Title: Saint's Row IV Post by: Bzalthek on March 15, 2013, 01:10:16 PM SQUEEE!
Teaser Trailer (http://youtu.be/ax5lfDVjF3w) Fake Edit: For clarification. SQUEEE! Looks like an August 23 release. The trailer makes me think this may be the last installment though, which makes me kinda sad. Title: Re: Saint's Row IV Post by: MisterNoisy on March 15, 2013, 01:34:44 PM SQUEEE! Teaser Trailer (http://youtu.be/ax5lfDVjF3w) Fake Edit: For clarification. SQUEEE! Looks like an August 23 release. The trailer makes me think this may be the last installment though, which makes me kinda sad. I have a feeling that they'll reboot the franchise after this - where do you go once you've gone from a just jumped-in scrub in Stillwater to being the President fighting aliens with superpowers? I can't imagine them axing it completely, since Deep Silver just bought the IP and Volition (though admittedly at a fire sale price). A reboot may not be a bad thing, though - my favorite is still 2 (pity about the PC port of that one). Title: Re: Saint's Row IV Post by: Lakov_Sanite on March 15, 2013, 01:36:10 PM I came.
Title: Re: Saint's Row IV Post by: Segoris on March 15, 2013, 02:11:34 PM :drill:
where do you go once you've gone from a just jumped-in scrub in Stillwater to being the President fighting aliens with superpowers? ..... my favorite is still 2 (pity about the PC port of that one). Well, you have to keep getting crazier. So instead of giant dildo-bats or midgets in hotdog suits, you combine them into some sort of midget-hotdog-'sicle :-o Though, I could see a reboot going on, sure. Maybe a series (fair warning, the following are awful ideas and would be even more awful if not for being in the context of SR) from another perspective starting with the 1st, like either leading one of the other gangs in an alternate story or having to be one of the lackies in any of the gangs (which would be especially cool if it could import save game decisions from the 3rd one to determine how big of a dick the boss is in the new perspective). Or fuck, the lost chapters of Johnny Gat who was saved by the aliens of SR4 during the plane crash in SR3 . Yeah, I did prefer 2 over 3, but only played on PC. Sure it had a little consolitis, but it was much better than some other games while also being entertaining as fuck. Sad part is there's no SR1 for PC, so I missed that one entirely. Title: Re: Saint's Row IV Post by: goishen on March 15, 2013, 02:13:49 PM Yah, looks good. My only hope is that we have three different gangs to fight in this one, instead of three different gangs allied against us. I've only played SR3, but have heard that's the way it was in SR2. Hopefully they bring that back. I was convinced that they wouldn't bring this out unless Volition showed them a near finished product or a product that they thought would sell well. In other words, I thought that they were just going in for the talent that worked for Volition. Glad to see it, whatever the case.
Title: Re: Saint's Row IV Post by: Paelos on March 15, 2013, 02:49:20 PM SR3 gave me a solid 50 something hours of enjoyment. If this is in the same vein I'm in.
Title: Re: Saint's Row IV Post by: Signe on March 15, 2013, 04:22:56 PM Happy tears.
Title: Re: Saint's Row IV Post by: Stormwaltz on March 15, 2013, 06:18:33 PM I am more excited about this than today's announcement of the next Civ5 expansion. (And I've been playing Civ for... holy CRAP, 20 years.? Fuck, I'm old...)
More crack, more Crackdown. WIN. Title: Re: Saint's Row IV Post by: Nonentity on March 15, 2013, 06:20:45 PM Incredibly excited about this. Infamous and Saint's Row The Third are the only two open-world-ish style games I've ever beaten, and I'm hoping I get bits of Infamous sprinkled in there with the superpowers.
"According to the official Facebook page for the title, the head of the Saints has been elected President of the United States, leading the charge against an alien force in a struggle to save humanity. Players will "wield gargantuan superpowers" and have an "arsenal of alien weaponry and technology" at their disposal, as well as the ability to leap buildings, outrun enemies and use telekinesis." Title: Re: Saint's Row IV Post by: cironian on March 16, 2013, 02:18:52 AM I expect lots of ridiculously unbalanced powers, added just because they are or look cool. And that's a good thing, for this type of game.
Title: Re: Saint's Row IV Post by: MisterNoisy on May 07, 2013, 08:37:20 AM New trailer: 'Meet the President' (http://www.youtube.com/watch?v=zK2mCUyf5sY). New melee attacks and some alien designs.
Title: Re: Saint's Row IV Post by: Pezzle on May 07, 2013, 09:14:44 PM I love Saint's Row III. The game is still installed and I go back for murder time, fun time!
Title: Re: Saint's Row IV Post by: Reborne on May 07, 2013, 11:08:22 PM When I first saw this, it was like someone had bugged my apartment.
I loved getting to run around and fireball things in the Saint's Flow enhanced part of 3. I said that if I could do that for the entire game then I would enjoy it more than making cars dance. (For any of you who have no idea what I mean, check out the parking job of my screenshot on steam "Like a glove". Yes, that car is still and stable) I'm right there with all of you. The only things I could think of that would make another game tie in work so well is if the reboot started you out as one of the people that made The Syndicate big enough in another part of the world that they thought they could walk in and buy out most of the city in 3. Title: Re: Saint's Row IV Post by: Sky on May 08, 2013, 08:09:41 AM (For any of you who have no idea what I mean, check out the parking job of my screenshot on steam "Like a glove". Yes, that car is still and stable) I've got one from Just Cause 2 where I somehow parked on someone's balcony.Title: Re: Saint's Row IV Post by: Stormwaltz on May 08, 2013, 10:29:44 AM Biotic Renegade President Shepard don't give a shit. He does what he wants. :drill:
Title: Re: Saint's Row IV Post by: 01101010 on May 08, 2013, 10:43:59 AM Biotic Renegade President Shepard don't give a shit. He does what he wants. :drill: I actually said this in my head using a lisp. :awesome_for_real: Title: Re: Saint's Row IV Post by: Reborne on May 08, 2013, 10:09:02 PM (For any of you who have no idea what I mean, check out the parking job of my screenshot on steam "Like a glove". Yes, that car is still and stable) I've got one from Just Cause 2 where I somehow parked on someone's balcony.This sort of thing is a friendly competition among my friends. That and seeing who can flip each others cars in borderlands. Title: Re: Saint's Row IV Post by: Sky on May 08, 2013, 11:05:13 PM http://steamcommunity.com/sharedfiles/filedetails/?id=6547322
Title: Re: Saint's Row IV Post by: Nonentity on May 09, 2013, 10:51:16 AM http://www.ign.com/videos/2013/05/09/7-minutes-of-saints-row-iv-gameplay
Shows off some guns, activities and some of the superhero stuff. Makes the superhero-y stuff in Crackdown look tame. Title: Re: Saint's Row IV Post by: Lounge on May 09, 2013, 01:25:48 PM This game could probably be subtitled "There are no bad ideas"... I would love to see the list of things too ridiculous that didn't make the cut from the brainstorming session.
Title: Re: Saint's Row IV Post by: Rendakor on May 09, 2013, 02:40:48 PM That list should be "None."
Title: Re: Saint's Row IV Post by: HaemishM on May 09, 2013, 03:04:20 PM Dub step gun is my favorite part of that video. So much laughter inspiring awesome.
Title: Re: Saint's Row IV Post by: cironian on May 09, 2013, 10:24:48 PM WANT!
Title: Re: Saint's Row IV Post by: Signe on May 11, 2013, 11:01:19 AM Me too. Even if there's no more purple dildo. I love this game. More than likely, I'll get it for the xBox, though. I've been looking at computers... it's really hard for me to game on this laptop... and what's with Steam being pre-installed on some of them? Is that a good thing or a bad thing?
Title: Re: Saint's Row IV Post by: Bzalthek on May 11, 2013, 01:55:40 PM I don't think I could play these types of games on controllers though.
The steam thing really depends on if the computer can play those games (graphics wise usually). Because steam is a pretty good distributor of impulse buys. Title: Re: Saint's Row IV Post by: Signe on May 11, 2013, 06:17:36 PM I do have it from Steam for the PC, too, if it's awkward with the xBox.
Title: Re: Saint's Row IV Post by: Simond on June 06, 2013, 12:26:11 PM http://www.youtube.com/watch?v=bQTt6bUZrSU
Title: Re: Saint's Row IV Post by: HaemishM on June 06, 2013, 01:06:54 PM Fuck yeah. :awesome_for_real:
Title: Re: Saint's Row IV Post by: Paelos on June 06, 2013, 01:11:40 PM YEEEEEEEEEEEEAH! :drill:
Title: Re: Saint's Row IV Post by: Sky on June 06, 2013, 01:30:26 PM Yep, this will be wild.
And I hope with this so over the top it reboots with V to be another start from nothing nobody gang type thing. Or it goes bananas and is a sci fi super hero Saints take over the galaxy and you're the Galactic Emperor and rips off sci fi tropes. Title: Re: Saint's Row IV Post by: Ingmar on June 06, 2013, 02:02:01 PM Keith David as ... :awesome_for_real:
Title: Re: Saint's Row IV Post by: Surlyboi on June 06, 2013, 03:57:13 PM Benjamin Motherfucking King
Title: Re: Saint's Row IV Post by: Segoris on June 06, 2013, 07:00:33 PM They could not have picked a better actor for Keith David, bravo.
Title: Re: Saint's Row IV Post by: koro on June 06, 2013, 07:40:33 PM Should have gone with Kevin Michael Richardson instead, IMO.
Title: Re: Saint's Row IV Post by: Surlyboi on June 06, 2013, 07:45:35 PM Have you ever seen Keith David in real life? He used to live in my neighborhood.
Three words. Green. Velour. Tracksuit. Title: Re: Saint's Row IV Post by: Paelos on June 06, 2013, 08:20:19 PM Have you ever seen Keith David in real life? He used to live in my neighborhood. Three words. Green. Velour. Tracksuit. If I could pull off that look I'd wear it to work. Title: Re: Saint's Row IV Post by: Azazel on June 06, 2013, 10:01:12 PM I watched that trailer twice. The second time I watched it, I had the thought that the one thing that would really put this game completely over the top would be if H. Jon Benjamin did one of the main character voice options.
Title: Re: Saint's Row IV Post by: Surlyboi on June 07, 2013, 04:58:45 AM And if you could use Doc Hammer's Doctor Girlfriend voice as one of the female options.
Title: Re: Saint's Row IV Post by: luckton on June 07, 2013, 12:12:56 PM Keith David AS Keith David? Day 1 purchase. :heart: :heart: :heart:
Title: Re: Saint's Row IV Post by: Paelos on June 07, 2013, 12:31:11 PM I preordered already. It was 10% off on steam preorders with some bonus items.
Title: Re: Saint's Row IV Post by: Sky on June 07, 2013, 12:44:10 PM Also, if Saint's Row is releasing through Steam with pre-order packages...what the fuck, GTA? I want to like you but instead I'm buying Saint's Row because I can't buy GTA for the PC until maybe you decide to maybe announce it might come out in a year (for full price).
edit: not a huge complaint because I'd buy both because I love them both, but grr Title: Re: Saint's Row IV Post by: luckton on June 07, 2013, 01:34:44 PM Keith David AS Keith David? Day 1 purchase. :heart: :heart: :heart: Also, calling it now: There will be Gargoyles and Navy ad references. "Accelerate your life, in the motherfucking Navy!" :drill: Title: Re: Saint's Row IV Post by: Lakov_Sanite on June 07, 2013, 02:21:43 PM I can't get over
"That's not a plan, that's a goal!" Title: Re: Saint's Row IV Post by: Miasma on June 07, 2013, 04:05:34 PM Saint's Row the third with a crapload of dlc is the weekend sale on steam for $11.24. Could anyone tell me if it just plays in steam or if there is some extra, annoying thing I have to join/use like that horrible gfwl or uplay?
Title: Re: Saint's Row IV Post by: Segoris on June 07, 2013, 04:09:00 PM Only Steam required. There is an optional thing if you want to use someone else's created avatar then you can to sign up at the Saint's Row forums/community
Title: Re: Saint's Row IV Post by: HaemishM on June 07, 2013, 09:49:56 PM You don't even need all the DLC. The 3 expansion DLC's (Clones, Gangstas in Space and Genki Bowl) are all good, though Clones is the weakest and Genki is non-story related. Most of the costumes I skipped.
Title: Re: Saint's Row IV Post by: Sky on June 07, 2013, 10:09:05 PM But you gotta have space bitches.
http://steamcommunity.com/sharedfiles/filedetails/?id=75548418 Title: Re: Saint's Row IV Post by: Lantyssa on June 08, 2013, 05:07:32 AM The Nyte Blade pack is worth it for the outfits.
Title: Re: Saint's Row IV Post by: Segoris on June 10, 2013, 07:48:10 AM For a $2.50 difference, it's worth just buying the complete edition. No, not all DLC is good but it's better than buying the normal edition and the good DLC separately.
