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f13.net General Forums => Gaming => Topic started by: Lucas on June 02, 2011, 04:07:30 PM



Title: Ultima Forever: Quest for the Avatar
Post by: Lucas on June 02, 2011, 04:07:30 PM
Here is the full story:

http://www.ultimaaiera.com/blog/ultimaforever-com-launches-for-real-this-time/

Personally I cannot access the website; beside some kind of "repository", maybe it will become some kind of portal for the much rumored Paul Barnett's seekret Ultima project (facebook game? Browser game?)

EDIT: Website works:

http://www.ultimaforever.com/


Title: Re: Ultima Forever
Post by: rk47 on June 02, 2011, 08:27:29 PM
HAHAHAH

oh god. David Gaider's Ultima: Origins.


Title: Re: Ultima Forever
Post by: WindupAtheist on June 03, 2011, 08:34:51 AM
For no reason at all here's a crappy death metal song about Ultima some guy just posted on Stratics.

http://inred.bandcamp.com/track/panic-in-serpents-hold


Title: Re: Ultima Forever
Post by: Mrbloodworth on June 03, 2011, 08:57:11 AM
Looks like a promo site for the series.


Title: Re: Ultima Forever
Post by: Sheepherder on June 03, 2011, 09:19:57 PM
So apparently the only game they've released so far is IV.  Normally I'd be thankful, but IV is already freeware and has been for decades.


Title: Re: Ultima Forever
Post by: WindupAtheist on June 04, 2011, 04:21:25 AM
Quest of the Avatar was better on the NES anyway. For real.


Title: Re: Ultima Forever
Post by: Lucas on June 16, 2011, 09:50:21 AM
Nice (unofficial) port of Ultima IV (with 256 colour upgrade) on the Ipad...With a new interface!:

http://www.ultimaaiera.com/blog/screenshots-and-video-of-ultima-4-on-an-ipad/


Title: Re: Ultima Forever
Post by: Venkman on June 25, 2011, 05:24:52 AM
Ooh nice. Ya know, the iOS devices would be the PERFECT platform to bring Ultima back to. Start with Ultima III, do heavy marketing to capture the new audience while getting your Ultima fans of old in as ambassadors. Price it right (it's not premium price worthy) and go.


Title: Re: Ultima Forever
Post by: Lucas on July 07, 2011, 04:11:46 PM
So, I bet most of you didn't know this (neither did I).

THE ULTIMA IV MANGA, published in 1989, now translated in english!!!!

http://www.unmasqued.com/eclecticify/manga2_start.php

And here's more info about the various manga published in Japan and the apex of Ultima popularity:

http://codex.ultimaaiera.com/wiki/Ultima_Manga


Yeah, ahem, cool uh?


Title: Re: Ultima Forever
Post by: Lucas on July 19, 2011, 04:49:22 AM
Scan of a 1983 (!) brief interview with Lord British, where he talks about bugs in Ultima II; also features hippy glasses and another piece on the Man himself published on the National Inquirer at that time.

http://www.ultimaaiera.com/blog/1983-infomania-interview-with-richard-garriott/


Title: Re: Ultima Forever
Post by: WindupAtheist on July 19, 2011, 09:41:30 AM
If we're posting bits of Ultima apocrypha, particularly from it's Japanese heydey, then here's the studio version (http://www.ultima.rabbitslair.de/ultima_mix/11%20-%20Hitomi%20no%20Knife.ogg) of the main theme from the NES version of U3 and the whole album (http://www.ultima.rabbitslair.de/ultima3_mix.htm) while we're at it. Only the main theme and track #5 have vocals. The translated manga is a nice find.


Title: Re: Ultima Forever
Post by: Sky on July 19, 2011, 11:24:32 AM
http://www.youtube.com/watch?v=tc6oTi_fcP0

I need to put this in my repertoire.


Title: Re: Ultima Forever
Post by: Lucas on July 27, 2011, 04:04:35 PM
Whoa, insane!

http://cgi.ebay.com/Akalabeth-pre-California-Pacific-Version-Manual-Cover-/220817180395?pt=LH_DefaultDomain_0&hash=item3369bac6eb#ht_819wt_1139

21 minutes left at the time I'm writing this; related article on Ultima:Aeira.

http://www.ultimaaiera.com/blog/original-akalabeth-cover-and-manual-for-sale-on-ebay-currently-for-2225/

...And another one, fake:

http://www.ultimaaiera.com/blog/another-akalabeth-for-sale-on-ebay-possibly-a-fake/



Title: Re: Ultima Forever
Post by: Lucas on July 27, 2011, 04:26:29 PM
Even more insane...The auction ended at $4.900


Title: Re: Ultima Forever
Post by: WindupAtheist on July 27, 2011, 05:00:37 PM
And it's not even the game, it's just the manual and the baggie teenage Garriot stuffed it into 30+ years ago.


Title: Re: Ultima Forever
Post by: Yegolev on July 27, 2011, 05:46:31 PM
Wonder how much a bag full of Tabula Rasa would get....


Title: Re: Ultima Forever
Post by: Hawkbit on July 27, 2011, 08:00:55 PM
(http://dl.dropbox.com/u/201105/cd.jpg)


Title: Re: Ultima Forever
Post by: Lucas on April 17, 2012, 07:50:59 AM
2012 marks the anniversary for two very important Ultima games (important for the franchise itself and the CRPG genre in general) : Ultima Underworld 1 and Ultima VII: The Black Gate.

