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f13.net General Forums => Blood Bowl Bullshit => Topic started by: IainC on August 19, 2014, 12:28:42 PM



Title: f13 Season 9 Day 2
Post by: IainC on August 19, 2014, 12:28:42 PM
We got the first day done in time (just) so now we get to do it all again.
Here are the results from Day 1

(http://i.imgur.com/kSR01A8.jpg)

And here are the fixtures for Day 2

(http://i.imgur.com/1NjGPKI.jpg)

These games should be played by Thursday August 28th please. Note that I'll be somewhere on a Scottish island then without access to Bloodbowl (my laptop is a Mac) so Ingmar will need to validate results and move the day on. I'll be back the following Wednesday.

Here are the rankings so far.

(http://i.imgur.com/PWD0St2.jpg)


Title: Re: f13 Season 9 Day 2
Post by: Ingmar on August 19, 2014, 12:37:14 PM
What should we do about our game?


Title: Re: f13 Season 9 Day 2
Post by: satael on August 19, 2014, 12:49:21 PM
I'm available for the game all day tomorrow or sat/sun. Not sure if I can squeeze in a game on any other day (but will try if necessary). My tz is (still) UTC+2.


Title: Re: f13 Season 9 Day 2
Post by: avaia on August 19, 2014, 01:17:50 PM
OrcBoyz come out to play!


Title: Re: f13 Season 9 Day 2
Post by: lamaros on August 19, 2014, 03:39:23 PM
This could be a tricky one. What is our time difference beetles? Maybe my Sunday your Sat?


Title: Re: f13 Season 9 Day 2
Post by: proudft on August 19, 2014, 04:32:02 PM
I sent you all that info on the Steam chat.  Isn't that what the kids are using these days?


Title: Re: f13 Season 9 Day 2
Post by: swiftblade on August 19, 2014, 11:01:29 PM
OrcBoyz come out to play!

Sure thing, I'm GMT, how about you? Weekend looks wide open if you want to fix a time.


Title: Re: f13 Season 9 Day 2
Post by: lamaros on August 20, 2014, 12:06:10 AM
I sent you all that info on the Steam chat.  Isn't that what the kids are using these days?


Oh indeed. I must have left my computer on.


Title: Re: f13 Season 9 Day 2
Post by: Monty on August 20, 2014, 12:14:55 AM
I may be able to squeeze my game in tonight, if Ulysees is available.
Then I am away for the weekend, available again from Tuesday.

Snuffleorc: Scum Sewer Surfers


Title: Re: f13 Season 9 Day 2
Post by: Ulysees on August 20, 2014, 12:28:25 AM
I may be able to squeeze my game in tonight, if Ulysees is available.
Then I am away for the weekend, available again from Tuesday.

Snuffleorc: Scum Sewer Surfers

Away for the weekend myself too so just depends on timezone. I am UK based so BST but don't have much of a window for BB during the week. I would  have to start the game between 8 and 8.30pm BST if we want to play during a week day.

So what timezone are you in? Had a look in the day 1 thread but didn't see a post from yourself giving that information.


Title: Re: f13 Season 9 Day 2
Post by: Monty on August 20, 2014, 12:43:00 AM
I am in the UK too - can manage a start between 8 and 8.30pm this evening if you like, .. or next Tuesday.


Title: Re: f13 Season 9 Day 2
Post by: Ulysees on August 20, 2014, 01:57:07 AM
Lets see if we can get the game in tonight but if not then definately next Tuesday. I am Ulysees on steam, what is your steam ID please and I can add you when I get home from work.


Title: Re: f13 Season 9 Day 2
Post by: eldaec on August 20, 2014, 04:30:35 AM
Drogg, I have a vague recollection if you being on a wacky timezone? I'm on UK time, and mostly available over the weekend.


Title: Re: f13 Season 9 Day 2
Post by: Teleku on August 20, 2014, 05:57:41 AM
Sir T, let us see if we can play within the next few days.  I'm thinking of taking a trip this weekend.  Hot Wood Elf on Wood Elf action!


