Title: Lulu, the Fae Sorceress Post by: MrHat on March 16, 2012, 02:59:22 PM Abilities:
Pix, Faerie Companion (Passive) - Pix fires magical bolts of energy whenever his owner attacks another enemy unit. These bolts are homing, but can be intercepted by other units. Glitterlance - Pix and Lulu each fire a bolt of magical energy that heavily slows all enemies it hits. An enemy can only be damaged by one bolt. Whimsy - If cast on an ally, grants them movement speed and ability power for a short time. If cast on an enemy, turns them into an adorable critter that can't attack or cast spells. Help, Pix! - If cast on an ally, commands Pix to jump to an ally and shield them. He then follows them and aids their attacks. If cast on an enemy, commands Pix to jump to an enemy and damage them. He then follows them and grants you vision of that enemy. Wild Growth(Ultimate) - Lulu enlarges an ally, knocking enemies away from them and granting them a large amount of bonus health. For the next few seconds, that ally gains an aura that slows nearby enemies. (http://riot-web-static.s3.amazonaws.com/images/news/March_2012/2012_03_16_lulu_reveal/12.jpg) Title: Re: Lulu, the Fae Sorceress Post by: Mosesandstick on March 16, 2012, 03:10:37 PM I'll be buying her on release if you guys want feedback.
Title: Re: Lulu, the Fae Sorceress Post by: Rasix on March 16, 2012, 03:11:51 PM Me too likely. Will be interesting to see people wanting to play support now more often. Hell if I'm going to ranged ad next week.
Title: Re: Lulu, the Fae Sorceress Post by: Thrawn on March 16, 2012, 03:17:18 PM The ult knocking people away and having a slow component seems counter productive. :uhrr:
Title: Re: Lulu, the Fae Sorceress Post by: Rasix on March 16, 2012, 03:18:58 PM Yeah, that doesn't seem right. It also seems rife for "Janna ult" style mistakes and grief from your team.
Might not be so bad: Quote Lulu's ult knockback is closer to Maokai or Fizz's AoE Knockbacks - It's an instant peel with much smaller radius, it's more of a knockback that launches opponents at 70 degrees, so it's more primary vertical than horizontal motion. Title: Re: Lulu, the Fae Sorceress Post by: Mosesandstick on March 16, 2012, 03:31:22 PM I'd guess that's partly to cover the increased size in the hero being ulted.
Title: Re: Lulu, the Fae Sorceress Post by: Ashamanchill on March 16, 2012, 03:35:54 PM I'm hoping it works on my fully feasted Cho :drill:
Title: Re: Lulu, the Fae Sorceress Post by: Lakov_Sanite on March 16, 2012, 03:42:07 PM I'm hoping it works on my fully feasted Cho :drill: :ye_gods: :awesome_for_real: Title: Re: Lulu, the Fae Sorceress Post by: HaemishM on March 16, 2012, 04:13:12 PM That is going to be an AMAZINGLY ANNOYING champ to fight against.
Title: Re: Lulu, the Fae Sorceress Post by: MrHat on March 16, 2012, 04:29:22 PM I'll be picking her up too.
Love an aggressive support. She's got an movement speed and AP buff that may benefit some AP hybrids in bottom lane with her. Title: Re: Lulu, the Fae Sorceress Post by: K9 on March 16, 2012, 05:07:09 PM Oh, she sounds really fun.
Title: Re: Lulu, the Fae Sorceress Post by: Malakili on March 16, 2012, 07:26:28 PM HEY! LISTEN!
Title: Re: Lulu, the Fae Sorceress Post by: Ozzu on March 17, 2012, 01:53:26 AM I'm all over this. Very cool.
Title: Re: Lulu, the Fae Sorceress Post by: K9 on March 17, 2012, 06:48:52 AM Lulu playing in some bot games (http://www.youtube.com/watch?v=53Xugf1Nmf0&feature=g-u-u&context=G2699f90FUAAAAAAABAA)
Title: Re: Lulu, the Fae Sorceress Post by: Lakov_Sanite on March 17, 2012, 07:05:36 AM That ult looks a lot more useful in practice than on paper.
