Title: Update 11 - Treachery of the White Hand Post by: Stormwaltz on May 13, 2013, 12:59:03 PM Or as I like to think of it, "The Lost City of Frore (http://ac.wikkii.net/wiki/Sudden_Season) in Baggins Pants."
Patch Notes here. (http://forums.lotro.com/showthread.php?511377-Update-11-Treachery-of-the-White-Hand-Release-Notes-Official) The is at least the dozenth time I've had to respend the points on my Legendaries :uhrr: (I've had the same 2A staff since level 52 in Moria... I've never found anything better). Title: Re: Update 11 - Treachery of the White Hand Post by: Stormwaltz on May 13, 2013, 04:39:53 PM It seems the new launcher is utterly broken. I'm hearing that in order to try patching again, you have to reboot your computer.
So, um, follow the old conventional wisdom - "never play on patch day." In fact, don't even try to patch on patch day. Title: Re: Update 11 - Treachery of the White Hand Post by: Yegolev on May 13, 2013, 06:53:44 PM You're right about the god-damned respecs.
Title: Re: Update 11 - Treachery of the White Hand Post by: Cheddar on May 13, 2013, 07:12:00 PM As a local former fanboi this all makes me sad.
Title: Re: Update 11 - Treachery of the White Hand Post by: Soln on May 14, 2013, 12:02:50 AM I enjoyed playing old alts up from the teens to Mirkwood, then I stopped. I may go back. It's just such a huge jump from 45 and the start of Vol.2 when you get LI's until cap (85). I wish they'd increase everything below 70 so we could speed up if we wanted. Leveling still feels slow.
Title: Re: Update 11 - Treachery of the White Hand Post by: Stormwaltz on May 14, 2013, 01:06:35 AM There was an item called the Derudh's Stone that came with RoI preorders or can be bought in the store. It's a pocket item that boosts monster kill XP by 25% until level 64.
I junked or banked all mine (I think leveling is too fast vs. the amount of content available), but it's bind on acquire, so I can't give it to you. :/ Title: Re: Update 11 - Treachery of the White Hand Post by: Soln on May 14, 2013, 01:30:53 PM The problem may be then not the speed of leveling -- although I think it's slow -- but definitely there is a HUGE gulf between people 80-85 and the (small) rest of the player base. I just wish there was sidekicking or bolstering mechanic so people could participate in Raids/Instances and see all the mudflated content. I mean, I've been playing it off and on since Beta and I still have never played the Rift, Helegrod etc. Maybe to recycle my perennial complaint of this game they just need a real LFG/LFD tool for cross server fun to make everything off cap more accessible?
Title: Re: Update 11 - Treachery of the White Hand Post by: Stormwaltz on May 14, 2013, 04:35:00 PM So remember how when they started making potions available through faction rep vendors, crafter-scholars moaned that Turbine had destroyed half their AH income?
Laila's new store destroys the other half - she sells dyes. http://www.lotro.com/en/game/articles/lalias-market Title: Re: Update 11 - Treachery of the White Hand Post by: Yegolev on May 15, 2013, 08:16:46 AM MANIACS
(https://dl.dropboxusercontent.com/u/85916/heston_laugh.gif) Title: Re: Update 11 - Treachery of the White Hand Post by: Soln on May 15, 2013, 10:23:45 AM That sucks. I made good income (when I bothered) farming mats and making potions. Oh wells, just promotes the instance farming for gold. :(
Title: Re: Update 11 - Treachery of the White Hand Post by: Torinak on May 15, 2013, 12:45:00 PM So remember how when they started making potions available through faction rep vendors, crafter-scholars moaned that Turbine had destroyed half their AH income? Laila's new store destroys the other half - she sells dyes. http://www.lotro.com/en/game/articles/lalias-market The dyes are only sold for Mithril Coins (one of the real-money currencies) and are the same price as from the real-money store. Title: Re: Update 11 - Treachery of the White Hand Post by: Phred on May 16, 2013, 03:43:57 PM That sucks. I made good income (when I bothered) farming mats and making potions. Oh wells, just promotes the instance farming for gold. :( Ya I made good money working the dye market when I played. Until the usual undersell at a loss players moved in and ruined it on my server so it doesn't bug me that an npc is ruining it for players. :) |