
Here's a couple of interesting second hand notes from people who went to BlizzCon.  Note that both are long reads, and the second one links to the official WoW boards, though it's a server forum link.

Link 1 (http://forums.curse-gaming.com/showthread.php?t=4296)

I love this:

Quote
The 1% myth. They talked about how on the forums they are flamed for making “content” that only 1% of their player base is playing. According to blizzard, during the week… during peek hours… at any one time there is
500 Molten Core instances
1500 Onyxia instances
250 BWL instances
700 Zul’Gurub instances
All going at the same time. If you consider that this is all week long (for instance 800 MC on weeknights) that is far more than 1% of their gaming population.

Yeah, at 40 people per instance, that's about 118,000 people for that night. Which at 3.5 million accounts is actually 3% of the player base. So instead of designing asstons of content for 1%, they are designing it for 3%.

Way to be a douchebag.


Title: Re: WoW expansion sneak peak -- any details?
Post by: Alkiera on November 02, 2005, 08:59:15 AM
Actually, the concept of Elves as twisted trolls or vice-versa is not uncommon in fantasy stuff.  I believe Shadowbane's lore had a similar thing.  As have several books I've read.  That Blizard should do the same thing, then, is not shocking.

Alkiera


Title: Re: WoW expansion sneak peak -- any details?
Post by: Ironwood on November 02, 2005, 09:36:37 AM
Actually, the concept of Elves as twisted trolls or vice-versa is not uncommon in fantasy stuff.  I believe Shadowbane's lore had a similar thing.  As have several books I've read.  That Blizard should do the same thing, then, is not shocking.

Alkiera

Vice-versa is usually the norm.  It's easier, thematically, to believe someone got corrupted than redeemed.


Title: Re: WoW expansion sneak peak -- any details?
Post by: Merusk on November 02, 2005, 09:59:46 AM
Corruption and Redemption assumes some sort of Good Vs Evil or other kind of morality framework to the world.  Tolkien had this, so the elves were 'corrupted'. Blizzard's story doesn't frame either side as good or evil, so no such distinction would exsist.  Yeah, it's different so it seems weird, but it's nice to not have ALL the followings of the traditional Tolkienesque world.


Title: Re: WoW expansion sneak peak -- any details?
Post by: Furiously on November 02, 2005, 10:24:42 AM
I just can't get excited about an expansion that is 9 months away.


Title: Re: WoW expansion sneak peak -- any details?
Post by: Zane0 on November 02, 2005, 01:10:43 PM
Quote
Yeah, at 40 people per instance, that's about 118,000 people for that night. Which at 3.5 million accounts is actually 3% of the player base. So instead of designing asstons of content for 1%, they are designing it for 3%.
Mm, although this data is interesting, it doesn't give a very good picture of how many people actually raid, in total.  There are countless more on top of this figure who are waiting for their instance timer to reset, or who didn't log on that night, or are waiting for a spot to open, or whatever.  I can't even begin to guess how many extra people that represents. 

The only thing this figure actually demonstrates is that about 3% of the game's population is immediately raiding, at peak times.


Title: Re: WoW expansion sneak peak -- any details?
Post by: Llava on November 02, 2005, 01:37:11 PM
Corruption and Redemption assumes some sort of Good Vs Evil or other kind of morality framework to the world.  Tolkien had this, so the elves were 'corrupted'. Blizzard's story doesn't frame either side as good or evil, so no such distinction would exsist.  Yeah, it's different so it seems weird, but it's nice to not have ALL the followings of the traditional Tolkienesque world.

Course, just about all trolls in the WoW world are actually evil.  The ones siding with the Horde are a splinter faction.


Title: Re: WoW expansion sneak peak -- any details?
Post by: HaemishM on November 02, 2005, 02:05:33 PM
Quote
Yeah, at 40 people per instance, that's about 118,000 people for that night. Which at 3.5 million accounts is actually 3% of the player base. So instead of designing asstons of content for 1%, they are designing it for 3%.
Mm, although this data is interesting, it doesn't give a very good picture of how many people actually raid, in total.  There are countless more on top of this figure who are waiting for their instance timer to reset, or who didn't log on that night, or are waiting for a spot to open, or whatever.  I can't even begin to guess how many extra people that represents. 

The only thing this figure actually demonstrates is that about 3% of the game's population is immediately raiding, at peak times.

You can juggle that figure by probably a good 10% or more and it still doesn't change the fact that the majority of the population does not raid.


Title: Re: WoW expansion sneak peak -- any details?
Post by: Shockeye on November 02, 2005, 02:10:09 PM
Quote
Yeah, at 40 people per instance, that's about 118,000 people for that night. Which at 3.5 million accounts is actually 3% of the player base. So instead of designing asstons of content for 1%, they are designing it for 3%.
Mm, although this data is interesting, it doesn't give a very good picture of how many people actually raid, in total.  There are countless more on top of this figure who are waiting for their instance timer to reset, or who didn't log on that night, or are waiting for a spot to open, or whatever.  I can't even begin to guess how many extra people that represents. 

The only thing this figure actually demonstrates is that about 3% of the game's population is immediately raiding, at peak times.

You can juggle that figure by probably a good 10% or more and it still doesn't change the fact that the majority of the population does not raid.

Which means that if they pulled out all the raid shit, they'd still have over 3 million people playing.


Title: Re: WoW expansion sneak peak -- any details?
Post by: XMackenzie on November 02, 2005, 02:25:21 PM
Isn't the rule of thumb that peak populations are roughly 20% of a games total subscriber base?  As such total online users at peak time would be roughly 700K so that 118K ends up as roughly 17% (nominally 1/6th) which is actually a decent chunk of population.

