Title: S#4 - Playoffs 1/8 Post by: Falconeer on July 13, 2011, 10:36:58 AM (http://dl.dropbox.com/u/3584773/7%20P1%20Season%207%201st%20legxx.jpg)
Title: Re: S#4 - Playoffs 1/8 Post by: Falconeer on July 13, 2011, 10:46:52 AM We are currently Playing.....
Playoff, 1/8 Finals ** All games have to be played BEFORE July 22nd 2011 ** -------------------------------------------------------------------------------------------------------- In order to join the Playoffs, please QUIT the current Season #4 League your team is in and apply as soon as possible for the f13 League S#4 Playoffs which you should be able to find with the League finder, or by looking for me as a coach (Drew Falconeer). The password is the usual: JOIN AS SOON AS POSSIBLE. Title: Re: S#4 - Playoffs 1/8 Post by: Falconeer on July 13, 2011, 10:59:39 AM DO NOT FOR ANY REASON PLAY ANY GAME WITH YOUR TEAM BEFORE JOINING THE PLAYOFFS. IN ANY LEAGUE, be it f13 or not. IF YOU PLAY ANYTHING OTHER THAN YOUR DESIGNATED PLAYOFF GAME, YOU WILL BE DISQUALIFIED!
Title: Re: S#4 - Playoffs 1/8 Post by: carnifex27 on July 13, 2011, 11:15:29 AM I applied first. YAAAAAY!
Title: Re: S#4 - Playoffs 1/8 Post by: avaia on July 13, 2011, 11:34:32 AM I have obtained an exclusive preview of a remorse Beardstorm! after the loss in the locker room.
(http://i.dailymail.co.uk/i/pix/2009/01/16/article-1118783-0313A1A8000005DC-115_468x438.jpg) Title: Re: S#4 - Playoffs 1/8 Post by: Ingmar on July 13, 2011, 11:42:34 AM I'm pretty sure that's just a picture of the sole surviving goblin you'll have after our SG3 game.
Title: Re: S#4 - Playoffs 1/8 Post by: Falconeer on July 13, 2011, 12:13:41 PM The reason why it is important that you all apply as soon as possible is because the Game Day clock is already ticking (but you won't be able to play until ALL 16 players joined the Playoff). This is, alas. due to the fact that I'll be leaving for Canada on August the 1st so, basically, we have to finish this thing before that happens. Right?
Title: Re: S#4 - Playoffs 1/8 Post by: Comstar on July 13, 2011, 12:24:23 PM Applied.
Title: Re: S#4 - Playoffs 1/8 Post by: Ulysees on July 13, 2011, 01:31:59 PM Applied. Good to play our game tomorrow or Friay night Andydavo if you are free.
Title: Re: S#4 - Playoffs 1/8 Post by: Strazos on July 13, 2011, 01:46:06 PM Applied. Ruvaldt, I am in the US EST TZ, so just let me know what works for you as far as play times.
Title: Re: S#4 - Playoffs 1/8 Post by: Ice Cream Emperor on July 13, 2011, 03:16:46 PM Applying now. Title: Re: S#4 - Playoffs 1/8 Post by: Falconeer on July 13, 2011, 03:39:39 PM 8 applied, 8 more to go. Come on!
Title: Re: S#4 - Playoffs 1/8 Post by: lamaros on July 13, 2011, 04:11:26 PM Applied.
I'm busy most nights and the weekend Megrim, so unless we can do this daytime today or tomorrow it will have to wait for next week. Title: Re: S#4 - Playoffs 1/8 Post by: Ingmar on July 13, 2011, 07:14:31 PM Applied.
Proudft is on the road right now but I think we will still be able to get our game in while he is gone. Title: Re: S#4 - Playoffs 1/8 Post by: Llyse on July 13, 2011, 09:14:55 PM Applied, Iain I won't be available to play until the 20th at the earliest but I won't be working for a day so it should be fine if you're free after work
Title: Re: S#4 - Playoffs 1/8 Post by: Ruvaldt on July 13, 2011, 10:37:10 PM Applied. Franklin Pierce looks forward to drinking ale from all of your skulls.
Title: Re: S#4 - Playoffs 1/8 Post by: proudft on July 13, 2011, 10:39:46 PM Appliqued.
Title: Re: S#4 - Playoffs 1/8 Post by: Falconeer on July 13, 2011, 11:10:10 PM 14 applied.
AndyDavo and Megrim still missing. Someone poke them in real life! Title: Re: S#4 - Playoffs 1/8 Post by: Falconeer on July 14, 2011, 09:42:43 AM Only AndyDavo missing but he'll join in an hour, so you can start scheduling your playoff games for later today.
Title: Re: S#4 - Playoffs 1/8 Post by: Falconeer on July 14, 2011, 11:18:15 AM Playoffs are ON.
Find your opponent and let the carnage begin. Remember: ** All games have to be played BEFORE July 22nd 2011 ** New BBManager League to update stuff. The name is: f13 League s#4 Playoffs Title: Re: S#4 - Playoffs 1/8 Post by: IainC on July 14, 2011, 12:19:30 PM Applied, Iain I won't be available to play until the 20th at the earliest but I won't be working for a day so it should be fine if you're free after work Cool, hit me up on Steam when you're back and we'll figure out a time to play.Title: Re: S#4 - Playoffs 1/8 Post by: AndyDavo on July 14, 2011, 12:34:33 PM Applied. Good to play our game tomorrow or Friay night Andydavo if you are free. I'm away this weekend, however i am back on sunday. can u play on thursday evening? i live in the uk Title: Re: S#4 - Playoffs 1/8 Post by: Megrim on July 14, 2011, 12:56:00 PM Applied. I'm busy most nights and the weekend Megrim, so unless we can do this daytime today or tomorrow it will have to wait for next week. Tomorrow being what, Friday our time? We can probably do it then. I'll try to be on around midday or something. Title: Re: S#4 - Playoffs 1/8 Post by: Ulysees on July 14, 2011, 01:31:07 PM Me and Andy should be getting our game done tonight. One will stand. One will fall.
