f13.net

f13.net General Forums => Game Design/Development => Topic started by: KallDrexx on March 19, 2014, 10:57:21 AM



Title: UE4 source available for $19/month subscription
Post by: KallDrexx on March 19, 2014, 10:57:21 AM
I figured some people here might be interested in this.

Unreal Engine 4 available for $19/month subscription + 5% royalty (http://arstechnica.com/gaming/2014/03/unreal-engine-4-now-available-as-19month-subscription-with-5-royalty/).  This includes the source code availability.


Title: Re: UE4 source available for $19/month subscription
Post by: IainC on March 19, 2014, 12:12:45 PM
I figured some people here might be interested in this.

Unreal Engine 4 available for $19/month subscription + 5% royalty (http://arstechnica.com/gaming/2014/03/unreal-engine-4-now-available-as-19month-subscription-with-5-royalty/).  This includes the source code availability.

We got a demo of it at E3 a couple of years ago. The scripting stuff in there is insane. You can do a lot without needing any programmers.


Title: Re: UE4 source available for $19/month subscription
Post by: KallDrexx on March 19, 2014, 12:33:01 PM
Yeah I watched some blueprint videos.  When I worked at Auran I found Kismet a really good system and Blueprints looks much much better still.


Title: Re: UE4 source available for $19/month subscription
Post by: Fabricated on March 20, 2014, 06:24:32 AM
Is this middle-ware moving to a different model in general, or a response to Unity basically eating everyone's lunch in the non AAA market?


Title: Re: UE4 source available for $19/month subscription
Post by: IainC on March 20, 2014, 07:38:07 AM
I think it's a new model in general. Adobe showed that middleware as a service is the way forwards. Crytek are doing this as well now with Cryengine. Epic also made UE3 available for free if you wanted to play with it, you only had to upgrade to the full licence if you produced something commercial from it.

Unity is good because it's easy to use and makes compiling for different platforms a snap. Most of the other serious engines don't scale well to mobile - X-Com for the iPad was made in UE3 but it's a bloated monster.


Title: Re: UE4 source available for $19/month subscription
Post by: Margalis on March 21, 2014, 07:09:35 PM
Most small developers don't have a ton of money to pay a lot up front, nor are they going to make enough money for royalties to mean much. So a sub service is a good way to extract money from them.


Title: Re: UE4 source available for $19/month subscription
Post by: Samwise on March 26, 2014, 07:07:18 PM
And presumably you can subscribe for one month, and then keep what you've got (you just don't get upgrades/support after the sub lapses)?


Title: Re: UE4 source available for $19/month subscription
Post by: KallDrexx on March 27, 2014, 07:34:38 AM
And presumably you can subscribe for one month, and then keep what you've got (you just don't get upgrades/support after the sub lapses)?

Yep, they did mention that that's a fact (though the royalty is still a factor in that case).