Title: Disappointed with Stockades. Post by: Mesozoic on July 13, 2005, 07:09:17 AM I imagine that the discussion of a low-level instance is probably amusing to those of you slaying Dragons with off-hand weapons, but I just wanted to register disappointment with the stupid Stockades instance.
After having fought tooth and nail through Deadmines from levels 18-23 just to get VC's head, I expected stockades to be the go-to joint through 26 or so. I was really looking forward to it - an instance line right next to NPC guards right in Stormwind, and right near the trainers, etc of the Mage Quarter. I decided to scope it out a bit last night - along with a 25 Priest, 26 Pally, 26 Hunter, and 32 Rogue - and ended up clearing the place and completing all three of my Stockades quests in under an hour. Went from 24.0 to **gasp** 24.5. Wee. Yeah, the 32 Rogue was beefy, sapping and tanking like some long-eared action hero, but still. After Ragefire (on my Orc Hunter alt) and DM, it was a sucky mini-instance, with sucky loot. /rant Title: Re: Disappointed with Stockades. Post by: WindupAtheist on July 13, 2005, 07:37:45 AM Gnomeregan is worse. Oh it's huge, but the design is terrible and you never know where you're going. I skipped it entirely after my group was wiped out by a retarded warlock pulling the whole bloody place in on us.
Title: Re: Disappointed with Stockades. Post by: jpark on July 13, 2005, 07:45:12 AM I really recommend Shadow Fang Keep especially if you're in your 20's. Nicely done and the best part is you can't really get lost :)
It is in Horde territory but I have seen alliance groups assemble there often to enter the keep (I have never been to Stockades but had heard good things). Title: Re: Disappointed with Stockades. Post by: Mesozoic on July 13, 2005, 08:00:42 AM Well the sad thing is that Stock is well laid out. Or at least, laid out in a way to minimize frustration. It just wasn't nearly the challenge that DM was.
Title: Re: Disappointed with Stockades. Post by: Bunk on July 13, 2005, 08:52:16 AM Did you do the full quest line after Stockades, that basically consists of running around and talking to everyone in SW and then finally with the king? The total XP reward for that was actually quite high, close to a level by it self. That being said, yes it was quite easy.
I liked Gnomer, but mainly because I ended up with two of my best items from it - Mekganeer's Arm, and the Dungarees you get when you turn the quest in. Title: Re: Disappointed with Stockades. Post by: Merusk on July 13, 2005, 08:52:56 AM Yeah, Stockades is really more of a "We stuck a bunch of quests here." spot than a real instance. Though the 32 rogue really made it wayyy too easy for you. Blackfathom Deeps is the next real challenging instance with level 26/27-ish elites being the tops (other than bosses) according to Thottbot.
Most people don't know about it because they skip Ashenvale and quest in Duskwood/ Redridge during these levels. Those that do know about it tend to skip it because there's a lot of water, and fighting in water sucks. It's definatly the place to go if you want a challenge at your level, though. But since Challenge = 'whine it's too hard' you'll probably have a rough time finding a level-appropriate. Title: Re: Disappointed with Stockades. Post by: Dren on July 13, 2005, 08:55:40 AM Yep, stockades are easy, but a great place for my enchanter to get his resources. The drops are actually pretty good if you are looking for standard green and blue bind on equip type stuff. You can solo the place for items post level 30 fairly easily to get a boost in items/cash.
It doesn't take long either so it doesn't seem too much like farming.....even though it is. Title: Re: Disappointed with Stockades. Post by: Mesozoic on July 13, 2005, 09:26:23 AM Did you do the full quest line after Stockades, that basically consists of running around and talking to everyone in SW and then finally with the king? I seem to be in the midst of that. I had three quests, two of which included collecting a named mob's head and one requiring me to kill three flavors of Defias. The group shared all Stock quests but I didn't pick any up from that. There were at least two more named mobs (a Dwarf and the two-headed ogre) that I had no quest associated with, so I've probably got more ahead of me. To make it worse the Priest was the goddamn loot /rolling Jedi Master Las Vegas, taking away three of the four cloth drops. He also won the rolls on both chests. All I got was a pair of Bright Bracers (http://thottbot.org/?i=2292), a marginal improvement over my old ones. Color me bitter. Title: Re: Disappointed with Stockades. Post by: Dren on July 13, 2005, 09:29:40 AM The dwarf definitely is part of a quest. I've never found the one for the ogre.
Title: Re: Disappointed with Stockades. Post by: XMackenzie on July 13, 2005, 09:40:22 AM You can get the Kill Kam Deepfury quest after doing the kill task prereq quest for the dwarves up at Dun Modr. The prestep quest actually seems harder than Kam Deepfury with the Dark Iron Dwarfs zipping all over.
No quest for Ogre fella that I know of. He's sort of just a mini-boss I guess. Title: Re: Disappointed with Stockades. Post by: kaid on July 13, 2005, 09:42:00 AM The stockades is pretty much exactally what it sounds like. Very small but pretty packed with mobs on a pretty fast respawn. Not very exiciting of a dungeon and no wheres near as interesting an instance as the instance in ogrimar.
