Title: Shadow of the Colossus [PS2] Post by: schild on September 05, 2005, 06:24:08 PM Just got the demo from this month's OPM. My god. That game is fucking hard. Sure, sure, I know. There's only 8 levels and the levels themselves are the colossus.' Nonetheless, the game is beautiful (even if the demo is nowhere near done), and the final product from the looks of things is likely to be game of the year material.
Title: Re: Shadow of the Colossus Post by: ahoythematey on September 05, 2005, 11:55:48 PM How are the controls handling so far? The whole concept could lend itself to dodgy controls if they don't make it a priority.
Title: Re: Shadow of the Colossus Post by: schild on September 05, 2005, 11:59:52 PM The controls turned out to be ok. I can trash that colossus in about 3 minutes tops now. Took about 30-45 minutes to assault all the weak points though. In fact, I found 3 ways up the colossus. Pretty damn cool. As a whole, the controls are as they should be. You aren't playing a legendary ninja or knight here - they are....damnit. The game will be really fucking good. :-D
Title: Re: Shadow of the Colossus Post by: stray on September 06, 2005, 01:28:01 AM Without doing any research, and just looking at some video, would I be correct in saying that this came from the same people who made Ico?
Title: Re: Shadow of the Colossus Post by: schild on September 06, 2005, 01:31:41 AM Neg.
Title: Re: Shadow of the Colossus Post by: Kairos on September 06, 2005, 02:59:58 AM Yep, it's the same development team.
Title: Re: Shadow of the Colossus Post by: stray on September 06, 2005, 03:10:48 AM Well, that's two different answers.
I guess this little experiment to "not use Google" isn't exactly working out for me. I just wanted to see if I make a call on the style of the game by only taking a short glance at it. Title: Re: Shadow of the Colossus Post by: schild on September 06, 2005, 03:25:55 AM Well, of course it's them. I mean really, who else could it be? The only company that has ripped off an art style completely and one hundred percent to my recollection (recently) are Webzen with Wiki (A Windwaker ripoff).
Title: Re: Shadow of the Colossus Post by: Hokers on September 06, 2005, 06:19:01 AM Same team, the OPM preview mentions this ~50 times. Looks beautiful in the demo, not sure if the game fits my achiever personality, need more dings. Title: Re: Shadow of the Colossus Post by: stray on September 06, 2005, 06:40:02 AM not sure if the game fits my achiever personality, need more dings. I'm sorry, but I have nothing but irrational hate for you now. Not just for the fact that you are a catass, but that you mentioned it in the context of this game, of all things. Title: Re: Shadow of the Colossus Post by: Moaner on September 06, 2005, 09:17:19 AM The most interesting aspect of this game to me is that from what I understand there will be no weapon or armor power ups, no character levels, and 1 HUGE overland map. So... the game must be purely skill based, right? I'm hoping so.
I've never played Ico. I'm going to go pick it up for $8 or whatever as soon as I'm done with God of War (dear god this game is fun). Title: Re: Shadow of the Colossus Post by: ahoythematey on September 06, 2005, 09:19:46 AM If I were you I'd be wholly ashamed for not playing ICO sooner than now. The game is a work of beautiful art.
Title: Re: Shadow of the Colossus Post by: stray on September 06, 2005, 09:28:15 AM The most interesting aspect of this game to me is that from what I understand there will be no weapon or armor power ups, no character levels, and 1 HUGE overland map. So... the game must be purely skill based, right? I'm hoping so. It's sad when a lack of such things have become rare to a gamer. Too many rpg's in your diet? I'm not trying to be an ass or anything..I'm just wondering. I guess having 1 big map is a rare thing, but for most part, those others barely exist in the console world. The occasional action game may have them (Spider-Man 2, for instance...But to me, the power lvls were actually a welcome addition), but for most part, you'll only find them in rpg's. Ico (and I'm guessing Colossus as well) is more akin to an adventure/puzzle game. You'll see none of that other stuff. Title: Re: Shadow of the Colossus Post by: Signe on September 06, 2005, 09:30:41 AM I'm not trying to be an ass or anything. You are failing. Title: Re: Shadow of the Colossus Post by: stray on September 06, 2005, 09:32:12 AM I'm not trying to be an ass or anything. You are failing. Well, I was being an ass to Hokers (but not really in a overly hostile WUA-ish way), I'll admit that. Not to Moaner though. Title: Re: Shadow of the Colossus Post by: Moaner on September 06, 2005, 10:52:02 AM Bah. I didn't think you were being an ass, and you are right, I haven't played much of anything other than RPGs in the past couple years. Also, the only Adventure type of game I've played since Space Quest is Resident Evil, and I'm not sure that really counts. I guess I'm a little out of touch.