Website Ultima Codex put up two impressive tribute pages, with a lot of info and original material for both games:

http://underworld.ultimacodex.com/ (including an interview with Dan Schmidt, Looking Glass/Blue Sky Productions programmer)

http://ultima7.ultimacodex.com/ (among other stuff, an interview with Brian Martin, designer)



- Plus, what appears to be a legit game design document for the never released Ultima Underworld 3, dated 22nd August 1997:

http://www.pixsoriginadventures.co.uk/ultima-underworld-3-script/

It comes from the archives of the University of Texas, see here (no need to be registered on FB) :

http://www.facebook.com/media/set/?set=a.10150440484027133.352509.374329482132&type=3


Title: Re: Ultima Forever
Post by: Lucas on July 11, 2012, 04:31:03 AM
Looks like the possible reboot of the Ultima franchise might be announced today or tomorrow at the SDCC. Here's the latest tweet by Paul Barnett (who has been working on it for quite some time):

http://twitter.com/thatbarnettblok/

Quote
On way to comic con, we have a game to announce! Go go BioWare digital!
---

Another clue comes from Jeff Skalski, Producer at Bioware Mythic: for the last eight days, he twitted one Ultima Virtue a day:

http://twitter.com/Jeff_Skalski

Last but not least here is an official tweet from the "Ultima Forever" account:

http://twitter.com/ultimaforever

Quote
Virtuous things are happening today.

----

Of course I'm not anticipating the greatest game of all time or anything, but Ultima is still my favourite CRPG series, so I can't help but being excited.


Title: Re: Ultima Forever
Post by: Lantyssa on July 11, 2012, 07:46:39 AM
So who's Barnett's self-insertion character going to be?  Duke Insufferably British?


Title: Re: Ultima Forever
Post by: Sky on July 11, 2012, 08:46:49 AM
I have many good memories thanks to Garriot, but I'll be shocked if this ends well.


Title: Re: Ultima Forever
Post by: HaemishM on July 11, 2012, 09:50:14 AM
Barnett is involved with an Ultima reboot?

The Hate Fire gets another coal.


Title: Re: Ultima Forever
Post by: Lucas on July 11, 2012, 03:54:57 PM
Almost there...

http://www.gameinformer.com/b/news/archive/2012/07/11/report-bioware-mythic-to-announce-new-free-to-play-title.aspx?CommentPosted=true#commentmessage

Quote
BioWare Mythic is reportedly set to continue its development of F2P titles with an official game announcement soon.

CVG says that it talked to BioWare Mythic general manager Eugene Evans, who told the site that the developer would be announcing a free-to-play online title on July 12.

The website also speculates that the game will be based on a classic EA franchise.

Any guesses or wishes?

Incoming franchise rape!!!!  :ye_gods: :ye_gods: :ye_gods:


Title: Re: Ultima Forever
Post by: Lantyssa on July 11, 2012, 04:37:34 PM
SWTOR? ;D


Title: Re: Ultima Forever
Post by: Malakili on July 11, 2012, 04:40:53 PM
 :popcorn:

Dis gon' be good.


Title: Re: Ultima Forever
Post by: Lucas on July 11, 2012, 06:00:27 PM
Actually....HERE WE GO, main page just changed:

http://ultimaforever.com/

I don't even know what to say, lol.




Title: Re: Ultima Forever
Post by: UnSub on July 11, 2012, 06:08:33 PM
It is like "Batman Forever"? Or Duke Nukem Forever?


Title: Re: Ultima Forever
Post by: Trippy on July 11, 2012, 06:15:21 PM
Actually....HERE WE GO, main page just changed:

http://ultimaforever.com/

I don't even know what to say, lol.
:psyduck:


Title: Re: Ultima Forever
Post by: Malakili on July 11, 2012, 06:27:34 PM
Requiring an Origin account really tops the whole thing off.


Title: Re: Ultima Forever
Post by: Rasix on July 11, 2012, 06:33:01 PM
 :ye_gods:


Title: Re: Ultima Forever
Post by: Lantyssa on July 11, 2012, 06:51:34 PM
Oh look, no female character option either.


Title: Re: Ultima Forever
Post by: KallDrexx on July 11, 2012, 07:35:16 PM
wait wtf lady british?


Title: Re: Ultima Forever
Post by: rk47 on July 11, 2012, 09:23:39 PM
wait wtf lady british?

The KING IS DEAD THE KING IS DEAD LONG LIVE THE QUEEN!  :grin:


Title: Re: Ultima Forever
Post by: Tebonas on July 11, 2012, 11:21:18 PM
Why is there a gypsy concept art if there are only fighters and mages? This game will be insulting to long time fans, that I'm sure of.


Title: Re: Ultima Forever
Post by: Lucas on July 12, 2012, 01:56:07 AM
Why is there a gypsy concept art if there are only fighters and mages? This game will be insulting to long time fans, that I'm sure of.

It's purely speculation on my part (we'll know something more today at the Comic-con presentation, I guess), but maybe we'll start as either Fighter or Mages, but the Gypsy, at some point in the game, throughout the traditional "virtue questions", will let us choose a more specialized sub-class, among the traditional Ultima ones (or at least some of them: Druid, bard, shepherd, tinker, etc.).

And yeah, first impression is  :uhrr: :ye_gods: :heartbreak: . At this point, though, I'm quite curious to see it in action to understand what they were thinking :P

EDIT: Official Facebook page:

http://www.facebook.com/UltimaForever


Title: Re: Ultima Forever
Post by: Margalis on July 12, 2012, 02:09:31 AM
This could easily be a parody.


Title: Re: Ultima Forever
Post by: rk47 on July 12, 2012, 05:39:04 AM
This could easily be a parody.

Lady British is LB's daughter.  :ye_gods:


Title: Re: Ultima Forever: Quest for the Avatar
Post by: Lucas on July 12, 2012, 06:24:48 AM
Some quotes from Paul Barnett during a phone interview he had with the guys over at Massively.com :

http://massively.joystiq.com/2012/07/12/eas-paul-barnett-ultima-forever-reboot-is-not-an-mmo/#continued

Quote
The game is coming to both PC and iPad platforms courtesy of a thin-client download. The full title is Ultima Forever: Quest for the Avatar, and gameplay consists primarily of four-person parties and various dungeon crawls set in the world of Britannia.