If you are getting to level 20 and want a WAY more instance I second the idea of going to shadowfang keep. It is a VERY nifty dungeon with some fun very tricky end guys especially the porting doof. Its a very big haunted castle lots of good loot especially caster stuff. kaid Title: Re: Disappointed with Stockades. Post by: Pococurante on July 13, 2005, 11:35:11 AM Those that do know about it tend to skip it because there's a lot of water, and fighting in water sucks. Nothing a warlock or shammie can't fix. Title: Re: Disappointed with Stockades. Post by: Horik on July 13, 2005, 12:08:55 PM I actually like the Stockades. I wish there would be more of the shorter type instances like that. It's ideal for those of us with jobs, families, etc.
Of course I could still be a bit pissy from a full-length Mauradon run. Title: Re: Disappointed with Stockades. Post by: kaid on July 13, 2005, 01:13:04 PM Heheh me and my friends went into maraudon and we got up to vyletounge before we had to call it a night we figured we were close to the end of that instance. Then I looked at a walkthrough JEEBUS that zone is freaking gigantic. You know your instance is to big if you can get a quest to give you a clicky item that lets you skip the first half of it.
kaid Title: Re: Disappointed with Stockades. Post by: Paelos on July 13, 2005, 01:46:07 PM I never bothered with Mauradon, Gnomegenornehmenen, or Uldaman. I did enjoy the Deadmines, Stockades, Dire Maul, and Stratholme. Scholomance soooooooks, but I'm going to have to start running it to get the Valor pieces I need.
Title: Re: Disappointed with Stockades. Post by: kaid on July 13, 2005, 02:05:10 PM My crazy group of hunters just finished uldaman on tuesday. That instance really is not that big it took us I think maybe 2 hours tops to clear it totally. The average level of the group was 46 so it was still very level appropriate for us. The end fight in there is pretty nifty although those golems need to cut back on the coffee a bit.
kaid Title: Re: Disappointed with Stockades. Post by: SurfD on July 13, 2005, 03:07:09 PM Gnomeragen is really about the engineering stuff, and the grime covered objects. I think horde get, what, one quest in the whole place?
Uldaman has some pretty nice drops, and if you know the map, its pretty fast. And you get some nifty lore about the dwarves out of it (deviant experiment bastards, must suck to be related to the Troggs) Maraudon has some pretty nice drops/quests and is also pretty easy to navigate. Personally, the only instance I skipped was Gnomer, cause it had nothing for my mage, but now that i have an Engineer, i am thinking of going back there. (well, that and the Stockades/Deadmines, since they are alliance) Title: Re: Disappointed with Stockades. Post by: Merusk on July 13, 2005, 05:03:16 PM Those that do know about it tend to skip it because there's a lot of water, and fighting in water sucks. Nothing a warlock or shammie can't fix. Well, 1, he's alliance so shammies are right out, and 2, who the hell takes a warlock into instances? :evil: I joke, because I know a well-played warlock rocks. However, I can count on one hand the number of times I've been with a warlock inside an instance on both hands and I've got 3 characters at the 40+ mark. If I were to remove raids from the equation I can whittle it down to a grand total of 4 times... and he was a guildie. There's just not a lot of 'locks on my server. I agree on the Scholo suckage part, Paelos. Did you ever have the misfortune of doing a run before the first nerf of mob spawns, and before the AOE on the ghouls was fixed? Wasn't pretty at all. My favorite instance of all is still Strath, though. No idea why it's just really a fun place to me. Title: Re: Disappointed with Stockades. Post by: Fabricated on July 13, 2005, 07:45:28 PM I missed out on Blackfathom Deeps and Shadowfang Keep with my main (Now a 52 Alliance Warrior, human thank you), which kinda sucks I dig the epicness and shiny from the more dramatic instances.
I consider the Stockades Blizz's way of giving new players on their first toons a "break". After having to slog through the deadmines, into the VC instance, and then having to go all the way through that, Blizz just tosses you a bone in the way of a tiny instance with tons of mobs to whack that also happens to be right in downtown Stormwind. The loot however, sucks. You can get a SHITLOAD of green one-hand and two-hand maces there, and uh...that's about it. There are two blue Rogue items (Jimmied Handcuffs and Prison Shiv I think.) that I HAVE NEVER EVER EVER EVER seen drop, and as far as I know that's the only blues. I found the place great XP though on the required quest runthroughs, and it's the best instance ever for high level buddies to rush you through. Gnomeregan is a gigantic clusterfuck of an instance but the loot is great and the quest reward for whacking Thermaplugg will last most people several levels. It would be a lot more fun if it was more exploration friendly, but every fucking corner of the place is jam packed with mobs mixed in with those alarm-a-bots (which me and my friends call a wipe in a can), and priority one usually ends up being "getting the damn thing overwith". The mine spamming dark irons at the end don't make it any more fun either. Title: Re: Disappointed with Stockades. Post by: kaid on July 13, 2005, 09:02:33 PM the gear from thermaplug if you get some of the good bits will easily last you until your way upper 40s maybe low 50s. One of our casters got the hat which is not only very good for stats but has a hilarious and useful clicky ability. I myself just finally got an upgrade for the gear of the monkey ring I got from there at level 48.