Console games haven't excited me much in a long while either, but they are starting to again. It's fun because I have a huge backlog of games to choose from at my local gamestop, and most of them are less than $15. BTW I'll probably go pick up ICO tomorrow thanks to this thread. Now I feel like I'm missing out on something :) Title: Re: Shadow of the Colossus Post by: Strazos on September 06, 2005, 03:20:19 PM I never played Ico, and I'm not ashamed of it.
I can't remember the last "adventure" game I played, so Ico would probably just annoy me with its pretty graphics. I mean, it would, if I owned a PS2 to play it on. Title: Re: Shadow of the Colossus Post by: stray on September 06, 2005, 03:26:34 PM I never played Ico, and I'm not ashamed of it. I can't remember the last "adventure" game I played, so Ico would probably just annoy me with its pretty graphics. I mean, it would, if I owned a PS2 to play it on. Great. Like I really wanted to hear you come into a thread and pretty much say how you don't care about anything that the thread's about. Signe, who's the ass now? Title: Re: Shadow of the Colossus Post by: schild on September 06, 2005, 03:27:21 PM No, I think he should be ashamed that he hasn't played ICO and instead decided to be a nutgobbler for no reason.
Title: Re: Shadow of the Colossus Post by: Strazos on September 06, 2005, 03:58:55 PM My buddy owned the game at one point, and I even would have borrowed it if he hadn't traded it in.
It's pretty, I'll give it that. Title: Re: Shadow of the Colossus Post by: stray on September 06, 2005, 04:06:30 PM Are you one of those guys who skips through cutscenes and dialogs and just wants to get to the "blowing up things" part? Not an insult or anything...Just asking, because I know quite a few people who are that way.
Title: Re: Shadow of the Colossus Post by: Strazos on September 06, 2005, 04:10:02 PM No, I actually sit and read the shit. I sometimes skip through if it also has a VO, but I'm done reading the dialogue.
Granted, the game has to have Good writing for this to happen....but I'm not in the business of buying Bad Games. Besides DX2, I can't even remember the last Bad game I bought... I would really have to dig to find a game I don't like in my collection. Title: Re: Shadow of the Colossus Post by: stray on September 06, 2005, 04:23:45 PM Dig through the archives of Adventure games. I'm aware that my bias has some part in saying this, but I'd be really surprised if you couldn't have fun with Full Throttle, Sam and Max, Sanitarium, Grim Fandango, the Myst series (Exile for shiny)...Hell, even Star Control 2, which was mentioned in the other thread, has adventure elements. A lot of great games do, so you probably do like them.
Title: Re: Shadow of the Colossus Post by: Strazos on September 06, 2005, 04:34:19 PM Besides a little bit of SC2, Myst was the only game you listed that I have played.
And myst annoyed me to the point of using a walkthrough. I was 9 years old. However, I did actually beat 7th Guest. Title: Re: Shadow of the Colossus Post by: Signe on September 06, 2005, 04:40:01 PM Woo hoo! I've always wanted to be the person who decides who the ass is. Today's ass is...
