f13.net

f13.net General Forums => General Discussion => Topic started by: SirBruce on March 05, 2005, 10:43:25 AM



Title: Former WotC CEO reinvents crack -- again
Post by: SirBruce on March 05, 2005, 10:43:25 AM
It's called Clout Fantasy, and instead of cards, it uses collectible poker-like chips:

(http://www.hiddencitygames.com/images/aerie-keeper.jpg)(http://www.hiddencitygames.com/images/bone-scout.jpg)(http://www.hiddencitygames.com/images/aerie-master.jpg)

More details here:
http://www.gamingreport.com/article.php?sid=16272

Quote
In the game players have a stack of chips. Each chip has 0 to 6 clout points. Players have to make a stack 15 chips while not spending more than a set amount of Clout on the stack. Players take turns throwing the chips into the play area and depending on how they hit the table the individual effects of each chip occur. Chips have stats, abilities and powers that affect game play. Some of the powers and abilities include protection, poison, weaken, and the strengthening of other chips within a radius of where the chip lands. After landing on the table players can decide to attack other player's chips. Further chip effects can come into play in these situations. For example, chips with the Taunt ability force attacking chips to attack them before any other chips. Chips are eliminated from the play area as play continues. After throwing and playing out all their chips players count all their Clout still in the play area plus extra points for proximity to other chips. Whoever has the most Clout points wins.

Bruce


Title: Re: Former WotC CEO reinvents crack -- again
Post by: AOFanboi on March 05, 2005, 11:18:29 AM
Sounds like a "randomer" version of Diskwars (http://www.diskwarsplayers.org/).


Title: Re: Former WotC CEO reinvents crack -- again
Post by: Abagadro on March 05, 2005, 11:43:43 AM
What, no Alf pogs?


Title: Re: Former WotC CEO reinvents crack -- again
Post by: Krakrok on March 05, 2005, 01:30:46 PM

Combine it with LARP and big rubber dice instead of pogs for a game of peg the wizard.


Title: Re: Former WotC CEO reinvents crack -- again
Post by: Margalis on March 05, 2005, 02:02:38 PM
It looks retarded, sounds retarded, and the artwork is terrible. I predict it will bomb.


Title: Re: Former WotC CEO reinvents crack -- again
Post by: Shockeye on March 05, 2005, 02:31:57 PM
It looks retarded, sounds retarded, and the artwork is terrible. I predict it will bomb.

I defy you to explain Pokemon, then.


Title: Re: Former WotC CEO reinvents crack -- again
Post by: schild on March 05, 2005, 02:35:09 PM
It looks retarded, sounds retarded, and the artwork is terrible. I predict it will bomb.

I defy you to explain Pokemon, then.

I defy him to explain Star Wars Episodes 1, 2, 3, 4, and 6.


Title: Re: Former WotC CEO reinvents crack -- again
Post by: Flashman on March 05, 2005, 02:42:53 PM
It looks retarded, sounds retarded, and the artwork is terrible. I predict it will bomb.

I defy you to explain Pokemon, then.

I defy him to explain Star Wars Episodes 1, 2, 3, 4, and 6.

Hey, you missed 5


Title: Re: Former WotC CEO reinvents crack -- again
Post by: schild on March 05, 2005, 02:44:04 PM
No, I didn't. It didn't sound or look retarded.


Title: Re: Former WotC CEO reinvents crack -- again
Post by: Flashman on March 05, 2005, 02:58:19 PM
haha oops (deleted comment that made me look real stupid)

thanks murdoc
______________________

Sorry to derail.

I wonder what the market is for this game. How many fans are out there for these kind of games that are looking for an alternative to Magic?



Title: Re: Former WotC CEO reinvents crack -- again
Post by: murdoc on March 05, 2005, 03:09:12 PM
FYI: Episode 5 was Empire Strikes Back


Yeeeesh


Title: Re: Former WotC CEO reinvents crack -- again
Post by: schild on March 05, 2005, 03:11:58 PM
There is no alternative to Magic. All those other games? Not real.


Title: Re: Former WotC CEO reinvents crack -- again
Post by: Shockeye on March 05, 2005, 03:19:06 PM
There is no alternative to Magic. All those other games? Not real.

