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Title: Dual-Bladed is the New Dual Wield (Shadow/Assassin)
Post by: Morfiend on December 01, 2011, 10:06:08 AM
This was stolen from the Sith Inquisitor forums. Tons of good info, so I'm reposting it here. Link to original post. (http://www.swtor.com/community/showthread.php?t=636114).

*Edit* On second thought, I put the whole thing in a spoiler tag, as it is huge.



Title: Re: Dual-Bladed is the New Dual Wield (Shadow/Assassin)
Post by: Morfiend on December 01, 2011, 10:14:20 AM
Equipping an Assassin/Shadow.



Title: Re: Dual-Bladed is the New Dual Wield (Shadow/Assassin)
Post by: eldaec on December 01, 2011, 11:18:49 AM
The darkness and deception trees look interesting in that they avoid the daft top weighting of many other specs, and I think you can make a decent darkness/deception hybrid that has almost all the tanking of dark and a fully functional surging charge from deception - meaning you can swap between tanking and dps on the fly, mostly just losing the really fancy attacks at the top of the tree.


Title: Re: Dual-Bladed is the New Dual Wield (Shadow/Assassin)
Post by: Morfiend on December 01, 2011, 11:35:12 AM
The only problem I see with that is that from what I heard, and maybe someone can confirm or deny this, Voltiac Slash (top talent) for Deception is one of the main DPS moves.


Title: Re: Dual-Bladed is the New Dual Wield (Shadow/Assassin)
Post by: eldaec on December 01, 2011, 11:41:21 AM
Wouldn't surprise me, EA do seem to hate the very idea of anything other than 31 point specs.


Title: Re: Dual-Bladed is the New Dual Wield (Shadow/Assassin)
Post by: eldaec on December 19, 2011, 02:36:49 PM
Oh christ, I just saw the inquisitor armor progression video.  :ye_gods:

For some reason they are all wearing dresses rather than robes and apart from one of sorcerors, they were uniformly terrible. Inquisitors appear to literally look like something out of WoW.


Title: Re: Dual-Bladed is the New Dual Wield (Shadow/Assassin)
Post by: Lantyssa on December 19, 2011, 03:31:54 PM
Social clothes to the rescue!  Inquisitors don't lose out since they can only wear light armor anyways.


Title: Re: Dual-Bladed is the New Dual Wield (Shadow/Assassin)
Post by: Ingmar on December 19, 2011, 03:36:31 PM
Yeah, just get to Social 3 and you can dress up as a Sand Person.


Title: Re: Dual-Bladed is the New Dual Wield (Shadow/Assassin)
Post by: proudft on December 19, 2011, 04:33:42 PM
But then you have to walk in single file. :(


Title: Re: Dual-Bladed is the New Dual Wield (Shadow/Assassin)
Post by: tmp on December 19, 2011, 04:47:52 PM
For some reason they are all wearing dresses rather than robes and apart from one of sorcerors, they were uniformly terrible. Inquisitors appear to literally look like something out of WoW.
Yeah, there doesn't seem to be any light armour pants past level 10 or so, maybe except the white vendor gear, dunno. So it's skirts all the way down (or up)

I've sort of embraced the concept as fitting for Darth Liberace, but my lady consular weeps. Well, not weeps but opts to keep that particular equipment slot pretty much unchanged.


Title: Re: Dual-Bladed is the New Dual Wield (Shadow/Assassin)
Post by: Mazakiel on December 19, 2011, 04:52:09 PM
It's not a dress.  It's a Sith kilt. 


Title: Re: Dual-Bladed is the New Dual Wield (Shadow/Assassin)
Post by: Threash on December 22, 2011, 01:55:53 PM
Saber strike
thrash
maul
blackout
overload
stealth
force slow
force speed
unbreakable will
mind trap
mind control
force lightning
shock
lacerate
discharge
electrocute
deflection
force cloak
jolt
recklessness
whirlwind
surging charge
sprint
mark of power

Thats what's on my bar at lvl 27.  I can't get rid of any of those abilities and i will continue to get more for the next 23 levels.  This is a bit ridiculous, my mouse has 12 buttons and i still have a hard time.