Title: Re: Saint's Row IV Post by: Outlawedprod on June 10, 2013, 08:34:42 PM Saints Row IV - E3 2013: First-Look Demo
http://www.youtube.com/watch?v=D9oYS_kbAmQ Title: Re: Saint's Row IV Post by: Pezzle on June 11, 2013, 02:38:56 AM No Zombies! This game gets better and better!
Title: Re: Saint's Row IV Post by: Segoris on June 11, 2013, 08:44:45 AM So they mentioned SR4 having romance in Saint's Row style - queue the dildo bat from SR3. :why_so_serious:
Title: Re: Saint's Row IV Post by: Azazel on June 11, 2013, 08:53:16 AM Hot Coffee, anyone? :oh_i_see:
Title: Re: Saint's Row IV Post by: Signe on June 11, 2013, 10:18:21 AM No zombies? What?
Title: Re: Saint's Row IV Post by: 01101010 on June 11, 2013, 10:23:37 AM Title: Re: Saint's Row IV Post by: luckton on June 11, 2013, 11:33:48 AM No zombies yet. :awesome_for_real:
Title: Re: Saint's Row IV Post by: 01101010 on June 11, 2013, 12:21:30 PM Zombie aliens. :awesome_for_real:
Title: Re: Saint's Row IV Post by: Surlyboi on June 11, 2013, 09:10:13 PM (http://i3.kym-cdn.com/photos/images/newsfeed/000/155/594/yesitis2.gif)
Title: Re: Saint's Row IV Post by: Signe on June 12, 2013, 08:52:10 AM Zombie aliens work. Actually, really really well! And it even looks like lots of penises happening. Hopefully not zombie penises. Bleh.
Title: Re: Saint's Row IV Post by: Bzalthek on June 12, 2013, 07:15:42 PM Gameplay walkthrough. Yes with Stuttering Sess, but fuck you, I like the bald whacko.
http://www.youtube.com/watch?v=DYOTFCJnhgA&list=PLWnpHOQXsPDvkhaVsuEydVguE37dVzYnN&index=4 Title: Re: Saint's Row IV Post by: Fabricated on June 15, 2013, 10:20:05 AM (https://pbs.twimg.com/media/BMwJpvuCMAExr9V.png)
Title: Re: Saint's Row IV Post by: Lakov_Sanite on June 15, 2013, 05:49:15 PM Look at the titles of the bills.... :drill:
Title: Re: Saint's Row IV Post by: HaemishM on June 15, 2013, 09:30:48 PM Total win. :awesome_for_real:
Title: Re: Saint's Row IV Post by: satael on June 15, 2013, 10:35:32 PM That picture just might be enough to make actually preorder the game :why_so_serious:
Title: Re: Saint's Row IV Post by: Lounge on June 26, 2013, 11:30:11 AM http://www.eurogamer.net/articles/2013-06-26-saints-row-4-banned-in-australia-for-including-alien-anal-probe
Saints Row 4 banned in Australia for including alien anal probe Quote The game includes a weapon referred to by the Applicant as an 'Alien Anal Probe'. The Applicant states that this weapon can be 'shoved into enemy's backsides'. The lower half of the weapon resembles a sword hilt and the upper part contains prong-like appendages which circle around what appears to be a large dildo which runs down the centre of the weapon. There are no bad ideas... Title: Re: Saint's Row IV Post by: Paelos on June 26, 2013, 11:31:38 AM Preordered!
Title: Re: Saint's Row IV Post by: Signe on June 26, 2013, 01:50:55 PM Geez, Australia, loosen up!
Title: Re: Saint's Row IV Post by: Bzalthek on June 26, 2013, 02:18:09 PM That shit is hilarious. Live on an island which seems to only exist to harbor creatures to horribly kill humans. Can't handle fictitious anal probe.
Title: Re: Saint's Row IV Post by: Ingmar on June 26, 2013, 02:20:11 PM Eh, if you're going to ban a game for something, rapey weapons isn't really the worst place to start.
Title: Re: Saint's Row IV Post by: Sky on June 26, 2013, 02:56:06 PM If you ban a game, you've already lost.
Title: Re: Saint's Row IV Post by: Teleku on June 26, 2013, 03:37:43 PM Can we ban any games with swords? With their ability to shove through any part of the human body at will and all. That's pretty rapey. :why_so_serious:
Title: Re: Saint's Row IV Post by: Lakov_Sanite on June 26, 2013, 04:29:31 PM If you ban a game, you've already lost. Can't emphasize this enough. Title: Re: Saint's Row IV Post by: Nevermore on June 26, 2013, 04:31:34 PM Can we ban any games with swords? With their ability to shove through any part of the human body at will and all. That's pretty rapey. While I think it's silly for them to ban the game given how tongue-in-cheek it is, that statement is still pretty disingenuous. Title: Re: Saint's Row IV Post by: 01101010 on June 26, 2013, 06:14:45 PM Can we ban any games with swords? With their ability to shove through any part of the human body at will and all. That's pretty rapier. FTFY. :why_so_serious: Title: Re: Saint's Row IV Post by: pants on June 26, 2013, 07:40:13 PM The sad fact is that we were cheering here a few months ago, since the first time ever, we had a R 18+ rating for games - which we haven't had previously. So in theory games which include anal rape guns should be able to at least be classified as 18+, instead of completely banned.
Oh no, banned anyway. Oh well, may as well book my ticket to piratebay in advance... Title: Re: Saint's Row IV Post by: Paelos on June 26, 2013, 07:55:14 PM Your country confuses me on what it considers improper, what with being surrounded by unholy death on all sides.
Title: Re: Saint's Row IV Post by: UnSub on June 26, 2013, 08:44:54 PM Eh, if you're going to ban a game for something, rapey weapons isn't really the worst place to start. I agree with this. I'm not really going to stand on the side of sexualised violence. Also mentioned in the refusal to classify the game was the inclusion of drug use that gave the player benefits. This also hit State of Decay, which was refused classification on the same grounds. I expect a tweaked version will be released for official sale, with those things removed. Or at least that was the initial report. Title: Re: Saint's Row IV Post by: Sky on June 26, 2013, 09:10:26 PM I find it ironic that a prison colony frowns on anal probing.
Title: Re: Saint's Row IV Post by: Flinky on June 26, 2013, 09:15:45 PM Yeah, while we now have an R18+ rating they've just moved the extreme end of the M15+ rating over to the new category and called it a day. Depictions of "drug use related to incentives or rewards" and sexual violence not justified by context in interactive media are still verboten and are refused classification. Its still legal to own the game, its just not legal to sell or advertise it in Australia.
The publisher has confirmed they'll tweak it for release; Quote Deep Silver can confirm that Saints Row IV was denied an age classification in Australia. Volition, the developer, are reworking some of the code to create a version of the game for this territory by removing the content which could cause offence without reducing the outlandish gameplay that Saints Row fans know and love. Title: Re: Saint's Row IV Post by: Lakov_Sanite on June 27, 2013, 06:59:04 AM Release the game without anal probe weapon/make it a free DLC/fuck Australia.
Title: Re: Saint's Row IV Post by: Sky on June 27, 2013, 07:08:42 AM That's just begging for the insertion (sorry) of some anti-Oz humor in that version.
Title: Re: Saint's Row IV Post by: rk47 on June 27, 2013, 07:16:58 AM I find it ironic that a prison colony frowns on anal probing. Shh, they're butthurt about it. Here's an apology cake to Down Under. (http://1.asset.soup.io/asset/4485/9169_676a.jpeg) Title: Re: Saint's Row IV Post by: Signe on June 27, 2013, 07:38:02 AM Wowsers. This thread went down the wrong path quickly. :ye_gods:
Title: Re: Saint's Row IV Post by: Lantyssa on June 27, 2013, 07:47:22 AM I hate when that happens! :drillf:
Title: Re: Saint's Row IV Post by: Lakov_Sanite on June 27, 2013, 08:20:56 AM I'm so sorry, unless we're ok with the thread now... :oh_i_see:
Title: Re: Saint's Row IV Post by: Sky on June 27, 2013, 09:47:07 AM Wowsers. This thread went down the wrong path quickly. :ye_gods: Appropriate.Title: Re: Saint's Row IV Post by: Stormwaltz on June 27, 2013, 11:18:20 AM (gone)
Title: Re: Saint's Row IV Post by: luckton on July 16, 2013, 12:25:28 PM :drill: :drill: :drill: :drill: :drill:
(http://i.imgur.com/UCR9Lxg.jpg) Title: Re: Saint's Row IV Post by: Lakov_Sanite on July 16, 2013, 01:40:42 PM Those poor aliens...
Title: Re: Saint's Row IV Post by: Bzalthek on July 16, 2013, 03:11:26 PM FUckin A.
Title: Re: Saint's Row IV Post by: 01101010 on July 16, 2013, 03:53:00 PM Yeah, but he can't even drive a stick. :drill:
Title: Re: Saint's Row IV Post by: Bzalthek on July 16, 2013, 04:22:11 PM The fuck you say?
Title: Re: Saint's Row IV Post by: rk47 on July 16, 2013, 10:44:02 PM Can we ban any games with swords? With their ability to shove through any part of the human body at will and all. That's pretty rapey. :why_so_serious: Ban any game with fistings involved. :grin: Title: Re: Saint's Row IV Post by: pants on July 17, 2013, 12:56:26 AM Any other game franchise, we'd be all 'Fucking clowns can't even keep their lore correct without retconning everything.
But because its Saints Row, hell, they can do it! :why_so_serious: Title: Re: Saint's Row IV Post by: Stormwaltz on July 17, 2013, 01:30:36 AM As the one-time lore-master of the Asheron's Call and Mass Effect franchises, I say, "Fuck it, let's roll."
Title: Re: Saint's Row IV Post by: Trippy on July 17, 2013, 01:45:15 AM Did you actually see his dead body in SR3? I think not :awesome_for_real:
Title: Re: Saint's Row IV Post by: Paelos on July 17, 2013, 06:33:25 AM I've always assumed he wasn't dead given that we never saw him "die."
Title: Re: Saint's Row IV Post by: luckton on July 17, 2013, 07:41:04 AM Considering that the story is basically "The Matrix, Saints' style", it's probably just virtual Gat.
Title: Re: Saint's Row IV Post by: 01101010 on July 17, 2013, 08:50:05 AM I've always assumed he wasn't dead given that we never saw him "die." So what exactly was in that coffin in the hearse? :oh_i_see: Title: Re: Saint's Row IV Post by: Segoris on July 17, 2013, 08:52:45 AM Did you actually see his dead body in SR3? I think not :awesome_for_real: Nope, just hung out with his zombie and had Scott Phillips confirm that Gat is dead. For SR4 I simply believed that being the President allowed the protagonist (along with help from The Mayor, Burt fucking Reynolds) to provide more funding to cure the cause for zombies :why_so_serious: Title: Re: Saint's Row IV Post by: Bzalthek on July 17, 2013, 08:53:18 AM Probably a weapons stash.
Title: Re: Saint's Row IV Post by: Lantyssa on July 17, 2013, 12:33:46 PM Zombie + Gat Clone + Ms. President = Welcome Back.
Title: Re: Saint's Row IV Post by: Surlyboi on July 17, 2013, 01:53:39 PM Gat's too much of a badass to stay dead.
Title: Re: Saint's Row IV Post by: Sky on July 17, 2013, 02:54:39 PM Saint's Row V:
https://www.youtube.com/watch?v=Pu5k7HfrYSQ Title: Re: Saint's Row IV Post by: cironian on July 18, 2013, 08:04:06 AM Well, for the record I do dare them to make something even more ridiculous than SR4.
Title: Re: Saint's Row IV Post by: Bzalthek on July 18, 2013, 10:48:17 AM They've stated that they're probably going to either reboot after 4 or focus on a new gang.
Title: Re: Saint's Row IV Post by: Trouble on July 21, 2013, 12:35:07 PM Considering that the story is basically "The Matrix, Saints' style", it's probably just virtual Gat. This. The same way you get super powers. Title: Re: Saint's Row IV Post by: Stormwaltz on July 30, 2013, 09:52:04 AM Dear Deep Silver,
I can't help but notice that you now have not just one, but two "collector's editions" available for 360 and PS3, containing a variety of physical goods and costing over $100. I further note that the only "special" edition available for PC is merely a different image on the box and a handful bunch of day-one DLC, for $50. I'd just like to remind you that PC gamers tend to skew older and in a career, whereas console gamers are frequently college dudebros. One of these markets tends to have more money to blow on collector's editions. Thanks for your attention, Me Title: Re: Saint's Row IV Post by: Signe on July 31, 2013, 07:12:45 PM Hmm... maybe I'll get it for the 360 after all. I'm playing the 360 version of SR:3 right now and it's good fun. I don't know if it's true, but I THINK there might have been more DLC and outfits and all that for the PC. Still there's enough. I do like driving a lot more on the 360. Flying? The medium doesn't matter... I suck at it.