Quote
Barnett compared the game to the hunting areas in older BioWare titles like Baldur's Gate, and he pointed out that the essence of Ultima Forever is focused on improving your virtues through a BioWare storyline and plenty of dungeoneering. "It's very much a classic RPG adventure. It's more in Dragon Age's territory than that of an MMO," he explained.

And how does BioWare think classic Ultima fans will respond to a new, casual-focused take on their favorite universe? "We've kept in close contact with a group of hardcore Ultima fans; they're in the alpha, actually," Barnett said. "We can't replicate the original game, and I don't think they want us to. The original game is lauded as very important, and it is, but if you give it to a modern gamer, it's sort of like trying to read Chaucer. You're told it's worthy, but it's sort of incomprehensible."

More of the same in this interview on Kotaku:
http://kotaku.com/5925250/ultima-iv-gets-the-batman-reboot-with-ultima-forever-quest-for-the-avatar


Title: Re: Ultima Forever: Quest for the Avatar
Post by: Mrbloodworth on July 12, 2012, 06:40:31 AM
Classes.  :awesome_for_real:


Title: Re: Ultima Forever: Quest for the Avatar
Post by: Tebonas on July 12, 2012, 06:54:10 AM
Did he just say classic Ultima is incomprehensible?


Title: Re: Ultima Forever: Quest for the Avatar
Post by: Fabricated on July 12, 2012, 07:07:07 AM
I'd say the most of the oldest Ultima titles would be inscrutable to modern gamers even with updated graphics if the gameplay wasn't changed, but Dwarf Fortress is a fairly recent thing and it's literally "Aspergers: The Game".


Title: Re: Ultima Forever: Quest for the Avatar
Post by: UnSub on July 12, 2012, 07:12:32 AM
'Modern' gamers had problems with Ultima IV, at least. (http://www.brainygamer.com/the_brainy_gamer/2010/09/unplayable.html)


Title: Re: Ultima Forever
Post by: Sky on July 12, 2012, 07:52:55 AM
The KING IS DEAD THE KING IS DEAD LONG LIVE THE QUEEN!  :grin:
Garriot always struck me as a rather fancy lad.

As far as U4 goes...Back in the early 80s I ran a BBS off my C-64 (TWELVE HUNDRED BAUD, BITCHES). It was originally for skateboarders to talk about good spots and tricks/vhs trading/etc. It was fully eclipsed when I added a paywalled U4 hints area and announced it at the two computer groups. Even back then people got stuck a lot. I sucked a ton of data out through my fastload cart and posted the parsed text files. I used to be such a dork before I played guitar.


Title: Re: Ultima Forever: Quest for the Avatar
Post by: HaemishM on July 12, 2012, 08:36:57 AM
So it's Ultima as imagined through the anus of Diablo.

Interest sufficiently killed. It'll go on the heap with all the other barely interesting at release and then quickly forgotten EA P4F titles. Good enough if I have no money and nothing else to play, imminently forgettable otherwise.


Title: Re: Ultima Forever: Quest for the Avatar
Post by: Arthur_Parker on July 12, 2012, 08:39:17 AM
So it's Ultima as imagined through the anus of Diablo.

 :heart:


Title: Re: Ultima Forever: Quest for the Avatar
Post by: Mrbloodworth on July 12, 2012, 08:39:40 AM
Ultima: Pocket Legends.


Title: Re: Ultima Forever: Quest for the Avatar
Post by: rk47 on July 12, 2012, 09:45:34 AM
Some dude broke the NDA.  :grin: A big time ultima fan.



Title: Re: Ultima Forever: Quest for the Avatar
Post by: HaemishM on July 12, 2012, 09:56:12 AM
Could this be a hack and slash ?

Yes it is. Do not expect Ultima. Expect F2P Diablo , except more ugly. The game IS a HnS. Click/Click/Click . My enemies are dead.

Got it in one. I didn't even have to see screenshots.


Title: Re: Ultima Forever: Quest for the Avatar
Post by: Malakili on July 12, 2012, 10:03:37 AM
Quote

"Go show those thieves the Compassion this sword is made of !"

 :why_so_serious: :why_so_serious:


Title: Re: Ultima Forever: Quest for the Avatar
Post by: Sky on July 12, 2012, 10:32:51 AM
Oh yeah.


Title: Re: Ultima Forever: Quest for the Avatar
Post by: Lucas on July 12, 2012, 10:39:43 AM
In quite a perverted and rape-a-ton way, I'm now more curious than ever  :grin: :grin:


Title: Re: Ultima Forever: Quest for the Avatar
Post by: Lantyssa on July 12, 2012, 10:41:13 AM
I bet Barnett thinks this is the greatest game ever made.  ARGH.

I don't even like the Ultima series and this is depressing.


Title: Re: Ultima Forever: Quest for the Avatar
Post by: cironian on July 12, 2012, 10:48:54 AM
Yeah, there's no way I'd even try that.

(https://dl.dropbox.com/u/715562/yellowexc.jpg) But I'd read a radicalthon.