Title: Re: Lulu, the Fae Sorceress Post by: HaemishM on March 17, 2012, 02:35:09 PM Oh... My... God. That ULT is fucking incredible. :why_so_serious:
Title: Re: Lulu, the Fae Sorceress Post by: MrHat on March 20, 2014, 07:26:25 AM Just played her with Fizz.
Total pwnage. The ult is a pretty strong heal actually. Title: Re: Lulu, the Fae Sorceress Post by: Lakov_Sanite on March 20, 2014, 07:45:55 AM Very strong, her suggested items are all support though and I think she is good with maybe a few straight ap ones too. Though you won't be last hitting much as support, her ability to do it early game is crazy because of that pixie. Also, ult'd nasus that gets her ult is godmode.
Title: Re: Lulu, the Fae Sorceress Post by: Rasix on March 20, 2014, 10:06:35 AM My first day 1 champ purchase. I play so much support though, it'll be a relief if I'm able to play her. Strong kit. Not sure on which skill I'll max first, w or e. On one hand, w will allow for better ganks and synergize better with an AD with some AP scaling. E will be better for shielding and harass. Guess it depends on the lane.
Title: Re: Lulu, the Fae Sorceress Post by: Lakov_Sanite on March 20, 2014, 10:24:51 AM I've heard suggestions of building her as full attack speed...it makes me curious, she does have some real output.
Title: Re: Lulu, the Fae Sorceress Post by: Rasix on March 20, 2014, 10:45:16 AM I don't think her base attack speed and scaling lend itself to that as well as someone like Twisted Fate or Kennen, who would be similar examples. Does make building a Zeke's as a core support item a bit more attractive. The passive is intercepted by minions, although I suppose you could use that to shred waves more efficiently. For laughs in a custom, I built malady on her and it was pretty interesting how big of a dps boost it was.
I think she can be played like a carry, but I'm not sure I'd be that good as her scaling isn't tremendous. Range on her abilities isn't great either. Title: Re: Lulu, the Fae Sorceress Post by: Lakov_Sanite on March 20, 2014, 11:37:27 AM Her base mana regen seems all kinds of crazy
Title: Re: Lulu, the Fae Sorceress Post by: Rasix on March 20, 2014, 11:53:39 AM About the same as Nunu's. Same scaling but .6 less to start with. Mana costs seem really reasonable.
Title: Re: Lulu, the Fae Sorceress Post by: Typhon on March 20, 2014, 12:06:42 PM I've been tooling around with her (just custom, I'm supposed to be working) and the attack speed thought occurred to me so I tried it, it's hysterical. I figured that there was no point in doing it small, so I went Berzerker Greaves, Malady, Nashors, Zekes and Ionic. It's like playing with a champ that has a machine gun - visually very fun.
Seems to me that even if you are going full-on support, a partial attack speed kit is worthwhile (Malady, Zekes). Title: Re: Lulu, the Fae Sorceress Post by: MrHat on March 20, 2014, 02:44:46 PM I've been tooling around with her (just custom, I'm supposed to be working) and the attack speed thought occurred to me so I tried it, it's hysterical. I figured that there was no point in doing it small, so I went Berzerker Greaves, Malady, Nashors, Zekes and Ionic. It's like playing with a champ that has a machine gun - visually very fun. Seems to me that even if you are going full-on support, a partial attack speed kit is worthwhile (Malady, Zekes). She needs more mana regen than a philostone can provide because all her skills are so useful. Title: Re: Lulu, the Fae Sorceress Post by: Typhon on March 20, 2014, 04:14:31 PM I spammed the shit out of her spells (well, Q and E) and didn't have too many issues by pushing Nashor's near the front in the buy list (but I did take Clarity and I have mana regen runes and masteries), but these are just custom games so I think you are right. That said, something like Nashor's and Shurelya's should do the trick.