Title: Re: f13 Season 9 Day 2
Post by: avaia on August 20, 2014, 06:21:39 AM
OrcBoyz come out to play!

Sure thing, I'm GMT, how about you? Weekend looks wide open if you want to fix a time.

I am CDT, so right now I am -0500.  I am free afternoon+ on Saturday and all day Sunday.


Title: Re: f13 Season 9 Day 2
Post by: drogg on August 20, 2014, 10:45:44 AM
Drogg, I have a vague recollection if you being on a wacky timezone? I'm on UK time, and mostly available over the weekend.
us, pacific coast - so eight hours difference.  weekend sounds good -  we can do one of those my early afternoon, your evening things, or my evening your morning. 


Title: Re: f13 Season 9 Day 2
Post by: Monty on August 20, 2014, 11:28:10 AM
Lets see if we can get the game in tonight but if not then definately next Tuesday. I am Ulysees on steam, what is your steam ID please and I can add you when I get home from work.

My Steam login is: mcsnaga


Title: Re: f13 Season 9 Day 2
Post by: Sir T on August 20, 2014, 11:28:48 AM
Sir T, let us see if we can play within the next few days.  I'm thinking of taking a trip this weekend.  Hot Wood Elf on Wood Elf action!

I'm away tomorrow all day but I'm back in the evening. I'll have steam running when I am at the computer till we play (Sir T is my steam name) so look for me there.


Title: Re: f13 Season 9 Day 2
Post by: Ulysees on August 20, 2014, 11:39:12 AM
Hmm it's not finidng you Monty - can you try adding me - looking good to be ready in the next hour or so for our match as long as you are.


Title: Re: f13 Season 9 Day 2
Post by: Monty on August 20, 2014, 11:42:45 AM
Hmm it's not finidng you Monty - can you try adding me - looking good to be ready in the next hour or so for our match as long as you are.

Invite sent


Title: Re: f13 Season 9 Day 2
Post by: Ulysees on August 20, 2014, 01:22:31 PM
Gutted 1 - Scum Sewer Surfers 1

A Nuffle cursed match that cost me a win but jesus did Monty make me work for the draw. I fully expected this to be quite an easy match given the TV difference but boy was I wrong and without checking the stats I can't confirm it and not bothered enough to do so but it felt like I actually got outbashed in this match! Really good play from the league new guy and I think he will make a few of the other coaches sweat to get anything out of their matches.

Game began with me fucking up the setup thinking I had elected to kick not receive I setup to refuse the flanks so was pleasantly surprised to find myself receiving the ball instead. I think it's gonna be one of those seasons for me. Monty had around 400k in inducements and went with a wizard (who worked) babes (which were not needed) and an extra re-roll that came in very handy. So despite a less than ideal setup for my drive I still formed a proper cage and then proceed to do very little in the way of harm to Monty's rats much to my surprise for 8 turns of the first half and though I manage to advance the cage into score range Monty breaks the cage and forces a hasty sideline setup with the route to the endzone marked but luckily for me I was so close to the end zone he couldn't double block the route and on the last turn of the match I blitz the blocking player out of the way and score on my last turn. I had suffered 2 KO's during this half and one woke up on the restart and with no 1 turn possible the other one woke up when the second half kicked off.

Second half was much more interesting and where Nuffle decided to get involved. Monty neatly opened my centre and ran half his team through and despite desperate attempts to stop him a score looks odds on as I have no clear blitz available and Monty has the ball in score range but instead he elects to mark my downed beastman and try to run down an extra turn making it likely that we will end the match in a draw and Nuffle smiles on me as I make the dodge with no rerolls and score the required POW to pop the ball free.

I make a half cage that I think is fairly solid but don't count on the extreme movement allowance of gutter runners and scoring the required pow to knock the ball free again Monty gets the ball out of my hands but then fails his pickup as the ball had fallen in front of 2 of my guys and things are looking up again as my extra arms beastman is unmarked and while I can't protect him when he makes the pickup at least I can carry the ball up the pitch. Never count your chickens is such a wise saying as I fail the pickup. Head in hands I wait for Monty to run in his score but lo and behold Nuffle wants the last laugh as he fails his pickup too! Gleefully I don't bother making any backup plans for a failed pickup cos you know surely nuffle won't screw me twice? Wrong! As I fail another pickup this time there is no 4th chance as Monty makes the pickup and then puts a great screen in place making some vital dodges without rerolls to do so and the score levels on turn 15.