BOOG! No, wait... he's dead, isn't he? Ok. Strazos can be the ass, then. Dammit. I'll work on tomorrow's ass after dinner. I can almost guarantee you that it won't be a woman. Title: Re: Shadow of the Colossus Post by: Strazos on September 06, 2005, 04:45:31 PM I'll work on tomorrow's ass after dinner. I can almost guarantee you that it won't be a woman. And whose fault is it that you don't have a properly balenced population to sample from? Certainly not mine. Title: Re: Shadow of the Colossus Post by: Signe on September 06, 2005, 07:28:17 PM Tomorrow's ass will be...
Dum dum dum dum... Strazos! Ta da! :-P Title: Re: Shadow of the Colossus Post by: Hokers on September 07, 2005, 05:35:15 AM Quote I'm sorry, but I have nothing but irrational hate for you now. Not just for the fact that you are a catass, but that you mentioned it in the context of this game, of all things. I can take the hate, I know that EQ and WoW have ruined me. While I admire the design and concept of these types of games I just cant enjoy playing them. I could not play ICO as well, I could watch the GF play and take it in like a movie, but could not be the one with the controller. I am broken. Title: Re: Shadow of the Colossus Post by: stray on September 07, 2005, 05:36:42 AM Quote I'm sorry, but I have nothing but irrational hate for you now. Not just for the fact that you are a catass, but that you mentioned it in the context of this game, of all things. I can take the hate, I know that EQ and WoW have ruined me. While I admire the design and concept of these types of games I just cant enjoy playing them. I could not play ICO as well, I could watch the GF play and take it in like a movie, but could not be the one with the controller. I am broken. From the spectator's point of view, Horror games are pretty entertaining, I suppose... Title: Re: Shadow of the Colossus Post by: Signe on September 07, 2005, 07:15:43 AM There are games that I don't enjoy playing but love watching Righ play. WoW, for one. I'm total crap at driving games, like the GT series. All I can do, basically, is hit one side of the road, then the other, on and on, endless forever. It's embarrassing and practice doesn't help. Anyway... I have a great time watching him play. I find driving games very exciting to watch. Scary games, on the other hand... that should be my thing since I really like scary movies and books but I still have Fatal Frame 2 sitting on the shelf, unopened, because it looks really, really scary and scary games really, really scare me, for some strange reason. :-(
As an aside, Righ doesn't watch me play games much. It's not something he enjoys like I do, unless we're playing something together. Even when I wave my hands frantically, shouting, "Look at me! Look at me!", he usually smiles but rarely looks up. Title: Re: Shadow of the Colossus Post by: Strazos on September 07, 2005, 02:50:37 PM Tomorrow's ass will be... Dum dum dum dum... Strazos! Ta da! :-P Bwahaha, F13 = Pwned, The Winnar is Me! ... Oh wait....damnit... Even when I wave my hands frantically, shouting, "Look at me! Look at me!", he usually smiles but rarely looks up. If you want attention that bad, I think you have to be a bit more aggressive about it. Title: Re: Shadow of the Colossus Post by: Signe on September 07, 2005, 05:19:00 PM I have counted the results and tomorrow's asshole is...
Haem.... Voo.... WayA.... (hehe).... STRAZOS! Title: Re: Shadow of the Colossus Post by: Strazos on September 07, 2005, 06:09:33 PM Boom, Hat Trick! (http://www.amazon.com/exec/obidos/clipserve/B00005R5ZJ001008/1/102-4210564-1488952)
EDIT: Sorry for linking to a Real file, but it's worth it. Title: Re: Shadow of the Colossus Post by: WayAbvPar on September 07, 2005, 06:13:14 PM I have counted the results and tomorrow's asshole is... Haem.... Voo.... WayA.... (hehe).... STRAZOS! I am happy to see that I was in the running. One of these days I hope to exhibit the consistent assholery that will win me the title. Title: Re: Shadow of the Colossus Post by: stray on September 07, 2005, 06:16:07 PM I'm just getting started. I'll win eventually.