Title: Re: S#4 - Playoffs 1/8 Post by: Ulysees on July 14, 2011, 04:20:05 PM The first game of the playoffs is done and Andydavo goes through 2-1. I took Slibli the star Saurus and a Bloodweiser babe for my inducements.
First half the dice loved Andy, he rolled double skulls probably 3 times but rerolled them and everytime he even breathed near a Saurus the damn lizard fell over, he managed to score 4 KO's in the half and was throughly in control to score on turn 8, I just couldn't get any of my own players to stick near him. Second half was much better from my own perspective, having the babes paid off as all my KO's returned giving me a full punching lineup of saurus's and though he did break my cage on turn 12 my lizard's finally found their knuckle dusters and hurt 2 of his players clearing the ball for a pickup and, though it was snowing, I had to risk a GFI handoff to a skink who was in range for a score with a single GFI required. All pickups and passes worked a charm and I ran in to tie the match. I kicked off with a high kick that was right to the back of the field and though Andy punched a hole through my centre he only put a couple of elves through so I marked up what I could, blitzed one of the back guys then rushed a saurus and a skink forward from my left wing. Big mistake. Leaving a massive gap for Andy to charge through now he obliges and no dodging or anything dangerous required to put himself in scoring range on turn 14. I scramble back what I can but his screen is effective and I am left with 1 saurus in range who will need to dodge away from a marker and make a double GFI in order to blitz the carrier. Heart in mouth I pray to nuffle and he answer my prayers with a 6 to make the dodge and my saurus bears down on the armour clad elf, murder in his heart but the blood rushing to his brain obviously caused serious internal shutdown somewhere because he failed the second square GFI even with re-roll to turnover and stun himself! Andy walked in the second touchdown and while I punched the 3 elves he left as punching bags for me on the next kick-off I couldn't cause any further harm and my quest for glory ended tonight. Roll on season 5. Really enjoyed playing with you all so far, should be even more fun as the team develops over next season. Title: Re: S#4 - Playoffs 1/8 Post by: AndyDavo on July 14, 2011, 05:49:15 PM Great game, great write up. Lucky to get thru with no perms. Lets see if I have enough money for a 12th player. I fear I may need it against whoever is up next.
Good luck next season and it would be nice if we were in the same division. Title: Re: S#4 - Playoffs 1/8 Post by: Ice Cream Emperor on July 14, 2011, 06:48:45 PM Ezrast, Best odds for me would be sometime tonight or tomorrow -- not sure what the weekend will be like, but after that Tuesday or Thursday are my only free evenings. Then again if you see me on Steam, give me a shout and maybe we can play whenever-that-is. Title: Re: S#4 - Playoffs 1/8 Post by: Megrim on July 14, 2011, 09:39:48 PM Acherontic Welkin 2 - 1 Rape of Skabine
Cautious game from both sides, I think. Lamaros did however make the mistake of Apothecary'ing a linerat, which ended up costing him the ma10 rat and a Thrower. Title: Re: S#4 - Playoffs 1/8 Post by: lamaros on July 14, 2011, 09:39:57 PM And I'm out! After all the smack talk, Megrim picked up a handy 2-1 victory.
The game was very close and I made a few key errors with dodges, used my RO poorly and got him knocked down too often, and so forth that gave Megrim the chances he needed to make me pay. Despite that it was a very close game, with Megrim needing his wizard and some ballsy moves to score in the second, after failing in the first. I then returned serve. The ball was in contention for a bit in the final turns before Megrim picked it up and threw and ran it in on turn 15 for 2-1. It was often a game of inches, without it swinging to much either way. I should have scored very early but failed a reroll leap (2 in to 2) when I think I might have been able to dodge to score instead. I also failed to fix auto-pathing a number of times, for bad results. The was notable in the last few turns, when it was 1-1. First I failed to fix auto pathing when I could have got another body against his thrower with the ball, then again when I could have got another body against the ball on the ground. Megrim kicked well, putting the ball against the sidelines both times I recieved, never giving me a chance to setup my run as I like. In hindsight I probably should have set my throwers up differently to accounts for the possibility, giving me room to move it back inside again. Oh well. Time to look forward to next season. Edit: Yeah as Megrim says. I'm a fair bit sick and my brain is really sluggish. I ran out of time on a few occasions, and I hit enter instead of clicking on an injury, wasting my aopth on an unskilled linerat instead of my mv 10 dauntless GR. Then my reserve thrower was killed on the final turn. Title: Re: S#4 - Playoffs 1/8 Post by: proudft on July 14, 2011, 09:44:40 PM The dwarf-khemri game is a goddamned bloodbath.
Title: Re: S#4 - Playoffs 1/8 Post by: Megrim on July 14, 2011, 09:48:40 PM The dwarf-khemri game is a goddamned bloodbath. Sooo... whoever wins, we win? Title: Re: S#4 - Playoffs 1/8 Post by: proudft on July 14, 2011, 09:50:06 PM I'll let Ingmar give the gory details since I'm on my laptop and suck at typing on it. But there are are lot of gory details.
Title: Re: S#4 - Playoffs 1/8 Post by: Ingmar on July 14, 2011, 09:56:42 PM Beardstorm! 1 - Burrowing Beetles 0 in possibly the bloodiest game I've ever played. 4 deaths, 2 on each side - I lost level 3 and level 1 line dwarfs (Korgan and Kagain - bad day for evil dwarf sidekicks from Baldur's Gate), and Proudft lost his kick skeleton and his +agility blitz-ra. I had to use my apothecary early to save Thorgrim I from a MNG, figuring I absolutely had to have him for round 2 if I made it, which left me unable to save the poor longbeards. The stats only show 1 death inflicted for me, that is because one was on a push. I think it might be over-reporting the injuries as well since one was on a guy with decay.
Pictures of the injury pens at the end of the game: And the stats: Beardstorm! | 1 - 0 | Burrowing Beetles Teams
Match Report
Spectators: 25000 I believe I leveled 2 linedwarfs and my new runner. If I want to keep the roller I will have to hire some fresh linemen too, we will see. Title: Re: S#4 - Playoffs 1/8 Post by: Ruvaldt on July 14, 2011, 10:13:48 PM Going to have to watch this gruesome replay.
Looks like Beardstorm v. Paper Dolls. That'll be a fun game. Title: Re: S#4 - Playoffs 1/8 Post by: Ingmar on July 14, 2011, 10:19:50 PM Bleh don't watch it, you'll notice all my positioning mistakes with my runner. :oh_i_see:
Title: Re: S#4 - Playoffs 1/8 Post by: Celer on July 15, 2011, 06:49:10 AM Beardstorm! 1 - Burrowing Beetles 0 in possibly the bloodiest game I've ever played. 4 deaths, 2 on each side PLAYOFFS BABY! :awesome_for_real: Title: Re: S#4 - Playoffs 1/8 Post by: Falconeer on July 15, 2011, 11:24:50 AM MEGRIM HASN'T UPLOADED HIS WIN OVER LAMAROS ON BBMANAGER. This is bad bad. Please do so as soon as possible. Thank you.
Title: Re: S#4 - Playoffs 1/8 Post by: Teleku on July 15, 2011, 02:06:31 PM Lamaros out? Details anybody?
Title: Re: S#4 - Playoffs 1/8 Post by: Megrim on July 15, 2011, 02:28:40 PM MEGRIM HASN'T UPLOADED HIS WIN OVER LAMAROS ON BBMANAGER. This is bad bad. Please do so as soon as possible. Thank you. Actually, I'm pretty sure I did. I'll check again now. * Edit: it's there, under Season 4. Title: Re: S#4 - Playoffs 1/8 Post by: IainC on July 15, 2011, 02:31:53 PM Lamaros out? Details anybody? First page (http://forums.f13.net/index.php?topic=21019.msg952560#msg952560). Title: Re: S#4 - Playoffs 1/8 Post by: Strazos on July 15, 2011, 02:36:29 PM Holy hell...I can't even imagine how you can get 20 armor breaks, I block A LOT.
Maybe someone can finally break Andy's elves' faces. :grin: Title: Re: S#4 - Playoffs 1/8 Post by: Ingmar on July 15, 2011, 02:37:36 PM Holy hell...I can't even imagine how you can get 20 armor breaks, I block A LOT. Maybe someone can finally break Andy's elves' faces. :grin: I think I average nearly 20. :p EDIT: I guess that's overstating it, I averaged 16 for the regular season. Dwarves are like that, strength access on everyone but runners means mighty blow is easy to get, guard access everywhere means a lot of 2 die blocks, and all the tackle canceling dodge means more chances to roll armor breaks. Title: Re: S#4 - Playoffs 1/8 Post by: Teleku on July 15, 2011, 02:38:33 PM Lamaros out? Details anybody? First page (http://forums.f13.net/index.php?topic=21019.msg952560#msg952560). Title: Re: S#4 - Playoffs 1/8 Post by: Falconeer on July 15, 2011, 04:37:58 PM MEGRIM HASN'T UPLOADED HIS WIN OVER LAMAROS ON BBMANAGER. This is bad bad. Please do so as soon as possible. Thank you. Actually, I'm pretty sure I did. I'll check again now. * Edit: it's there, under Season 4. I'll fix it this time, but as stated in the thread opener, please upload in BBManager under the f13 S#4 Playoffs section, not the Season 4 old one. Title: Re: S#4 - Playoffs 1/8 Post by: Strazos on July 15, 2011, 05:40:48 PM So the bloody battle between the Norse of Diplomatic Immunity and the Chaotic Ex-Presidents has been decided.
As luck would have it, I won the toss. Naturally, I elect to receive as I normally prefer to take the initiative. Oddly, the kick was very short, and ended up in the hands of someone on the line of scrimmage. I clear it out and box up on the line. Failing to inflict any injuries on my first strike, my box is quickly surrounded on 2 sides. With a bit more bashing, I was able to open a seam and attempt to break the ball to the outside. Unfortunately, the Chaos players were a bit too tough to simply be discarded so casually and manage to get enough players into a decent defensive position. Somewhere in here, the Chaos merc Star Player is sent from the game on a stretcher, much to my delight. After a bit of a row lasting late into the first half, the Norse manage to open a hole and attempt to break the ball out to the opposite wing. As they close in on endzone with just a runner ballcarrier and accompanying beserker after a handoff, Chaos is able to get a single 4STR goat on the carrier. Luckily, Norse have enough players in range to cancel assists and offer their own, and with a successful dauntless-fueled blitz, manage to gently push the goat aside and walk the ball in right before the half to make the score 1-0. As the Norse kick off in the second half, things start to turn a bit ugly as far as armor is concerned. The Norse lose a lineman to a mortal wound, and accidentally call in the apoth, though the wound was so severe that nothing could be done (note: massive misclick, though luckily no one else suffered a severe injury from here on out) for the poor chap. The Chaos players are making good progress as their cage slowly plods down the field, and though the Norse are doing a good job slowing them down, KOs are starting to mount. Just a few yards from the endzone and a tie game, the Norse manage to stand strong and force Chaos' hand - while they manage to get the ballcarrier down, the ball is still precariously close to their endzone, and Chaos has enough players in range to make a game of it. Without much of a choice, a goat is forced to dodge in order to make a pick-up attempt, but the last man back makes a monumental play, throwing a diving tackle which takes the goat out of the game and ends the Chaos' turn. With a timely dodge (without using a reroll) by a werewolf to give support, a beserker is able to snatch up the ball and extricate it from the mess. On their last turn, Chaos makes a good go at a desperation play - they need to take this carrier down with a 2d block, get a favorable bounce to allow another goat to 2xGFI to attempt a pick-up, and then try to toss it downfield to a CW who would be waiting in the endzone. Unfortunately, this tension never got to mount, as the goat tripped over his own hooves at the carrier's feet, effectively ending the game with a 1-0 score in favor of the Norse. This one was a real nailbiter, possibly fueled by 2 or 3 small mistakes on my part. And I must say, I really hope I'm not in Ruvaldt's division next season. Totally unrelated, but in somewhere in that mess my STR 5 werewolf has hit level 4. Title: Re: S#4 - Playoffs 1/8 Post by: Comstar on July 15, 2011, 05:49:14 PM My game vs the best offensive team in the league starts in an hour. I'm tried and all my energy is being used watching new My Little Pony Music Videos.
Personally, I can't see anyway I can really stop his catchers and wardancers doing anything they please to get as much touch downs as they want, what with 2 of my guard Blitzers out of the game. Title: Re: S#4 - Playoffs 1/8 Post by: Ruvaldt on July 15, 2011, 05:53:17 PM Diplomatic Immunity 1 - 0 Ex-Presidents
The Ex-Presidents' post-season aspirations are over after a nail biter of a game that felt excruciatingly even the whole way through. As an inducement I picked up a star player for 300 points who looked like he could actually make a real difference in that after my match with Andydavo I didn't have a bench. Strazos elected to receive after I lost the toss and we got started on a pretty standard physical game. I used my killer beastmen each round but continuously failed to get any casualties, but did manage to get two KOs in the first half, I think. Mid-way through Strazos' drive my star player was badly hurt, leaving me wishing that I had picked up a wizard instead. By the end of the first half both of my mighty blow beastmen were KO'd, and I was out of position. I had one last goat to dash across the field and make a two-die block on Strazos' ball carrier, but after a block and then a reroll I was unable to get a knock down. Strazos blitzed through the defenders I had to rush over and scored on the 8th round. Strazos made a tremendous kick to start the second half and I had to start in my own endzone. I did score a casualty and a death in short order to start the half, however, and I got a few good KOs as the half progressed. I paced my advance down the field and continued to move my cage until I was within two rounds of scoring, but still had two extra rounds left in case something went horribly wrong as I knew we were going to go into overtime by this point. I felt confident I could win in OT due to some KOs. With Pierce within scoring range, however, Strazos got a knock down on a daring one-die roll, covered the ball, and I was left with having to score in two rounds. I set myself up to recover the ball and blitzed with Pierce, but due to a diving tackle was unable to pick up the ball, it was knocked out of bounds, and it was grabbed up by the Norse. It was a close game. One or two rolls going another way could have produced a different result, and my inducement's failure may well have made the difference as well, but that's just how those things go; I had a similar problem with a Halfling Chef earlier in the season. My lack of guard is also extremely painful for the team, but Thomas Jefferson finally leveled (and was promptly injured) and a Chaos Warrior got MVP so I'm not completely disappointed. Overall, I'm happy with how I played, except for over-committing to my left side of the field late in the first half, which aided in Strazos' TD. I also could probably have been more daring; I didn't use all of my rerolls in either half and stayed pretty cautious throughout. Strazos played a good game and I wish him luck further in the playoffs. Title: Re: S#4 - Playoffs 1/8 Post by: Megrim on July 15, 2011, 07:32:47 PM MEGRIM HASN'T UPLOADED HIS WIN OVER LAMAROS ON BBMANAGER. This is bad bad. Please do so as soon as possible. Thank you. Actually, I'm pretty sure I did. I'll check again now. * Edit: it's there, under Season 4. I'll fix it this time, but as stated in the thread opener, please upload in BBManager under the f13 S#4 Playoffs section, not the Season 4 old one. I don't actually have the option to select the Playoff league anywhere. I'll have a fiddle with it later this weekend, but I uploaded to where I could when I did it. Title: Re: S#4 - Playoffs 1/8 Post by: Strazos on July 15, 2011, 07:48:26 PM You have to scroll through the large list and find it if you haven't uploaded to it previously- it's right there, alongside the FailOffs.
Title: Re: S#4 - Playoffs 1/8 Post by: Comstar on July 15, 2011, 08:03:03 PM Not pictured - the Wood Elf Kicker who got killed on my last turn.
(http://i.imgur.com/i1v3c.jpg) Hazardous Hippies | 0 - 2 | F13 Catfighters With 2 Guardswomen down, I had the inducments, and I choose a Wizard and a barrel of Beer. Both worked well, waking up my KO's in the second half. The game stated off in a blizzard, which was bad news for the fast moving throwing elves. Then it got worse. The Treeman through a three dice block against a mud wrestling Amazon...and choose a both down by mistake. The Treeman didn't stand up for another 6 turns, and then got rooted immediately. Having that one wrestle...won me the match. The elves lost a player every 3-4 turns, and they couldn't stop the Amazon's from blasting the ball carrier down after the Wizard fireballed a one-elf gap, big enough for the ST 4 Bloding Doding Sidesteping Mighty Blowing star Amazon Blitzer, to knock down the ball carrier . The Wardancers did their best, but the Amazon's got a slow walk down the pitch to get a touch down on turn 8. With 4 Elves down at the start of the second half the Wood Elves were up against it. Sadly they took even more causalities and ran out of elves before the Amazons ran out of rerolls - I ended the game with 3 out of 5 rerolls left. The Treeman rooting himself AGAIN didn't help, and an easy Amazon touchdown late in the second half was somewhat inevitable. The Elves played defensive and the Wardancers did their best and got the ball loose twice, but there wasn't enough Elves standing to take advantage of it. The Treeman rooted himself on the second last turn, the injured Elf Kicker was killed on my last turn (the 2nd of the game, the first one apoc'ed early in the first half) and the Elves finished with a failed short pass that needed a 2+ to work. I was able to make a hand off to allow one lineswomen to get the second TD and her first skill, and my +ST Blitzer went to level 5. I had one badly hurt. The Elves ended with 1 dead, 3 out for their game, 1 niggling injury and a skill for a wardancer. Teams
Match Report
Spectators: 32000 Title: Re: S#4 - Playoffs 1/8 Post by: Modern Angel on July 15, 2011, 08:06:30 PM I approve.
Title: Re: S#4 - Playoffs 1/8 Post by: Ingmar on July 15, 2011, 08:10:53 PM Just 2 games left to play, Drogg-Carnifex and Llyse-IainC.
Title: Re: S#4 - Playoffs 1/8 Post by: Ice Cream Emperor on July 15, 2011, 08:15:11 PM Watching the Teleku vs. Comstar replay now -- has anyone ever tried watching one of these things with the 'automatic' camera on? It is hilarious. So far the only thing I can figure out about how the game is going is that it's snowing... Will post a summary of my & Ezrast's game in a bit. Title: Re: S#4 - Playoffs 1/8 Post by: ezrast on July 15, 2011, 08:22:40 PM 7 Deadly lose 0-2 to Negative Capability.
I'd recap but the game as I recall mostly consisted of me having terrible positioning for 16 turns and generally getting surrounded and denied any good plays. I'm sure there was more to it than that but I just haven't had my head in this game lately. This was way easier back when everyone was low TV. Title: Re: S#4 - Playoffs 1/8 Post by: Ice Cream Emperor on July 15, 2011, 09:50:26 PM So yeah, Negative Capability 2-0 over 7 Deadly. After scrutinizing the lineups before the game I decided to cut my amazombie (a free donation from Comstar earlier in the season) to bump ezrast's available inducements below 200k -- but obviously I wasn't the only person thinking about last-minute changes, as the lizards showed up to the pitch with two more Skinks in reserve than expected. While this meant no inducements for the lizards, I was not too happy about the outcome -- with only one sub in reserve I was worried about the potential chain reaction of a few successful Skink fouls. As it turned out, this concern was misplaced -- there were no fouls, and my star zombie made his regeneration roll to recover from death on the only lizard-inflicted injury of the game. As for the game itself, I think ezrast is being a little hard on himself -- though it definitely was the case that a couple of key errors cost him the game, I think apart from that it had less to do with his play and more to do with my significant Guard advantage, and my season-long investment in Tackle for as many players as possible (I don't think I took a single other skill all season, except for the second +str on my werewolf.) Time also seemed to be a big factor -- in the first half, the lizards ran out of clock before they could move to fully screen off the ball carrier, and my tackle Werewolf was able to make a GFI-reroll-fuelled blitz to knock the ball free. He caught it off the bounce to boot, and despite finding himself surrounded on four sides by lizards on the next turn he managed to blitz-frenzy his way through a Skink and run it into the end zone. Ezrast's second drive had more success, as I overcommitted somewhat to the blocking wars and he was able to get his carrier and a proper cage all the way down one side of the field and into scoring position. I scrambled a defense into position with some good luck on the blocks, but the best I could do was force a three-dodge run in for the Skink -- which with stunty, a Dodge, and a reroll was pretty good odds, even though I had some tackle in place. Ezrast pushed a few of my guys around and then decided to block with the ball carrier rather than attempt the score -- not a bad move either, except that he ended up following up his successful block on my werewolf, leaving the carrier standing directly in front of my ghoul, without much support. This allowed me to get six dice worth of block on the poor lizard, which predictably knocked the ball free. Unfortunately, I was not able to get the ball up the field for the clinching score -- my best chance was foiled by the clock as I blitzed a Wight free but could not click fast enough to get him up the field in time for a last-turn double-GFI attempt. So the second half started with the Necromantics up 1-0 and receiving -- a pretty good position, but from my point of view a fairly shaky one, as I am remarkably bad at offense, especially against speedy, dodgy teams. But despite a fairly clumsy drive, the lizards' dice (lots of skulls, especially in the second half) and lack of skills (specifically, Tackle) came through for me, and I was able to stall for a turn and run in a second TD on turn 13 or so. The lizards' consolation drive was fairly short-lived, due to another double-GFI blitz from my werewolf -- the ball bobbled around for awhile and was eventually pushed out of bounds. My Wight made a heroic GFI-GFI-pickup and threw a 6+ long bomb on the final turn of the game -- the throw was inaccurate, but it scattered back onto the square of the intended target, only to have my +agi ghoul fail the comparably-easy catch. So no last-turn score for me, but still a fairly comfortable 2-0 win. Title: Re: S#4 - Playoffs 1/8 Post by: carnifex27 on July 15, 2011, 09:53:18 PM Me and Drogg are going to try when he gets back Sunday night. We were planning on playing yesterday morning, but not everyone had applied for the playoffs yet. We did play an exciting game in the feeder league, where he let my vamps score 3 times while his halflings were busy annihilating my thralls. Think he got 3 badly hurt, 2 serious injuries and a kill to go a long with the 2 badly hurts my vamps inflicted while feeding :ye_gods:
Title: Re: S#4 - Playoffs 1/8 Post by: Sjofn on July 16, 2011, 03:28:13 PM Those little bastards sound vicious. :ye_gods:
Title: Re: S#4 - Playoffs 1/8 Post by: drogg on July 18, 2011, 06:50:05 AM got our game set up after carnifex got home from work, but he accidentally didn't spend his inducement money :ye_gods: falc, when you see this, could we get a reset? thanks dude!
Title: Re: S#4 - Playoffs 1/8 Post by: carnifex27 on July 18, 2011, 08:37:25 AM got our game set up after carnifex got home from work, but he accidentally didn't spend his inducement money :ye_gods: falc, when you see this, could we get a reset? thanks dude! I M SOFA KING WE TODD DID :uhrr:Title: Re: S#4 - Playoffs 1/8 Post by: carnifex27 on July 18, 2011, 12:16:03 PM So ummmm, the good news is me and Drogg played today, just a little later than planned. I hit confirm instead of hire on the star players inducements page, so we decided to quit out and get Falc to reset it. The bad news is that we were tied at the end of the game, and overtime would have meant that Drogg missed his flight. So we quit out again. If Falc is willing to reset it again, then we will play again tomorrow morning. If he has had enough, and I won't blame him one bit if he has, then give Drogg the win, as my boneheaded mistake is the reason we didn't play at the previously arranged time.
That being said it was a really entertaining game. I kicked off and Drogg snaked through my lines with ease, but I managed to force him to use all of his rerolls and score on turn 4. He kicked off to me and of course got a reroll from the kickoff event, but I managed to slither my way into a touchdown late in the half. When Drogg kicked off the second half two things of note happened, first he got a blitz, second he flubbed the kick. Drogg used the blitz to frenzy my left wing saurus off the pitch, using a reroll on the gfi and 2 assisting sauri (I don't know the plural to saurus, I will use sauri from now on unless corrected). I of course gave the ball to a different saurus and ran up the right side of the pitch, then pushed the frenzy saurus out after my own. After a long and ugly and slow advancement, wich included my fouling his krox after it rolled a 1 on its break tackle, I managed to score on turn 14. With only a few turns for him to score and me in pure defense mode, he managed a 4-5 dodge, 3 gfi score on turn 16 to tie it up. On turn 17 he would have kicked to me had we not agreed to a stoppage. I had 2 rerolls to his 0, but I also had 1 saurus koed that did not wake up, so we were basically neck and neck at that point. All and all it was an extremely exciting game for my first playoff game, too bad it (hopefully) didn't count. Title: Re: S#4 - Playoffs 1/8 Post by: Comstar on July 18, 2011, 01:03:50 PM The tension is killing me. Sounds like it's going to be a very close re-re-match.
Title: Re: S#4 - Playoffs 1/8 Post by: Modern Angel on July 18, 2011, 01:58:37 PM I question the dedication of anyone not willing to miss a cross-country flight for a playoff game.
Title: Re: S#4 - Playoffs 1/8 Post by: Teleku on July 18, 2011, 09:31:44 PM Sorry, had to go away for the weekend right after the game, and have been distracted until now. So I should probably give my own summary of the game.
First and foremost, Comstar is a great coach and had awesome positioning throughout the game. Truth be told, right from the get go, something that fucked me over was his defense. I really wasn't sure how to crack it. He stuck two sidestep blodging players at the ends of either side, and then had it perfectly setup so that I couldn't bring a double dice charge against anybody else who could leave a hole in the line. Nobody yet this entire season has hit me with that strong of a defense. Which meant my only chance of clearing a path for my catchers was to throw a perfect hit against one of his ends on a 1 dice block, which isn't god damn likely. So I just said fuck it and jumped both my wardancers over his line to work as catchers. But even throughout the game, he did a great job of positioning his players to make every action most difficult for me. Having said that, now to the nuffle bitching. :awesome_for_real: To start off with, the ENTIRE game was played in the snow. This is the absolute worst thing that can happen to a wood elf team. Not only do all of your GFI rolls suddenly become much harder (and while I've always had bad luck with them, wood elves still need to make use of them to fully out-range their opponents), it limits you to ONLY the two shortest passing options. Not a negative against long passes. You just can't physically throw beyond the first two rings. For all of you who have played me before, you know that is NOT how my team operates. Not that I had much of a chance to pass even, due to what followed, but still, it forced me to leave my quarterback closer to the line of scrimmage so he could get close enough to throw something. This led right off to Comstar marking him after turn one. What followed was that every time I got touched by an amazon, one of my players got injured. I think I got spoiled this season as no matter how much I got hit, my players mainly got knocked down, and the odd injury beyond badly hurt was successfully saved by my apoth. Only in the game against Modern Angel did I suffer a Llyse style injury fest. So of course, first game of the playoffs, it happens. First half I think I lose about four players to serious injury (my apoth saved against death for my veteran catcher, but it saved to something not badly hurt, so he was still out for the game), on top of a few normal knock outs. I took several more for the 2nd half, making it almost impossible to deal with the amazon number advantage. Still, even out numbered, my brave wardancers managed to knock the damn ball lose a couple times in the first half, and ALMOST managed to escape. Alas, he got somebody to charge the running wardancer, didn't roll anything good, then managed to use a reroll to roll a direct hit, knocking the ball loose. I had actually been quite tempted to pass the damn thing to a fresh catcher behind, but further away, after picking it up. But of course the snow made that impossible. :oh_i_see: After all this back and forth, he just managed to barely score on turn 8, which sealed my doom. 2nd half started with it still snowing, me down to half a team, and him receiving the ball. I try as well as I can, but its no good. In the course of the fight, I lose both my wardancers, one to badly injured, and one knocked out. With no Wardancers left (including my suped up dauntless wardancer wannabe catcher), its impossible to do anything. Dice just fail left and right for me the entire game, not counting the horrible injury rolls. To add final insult to injury, I actually had a very good chance to score on the final turn. I got my Nerves of Steel catcher beyond his line. He marked him with 3 players, but that didn't matter because of the nerves of steal. He just had to make 2 dodge rolls to score if he caught the ball. Nealtor, best passer in the league, runs up, and due to the god damn snow, throws what is normally a very easy pass. So of course, with his pass skill for rerolls, he rolls 1 twice in a row, to fail. For a fitting cap to the whole game. Oh yeah, and as Comstar mentioned, my fucking treeman was either on the ground or rooted the entire game. It was my stupid fault at the beginning though. I accidentally hit the both down dice instead of the push dice after making a block. Once down, he never got up again the first half. 2nd half, he promptly rooted into place. Oh well, at least I destroyed my division! Maybe I'll make it to round 2 of the playoffs next year! :awesome_for_real: I approve. Have you deleted your team yet? I remember you decided to abandon them for good in e-Bushido shame after your Orcs got raped by a bunch of girly liberal pot smoking elves.:why_so_serious: Title: Re: S#4 - Playoffs 1/8 Post by: Ginaz on July 18, 2011, 11:39:58 PM I approve. Have you deleted your team yet? I remember you decided to abandon them for good in e-Bushido shame after your Orcs got raped by a bunch of girly liberal pot smoking elves.:why_so_serious: Title: Re: S#4 - Playoffs 1/8 Post by: drogg on July 19, 2011, 01:11:15 AM So to add insult to injury, I just got back to my apartment after a week on the other side of the country and it appears my ISP has deactivated my account. Oops! Posting here from my phone.
Said account is in my girlfriend's name, and she's still on the east coast, so I'm hoping we can get this resolved early enough tomorrow so as to still let carnifex and I play our match a third time before he goes in for the graveyard shift tomorrow night PST. Title: Re: S#4 - Playoffs 1/8 Post by: Llyse on July 19, 2011, 03:00:25 AM Iain has been messages and it's back to holiday mode!
Title: Re: S#4 - Playoffs 1/8 Post by: Modern Angel on July 19, 2011, 04:39:11 AM Have you deleted your team yet? I remember you decided to abandon them for good in e-Bushido shame after your Orcs got raped by a bunch of girly liberal pot smoking elves. :why_so_serious: Nope! It had to be a two way wager. Ginaz decided he really liked his team and the potential for next season, so he didn't want to go HARDCORE EXTREME with me. This was probably the correct decision, even though he won. Title: Re: S#4 - Playoffs 1/8 Post by: avaia on July 19, 2011, 06:22:47 AM Coward.
Title: Re: S#4 - Playoffs 1/8 Post by: drogg on July 19, 2011, 09:01:01 AM So this morning Comcast informs me I'm not going to have internet at home until thursday at some point between 4 and 6 pm :uhrr: I can't wait that long, so I'm going to do the hyper nerdy thing and go to a coffee shop to do my match with carnifex. Hopefully there won't be any girls there.
Title: Re: S#4 - Playoffs 1/8 Post by: carnifex27 on July 19, 2011, 09:05:18 AM Would 7pm be ok for you? I could wake up earlier if necessary.
Title: Re: S#4 - Playoffs 1/8 Post by: drogg on July 19, 2011, 09:40:29 AM Would 7pm be ok for you? I could wake up earlier if necessary. sent you a PM followup but yeah. let's do this!Title: Re: S#4 - Playoffs 1/8 Post by: drogg on July 19, 2011, 07:09:27 PM as soon as carnifex wakes up drogg is ready. the final die shall be cast forthwith :mob:*
*unless carnifex sleeps in and we have to postpone until tomorrow. Title: Re: S#4 - Playoffs 1/8 Post by: carnifex27 on July 19, 2011, 09:36:50 PM After much diversity, Drogg and I finished our game. The final score.....Carnifex's Cripplers 2-0 Huhnqua Huhnqua Burninluv. I kicked first and Drogg tried to run his sprinty, surefeet skink straight in for a 1 turn score. His skink promptly koed himself on a gfi, setting the tone for the match. After much wrangling and changes of possession deep in my half, the ball bounced out of bounds, fleeing in horror from the hands of one of my skinks. The fans, in their infinite wisdom, threw the ball into the middle of a 6 saurus scrum close to the center of the pitch. After a few more possession changes one of my skinks came up with the ball and ran in a turn 8 touchdown.
There were no casualties in the first half, but Drogg was down 2 skinks and a saurus from KOs that didn't wake up. The second half was....not as close as the first half. I forget the exact sequence, but having guard on one of my sauri and on Slibli meant the KOed saurus was an even greater loss than normal, and Drogg suffered several more KOs. This lead to my stalling for the last 3-4 turns of the match while knocking his 3 conscious sauri down every time they got up and watching his Krox stun itself repeatedly on GFI attempts. I normally don't like to stall, but I was worried that if I scored his team would wake up and start inflicting some damage to my team, which I knew I couldn't afford going into a rematch with ICE. I know we aren't supposed to blame the dice, but the first time we played showed that we were pretty evenly matched. BB manager says he rolled 17 ones out of 59 rolls on a d6, which is pretty bad dice if you ask me. Don't get me wrong, I'll take the win and a lot of those dice were rolled because I put him in bad positions, but I would rather have won by out smarting and out playing him than just out rolling him, which is how I felt at the end of the match. ICE handed me my first defeat of the season and was the only coach I didn't even score on, so this is very much a grudge match to me. ICE I'm coming for ya. Title: Re: S#4 - Playoffs 1/8 Post by: Ice Cream Emperor on July 19, 2011, 11:36:24 PM Bring, as they say, it on. Title: Re: S#4 - Playoffs 1/8 Post by: Falconeer on July 20, 2011, 05:27:03 AM So, one match remaining. There's only today and tomorrow to play it. What's gonna happen?
Title: Re: S#4 - Playoffs 1/8 Post by: IainC on July 20, 2011, 05:32:22 AM Llyse PMed me a few minutes ago, we should be good to play later today (in around 4 hours or so), failing that we'll try and play early tomorrow morning. Unfortunately this week is the last week of a major milestone at work (we're supposed to be feature complete by Friday) and Llyse is 7 hours ahead of me.
Title: Re: S#4 - Playoffs 1/8 Post by: Llyse on July 20, 2011, 05:51:45 AM And just got back from a holiday and is still on route home...
Title: Re: S#4 - Playoffs 1/8 Post by: drogg on July 20, 2011, 10:07:28 AM After much diversity, Drogg and I finished our game. The final score.....Carnifex's Cripplers 2-0 Huhnqua Huhnqua Burninluv. I kicked first and Drogg tried to run his sprinty, surefeet skink straight in for a 1 turn score. His skink promptly koed himself on a gfi, setting the tone for the match. After much wrangling and changes of possession deep in my half, the ball bounced out of bounds, fleeing in horror from the hands of one of my skinks. The fans, in their infinite wisdom, threw the ball into the middle of a 6 saurus scrum close to the center of the pitch. After a few more possession changes one of my skinks came up with the ball and ran in a turn 8 touchdown. solid writeup and great play by carnifex to end our best 2 out of 3. my dice were certainly not pretty: carnifex managed to knock out or injure every single skink i had, mostly without the benefit of mighty blow, and KOed two saurii fairly early in the match; nobody woke up the entire game except for one skink on the very last play. on the flip side, i never managed more than a stun. further, the toss in after my first skink knocked himself out sent the ball from two squares from carnifex's end zone to about the half way line next to his krox and three of his saurii, including slibli. but despite all that, i still would've had a tough time with even dice -- despite the tv difference, carnifex has more skilled saurii, and he's a much less reckless player than i am. in both our games, he methodically wore me down and forced me to roll (and reroll) a lot of dice in an effort to slow him down; 1s were bound to happen sooner or later.There were no casualties in the first half, but Drogg was down 2 skinks and a saurus from KOs that didn't wake up. The second half was....not as close as the first half. I forget the exact sequence, but having guard on one of my sauri and on Slibli meant the KOed saurus was an even greater loss than normal, and Drogg suffered several more KOs. This lead to my stalling for the last 3-4 turns of the match while knocking his 3 conscious sauri down every time they got up and watching his Krox stun itself repeatedly on GFI attempts. I normally don't like to stall, but I was worried that if I scored his team would wake up and start inflicting some damage to my team, which I knew I couldn't afford going into a rematch with ICE. I know we aren't supposed to blame the dice, but the first time we played showed that we were pretty evenly matched. BB manager says he rolled 17 ones out of 59 rolls on a d6, which is pretty bad dice if you ask me. Don't get me wrong, I'll take the win and a lot of those dice were rolled because I put him in bad positions, but I would rather have won by out smarting and out playing him than just out rolling him, which is how I felt at the end of the match. ICE handed me my first defeat of the season and was the only coach I didn't even score on, so this is very much a grudge match to me. ICE I'm coming for ya. here's hoping ICE crumbles and some manner of lizard team can reign supreme! Title: Re: S#4 - Playoffs 1/8 Post by: Comstar on July 20, 2011, 11:04:08 AM Edit- turns out they were writing the aftermatch results when I logged into the game. The Quarter-finals are ready to start as soon as Falcon wakes up.
Title: Re: S#4 - Playoffs 1/8 Post by: IainC on July 20, 2011, 11:16:58 AM Catfud and I got to play our game. Alive Not Dead get to go through to the next round.
I don't know what happened but nothing I tried to do went right. I threw the ball and fumbled it every time, I burnt a lot of rerolls on dodges and I managed to get stupid turnovers at bad points in the turn. Things started quite well in the first half; I elected to kick hoping to play aggressively, grab the ball and run it in before receiving in the second half and that looked like it was going to be a viable plan as Undead went down all over the pitch. The Undead ran the ball around and scrambled it in with three turns of the half to go. I got myself set up for a last turn score and promptly got double skulls trying to make some room. I made a couple of interface errors in the first half, once pushing a random zombie out of the way after a block rather than the ghoul I thought I'd clicked on and then getting a turnover from a failed dodge that I hadn't intended to make while trying to block with an entirely different player. Second half went much the same way as the last drive of the first. I put some receivers downfield and then got the guy with the ball blitzed down by a werewolf I hadn't realised was in range. The ball went loose in the middle of the pitch and after a bit of a scramble the undead got it clear but dropped it again trying to dodge away with it. I grabbed it once more and threw it out for the only successful Elven completion of the match. The very next turn however the ball carrier got blitzed down by a Wight with Strip Ball and the Undead took possession once more. This time they took a couple of turns to put my team on the floor before walking in a very safe touchdown. I did get a last ditch blitz on the ball carrier but I only got a push and the blitzer was easily batted aside after an amazing series of dodge rolls from the Wight to get away from a shadowing assassin and another marker let him roll in with the ball. There were four turns to play and I had a very slim chance to equalise before the end of the match and go to extra time but it was not to be. I forced a gap and threw receivers down into it only to miss the catch. BBManager says I rolled 13 ones and 10 twos out of 57 D6 rolls. Title: Re: S#4 - Playoffs 1/8 Post by: Llyse on July 20, 2011, 11:23:45 AM So the long awaited last match of the first round of playoffs has been played!
Having just gotten back from a relaxing zero internet holiday the first thing that I do is schedule my match and get drunk while I wait for IainC to get back from work. So this is the first time this season that I play against a team where I have a TV advantage and make use of it with some luscious bloodweiser girls which do get used. Iain wins the toss and elects to receive, he opens up with some decent blocks and actually badly hurts one of my eternal pillars GREGOR, as well as KOing two other players. Being on the defensive I take my time to roll up the field hoping for some return armour breaks. Iain meanwhile burns rerolls on dodges as quickly as I finish my bottle of Yamazaki whiskey. A couple of slow turns blocking, jostling for position before Iain dodges a step too far and finally frees up for my ball carrying Ghoul to score the opening touchdown in the 6th turn. This gives Iain a nice 3 turns to equalise but gloriously sunny weather, a short kick, perfect defense, and a witch elf failing to grab a bouncing ball means an ugly scrum on the LOS and no progress for the Hackers. The 2nd half begins and my KOs recover while Iain receives without his two key shadowing players. It's another slowish start before a 1 die blitz on the ball carrier results in a small scuffle for the ball deep in Iain's half. The play for Alive not Dead to capitalise fails with Calvin the King failing a GFI with reroll. It's thanks to some ninja moves from Atarin and it's 2-0 with 3 turns for Iain to come back. Luckily no insane kick off events occur and play culminates with a fresh witch elf topping her debut match with 2 casualties and an Interception. Straz, prepare to be ROCKED :drill: Title: Re: S#4 - Playoffs 1/8 Post by: Strazos on July 20, 2011, 03:34:03 PM Whatever, I've been waiting to face you in the playoffs for the past 2 seasons.
Although, I wish Iain had done me the courtesy of injuring at least one of your positionals. :why_so_serious: |