Title: Re: Dual-Bladed is the New Dual Wield (Shadow/Assassin)
Post by: Morfiend on December 23, 2011, 12:34:47 PM
Saber strike
thrash
maul
blackout
overload
stealth
force slow
force speed
unbreakable will
mind trap
mind control
force lightning
shock
lacerate
discharge
electrocute
deflection
force cloak
jolt
recklessness
whirlwind
surging charge
sprint
mark of power

Thats what's on my bar at lvl 27.  I can't get rid of any of those abilities and i will continue to get more for the next 23 levels.  This is a bit ridiculous, my mouse has 12 buttons and i still have a hard time.


You are going to get 9 more abilities before you hit 50 if you are Deception specced. I know cause I counted this morning. (level 30 assassin).


Title: Re: Dual-Bladed is the New Dual Wield (Shadow/Assassin)
Post by: Samprimary on December 25, 2011, 10:31:38 PM
Put quite a bit into this game, and I have to say that shadow/assassin has my favorite kit in the game. Knights/Warriors have every right to complain about them, even if their problems go far beyond inferiority to the saberstaffers. This one's probably going to end up being my pick for PvP.


Title: Re: Dual-Bladed is the New Dual Wield (Shadow/Assassin)
Post by: eldaec on December 26, 2011, 04:00:00 AM
The only thing I miss is a leap or pull ability. I find not having one really slows me down in group combat.

Also, I can't see anything wrong with that hotbar. MOAR BUTANS FOR THE BUTANTHRONE!


Title: Re: Dual-Bladed is the New Dual Wield (Shadow/Assassin)
Post by: tmp on December 26, 2011, 06:09:53 AM
I think they expect the Force Speed to work as equivalent of these, but the cooldown is somewhat long to allow use in every trash fight.


Title: Re: Dual-Bladed is the New Dual Wield (Shadow/Assassin)
Post by: Murgos on December 26, 2011, 06:19:01 AM
The only thing I miss is a leap or pull ability. I find not having one really slows me down in group combat.

Also, I can't see anything wrong with that hotbar. MOAR BUTANS FOR THE BUTANTHRONE!

There is a force pull power way up in the Kinetics (shadow dunno what it's for Asses) tree.  Range is 30m, one of the Knight complaints is that Leap makes it hard to do CC compared to pull.


Title: Re: Dual-Bladed is the New Dual Wield (Shadow/Assassin)
Post by: Morfiend on December 26, 2011, 10:58:34 AM
There is a force pull power way up in the Kinetics (shadow dunno what it's for Asses) tree.  

Darkness tree. (Tanking)

What I would really like on my Assassin is something like Shadowstep from WoW. It fits with the class, and would be great. (I have major envy of Force Leap)

Also, I wanted to say that I fucking hate the look of the armor. If anything is going to drive me to play a different class it will be the looks. Its so ugly and doesnt fit the character concept at all IMO.



Title: Re: Dual-Bladed is the New Dual Wield (Shadow/Assassin)
Post by: Zetor on December 26, 2011, 11:11:21 AM
Those level 50 shoulders...  :awesome_for_real:

Do jedi turn into VTOL craft after they start getting purps?


Title: Re: Dual-Bladed is the New Dual Wield (Shadow/Assassin)
Post by: Morfiend on December 26, 2011, 11:15:00 AM
The headpiece always reminds me of this.


 :ye_gods:


Title: Re: Dual-Bladed is the New Dual Wield (Shadow/Assassin)
Post by: Kitsune on December 26, 2011, 08:45:56 PM
Um, yeah, no, pass.  Gonna just put in oranges, thanks.  And going to put my assassin in pants, because having her run around in a long skirt really doesn't seem right for a super acrobatic stealthy person.