I setup for a 2 turn attempts but can only put 1 guy in score range in the backfield and when he is blitzed down I have to accept the draw and I think that was the fairest result on the night to be honest. Well played Monty and I'll hopefully get a chance of a rematch at some point, this time with my normal 4 re-rolls :)

Match is uploaded


Title: Re: f13 Season 9 Day 2
Post by: eldaec on August 22, 2014, 11:18:32 AM
Drogg, I guess 10am your time, 6 pm mine on either day would probably work?


Title: Re: f13 Season 9 Day 2
Post by: proudft on August 22, 2014, 06:21:08 PM
Beetles 2-0 over Lovers, Fighters.   

lamaros made a huge brainfart-type blunder early in the game which he realized the second he made it which probably makes it even worse.  And then, in the way Blood Bowl sometimes does, it just spiraled worse and worse from there with injuries to the Chaos team, with an early removal of the Chaos Star Player from the game being perhaps the most demoralizing (plus BORAK is apparently too cool to use an apothecary, unclear if this is a bug or what).

Tainted stats for this tainted game:
(http://bbm.jcmag.fr/BloodBowlManager.WebSite/ImageMatchReport.aspx?Id=295683&lang=en&bg=orca)




Title: Re: f13 Season 9 Day 2
Post by: lamaros on August 22, 2014, 08:21:59 PM
I made a silly 1D block that I thought was 2D, nuffle made it count with skull rerolled to skull, but from then on it was really just good play from proudft for a deserved win.


Title: Re: f13 Season 9 Day 2
Post by: Ingmar on August 23, 2014, 01:49:53 AM
Another day, another tie. 2-2 this time, as I was unable to quite contain the rat bullshit this time around.


Title: Re: f13 Season 9 Day 2
Post by: IainC on August 23, 2014, 02:13:25 AM
I was expecting to lose this as I have a hard time breaking cages with my Skaven and Ingmar is a very strong player. He started us off by kicking to me, I tried to contain him without getting too tangled up while my Sure Hands thrower failed unmodified pickup rolls for tw turns in a row. Finally, I got my hands on the ball and disengaged enough to make a pass and run play to score at the midpoint of the first half. I kicked back to Ingmar and he bashed through my defenders to even the score at halftime.

The second half was exciting. Ingmar had a numerical superiority along with his block advantage but chose to run the ball down to my endzone with two wolves instead of the full cage. As a result, I had a couple of opportunities to take the ball (which failed on GfIs) and he was forced to score earlier than he really wanted to, giving me four turns to equalise. I did equalise despite failing more Sure Hands pickups on a clean ball. At one point it looked as though Ingmar would take the lead when his wolf came down to threaten my butter-fingered catcher but a dodge and a pickup saved the day and I made another pass and run play to even the score with two turns left. Ingmar tried another running play to grab a last minute winner but I blitzed his unsupported Wolf and threw the ball to an empty square behind his line to put it out of range for his last turn, he went to get it anyway but fumbled a pass to get it out of my way and left me a slim chance to grab the ball and make a long throw to a Gutter Runner in scoring range. Sadly I failed the dodge needed to reach the ball and that was that, 2-2 at the whistle.

No serious injuries for the Necro team, one dead linerat who is now a zombie and one MNG linerat for the Skaven.

(http://bbm.jcmag.fr/BloodBowlManager.WebSite/ImageMatchReport.aspx?Id=295705&lang=en)


Title: Re: f13 Season 9 Day 2
Post by: Ingmar on August 23, 2014, 09:51:58 AM
To be clear that pass was not to get it out of your way, but to throw to my Agi 4 wight, who would theoretically hand off to the other wight, who was in range of a 2-go-for-it/3 dodge score.  :why_so_serious:


Title: Re: f13 Season 9 Day 2
Post by: eldaec on August 24, 2014, 06:22:21 AM
Drogg, I'm much busier than I expected this weekend, but can alarm clock it tomorrow. What time is the latest you can start your Sunday night?