The other thing (and I'm banking on this) is that the high-end content of today is the casual content of tommorrow.  Level 70 - 15 man raid through MC sounds a lot more appealing to me than mucking about in there with 39 of my closest friends right now.  The ubers can do all the bug testing and whatnot (and bitching too) for those zones right now and hopefully most of the kinks will be sorted out by the time my "family" guild or PUG group gets in there.


Title: Re: WoW expansion sneak peak -- any details?
Post by: Nevermore on November 02, 2005, 02:30:01 PM
It seems like much more than 17% of the new content that goes in is geared towards that 17% of raiders, though.  What about the 83% that makes up the rest of us?


Title: Re: WoW expansion sneak peak -- any details?
Post by: HaemishM on November 02, 2005, 02:35:45 PM
It seems like much more than 17% of the new content that goes in is geared towards that 17% of raiders, though.  What about the 83% that makes up the rest of us?

That's my point. Most of the new content being put in and worked on is raid content, which no matter how much you slice the numbers, isn't what the majority of players are doing. The numbers he threw out there about the number of instances being up each night are misleading. Think about how many asstons of servers there are and how many asstons of people at that. If each server has 2000-3000 people online every night, and only 500 people are raiding, that's a lot less than half or a third of the people playing. And yet most of the development time to new content is focused on those 500 people in exclusion of the other people.

I'd rather see them focusing on more 10 and 20 man raids if they have to raid, as well as making some raids for content between 30 and 55.


Title: Re: WoW expansion sneak peak -- any details?
Post by: SurfD on November 02, 2005, 02:51:53 PM
Corruption and Redemption assumes some sort of Good Vs Evil or other kind of morality framework to the world.  Tolkien had this, so the elves were 'corrupted'. Blizzard's story doesn't frame either side as good or evil, so no such distinction would exsist.  Yeah, it's different so it seems weird, but it's nice to not have ALL the followings of the traditional Tolkienesque world.

Course, just about all trolls in the WoW world are actually evil.  The ones siding with the Horde are a splinter faction.

Where do you get that idea?  Primitive and Violent, with rather protective Tribal instincts maybe, but evil would be streatching it quite a bit.  About the only really "evil" trolls out there would be the ones who willing worship Hakkar as a god and are trying to bring him back.  The rest are just the lost and scattered Tribes of what used to be a mighty civilization that dominated the world way back in the days of yore.

I mean, to call the trolls evil would be to call the Aztecs or Mayans evil.


Title: Re: WoW expansion sneak peak -- any details?
Post by: MrHat on November 02, 2005, 03:08:09 PM
Haemish, I watched some interviews with Dabiri and he does say that they're focusing more on small raids (10-15-20) because that's what the majority of the population wants.  His example was that a druid in a 40 man raid watches one bar and hits one button, but a druid in a 15 man raid gets to change forms a few times, cast spells and heals.  More epic.

15 man raid is nice.


Title: Re: WoW expansion sneak peak -- any details?
Post by: SurfD on November 02, 2005, 03:08:58 PM
It seems like much more than 17% of the new content that goes in is geared towards that 17% of raiders, though.  What about the 83% that makes up the rest of us?

That's my point. Most of the new content being put in and worked on is raid content, which no matter how much you slice the numbers, isn't what the majority of players are doing. The numbers he threw out there about the number of instances being up each night are misleading. Think about how many asstons of servers there are and how many asstons of people at that. If each server has 2000-3000 people online every night, and only 500 people are raiding, that's a lot less than half or a third of the people playing. And yet most of the development time to new content is focused on those 500 people in exclusion of the other people.

I'd rather see them focusing on more 10 and 20 man raids if they have to raid, as well as making some raids for content between 30 and 55.

The problem with that is, how usefull will it be in the end run?  Raid content is the "end game".  After you hit 60, if you arent Raiding, there isnt a lot to do in the game other then grind faction with BG Factions or NPC Factions (Argent Dawn/cenarian circle/Firbolgs/etc) or run endless runs of Scholo/Strath/Ubrs/Diremaul

yes, another couple o instances betweeen level 20 and 40 might be nice, but what they really need is a few more 5-20 man instances, in similar difficulty to old school Strath, available for the 50-60 crowd.

Thing is, level 1-30 in the game are rather a joke (i had a level 31 shaman alt, total time played, 2 days).  Thats around a week or so of moderate gameing.  The place the game really picks up is level 35+, where 80% of the world is now open to your character.

Really, there is a good reason that most of the new content is for "high end" players. Its because many (perhaps a majority) of the players ARE high end.  If you play on a high population server, pick any character under level 30 and ask them if they are an alt.  chances are, the answer is yes.

I dont consider myself a hardcore player.  I dont play for obscene amounts of time in a week or whatever.  I have owned the game since about 2 weeks after retail.    I have:

a 45 mage on the first server I chose (Earthen Ring, i should probably give away all my shit, since i will likely never go back)
a 60 mage, in full Arcanist, with a bunch of other MC epics and Neitherwind Boots on Tichondrious
a 60 druid alt in assorted Strath/Scholo gear i use for Herbalism/Alchemy
and have been through about 20 alts, some deleted, some on long aborted f13 guild servers, in various places between level 10 and 30

The leveling curve in this game is pretty shallow, low end content (anything pre 30-40) would really only serve as maybe a minor point of interest on the road to 45+, and (in the case of Gnomegragen) probably be forgotten or skipped alltogether. I mean, many people only go to gnomegragen for the engineering stuff.