Title: Re: Dual-Bladed is the New Dual Wield (Shadow/Assassin)
Post by: tmp on December 26, 2011, 09:18:30 PM
good luck with that :/

(light armour pants kinda end after l.10  Found l.23 ones at Tatooine/Nar Shadaa vendors and turns out these are bugged and make your character look like they're in their underwear, although grant the armour bonus just the same  :grin:


Title: Re: Dual-Bladed is the New Dual Wield (Shadow/Assassin)
Post by: Lantyssa on December 27, 2011, 06:31:31 AM
Orange Social gear to the pants rescue!

Since an Assassin is light armor, any set should work.  For males, DK has an Imperial Outfit.  For both, Balmora has a Rebel Outfit.


Title: Re: Dual-Bladed is the New Dual Wield (Shadow/Assassin)
Post by: Threash on December 27, 2011, 06:42:05 AM
Except that doesn't help at all someone like me who's gonna be in pvp gear 90% of the time.  Which just happens to be the worst looking one.  Fuck, I didn't sign up to look like a WoW Druid.


Title: Re: Dual-Bladed is the New Dual Wield (Shadow/Assassin)
Post by: El Gallo on December 27, 2011, 07:09:17 AM
But then you have to walk in single file. :(

Not if you are just pretending to be sand people!


Title: Re: Dual-Bladed is the New Dual Wield (Shadow/Assassin)
Post by: El Gallo on December 27, 2011, 07:18:26 AM
Thats what's on my bar at lvl 27.  I can't get rid of any of those abilities and i will continue to get more for the next 23 levels.  This is a bit ridiculous, my mouse has 12 buttons and i still have a hard time.

Ditto (32 shadow here), a lot of that shit should be consolidated.  The other big annoyance is that several abilities are proc-dependent, which means I spend most of the fight squinting at my omg so tiny buff bar seeing what, if anything, us up.  Game desperately needs power auras/event alert/the ability to filter and move buff bars.

One great thing about the class is the number of knockback/stun/interrupts you can bring.  I use the  which acts as another interrupt/opportunity to backstab.


Title: Re: Dual-Bladed is the New Dual Wield (Shadow/Assassin)
Post by: tmp on December 27, 2011, 07:29:36 AM
Orange Social gear to the pants rescue!

Since an Assassin is light armor, any set should work.  For males, DK has an Imperial Outfit.  For both, Balmora has a Rebel Outfit.
Sadly, on the republic side Balmorra doesn't happen until early 30's i think. Taris and Tattoine both offer some pants earlier, but neither really fits with the jedi initiate's top (and the latter requires social 3 iirc, that'd be a lot of pointless Esseles runs to get)


Title: Re: Dual-Bladed is the New Dual Wield (Shadow/Assassin)
Post by: eldaec on December 30, 2011, 10:59:44 AM
In the continuing battle for pants, I now see 3 possible strategies...

The Orange Pants Scenario...

Flight commendation social pants + Tatooine chest piece. Both actually orange to look at as well as by type. Naturally they will look terrible with any not-orange-coloured-armour.

The Balmorra Social Solution...

Rebel officer pants, goes ok with the rest of the rebel outfit, but you look like a fucking hippy not the sassy and fearsome sith lord that you really are.

The Taris Final solution...

Commendation vendor has sensible looking black pants, goes well with practically everything. Most especially the big black coat that the corellian commendation vendor carries.

Unfortunately I don't think you can look sensible before the mid-30s and I can't find anything awesome till level 50. In the meantime you can always just go slave leia from Nar Shaddaa.



In other news I bought a speeder today, and I swear whoever designed them is intentionally taking the piss. Skirts look so mindbendingly awful on those things...


Title: Re: Dual-Bladed is the New Dual Wield (Shadow/Assassin)
Post by: Threash on December 30, 2011, 11:06:20 AM
At least you have some options, i'll be stuck looking like a WoW druid in the pvp gear.


Title: Re: Dual-Bladed is the New Dual Wield (Shadow/Assassin)
Post by: Morfiend on December 30, 2011, 11:50:23 AM
Does anyone else playing an Assassin sort of feel like the class is a bit of a leftover/tacked on to the Inquisitor class? To me it seems pretty clear that the Inquisitor is the Sorcerer. The story and the gear look and feel all screams Sorcerer and then "Oh I guess Assassin too". This became much more clear to me after playing a Sith Warrior up to the 20s.


Title: Re: Dual-Bladed is the New Dual Wield (Shadow/Assassin)
Post by: Der Helm on December 30, 2011, 11:55:08 AM
Sometimes, but quite a few of the missions let me play them Assassin style. The gear options at the high end are ridiculous, though.  :grin:


Title: Re: Dual-Bladed is the New Dual Wield (Shadow/Assassin)
Post by: tmp on December 30, 2011, 01:44:37 PM
In the continuing battle for pants, I now see 3 possible strategies...

Unfortunately I don't think you can look sensible before the mid-30s and I can't find anything awesome till level 50. In the meantime you can always just go slave leia from Nar Shaddaa.
You can look sensible if you accept wearing the early game white quality (or maybe green) pants -- this does mean the stats hit, but from the personal experience the game stays absolutely playable.


Also once you hit 30, another option opens on the republic side: off-white Muse pants, either orange for unlimited upgrades or slightly higher level green-blue items. These can be combined either with rest of the Muse set, or if you plan to attend something official like a peace summit...



Title: Re: Dual-Bladed is the New Dual Wield (Shadow/Assassin)
Post by: eldaec on December 30, 2011, 05:18:43 PM
If you are playing on the hippy faction that's great, I haven't seen anything like that on the dark side.


Title: Re: Dual-Bladed is the New Dual Wield (Shadow/Assassin)
Post by: tmp on December 30, 2011, 10:31:21 PM
I'd say the Sith have it easier, or at least the males do -- there's orange "formal pants" with Social 1 requirement sold by vendor at capital tavern.

Don't know how it goes for the ladies since my marauder happily wears medium armour.


Title: Re: Dual-Bladed is the New Dual Wield (Shadow/Assassin)
Post by: eldaec on December 31, 2011, 03:30:46 AM
Only if your character is a man.

Kaas has literally no items on the social vendor for females.

I have no idea why, they look fine if you use the ctrl-leftclick preview.


Title: Re: Dual-Bladed is the New Dual Wield (Shadow/Assassin)
Post by: Samprimary on December 31, 2011, 03:46:08 AM
Does anyone else playing an Assassin sort of feel like the class is a bit of a leftover/tacked on to the Inquisitor class?

Not at all! They are actually more robust, mechanically, than the entirety of the knight/warrior classes.


Title: Re: Dual-Bladed is the New Dual Wield (Shadow/Assassin)
Post by: Threash on December 31, 2011, 06:16:26 AM
He probably feels that way because the first companion matches up much better with the sorcerer than the assassin.  Also we do look like mages the whole time.  The mechanics are basically "wow rogue" anyways, hard to get that wrong.


Title: Re: Dual-Bladed is the New Dual Wield (Shadow/Assassin)
Post by: Mazakiel on December 31, 2011, 09:55:15 AM
Does anyone else playing an Assassin sort of feel like the class is a bit of a leftover/tacked on to the Inquisitor class? To me it seems pretty clear that the Inquisitor is the Sorcerer. The story and the gear look and feel all screams Sorcerer and then "Oh I guess Assassin too". This became much more clear to me after playing a Sith Warrior up to the 20s.

Yeah, I definitely get that feeling.  It makes the character mission stuff seem to feel off.  It's one of the things causing me to really want to reroll up a sorcerer. 


Title: Re: Dual-Bladed is the New Dual Wield (Shadow/Assassin)
Post by: rattran on December 31, 2011, 10:33:46 AM
I'm finding (at low level at least) the Assassin is more robust and fun than the Marauder. ymmv


Title: Re: Dual-Bladed is the New Dual Wield (Shadow/Assassin)
Post by: Morfiend on January 02, 2012, 11:58:17 AM
Maybe I should have been more clear. I don't mean the mechanic of the class. I mean the gear look and feel, and also the story. So far there has been really nothing Assassin'y about the story at all. As far as the class mechanics go, its a solid class, but as far as being a Inquisitor advanced class, I think it fails.