Or maybe not. My recent asshole-ness may be due to caffiene (and the fact that I haven't had any before today in months). Title: Re: Shadow of the Colossus Post by: MrHat on September 07, 2005, 07:23:02 PM I'm just getting started. I'll win eventually. Or maybe not. My recent asshole-ness may be due to caffiene (and the fact that I haven't had any before today in months). OMG That must be why I have a splitting headache tonight. Title: Re: Shadow of the Colossus Post by: Signe on September 07, 2005, 07:51:27 PM I'm just getting started. I'll win eventually. Or maybe not. My recent asshole-ness may be due to caffiene (and the fact that I haven't had any before today in months). You should get some more often. Title: Re: Shadow of the Colossus Post by: stray on September 07, 2005, 07:59:01 PM Hey, you're the one who drinks Fiji water. That means you're in the same boat I'm in (but what that boat is, I don't know...).
Title: Re: Shadow of the Colossus Post by: Signe on September 07, 2005, 08:42:22 PM Oh. I thought you meant something else entirely by this:
Quote (and the fact that I haven't had any before today in months) Sorry. Title: Re: Shadow of the Colossus Post by: stray on September 08, 2005, 03:35:26 AM Oh. I thought you meant something else entirely by this: Quote (and the fact that I haven't had any before today in months) Sorry. Shit! I just noticed that I have almost 300 posts more than you now. What the hell? It would seem that my comment on caffiene really has taken on two meanings. So don't apologize. Title: Re: Shadow of the Colossus Post by: Daydreamer on September 08, 2005, 06:21:42 AM I thought there were going to be 12 colossi?
Title: Re: Shadow of the Colossus [PS2] Post by: Fabricated on September 09, 2005, 11:08:27 PM I finally picked up the game rag with the demo.
Really pretty. Shitty framerate and rather crashprone though. Hope that gets ironed out in release. I can't see many people buying it stateside though. Title: Re: Shadow of the Colossus [PS2] Post by: WindupAtheist on September 10, 2005, 08:58:27 AM No year-number behind the title, no rap music on the soundtrack, no pseudo-patriotic hokum used as a marketing tool, and no goddamn motherfucking ding. I don't own any modern console and thus won't be playing this, but here's hoping it sells a billion copies.
Title: Re: Shadow of the Colossus [PS2] Post by: ahoythematey on September 10, 2005, 09:16:50 AM Every time you take a colossus down is like one giant motherfucking "DING! GRATZ!".
Title: Re: Shadow of the Colossus [PS2] Post by: schild on September 10, 2005, 01:59:24 PM They've been advertising the shit out of it. It'll sell... To people that didn't buy Madden.
Title: Re: Shadow of the Colossus [PS2] Post by: NiX on October 20, 2005, 07:18:40 PM Did anyone pick this up? Came out yesterday. Played it for a bit in the store and I think I might just pick up a PS2 for it.
Title: Re: Shadow of the Colossus [PS2] Post by: Shockeye on October 20, 2005, 07:41:36 PM Did anyone pick this up? Came out yesterday. Played it for a bit in the store and I think I might just pick up a PS2 for it. Sauced has it and so does schild. Both are orgasmic over it. Title: Re: Shadow of the Colossus [PS2] Post by: NiX on October 20, 2005, 07:58:35 PM Oh it's orgasmic all right. Can't wait to get my hands on a PS2 and play it tomorrow.
Title: Re: Shadow of the Colossus [PS2] Post by: Shockeye on October 20, 2005, 08:06:23 PM Oh it's orgasmic all right. Can't wait to get my hands on a PS2 and play it tomorrow. I bought a PS2 in order to play it. Title: Re: Shadow of the Colossus [PS2] Post by: Nija on October 20, 2005, 08:48:07 PM I don't see why everyone is spooging all over the place. Ain't even that fun.
Title: Re: Shadow of the Colossus [PS2] Post by: Shockeye on October 20, 2005, 08:50:30 PM I don't see why everyone is spooging all over the place. Ain't even that fun. Why do you hate fun? Title: Re: Shadow of the Colossus [PS2] Post by: schild on October 20, 2005, 10:24:36 PM Actually, Shadow of the Colossus is the most cinematic game I've ever played. The blur and puzzle type climbing bosses are magnificent.