Title: Re: Saint's Row IV Post by: Sky on July 31, 2013, 07:40:54 PM You know you can use a controller on the pc :)
Title: Re: Saint's Row IV Post by: Ragnoros on August 01, 2013, 12:13:17 AM Specifically, you can unplug your 360 controller and plug it right into your PC. Should work right off assuming Windows 7/8
Title: Re: Saint's Row IV Post by: luckton on August 01, 2013, 03:27:42 AM Hell, even XP will support it.
Title: Re: Saint's Row IV Post by: KallDrexx on August 01, 2013, 05:48:16 AM I'm playing SR3 on the PC using a controller. Something felt off about using it with a mouse and keyboard, especially with vehicles.
Title: Re: Saint's Row IV Post by: Signe on August 01, 2013, 08:09:52 AM I know, I know. Just trying to justify to myself. I still don't have a desktop computer and I absolutely need more than 14 inches of screen. Also, because someone said there's more DLC for the 360. I might be talking crap. Dunno.
Title: Re: Saint's Row IV Post by: Venkman on August 02, 2013, 12:21:38 PM I'm playing SR3 on the PC using a controller. Something felt off about using it with a mouse and keyboard, especially with vehicles. As a dedicated kbm user, I agree about the controls for vehicles. The week spot for keyboards is always the lack of analog to control vehicle speeds smoothly. This is the first time I've ever considered using an X360 controller. And SR3 is the first SR game I've ever played. Have these series always been this over the top? Between ME3 Citadel, Far Cry 3 Blood Dragon and this, I haven't genuinely laughed as much in video games so am wondering what I've been missing with this series. Title: Re: Saint's Row IV Post by: Signe on August 02, 2013, 12:59:54 PM I know! These games are so much fun in all sorts of different and weird ways now. Even pervy. Some of the unexpected things in Far Cry 3 made me laugh and forget to move. I died a lot.
I am also very conflicted. As a socially aware and sensitive person, I should not be looking forward to wielding my anal probe this much! Title: Re: Saint's Row IV Post by: Bzalthek on August 02, 2013, 08:33:15 PM I could not play SR2 without a controller because I could not fly the planes without one. SR3 was much better though. Managed full completion without. To each their own. I've used kbm so exclusively, the controller doesn't do much for me at all.
Title: Re: Saint's Row IV Post by: Signe on August 03, 2013, 07:26:31 AM I love my controller. If I could navigate my entire life with my controller, I would. I still don't get why this game doesn't have a collector's edition for the PC - not that I would buy it. It just doesn't make much sense. As much as I would love to have a Dub Step Gun, I can't justify the more than double price tag. Not when my fingers and the ability to make goofy noises are free. I'm still not sure which version I'll get - Steam or xBox - but I guess I'd better make up my mind soon!
Title: Re: Saint's Row IV Post by: Ragnoros on August 03, 2013, 01:39:34 PM And SR3 is the first SR game I've ever played. Have these series always been this over the top? Between ME3 Citadel, Far Cry 3 Blood Dragon and this, I haven't genuinely laughed as much in video games so am wondering what I've been missing with this series. No. The first game was a mostly straight faced GTA:SA clone with a couple goofy bits. People liked the silly bits more than the gangster bits so they dialed it up a notch for No. 2. By the third installment they had given up on any connection with reality. Title: Re: Saint's Row IV Post by: KallDrexx on August 03, 2013, 02:44:12 PM I've put 21 hours into SR3 in the last few days, and I'm kicking myself for waiting this long. I might actually not wait for a steam sale to buy SR4.
Title: Re: Saint's Row IV Post by: Koyasha on August 03, 2013, 06:49:33 PM And SR3 is the first SR game I've ever played. Have these series always been this over the top? Between ME3 Citadel, Far Cry 3 Blood Dragon and this, I haven't genuinely laughed as much in video games so am wondering what I've been missing with this series. No. The first game was a mostly straight faced GTA:SA clone with a couple goofy bits. People liked the silly bits more than the gangster bits so they dialed it up a notch for No. 2. By the third installment they had given up on any connection with reality. Title: Re: Saint's Row IV Post by: Bzalthek on August 03, 2013, 07:49:31 PM And SR3 is the first SR game I've ever played. Have these series always been this over the top? Between ME3 Citadel, Far Cry 3 Blood Dragon and this, I haven't genuinely laughed as much in video games so am wondering what I've been missing with this series. No. The first game was a mostly straight faced GTA:SA clone with a couple goofy bits. People liked the silly bits more than the gangster bits so they dialed it up a notch for No. 2. By the third installment they had given up on any connection with reality. I think SR2 storyline is much better. We do some dark shit. SR3 isn't quite up to snuff on that front. SR2 port was fucking shit. Keep in mind I don't do console much so a port is my only avenue. SR2 controls were fucked up. It was so bad that, like I mentioned earlier, the plane was physically impossible (for me) to fly without a controller. I remember trying to remap keys but failed. SR3 port, on the other hand, was pretty much smooth as silk. I don't think I has a single issue with any of the controls. I still loved the characters. Gat was cool as shit, but yeah, his "dying" pissed me off. I liked Shaundi just as much as the earlier version, but that could have easily been a new character instead of a rebranding. Probably mostly because of voice talent, as was the case of Gat. Title: Re: Saint's Row IV Post by: Sky on August 03, 2013, 08:45:58 PM I've put 21 hours into SR3 in the last few days, and I'm kicking myself for waiting this long. I might actually not wait for a steam sale to buy SR4. I'm a cheap fucking bastard and almost never buy things at retail price. I pre-ordered SR4 the day it went up.I wish the SR2 port hadn't sucked so bad, the hour or so I endured (after tweaking it for at least twice that long, GotR patches etc) was pretty awesome. Title: Re: Saint's Row IV Post by: KallDrexx on August 04, 2013, 07:29:57 PM I wish the SR2 port hadn't sucked so bad, the hour or so I endured (after tweaking it for at least twice that long, GotR patches etc) was pretty awesome. I got SR2 in the humble bundle but put it in my "Probably won't play" steam category due to all I've read saying that it's a shitty port and if you don't have a 3.2Ghz cpu exactly bad things happen. I did end up beating SR3 today. I also beat the wierd science DLC. The other two DLCs were pretty meh in my book and I gave up on them. Genki's was ok but I was kind of tired of it after doing all the Genki activities for map ownership, and the first mission for Gangsta's in space was WAYYY too long, and I kept getting blown up in the chase scene for some reason and got pissed off. The core game was definitely solid though. Title: Re: Saint's Row IV Post by: Sky on August 04, 2013, 07:54:58 PM I loved gangstas in space and my space bitches.
Title: Re: Saint's Row IV Post by: Segoris on August 05, 2013, 10:10:36 AM I wish the SR2 port hadn't sucked so bad, the hour or so I endured (after tweaking it for at least twice that long, GotR patches etc) was pretty awesome. I got SR2 in the humble bundle but put it in my "Probably won't play" steam category due to all I've read saying that it's a shitty port and if you don't have a 3.2Ghz cpu exactly bad things happen. I did end up beating SR3 today. I also beat the wierd science DLC. The other two DLCs were pretty meh in my book and I gave up on them. Genki's was ok but I was kind of tired of it after doing all the Genki activities for map ownership, and the first mission for Gangsta's in space was WAYYY too long, and I kept getting blown up in the chase scene for some reason and got pissed off. The core game was definitely solid though. I don't know who is saying that a 3.2ghz cpu exactly is needed, but mine was not 3.2ghz when I played and I had no issues. Gangstas in Space, it did start slow but I was interested in it by the end. Genki's was okay, what made it really awesome was the Ethical Reality Climax activity GotR patches For those unaware but wanting to play SR2, GotR is Gentlemen of the Row and it is awesome. It definitely improves the controls Shitty console port aside, SR2 was slightly better than SR3. The story was done better with some really well done darker parts (like the back and forth between the Saints and the Brotherhood). Though, I would absolutely love if SR2 was updated to the SR3 graphics and also had Genki's Super Ethical Reality Climax, Guardian Angel, Hulk Hogan, and The Mayor added to SR2 :grin: Title: Re: Saint's Row IV Post by: KallDrexx on August 05, 2013, 11:25:32 AM I don't know who is saying that a 3.2ghz cpu exactly is needed, but mine was not 3.2ghz when I played and I had no issues. The 3.2 Ghz comment was made a lot that the engine's timings relied on the 360's exact processor, and deviations from that caused performance issues. I had read that GOTR mods helped in this regard (sometimes not always) but I have enough games in my backlog to not bother trying to get it to work decently. Maybe when my backlog gets cleared. Title: Re: Saint's Row IV Post by: Segoris on August 05, 2013, 11:44:49 AM Okay, as it was a shitty port I could kind of see that being an issue, but even before using GotR I didn't have any problems so it still seems like an oddity and not the norm.
Title: Re: Saint's Row IV Post by: Sky on August 07, 2013, 09:15:15 AM http://www.saintsrow.com/news/detail/article/263411/inauguration_station
Title: Re: Saint's Row IV Post by: Signe on August 07, 2013, 11:02:27 AM ooooo!
Title: Re: Saint's Row IV Post by: Reborne on August 07, 2013, 07:01:30 PM I really like that my characters from 3 are going to carry over to 4.
Simple thing but it makes me smile. Title: Re: Saint's Row IV Post by: Sky on August 08, 2013, 07:58:27 AM Yep. I went in all 'I'm going to make some crazy ass....ooh I can import my smooth senior!'
Title: Re: Saint's Row IV Post by: Lakov_Sanite on August 08, 2013, 10:25:39 AM Am I the only one whose played the same character and had them slowly evolve with backstory and all?
Title: Re: Saint's Row IV Post by: Signe on August 08, 2013, 10:32:06 AM Am I the only one whose played the same character and had them slowly evolve with backstory and all? Yes. I never played Saints Row and, although I own it, I haven't played Saints Row 2 yet. I acknowledge and admire your methodically arranged way of life. I wish I was like that but I suck. Title: Re: Saint's Row IV Post by: Sky on August 08, 2013, 11:41:18 AM (http://i.imgur.com/60bNmQh.jpg)
Blow off, wanker! Title: Re: Saint's Row IV Post by: Reborne on August 08, 2013, 06:05:26 PM So, kinda crappy down side to our ratings board.
From what I've heard, because we are running a modified version of the game, Australians won't be able to multi with anyone but Australians. It's not a huge deal because I mainly play with people I know in person, but the though that I can't play with most of you if we wanted to makes me dislike the board even more. Title: Re: Saint's Row IV Post by: Sky on August 08, 2013, 07:46:33 PM Just move to New Zealand already.
I hear it's better than Old Zealand. Title: Re: Saint's Row IV Post by: Lakov_Sanite on August 08, 2013, 09:13:08 PM (https://a248.e.akamai.net/content.hydra.agoragames.com/20/4/7/5/3177/126189321730424035)
Title: Re: Saint's Row IV Post by: Sky on August 09, 2013, 06:23:02 AM Feel free to not share that backstory. :ye_gods: :drillf:
"So this poor street urchin named....Zantyssa..." Title: Re: Saint's Row IV Post by: Lakov_Sanite on August 09, 2013, 07:30:41 AM :awesome_for_real: you are putting way more perversion into this than I.
Title: Re: Saint's Row IV Post by: Sky on August 09, 2013, 07:57:43 AM Thank you!
Title: Re: Saint's Row IV Post by: Signe on August 09, 2013, 08:43:55 AM Vote for Zombie Love Fingers!
(http://i.imgur.com/3TN1Ou5.jpg) Title: Re: Saint's Row IV Post by: Sky on August 09, 2013, 08:51:31 AM Man, Hillary has really gotten into shape.
Title: Re: Saint's Row IV Post by: Signe on August 09, 2013, 09:19:13 AM The women in this game have man hands. I even tried using the manicure and gold digger hands but they just look like man hands with really long fingernails. I hope hands will be addressed in the new game.
Title: Re: Saint's Row IV Post by: Bzalthek on August 09, 2013, 10:42:12 AM It's the muscle buildup. Constant use of weapons, constant bitch smacking, constant punching, beating, grabbing, choking. It's not man hands, it's power hands!
Title: Re: Saint's Row IV Post by: Stormwaltz on August 09, 2013, 10:48:07 AM A third collector's edition. Still not available for PC.
http://www.escapistmagazine.com/news/view/126707-Saints-Row-IV-Unveils-1-Million-Special-Preorder-Edition Title: Re: Saint's Row IV Post by: Ingmar on August 09, 2013, 10:51:47 AM (http://i.imgur.com/TLEWbLk.jpg)
Title: Re: Saint's Row IV Post by: Evildrider on August 09, 2013, 11:43:26 AM (http://i.imgur.com/iiIhSkH.png)
Title: Re: Saint's Row IV Post by: Signe on August 09, 2013, 12:34:26 PM I like yours the best so far, Evildrider. S/He'd look good with the hair rollers, too.