Title: Re: Dual-Bladed is the New Dual Wield (Shadow/Assassin)
Post by: Maledict on January 02, 2012, 02:32:56 PM
The wierd thing is, the Sith Warrior class storyline so far feels incredibly Inquisitor like to me. I occasionally think the storylines are the wrong way around.


Title: Re: Dual-Bladed is the New Dual Wield (Shadow/Assassin)
Post by: Lantyssa on January 03, 2012, 09:22:29 AM
Baras is an Inquisitor, and you're doing his leg-work, which is why I think it has that feel.

The Inquisitor storyline does feel more Sorcer-ery to me, especially wrapping up Chapter 1 and heading into 2.  The Sorcerer/Assassin split is an odd one on a lot of levels.  Given more resources, I'd say it should have been a separate story altogether.


Title: Re: Dual-Bladed is the New Dual Wield (Shadow/Assassin)
Post by: Tyrnan on January 03, 2012, 10:03:03 AM
Does anyone happen to have a screenshot of what Dark Ward in the tanking tree looks like? I was kinda enjoying my Shadow tank until I got Kinetic Ward and discovered I'd have to run around with my own personal fucking asteroid belt :uhrr: Would like to see the Assassin equivalent before I  bother leveling one.


Title: Re: Dual-Bladed is the New Dual Wield (Shadow/Assassin)
Post by: 01101010 on January 03, 2012, 10:44:56 AM
Does anyone happen to have a screenshot of what Dark Ward in the tanking tree looks like? I was kinda enjoying my Shadow tank until I got Kinetic Ward and discovered I'd have to run around with my own personal fucking asteroid belt :uhrr: Would like to see the Assassin equivalent before I  bother leveling one.

Is THAT what that is... was wondering what the hell those rocks were around our Mandy instance tank.  And while shadows can tank rather well, they do take much larger damage spikes. Was wondering why my healing was so behind on the new tank for that instance until I noticed she was a shadow and not a knight. Never even dawned on me she was using a 2blader.


Title: Re: Dual-Bladed is the New Dual Wield (Shadow/Assassin)
Post by: eldaec on January 03, 2012, 12:24:48 PM
Dark Charge : Purple smoke
Lightning Charge : Lightning
Surging Charge : Purple smoke *and* Purple Lighting

It all looks horrible (it's like EA are openly taking the piss in the looks department) but it only lasts a few seconds at a time, you don't run about with it the whole time it is on.

However, screenshots, as at the same time you can ADMIRE MY SPACE PANTS. (In order, plain, dark, lightning, surging)

(http://i.imgur.com/Zv9TW.jpg)(http://i.imgur.com/loNi1.jpg)(http://i.imgur.com/CgN8W.jpg)(http://i.imgur.com/zySfL.jpg)


Title: Re: Dual-Bladed is the New Dual Wield (Shadow/Assassin)
Post by: Tyrnan on January 03, 2012, 12:55:46 PM
Those are some mighty fine (and tight!) space pants! But that's not the ability I was talking about  :-P

I meant Dark Ward (http://www.torhead.com/ability/3X6mJje), it should be an 11 point ability in the tanking tree. And just for fun here's the Shadow version....

(http://i41.tinypic.com/2mmiq6q.jpg)

I can only assume that at some point in time one of the devs decided that Consular=Earthbender...


Title: Re: Dual-Bladed is the New Dual Wield (Shadow/Assassin)
Post by: Sjofn on January 03, 2012, 01:21:18 PM
Is that your green dude? He's sort of cute!


Title: Re: Dual-Bladed is the New Dual Wield (Shadow/Assassin)
Post by: Tyrnan on January 03, 2012, 01:34:15 PM
Just for you then...  :grin:



Title: Re: Dual-Bladed is the New Dual Wield (Shadow/Assassin)
Post by: eldaec on January 03, 2012, 01:46:22 PM
If I had to guess from what I've seen on other assassins, it is probably the black tendrils out of the ground with purple smoke. But I don't have a screenshot.