My group of silly hunters just finished up zul'farrak tonight. That zone has some really wild events for most of the boss fights. Finishing the divinomatic rod was very impressive. Although I must say as a hunter those steps are a sucky place to defend due to LOS issues. I just love when people who see our group going into an instance ask us what we think 5 hunters can do. Hehe we have not found an instance we can't do yet. kaid Title: Re: Disappointed with Stockades. Post by: Trippy on July 14, 2005, 12:57:39 AM Stockades is the worst of the low/mid-level instances for Alliance. Boring, repetitive layout, repetitive mobs, and the mini-bosses don't drop any special loot. The only reason to go in there is to do the quests. The other instances around that level (Deadmines, BFD, SFK) you can do over and over if you want to collect the nice boss drops. Gnomeregan is painful because of the alarm bots. It only takes a second or two of inattention to bring down a humongous train on your party. There should be a way you can turn them off for certain sections as you progress through.
Title: Re: Disappointed with Stockades. Post by: Zetor on July 14, 2005, 01:17:23 AM Stockades is pretty bad, but there's no alternative... there are never any pickups for BFD, and the six instances in horde areas are right out in a pvp server. I usually just try to grind past those levels and hit up SM at 38ish.. gnomeregan might work if you have a bored high-level or a good guild group. Otherwise stuff like the arcane nullifiers / alarm bombs will eat you alive.
-- Z. Title: Re: Disappointed with Stockades. Post by: Mesozoic on July 14, 2005, 05:27:12 AM Well, 1, he's alliance so shammies are right out, and 2, who the hell takes a warlock into instances? :evil: I am a 'lock. :heartbreak: I'm still trying to figure out the damn class. I've noticed that my damage output is quite a bit lower than others, even including the Succubus damage. I can debuff, I can give the healer an auto-rez, I can hand out healthstones, and a couple of times my Ritual of Summoning has saved a groupmate. But in terms of bringing baddies down in a fight, I'm lagging. A lot of that is the fact that my DoTs don't really have the time to work, and my DD options are either really slow and somewhat weak (Shadowbolt), or come with an aggro problem (Searing Pain). Anyway, I picked up a few more Stock quests and ran through the instance again last night. Once again I looted a single usable item that was marginally better than something I made myself a few levels ago. Off to Gnomer, I guess, once I hit 26th. My pet also gets Seduction at that level, so maybe that will help. Title: Re: Disappointed with Stockades. Post by: Trippy on July 14, 2005, 05:57:24 AM I am a 'lock. :heartbreak: And don't forget the all important Curse of Recklessness spell. There are few things worse than wiping in an instance cause a runner got far enough away to aggro nearby mobs. As for boosting your DPS you might want to switch back to your Imp. The DPS on the Succubus is not that good unless your tank is good enough to be able to position the mob such that your Succubus can use her Lash of Pain. Plus the Imp has the stamina boost and damage shield. He's a pretty handy thing to have around.I'm still trying to figure out the damn class. I've noticed that my damage output is quite a bit lower than others, even including the Succubus damage. I can debuff, I can give the healer an auto-rez, I can hand out healthstones, and a couple of times my Ritual of Summoning has saved a groupmate. But in terms of bringing baddies down in a fight, I'm lagging. A lot of that is the fact that my DoTs don't really have the time to work, and my DD options are either really slow and somewhat weak (Shadowbolt), or come with an aggro problem (Searing Pain). Title: Re: Disappointed with Stockades. Post by: Mesozoic on July 14, 2005, 06:16:25 AM Yeah, I've thought about doing that. The Imp is nice in a group but seems to get whacked a lot. The Succubus on the other hand has Soothing Kiss to keep her around. I hardly ever use the VW anymore, unless the group has no tank at all. And being Alliance, thats not a problem...I can't swing my staff without hitting a half-dozen pallies / warriors. Plus, most rogues seem stupid enough to try to tank.
And yes, CoR is a nice one. I usually try to start with CoW and then go to CoR just before he runs, so the mob doesn't benefit from the +damage component of CoR any longer than necessary. Title: Re: Disappointed with Stockades. Post by: Evil Elvis on July 14, 2005, 06:21:36 AM http://www.worldofwarcraft.com/info/basics/worlddungeons.html
Shadowfang Keep isn't too bad a run from Southshore. You could probably make it there w/o any deaths as long as you don't go prime-time on the weekend. Not sure if there's any Alliance quests there, though. Gnomeregan isn't too bad once you learn your way around, but it's no Deadmines or SFK. Honestly, they're probably the two best instances in the game as far as I'm concerned. Title: Re: Disappointed with Stockades. Post by: kaid on July 14, 2005, 06:31:41 AM The run from southshore to shadowfang keep is almost totally safe. There are some random bears and cats around southshore but just keep running along the road and you are pretty safe. Follow the road signs and you get lead right into the castle.