I wish I had a million dollars for that new collector's edition. They can keep the Prius, though. I want the gas gobbling Lambo because I'll be president, right? Title: Re: Saint's Row IV Post by: Ingmar on August 09, 2013, 12:34:58 PM Plus it's just virtual gas anyway!
Title: Re: Saint's Row IV Post by: Evildrider on August 09, 2013, 03:13:26 PM I like yours the best so far, Evildrider. S/He'd look good with the hair rollers, too. That is a dude.. and doh, myust have missed the hair curlers that would have been better! Title: Re: Saint's Row IV Post by: Sjofn on August 09, 2013, 04:07:27 PM The women in this game have man hands. I even tried using the manicure and gold digger hands but they just look like man hands with really long fingernails. I hope hands will be addressed in the new game. Ain't nothin' wrong with man hands. :heartbreak: Title: Re: Saint's Row IV Post by: Signe on August 09, 2013, 06:44:20 PM But I like you so it doesn't matter. As far as I'm concerned you have dainty, girly Truckasaurus hands and that's beautiful. Actually, if they had girlie Zombified hands, I'd like that more. And, to be quite honest, I have a piece of black graphite stuck in the palm of my hand where I was stabbed with a pencil by an angry nun when I was 7.
I enjoy bonding with you. :heart: Title: Re: Saint's Row IV Post by: Sky on August 09, 2013, 07:25:12 PM I have graphite in both calves. For some reason when I was a kid, jamming pencils into people's legs was a thing.
Title: Re: Saint's Row IV Post by: Fordel on August 09, 2013, 07:27:51 PM We just played Nintendo when I was a kid.
Title: Re: Saint's Row IV Post by: satael on August 10, 2013, 01:37:57 AM (http://www.rockpapershotgun.com/images/13/jul/wadwad.jpg)
Saints Row 4 Gets $1 Million Special Edition (http://www.rockpapershotgun.com/2013/08/10/why-not-saints-row-4-gets-1-million-special-edition/) :why_so_serious: I wonder if they have the lambo already bought "because it's a prize" and when they don't sell the edition they just have to keep it... Title: Re: Saint's Row IV Post by: Tebonas on August 12, 2013, 06:43:47 AM A Lamborghini and a Toyota Prius? For the man who wants to save the planet one day and just be driving in style the next one?
Title: Re: Saint's Row IV Post by: Sky on August 12, 2013, 06:55:35 AM The Prius is so you can drive to get gas for your lambo.
Title: Re: Saint's Row IV Post by: Fabricated on August 12, 2013, 01:30:34 PM Hey, it's a daily driver and a weekend car.
Title: Re: Saint's Row IV Post by: Sky on August 12, 2013, 01:51:29 PM Reminds me of one of my favorite bits.
http://www.thedailyshow.com/watch/wed-november-2-2005/grand-heft-auto Bit is at 2:14, but the whole thing is pretty funny. And the 'inflated' gas prices, hah. Title: Re: Saint's Row IV Post by: Signe on August 14, 2013, 08:40:02 AM I finally preordered... for the 360. I really enjoy playing on the console and the tv with a larger screen. I only got the normal one, not the collector edition because I couldn't justify the added expense for a gun that doesn't wub out my enemies. The extra special collector edition is a rip off. They only give you the run of the mill common as muck Lambo. Even if they added in the special bits and pieces for a top of the line Gellardo, this package wouldn't be worth half that amount. If they substituted that Lambo concept, the Egoista, I would have bought it in a heartbeat. Yeah.
Title: Re: Saint's Row IV Post by: Sky on August 14, 2013, 08:53:12 AM For a million bucks I want to go to space with LORD BRITISH :why_so_serious:
Title: Re: Saint's Row IV Post by: HaemishM on August 14, 2013, 09:26:49 AM For a million bucks I want to go to space with LORD BRITISH :why_so_serious: Only if I can leave his ass there. Title: Re: Saint's Row IV Post by: 01101010 on August 14, 2013, 10:16:42 AM For a million bucks I want to go to space with LORD BRITISH :why_so_serious: Only if I can leave his ass there. Well you know what they say.... in space, no one can hear you scream. Title: Re: Saint's Row IV Post by: Stormwaltz on August 14, 2013, 10:21:41 AM Well you know what they say.... in space, no one can hear you scream. Alas, we can still read your blog. Title: Re: Saint's Row IV Post by: Segoris on August 16, 2013, 02:31:04 PM So yeah, this is coming out Tuesday. With that in mind I was going to play some SR3 and was looking around at mods on my break when I saw this. (http://idolninja.com/blog/?p=1944) I have no idea how I missed this back in June (probably due to all my squeeing at their actor choice for Keith David):
So yeah, full on mod support for SR2, SRTT, and SRIV with modders talking about recreating SR1/SR2 and putting them into SR3 or SR4, as well as new cars, guns, activities, maps, etc. :drill: Title: Re: Saint's Row IV Post by: MisterNoisy on August 16, 2013, 02:34:23 PM recreating...SR2 and putting them into SR3 or SR4 Holy fuck, I'd kill for this. Title: Re: Saint's Row IV Post by: Sky on August 16, 2013, 04:28:54 PM Good team to collude with. Good things will come of this.
Title: Re: Saint's Row IV Post by: Segoris on August 16, 2013, 04:31:24 PM Yeah, SR1 and SR2 recreated would be insane, but (after doing some more reading I see that) according to a post from Jeff of Volition (http://www.saintsrowmods.com/forum/threads/volition-update-to-srtt-modding-sdk.2830/) that wouldn't even be possible for a while as the SDK for map/levels/missions won't be ready.
In the meantime, tools for creating weapons and adjusting their stats, creating/editing characters, clothing, creating taunts (possibly with motion capture tools as well) will be coming out first. There is also a post with links to the github where the most up to date tool will be released, though they're still in alpha and in no way are they the actual SDK but just something to get started with and that post is found here (http://www.saintsrowmods.com/forum/threads/something-to-keep-you-busy-until-the-sdk-can-be-released.2891/). However, some good news is that some tools for SRIV will be available on release day which will bring SRIV's available tools up to the level that SRTT. Volition is finding a way to tag modded characters before they're allowed to be uploaded on the official SR community site as well, so that is even further support of mods and what not while trying to keep them separate from non-modders and is very cool. This sort of shit makes me happy THQ folded and that Deep Silver/Koch now owns Volition. Still pissed I missed this previously, but damn this is awesome Lastly, just because... Title: Re: Saint's Row IV Post by: Signe on August 16, 2013, 05:49:30 PM I might cry happy tears.
Title: Re: Saint's Row IV Post by: Rasix on August 16, 2013, 10:26:10 PM I'll admit, I may buy this just for my protagonist to be voiced by Nolan North.
Title: Re: Saint's Row IV Post by: Venkman on August 17, 2013, 08:02:52 AM I'll admit, I may buy this just for my protagonist to be voiced by Nolan North. Hehe yea that's the option I chose too. I'm still only like 60% through SR3 but keep running into new ways for the game to make me laugh. I really like how these guys think. I'll definitely be checking out GTA Online* when it comes out, but there's soemthing about this world I like more. Probably simply because it takes itself less seriously. * But jeez, could their most recent announcement trailer (http://www.youtube.com/watch?v=olEGtoYs_8A) be any worse? I swear that voiceover was the kind of clinical marketing speak you'd normally only here in a stockholder meeting. Title: Re: Saint's Row IV Post by: Sky on August 17, 2013, 08:30:13 AM As usual, I'm the outlier...I'm much more excited to play the new GTA.
I definitely enjoy SR3, but I've got at least triple the hours into GTA 4...and the less said about my time /played in GTA:SA the better. However, pre-order on steam vs pc version not even announced. Hopefully the co-op is drop-in and tied to steam friends...if so this place is about to get silly up in here. Title: Re: Saint's Row IV Post by: Venkman on August 17, 2013, 11:47:49 AM Well to be honest, I really did enjoy the last GTA, which was also my first one. And the new one being online introduces a bunch of new possibilities that SR4 won't have, so I'll probably pick that up too :-)
Title: Re: Saint's Row IV Post by: Sky on August 19, 2013, 07:22:20 AM FYI, pre-load was up last night. They're also selling the Season Pass, but it seemed skimpy. One weapon and two missions for $10? I wonder if it would eventually include the amount of DLC for the third game (which would be a decent deal).
Title: Re: Saint's Row IV Post by: Lakov_Sanite on August 19, 2013, 10:33:59 PM Unlocked and playing it's...so....beautiful.
Title: Re: Saint's Row IV Post by: rattran on August 20, 2013, 12:07:19 AM It's pretty, stupid, and fun.
Title: Re: Saint's Row IV Post by: Sky on August 20, 2013, 07:11:23 AM The Walking Dead has messed with my inverted aim. Feels right while driving but then I'm upside down for shooting. Gah.
Also...looks like Steam friends are indeed integrated into co-op! The walk when your character wakes up in the [spoiler] is lol. Title: Re: Saint's Row IV Post by: satael on August 20, 2013, 09:10:14 AM Screw it, I'm waiting for the next sale to get this since they decided to delay the European release to 23rd :uhrr:
Title: Re: Saint's Row IV Post by: MisterNoisy on August 20, 2013, 11:29:47 AM Flying bike pretty much breaks the collectathons.
Title: Re: Saint's Row IV Post by: Lakov_Sanite on August 20, 2013, 04:01:23 PM As I was super running and jumping across rooftops and generally being awesome, "The touch" came on the radio and I lost my shit.
Title: Re: Saint's Row IV Post by: MisterNoisy on August 20, 2013, 04:30:26 PM As I was super running and jumping across rooftops and generally being awesome, "The touch" came on the radio and I lost my shit. I lost mine during the story scene with the Aerosmith track. Great sense of humor, tho I still miss the darker tone of 2. Title: Re: Saint's Row IV Post by: Segoris on August 20, 2013, 05:33:50 PM The whole first 30mins of this has been fucking amazing. Good enough I'm not losing my shit at the UI when switching weapons, though the whole new system for garages helps make up for that a bit too
edit - Fucking Paula Abdul with a female French president voice. just wow. Title: Re: Saint's Row IV Post by: Lakov_Sanite on August 20, 2013, 08:39:21 PM Listen to the classical station, do it.
I just spent 10 minutes listening to the villain of this game reciting pride and prejudice. Title: Re: Saint's Row IV Post by: Sky on August 20, 2013, 09:27:26 PM I was clicking through the channels thinking this score was a bit weak...I'm with Lakov, the classical channel is amazing. Not just the prose, but great music selections, Figaro opera? Yes, please.
Title: Re: Saint's Row IV Post by: Segoris on August 20, 2013, 09:32:16 PM This is ME1 2 and 3.....done right. :why_so_serious:
Title: Re: Saint's Row IV Post by: Segoris on August 20, 2013, 10:38:54 PM And officially lost my shit. Security Deletion activity (kill # of waves of enemies) but all enemies were mascots of all sorts, and they go all Bugs Bunny on me blasting the Barber of Seville :awesome_for_real:
Title: Re: Saint's Row IV Post by: Trippy on August 21, 2013, 12:12:44 AM I lost it on the Fraud mission -- they changed the physics so you can cartwheel indefinitely given a clear path.
Title: Re: Saint's Row IV Post by: Koyasha on August 21, 2013, 02:00:54 AM Hey, I'm trying to find actual confirmation one way or another on this; a friend of mine in Australia thinks that even if she imports the game or has it gifted on Steam, it'll be the Australian version and we won't be able to play together. I see some spotty posts in my googling about importing the game, but I haven't seen anyone since release say 'yes, I got it gifted/imported it and it works correctly'. Any of you from Australia gotten it gifted/imported and can confirm it's working in multiplayer with other normal versions of the game?
Title: Re: Saint's Row IV Post by: Azazel on August 21, 2013, 05:24:09 AM I'm waiting for others' confirmations, but I got the US/regular version of L4D2 via Steam Gift, as well as stuff that wasn't available in Oz (at the time) like Max Payne and early GTAs via gift.
Title: Re: Saint's Row IV Post by: Sky on August 21, 2013, 08:19:57 AM I lost it on the Fraud mission -- they changed the physics so you can cartwheel indefinitely given a clear path. Took me three tries. Fail, fail...hit super sprint by mistake and go cartwheeling down the road bouncing off cars and buildings, silver.Speaking of co-op, Az....you know what to do if you see me on :) Title: Re: Saint's Row IV Post by: rattran on August 21, 2013, 08:42:04 AM Cartwheeling into other cars is the big money, hit the hoods, go up into the air (hang time awards) come down on other cars. Even Gold isn't hard in the Frauds. I'm having fun with the Blazin' runs, but the Platform Jumping minigames can eat a dick.
Title: Re: Saint's Row IV Post by: Sky on August 21, 2013, 09:11:02 AM I forgot to give my imported character from SR3 a shirt during creation so I ran through the whole presidential opening part shirtless...which made it even better.