Title: Re: f13 Season 9 Day 2
Post by: swiftblade on August 24, 2014, 11:15:23 AM
Avaia,

Been trying to get you for some time. Unless we play shortly, not sure we'll make the deadline with our timezone differences.


Title: Re: f13 Season 9 Day 2
Post by: avaia on August 24, 2014, 03:30:36 PM
I can play most of the time, don't worry.  I am brewing my 15 gallon of beer at the moment.  Consumption usuall chases brewing, so....


Title: Re: f13 Season 9 Day 2
Post by: drogg on August 24, 2014, 11:10:04 PM
Drogg, I'm much busier than I expected this weekend, but can alarm clock it tomorrow. What time is the latest you can start your Sunday night?
argh i should've checked this earlier but i kept expecting to see you come online, my fault!

it would unfortunately probably be now - i've got an early morning tomorrow.  luckily i'm sick enough that i can probably call in a sick day any day except tomorrow, so if there's a day/time this work week that your can wrangle let me know.


Title: Re: f13 Season 9 Day 2
Post by: drogg on August 24, 2014, 11:10:29 PM
that said, i'll linger another 30 minutes on steam just in case.


Title: Re: f13 Season 9 Day 2
Post by: Teleku on August 25, 2014, 01:28:23 AM
Couldn't seem to catch you online this weekend Sir T.  Are you free tonight?


Title: Re: f13 Season 9 Day 2
Post by: Megrim on August 25, 2014, 04:58:43 PM
Wolven, I'm having a little bit of trouble finding you on Steam. What's your id?


Title: Re: f13 Season 9 Day 2
Post by: Ingmar on August 25, 2014, 04:59:40 PM
Tick tock!


Title: Re: f13 Season 9 Day 2
Post by: drogg on August 25, 2014, 05:41:57 PM
i'm taking tomorrow off as a sick day, eldaec - happy to squeeze in our match then whenever its convenient.


Title: Re: f13 Season 9 Day 2
Post by: satael on August 26, 2014, 06:51:13 AM
Ruvaldt's Chaos team smashed my Theorists to pieces in a 2-0 win for them. My star player did its best to earn the MVP by leaving the field on turn 1 (KO, luckily back in game later) but the minotaur was outdone by my level 3 chaos warrior who managed to kill himself with rerolled double skulls despite apo trying to ruin his great performance (I think the mvp would have gotten him level 4...if he only had lived). 1-1 tie was actually 1 move away at one point but then Ruvaldt showed how his beastmen would put the most agile elves into shame with their ball handling skills.

edit: despite all my whining I always enjoy playing against Ruvaldt :awesome_for_real:


Title: Re: f13 Season 9 Day 2
Post by: Ruvaldt on August 26, 2014, 08:08:37 AM
Ex-Presidents 2 - 0 Chaos String Theorists

I chose to receive so that I could get some good first shots in, hoping to knock out Satael's big TV pieces such as his mino and his star player.  I knew that if I didn't act quickly I could end up with a player disadvantage since I don't have a bench.  He put both of them on the line of scrimmage, which is exactly what I was hoping for, and I had a chance to hit them both with my clawpombs, which resulted in Blackhoof getting KOd, and his mino being stunned.  After that I had free reign for a few turns and managed to cage my way up to the endzone.  Satael did a good job keeping pressure on me and forced me to score on turn 6, which gave him three turns to equalize.  Or at least that's what we thought.

Satael gets all of his KOs back so we're at square one for number of pieces on the pitch.  I kicked off, and we get a riot kickoff event, which moves the turn count forward by one, meaning that Satael now only has two turns to score.  He managed to move a beastman into a position from which he could possibly score, but due to a frenzy and lack of block on his star player he turned over before he could pick up the ball.  I pushed his beast further up the field so that he couldn't score with it, and then did a little blocking.  In Satael's final turn he tried to block Millard Fillmore with a chaos warrior, but got some poor blocking dice, and as a result Millard killed the chaos warrior.