And lets not forget, the first time a new level 20 instance comes out, people will just take their level 50+ main through it to learn the lay of the land anyhow.


Title: Re: WoW expansion sneak peak -- any details?
Post by: El Gallo on November 02, 2005, 03:48:55 PM
A 20 hour instance? You've got to be fucking kidding me. Science, hurry up and invent a time machine so I can go back in time and grudge-rape Tigole and Furor's mothers until they're knocked up with my seed instead of whatever the fuck produced those two cunts who think shiting into a shoebox for a day is big fun.

Deep breaths.  It's supposedly a miltiwinged instance a la Scarlet Monestary or Dire Maul.  Not intended to be done all at once.


Title: Re: WoW expansion sneak peak -- any details?
Post by: Simond on November 02, 2005, 04:29:24 PM
Corruption and Redemption assumes some sort of Good Vs Evil or other kind of morality framework to the world.  Tolkien had this, so the elves were 'corrupted'. Blizzard's story doesn't frame either side as good or evil, so no such distinction would exsist.  Yeah, it's different so it seems weird, but it's nice to not have ALL the followings of the traditional Tolkienesque world.

There's also the point that technically, in the Warcraft universe, the shamanistic/voodoo trolls that became the original night elves were corrupted by the arcane magic of the Well (being that, generally, spiritual magic = good, and arcane magic = demons = bad in WoW), and that a demigod had to teach the night elves to go back to using nature/spirit/faith-based magic otherwise the Highbourne (proto-high elves) were going to welcome the demons into Azeroth.


(My main in WoW is a troll shaman, and I like annoying NEs on the RP forums while staying in character. That's my excuse for knowing this ;))


Title: Re: WoW expansion sneak peak -- any details?
Post by: Llava on November 02, 2005, 05:46:47 PM
Corruption and Redemption assumes some sort of Good Vs Evil or other kind of morality framework to the world.  Tolkien had this, so the elves were 'corrupted'. Blizzard's story doesn't frame either side as good or evil, so no such distinction would exsist.  Yeah, it's different so it seems weird, but it's nice to not have ALL the followings of the traditional Tolkienesque world.

Course, just about all trolls in the WoW world are actually evil.  The ones siding with the Horde are a splinter faction.

Where do you get that idea?  Primitive and Violent, with rather protective Tribal instincts maybe, but evil would be streatching it quite a bit.  About the only really "evil" trolls out there would be the ones who willing worship Hakkar as a god and are trying to bring him back.  The rest are just the lost and scattered Tribes of what used to be a mighty civilization that dominated the world way back in the days of yore.

I mean, to call the trolls evil would be to call the Aztecs or Mayans evil.

The vicious Jungle Trolls, who populate the numerous islands of the South Seas, are renowned for their cruelty and dark mysticism. Barbarous and superstitious, the wily Trolls carry a seething hatred for all other races.

Cruelty and dark mysticism, along with "seething hatred" go a bit farther than primitive.

Maybe not EVIL, but these certainly aren't good guys.


Title: Re: WoW expansion sneak peak -- any details?
Post by: stray on November 02, 2005, 06:10:28 PM
Well, I think the seething hatred pertains to the invasive High Elves and Humans who, in the Trolls' minds, were the "evil" ones. They only fought for what they thought was theirs. It's OK to have seething hatred for invaders, y'know? And it's OK for Elves and Humans to consider space wasting, "selfish" Trolls to be "evil" if they want to as well.  :wink:

The dark mysticism part doesn't pertain to all of them, I think. Just like it doesn't pertain to all Humans or Orcs for having warlocks around (which is a discipline that originated with the Burning Legion).


Title: Re: WoW expansion sneak peak -- any details?
Post by: Merusk on November 02, 2005, 07:21:27 PM
Maybe not EVIL, but these certainly aren't good guys.

There are no 'good guys' in Warcraft, really. Which was my point.  Blizzard's lore writers really bought into the 'shades of grey' theory of relative morality.


Title: Re: WoW expansion sneak peak -- any details?
Post by: Malathor on November 02, 2005, 10:18:25 PM
The other thing (and I'm banking on this) is that the high-end content of today is the casual content of tommorrow.  Level 70 - 15 man raid through MC sounds a lot more appealing to me than mucking about in there with 39 of my closest friends right now.  The ubers can do all the bug testing and whatnot (and bitching too) for those zones right now and hopefully most of the kinks will be sorted out by the time my "family" guild or PUG group gets in there.

It's already happening. Onyxia was 10-manned tonight on Mal'ganis, Kazzak has been downed with 12, Azurgos 10. Level 70s will be able to do those with single groups, and MC with 10. All the raid content filters down, and usually much faster than people suppose is possible.


Title: Re: WoW expansion sneak peak -- any details?
Post by: stray on November 02, 2005, 10:30:06 PM
I like the way this thread is going.

It's the Lore thread!

No wait, it's the Catass to 70 thread!

No wait, it's the Lore thread again!


Title: Re: WoW expansion sneak peak -- any details?
Post by: Rasix on November 02, 2005, 10:40:14 PM
Didn't you quit the WoW forum or did the temptation of the new expansion drive you to resub?


Title: Re: WoW expansion sneak peak -- any details?
Post by: stray on November 02, 2005, 10:44:13 PM
Didn't you quit the WoW forum or did the temptation of the new expansion drive you to resub?

I'm here for the Lore thread.