I try to come down on other cars but my aim sucks. Title: Re: Saint's Row IV Post by: CmdrSlack on August 21, 2013, 09:57:05 AM Are most of you getting this on PC then? I would have to ditch my old character from SR3, but I might make the move to PC if only to do multiplayer.
Title: Re: Saint's Row IV Post by: Segoris on August 21, 2013, 10:13:22 AM I think most are on PC, I know I am. As for your character, just upload it to the saintsrow.com community site to your account and download it on the PC, problem solved.
For activities, yeah the fraud perma-cartwheeling trivialized it imo. However, while I normally love mayhem activities, fuck mayhem with the blackhole gun. Every other mayhem has been fine so far, just this blackhole mayhem sucks ass. Title: Re: Saint's Row IV Post by: Hammond on August 21, 2013, 10:31:20 AM I am playing on the PC myself. And serious what the hell is with the blackhole gun mayhem that one is just a pain in the ass. Everything else is pretty easy but something about that one just blows.
Title: Re: Saint's Row IV Post by: Trippy on August 21, 2013, 11:00:38 AM For activities, yeah the fraud perma-cartwheeling trivialized it imo. It's also easier now cause you can super speed to a better spot. In SR3 if the intersection you were playing in had a "dry spell" (no cars coming through) you were screwed.Title: Re: Saint's Row IV Post by: Lakov_Sanite on August 21, 2013, 11:03:10 AM I am playing on the PC myself. And serious what the hell is with the blackhole gun mayhem that one is just a pain in the ass. Everything else is pretty easy but something about that one just blows. Doing a backpeddling run and gun worked for me. Just go backwards and shoot behind you and you won't have to worry about sucking. Title: Re: Saint's Row IV Post by: Segoris on August 21, 2013, 11:31:19 AM It's also easier now cause you can super speed to a better spot. In SR3 if the intersection you were playing in had a "dry spell" (no cars coming through) you were screwed. Super speed while receiving a hangtime bonus :grin: Doing a backpeddling run and gun worked for me. Just go backwards and shoot behind you and you won't have to worry about sucking. You're hitting gold like that? I'm able to get about $75k short of gold forwards or backwards. Forwards allows for more targets while backwards allows for less 'oh shit I'm in a black hole' moments though for less time on the ground. Anyone try the co-op activity yet? I'm looking to do that after getting some studies done tonight, but I have to admit that I'm surprised there hasn't been raging about keeping multiplayer out of singleplayer yet. Title: Re: Saint's Row IV Post by: Lakov_Sanite on August 21, 2013, 11:40:43 AM I think we may be forgetting we have super powers when we do this. Just thought of jumping on top of a building to blast down from above an entire block then hopping to another building to repeat.
Title: Re: Saint's Row IV Post by: MisterNoisy on August 21, 2013, 11:54:01 AM I forgot to give my imported character from SR3 a shirt during creation so I ran through the whole presidential opening part shirtless...which made it even better. I try to come down on other cars but my aim sucks. I made the same mistake, except my toon didn't have pants. :awesome_for_real: Title: Re: Saint's Row IV Post by: Segoris on August 21, 2013, 12:08:31 PM I think we may be forgetting we have super powers when we do this. Just thought of jumping on top of a building to blast down from above an entire block then hopping to another building to repeat. For this activity, with the exception of speed, I'm guilty of this. Damn Third dimension. :facepalm: Title: Re: Saint's Row IV Post by: Sky on August 21, 2013, 12:58:33 PM I see why they got rid of garages, I hardly even use cars. This game defines over the top.
Title: Re: Saint's Row IV Post by: Lakov_Sanite on August 21, 2013, 01:12:42 PM I used a car once.
Once. :drill: Title: Re: Saint's Row IV Post by: Trippy on August 21, 2013, 01:18:09 PM I used them until I got unlimited sprint, which was a pain to get thanks to bosses in missions that could almost one shot me. Fortunately I have the Commander in Chief edition extra weapon which does massive damage, even though you can't see what you are shooting with it.
Title: Re: Saint's Row IV Post by: Ingmar on August 21, 2013, 01:22:19 PM Game is leaving me a little cold, honestly, at least compared to SR3. Combination of Early Plot Event being pretty de-motivating and the whole not-the-real-world abstraction of the simulation making me not care about the city really, I think.
Title: Re: Saint's Row IV Post by: kildorn on August 21, 2013, 01:58:03 PM I don't really care about the city, especially since most of the new stuff is just reskins of stuff they removed. But I'm really digging the character interactions more this time. It's funnier, and I haven't seen anything really objectionable yet since we've completely dropped the whole "you are a criminal overlord" thing and just gone with.. let's say puckish rogue.
Title: Re: Saint's Row IV Post by: Ragnoros on August 21, 2013, 03:25:17 PM So this was fun. If a bit short, having blown through it in 18 hours (did the majority of the side quests, ~82% completion). For comparison, SR:3 clocked in around 30-35ish.
The gameplay was more fun than 3 thanks to superpowers and the dubstep gun. However I remember 3 having a better story/characterizations, or at least more fleshed out plot about why things were happening. In 4 once you finish the first hour the plot and motivation is basically just killing aliens and superpowers, with the characters just there as window dressing rather than a focus. That said, they really did crank this one up to 15 or so. Over the top is an understatement. BiiF: Yes. Buy it if you liked the third installment and want more. Title: Re: Saint's Row IV Post by: rattran on August 21, 2013, 06:34:21 PM The key with Blackhole Mayhem is to shoot the cars at medium range, sucking a few cop cars and pedestrians into each blackhole gets you to gold pretty fast.
Title: Re: Saint's Row IV Post by: Trouble on August 22, 2013, 08:04:17 PM The reconciliation between SR2 Shaundi and SR3 Shaundi was pretty hilarious to me. Breaking the fourth wall, in an odd way.
Title: Re: Saint's Row IV Post by: Pezzle on August 22, 2013, 10:45:04 PM There are many aspects of IV that I find inferior to the previous installment. Then I get Nyteblade fanfic and my disappointment evaporates. There are some truly brilliant parts to this game. That Classical music station is a prime example.
Title: Re: Saint's Row IV Post by: Ragnoros on August 23, 2013, 07:48:18 PM If you found my review lacking, RPS hits the nail fairly squarely IMO. http://www.rockpapershotgun.com/2013/08/14/wot-i-think-saints-row-iv/#more-164056 (I found it a bit overally spoilery though.)
Title: Re: Saint's Row IV Post by: Lakov_Sanite on August 24, 2013, 03:08:41 PM Just beat the game, no complaints and if they do make a sequel....god help us all.
Title: Re: Saint's Row IV Post by: Pezzle on August 25, 2013, 12:59:45 AM OH BABY, YOU
YOU GOT WHAT I NEED BUT YOU SAY HE'S JUST A FRIEND I miss some of the staple activities of III, but this game executes. Wow. Buy this game. Title: Re: Saint's Row IV Post by: Viin on August 25, 2013, 11:42:16 AM So I got this game on Steam expecting some GTA-style gameplay (hadn't read any reviews or watched any videos or anything). Well I got the GTA gameplay and whoooolle bunch more I wasn't expecting. At all.
Title: Re: Saint's Row IV Post by: Evildrider on August 25, 2013, 08:14:38 PM This game gives me flashbacks to CoH more than Saints Row 3.
Title: Re: Saint's Row IV Post by: Sjofn on August 25, 2013, 09:09:58 PM This game gives me flashbacks to CoH more than Saints Row 3. Statements like this make me consider getting it. Title: Re: Saint's Row IV Post by: Lakov_Sanite on August 25, 2013, 09:13:21 PM This game gives me flashbacks to CoH more than Saints Row 3. Statements like this make me consider getting it. Imagine COH and mass effect had a baby. Title: Re: Saint's Row IV Post by: rattran on August 25, 2013, 09:23:18 PM And that baby was armed with a Violater (Tentacle bat) and a Dubstep Gun. Awesome indeed. And that's even before you get the ability to nuke entire city blocks with Death from Above.
Title: Re: Saint's Row IV Post by: Stormwaltz on August 25, 2013, 09:28:27 PM Imagine COH and mass effect had a baby. :heart: :heart: :heart: Title: Re: Saint's Row IV Post by: Trippy on August 25, 2013, 09:54:57 PM This game gives me flashbacks to CoH more than Saints Row 3. Yes, though the super jump is more awkward in SR4 cause you have to charge it. It would also be nice if you shoot your guns while in the air.Title: Re: Saint's Row IV Post by: Muffled on August 26, 2013, 02:12:08 AM I would commit murder or a degrading sex act or two for the ability to fire weapons in the air, it drives me crazy that I have to land and wait for an animation to finish before I can start spraying infinite numbers of rockets in all directions.
This game gives me flashbacks to CoH more than Saints Row 3. I had the feeling that the super-jumping and super-speeding felt very familiar, it's exactly like CoH...I miss that game. :cry: Title: Re: Saint's Row IV Post by: Trippy on August 26, 2013, 07:45:18 AM Super jump is similar but not identical. In CoH your jump height was determined by how long you held the space bar down while jumping upwards and you didn't charge it before hand.
Title: Re: Saint's Row IV Post by: Segoris on August 26, 2013, 09:19:53 AM When you get the Death From Above ability then shooting guns in the air is about as outdated as cars and garages in Saints Row. I was aching to be able to shoot in the air until I had DFA, then I forgot what my guns were for. DFA (which kills most enemies) and clean up with sprint+melee, dubstep gun, or blackhole gun for just about any fight. For fights where I was being lazy and gaining achievements with shitty weapons, I'd use TK-Vampiric/Health Drain, keep an NPC feeding me HP and go about my business.
As for charging super jump, it can be charged while you're in the air so you can super jump immediately upon landing again. It's not so bad and became almost natural after a while. Glide to a building, sprint to the roof and jump at the top or land on the roof and jump right away and glide some moree. But yeah, CoH super powers mixed with Mass Effect parody (where the parody has better writers in general, better romances, and better characters imo :awesome_for_real:) all in a Matrix parody sums this up nicely. The only things that irritate me are the sheer number of things to collect (damn you last missing cluster and audio log), rift racing, and rift jumping. The on-foot mayhem missions annoyed me early on, but that was due to trying to get gold on it and just missing while I still found it fun at least. Rift racing just screams that it was made for console players and the jumping is just flat out annoying (coming from someone who enjoys jump puzzles even). Though, all that was worth it for the Double Dragon/Streets of Rage/Final Fight-esque and the Metal Gear missions :heart: And that baby was armed with a Violater (Tentacle bat) and a Dubstep Gun. With Keith David and [insert surprise cameo character] as babysitters. Title: Re: Saint's Row IV Post by: Sky on August 26, 2013, 09:25:57 AM I'm not an achievement whore, so that stuff doesn't bug me at all. I do agree about the sprint races and jump puzzle nonsense; I'll be skipping them as well.
I was playing for a bit when the fiancee came over last night. Her summary was "You don't have to keep trying to go one more notch over the top, dear." I had her pick my costume (the cardinal suit), and at one point I was a cardinal with a shotgun in the matrixy/tron monster truck listening to spoken word literature while running down pedestrians. It's funny listening to the munchkin style of playing, I mostly just goof around and don't get much done. Title: Re: Saint's Row IV Post by: Lakov_Sanite on August 26, 2013, 09:40:12 AM After credits scene was so meta it broke the word meta.
Title: Re: Saint's Row IV Post by: Sky on August 26, 2013, 12:31:37 PM So it's time to duck out of this thread if I'm not racing through the game?
Title: Re: Saint's Row IV Post by: Segoris on August 26, 2013, 12:42:55 PM No, just know that you won't be disappointed :grin:
Title: Re: Saint's Row IV Post by: Simond on August 26, 2013, 01:20:50 PM (http://i.minus.com/ibw0VQjg4rWBUo.gif)
Title: Re: Saint's Row IV Post by: Stormwaltz on August 26, 2013, 02:09:44 PM Dear Amazon,
I preordered Saints Row IV two and a half months ago. You didn't ship it until two days after the release date. It's still a day away from me. This is why Steam is eating your lunch. Love, Me Title: Re: Saint's Row IV Post by: Trippy on August 26, 2013, 02:21:19 PM Should've paid for a Prime account :awesome_for_real:
Title: Re: Saint's Row IV Post by: Sjofn on August 26, 2013, 03:55:10 PM ... super jump is more awkward in SR4 cause you have to charge it. (http://www.reactiongifs.us/wp-content/uploads/2013/06/boo_this_man_half_baked.gif) Title: Re: Saint's Row IV Post by: Segoris on August 26, 2013, 05:26:55 PM (http://24.media.tumblr.com/ced35e5d2e59711aa3bcb3f41f4e32cf/tumblr_mkc30sMDgC1rjhbn2o1_500.gif)
The charge is quick and works really well so you can control how high you jump, as well as being able to be done while doing other things. You can hold spacebar the entire time if you wanted and the jump would stay charged, it really is not bad and works well. Title: Re: Saint's Row IV Post by: Trippy on August 26, 2013, 05:28:38 PM Sure for people that have never played with SJ on CoH it works fine. There is a better way, though.
Title: Re: Saint's Row IV Post by: Sjofn on August 26, 2013, 05:54:16 PM Preach it, Trippy. Preach it.
Title: Re: Saint's Row IV Post by: Lakov_Sanite on August 26, 2013, 06:08:19 PM First of all console or not it's better with a controller....there, I said it.
Title: Re: Saint's Row IV Post by: Segoris on August 26, 2013, 07:28:17 PM Never said there wasn't a better way, but it's still nothing awful and it works for what is needed. No need for hat throwing, that's all
Title: Re: Saint's Row IV Post by: Trippy on August 26, 2013, 09:01:45 PM Or you could've just agreed with what I said originally.
Title: Re: Saint's Row IV Post by: cironian on August 26, 2013, 10:11:46 PM I like the feel of the SR4 superjump slightly better than the CoH one. Since you can charge while superspeeding or in mid-air you don't lose any time for it, and this way they can have a full charge launch you into the air at much greater speed than would be feasible in the CoH control system. Not that the CoH jump wasn't fun, but the upwards movement there always felt a little like floating upwards instead of a jump.
Now you can get out your torches and pitchforks. :grin: Title: Re: Saint's Row IV Post by: Sjofn on August 26, 2013, 10:25:57 PM Never said there wasn't a better way, but it's still nothing awful and it works for what is needed. No need for hat throwing, that's all I fucking loved superjump in CoX. I believe the record is well-established there. So hell yes I'm going to throw my hat when an opportunity to give me delicious awesome superjump is squandered with stupid ol' charging up! (http://blog.sfgate.com/parenting/files/2011/11/Lemaster-Boo.jpg) Title: Re: Saint's Row IV Post by: Segoris on August 27, 2013, 08:12:55 AM I like the feel of the SR4 superjump slightly better than the CoH one. Since you can charge while superspeeding or in mid-air you don't lose any time for it, and this way they can have a full charge launch you into the air at much greater speed than would be feasible in the CoH control system. Not that the CoH jump wasn't fun, but the upwards movement there always felt a little like floating upwards instead of a jump. Now you can get out your torches and pitchforks. :grin: ^This. Or you could've just agreed with what I said originally. But I only agree that there could be a better way, not that the better way was done in CoX. What SR4 does works, and personally I like it. Holding down the jump to go higher feels more like jetpacking (or using the I fucking loved superjump in CoX. I believe the record is well-established there. So hell yes I'm going to throw my hat when an opportunity to give me delicious awesome superjump is squandered with stupid ol' charging up! Did you really? I was unaware, do you also enjoy the sims and all things Bioware by chance? :why_so_serious: Overall, different strokes and all that, I get people want a different mechanic. Maybe make a mod for this or try making a request over at saintsrowmods.com for CoX superjump? They could probably change this. Title: Re: Saint's Row IV Post by: Lakov_Sanite on August 27, 2013, 08:22:15 AM The hold down to jump higher is a mechanic as old as the NES and whether you like it or not, it makes fuckall sense that you can adjust your jumping height mid jump.
Title: Re: Saint's Row IV Post by: Sky on August 27, 2013, 08:29:07 AM The hold down to jump higher is a mechanic as old as the NES and whether you like it or not, it makes fuckall sense that you can adjust your jumping height mid jump. Unlike how sensible it is to be a gang member turned president trapped in a computer simulation run by a literature-reading alien emperor.Title: Re: Saint's Row IV Post by: Sjofn on August 27, 2013, 03:13:46 PM It also makes fuck-all sense to be able to change direction after you've left the ground on a jump, but that's part of what makes superjumping. You know. Fun.
Title: Re: Saint's Row IV Post by: Simond on August 27, 2013, 03:35:58 PM Curly Muffin (http://dspace.dial.pipex.com/ap2/language/lexicon_C.html)
(Of platform games.) To reverse direction in mid-leap. Example: "The guy in Turrican curly muffins on a regular basis." Secret origin: Analogous to the shape described by the pastry treat. First used: AP32. Title: Re: Saint's Row IV Post by: Lakov_Sanite on August 27, 2013, 04:04:29 PM Even in the most ridiculous games we sometimes latch onto things that seem irrational to us. It's pretty common and everyone has some example of it.
Title: Re: Saint's Row IV Post by: climbjtree on August 27, 2013, 04:36:26 PM I'd like to play this game without a gamepad, but when I try to do it the buttons flicker back and forth between gamepad icons and keys. Any clue how to set it specifically to one or the other?
Title: Re: Saint's Row IV Post by: Lakov_Sanite on August 27, 2013, 05:15:27 PM Do you have a gamepad connected in any way?
Title: Re: Saint's Row IV Post by: climbjtree on August 27, 2013, 05:16:46 PM No, but my keyboard, mouse, and headphones are all logitech wireless. I also have a joystick that was recently plugged in, but hasn't been since before I installed SR4.
Title: Re: Saint's Row IV Post by: Ingmar on August 27, 2013, 10:03:41 PM The superjumping really is pretty lame IN COMPARISON to CoH. It's kind of a black mark for me honestly.
Also the patch last night apparently broke the shit out of the weapon cache - people are losing weapons, etc. Beware. Title: Re: Saint's Row IV Post by: Simond on August 30, 2013, 05:07:48 PM Steam patch today to fix weapon cache, btw.
Title: Re: Saint's Row IV Post by: Venkman on September 03, 2013, 07:35:44 PM This game gives me flashbacks to CoH more than Saints Row 3. Not done yet so not reading the whole thread. I came by only to say "the clusters man... THE CLUSTERS!". Some gotta-get-them-all bone I didn't realize I had, worse than those freakin' flags in Tomb Raider I wasn't quitting until I 100%'d it.But this post stuck out at me because I feel the same. Saints Row IV is the best super hero game I've played. This is, in large part, because I didn't need some goddamned grind punching me in the dick for 15 hours before I got access to the one signature ability my pre-constrained class/IP dictated I was allowed to have. I'm only halfway through, but since I'm apparently a completionist (news to me), I've unlocked all the powers I can get to that point up through maxed stomp (i assume there's more). I'm way overpowered for the open world stuff, but shit if it ain't fun to tornado half the city chasing the green(yellow?) orbs that appeared because I curb stomped a base and surrounding neighborhood to max chaos/awareness/whatever-the-red means That just doens't get old. Still don't like the insurance fraud bits, but I didn't in 3 either, so no foul there. Title: Re: Saint's Row IV Post by: Khaldun on September 04, 2013, 06:25:31 AM I am almost interested in this. I never got very far into Saint's Row 3. I dunno why. The humor just didn't scratch my itch and in the early gameplay especially I felt it was kind of pointless--that whole thing where you're in the plane talking to the Belgian crook and then you're shooting in the air while falling and all that, it felt very passive and oh-so-pleased with itself for its self-referentiality, etc. I'll try to do Saint's Row 3 again tonight and see if I enjoy it more later in the game, that's probably a clue about SRIV for me.
Title: Re: Saint's Row IV Post by: Lakov_Sanite on September 04, 2013, 06:48:59 AM Still don't like the insurance fraud bits, but I didn't in 3 either, so no foul there. I found the missions super easy when I realised you only need to stay in the fraud spot once to build up your adrenaline bar, then you just sort of roll down the entire stretch of the city. Title: Re: Saint's Row IV Post by: Segoris on September 04, 2013, 08:14:35 AM Not done yet so not reading the whole thread. I came by only to say "the clusters man... THE CLUSTERS!". Some gotta-get-them-all bone I didn't realize I had, worse than those freakin' flags in Tomb Raider I wasn't quitting until I 100%'d it. But this post stuck out at me because I feel the same. Saints Row IV is the best super hero game I've played. This is, in large part, because I didn't need some goddamned grind punching me in the dick for 15 hours before I got access to the one signature ability my pre-constrained class/IP dictated I was allowed to have. I'm only halfway through, but since I'm apparently a completionist (news to me), I've unlocked all the powers I can get to that point up through maxed stomp (i assume there's more). I'm way overpowered for the open world stuff, but shit if it ain't fun to tornado half the city chasing the green(yellow?) orbs that appeared because I curb stomped a base and surrounding neighborhood to max chaos/awareness/whatever-the-red means That just doens't get old. Still don't like the insurance fraud bits, but I didn't in 3 either, so no foul there. Yeah, I 100% this before I realized, the whole time bitching about that one final cluster I did not find until a long time of flying/searching. Fuck clusters. As for powers and there being more - yes, as you level up and invest in powers more will be available. Then there are others which are only earned from achievements (if needed you can lower the difficulty to earn those achievements, but even on HC they aren't too bad. Except rifts). I will say this - do Matt Miller's missions until you gain the collectible finder, you'll be much better off getting that as early as possible as you try to collect every single cluster. As for insurance fraud, it went from annoying to somewhat fun as you ragdoll across the city as super power speed and gain $1mil+ combos Title: Re: Saint's Row IV Post by: Sky on September 04, 2013, 11:34:42 AM I am almost interested in this. I never got very far into Saint's Row 3. I dunno why. The humor just didn't scratch my itch and in the early gameplay especially I felt it was kind of pointless--that whole thing where you're in the plane talking to the Belgian crook and then you're shooting in the air while falling and all that, it felt very passive and oh-so-pleased with itself for its self-referentiality, etc. I'll try to do Saint's Row 3 again tonight and see if I enjoy it more later in the game, that's probably a clue about SRIV for me. Don't judge a book by it's set piece QTE intro.SR4 does the same, but those are few and far between in the actual game. This game is fun and all, but it makes me want to play GTA and have more story and less silliness. I like the silly to be in the context of a more serious story. Title: Re: Saint's Row IV Post by: Venkman on September 04, 2013, 06:55:12 PM Thanks Segoris. I JUST got that thing last night and his helped with the headaches a lot :-)
I am almost interested in this. I never got very far into Saint's Row 3. I dunno why. The humor just didn't scratch my itch and in the early gameplay especially I felt it was kind of pointless--that whole thing where you're in the plane talking to the Belgian crook and then you're shooting in the air while falling and all that, it felt very passive and oh-so-pleased with itself for its self-referentiality, etc. I'll try to do Saint's Row 3 again tonight and see if I enjoy it more later in the game, that's probably a clue about SRIV for me. Don't judge a book by it's set piece QTE intro.SR4 does the same, but those are few and far between in the actual game. This game is fun and all, but it makes me want to play GTA and have more story and less silliness. I like the silly to be in the context of a more serious story. Love the game, but hope SR5 doesn't push down this vector further. Title: Re: Saint's Row IV Post by: Segoris on September 05, 2013, 09:31:45 AM NP Darniaq, now just wait until there's only 1 more cluster and audio log with only the "drive an alien craft 1356471374377 million miles :argh: (though, there's a mod to reduce that number for the achievement a bit, I'm being odd and just won't use it).
SR4 does the same, but those are few and far between in the actual game. They're few and far between in SR3, but in SR4 it's a QTE with every single warden and it truly is a downer. As for SR5, it's supposed to have a new protagonist/boss, so I'm guessing it will be toned down quite a bit. I'm hoping it's a mix of SR2/SR3, but that's a long ways away yet and I'm hoping for a GTA5 port to PC before worrying about SR5. Title: Re: Saint's Row IV Post by: Venkman on September 05, 2013, 10:29:35 AM Is SR2 worth playing? My first was SR3, but I've heard good things about too, so wondering if maybe it's too old to go back to.
The QTEs for wardens are pretty lightweight. Just a few seconds of mashing a few keys. When that first QTE came up in 4 though, I was worried it was going to heavy hand it more. Glad to be wrong. I didn't really want any of those Witcher 2 boxing scenes or the Tomb Raider ones. Title: Re: Saint's Row IV Post by: rattran on September 05, 2013, 10:48:37 AM SR2 port was awful when it came out, so if you own a console, it's worth it. If you're pc only, I dunno if it ever got improved, it was so buggy/annoying I gave up.
Title: Re: Saint's Row IV Post by: Segoris on September 05, 2013, 12:45:06 PM Is SR2 worth playing? My first was SR3, but I've heard good things about too, so wondering if maybe it's too old to go back to. The QTEs for wardens are pretty lightweight. Just a few seconds of mashing a few keys. When that first QTE came up in 4 though, I was worried it was going to heavy hand it more. Glad to be wrong. I didn't really want any of those Witcher 2 boxing scenes or the Tomb Raider ones. SR2 is wonderful as a game, but for PC you need to go and download Gentleman of the Row (http://idolninja.com/sr2.php). I played SR2 on PC with GotR and it was well worth it. I'd also suggest Sandbox+ (http://www.saintsrowmods.com/forum/threads/sandbox-for-saints-row-2.1115/), but GotR is the main one. As for QTEs in SR4 - yes they're lightweight, but they're only rare if you're not off doing what was fun in previous SR games - shooting sprees with new weapons, drive-bys, etc. If you try any of that now then QTEs are often enough to be annoying and they're done so poorly in that you're stopped by a really really weak mini-boss and a shitty QTE which wipes all notoriety which took longer to build up then to finish off the warden and his QTE. :uhrr: Title: Re: Saint's Row IV Post by: Koyasha on September 05, 2013, 12:48:19 PM The story, I think, was most solid in SR2. It was serious with wacky elements, basically. And I had no problems on PC...on the other hand, a friend of mine has never gotten it to work on PC. So it's hard to tell whether you'll be able to make it work or not. The Gentlemen of the Row modpack helped a lot. Assuming your PC runs it well, it's better on PC because the mods really made a number of things cooler, and let you do a lot more customizing with your appearance and all.