I kicked off the second half and Satael's luck seemed to have turned.  He worked up field, knocked out some of my pieces, and I failed a dodge as I was blitzing his blockless ball carrier, which put him in great position to score.  He then knocked out Millard Fillmore, giving him -1 AGI, which I rerolled as a Miss Game injury.   Things looked pretty dire as I moved Calvin Coolidge in to touch his ball carrier that was one square away from my endzone.  What followed was one of the wildest set of circumstances I've seen in a few seasons.  Satael blitzed Calvin Coolidge so that he could presumably move in to score or stall, but got both downs, rerolled, and then both downs again on a blockless blitzer ending his turn.  I then blitzed his ball carrier, knocked out the ball, the ball bounced into Calvin's hands, and I moved back up field, putting together an impromptu cage.

I spent the rest of the half getting players knocked off the field with KOs and injuries, and ended up having 8 versus his 11 on the pitch, which was pretty hair raising.  I dodged like I've never dodged before with this team though, and managed to get Calvin free and clear on Satael's end of the field then scored on my last turn.  Hell of a game.  Nuffle seemed to have it out for Satael, but he did a great job mitigating it as much as he could.  I go into my next match down a clawpomb, which definitely complicates matters.


Title: Re: f13 Season 9 Day 2
Post by: Wolvens Requiem on August 26, 2014, 03:59:34 PM
It is Wolvens Requiem,

I just sent you a friend request. I'll be free for a game whenever you are really!


Title: Re: f13 Season 9 Day 2
Post by: Megrim on August 26, 2014, 04:33:56 PM
It is Wolvens Requiem,

I just sent you a friend request. I'll be free for a game whenever you are really!

Ok, I'll have a look once I get home from work. Are you in the f13 BloodBowl group?


Title: Re: f13 Season 9 Day 2
Post by: Wolvens Requiem on August 26, 2014, 05:11:27 PM
It is Wolvens Requiem,

I just sent you a friend request. I'll be free for a game whenever you are really!

Ok, I'll have a look once I get home from work. Are you in the f13 BloodBowl group?

Nope.. By invitation only!!

How far ahead of GMT are you?


Title: Re: f13 Season 9 Day 2
Post by: Megrim on August 26, 2014, 05:29:32 PM
I'm GMT+10 =3


Title: Re: f13 Season 9 Day 2
Post by: Wolvens Requiem on August 26, 2014, 05:41:26 PM
I'm GMT+10 =3

Ok I'll aim to be around at about 9am here, so about 7pm for you?


Title: Re: f13 Season 9 Day 2
Post by: Megrim on August 26, 2014, 05:50:55 PM
Sounds about right.


Title: Re: f13 Season 9 Day 2
Post by: Ingmar on August 26, 2014, 09:38:35 PM
Validated Ruvaldt/Satael. I see 4 games left to play and only 2 days left on the deadline, so get cracking.


Title: Re: f13 Season 9 Day 2
Post by: swiftblade on August 26, 2014, 10:54:44 PM
Validated Ruvaldt/Satael. I see 4 games left to play and only 2 days left on the deadline, so get cracking.

Am trying! Avaia, cannot do tonight, so Thursday night (my time) is our last chance. You free.


Title: Re: f13 Season 9 Day 2
Post by: drogg on August 26, 2014, 11:00:10 PM
eldaec i may do one more sick day tomorrow but after that we'll probably have to delay until the weekend unless you've got some odd hours free :( let me know!


Title: Re: f13 Season 9 Day 2
Post by: Teleku on August 27, 2014, 12:29:55 AM
According to Steam last night, Sir T hasn't been on in over 3 days.  I hope some terrible Irish accident hasn't befallen him!


Title: Re: f13 Season 9 Day 2
Post by: eldaec on August 27, 2014, 12:35:33 AM
I've been offline because of a house move last couple of days - hoping things will be sorted this evening, but will post once I know.