Title: Re: WoW expansion sneak peak -- any details?
Post by: Llava on November 02, 2005, 10:51:29 PM
Well, I think the seething hatred pertains to the invasive High Elves and Humans who, in the Trolls' minds, were the "evil" ones. They only fought for what they thought was theirs.

Then why do they attack everything on sight, including orcs and other Trolls not of their faction?

This is a group that either takes xenophobia as far as it goes or just really likes killin' stuff.

I suppose I mostly agree with "Merusk".  There are some factions which are just plain evil (The Scourge, the Burning Legion) and some factions that are always good (the Paladins- except Arthas, who doesn't count because that's like saying Jedi aren't goodguys because Anakin was evil), but for most of the playable factions even the most evil (the Forsaken) have some sort of redeeming quality.

But I dunno.  Most of the time the Trolls have been portrayed, they're bloodthirsty, cruel, and seem to enjoy mayhem for mayhem's sake.  If I recall, they joined the Horde in Warcraft II (when it was still dominated by the Burning Legion) out of free will because they wanted to join in the carnage- that was the general troll population, not the splinter faction that stands with the Horde now.  They're not necessarily mindless killing machines, but they seem about as good as ogres- which is not very.  In fact, the ogres are a good comparison.  They're big, cruel, and brutal.  Just because they don't have some sort of world domination plan doesn't mean they're not evil.  They're just disorganized evil.

The sad part is, I like the Night Elves better after thinking that they come from that.  They always were too fluffy.


Title: Re: WoW expansion sneak peak -- any details?
Post by: stray on November 02, 2005, 11:31:40 PM
Point conceded. :-) I'd like to defend the "goodness" of barbarism actually, but that's probably out of the scope of this discussion.

Besides, every other post here needs to be about Lore, with a second discussion about Instances and Catassing in between. So it's time to make room, I guess.


Title: Re: WoW expansion sneak peak -- any details?
Post by: Llava on November 03, 2005, 12:04:27 AM
Huh.  Why did I put Merusk in quotes?  I must be tired.

Anyways- I'm all for the noble savage type of thing.  Hell, the Horde has that in spades.  That's what the orcs are all about.  And even they look at most groups of trolls and go "Those guys are fucked up."  I think it's more than just plain barbarism.  Reading about the Trolls in the lore, I imagine stuff like ritual sacrifices, torture, etc.  Just going apeshit and killing the things that are a threat to them isn't enough for me to call 'em evil.  Though this stuff hasn't really been diagramed out for us- it's really hard to say just what the Trolls do in their spare time, when they're not wandering aimlessly around Strangethorn Vale.

I think it comes down largely to what pops into your mind when you read the description "cruelty and dark mysticism".


Title: Re: WoW expansion sneak peak -- any details?
Post by: Phred on November 03, 2005, 12:19:21 AM
Quote
Yeah, at 40 people per instance, that's about 118,000 people for that night. Which at 3.5 million accounts is actually 3% of the player base. So instead of designing asstons of content for 1%, they are designing it for 3%.
Mm, although this data is interesting, it doesn't give a very good picture of how many people actually raid, in total.  There are countless more on top of this figure who are waiting for their instance timer to reset, or who didn't log on that night, or are waiting for a spot to open, or whatever.  I can't even begin to guess how many extra people that represents. 

The only thing this figure actually demonstrates is that about 3% of the game's population is immediately raiding, at peak times.

You can juggle that figure by probably a good 10% or more and it still doesn't change the fact that the majority of the population does not raid.

First of all whoever quoted them on this neglected to mention the figures were for US servers only, while 3 million subscribers is world wide. Secondly, do you really think every active subscription plays every night?


Title: Re: WoW expansion sneak peak -- any details?
Post by: stray on November 03, 2005, 12:54:53 AM
That's what the orcs are all about.  And even they look at most groups of trolls and go "Those guys are fucked up." 

As for the Orcs, if you recall, they were originally shamanistic and peaceful. Much like Taurens. Their "savage" period in the early WC games was different than that of the trolls, with much more evil involved. It wasn't simple barbarism -- The Orcs were tainted and controlled by the Legion.


Title: Re: WoW expansion sneak peak -- any details?
Post by: Ironwood on November 03, 2005, 02:44:33 AM
Fucking Aztecs.


Title: Re: WoW expansion sneak peak -- any details?
Post by: SurfD on November 03, 2005, 06:39:17 AM
The other thing (and I'm banking on this) is that the high-end content of today is the casual content of tommorrow.  Level 70 - 15 man raid through MC sounds a lot more appealing to me than mucking about in there with 39 of my closest friends right now.  The ubers can do all the bug testing and whatnot (and bitching too) for those zones right now and hopefully most of the kinks will be sorted out by the time my "family" guild or PUG group gets in there.

It's already happening. Onyxia was 10-manned tonight on Mal'ganis, Kazzak has been downed with 12, Azurgos 10. Level 70s will be able to do those with single groups, and MC with 10. All the raid content filters down, and usually much faster than people suppose is possible.

How the FUCK do you 12 man Kazzak when a moderately organised 40 man raid can WIPE on him without any outside interferance?.  I have been to kazzak, and unless he was bugged to hell and back there is absolutely no way a 12 man raid could even remotely approach the DPS nessicary to kill kazzak before he goes "supreme" and shadowbolts their ass into the ground.

Azuregos (only on a PvE server), and Onyxia, possibly doable, but I would have to see it FRAPSed to believe it.  I simply dont know how you would avoid running out of mana on your healers, not to mention the Welp adds in Ony.