Title: Re: Saint's Row IV Post by: Ingmar on September 05, 2013, 12:52:23 PM For me the more serious it is, the less pleasant the experience in this style of game usually - or to put it in SR4's words, I prefer more puckish rogue, less actual psycopath, and SR2 seems to be tilted heavily towards the latter. I need it to be completely over the top into parody land before I can get past a lot of the stuff you actually do and just enjoy the gameplay.
Title: Re: Saint's Row IV Post by: Segoris on September 05, 2013, 01:13:33 PM I get that, and I love some wacky humor, but the downside to that is there's really no points in SR3 or 4 where a development makes someone think "holy shit I can't believe that happened" like in SR2 with the darker and more serious nature of the game. The result of the war with Maero and the Brotherhood is a good example (at the derby).
Title: Re: Saint's Row IV Post by: Paelos on September 05, 2013, 01:59:44 PM I don't like roleplaying an actual gangbanger. That's not uplifting in any sense.
Title: Re: Saint's Row IV Post by: Sjofn on September 05, 2013, 02:03:50 PM I find being a psychopath way, way too depressing. I need to be able to actually like myself to get through a game, and SR2 makes sure I would not like myself even a teeny tiny bit with some of the shit it has me do in the cut scenes.
Title: Re: Saint's Row IV Post by: Lakov_Sanite on September 05, 2013, 02:15:31 PM For the same reason I think I dislike the most recent GTA, crime sim is fun and all when it's silly like vice city but when you are just playing a terrible person doing bad things it really loses something.
Title: Re: Saint's Row IV Post by: Paelos on September 06, 2013, 06:46:12 AM It's easier if you're a redeemable character caught in a bad situation. Which I think is what they were going for on some of the GTA stuff. However, they failed in many of those games to get that across. GTA 4 comes to mind.
Title: Re: Saint's Row IV Post by: rattran on September 06, 2013, 07:47:45 AM GTA4 you're someone who should be in prison for war crimes, and get worse as the game progresses. Not much fun, not even counting 'Hey cousin, let us go see some teetees!' while trying to play. I much more enjoyed SR3/4s over the top exuberance.
Title: Re: Saint's Row IV Post by: Koyasha on September 06, 2013, 01:00:36 PM I actually like the seriousness better, personally. For me, the gameplay in SR2 was fun, but the story carried the game where the bad port might otherwise have made me quit in frustration because I was highly engaged and interested in seeing what my Boss would do next. And while the end of 4 was ridiculously awesome, I think the end of 2 was more satisfying.
Title: Re: Saint's Row IV Post by: Lakov_Sanite on September 06, 2013, 01:38:36 PM Seriousness in these games only works alongside a tongue in cheek element, which is why SR3 was great. GTA4-5 seem to be going for serious storytelling throughout but along with mowing people on sidewalks down, which makes little sense.
Title: Re: Saint's Row IV Post by: Sky on September 06, 2013, 01:54:17 PM Diff'rent strokes.
Title: Re: Saint's Row IV Post by: Nevermore on September 06, 2013, 02:02:20 PM Whatchoo talkin' 'bout, Willis?
Title: Re: Saint's Row IV Post by: Venkman on September 06, 2013, 02:34:24 PM SR2 is wonderful as a game, but for PC you need to go and download Gentleman of the Row (http://idolninja.com/sr2.php). ... As for QTEs in SR4 - yes they're lightweight, but they're only rare if you're not off doing what was fun in previous SR games - shooting sprees with new weapons, drive-bys, etc. If you try any of that now then QTEs are often enough to be annoying and they're done so poorly in that you're stopped by a really really weak mini-boss and a shitty QTE which wipes all notoriety which took longer to build up then to finish off the warden and his QTE. Awesome. I think I'd rather play SR2 than GTA V anyway. Like otherwise, playing a gangbanger in a kinda serious way isn't my thing. I didn't even like the airplane level in COD4 :-P And interesting note on QTEs. I haven't run into what you're talking about. For me I generally keep my noto at zero and if it goes up, I'll have fun with the first wave or two and then chase down the CID. So basically, thus far I've only had QTEs on 6-8 Wardens. Think I'm going to need to start some sprees or something... which here it's ok because, ya know, the Matrix and stuff :grin: Title: Re: Saint's Row IV Post by: Lakov_Sanite on September 06, 2013, 02:53:25 PM Diff'rent strokes. Serious question. As a fan how do you reconcile a serious storyline with gameplay that only bears a similarity to reality. (spray painting cars to avoid cops, killing thousands, etc etc) Title: Re: Saint's Row IV Post by: Sky on September 06, 2013, 03:54:45 PM Don't overthink things.
Title: Re: Saint's Row IV Post by: Lakov_Sanite on September 06, 2013, 06:34:53 PM So, don't take it seriously. :oh_i_see:
Title: Re: Saint's Row IV Post by: Rasix on September 06, 2013, 06:43:18 PM Well, it is a game.
Title: Re: Saint's Row IV Post by: Koyasha on September 06, 2013, 09:24:33 PM Seriousness in these games only works alongside a tongue in cheek element, which is why SR3 was great. GTA4-5 seem to be going for serious storytelling throughout but along with mowing people on sidewalks down, which makes little sense. Oh, I agree there needs to be a level of silly; things like mowing people down on the sidewalks and all that during gameplay feel incongruous if the setting tries to be too serious. SR2 had hilarious minigames, there were jokes interspersed throughout the plot line, and you could build a ridiculous look for yourself and your gang, all of which helped make it fun. It's just that the story itself was more engaging and satisfying to me because it felt like serious people living in a world that had a certain level of ridiculousness built in.Title: Re: Saint's Row IV Post by: Sky on September 07, 2013, 06:50:23 AM So, don't take it seriously. :oh_i_see: Well, I see what you're trying to do there. There's a difference between a serious tone and taking a game seriously.Thus 'diff'rent strokes' comment. Some people want to pull apart every little thing and discuss Tali's heritage and sexuality or how that SHIELD agent can be alive in the tv series. That stuff doesn't bother me at all. But I'm more interested in playing a guy who is trying to distance himself from his past but continues to be confronted with it, someone who is only good at the one thing he hates...set in a GTA world where silly stuff also happens because that's fun as a game. As opposed to the Saints leader whom I have no connection to or interest in at all, it's a fun game but it's also very shallow and forgettable. Sometimes you need a Big Smoke. This is more thought than I've put into it. I prefer GTA over SR, though I enjoy both. Why delve into the mysteries of why? I'm more of an experiential person and don't worry about the existential. Title: Re: Saint's Row IV Post by: Venkman on September 07, 2013, 08:51:27 AM If you try any of that now then QTEs are often enough to be annoying and they're done so poorly in that you're stopped by a really really weak mini-boss and a shitty QTE which wipes all notoriety which took longer to build up then to finish off the warden and his QTE. And interesting note on QTEs. I haven't run into what you're talking about.So I've run into what I think you're talking about. Random drive bys to max noto to warden. The only thing I'm noticing in this scenario is the lack of a health meter on the warden. You mentioned mini-boss with a shitty QTE though, and I'm not sure what that is. Harping on it because I'm curious what parts of the game I haven't seen yet :-) Title: Re: Saint's Row IV Post by: Reborne on September 14, 2013, 07:22:41 PM Finally got to play and I'm really enjoying this.
One question though, do any of you play co-op? My single player has been working just fine but trying to co-op is futile with how often it crashes. Wondering if it is just a problem with the AU version or the game in general. Title: Re: Saint's Row IV Post by: MisterNoisy on September 14, 2013, 07:24:39 PM Finally got to play and I'm really enjoying this. One question though, do any of you play co-op? My single player has been working just fine but trying to co-op is futile with how often it crashes. Wondering if it is just a problem with the AU version or the game in general. I had occasional issues with Steam hiccups causing the game to shit the bed, but nothing too bad. Title: Re: Saint's Row IV Post by: Simond on September 17, 2013, 11:12:20 AM The GAT V DLC pack is free on Stream today only.
Title: Re: Saint's Row IV Post by: Paelos on September 17, 2013, 11:30:57 AM I'm liking the game a good bit, but I think I prefer a lot of the SR3 activities over some of the new ones in the computer simulation. For example, the rifts seem especially out of place. I'm playing Mario in my SR game, and it just feels wrong.
Title: Re: Saint's Row IV Post by: Ingmar on September 17, 2013, 11:53:07 AM I'm liking the game a good bit, but I think I prefer a lot of the SR3 activities over some of the new ones in the computer simulation. For example, the rifts seem especially out of place. I'm playing Mario in my SR game, and it just feels wrong. Agreed entirely. SR4 is a good game, but almost every component of it makes me like it a little less than SR3, and the activities are a big part of that. Title: Re: Saint's Row IV Post by: Sky on September 17, 2013, 01:46:48 PM Any time a quest makes me do one of those mini games I hate this game just a little more.
I'm right about on the fence that I don't like this game at this point, it's removed any context for fucking around. The 'you can't have it both ways' from the GTA V thread, that's what I like about GTA and dislike about SR. Title: Re: Saint's Row IV Post by: Segoris on September 18, 2013, 08:10:58 AM Yeah, my biggest complaint on this game is probably the fact that "side quests" are just dialogues leading you to another activity. It's bullshit which made me feel this was a large expansion to SR3.
Granted the main story was really entertaining (not good, but entertaining in its humor and throwbacks) and the loyalty missions were truly something I'd love to see more of. Hopefully the SDKs will allow modders to re-create Double Dragon or Title: Re: Saint's Row IV Post by: Lakov_Sanite on September 18, 2013, 08:13:16 AM The game actually started as an expansion that got turned into a full sequel. Personally, while I liked the game I feel it needed a bit more time in the oven.
Title: Re: Saint's Row IV Post by: Segoris on September 18, 2013, 08:22:23 AM Yeah, and the expansion/dlc which started the SR4 process is now part of the season pass and not even done yet :roll:
I'm not even sure it needed more time, it doesn't feel incomplete it just feels poorly done but like it's everything Volition wanted it to be while they milk DLC money Title: Re: Saint's Row IV Post by: Lakov_Sanite on September 18, 2013, 08:25:07 AM Naw, it's done in that it has all the ieces but they needed a bit more polish, more VO and more storyline that would have gotten added if they had the time/money.
Title: Re: Saint's Row IV Post by: Segoris on September 18, 2013, 08:32:09 AM Maybe, I still just feel with their planned "robust DLC plans" they mentioned they were putting in place with SR4 that this was all they had intended. Sure, some more VO and story would be nice, but I think that is all planned and implemented at the price of $4-$10 every couple of weeks
Title: Re: Saint's Row IV Post by: Paelos on September 18, 2013, 08:44:15 AM I don't like the fact I have to keep going back to the ship every side quest. We're talking in constant communication, there's no reason I have to go back out of the simulation to turn something in.
Also, yes the fact that side quests are just veneers on doing stuff I'd rather be doing freeform bugs me. It's one thing to just tell me, hey go conquer 100% of a territory then we'll talk, or amass XXX amount of mayhem points and we'll advance the mission. That opens it up for me to just wander. This game has almost zero wandering. It's far too directed in my time around the city. Title: Re: Saint's Row IV Post by: Ingmar on September 18, 2013, 11:23:09 AM As the game progresses the pixel glitch effects get quite obnoxious in their frequency, I wish I could turn that stuff off.
Title: Re: Saint's Row IV Post by: Bunk on September 18, 2013, 11:34:29 AM Nothing prevents you from doing a bunch of the side quests and then making a trip back to the ship to turn in several at once. I do agree though that the game story line content is a bit lite. You basically get the rescue missions followed by the loyalty missions.
Still, one of the funniest games I've played in years, and while it was short, it was really intensely fun. Title: Re: Saint's Row IV Post by: Segoris on September 18, 2013, 11:49:28 AM So I've run into what I think you're talking about. Random drive bys to max noto to warden. The only thing I'm noticing in this scenario is the lack of a health meter on the warden. You mentioned mini-boss with a shitty QTE though, and I'm not sure what that is. Harping on it because I'm curious what parts of the game I haven't seen yet :-) Missed this, but wardens are referred to as mini-bosses and finishing them happens with a button mashing QTE. So you've seen it and are not missing anything in regards to wardens/notoriety. As the game progresses the pixel glitch effects get quite obnoxious in their frequency, I wish I could turn that stuff off. http://www.saintsrowmods.com/forum/threads/non-glitching-city.4207/ Download the file in that thread and simply put it in your steam\steamapps\common\Saints Row IV\ directory (or whatever it is, I'm going from memory right now). Or, use additional cheats (http://www.saintsrowmods.com/forum/threads/additional-cheats.3212/) and use noglitchcity as the code. The mod is simply so cheats don't flag your game as using the cheats. If you're bothered by (or enjoy) the rift activity's effects on people (where citizens get huge eyes/heads/walk funny/etc) you can use this mod (http://www.saintsrowmods.com/forum/threads/extended-rifts-radius.3214/) to decrease or increase the radius Other good mods to be considered by anyone: Increased Super Genki Spawn (http://www.saintsrowmods.com/forum/threads/ported-mod-genki-spawn-mod-10-day-30-night.3725/) Easy Warden QTE (http://www.saintsrowmods.com/forum/threads/requested-mod-simple-wardens-qte.4653/) Disable radial menu (http://www.saintsrowmods.com/forum/threads/disable-radial-menu.4548/) - awesome in that it doesn't bring up that window when changing weapons intensive hardcore mod (http://www.saintsrowmods.com/forum/threads/intensive-hardcore-mod.3876/) will make the game a lot harder and will add previous game's gangs into the enemies table (they come with super powers too) Random encounters (http://www.saintsrowmods.com/forum/threads/random-encounters-mod.4648/) makes things even harder with various handicaps at randomly fought encounters Extra clothing and makeup colors (http://www.saintsrowmods.com/forum/threads/extra-clothing-colors-and-extra-makeup-colors.3215/) Title: Re: Saint's Row IV Post by: Koyasha on September 18, 2013, 11:40:13 PM I don't like the fact I have to keep going back to the ship every side quest. We're talking in constant communication, there's no reason I have to go back out of the simulation to turn something in. I wound up ignoring a lot of the side quests and not picking them up for quite some time, just doing stuff. Then, when I came back to the side quests, half or more of the objectives were pre-completed, because they generally point you at stuff that already exists in the world. If you do it on your own before getting the quest, what happens is you go up to the NPC, talk to them, then check your quest and you've already completed everything, so you can talk to them again and it turns in instantly.Also, yes the fact that side quests are just veneers on doing stuff I'd rather be doing freeform bugs me. It's one thing to just tell me, hey go conquer 100% of a territory then we'll talk, or amass XXX amount of mayhem points and we'll advance the mission. That opens it up for me to just wander. This game has almost zero wandering. It's far too directed in my time around the city. Title: Re: Saint's Row IV Post by: Paelos on September 19, 2013, 06:51:56 AM Yes I found that out last night, and that removes some of my objection, but the fact they are still out there in that fashion is sort of :uhrr:
We're obsessed with quests now in game design. God help the gamer that doesn't have a bright red line pointing to the next thing they are supposed to do. :oh_i_see: Title: Re: Saint's Row IV Post by: Venkman on September 19, 2013, 03:43:04 PM Then, when I came back to the side quests, half or more of the objectives were pre-completed, because they generally point you at stuff that already exists in the world. If you do it on your own before getting the quest, what happens is you go up to the NPC, talk to them, then check your quest and you've already completed everything, so you can talk to them again and it turns in instantly. Yea, this. I had gotten so completionist at one point, knocking out the glowy things and doing all the location-unlocking minigames, I ended up with almost every area you could unlock this way unlocked. By the time I rescued Kinzie, there were dozens of subsequent side-quest tasks already complete. So they got that part right anyway :-) Title: Re: Saint's Row IV Post by: Sky on September 19, 2013, 05:25:46 PM I'm not a completionist and I hate the mini games in this game, but I do want stuff like life leach and lightning that are locked behind the side quests aka mini games.
Title: Re: Saint's Row IV Post by: Venkman on September 19, 2013, 06:29:19 PM I kinda found lightning lame. Leach was useful til I maxed the vacuum distance and effectiveness of health. My favs are still Stomp, Ice, and Telekinisis. That is unless there's a tall enough building for nuke :-)
Title: Re: Saint's Row IV Post by: Venkman on September 21, 2013, 06:21:19 PM Damn, I know nobody but myself remembers, but I really wish I had saved "Arise Rodimus Topic" (http://forums.f13.net/index.php?topic=7307.msg418636#msg418636) for this thread, given the power suit moment near the end. Every time I hear that damned song, it's stuck in my head for days :grin:
Really enjoyed it. The weakest parts of the game for me were the ones that were just SR3 retreads. Not bad per se, but I had just finished that one before this one, so it was too fresh to feel like a throwback. I'll still 100% it though because nothing else on the PC grabs me at the moment. Title: Re: Saint's Row IV Post by: Nevermore on September 21, 2013, 07:45:41 PM Damn, I know nobody but myself remembers, but I really wish I had saved "Arise Rodimus Topic" (http://forums.f13.net/index.php?topic=7307.msg418636#msg418636) for this thread, given the power suit moment near the end. Every time I hear that damned song, it's stuck in my head for days :grin: Really enjoyed it. The weakest parts of the game for me were the ones that were just SR3 retreads. Not bad per se, but I had just finished that one before this one, so it was too fresh to feel like a throwback. I'll still 100% it though because nothing else on the PC grabs me at the moment. Why is that link off-limits to me? :heartbreak: Title: Re: Saint's Row IV Post by: Trippy on September 21, 2013, 08:22:48 PM Cause it's in the private EVE board.
Title: Re: Saint's Row IV Post by: Venkman on September 22, 2013, 08:25:51 AM Oh shit sorry, I didn't bother looking at the thread after Search unearthed it.
Title: Re: Saint's Row IV Post by: Furiously on October 29, 2013, 10:18:05 AM Steam had it on sale this weekend, I feel like I just played an episode of Archer. In fact, they really should make an Archer game next instead of Saints Row.
My overall review, I wasn't sold on the premise, but it actually worked and I laughed a lot. Title: Re: Saint's Row IV Post by: pants on November 13, 2013, 01:37:07 PM I just found this new 'DLC' (http://store.steampowered.com/app/255050/)
Ready the commentary - just another sign of a company that truly gets it :why_so_serious: Title: Re: Saint's Row IV Post by: Trippy on December 25, 2013, 06:57:12 PM On Flash Sale on Steam right now for $19.99 (60% off). All DLC is on sale too.
Title: Re: Saint's Row IV Post by: Surlyboi on October 16, 2014, 07:30:43 PM Gat Out of Hell
http://www.youtube.com/watch?v=moE-nxRVwPY "Naw, I said, 'in the face'" Title: Re: Saint's Row IV Post by: Sky on October 17, 2014, 07:17:18 AM Just so far over the top. The last game was too far over for me, which sucks because they've really refined the engine nicely. I'll probably skip (or 90% off) this one and continue to hope they go for a reboot or something.
Title: Re: Saint's Row IV Post by: Ingmar on October 17, 2014, 11:36:19 AM Yay, let's center a DLC around the worst character in the group.
Title: Re: Saint's Row IV Post by: 01101010 on October 17, 2014, 11:55:48 AM Yay, let's center a DLC around the worst character in the group. But I like Kinzie! Title: Re: Saint's Row IV Post by: Venkman on October 17, 2014, 03:51:46 PM Yea I enjoyed IV, but loved III. I'm curious if there's a V and if they go back to being "real". I want to think IV was set inside a video game or some elaborate movie plot extension of the end of III. But this DLC is too much, kinda FC3:Blood Dragon too much, a joke pushed too far.
Title: Re: Saint's Row IV Post by: Kail on October 17, 2014, 04:33:33 PM I can't help but think it'll be hard for them to step back to the level of SR3. In general, you want every sequel to be bigger and more epic and (in the case of SR) crazier and more extreme than the last one, or else it looks like you're not living up to the previous game. But in this case there's a lot of people who liked SR3 more than SR4. There's really only two ways I can think to go with SR5: either continue with full sci-fi wackiness (time travel or space travel or whatever) which will crank the game even farther from it's roots and make the game really risky to market, or retcon 4 and completely piss of everyone who liked it. Or I guess they could just reboot the series completely, SR4 makes a good bow for the series.
Title: Re: Saint's Row IV Post by: Cadaverine on October 17, 2014, 06:04:22 PM Go out while you're on top. Wrap the series up, and move on to something new.
Or, do what everyone else does, and crap out a lackluster sequel, or three, milk the cow dry, and silently fade in to obscurity. Title: Re: Saint's Row IV Post by: Azazel on October 17, 2014, 09:30:24 PM Makes good business sense - they have a good name, a well-regarded franchise, a strong following. Why not stop? :roll:
Title: Re: Saint's Row IV Post by: Sky on October 20, 2014, 10:10:31 AM If sales are still strong for the SR franchise, maybe allow the vets to skunkwork out a new franchise while pumping out the ridiculousness for SR.
I don't see buying any of their new stuff after playing SR4. Title: Re: Saint's Row IV Post by: Ragnoros on October 20, 2014, 12:10:38 PM SR4 was amazing. You are all broken.
Title: Re: Saint's Row IV Post by: HaemishM on October 20, 2014, 12:57:14 PM I thought that SR4 was going to be the last one and that they were going to work on a reboot or a new IP.
Title: Re: Saint's Row IV Post by: Sky on October 20, 2014, 01:29:54 PM I thought so, as well. Apparently the milk cart is not going to get spilt. If they beat the devil this time, maybe next time they kill god. I have a feeling they're in a corporate mood of thinking anything more over the top is better and will continue to push it as far as they can.
Like I said, it must be working for them still; but I wish they'd split out a second dev cycle for a more traditional open world crime sim. Title: Re: Saint's Row IV Post by: Kail on October 20, 2014, 03:31:14 PM I thought that SR4 was going to be the last one and that they were going to work on a reboot or a new IP. THQ went bankrupt partway through developing it, and I don't think Deep Silver bought the rights to the IP just to give it a proper burial. Given that Silver's catalog of recent releases is a parade of wonders that currently runs something like "X: Rebirth" "Dead Island: Riptide" and "Ride to Hell: Retrubution" I'd be surprised if they weren't trying to get some positive name association for once with Saint's Row 5 colon r-something. Title: Re: Saint's Row IV Post by: Azazel on October 21, 2014, 02:21:41 AM Gat out of Hell seems more like Undead Nightmare than SR5. Especially, since, you know, we know it's not SR5. You might call it Substantial DLC. We used to call them expansion packs and they'd hit retail 6-12 months after the main box.
Title: Re: Saint's Row IV Post by: Bunk on October 21, 2014, 07:54:43 AM Gat out of Hell is just a really big DLC - they aren't charging full price for it. They plan on bundling it with SR4 for next gen boxes at regular game price for both.
Oh, and its a parody of Disney Princess Movies. It has musical numbers throughout it. Title: Re: Saint's Row IV Post by: Sky on October 21, 2014, 12:36:31 PM Reasons 84 and 85 to ignore it!
Title: Re: Saint's Row IV Post by: Bunk on October 21, 2014, 12:47:44 PM Different Strokes. SR4 was one of my top 3 games for that year. It was stupid as hell, but it was fun.
Title: Re: Saint's Row IV Post by: Paelos on October 21, 2014, 12:58:28 PM I liked SR4 until about 50% into the game. Then it just, I just couldn't...
It wasn't fun to finish some of the mini-games. Which is really the whole damn point of the game. Title: Re: Saint's Row IV Post by: Soulflame on October 21, 2014, 01:30:16 PM Some of the mini games did suck the enjoyment right out for me as well.
Title: Re: Saint's Row IV Post by: Paelos on October 21, 2014, 02:12:17 PM Some of the mini games did suck the enjoyment right out for me as well. Guardian Angel is horrible. I really disliked the tower stuff. Snatch missions are horrible and heli assault was bad too. Title: Re: Saint's Row IV Post by: Mattemeo on November 29, 2014, 07:17:02 AM Just finished SR: The Third, which I started when it came out and then periodically poked at every now and then till this week where I thrashed it from 30% completion to 100%... I don't know what put the bug in me to do so, but I'm very glad I did. I have SR:IV in my library and I'm raring to go, but the character upload/transfer feature is totally dead at the moment, has been for months and doesn't look like it'll be operational again for a while. I really do not want to start SR:IV with a new character. Way too invested in the one I made for The Third.
Title: Re: Saint's Row IV Post by: cironian on November 29, 2014, 09:49:08 AM You could just write down your SR3 face slider positions and reenter them in 4. They use the same values and it's not like the import transfers any decisions you made in the previous game.
Title: Re: Saint's Row IV Post by: Mattemeo on November 29, 2014, 12:41:45 PM Ahh, that might be the best answer for now then; I hadn't counted on the character builder being the same in IV. Thanks.
Title: Re: Saint's Row IV Post by: Lantyssa on November 29, 2014, 04:40:48 PM Yeah, the only reason I bothered was so I could get my outfit and massive number of tats to transfer.
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