Gnomeregan is a fun instance but it would be death on wheels to a pickup group unless it is very green to you. At least if you wanted to finish it. There deffinatly is some phat loots that can drop in gnomeregan and its a neat zone but very confusing. There are also a lot of nasty clumps of mobs that would cause a standard group problems. If you have a steady group of people you hunt with give it a try its a great test of your group tactics. If not I would not go there. kaid Title: Re: Disappointed with Stockades. Post by: kaid on July 14, 2005, 06:36:32 AM I have so far visited every instance up to zul'farrak that has been level appropriate for us.
My favorites so far in order are Shadowfang keep Black fathom depths beware the candles of DOOOM Zul'ferrak lots of wild boss fights Uldaman End fight in this dungeon is a trip + lots of good hunter gear drops here maraudon dreadmines Ragefire chasm gnomeregan razorfen downs/kraul we hit these a bit to high of level so they were not as challanging as they should be. stockades I may have missed one or two in there but I think that is all of them. We did not visit wailing caves due to us being alliance and levling a bit to fast. Title: Re: Disappointed with Stockades. Post by: Zetor on July 14, 2005, 07:49:36 AM As a low level 'lock, you are more utility than damage.
Keep the imp out, the +stam buff helps a ton. Try and put 3 points into improved imp when you get the chance, as well. Keep the imp on passive unless you really need the firepower, since it's kinda fragile [keeping fire shield on instacast is ok, it doesn't break phaseshift] Dot every mob liberally.. at your level, curse of agony + corruption + immolate are good and will actually help you do more damage than mages without generating huge aggro. Curse of weakness is somewhat useful below level 30, but quickly becomes irrelevant after that -- mobs just hit too darn hard. Oh yeah, you can use the succy for extra crowd control if needed; cast curse of shadow on the mob first, then seduce, it should last ~10 seconds, then reseduce until the main target is dead. Not as reliable or easy as sheep, but it's still good CC. Autowand when you're OOM, your DOTs are still doing damage. After you have 5/5 Fel Concentration, draintanking is a good strategy: lifetap twice to get mana, then drain life until you're at full health, repeat. Mana-neutral damage for ze win. Early zones don't have AOE trash, but leave AOEing to a mage anyway. Warlock AOE is useful if combined with challenging shout or paladin blessing of protection, or if you wast-- cough, burn two points on Intensity and have the paladin use concentration aura. Otherwise it'll get interrupted after one pulse. Later, when everyone gets their ub0r talents, dots become less useful as mobs tend to die faster. Around level 40 when you have Dark Pact, you'll be the ultimate nuker that NEVER runs out of mana. That is, after they fix the imp-dark pact bug. At level 50 you should have shadowburn and dark pact, meaning that if you get aggro from a mob, you can drain tank, fire off an nightfall proc shadowbolt, a death coil and a shadowburn and the mob will probably die. At 60, if you're on a PVE server, go destruction / affliction, otherwise you should probably go for a build with at least 8 demonology in it. Getting +damage [+crit is ok if you have ruin] and +sta gear is paramount; +damage affects your dots and you can do nifty stuff like draining 140 mana per second for 5 seconds while also doing 140 damage [with the possibility to crit for 280ish] every second! -- Z. Title: Re: Disappointed with Stockades. Post by: Morfiend on July 14, 2005, 12:35:30 PM I have so far visited every instance up to zul'farrak that has been level appropriate for us. My favorites so far in order are Shadowfang keep Black fathom depths beware the candles of DOOOM Zul'ferrak lots of wild boss fights Uldaman End fight in this dungeon is a trip + lots of good hunter gear drops here maraudon dreadmines Ragefire chasm gnomeregan razorfen downs/kraul we hit these a bit to high of level so they were not as challanging as they should be. stockades I may have missed one or two in there but I think that is all of them. We did not visit wailing caves due to us being alliance and levling a bit to fast. Having run most of the lower horde instance in beta, I was very burnt out on them at release. SFK is a fun instance, I think they made it a tad easer in release. In beta it was VERY common to wipe around the 3/4th of the way through mark, and with the warlock being the ONLY class to have anti-wipe skills in beta, and with there being about a total of 10 warlocks on the horde side.. on avarage you ahd to run it 3 or 4 times, restarting at the begining to finish it. Wailing Caverns was horrible in beta, and the two times I did it, we got about 2 hours in, and the server crashed. I will never go in there again. To this day I have never finished Uldaman. But I do remember the indiana jones part being pretty cool. I would have to say my favorite instance is still Scarlet Monistary, due to the fact you can run each part in around an hour (or less), so you can try and do the whole thing if you want a long session, or just do one part if your limited on time. Great stuff but not the most interesting instance. I also like UBRS, becuase its hard, fun and not insanly long. Title: Re: Disappointed with Stockades. Post by: kaid on July 14, 2005, 12:53:29 PM Gah I knew I forgot an instance yup scarlet monestary is a very nice instance/instances. Three nice small play time instances in there break it up very nicely for a good during the week instance.
Shadowfang can still wipe your group if you get sloppy pulling once you are past the half way mark but there are a good number of classes with self rez now to recover from things like that which makes it easier than beta. kaid Title: Re: Disappointed with Stockades. Post by: Jayce on July 15, 2005, 06:03:58 PM I detest Gnomeregan. I ran it several times with my first character, and we finished it a few times, and I got some good lewt.
After that I swore I would never go in there again. Too many trash mobs, WAY too long, too annoying to get to, and too easy to wipe at the end when you're starting to get fatigued from the endless assault of crappy mobs. It makes me physically ill or gives me a headache, or both. Title: Re: Disappointed with Stockades. Post by: Paelos on July 15, 2005, 07:34:59 PM I detest Gnomeregan. I ran it several times with my first character, and we finished it a few times, and I got some good lewt. After that I swore I would never go in there again. Too many trash mobs, WAY too long, too annoying to get to, and too easy to wipe at the end when you're starting to get fatigued from the endless assault of crappy mobs. It makes me physically ill or gives me a headache, or both. I agree, the mobs are designed...poorly. Thanks to Blizz for making them mob you at a certain point unless you walk a certain way down a certain hall. THAT'S BULLSHIT! Title: Re: Disappointed with Stockades. Post by: Trippy on July 15, 2005, 11:08:34 PM I detest Gnomeregan. I ran it several times with my first character, and we finished it a few times, and I got some good lewt. At least it has a back door entrance so you can skip over a lot of that stuff if you just want to kill the final few bosses. I wish more instances were built like that.After that I swore I would never go in there again. Too many trash mobs, WAY too long, too annoying to get to, and too easy to wipe at the end when you're starting to get fatigued from the endless assault of crappy mobs. Title: Re: Disappointed with Stockades. Post by: Zetor on July 16, 2005, 12:49:35 AM At least it has a back door entrance so you can skip over a lot of that stuff if you just want to kill the final few bosses. I wish more instances were built like that. Maraudon [scepter!], Dire Maul [sorta, you can do boss runs still in East] are like that. Theoretically you could farm Kirtonos in scholo as well, now that they nerfed it.-- Z. Title: Re: Disappointed with Stockades. Post by: Merusk on July 16, 2005, 09:00:53 AM THere's the Baron Side of Strath as well. Get the key and you can skip the whole 'red side' and do the Baron, Baroness, Nerubian guy only. A good group of 10 can do this run in just a little over an hour, and that was before the folks I did it with had MC gear.
Title: Re: Disappointed with Stockades. Post by: Paelos on July 16, 2005, 11:34:19 AM THere's the Baron Side of Strath as well. Get the key and you can skip the whole 'red side' and do the Baron, Baroness, Nerubian guy only. A good group of 10 can do this run in just a little over an hour, and that was before the folks I did it with had MC gear. Over an hour is slow. You can average 50 minutes if your group isn't dicking around rolling or grabbing holy water or going afk. Guild groups work best for this instance. I have an "alliance" of smaller guilds on my server which works really well for coordinating raids on a non-MC scale. Baron is probably the best instance to run a lot IMO due to the massive amounts of good loot that can drop in a small span of time. Title: Re: Disappointed with Stockades. Post by: Fabricated on July 17, 2005, 10:52:39 PM I've been wanting to do Shadowfang keep ever since I read this topic and one of my friends owed me for escorting his Priest through the Deadmines over and over again attempting to get that goddamn staff (7 runs and no staff) he wanted, I had him take my level 24 Mage through Shadowfang Keep with his level 60 Pally.
Really fucking cool instance, but good GOD it is not caster friendly in terms of mobs. Everything can either make itself invulnerable to spells or put some irritating anti-caster curse on you (my friend got haunted. We were tempted to mess around with that curse, but I ended up removing it). I died once when my friend misclicked and shielded up while fighting the gigantic horde of ghost pallies and the named ghost pally. I dunno if the last boss was supposed to do anything special or not, because he died less a half second after he stopped to say "RELEASE UR RAGE OMG", due to the absolutely insane damage my friend was dishing out with seal of command and his two-handed hammer. He dropped the Robes of Arugal (http://goblinworkshop.com/items/robes-of-arugal.html) which is really fucking awesome for my mage. According to Thott there's a bunch of nice BoE weapons that blast for shadow damage (pretty rare drops), and the last boss also drops 2-3 other incredibly nice cloth items including a belt and mantle. And almost no one who plays Alliance probably goes there. I'm taking every toon I make through there now, since it was a really cool instance and there's damn near something for everyone. Title: Re: Disappointed with Stockades. Post by: Strazos on July 18, 2005, 12:44:34 AM I just got a few horde quests for the instance.