Title: Re: WoW expansion sneak peak -- any details?
Post by: XMackenzie on November 03, 2005, 07:35:13 AM
The guys who 10-manned Onyoxia had the following make-up:

Quote
(The raw statistics, for the curious: 2 warriors, 2 priests, 2 shamans, 2 druids, 2 hunters. A lot of consumables. No buffs from other classes -- no AI, no soulstones, nothing we couldn't obtain given our class composition. 42 minutes of combat. No out of combat rezzing. One hell of a rush. Size of raw uncompressed FRAPS'd avi: 31.2 gigabytes. Edited video coming soon.)

Was also noted that they're all geared up to the teeth in BWL loot and have killed Onyoxia 28+ times prior - so they could do the encounter in their sleep.


Title: Re: WoW expansion sneak peak -- any details?
Post by: Zane0 on November 03, 2005, 08:11:34 AM
Our guild got Kazzak to 3% before he went supreme with a spontaneous group of 20 people about a month ago; PvE server, of course. I imagine two or three well-geared 'n balanced heavy damage teams with a few great healers and a decurser on the ball could get him without much trouble.


Title: Re: WoW expansion sneak peak -- any details?
Post by: cevik on November 03, 2005, 08:42:14 AM
It seems like much more than 17% of the new content that goes in is geared towards that 17% of raiders, though.  What about the 83% that makes up the rest of us?

That's 17% of the online players on any given night, which is entirely different than 17% of the total playing population.  Are you being pendantic on purpose and just hoping people won't see the holes in your fallacy or are you really this bad at math?


Title: Re: WoW expansion sneak peak -- any details?
Post by: Shockeye on November 03, 2005, 08:52:01 AM
It seems like much more than 17% of the new content that goes in is geared towards that 17% of raiders, though.  What about the 83% that makes up the rest of us?

That's 17% of the online players on any given night, which is entirely different than 17% of the total playing population.  Are you being pendantic on purpose and just hoping people won't see the holes in your fallacy or are you really this bad at math?

That 17% on any given night may be much lower when stacked against total population or much higher. All this is a rough estimate but we can safely say the majority of players are not raiding.


Title: Re: WoW expansion sneak peak -- any details?
Post by: Nevermore on November 03, 2005, 10:42:19 AM
It seems like much more than 17% of the new content that goes in is geared towards that 17% of raiders, though.  What about the 83% that makes up the rest of us?

That's 17% of the online players on any given night, which is entirely different than 17% of the total playing population.  Are you being pendantic on purpose and just hoping people won't see the holes in your fallacy or are you really this bad at math?


And?  The point you've apparently missed is: at any given time, there are far more people not raiding that raiding.  Blizzard is focusing a disproportionate amount of new content to what is, at any given time, a minority of players.  To put it another way, if it were determined that roughly 1% of people are fishing at any given time, but that around 90% of the people have fished, does that mean a majority of new content should be geared towards fishing?  What exactly is your point, anyway?


Title: Re: WoW expansion sneak peak -- any details?
Post by: Zane0 on November 03, 2005, 10:47:59 AM
Alright, this (http://putfile.com/pic.php?pic=10/30201032387.jpg&s=x11) picture from the first link seems to prove that the numbers are for NA alone.  There was a typo, obviously- looks like there were only 150 Onyxia instances up, and one has to take into account that ZG is a 20-man instance, not a 40-man one.

It seems that many of these instances aren't completely filled, because the bracketed figures add to 33,500, whereas if these instances were at full capacity they would add to 50,000.  We'll have to assume Blizzard knows how to do math, and that there's more to these figures than straight multiplication.  What are the exact WoW numbers in NA?  Bruce's heretical site mentions a figure of 750,000 boxes sold that Blizzard released, so between new subscribers and cancellations, this is a decent approximation(?) 

We're using the assumption that 20% of the total subscribers are online at peak time, so about 150,000 players should be online in NA at prime, yes? 

This means that 33,500 players out of 150,000 are in raid instances at prime-time- 22% of the population.  Now, the harder part is figuring out exactly how many raiders this snapshot is leaving out.  My guild for instance, has about 130 unique accounts, and we never have more than 70 online.  Other raid guilds are much smaller though, and rely on a dedicated base- say, 50 or 60 unique accounts, though I really have no idea. 

How to generalize this to create an overall picture?  Not possible without more data; I'm not confident enough to make any claims about exactly how many people go to raid instances out of the total population.  It does seem, however, that a significant percentage of prime-time players do instance raids.  How to account for those players who aren't likely to be on at prime-time, who play irregularly?  I dunno, but you have to question how much any type of new content will appeal to them, when they're not likely to have progressed through the existing stuff.


Title: Re: WoW expansion sneak peak -- any details?
Post by: Righ on November 03, 2005, 11:05:26 AM
How the FUCK do you 12 man Kazzak when a moderately organised 40 man raid can WIPE on him without any outside interferance?.  I have been to kazzak, and unless he was bugged to hell and back there is absolutely no way a 12 man raid could even remotely approach the DPS nessicary to kill kazzak before he goes "supreme" and shadowbolts their ass into the ground.

There's just three things needed to kill Kazzak - tank him, keep everybody alive and kill him very fast. Any moderately organised 40 man pickup can kill Kazzak, even while most of them are wearing green junk. The PUG failures usually come because people die because of a lack of decursing, leave pets or totems out or some wanker wanders into the encounter area. The tank/heal bit is not a problem, he's actually a pussy compared to MC mobs. With only 12 people to decurse, you dont need many decursers. That just leaves the DPS. We're talking about a well selected group of 12, wearing 8/8 tier 2 armor and having the best weapons possible. So they're carrying a heap of shadow resist, are protected with shadow resist from a priest and supped demonslaying potions. Bandages will keep them healthy so long as they get decursed, now they just have to use their crossbows (http://wow.allakhazam.com/db/item.html?witem=19361) and over 1500 ranged attack power and he's dead in around 2 minutes 15. So you can do him with 10. I have to assume they don't all have close to full tier 2 and their top notch weapons yet.


Title: Re: WoW expansion sneak peak -- any details?
Post by: HaemishM on November 03, 2005, 11:18:57 AM
This means that 33,500 players out of 150,000 are in raid instances at prime-time- 22% of the population.  Now, the harder part is figuring out exactly how many raiders this snapshot is leaving out.  My guild for instance, has about 130 unique accounts, and we never have more than 70 online.  Other raid guilds are much smaller though, and rely on a dedicated base- say, 50 or 60 unique accounts, though I really have no idea. 

How to generalize this to create an overall picture?  Not possible without more data; I'm not confident enough to make any claims about exactly how many people go to raid instances out of the total population.  It does seem, however, that a significant percentage of prime-time players do instance raids.  How to account for those players who aren't likely to be on at prime-time, who play irregularly?  I dunno, but you have to question how much any type of new content will appeal to them, when they're not likely to have progressed through the existing stuff.

Ok, I'll accept that. BTW, the released figures for US WoW subs is about 1.5 million, I think. So if 33,500 out of 1.5 million are raiding (and let's take the snapshot of just one night) in one night, it doesn't matter how many are generally on each night. If your guild is doing a raid, chances are you get online and do the raid. There are more guild raids than pickup raids. Sure, more numbers would help, like the number of people who have EVER raided.

But even if we take your 22% of the population figure, hell, even if we say another 10% on top of that could be raiding, for a whopping 32% of the player base raiding, that's still not a majority of the players. And if you look at the patch notes recently and the expansion content, well, most of the new content added is pure raid stuff, much of it either 20 or 40 man instances. That equals lots of development time for something 60% of your playerbase isn't doing.

But more relevant would be the numbers they aren't telling us, such as how many people have EVER raided, how many have raided less than 5 times, etc.


Title: Re: WoW expansion sneak peak -- any details?
Post by: Nevermore on November 03, 2005, 11:26:11 AM

But even if we take your 22% of the population figure, hell, even if we say another 10% on top of that could be raiding, for a whopping 32% of the player base raiding, that's still not a majority of the players. And if you look at the patch notes recently and the expansion content, well, most of the new content added is pure raid stuff, much of it either 20 or 40 man instances. That equals lots of development time for something 60% of your playerbase isn't doing.


Exactly.  Even at 33% of people raiding, that means for every one person raiding, there's two who aren't.  It doesn't matter if either or both of those two people have raided before or will raid again.  Give them something more to do while they aren't raiding.   That's the part that's lacking in Blizzard's content updates.

Quote
But more relevant would be the numbers they aren't telling us, such as how many people have EVER raided, how many have raided less than 5 times, etc.

Also, how many of all those people raiding would rather do non-raid content if given a choice?  Can't really be answered without some kind of poll.


Title: Re: WoW expansion sneak peak -- any details?
Post by: Hoax on November 03, 2005, 11:30:37 AM
Well until they add in BG's of all servers being linked I dont see what other kind of content you want them to add?

They are locked into the same power creep as EQ, the raids will get bigger, and badder and you MUST participate because eventually everything that is non-raid orientated will be years old.  Power creep will be rampent, you better just hope Blizz comes up with a better system then flagging (which they will not, in fact I swear it sounded like you needed to beat some raids to get to the other better raids from the notes).  Soon players who join WoW will be completely fucked, you can't get into a good guild without being geared in top tier raid gear and you can't get top tier raid gear without a good guild.

I for one can't wait to see what the grind will be four years from now when they add hero levels.  We've been down this path before folks, just because they have some pvp and the game looks and plays better then EQ1 doesn't change the fact that this is the exact same fucking "endgame" formula.  I'll see you guys in a few years when you wake up and realize your hero class with maxed "hero levels and hero talents" an armored epic mount, flagged for all raid zones and equipped with the most recent xpack's best weapons/armor hasn't done anything but raid to get the DKP to get the latest best weapons/armor for 1+ years.


Title: Re: WoW expansion sneak peak -- any details?
Post by: HaemishM on November 03, 2005, 11:34:56 AM
Well until they add in BG's of all servers being linked I dont see what other kind of content you want them to add?

5 and 10 man type raids. More instance stuff for levels 30-55, so those who have leveled to 60 can make an alt and have new content to see. Fuck it, give me 5 and 10 man battlegrounds that are HIGHLY mission-centric, such as the groups have to go behind enemy lines Dirty Dozen style to take out something or other, while another group has to stop them.

You know, things that don't require huge guilds or asstons of grabassing pickup retards to accomplish.


Title: Re: WoW expansion sneak peak -- any details?
Post by: Righ on November 03, 2005, 11:40:35 AM
Also, how many of all those people raiding would rather do non-raid content if given a choice?  Can't really be answered without some kind of poll.

Actually that can't really be answered without some kind of non-raid content that they havent done to death. The best patched content that WoW has had to date was Dire Maul.

