Title: Blizzard vs. bnetd: bnetd doesn't win Post by: Evangolis on September 07, 2005, 03:11:44 PM From the ruling:
Quote The district court granted summary judgment in favor of Blizzard and Vivendi, and determined that: (1) Blizzard's software end-user license and terms of usage agreements were enforceable In addition to multi-player play over the Internet via Battle.net mode, the various games have the capacity for and permit non-Internet multi-player gaming for a limited number of players who connect to each other via a local area computer network ("LAN"), such as a home network, via modems connected to telephone lines, contracts; (2) Appellants waived any "fair use" defense; (3) the agreements did not constitute misuse of copyright; and (4) Appellants violated the anti-circumvention and anti-trafficking provisions of the Digital Millennium Copyright Act ("DMCA"). We affirm. Terra Nova (http://terranova.blogs.com/terra_nova/2005/09/battlenet_case.html) has a discussion of this, which seems to have slipped in the chaos around Katrina. EULA explicitly upheld as a valid contract. Basically, the court said that running a server that allows contravention of the CD-key is forbidden. Can't say I'm particularly surprised. Edit: Sorry, should have linked the text of the ruling (http://www.eff.org/IP/Emulation/Blizzard_v_bnetd/20050901_decision.pdf) as well. Title: Re: Blizzard vs. bnetd: bnetd doesn't win Post by: Samwise on September 07, 2005, 07:35:42 PM The bnetd Issue, Made Easy. (http://www.penny-arcade.com/view.php?date=2002-03-04)
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