Title: Re: f13 Season 9 Day 2
Post by: Sir T on August 27, 2014, 01:06:00 AM
Sorry man, been not very well (my meds have been adjusted up, yayness) I'll be on all this evening if you kick the lard out of my poor elves today.


Title: Re: f13 Season 9 Day 2
Post by: Megrim on August 27, 2014, 02:52:15 AM
Khorne v Chaos game played, 2-0 to Khorne. I'll upload rep once I get BBmanager working.

* edit: and done.


Title: Re: f13 Season 9 Day 2
Post by: Sir T on August 27, 2014, 11:17:53 AM
In a dance contest of the Romanov Ballerinas vs the Ballyjamesduff Miners Clog Dancers, the Ballerinas came away 5 - 0. :P


Title: Re: f13 Season 9 Day 2
Post by: Teleku on August 27, 2014, 11:38:44 AM
Hippies 5 - 0 Kawaii

Some humorously bad dice rolls.  Especially when Sir T 3 die blocked one of my guys, with no rerolls, and rolled 3 skulls.  No permanent injuries on either side though!

However, Blood Bowl manager wont load for me, and I can't get the replay uploaded.  Sounds like Megrim had some problems as well, so guess I'll keep trying.


Title: Re: f13 Season 9 Day 2
Post by: avaia on August 27, 2014, 11:53:10 AM
Am trying! Avaia, cannot do tonight, so Thursday night (my time) is our last chance. You free.

Should be doable.  What time?


Title: Re: f13 Season 9 Day 2
Post by: eldaec on August 27, 2014, 12:46:32 PM
OK, online for the next few hours, if that doesn't work, PC is operational again so can schedule something.


Title: Re: f13 Season 9 Day 2
Post by: Teleku on August 27, 2014, 03:46:58 PM
Um, also, I may possibly traveling for two weeks straight starting Friday.  So if we could get the day shifted, and I play who ever I'm against in the next 24 hours, that would be greeeeeeeaat. 


 :awesome_for_real:


Title: Re: f13 Season 9 Day 2
Post by: Megrim on August 27, 2014, 04:13:04 PM
Hippies 5 - 0 Kawaii

Some humorously bad dice rolls.  Especially when Sir T 3 die blocked one of my guys, with no rerolls, and rolled 3 skulls.  No permanent injuries on either side though!

However, Blood Bowl manager wont load for me, and I can't get the replay uploaded.  Sounds like Megrim had some problems as well, so guess I'll keep trying.

I had to re-install mine to fix it.


Title: Re: f13 Season 9 Day 2
Post by: drogg on August 27, 2014, 10:06:26 PM
OK, online for the next few hours, if that doesn't work, PC is operational again so can schedule something.
the one meeting i had, alas!  name a time tomorrow, preferably after 6 PM GMT-8, and i'll be there.  if that can't work, i can try to take a long lunch break around 12, maybe?


Title: Re: f13 Season 9 Day 2
Post by: eldaec on August 28, 2014, 12:44:01 AM
Not sure which day is tomorrow in that context, can play late tonight my time, from about 11pm 28th August. Or can do from 6pm on the 29th.


Title: Re: f13 Season 9 Day 2
Post by: drogg on August 28, 2014, 09:34:01 AM
Not sure which day is tomorrow in that context, can play late tonight my time, from about 11pm 28th August. Or can do from 6pm on the 29th.
if i'm doing the math right, your 11 pm is my 4 pm - i'll still be at work.  if you want to play at your 1am: my 6pm, we can try for that tonight; alternately, i can try for your ~8 pm tomorrow.  i'll take a long lunch break  :grin:


Title: Re: f13 Season 9 Day 2
Post by: eldaec on August 28, 2014, 10:12:38 AM
I'll check if you are online before I go to bed, but 8pm tomorrow sounds more likely.


Title: Re: f13 Season 9 Day 2
Post by: Ingmar on August 28, 2014, 10:14:37 AM
Today is theoretically the deadline, but given that Iain is traveling anyway, I'll extend it until the end of the weekend if needed.