Title: Re: Dual-Bladed is the New Dual Wield (Shadow/Assassin)
Post by: tmp on January 03, 2012, 01:47:07 PM
(it's like EA are openly taking the piss in the looks department)
Nah, that would be hats. Especially the light armour ones. I swear the dialogue in the art cubicles must have gone like that at some point...

"dude, i bet five bucks you can't make a hat that no one will wear"
"oh, you are so on."


Title: Re: Dual-Bladed is the New Dual Wield (Shadow/Assassin)
Post by: Tyrnan on January 03, 2012, 02:01:20 PM
If I had to guess from what I've seen on other assassins, it is probably the black tendrils out of the ground with purple smoke. But I don't have a screenshot.

That doesn't sound too objectionable, and it has to be better than the rocks.


Title: Re: Dual-Bladed is the New Dual Wield (Shadow/Assassin)
Post by: Lantyssa on January 03, 2012, 02:17:36 PM
I don't remember off-hand from beta, but it wasn't anything horrible.


Title: Re: Dual-Bladed is the New Dual Wield (Shadow/Assassin)
Post by: Sjofn on January 03, 2012, 03:30:39 PM
Just for you then...  :grin:


I don't normally go for aliens, but I'd make an exception for him. <eyebrow waggle> He barely counts, of course, just being a green dude, I suppose.  :why_so_serious:


Title: Re: Dual-Bladed is the New Dual Wield (Shadow/Assassin)
Post by: Sky on January 03, 2012, 06:06:46 PM
He's very close to one of my prototypes for a Mirilian JK. (DNA: 2 15 1 1 5 8 22 13 8).

I threw together characters to snag names in pre-launch and left one slot open to prototype the couple I wasn't happy with. The Knight has been about eight different sets of DNA, one of which just because my trooper (3 18 1 1 7 25 1 10 32) because the Knight voice was so silly on him. Another one I love but the voice just doesn't work is (2 17 4 36 2 26 10 10 16). I will most likely just reuse the trooper I originally had as my Knight (I think it's this one 3 6 1 1 1 29 11 2 15). All DNA in this paragraph is human.


Title: Re: Dual-Bladed is the New Dual Wield (Shadow/Assassin)
Post by: eldaec on January 15, 2012, 01:13:55 AM
In our continuing series on how EA artists hate assassins...

Voltaic strike animation.

It is my assassin's end game primary attack. And it looks terrible when used repeatedly.

Assassin releases the sabre, the sabre flies 4 ft toward the enemy, spins 720 degrees in mid air, then boomerangs back to my hand.

It would be ok as occaisional move,  but looks like a horrible gimmick when used back to back.


Title: Re: Dual-Bladed is the New Dual Wield (Shadow/Assassin)
Post by: Der Helm on January 15, 2012, 01:37:25 AM
Artist don't actually PLAY the game.

Obviously.


Title: Re: Dual-Bladed is the New Dual Wield (Shadow/Assassin)
Post by: Threash on January 15, 2012, 08:48:01 AM


It would be ok as occaisional move,  but looks like a horrible gimmick when used back to back.

Which is exactly how it has to be used.  I was never convinced by the dual saber, i felt more like star wars kid than darth maul the whole time i played my assassin.  Big reason for why i switched to BH.


Title: Re: Dual-Bladed is the New Dual Wield (Shadow/Assassin)
Post by: eldaec on January 15, 2012, 09:30:21 AM
Easily the best animated ability is sabre strike (or whatever the level 1, zero cost filler ability is called).

 :uhrr:


Title: Re: Dual-Bladed is the New Dual Wield (Shadow/Assassin)
Post by: Sjofn on January 15, 2012, 11:03:36 AM
Yeah, I've noticed that too, that the filler strike is my favorite animation.  :heartbreak:


Title: Re: Dual-Bladed is the New Dual Wield (Shadow/Assassin)
Post by: Morfiend on January 15, 2012, 09:04:30 PM
On this topic. My friend pointed this out to me. Thrash animation looks just like the star wars kid. Check that shit out.