This link does not exist, obviously. (http://www.sjgames.com/inwo/)


Title: Re: Former WotC CEO reinvents crack -- again
Post by: Trippy on March 05, 2005, 04:38:20 PM
Just to be pedantic, Peter Adkinson didn't invent Magic the Gathering, Richard Garfield did. And Peter didn't invent Clout Fantasy, Jesper Myrfors did.


Title: Re: Former WotC CEO reinvents crack -- again
Post by: Strazos on March 05, 2005, 05:22:53 PM
I defy him to explain Star Wars Episodes 1, 2, 3, 4, and 6.

Oh come on, schild...Episode 4 and 6? 4 was kinda slow, and 6 had Ewoks, but still...

But I agree with your assessment of 1 and 2...I actually saw those in theatres, and they made me think that I could come up with something better, using only a betamax cam and 3 crayons.


Title: Re: Former WotC CEO reinvents crack -- again
Post by: Hanzii on March 05, 2005, 11:53:04 PM
Peter Adkinsons greatest  contribution to Magic was believing in it (Garfield was trying to sell him Roborally, but Peter said 'we can't afford to put out a boardgame, make us a card game people will whip out, when queing at conventions' - and the rest, as they say, is history)

Jesper Myrfors was the first (or one of the first) art directors for Magic. An artdirector and a former CEO (allthough also a - not very sucessfull - gamedesigner before being CEO) inventing a new game... oh, well.

Since this relies on how and where you throw you pogs whatever, I predict endless discussions and a gme I couldn't care less about.


Title: Re: Former WotC CEO reinvents crack -- again
Post by: AOFanboi on March 06, 2005, 10:34:07 AM
Peter Adkinsons greatest  contribution to Magic was believing in it (Garfield was trying to sell him Roborally, but Peter said 'we can't afford to put out a boardgame, make us a card game people will whip out, when queing at conventions' - and the rest, as they say, is history)
Another thankyou should go to the folks at Palladium, who went bananas over references to their system in conversion tables in the first "metarulebook" The Primal Order, which caused the small publisher Wizards of the Coast to need cash quick. M:tG was reckoned to sell 10,000 units and fade away, but bring in enough cash to compensate for the losses on TPO.

Yeah right.

In the first two years after M:tG exploded, I am certain I saw 100 or so CCG/TCG games, from the brilliant (On the Edge from Atlas, Jyhad/V:tES from Wizards) to the horrible (Towers in Time, Star Quest), via cash-cows (ST:TNG and Star Wars made by Decipher, a company that sprang to a big #2 spot after the WoTC behemoth). Quite the industry - but nearly all of them faded away.


Title: Re: Former WotC CEO reinvents crack -- again
Post by: SirBruce on March 06, 2005, 10:37:55 AM
I've not studied a breakdown of the CCG industry, but my impression is L5R and Pokemon are the two big post-MtG names that have done well.  I thought LotR might, but it seems they just re-packaged the earlier version, which was (IMHO) overly complicated.

Bruce


Title: Re: Former WotC CEO reinvents crack -- again
Post by: CmdrSlack on March 06, 2005, 11:47:40 AM
My youngest cousin seems to be spending cash on the Yu Gi Oh cards (or howthefuckever that's spelled).  No idea if it's successful, but there's a cartoon for it.  Cartoons = easy marketing.



Title: Re: Former WotC CEO reinvents crack -- again
Post by: ahoythematey on March 06, 2005, 03:25:44 PM
I always liked the Pokemon CCG, but could never really find anybody to play it with that I didn't want to stomp in the head American History X-style.  In the end, though, Final Fantasy 8's Triple Triad CCG minigame ended up as my favorite, just above M:TG pre-Ice Age.


Title: Re: Former WotC CEO reinvents crack -- again
Post by: Johny Cee on March 06, 2005, 10:16:52 PM
These things have a life span of a couple of years.  Most of them are cash grabs on top of established licenses (Star Trek/Wars) or have amazingly poor planning.

