Title: Tyrant Post by: Aez on May 14, 2011, 08:41:04 AM I'm having fun so far.
http://www.kongregate.com/games/synapticon/tyrant (http://www.kongregate.com/games/synapticon/tyrant) It's an improved Warstorm. A TCG where building your the deck is more important than playing the game. Very gimmicky to get your cash through micro-transactions. The worst part is the energy feature than limit your game per day. I wasted 20$ on it to see if it would improve my playing experience and it didn't really made a difference. Those who liked Elements a while back should give it a try. We could start a Bat Country faction if enough play. Title: Re: Tyrant Post by: Rendakor on May 14, 2011, 09:01:09 AM I liked Elements a lot, but a key selling point of it was that you could be competitive without spending any money. I'll give this a shot though, assuming I can be decent for free.
Title: Re: Tyrant Post by: Aez on May 14, 2011, 01:27:34 PM I played a little more today, some precisions:
The energy feature is not that bad, it resets in an hour and an half - still annoying since you can't play more than 4 or 5 missions in a row It seems you can access everything with out money (except cards from the most recent expansions) Strategy wise : The skill Strike is really good with no real counter (that I have met yet) Title: Re: Tyrant Post by: Rendakor on May 14, 2011, 02:30:41 PM Finally gave it a shot. Ran into my first Raid; not sure what Request Help does but here's a link (http://www.kongregate.com/games/synapticon/tyrant?kv_joinraid=1037648) if you could lend me a hand.
It's pretty good so far; refilling the energy when you level up certainly helps. Title: Re: Tyrant Post by: Aez on May 14, 2011, 05:14:00 PM Your raid was expired when I tried to help. I did one so far and it only seems to boost faction standing.
The energy refill as you level up is not that useful once you hit lvl 5 and progression slow down. Title: Re: Tyrant Post by: pxib on June 11, 2011, 07:55:08 AM Strategy wise : The counter to Strike is heal, especially the universal version.The skill Strike is really good with no real counter (that I have met yet) I don't think I'll play this for more than a week, but I'm hooked at the moment. Title: Re: Tyrant Post by: Azuredream on June 11, 2011, 08:09:53 AM Evade works too.
Title: Re: Tyrant Post by: Aez on June 11, 2011, 08:11:49 AM Heal, Evade and cards with lots of hit points.
I still play everyday. It gets better has you get more cards. I just got into a faction and it double the fun. Don't apply to faction until you're lvl 15, they will reject your application. Weak members give free points to the other faction in a war. I'm with Kryptologic, a random faction I recently joined. Here's the league if you want to join : http://www.kongregate.com/games/synapticon/tyrant?source=finv&kv_apply=426001 (http://www.kongregate.com/games/synapticon/tyrant?source=finv&kv_apply=426001) Title: Re: Tyrant Post by: Azuredream on June 11, 2011, 08:32:06 AM I'd put this one down a week or so ago, but I hit up your link to start up again. I like the game, the mechanics are solid.
Title: Re: Tyrant Post by: Hoax on June 11, 2011, 02:43:37 PM I'm not thrilled with how critical rare commanders are. Having a lower tier commander is hard as fuck to overcome in pvp.
Also the pvp ranks take tooooooo long a grind and it honestly is pretty boring to play since the stakes are non existent. Title: Re: Tyrant Post by: Aez on June 11, 2011, 05:08:04 PM The stakes are in the faction ladder. You lose ranks when you lose a war. The regular pvp (arena) is completely useless. It's so useless it doesn't even waste energy/stamina.
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