Title: Aliens vs Predator - Rebellion - 360 Post by: Azazel on March 29, 2011, 04:50:39 AM Started playing it quite awhile ago. Put it down for a long period. Picked it up awhile back and finished the Pred campaign, started the Marine one, then put it down and forgot about it again for awhile. Just picked it up again last weekend for some casual play, and a theoretical idea of finishing some games before starting too many new ones. I'm not sure how well I'll do at that after playing some more of it...
There are 3 Campaigns: Aliens, Predators and Marines. The campaign length is in the same order. Nice graphics, well done sound, animation is fine (though my system started stuttering the second-last time I played, and I couldn't work out if it was the game being badly programmed or my 360 on it's last legs.. not sure. It played fine again this evening. I picked it up 2 copies from Ye Olde Bargain Binne in order to play "Horde Mode" since it looks like fun. Have only managed to play it a couple of times, and the online MP (what little of it there is) is dominated by badly-played Predators. Predator campaign is probably the best of the three, followed by Aliens as they both at least have some interesting views and modes. Marine one is a bit of a slog. That's the problem with it really. It's not a "sticky" game that makes you want to have One More Go. The Pred and Alien campaigns were playable, and overall decent if not awesome. The Marine one is wildly uneven - Atmosphere in the Marine campaign is great at times, very creepy while many other times it's just whatever in a series of recycled stages set in dark tunnels or jungle foliage. Sometimes it's very well done, other times you just want to get the level over with. The game really does look at it's best and most atmospheric in parts of the Marine campaign where the walls are just totally covered in Giger's biomechanical artwork-cum-game-scenery. When the place you're in looks like the bowels of somewhere out of Alien or Aliens. Overall, the Alien and Pred campaigns actually weren't that bad. The Marine campaign has some good moments - pretty much all as a result of atmosphere and the Art Dept, but gets bogged down in mediocre gameplay. The shooter mechanics are unfortunately sub-par. At one point I got stuck for 20 or 30 minutes of retrying in a series of back-to-back bullshit fights (aka getting swarmed by waves of aliens in wide open close quarters at night - three times, one after the other). I eventually got through, but sheesh. I just don't have the patience for this kind of crap anymore. And since (I think) I'm playing on Easy, I'm going to blame the game and the console-shooter controls. Though they're far from the best console-shooter controls I've encountered anyway (Borderlands, Calls of Duty are both far better). At this point, I think I'd rather watch both AVP films back to back than play any more of this game. :uhrr: Chances are I'll still go back and make myself finish it out of bloody-mindedness, though. === If you're a massive Aliens fan, pick it up on the cheap. if not, rent or skip it. You won't be missing a whole lot. Title: Re: Aliens vs Predator - Rebellion - 360 Post by: Kail on March 29, 2011, 05:55:53 PM That's the problem with it really. It's not a "sticky" game that makes you want to have One More Go. I've got the PC version, and this seems pretty accurate to me. It's a kind of mediocre sequel to the 2001 game, that trades problems with the old game for new problems in other areas. The alien campaign is my favorite, but it controls worse than the 2001 game, is ludicrously short (like four levels or something) and doesn't have the old face hugger/chest burster stages. The predator campaign has more of a focus on stealth, but doesn't seem balanced or paced well. The marine game is just flat out boring, has MAJOR ammo issues, and is the only one of the three campaigns to have a real storyline, which is wasted on re-telling the exact same plot as the last bazillion Alien games, but doing it in the most boring and uninteresting way possible. Even the audio logs seem half assed (they're all generic "I think there's something suspicious going on at the big building with the laser fence, I better go and tell WAIT WHATS THAT SOUND NOOOOOOO MY PRECIOUS SPINE" kinds of filler crap) , and I normally scour the pits of hell if there's a chance of finding an audio log there. Title: Re: Aliens vs Predator - Rebellion - 360 Post by: Azazel on March 29, 2011, 07:15:23 PM That's a really good summary, and you're absolutely right on the ammo issues in the Marine campaign. I think it was done deliberately to add a sense of tension, but it's not really conductive to the atmosphere of an Aliens-themed game, which really needs to be much more about firing off the the pulse rifles than "fuck, I'm almost out of ammo. again. Oh shit! Another endless swarm of aliens I can barely see and can''t target properly".
Title: Re: Aliens vs Predator - Rebellion - 360 Post by: Azazel on April 02, 2011, 02:26:17 AM Finished it. Had another pain in the arse bullshit fight of about 3 dozen bugs, but I guess it was the (anti-) climactic one before the finale. It was okay, I guess. Glad it's done, though. Meh.
Now I'll get back onto something else with a shortish on console to finish... Uncharted 2? Brutal Legend? We'll see if the PS3 is stuttering, still. |