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f13.net General Forums => City of Heroes / City of Villains => Topic started by: Mesozoic on May 03, 2004, 07:37:46 AM



Title: I'm in.
Post by: Mesozoic on May 03, 2004, 07:37:46 AM
After soundly shitting on the genre in another thread, I caved and bought it.  

On paper, the game is ass.  Campy sooper heroes fight generic bad guys in Hometown, USA using a variety of powers that sound a lot like spells.  

But in-game, it rocks me.  Its a weird theory-practice schism that I can only attribute to great implementation.  

Gear Knight
Level 7 Tech Blaster
Assault Rifle / Devices
Triumph Server


Title: Re: I'm in.
Post by: Alrindel on May 03, 2004, 09:39:53 AM
Either that or someone sold their soul to Satan.  There's no other rational way to explain it, it should suck... but it doesn't!


Title: I'm in.
Post by: Krakrok on May 03, 2004, 02:01:40 PM
Assault/Device feels a lot like playing Fallout/Syndicate/Wasteland. Burst + Slug + M30 in quick succession is usually a good time for all.


Title: I'm in.
Post by: Mesozoic on May 05, 2004, 05:01:10 AM
Quote from: Krakrok
Burst + Slug + M30 in quick succession is usually a good time for all.


I do that in reverse.  M30 on a group of mobs, followed by a Slug and then SBurst.  At that point one guy is really fucked up or dead, and his angry friend is coming right at me with a crowbar.  He gets a Buckshot followed by a Web Grenade and gets to sit in time-out while I reload.

This gets a little more complicated in a group fight, but I just can't resist hitting all those tightly-grouped gangers with one M30.  The yellow damage indicators float up like bubbles in a champagne from the Fuck You region of southern Cal.


Title: Re: I'm in.
Post by: DarkDryad on May 05, 2004, 06:37:31 AM
Quote from: Mesozoic
After soundly shitting on the genre in another thread, I caved and bought it.  

On paper, the game is ass.  Campy sooper heroes fight generic bad guys in Hometown, USA using a variety of powers that sound a lot like spells.  

But in-game, it rocks me.  Its a weird theory-practice schism that I can only attribute to great implementation.  

Gear Knight
Level 7 Tech Blaster
Assault Rifle / Devices
Triumph Server


And you STILL didnt get on the server everyone else is on... *boggle*


Title: Re: I'm in.
Post by: Mesozoic on May 05, 2004, 06:47:25 AM
Quote from: DarkDryad

And you STILL didnt get on the server everyone else is on... *boggle*


This was my very first character, so I didn't worry about what server he was on, figuring he'd be screwed up and I'd toss him.  Somehow he turned out to be pretty much perfect.  

I would have to totally recreate him on Victory, and with limited playtime compared to most here combined with the fact that I would be starting all over from 1st level, time spent in-game with the crowd here would probably be pretty minimal.


Title: Re: I'm in.
Post by: Xilren's Twin on May 05, 2004, 06:52:19 AM
Quote from: Mesozoic
I would have to totally recreate him on Victory, and with limited playtime compared to most here combined with the fact that I would be starting all over from 1st level, time spent in-game with the crowd here would probably be pretty minimal.


With Sidekicking, it wouldn't be a problem.  Level 1-8 general go by VERY quickly so if you want to explore the Bat, it's say set your sights on Victory.   Damn that sounded almost motivtational by accident.

Xilren


Title: I'm in.
Post by: schild on May 05, 2004, 06:54:37 AM
Explore the bat? It almost sounds pornographic.


Title: I'm in.
Post by: DarkDryad on May 05, 2004, 07:10:35 AM
I can sidekick you and have ya to 10 in a night. after that 2-3 lvls a night tll 15 so a good week of hard playing and you could be caught up. No excuses action is required young man.


Title: I'm in.
Post by: geldonyetich on May 05, 2004, 10:56:59 AM
I blame the level of interactivity as to why CoH is not sucking.  The thing that's bothered me about the vast majority of other MMORPGs is they don't give you, the player, much to do.   Instead it's just a game of time investment, then target and autoattack determines success or failure in a given endeavor.   Here in City of Heroes, your involvement is quite important, and your powers need to be fired off at the right time from the right place in the right direction in order to do well in a fight.    That you get a new power every two levels keeps things interesting.

That and the game is quite fast paced with a high volume of mobs.  Very nearly arcadish, but with the same real time turn based mechanics most MMORPGs have under the hood.