(I raid Molten Core & Onyxia every week)


Title: Re: WoW expansion sneak peak -- any details?
Post by: Rasix on November 03, 2005, 11:52:47 AM

They are locked into the same power creep as EQ, the raids will get bigger, and badder and you MUST participate because eventually everything that is non-raid orientated will be years old.  Power creep will be rampent, you better just hope Blizz comes up with a better system then flagging (which they will not, in fact I swear it sounded like you needed to beat some raids to get to the other better raids from the notes).  Soon players who join WoW will be completely fucked, you can't get into a good guild without being geared in top tier raid gear and you can't get top tier raid gear without a good guild.


Yep, and unless they find someway to address this, even my shaman in full blue gear (more than half of the shaman set stuff), will be an anachronistic, useless turd by the time the expansion hits.  Of course, compared to folk with MC/BWL/Ony gear, he really already is (kinda).

What incentive is there to come back if the only path to progression and relevance is the same stuff you quit the game over?  My guess is that they'll put in another Dire Maul type dungeon with loot that outpaces Molten Core gear and touches upon the power of BWL gear.  Especially if this is a 60-65 or a 65-70 instance.  If just pray they're not banking on people new to the game progressing through the same path as the current raid folk or assuming that everyone in the entire game will have turned to the darkside and embraced "the raid".  Zul'whatever could be one such bridge, but even then, a 20 person raid might still be outside a lot of people's comfort area.

I really hope they learned that Dire Maul type dungeons are really a lot more fun that what they had before.  Re-slogging through 20+ runs of Strath/Scholo/LBRS clones would be mega-ass.

Cliff notes: rambling aside, power creep is probably my #1 concern for ever returning to WoW.


Title: Re: WoW expansion sneak peak -- any details?
Post by: Nevermore on November 03, 2005, 12:06:18 PM
What would I like?  More of what I had fun with while leveling up.  Lots of non-elite quests, preferably with some non-traditional gameplay (where 'traditional' = kill x foozles).  Throw in a non-elite dungeon or two, maybe with traps and puzzles.  Faction quests that are more involved than old school DAoC kill-wait-for-respawn-kill mindless wack-a-mole.  The rewards for all this doesn't need to be hardcore raid ubercrap.  Make some of it decent, some of it unique but situational, some of it cosmetic, whatever.  I'm looking for stuff to do in between raiding, or while waiting for guildies to come online, or while waiting for a BG to start or when I just don't feel like playing with 40 of my closest friends.

But yeah, I saw the power creep you're talking about 6 months ago when I left the game.  I've been looking for an excuse to give the game another try because I really did enjoy it from 1-59.  Unfortunately, I'm not seeing much more being added to the game but more raid, raid, raid.  Not that I think raiding has no place in the game, I just think Blizzard puts too much focus on it.


Title: Re: WoW expansion sneak peak -- any details?
Post by: Venkman on November 03, 2005, 12:51:28 PM
All this talk of what people are doing ignores where they are heading.

The expansion is not likely due out until next year. Forget how many Raids there are tonight. Think how many there were in February versus tonight versus next June versus next November.

Further, don't consider this out of the context of the other changes they're talking about. The fact they are adding more 5- and 10-man content, the sheer design of Medivh's Tower alone, the nature of Outlands, and the two newbie classes all bespeak the breadth of their intentions.

Finally, don't forget that people not Raiding fall into a vast number of groups. Two of them are anyone at 1-59 PvE or 1-59 PvP (PvE or PvP based on activity, not location). As such, these people see everything new. If they aren't some longtime veteran's alt, they haven't set foot in the endgame zones some of us have long since memorized. So even though the argument that these people are not getting anything new is wrong (per above), the fact is that the existing game is new to them through lack of experience.

WoW is not UO or Second Life. It will never be. Blizzard does not make virtual lifestyle experiences. And it's obvious the genre wants Games. So it's a Game. It has players. There are no rules of play (http://www.darniaq.com/phpNews/news.php?action=fullnews&showcomments=1&id=137), but to want to play this game means you share some similar desires to other players.

You're either having fun along the way and don't care about the endgame, you're gunning for the endgame, or you're swinging back and forth on a slow inertial pull towards the endgame. The first group sees existing content as new, the second would be happy with more of the same with maybe slightly lighter requirements, and the latter will quit long before the expansion if they aren't happy with the content.


Title: Re: WoW expansion sneak peak -- any details?
Post by: El Gallo on November 03, 2005, 01:31:15 PM
I think WoW is well-equipped to handle mudflation while keeping the game accessable to newcomers.  They can keep the gear difference between hardcore raiders and freshly-minted max-level characters the same it is now by releasing new solo quests and 5-man dungeons that give loot equivalent to the 20/40-man raid zones 3 or so generations ago.  That way, newbs will be able to gear themselves enough to join a raid guild if they want.

EQ had that model for a while until Luclin and especially PoP came out and they fucked it up.  Flags were a big part of it, but I think the biggest culprit was AA points.  Now you need to have, what, probably 700 AA points to get into a top raiding guild.  That will take a year, and during that time those guys you are trying to catch up with are accumulating AA points as well.  It's essentially an unlimited levels system.

WoW's AA equivalent is the faction grind for the neat goodies from the latest quest faction.  The nice thing about that model is that mudflation makes all your old faction grinds irrelevant when the new faction grind comes in.  This way, a new player only has to do the latest and greatest faction grind -- NOT every previous faction grind and then the latest and greatest one --to be comparable to the l33t veterans. 