Title: Re: Ultima Forever: Quest for the Avatar
Post by: Lucas on July 12, 2012, 10:55:28 AM
One more summary on mmorpg.com

http://www.mmorpg.com/gamelist.cfm/game/851/feature/6559/Ultima-Forever-Quest-for-the-Avatar-Britannia-Reborn-for-a-New-Era.html

Quote
The game will be, just like UIV, all about Virtues as well. They’ll dictate your choices throughout the game, in true BioWare RPG fashion. If you find a large sum of money on the floor of the pub and give it back to the owner? That’s Justice. If instead you give it to some starving beggar children? That’s compassion. The entire game is built around these open-ended choices you’ll have to make which will help determine the kind of Avatar you become.  While Paul wasn’t able to talk much about the game’s career system, he did say that Virtues will play heavily into the thing.  “We extend the Virtue system into multiplayer as well. When a powerful player groups up with a lower player, they might not get a lot of XP for working with them, but they’ll gain a lot of Sacrifice virtue.”

The story itself is quite literally a reboot on Ultima IV. It begins 21 years after that title ended, with Lady British now on the thrown in place of her father Lord British. This makes sense given that the lead designer is no longer Garriott, but Kate Flack who’s been handling UO now for some time. It’ll sport the same isometric view we’ve come to know and love, and have all the cool stuff we remember from Ultima IV like hot air balloons, sea travel, and more. Paul says many on the team liken it to Baldur’s Gate with Friends in a lot of ways, getting back to BioWare’s roots in that way.
There are two announced careers right now on the game’s sparse homepage: the Fighter and the Mage, which are as you expect. Paul told me more will come, and those will be the sorts of things you can pony up a little change for.  As for the combat, it’s going to be a bit Action RPG-esque, as is befitting the isometric view. It’ll be position-based as well, with players being able to take advantage of collision detection, and will rely on player reaction as well. It won’t be typical hot-bar and tab-target type combat, but rather require active participation from the player on either platform. He promised me they’d explain more soon, and that they have to save something to reveal later.

"If you find a large sum of money on the floor of the pub and give it back to the owner? That’s Justice".

No shit.


Title: Re: Ultima Forever: Quest for the Avatar
Post by: rk47 on July 12, 2012, 11:09:09 AM
People, it's still in Alpha. You're all too harsh.  :why_so_serious:


Title: Re: Ultima Forever: Quest for the Avatar
Post by: Sir Fodder on July 12, 2012, 11:12:02 AM
I tried to stomp out the Burning Coal of Hate, turned out it was a ring-and-run prank bag full of shit.


Title: Re: Ultima Forever: Quest for the Avatar
Post by: HaemishM on July 12, 2012, 11:13:39 AM
Quote
If you find a large sum of money on the floor of the pub and give it back to the owner? That’s Justice. If instead you give it to some starving beggar children? That’s compassion. The entire game is built around these open-ended choices you’ll have to make which will help determine the kind of Avatar you become.

Those words? They do not mean what the writer thinks they mean.


Title: Re: Ultima Forever: Quest for the Avatar
Post by: Hutch on July 12, 2012, 11:16:29 AM
People, it's still in Alpha. You're all too harsh.  :why_so_serious:
:Love_Letters:


Title: Re: Ultima Forever: Quest for the Avatar
Post by: Lucas on July 12, 2012, 11:48:18 AM
The Guardian must be so happy right now :P

(http://www.jenito.com/art/guardian.gif)


Title: Re: Ultima Forever: Quest for the Avatar
Post by: Lantyssa on July 12, 2012, 12:03:44 PM
Quote
It’ll sport the same isometric view we’ve come to know and love, ...
And if that kept us from taking the game seriously...?


Title: Re: Ultima Forever: Quest for the Avatar
Post by: NiX on July 12, 2012, 02:30:46 PM
Quote
It’ll sport the same isometric view we’ve come to know and love, ...
And if that kept us from taking the game seriously...?

That means you're asking for a third person cover based RPG.


Title: Re: Ultima Forever: Quest for the Avatar
Post by: Lucas on July 12, 2012, 03:35:03 PM
Ultima Forever Cloth Map plus some Virtue cards (think Ultima IX dragon edition), courtesy of Paul Barnett's twitter:

http://twitter.com/thatbarnettblok/status/223543622350548993/photo/1/large

(http://p.twimg.com/AxovvXqCMAA7KSy.jpg)

 :cry2:


Title: Re: Ultima Forever: Quest for the Avatar
Post by: Venkman on July 12, 2012, 04:25:05 PM
Quote
The story itself is quite literally a reboot on Ultima IV. It begins 21 years after that title ended title ended

Pick a lane hoss.

Otherwise: was excited. Shit, I still have the hand-drawn map I created for Ultima IV the first time.

But please don't give me this crap about the original Ultima series being too hard and this version is for 13 year olds. I was 13 years old and you know what? I read the goddamned manual and learned how to play and everything. Of course the map I drew was because I needed something more functional than that cloth thing. But it was no harder then than Secret World is today. And the market size was probably about the same.

It's not like they're going for huge mass potential here, or they'd have done an actual Ultima PC game, not an iPad one with optional PC syncing.

Ah well.


Title: Re: Ultima Forever: Quest for the Avatar
Post by: Lucas on July 12, 2012, 04:40:01 PM
Quote
The story itself is quite literally a reboot on Ultima IV. It begins 21 years after that title ended title ended

Pick a lane hoss.

Otherwise: was excited. Shit, I still have the hand-drawn map I created for Ultima IV the first time.

But please don't give me this crap about the original Ultima series being too hard and this version is for 13 year olds. I was 13 years old and you know what? I read the goddamned manual and learned how to play and everything. Of course the map I drew was because I needed something more functional than that cloth thing. But it was no harder then than Secret World is today. And the market size was probably about the same.

It's not 1985 anymore, Marty.

We've come a long way in providing good enough in-game tutorials, interfaces and so on, and it's a good thing when it's done right.

On the other hand, in the eighties it was up to us to "fill in the gaps" with our imagination, while reading a manual, or an environment description in Zork or a Sierra adventure game. When I was a kid playing Ultima IV I imagined myself under that tree while reading the Book of History ("no really! read the book of History!" :P); today, 13 years old, at least avid videogamer ones, expect something...well, different when it comes to their playing experience.