Thanks for the heads-up. Title: Re: Disappointed with Stockades. Post by: Jeff Kelly on July 18, 2005, 01:32:07 AM We did sunken Temple for the second time last evening. God this is a frustrating instance. The mobs are tough if you do it at the suggested level (we had two Level 60 in our party and nevertheless wiped twice, those trolls hit hard), it takes a very long time to get to the bosses because you basically have to clean the whole upper part of the instance to do so (It took our group 3 hours to get to Hakkar and Eranikus although we were skipping the lower part, if you do it at the suggested level add one hour) and we got very little loot (and none from Eranikus' shade because we wiped as he died and the body had despawned by the time we got back, because our Shaman forgot to bring Ankhs).
At least the Quest "The God Hakkar" gives decent rewards but it is the end of a line of quests and you have to do Zul'Farrak and the Troll City in the Hinterlands (Jintha'Alor) to get there. Doing the last two quests for the Temple would take another two hours, so five hours total. You could do Zul'Farrak twice in that timeframe. Title: Re: Disappointed with Stockades. Post by: SurfD on July 18, 2005, 02:16:18 AM Yeah, temple is a bitch. There are a few quests in there i never bothered with, and the dragon boss is time consuming because you MUST kill every single dragon mob in the area, or he pulls them in on you during the fight. One time we tried it and missed a spawn or two, were happily owning the boss when we had 5 dragonkin and 10 or so whelps some in and join the party....
Title: Re: Disappointed with Stockades. Post by: Evil Elvis on July 18, 2005, 04:13:31 AM I don't think sunken temple is that hard. On patch day, I took my 60 mage and helped run it with a 60 shaman, 52 druid, 51 warrior, 52 shaman. It took us about 35 mintues to do the statue/elemental part.
We then decided to kill Jammalan. About half way through killing the troll bosses the warrior became stuck, logged out, and evidently couldn't get back in. We killed the rest of the troll bosses, and cleared 3 dragonkin spawns w/o our tank to get to the jammalan area. Then our 51 shaman disco'd and couldn't get back on. We still managed to clear half of the boss area before the 3 of us remaining started halving problems as well, and decided to log out (we couldn't hearth). Only took us about an hour to do this part even with the lag and other problems. If we didn't have problems, I don't think it would have taken us more than another 40 to finish up the rest of the dragonkins/hakkar, and make an attempt on eranikus. And there was only one person in our group besides me who had ever run the dungeon before. Title: Re: Disappointed with Stockades. Post by: Sogrinaugh on July 18, 2005, 09:46:58 AM Yeah, temple is a bitch. There are a few quests in there i never bothered with, and the dragon boss is time consuming because you MUST kill every single dragon mob in the area, or he pulls them in on you during the fight. One time we tried it and missed a spawn or two, were happily owning the boss when we had 5 dragonkin and 10 or so whelps some in and join the party.... Usually this happens when you jump down after killing the last troll mini-boss and forget to clear the kin by the entrance.I liked temples design alot. If you look at it strictly from a loot perspective its not so hot compared to say, maraudon, but fun wise i thought it was cool. I did several temple runs with both mage and priest, most always with groups of 51-55. I would call 53 the minium level for the tank and dps classes if you wanna do Eranikus, since you basically HAVE to be yellow to not wipe vs that guy. If anyone but the healer is orange/red to eranikus you gonna have problems, most especially this goes for the tank. For Jammal'an, you need a party that isnt gung-ho, because you need to pull those UD troll packs back so when you get feared the non-UD members of the group dont go aggro 2 more pulls. ALSO, having a level 60 with you for this part can actually be a liability, such as the one time i had a 60 warrior guildie with us, he got cursed by jammal (JOIN US) and slaughtered the rest of the party. The best thing 2 do in this situation is simply root the afflicted groupmember and run as much as possible till the duration expires wile DPS jammal'an. Also, kill his buddy before Jammal himself. The amount of time it takes to clear the dragonkin pacts primarily depends on the skill of the priest and mage. If they are good, this will go fast, if not, it can be a grueling process, especially after all the mages gear turns red. Title: Re: Disappointed with Stockades. Post by: Phred on July 21, 2005, 05:05:39 AM I like the temple as well. Once you are a bit familiar with it it can go fairly quickly and smoothly, as long as you have a mage and priest with you as was mentioned. This brings up a bit of a flaw with a lot of the instance encounters in the game. They almost demand a mage, as they feature masses of hard hitting, low hp mobs that are ideal for a mage to ae but a pain in the ass to deal with otherwise. We just did the emporer in Brd today with an all melee group and while we did it it was hugely painful with the Lyceum. Huge numbers of low hp mobs to deal with including patrols. I've done this room on my mage and it was easy as pie but with just melee people in the group, and the pally didn't even have consecration, it was painful killing so many mobs.