It's terribly amusing to hit the trailing of two runners with E, then follow up with Q to get a double kill (the far runner be pretty far out of your normal range). Title: Re: Lulu, the Fae Sorceress Post by: Lakov_Sanite on March 20, 2014, 09:00:41 PM Well, atk speed isn't the way to go, fun but not useful. Also I'm not sure I like her E, I just don't use it enough maybe? Q and W seem WAY more useful.
Title: Re: Lulu, the Fae Sorceress Post by: ezrast on March 20, 2014, 11:54:07 PM Haven't dealt with her yet, but building AS seems silly when you can just have someone else do it and give them Pix.
Alternately make Warwick jungle and have the scariest level 6 ganks ever, assuming it combos with his ult. Title: Re: Lulu, the Fae Sorceress Post by: kaid on March 21, 2014, 07:13:27 AM I've been tooling around with her (just custom, I'm supposed to be working) and the attack speed thought occurred to me so I tried it, it's hysterical. I figured that there was no point in doing it small, so I went Berzerker Greaves, Malady, Nashors, Zekes and Ionic. It's like playing with a champ that has a machine gun - visually very fun. Seems to me that even if you are going full-on support, a partial attack speed kit is worthwhile (Malady, Zekes). She needs more mana regen than a philostone can provide because all her skills are so useful. Yup she is a bit mana hungry due to how good her spells are and how low their cool downs are. I have been messing with philo>shrelias and the mana regen/cdr/ap book. The combo works pretty well and maxes her CDR which allows for some fast and furious support/opponent harassment in fights. Even without much AP all her powers are pretty useful but trying to work in some of the good utility AP stuff seems very nice. Have to say mega sized fizz is all kinds of hilarious. Hit a fizz with my ult and just giggled. Title: Re: Lulu, the Fae Sorceress Post by: kaid on March 21, 2014, 07:16:02 AM Well, atk speed isn't the way to go, fun but not useful. Also I'm not sure I like her E, I just don't use it enough maybe? Q and W seem WAY more useful. Her E is actually one of her better powers. It is her shield and it also repositions pix so you can do some odd stuff by throwing pix on an enemy it can massively extend your range with glitterlance to throw a wrench in your opponents plans. It is also her main way of helping herself and team mates survive. My biggest issue with her is all of her powers are so useful its hard to tell which one I want to max first. Title: Re: Lulu, the Fae Sorceress Post by: Lakov_Sanite on March 21, 2014, 07:40:21 AM Quote My biggest issue with her is all of her powers are so useful its hard to tell which one I want to max first. Posted on: Today at 08:13:27 am Posted by: kaid Truth. Though I am finding the usefulness of putting pix on a minion pushing their tower, then glitterlancing Title: Re: Lulu, the Fae Sorceress Post by: MrHat on March 21, 2014, 12:59:44 PM She does decent in the laning phase but really shines in the chaos of group battles. Her buffs and poly's win those easily.
Also, Olaf+Lulu wins games. Title: Re: Lulu, the Fae Sorceress Post by: Lakov_Sanite on March 21, 2014, 03:32:26 PM Nothing, NOTHING more satisfying than turning a melee carry into a squirrel just as they pop their ult/cd's and charge in.
Title: Re: Lulu, the Fae Sorceress Post by: Typhon on March 21, 2014, 05:35:45 PM Well, atk speed isn't the way to go, fun but not useful. Also I'm not sure I like her E, I just don't use it enough maybe? Q and W seem WAY more useful. Absolutely should not plan on going atk speed, agree (stupidly fun to have a machine gun though). Disagree on E, you need to play with it more (as others have said) in conjunction with Q. Title: Re: Lulu, the Fae Sorceress Post by: Lakov_Sanite on March 21, 2014, 07:42:37 PM I'm actually considering levelling Q as priority up to maybe 3, then ignoring it in favor of W and E. Q is really strong early game but l Think it falls off a bit later, still testing.
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