Title: Re: Ultima Forever: Quest for the Avatar
Post by: veredus on July 12, 2012, 05:39:52 PM
I don't know. My 11 year old will gladly read the in game lore manuals and instruction books and imagine himself there. He always immediately looks for that stuff when ever he gets a new game. Kids are kids, whether its 1985 or 2012. Heck when he got the collectors edition Halo Reach he probably spent almost as much time going through the lore stuff that came with it as he did playing the game.



Title: Re: Ultima Forever: Quest for the Avatar
Post by: UnSub on July 12, 2012, 06:06:24 PM
Quote
If you find a large sum of money on the floor of the pub and give it back to the owner? That’s Justice. If instead you give it to some starving beggar children? That’s compassion. The entire game is built around these open-ended choices you’ll have to make which will help determine the kind of Avatar you become.

Those words? They do not mean what the writer thinks they mean.

BioWare doesn't do open-ended choices. They do closed branching choices. And this title doesn't even seem to do that well (how does killing a wounded thief improve Justice?).

Open ended would mean that, on finding a pile of gold on the ground, I take it, see what else I can loot from the person who dropped it and then use my Sword of Compassion (lord, that's dirty) to terrify the beggar children into becoming my minions.


Title: Re: Ultima Forever: Quest for the Avatar
Post by: Kageru on July 12, 2012, 07:24:55 PM

That review has probably given me more laughs than the game would.

A movie reviewer (Movie Bob on the escapist) explained that big companies love doing "brand" games and movies because they're an easy pitch to sell and you can't really be blamed if it flops because it was based on an established brand. Of course you don't actually have to use or respect the brand once you get the green light. So you get stuff like this.


Title: Re: Ultima Forever: Quest for the Avatar
Post by: rk47 on July 12, 2012, 08:36:53 PM
(http://cache.kotaku.com/assets/images/kotaku/2008/05/paul_barnett.jpg)

Deal with it.


Title: Re: Ultima Forever: Quest for the Avatar
Post by: Entropy on July 12, 2012, 09:25:21 PM
Middke-time lurker, first time poster.

Direct quote from the Facebook post:  "Return to Ultima in BioWare’s new cross platform action RPG. The first great Western RPG has been loving restored and is once again in peril. Accept the challenge from Lady British to save the land of Britannia – restore virtue and become the Avatar!"
 
This HAS to be a hoax methinks.  Not because of the pissing upon of the Ultima series, but because of how the announcements are coming out.  Anyone who loved the original series will hate this adaptation.  The younger crowd will say "WTF is Ultima?"  The bolded sentence in their quote above reads as if the RPG itself is in peril, not Sosaria. 

If it's true I eagerly await the largest failure to make money off of reviving a franchise that the publisher owns the IP to in history. 


Title: Re: Ultima Forever: Quest for the Avatar
Post by: UnSub on July 12, 2012, 09:42:01 PM
I find it interesting that the Diablo-like is becoming the MMO-lite model of choice.


Title: Re: Ultima Forever: Quest for the Avatar
Post by: HaemishM on July 13, 2012, 08:38:14 AM
I find it interesting that the Diablo-like is becoming the MMO-lite model of choice.

It's all you need to say when describing a game to make me never want to play it ever.


Title: Re: Ultima Forever: Quest for the Avatar
Post by: Sky on July 13, 2012, 09:25:24 AM
I'm generally of the same opinion, however Divine Divinity was probably the closest thing to a (somewhat) modern Ultima-like in a looong time. And though Divinity 2 was a good game, I did miss the old style.


Title: Re: Ultima Forever: Quest for the Avatar
Post by: WayAbvPar on July 13, 2012, 10:31:25 AM
I am going to play U IV this weekend in protest.

e-
'Modern' gamers had problems with Ultima IV, at least. (http://www.brainygamer.com/the_brainy_gamer/2010/09/unplayable.html)

This gave me a sad.


Title: Re: Ultima Forever: Quest for the Avatar
Post by: Modern Angel on July 13, 2012, 11:23:37 AM
(http://cache.kotaku.com/assets/images/kotaku/2008/05/paul_barnett.jpg)

Deal with it.

This man is assured of a paid position in the video game industry for the rest of time. Because the video game industry is run by fucking babies.


Title: Re: Ultima Forever: Quest for the Avatar
Post by: rk47 on July 14, 2012, 11:00:00 AM
I'm generally of the same opinion, however Divine Divinity was probably the closest thing to a (somewhat) modern Ultima-like in a looong time. And though Divinity 2 was a good game, I did miss the old style.

The funny thing is that DD beats later Ultimas in gameplay hands down, no contest if you exclude Underworld series.
No consequence of death, auto combat (EA takes you back to the flophouse, cheers Avatar) in U7, shitty bastard child of diablo in Pagan, and Ultima 9: Ascend to Derphood.
That franchise is absolutely dead, and raping ten different ways will not result in a magically glowing baby shitting out gold.

 



Title: Re: Ultima Forever: Quest for the Avatar
Post by: Simond on July 14, 2012, 11:53:15 AM
C'mon, it's Bioware - how bad could it be?









 :awesome_for_real:


Title: Re: Ultima Forever: Quest for the Avatar
Post by: HaemishM on July 14, 2012, 08:11:32 PM
Bioware Aus...


Never mind.


Title: Re: Ultima Forever: Quest for the Avatar
Post by: Amaron on July 14, 2012, 08:37:58 PM
This HAS to be a hoax methinks.  Not because of the pissing upon of the Ultima series, but because of how the announcements are coming out.  Anyone who loved the original series will hate this adaptation.  The younger crowd will say "WTF is Ultima?"  The bolded sentence in their quote above reads as if the RPG itself is in peril, not Sosaria. 