Title: Re: Shadow of the Colossus [PS2] Post by: Signe on October 21, 2005, 07:43:10 AM I miss Strazos and Aaron... where are they?
Title: Re: Shadow of the Colossus [PS2] Post by: stray on October 21, 2005, 08:29:15 AM Who's Aaron?
Title: Re: Shadow of the Colossus [PS2] Post by: Nija on October 21, 2005, 09:26:42 AM I guess if you're like me and hate shit like final fantasy, you won't enjoy this game. What's cinematic to one person is 'incredibly fucking boring' to another. 15 fps doesn't help it either.
Title: Re: Shadow of the Colossus [PS2] Post by: Sauced on October 21, 2005, 09:37:27 AM A friend at work brought in his PS2 component cable for me today. I might die playing it in progressive scan on the 42" DLP, but it seems fairly clear that that's the way it's meant to be played.
The only complaint I have so far is some bugs I found during the lightning gecko boss. The game locked up on one occasion, and on another I fell through the world, a wonderful experience I never thought I'd see on a console game. Other than that, the whole experience has been sublime. I've been trying to savor it, so I've only gotten through 9 of the Colossi. I imagine someone could get through it the first time in a single 6 hour session, if one were so inclined. Title: Re: Shadow of the Colossus [PS2] Post by: stray on October 21, 2005, 09:38:43 AM Hmm...I thought this was supposed to be more akin to Ico than FF.
I don't like much of the FF series either, and if it's like that, I won't buy it. If it's like Ico, then I will. [edit] Or are you just using Final Fantasy as a catchall for anything Japanese? Title: Re: Shadow of the Colossus [PS2] Post by: Nija on October 21, 2005, 09:51:13 AM Not necessarily ANYTHING Japanese, I like a lot of Japanese-developed games. I just like the ones with actual substance.
I've been playing it in 480p, 16:9 and it's still just not that impressive. The controls aren't that great, the framerate is horrible, the camera angle is claustrophobic, and what I hate the most is just how desolate the whole world is. It's like you're playing the video game equivalent of an oil painting depicting a field. I didn't play Ico, I just heard the BUZZ about it and it inspired me to try the sequel. The last FF game I enjoyed was FF2 for SNES. I'm guessing I'd hate Ico too. Title: Re: Shadow of the Colossus [PS2] Post by: Sauced on October 21, 2005, 09:52:54 AM It's like a Westernized version of ICO.
"It's called Wanda and the Colossus" "But I think ICO was a poor choice, marketing wise." "Oh fine. Shadow of the Colossus." "BRILLIANT!" Title: Re: Shadow of the Colossus [PS2] Post by: Kail on October 23, 2005, 12:10:21 PM Personally, I didn't like ICO, but so far I'm having a lot of fun with Shadow of the Colossus. It's definitely got some issues with it (some annoying camera issues, some repetitive.annoying control problems, and I'm not nuts about the storyline thus far, though I haven't finished it), but in my opinion, the ratio of fun stuff to not fun stuff is pretty good. The game is about you killing giant monsters, so that's what you do. You don't have to push blocks and crap into piles, you don't have to collect keys, you don't have to power-up your magic meter, you don't have to go shopping for potions, none of that. You just fight giants. For me, it's a novel enough game that I can overlook the problems, but I don't think it's going to be the game for everyone.
I don't know that it shares a lot with ICO outside the graphics. The characters and world look a lot like the characters and world in ICO (stylistically, I mean), but the controls are different, the pacing is way different, and the gameplay is COMPLETELY different. On the other hand, I don't know that I'd compare it to Final Fantasy at all, save that they both have storylines. About the closest thing I can think of would be something like Zelda, but without the dungeons and towns, and just a series of boss fights. There's a bit of a story there, but you're not (at least, not as far as I've gotten) going to be, y'know, learning the "TERRIBLE TRUTH" about "the incident" that happened fifteen years ago, or anything like that. It's basically just a framework for the game. Title: Re: Shadow of the Colossus [PS2] Post by: schild on October 23, 2005, 12:50:43 PM I'm on the last two Colossi now. I'd like to compare the game to God of War cinematically (obviously the gameplay and story simply aren't there). A lot of the camera effects (I've had no problems with the camera aside from a couple minor hiccups) and Colossi entrances are breathtaking. There's a lot of good in this game and the bad is negligible. I've got less than 5 hours on the clock and I've killed 14 of them. It's not a long game, but considering how fulfilling taking out a Colossus is, I think it's money well spent. Though, there were 2 of the guys who weren't so giant and seemed like copouts. The other 12? They've been fantastic. The flying colossus in the desert and the lakebound one with the jaw for a head were just outstanding.
From a design point of view, the bigger colossi are moving stages, this is something that simply hasn't been done before (at least not to this scale) and Ueda has shown his chops as a platform designer. It's good stuff. Title: Re: Shadow of the Colossus [PS2] Post by: voodoolily on October 23, 2005, 04:19:34 PM In some respects it seemed that the two non-uber colossi were more challenging, because a) they're way faster and b) they're armored. The final one has had Sauced screaming profanity and stomping his foot (sorry, honey - I just think it's really cute!). It is the Uberest Colossus EVAR.
I agree that it doesn't share too much with Ico, except that perhaps both stories take place in the same land/time. They seem to speak similar languages. I can't really see any similarity to FF, not even aesthetically. The Moral Dilemma-As-Story is a welcome change to adventure games. I will say this, though: it IS THAT BEAUTIFUL. It is breathtakingly gorgeous, and the music is almost painfully poignant. I showed the opening cutscene to my dad, who's a huge fantasy/Tolkien fanboy and I cried AGAIN watching it the second time. Title: Re: Shadow of the Colossus [PS2] Post by: schild on October 23, 2005, 04:34:46 PM There are a couple pieces of music that are just astounding. Some of the best I've ever heard in a video game. I'm on the last colossi now. The one before him had an annoying magical weak spot. So I went to dinner halfway through beating him (har har). Really though, this is more an experience than a game. I look forward to what Ueda and Co. can do on the PS3. Too bad they have 4 year development cycles. Valve much?
Title: Re: Shadow of the Colossus [PS2] Post by: schild on October 23, 2005, 10:31:23 PM Just beat it.
Easily one of the most fulfilling games to come out in years. One helluva ending. If you have a PS2, I really can't recommend this game enough. The controls are awkward, but our hero is no ninja. He's a guy trying to bring his woman back to life. The landscape is magnificent and the levels (as in the Colossi) are some of the best I've ever seen. Oh, and if you have a widescreen TV, I'd highly recommend playing it in 480p and 16x9. Title: Re: Shadow of the Colossus [PS2] Post by: voodoolily on October 24, 2005, 09:40:04 AM Yeah, Sauced beat it yesterday too, shortly after I posted. Incredible ending. This is the only game I've ever experienced where I actually have sympathy for the "enemy" and am sad to see them die.
Edit: and it was cool to see how this may have actually been Ico's prequel, rather than a sequel. Title: Re: Shadow of the Colossus [PS2] Post by: Sauced on October 25, 2005, 01:12:00 PM I think Schild is really selling the 2 "smaller" Colossi short. I thought they captured an emotional level of pity that games haven't touched before - you're either exposing a fear (and watching it cower), or using it's mindless stupidity to smash it up, watch it stumble around with its face all kinds of fucked up, and in both cases it felt more like putting them out of their misery.
Totally second the nod towards playing in 16x9 with progressive scan enabled. When I first hooked it up, VL aptly noted that it almost looks *too* good, but having the additional viewing area helps keep the camera jitters to a minimum (with a few gnarly exceptions). For me, the game really starts once you beat it. My biggest complaint was the lack of "Hard" mode, where at the very least I could turn off the Voice-In-The-Sky clue giver. Hard mode is fantastic - the grip meter is cut in half, and there's at least one additional vital spot on each boss that I've made it through so far. On the first one, it's on the back of his arm, for example. In my opinion, the game should have been this hard to begin with - it's hard to bitch about the controls when you don't have time to think about it. |