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Title: Orcs Must Die: Tower Defense Still Evolving...
Post by: luckton on October 05, 2011, 02:26:43 AM
I am constantly impressed by the ability of game devs to improve upon the Tower Defense genre.  Just when I thought it couldn't get better than Desktop TD, they go and release Kingdom Rush.

On the PC-side, you've got Defense Grid as a pretty good rep of what do to with TD when you have a whole game-engine available to you.  Now we've got Orcs Must Die, which tries to raise the bar again.  I like it.  There's a full demo out if you wanna try it, but you don't even want to commit that much, they have an interactive trailer:

http://www.youtube.com/watch?v=t4NyiUh8ChU


Title: Re: Orcs Must Die: Tower Defense Still Evolving...
Post by: lamaros on October 05, 2011, 04:16:42 AM
Played the demo. Kinda fun.


Title: Re: Orcs Must Die: Tower Defense Still Evolving...
Post by: K9 on October 05, 2011, 05:37:42 AM
Looks entertaining; reminds me of the type of game Bullfrog would make.


Title: Re: Orcs Must Die: Tower Defense Still Evolving...
Post by: schild on October 05, 2011, 05:46:31 AM
Really, this is Trapt (Kagero). Predates the modern tower defense genre. Not that anyone but me would notice.


Title: Re: Orcs Must Die: Tower Defense Still Evolving...
Post by: NiX on October 05, 2011, 07:51:17 AM
Really, this is Trapt (Kagero). Predates the modern tower defense genre. Not that anyone but me would notice.
I noticed. Made me want to go find a copy of Trapt because I never got around to purchasing it after borrowing my friends copy for almost a year.


Title: Re: Orcs Must Die: Tower Defense Still Evolving...
Post by: Rendakor on October 05, 2011, 09:05:32 AM
I didn't care for Trapt, I liked Deception 2 much more.


Title: Re: Orcs Must Die: Tower Defense Still Evolving...
Post by: Mrbloodworth on October 05, 2011, 09:08:07 AM
I didn't care for Trapt, I liked Deception 2 much more.

Same here.


Title: Re: Orcs Must Die: Tower Defense Still Evolving...
Post by: KallDrexx on October 05, 2011, 09:21:11 AM
That is a cool way to do a gameplay trailer.


Title: Re: Orcs Must Die: Tower Defense Still Evolving...
Post by: luckton on October 05, 2011, 09:26:34 AM
That is a cool way to do a gameplay trailer.

Aye, it's not like they just did 5 or 6 videos to show the different game mechanics.  They actually played the game over and over, branching off for each choice to continue from the last.  Took about 63 videos to make this happen.

For you XBox people, I'm told you can already buy it.  PC comes out next week.


Title: Re: Orcs Must Die: Tower Defense Still Evolving...
Post by: Paelos on October 05, 2011, 11:18:06 AM
This reminds me of Dungeon Defenders too, which is finally coming out this month.


Title: Re: Orcs Must Die: Tower Defense Still Evolving...
Post by: Mrbloodworth on October 05, 2011, 12:04:42 PM
If it had multi-player, I would pick it up.


Title: Re: Orcs Must Die: Tower Defense Still Evolving...
Post by: kildorn on October 05, 2011, 04:48:01 PM
This reminds me of Dungeon Defenders too, which is finally coming out this month.

Sort of sad that it seems Dungeon Defenders inspired a bunch of games... that are all releasing before it on PC.


Title: Re: Orcs Must Die: Tower Defense Still Evolving...
Post by: luckton on October 05, 2011, 04:52:49 PM
If it had multi-player, I would pick it up.
[/quote

But then what would they introduce to gt you to buy Orcs Must Die 2?  :why_so_serious:

There is an internet scoreboard available, of which I've already received threats from Steam friends that they would trump me  :awesome_for_real:


Title: Re: Orcs Must Die: Tower Defense Still Evolving...
Post by: NiX on October 06, 2011, 06:10:13 AM
If it had multi-player, I would pick it up.
I get the impression it might be coming or was supposed to be. There's a lot of hints to more than one player, especially in some of the dialogue.


Title: Re: Orcs Must Die: Tower Defense Still Evolving...
Post by: Mrbloodworth on October 06, 2011, 06:15:47 AM
It really looked like it should have it. Small 1-4 player would be good. Considering there are other titles out, or coming with basically the same game play with multi-player in, they would be silly not to. IMO.


Title: Re: Orcs Must Die: Tower Defense Still Evolving...
Post by: Hayduke on October 06, 2011, 09:46:28 AM
Deception II was fantastic, never played the others though.  This looks pretty good though.


Title: Re: Orcs Must Die: Tower Defense Still Evolving...
Post by: NiX on October 11, 2011, 10:49:18 AM
Games out today. Can't wait to get home and play. I think at $15 people can forgive the lack of MP.