Yu Gi Oh and Pokemon were pretty big,  but have been dying hard.  From what I heard about Yu Gi Oh,  they started selling a starter pack for $10 that has what was a couple hundred bucks in cards.  It's great if you're starting the game,  but will kill the secondary market.  This, combined with issuing alot of cards that are designed to be banned/restricted right away,  leads to alot of unsatisfying game play.

Restricted (can only have one in deck, usually) cards are usually good enough that whoever draws one first, wins.  Turns the game into the Magic equivalent of playing Type 1 (the if you play first, you generally win format).

Magic has been smart enough to push Limited (draft and sealed deck) formats,  and also has respected the secondary market.  Shitting on the secondary market shuts down alot of retailers (especially online).  The rotation scheme they have going to phase cards in and out is also pretty slick.

Been loving Magic Online....  all the fun of playing, without having to look at/smell/talk to the normal run of folks you get in stores.


Title: Re: Former WotC CEO reinvents crack -- again
Post by: HaemishM on March 07, 2005, 10:02:32 AM
I think Magic and Pokemon are the only games that have had real business staying power. But outside of MTG, Legend of the Five Rings was the only one that was really worth a shit as a game.

This one looks goddamn stupid.


Title: Re: Former WotC CEO reinvents crack -- again
Post by: Bunk on March 07, 2005, 03:29:53 PM
Actually, in my opinion of course, the best game to come out of the whole slew was Vampire: the Masquerade (Jyhad).  Problem was, it was made for 5+ players, so no one played it. It was right up there with Lot5R for quality and depth of play.


Title: Re: Former WotC CEO reinvents crack -- again
Post by: Hanzii on March 07, 2005, 03:31:52 PM
I think Magic and Pokemon are the only games that have had real business staying power. But outside of MTG, Legend of the Five Rings was the only one that was really worth a shit as a game.


Not true.

Some of them (and I played them ALL) were pretty fun games... just not necessarily that collectible.

Netrunner, Battletech and especially V:TES were damn fine games.
XXXenophile and Illuminati (INWO) were terrific games, just not collectibel.

And there were others.


Title: Re: Former WotC CEO reinvents crack -- again
Post by: Joe on March 07, 2005, 04:22:00 PM
Actually, in my opinion of course, the best game to come out of the whole slew was Vampire: the Masquerade (Jyhad).  Problem was, it was made for 5+ players, so no one played it. It was right up there with Lot5R for quality and depth of play.

Great game. I still have my old first ed cards. Unfortunately, even a two player game lasted three hours. Your ass goes numb after two.


Title: Re: Former WotC CEO reinvents crack -- again
Post by: HaemishM on March 08, 2005, 07:44:25 AM
I'm not saying the other games weren't fun; I'm just saying that they were not nearly as engaging over the long haul as L5R or Magic was. Vampire and Netrunner were both decent, but they lacked that certain hook that MTG and L5R had.


Title: Re: Former WotC CEO reinvents crack -- again
Post by: ahoythematey on March 08, 2005, 09:37:17 AM
I never did get around to L5R's CCG, even though I pen and papered the game many times.  Feel like I missed out...


Title: Re: Former WotC CEO reinvents crack -- again
Post by: Mesozoic on March 08, 2005, 11:33:10 AM
My favorite was Rage, based on White Wolf's Werewolf: Apocalypse aspect of the World of Darkness. Great art, laminated cards, deep gameplay.

Again, it took at least 3-4 people to really play well, but lots of fun.  After college, there was no way to get a game going. 


Title: Re: Former WotC CEO reinvents crack -- again
Post by: Sky on March 08, 2005, 11:39:21 AM
Anyone want to buy a Picard and Riker?


Title: Re: Former WotC CEO reinvents crack -- again
Post by: Ardent on March 08, 2005, 03:47:53 PM
My youngest cousin seems to be spending cash on the Yu Gi Oh cards (or howthefuckever that's spelled).  No idea if it's successful, but there's a cartoon for it.  Cartoons = easy marketing

Yu Gi Oh has earned over a billion dollars since its inception.

That's with a b.


Title: Re: Former WotC CEO reinvents crack -- again
Post by: shiznitz on March 09, 2005, 07:47:19 AM
Revenue and earnings are not the same thing. For a company like WalMart, the difference is about $270 billion. That's with a b.