Someone made a Syndicate FPS.   Of course that actually made a bit of sense compared to this.


Title: Re: Ultima Forever: Quest for the Avatar
Post by: Kageru on July 16, 2012, 03:04:50 AM

Same end result. Those who remember it fondly want to set your office on fire and those who will like it don't really care what it's called.

There is no longer room for originality, there is only nostalgia to be branded, turned into a franchise and set to generating a stream of merchandise and DLC.


Title: Re: Ultima Forever: Quest for the Avatar
Post by: Nonentity on July 16, 2012, 03:17:33 PM
Someone from work went to comic-con and now I have the cloth map and tarot cards.

...WHAT DO I DO WITH THESE


Title: Re: Ultima Forever: Quest for the Avatar
Post by: Lucas on July 17, 2012, 02:46:13 AM
Someone from work went to comic-con and now I have the cloth map and tarot cards.

...WHAT DO I DO WITH THESE

You kindly send them over to me, maybe? :P
----

The virtue cards:

http://forever.ultimacodex.com/media/virtue-cards/  (the guys over at Ultima Codex also provide an explanation for the Trammel and Felucca moons depicted above each card).

A nice touch (which I assume it's on the actual cards and not photoshopped by the mentioned website): for each virtue, they highlighted the related segment on the Codex of Ultimate Wisdom.


Title: Re: Ultima Forever: Quest for the Avatar
Post by: rk47 on July 17, 2012, 03:42:38 AM
Write WHYYYYYYYY??? on the map with your blood and mail it back to Paul Barnett.  :grin:


Title: Re: Ultima Forever: Quest for the Avatar
Post by: shiznitz on July 17, 2012, 09:11:11 AM
You mean feces, not blood.


Title: Re: Ultima Forever: Quest for the Avatar
Post by: Mrbloodworth on July 17, 2012, 09:18:47 AM
This game looks stupid.


Title: Re: Ultima Forever: Quest for the Avatar
Post by: Sky on July 17, 2012, 04:22:56 PM
This game looks stupid.
The cards and map look good.


Title: Re: Ultima Forever: Quest for the Avatar
Post by: Bzalthek on July 17, 2012, 07:11:40 PM
Oh I get it.  "Lord British" isn't under EA's control, so remade him with tranny vision.  Excellent. 


Title: Re: Ultima Forever: Quest for the Avatar
Post by: Lucas on July 18, 2012, 08:50:57 AM
Yes, you waited for him, you sexually desired too see him once again on your screen, and now your wish come true thanks to this Gamespot Comic-con interview with Paul Barnett (it says demo, but it's just an interview :P) :

http://www.youtube.com/watch?v=AaqgyB4WYYQ


Title: Re: Ultima Forever: Quest for the Avatar
Post by: HaemishM on July 18, 2012, 09:34:43 AM
If an angry diety dropped a fiery ball of hatedeath on that stage, the world would be instantly improved.


Title: Re: Ultima Forever: Quest for the Avatar
Post by: Soln on July 18, 2012, 09:40:18 AM
this needs a meme



Title: Re: Ultima Forever: Quest for the Avatar
Post by: Hutch on July 18, 2012, 10:41:33 AM
this needs a meme


(http://dl.dropbox.com/u/1217291/Misc/pb_ud.jpg)

(http://dl.dropbox.com/u/1217291/Misc/pb_lb.jpg)


Title: Re: Ultima Forever: Quest for the Avatar
Post by: Ingmar on July 18, 2012, 11:52:58 AM
I think you're supposed to use Impact as your font with a meme!


Title: Re: Ultima Forever: Quest for the Avatar
Post by: Hutch on July 18, 2012, 12:09:04 PM
Yeah. You're also supposed to put borders on your text.
And use colors that don't cause quite so much eye strain.

Oh, and be funny.

Deal with it  :awesome_for_real:


Title: Re: Ultima Forever: Quest for the Avatar
Post by: Lucas on July 19, 2012, 03:52:40 AM
In this other "Schwag interview" (Gamespot again, only a few hours later, I guess :P), he sounds and looks positively drunk...Or, at least, I hope it's just a case of drunkness  :grin:

http://www.youtube.com/watch?v=8gtqskAASCg


Title: Re: Ultima Forever: Quest for the Avatar
Post by: Lantyssa on July 19, 2012, 06:44:19 AM
Barnett a drunken sot?  Say it isn't so!


Title: Re: Ultima Forever: Quest for the Avatar
Post by: Lucas on July 25, 2012, 03:53:28 AM
A couple of leaked screenshots (along with a particularly lively discussion in the comments section :D) :

(http://forever.ultimacodex.com/files/2012/07/SkgD8.jpg)

http://forever.ultimacodex.com/2012/07/24/leaked-ultima-forever-images/
----


Official Podcast #1 :

http://www.youtube.com/watch?v=0LH9YVl5LGU


Title: Re: Ultima Forever: Quest for the Avatar
Post by: WayAbvPar on July 25, 2012, 11:45:58 AM
Is that from the Facebook version of it? Jesus that is fugly.


Title: Re: Ultima Forever: Quest for the Avatar
Post by: Mrbloodworth on July 25, 2012, 11:50:34 AM
looks like Diablo3 !



/runs


Title: Re: Ultima Forever: Quest for the Avatar
Post by: HaemishM on July 25, 2012, 02:22:59 PM
Is that from the Facebook version of it? Jesus that is fugly.

This. I mean, I didn't expect much, but this truly lives down below my expectations somewhere in the sub-basement of broken dreams.