Then there's the zombie room in Scholo, where the zombies all explode, killing the mage every time. heh. Definately a better room to do as an ice mage than an instant ae mage. Title: Re: Disappointed with Stockades. Post by: Dren on July 21, 2005, 05:31:08 AM I don't think sunken temple is that hard. On patch day, I took my 60 mage and helped run it with a 60 shaman, 52 druid, 51 warrior, 52 shaman. It took us about 35 mintues to do the statue/elemental part. We then decided to kill Jammalan. About half way through killing the troll bosses the warrior became stuck, logged out, and evidently couldn't get back in.... Lately I've been roaming around trying out all of the dungeons that I missed my first time through. I'm doing it with my 60 Pally. I went to sunken temple and met up with a warrior. We were doing fine all the way through until we hit those guys that kept turning me into a frog. The last event was me being a frog and then jumping behind some stone tablets and getting stuck. The only thing I could do was HS out. I did like the dungeon though. I'll probably go back to meet up with more of the named MOBs there. Title: Re: Disappointed with Stockades. Post by: Sogrinaugh on July 21, 2005, 07:47:47 AM Then there's the zombie room in Scholo, where the zombies all explode, killing the mage every time. heh. Definately a better room to do as an ice mage than an instant ae mage. If I've ever died to this room, i can't recall it. Kite with CoC and move backwards as you IAE, you dont get nailed by explosions so much.The annoying room for me is always the butcher's room. Those poison clouds take forever to clear. I used to scream at the newbs to get the fuck out of the clouds, now i just laugh at them as they die. Title: Re: Disappointed with Stockades. Post by: Calantus on July 21, 2005, 07:57:17 PM The annoying room for me is always the butcher's room. Those poison clouds take forever to clear. I used to scream at the newbs to get the fuck out of the clouds, now i just laugh at them as they die. It's still not fun as a healer cause it's your responsibility to ress the retards. :/ Title: Re: Disappointed with Stockades. Post by: SurfD on July 22, 2005, 04:24:00 PM One of my fondest memories of Scholo was doing the self destructing zombie room with a group of psychos. The warrior actually pulled the ENTIRE room at once, and we aoe'd the whole mass of them to death at the same time. The crazy part was, not a single one of us died. Challenging shout + Shieldwall + Retaliation + Mage, Hunter and Warlock ranged AoEs. Carnage was insane.
Title: Re: Disappointed with Stockades. Post by: Zetor on July 22, 2005, 11:30:50 PM Yeah, we did that too, once.. it was a 10-man group with 2 mages, 1 warlock and 2 pallies, so one of the pallies just pulled them all to us and we AEd until they died [one of the mages was frost, so they were pretty much frozen at the entrance]
Was crazy good 1 FPS fun. -- Z. Title: Re: Disappointed with Stockades. Post by: Daydreamer on July 23, 2005, 01:03:33 AM Scholo and Strat a nice, but I just love BRD to death. Its huge, it branches, and it actually feels like you're raiding a small city.
Title: Re: Disappointed with Stockades. Post by: Jeff Kelly on July 25, 2005, 04:19:30 AM Scholo and Strat a nice, but I just love BRD to death. Its huge, it branches, and it actually feels like you're raiding a small city. We stayed nearly eight hours in BRD yesterday. This thing is huge. We were there for the first time and got thoroughly lost. The Arena Event is fun (but not as much as the divinomatic rod one) albeit the attending crowd isn't (Hey look there are people sitting there -> wipe). We only finished two quests there because our shammie and druid (as main healer) sucked and wiped four times but it was fun noneteless (but the loot is sup-par) Title: Re: Disappointed with Stockades. Post by: kaid on July 25, 2005, 01:56:43 PM If you want to see fun you should see 5 hunters standing at the top of the steps in the divno matic rod event ripple firing multshot down the stairs at the oncoming horde. Felt like we were at freaking roarks drift for a while.
kaid Title: Re: Disappointed with Stockades. Post by: Calantus on July 25, 2005, 08:37:51 PM I've never done the arena event in BRD. When I did get normal BRD groups it's either straight to the emperor or straight to attunement. :/
Title: Re: Disappointed with Stockades. Post by: SurfD on July 25, 2005, 10:57:33 PM If you want to see fun you should see 5 hunters standing at the top of the steps in the divno matic rod event ripple firing multshot down the stairs at the oncoming horde. Felt like we were at freaking roarks drift for a while. kaid 5 hunters must be obscenely fun to do instances with. All the traps, pets and Feighn deaths would make for one hell of a lot of croud controll. Title: Re: Disappointed with Stockades. Post by: Zetor on July 25, 2005, 11:08:47 PM I've done Gnomeregan with 4 hunters and 1 rogue before... I (rogue) had the jumper cables for rez power.
It was interesting. :p -- Z. Title: Re: Disappointed with Stockades. Post by: Sogrinaugh on July 26, 2005, 05:50:31 AM One of my most memorable groups was a 3 rogue 2 priest deal for RFD. We were all either just at or just below the appropriate level (37-39) for the instance. Since pretty much everyone wanted something from the Lich, we did somewhere between 5-8 runs, back to back. Both us priests got our lich robes and all but 1 of the rogues got thier dagger.
In some ways it was hard keeping a leather alive but with dual flash heals + renew + vampiric embrace fueled by SW:P and mind flay, together with the dps of 3 competent rogues focus fire and 2 priests shackling all the dangerous stuff, meant that for the most part shit died at lightning speeds. The only thing that ever wiped us was someone going to close to the cliff while making our way up the spiral, and thus aggroing the entire instance down on our heads. I have yet to complete the RFD event with an appropriate-leveled group though. Title: Re: Disappointed with Stockades. Post by: Ironwood on July 26, 2005, 07:35:15 AM Scholo and Strat a nice, but I just love BRD to death. Its huge, it branches, and it actually feels like you're raiding a small city. Different Strokes. I can't stand that place. Title: Re: Disappointed with Stockades. Post by: Zephyr on July 26, 2005, 08:55:06 AM I like Gnomergen for the sole reason of being able to poke fun at a guildy who decided looting was more important than listening to the gnome with dynamite counting down. He was then buried under the rock fall and couldn't be rezzed. Unfortunately, we were laughing a bit too hard to remember and take a screenshot.
Title: Re: Disappointed with Stockades. Post by: Dren on July 26, 2005, 08:56:50 AM I like Gnomergen for the sole reason of being able to poke fun at a guildy who decided looting was more important than listening to the gnome with dynamite counting down. He was then buried under the rock fall and couldn't be rezzed. Unfortunately, we were laughing a bit too hard to remember and take a screenshot. I had forgotten about that part. That was the only thing I liked about that place. Title: Re: Disappointed with Stockades. Post by: kaid on July 26, 2005, 11:10:05 AM 5 hunters is a hoot so far basically our version of crowd control is to sick our crowd on theirs if it goes bad just kill off as many as you can and everybody FD's. Stand up rez pets finish off what you didn't do the first time. Most of us are engineers so if somebody dies usually we can jump them.
kaid Title: Re: Disappointed with Stockades. Post by: Sogrinaugh on July 26, 2005, 12:09:31 PM 5 hunters is a hoot so far basically our version of crowd control is to sick our crowd on theirs if it goes bad just kill off as many as you can and everybody FD's. Stand up rez pets finish off what you didn't do the first time. Most of us are engineers so if somebody dies usually we can jump them. Does this work with the later stuff? Can you do a 5-hunter of say, strath or scholo? DM west?kaid Title: Re: Disappointed with Stockades. Post by: Zetor on July 26, 2005, 12:15:57 PM I doubt you can... the last instance this probably works for is ST [assuming level 55+s], and Eranikus will be very very hard. Mara is probably also doable. But BRD+ you'll need a plate wearer [or chain+shield] and a healer at the very least.
DM West and North have bosses that can 2-hit hunter pets and 4-hit hunters.. my guild did those instances with a druid MTing once, and it was painful. Same with a pally MTing. Heck, the normal mobs [arcane torrents, arcane aberrations, invis ghosts, banshees] in DM West will kill you long before you can kill them with 5 hunters focus firing... I think. :p You could probably kill some of the early bosses like the hunter chick and the big tree guy [iffy]. But yeah, for most non-60 instances, it's fun to experiment with non-standard groups. Slightly overlevelled rogues can feasibly maintank SM for example.. -- Z. Title: Re: Disappointed with Stockades. Post by: kaid on July 26, 2005, 01:00:52 PM Yup we don't know how it will work on the high high end but so far we have cleared every instance we have tried up to zul'farrak and maraudon is next at bat.
I am guessing at the very high level instances mobs are just going to do to much shock damage for it to be viable but we have expected that to occur before now and we are still going strong. I am guessing we should be able to clear the sunken temple but past there meh I don't know but damn it has been one of the funnest and quickest instance clearing group I have had in wow. Still it depends right now the pets are pretty freaking generic and there are a lot of changes slated for them and the talent trees for hunters. So who knows maybe when that stuff comes out even the highest instances will be viable. Still if you want to see fun watch 5 hunters all talking on team speak in warsong gultch muahahahah don't fear the reaper baby. kaid Title: Re: Disappointed with Stockades. Post by: Nija on July 28, 2005, 12:21:22 PM I think Shadowfang Keep is probably the best instance when you're talking about difficulty for level scale, atmosphere, and 'flow'. By 'flow' I mean flow like a quake deathmatch map.
Anyways, it's brilliant, and I would love it if a single one of the high level instances was created with such LOVE. Sucks if you missed it. Title: Re: Disappointed with Stockades. Post by: Ironwood on July 29, 2005, 03:28:49 AM It's not just about the instance either. Almost every mission in Silverpine is a prelude to shadowfang keep. It's a totally immersive zone for the horde.
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