Title: Re: WoW expansion sneak peak -- any details?
Post by: Fabricated on November 03, 2005, 03:19:01 PM
I think WoW is well-equipped to handle mudflation while keeping the game accessable to newcomers.  They can keep the gear difference between hardcore raiders and freshly-minted max-level characters the same it is now by releasing new solo quests and 5-man dungeons that give loot equivalent to the 20/40-man raid zones 3 or so generations ago.  That way, newbs will be able to gear themselves enough to join a raid guild if they want.

EQ had that model for a while until Luclin and especially PoP came out and they fucked it up.  Flags were a big part of it, but I think the biggest culprit was AA points.  Now you need to have, what, probably 700 AA points to get into a top raiding guild.  That will take a year, and during that time those guys you are trying to catch up with are accumulating AA points as well.  It's essentially an unlimited levels system.

WoW's AA equivalent is the faction grind for the neat goodies from the latest quest faction.  The nice thing about that model is that mudflation makes all your old faction grinds irrelevant when the new faction grind comes in.  This way, a new player only has to do the latest and greatest faction grind -- NOT every previous faction grind and then the latest and greatest one --to be comparable to the l33t veterans.

Heh, this sucks for me. I guess I'm a bit TOO casual. My warrior is the only level cap character I have, and he's decked out in...uh, mostly greens (Imperial Plate).

My question is, with the mudflation, will hitting Onyxia/MC/BWL be pretty much pointless due to newer 5-manners handing out nearly as good or better gear? Hell, I've only ran Scholomance twice. I haven't even touched Strat or UBRS yet.


Title: Re: WoW expansion sneak peak -- any details?
Post by: MrHat on November 03, 2005, 04:20:03 PM
I'd do it twice or three times, just to have the experience.  Haven't done BWL/MC/Ony yet.


Title: Re: WoW expansion sneak peak -- any details?
Post by: Phred on November 03, 2005, 05:18:09 PM
One of the better writeups Ive seen about the con.

http://forums.curse-gaming.com/showthread.php?t=4296

Of particular relevance to this thread is
Quote

Smaller raid sizes are planned in the future… they want to make more 10 and 20 man instances. They will still add 40… but the focus will be on 10 and 20 man instances for the raid team.

The dire Maul tribute idea they like a lot. It provides at least two ways to approach and experience the same raid. Expect them to do similar things in the future with multiple ways to play a dungeon besides just killing all that walks.




Title: Re: WoW expansion sneak peak -- any details?
Post by: Venkman on November 03, 2005, 08:38:12 PM
Quote from: Fab
My question is, with the mudflation, will hitting Onyxia/MC/BWL be pretty much pointless due to newer 5-manners handing out nearly as good or better gear
Also from Phred's link is the mention that level 65 Greens will outclass the purples from current endgame. Whether's that's true remains to be seen, but if the stuff drops from the 5- and 10-man raid zones, then it's all good.

Quote from: El Gallo
Flags were a big part of it, but I think the biggest culprit was AA points.  Now you need to have, what, probably 700 AA points to get into a top raiding guild
So friggin glad that game is irrelevant. Nothing like giving a shit about some uber guild to really narrow the scope of the game.


Title: Re: WoW expansion sneak peak -- any details?
Post by: El Gallo on November 04, 2005, 07:24:55 AM

Heh, this sucks for me. I guess I'm a bit TOO casual. My warrior is the only level cap character I have, and he's decked out in...uh, mostly greens (Imperial Plate).

Well, I was more addressing the problem of new players who want to raid, rather than the issues of new or existing players who just don't want to raid or who don't want to group.  The people that don't want to group (Sky) I think are going to be fucked.  People who don't mind grouping and want to raid can be supported as long as they don't play too often.  For your warrior, for example, there's a crapoad of single-group content to advance your character. 

Quote
My question is, with the mudflation, will hitting Onyxia/MC/BWL be pretty much pointless due to newer 5-manners handing out nearly as good or better gear? Hell, I've only ran Scholomance twice. I haven't even touched Strat or UBRS yet.
For the most part, yes.  Though there will always be new guilds cutting thir teeth on that stuff, and there may be an item or two from those places that is still worthwhile enough for people to do those targets with greatly reduced numbers.

Quote from: El Gallo
Flags were a big part of it, but I think the biggest culprit was AA points.  Now you need to have, what, probably 700 AA points to get into a top raiding guild
So friggin glad that game is irrelevant. Nothing like giving a shit about some uber guild to really narrow the scope of the game.

The thing is that I believe AAs were put in to satisfy people who didn't want to raid.  During Velious, there were a lot of people at the level cap with max single-group gear who didn't enjoy raiding.  Luclin AAs were tailored to give those people a means of advancement without raiding.  And they were a pretty painless and powerful means of casual advancement (by EQs standards).  Hell, hour-per-hour you arguably got more of a character power increase from AAing than most raiders did.  Of course, the AAs were useful for raiders, and eventually raids were balanced around everyone having a crapload of them, making it impossible for new players to ever raid.  Oops.


Title: Re: WoW expansion sneak peak -- any details?
Post by: Malathor on November 04, 2005, 09:11:17 AM
The thing is that I believe AAs were put in to satisfy people who didn't want to raid.  During Velious, there were a lot of people at the level cap with max single-group gear who didn't enjoy raiding.  Luclin AAs were tailored to give those people a means of advancement without raiding.  And they were a pretty painless and powerful means of casual advancement (by EQs standards).  Hell, hour-per-hour you arguably got more of a character power increase from AAing than most raiders did.  Of course, the AAs were useful for raiders, and eventually raids were balanced around everyone having a crapload of them, making it impossible for new players to ever raid.  Oops.

Exactly right. It turned out to be an exclusionary disaster, even worse than the keying/flagging crap.