Title: Re: Ultima Forever: Quest for the Avatar
Post by: rk47 on July 26, 2012, 08:26:18 AM
(http://fc07.deviantart.net/fs33/f/2008/301/c/8/Guardian_Tattoo_by_IHaveAFatDog.jpg)


Title: Re: Ultima Forever: Quest for the Avatar
Post by: Ingmar on July 26, 2012, 12:08:41 PM
I actually like the painter-y art style, so that doesn't bother me. It is still going to be terrible, and I think Barnett should be hooked up to a machine that shocks him every time he says "Bioware story".


Title: Re: Ultima Forever: Quest for the Avatar
Post by: Lucas on July 26, 2012, 01:01:57 PM
Here is a much more in-depth interview with Ultima Forever's Lead Designer, Kate Flack:

http://www.rockpapershotgun.com/2012/07/26/enlightening-ultima-forever-interview/

I appreciate her enthusiasm and how she explains the background for some design choices. Of course I would prefer a "real" Ultima CRPG after all these years, but given the limited budget they had and the inherent, limited scope, maybe it won't be so awful or disrespectable to the franchise...Right?  :oh_i_see:


Title: Re: Ultima Forever: Quest for the Avatar
Post by: HaemishM on July 27, 2012, 08:59:58 AM
Paul... Barnett.


Title: Re: Ultima Forever: Quest for the Avatar
Post by: Sheepherder on July 28, 2012, 06:36:47 PM
(https://dl.dropbox.com/u/1143749/GuardianFacepalm.png)


Title: Re: Ultima Forever: Quest for the Avatar
Post by: Nebu on July 28, 2012, 08:05:44 PM
Well played, Sheepherder. 


Title: Re: Ultima Forever: Quest for the Avatar
Post by: WayAbvPar on July 29, 2012, 01:04:17 AM
 
(https://dl.dropbox.com/u/1143749/GuardianFacepalm.png)

 :heart: :awesome_for_real: :grin: :Love_Letters: :roffle:


Title: Re: Ultima Forever: Quest for the Avatar
Post by: Lucas on July 29, 2012, 03:06:37 PM
(https://dl.dropbox.com/u/1143749/GuardianFacepalm.png)

 :heart: :awesome_for_real: :grin: :Love_Letters: :roffle:

Hysterical  :heart: :grin:


Title: Re: Ultima Forever: Quest for the Avatar
Post by: Lucas on July 31, 2012, 01:09:34 PM
An overhead view of the town of Britain:

(http://a7.sphotos.ak.fbcdn.net/hphotos-ak-ash4/s720x720/483962_411862488850363_1526437640_n.jpg)


Title: Re: Ultima Forever: Quest for the Avatar
Post by: Ingmar on July 31, 2012, 01:11:37 PM
nngh it is all wrong


Title: Re: Ultima Forever: Quest for the Avatar
Post by: shiznitz on July 31, 2012, 01:30:36 PM
Where is the road coming in from the west and the northeast?  The port is not even in the right place.

Compare that layout to the real Britain from UO: http://uo.stratics.com/content/atlas/britain-map.shtml

I apologize for the Stratics link.  I went with the top of my google search.


Title: Re: Ultima Forever: Quest for the Avatar
Post by: Ingmar on July 31, 2012, 01:32:21 PM
The UO version is wrong too.  :why_so_serious:


Title: Re: Ultima Forever: Quest for the Avatar
Post by: Lucas on July 31, 2012, 02:04:41 PM
Honestly, I can't spot any differences  :grin:

http://images.wikia.com/u5lazarus/images/0/02/U4_Britain.png
(http://images.wikia.com/u5lazarus/images/0/02/U4_Britain.png)


Title: Re: Ultima Forever: Quest for the Avatar
Post by: UnSub on July 31, 2012, 06:52:50 PM
In VGA colour? LUXURY! In my day, the world of Ultima was simply different shades of green.


Title: Re: Ultima Forever: Quest for the Avatar
Post by: Venkman on July 31, 2012, 08:46:57 PM
You didn't have the color card for your Apple //e?

Regardless, wrong map is wrong. They need a stronger Ultima brand lead if they really want to tap into the audience that cares. Not that the lay of the land makes or breaks the IP, but come on. There's a current Ultima game still live a decade and a half later that itself is based on a map that stretches back almost 30 years. What possible reason is there to change it except eff-you-for-caring?


Title: Re: Ultima Forever: Quest for the Avatar
Post by: Paelos on July 31, 2012, 09:08:48 PM
The nerd tears over this project are going to indeed be glorious.


Title: Re: Ultima Forever: Quest for the Avatar
Post by: Tebonas on July 31, 2012, 11:59:18 PM
Almost as glorious as their tears once they realize the nerds would be the only ones paying them to play this game.


Title: Re: Ultima Forever: Quest for the Avatar
Post by: rk47 on August 01, 2012, 12:19:37 AM
fuck geographical consistency, the biggest issue is the art direction. That tree house, that goddamn castle right at the gates. And what is that to the north?  A theater?


Title: Re: Ultima Forever: Quest for the Avatar
Post by: Ingmar on August 01, 2012, 01:23:50 AM
Yeah, looks like an Elizabethan-era theater.


Title: Re: Ultima Forever: Quest for the Avatar
Post by: Tarami on August 01, 2012, 03:02:46 AM
It looks like a Facebook edition of Heroes of Might and Magic 3.


Title: Re: Ultima Forever: Quest for the Avatar
Post by: Lantyssa on August 01, 2012, 06:21:41 AM
That's probably all it'll end up being, too.


Title: Re: Ultima Forever: Quest for the Avatar
Post by: Mrbloodworth on August 01, 2012, 09:26:53 AM
http://www.kxmode.com/U7map/


Title: Re: Ultima Forever: Quest for the Avatar
Post by: Ingmar on August 01, 2012, 11:15:14 AM
It would take a miracle for this game to get anywhere near HOMM3's level of greatness.