Title: Re: f13 Season 9 Day 2
Post by: avaia on August 28, 2014, 12:25:19 PM
Nurgle over Orcs, 2-0.  No injuries of note.



Title: Re: f13 Season 9 Day 2
Post by: Sir T on August 28, 2014, 01:15:28 PM
Some humorously bad dice rolls.  Especially when Sir T 3 die blocked one of my guys, with no rerolls, and rolled 3 skulls. 

Actually, you might have mentioned that Morg rolled triple skulls, then double skulls, then a single skull when called on to block someone with triple, double and single dice.  :oh_i_see:


Title: Re: f13 Season 9 Day 2
Post by: swiftblade on August 28, 2014, 01:33:06 PM
In another hilariously bad dice rolling game I lose 2-0 to Avaia. Literally every bad roll that could've been made, was made. The only time that wasn't true was when I had half my team off the pitch and I tried a 2d against block and managed to recover the ball for a reasonable chance at equalising (which Nuffle then shat all over).

Also, second game in a row where I was unable to get my Black Orc with guard on the pitch, it refused to allow me to replace a Lineman with him which screwed me over before the game even began. Second half was exactly the same.


Title: Re: f13 Season 9 Day 2
Post by: drogg on August 28, 2014, 02:40:35 PM
I'll check if you are online before I go to bed, but 8pm tomorrow sounds more likely.
sounds good - the missus is trying to get us to go on a dinner date tonight so i'll plan for the latter time, though will check in once i'm home tonight regardless.


Title: Re: f13 Season 9 Day 2
Post by: Ingmar on August 28, 2014, 07:59:18 PM
Down to the last match!


Title: Re: f13 Season 9 Day 2
Post by: eldaec on August 29, 2014, 12:02:59 PM
Down to the last match!

Thanks for waiting - online now and hopefully will be able to get this on shortly.


Title: Re: f13 Season 9 Day 2
Post by: drogg on August 29, 2014, 12:34:22 PM
Down to the last match!

Thanks for waiting - online now and hopefully will be able to get this on shortly.
hi eldaec! meeting ran long but i'll be online in probably 15 minutes.


Title: Re: f13 Season 9 Day 2
Post by: eldaec on August 29, 2014, 12:35:07 PM
np


Title: Re: f13 Season 9 Day 2
Post by: eldaec on August 29, 2014, 02:25:46 PM
Ermine Vermin 5 - 0 Muscle Daddies

Helped I suspect by drogg being under time pressure and not getting a great deal of luck breaking my armour.

The Stinking Bishop (linerat) is dead, Marquis de Brunost (Stormvermin) reaches level 3 after miraculously scoring 2 touchdowns.


Title: Re: f13 Season 9 Day 2
Post by: eldaec on August 29, 2014, 02:49:10 PM
I don't seem to be able to upload to BBManager - probably because my internet is going through my cell phone atm. Even tried reinstalling - unless drogg does it first I can upload once I get proper internets, but that will probably be some time next week.


Title: Re: f13 Season 9 Day 2
Post by: Ingmar on August 29, 2014, 02:52:54 PM
I trust you're not trying to put one over on me, but you have a few hours before I will have a chance to approve it and advance the day anyway.


Title: Re: f13 Season 9 Day 2
Post by: drogg on August 29, 2014, 06:07:11 PM
still at work unfortunately, so won't be able to upload until later tonight.

pretty sound defeat inflicted upon khorne's chosen by the rats.  i was rushing turns (had only an hour and a half before i had to get back to work) and making a few dumb mistakes as a consequence.  i'd like to highlight, however, that zeb atlas the bloodthirster managed to wild animal four times and fail three (three!) loner rerolls, adding to the general climate of stupidity.  i also got blitzed on my first receive and couldn't hurt anything but linerats to save my life, and even those tended to laugh off my hits.

cheddar was on the field at one point after i KOed a bunch of cannon fodder and i three die blitzed him and didn't break armor.  sigh. also fouled gutter runners multiple times to negligible meaningful impact - lots of KOs.  oh well.  i did what i could :cry: