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f13.net General Forums => Gaming => Topic started by: Nonentity on April 09, 2012, 07:46:35 PM



Title: AirMech
Post by: Nonentity on April 09, 2012, 07:46:35 PM
Played this back at PAX last year - now it's 'out' (alpha) and it's free to play in Chrome right now.

http://www.carbongames.com/chrome.html

It's a lot like Herzog Zwei, what with you controlling a robot who turns into a jet and some light RTS stuff. Multiplayer and stuff is all there.

(https://www.carbongames.com/media/Screenshot1.jpg)


Title: Re: AirMech
Post by: Hoax on April 09, 2012, 08:33:48 PM
Nice work on the graphics, fucking terrible gameplay.


Title: Re: AirMech
Post by: Ratman_tf on April 14, 2012, 12:38:32 PM
Nice work on the graphics, fucking terrible gameplay.

Eh. I'm having fun with it.

P.S. Their alpha is pretty solid. I had one major issue, where 'horde mode' soft locks when the creeps stop coming in wave... 3 I think? They sit offscreen, but visible on the radar.
Otherwise pretty damn good.


Title: Re: AirMech
Post by: SurfD on April 14, 2012, 04:41:48 PM
The survival type "tower defense" mode could really use some kind pre-wave indicator as to which direction / what waves are coming next.   It gets kind of crazy even in early waves trying to know where to place your defenses for the next wave when waves can come from any one of 3 directions.

Also, it could use some mouse over tooltips for mousing over units to figure out what they are / how much hp they have.

Otherwise, seems fairly solid.