Title: Re: Ultima Forever: Quest for the Avatar
Post by: Lucas on February 15, 2013, 09:49:24 AM
So, official website has been relaunched with a trailer, screenshots, and the announcement that the game will initially come out only on iOS;

http://ultimaforever.com/

I think the website and the related content speaks for itself, but I'll leave you with the following, anguishing and very complex and thought out question:

(http://ultimaforever.com/images/slider/ultima-forever-quest-for-the-avatar_gypsy.png)

 :cry2:


Title: Re: Ultima Forever: Quest for the Avatar
Post by: Tebonas on February 15, 2013, 09:58:46 AM
Outstanding! That looks like they even screwed the card reading at the beginning up.

They exceed all my expectations. This will be a monumental trainwreck. I can't wait.


Title: Re: Ultima Forever: Quest for the Avatar
Post by: Sky on February 15, 2013, 10:07:11 AM
Art thou shitting me?


Title: Re: Ultima Forever: Quest for the Avatar
Post by: Lucas on February 15, 2013, 10:17:45 AM
I'm starting to think that, for whatever reason, some of the screenshots posted are just placeholder ones (or, maybe, that dialogue snippet posted above is like, you know, the "second page" and final part of a longer phrase with an actual, "virtue-test like" question) .


(http://ultimaforever.com/images/slider/ultima-forever-quest-for-the-avatar_npc-lady-british-dialogue.png)

Yes, darling, but why that naughty look (and is the lack of "the" before "Queen" and "as" before "I can" acceptable?) ?



Title: Re: Ultima Forever: Quest for the Avatar
Post by: Xuri on February 15, 2013, 10:51:50 AM
Why is Garen in that trailer?


Title: Re: Ultima Forever: Quest for the Avatar
Post by: Soulflame on February 15, 2013, 10:55:05 AM
"Wilt thou save Britannia, my lord?"

 :uhrr:


Title: Re: Ultima Forever: Quest for the Avatar
Post by: Sky on February 15, 2013, 10:57:21 AM
That art style is pretty bad. And why is Lady British not speaking Elizabethan english? And why is the font not good? And whypad.


Title: Re: Ultima Forever: Quest for the Avatar
Post by: Lantyssa on February 15, 2013, 11:02:36 AM
Answer to everything:  Paul Barnett.


Title: Re: Ultima Forever: Quest for the Avatar
Post by: Soulflame on February 15, 2013, 11:18:23 AM
You mean that shitweasel from Mythic?  He's still employable?

Now I want to know why she isn't wearing hipster sunglasses.


Title: Re: Ultima Forever: Quest for the Avatar
Post by: Ingmar on February 15, 2013, 11:29:29 AM

Yes, darling, but why that naughty look (and is the lack of "the" before "Queen" and "as" before "I can" acceptable?) ?



Yes, the grammar is acceptable (setting aside that she doesn't talk like Lord British, and that she ends a sentence with a preposition which is generally OK these days, but still bothers some people.)


Title: Re: Ultima Forever: Quest for the Avatar
Post by: Yegolev on February 15, 2013, 11:32:11 AM
(https://dl.dropbox.com/u/85916/ultima-forever-quest-for-the-avatar_npc-lady-british-dialogue.png)


Title: Re: Ultima Forever: Quest for the Avatar
Post by: Sky on February 15, 2013, 11:58:32 AM
Does this take place in Britannia or Wonderland?


Title: Re: Ultima Forever: Quest for the Avatar
Post by: HaemishM on February 15, 2013, 02:14:03 PM
Does this take place in Britannia or Wonderland?

Gauntlet.


Title: Re: Ultima Forever: Quest for the Avatar
Post by: Soulflame on February 15, 2013, 02:41:47 PM
Moneyhatopia.

Except for the whole thing about how those who haven't heard of Ultima aren't likely to buy it, and those that love the IP are cringing at what's being done to it.


Title: Re: Ultima Forever: Quest for the Avatar
Post by: Lucas on February 15, 2013, 02:50:15 PM
"answers for dummies" :P

(http://ultimaforever.com/images/slider/ultima-forever-quest-for-the-avatar_moral-quandry.png)


Title: Re: Ultima Forever: Quest for the Avatar
Post by: Soulflame on February 15, 2013, 03:36:43 PM
Whoever that guy is, he uses a lot of product in his hair.


Title: Re: Ultima Forever: Quest for the Avatar
Post by: Teleku on February 15, 2013, 03:38:37 PM
And drugs.  Lots of drugs.


Title: Re: Ultima Forever: Quest for the Avatar
Post by: Paelos on February 15, 2013, 04:13:41 PM
There's no "Lulz, candyass." option?


Title: Re: Ultima Forever: Quest for the Avatar
Post by: Venkman on February 16, 2013, 08:18:21 AM
Except for the whole thing about how those who haven't heard of Ultima aren't likely to buy it, and those that love the IP are cringing at what's being done to it.
This. No matter the grand dreams, Choice-based RPGs have come too far for Ultima to matter as a brand or game experience without a shitload of marketing of an actual good experience that convinces an entire generation that "good choice-based RPG" isn't Skyrim or Mass Effect before 3.


Title: Re: Ultima Forever: Quest for the Avatar
Post by: rk47 on February 18, 2013, 01:02:47 AM
THOU ART THE AVATAR THE WORLD DOES NOT NEED, BUT THE AVATAR THAT FACEBOOK DESERVE.



Title: Re: Ultima Forever: Quest for the Avatar
Post by: Sky on February 18, 2013, 07:33:36 AM
Gwenno Likes this.


Title: Re: Ultima Forever: Quest for the Avatar
Post by: WayAbvPar on February 18, 2013, 10:13:42 AM
fethers