Title: Re: Orcs Must Die: Tower Defense Still Evolving...
Post by: Aez on October 12, 2011, 04:59:17 PM
Having fun so far.   Anyone figured out if you can upgrade weapons and equipment?  It seems you can only upgrade traps.

The preorder skin is bugged so you can equip it right now.


Title: Re: Orcs Must Die: Tower Defense Still Evolving...
Post by: luckton on October 26, 2011, 01:16:56 PM
DLC and patch was released.  The preorder skin got fixed, and they added a couple new traps (tesla coil, flame-thrower), and a couple new weapons (alchemy bombs, vampire bracers).

No new levels, but the new traps sure to add some flavor for higher scores.


Title: Re: Orcs Must Die: Tower Defense Still Evolving...
Post by: luckton on November 23, 2011, 10:22:49 AM
For this weekend, the game is only four bucks, with the first DLC on sale for 62 cents, along with the 2nd DLC for 99 cents.  Highly recommended if you just need something to kill time with.


Title: Re: Orcs Must Die: Tower Defense Still Evolving...
Post by: Ginaz on November 23, 2011, 11:22:04 AM
For this weekend, the game is only four bucks, with the first DLC on sale for 62 cents, along with the 2nd DLC for 99 cents.  Highly recommended if you just need something to kill time with.

Damn.  I wish I had waited.  Still worth the money at $15, though.  I've already gotten my moneys worth and I haven't finished it yet.  People should jump on it for $4.  Except for Sky because he is clearly broken since he couldn't find $5 worth of fun with Borderlands. :oh_i_see:


Title: Re: Orcs Must Die: Tower Defense Still Evolving...
Post by: Sky on November 23, 2011, 11:52:03 AM
Except for Sky because he is clearly broken since he couldn't find $5 worth of fun with Borderlands. :oh_i_see:
Whatchootalkinbout?

I got in on Borderlands on the 4-pack release and put over 40 hours into it.


Title: Re: Orcs Must Die: Tower Defense Still Evolving...
Post by: Ginaz on November 23, 2011, 04:02:23 PM
Except for Sky because he is clearly broken since he couldn't find $5 worth of fun with Borderlands. :oh_i_see:
Whatchootalkinbout?

I got in on Borderlands on the 4-pack release and put over 40 hours into it.

I thought you said you didn't like Borderlands when you bought it on sale for awhile ago.


Title: Re: Orcs Must Die: Tower Defense Still Evolving...
Post by: Rokal on November 25, 2011, 04:37:17 PM
I decided to pick up Dungeon Defenders first and to wait for this to go on sale. Thanks Steam!

The game is pretty awesome. The shooting/movement feels great and I love the trap variety. I think the set 'blocks' for traps (similar to Defense Grid) feels much less clunky than the 'anything goes' model that Dungeon Defenders uses where you're never quite sure if your barriers are actually going to block all the enemies. Just the ability to headshot enemies makes the defense sequences much more fun, where as dungeon defenders felt like you were mindlessly shooting into meatshields.

A shame it didn't have multiplayer because it's the more polished game between the two.


Title: Re: Orcs Must Die: Tower Defense Still Evolving...
Post by: Rendakor on November 25, 2011, 07:59:47 PM
Does this have any real mazing? DD lacks it and that takes the fun out of tower defense games for me.


Title: Re: Orcs Must Die: Tower Defense Still Evolving...
Post by: Trippy on November 25, 2011, 10:23:08 PM
It has proper TD-style pathing and in fact the game will show you the path mobs will take which you can redirect but the opportunities to build proper mazes are few and far between given the level designs and the cost the build barricades. Barricades are more for blocking off some of the paths than for mazing. There are however a few tricks you can pull on some of the levels by using the trap physics and level designs to make mobs repeat parts of your traps gauntlet.


Title: Re: Orcs Must Die: Tower Defense Still Evolving...
Post by: Rendakor on November 26, 2011, 09:30:00 AM
Alright, thanks. Are there tons of entrances from which mobs spawn (again like DD) or do they mostly come from a single point?


Title: Re: Orcs Must Die: Tower Defense Still Evolving...
Post by: Ruvaldt on November 26, 2011, 10:35:13 AM
It depends upon the map.  I haven't encountered any more than two entrances yet though, and I'm pretty far into the original campaign.


Title: Re: Orcs Must Die: Tower Defense Still Evolving...
Post by: luckton on November 26, 2011, 10:51:45 AM
The last level is a doozy...four directions with two entrances each all converging onto one portal.  That one took me a while to overcome.


Title: Re: Orcs Must Die: Tower Defense Still Evolving...
Post by: Zaljerem on November 28, 2011, 12:08:45 PM
I've gotten quite a few hours of fun from this game after picking it up for a pittance. I recommend it. Would love some multiplayer though ...


Title: Re: Orcs Must Die: Tower Defense Still Evolving...
Post by: TheWalrus on January 11, 2012, 08:09:37 PM
Awesome game! Loving the slaughter. Fun and simple.