Title: Dragon Age 2 - Here be spoilers. Post by: Sjofn on January 25, 2011, 01:02:15 PM The game is coming out on March 8th, the 11th in Europe (I think?) so it's probably safe to start a new thread? I think?
Here is the cliff notes of zomgstuffweknow! (http://social.bioware.com/forum/1/topic/141/index/3064634) Um. Yeah! EDIT: Fixed my FALSE RELEASE DATE error. Title: Re: Dragon Age 2 Post by: Reg on January 25, 2011, 01:07:58 PM I've already pre-ordered the sooper-dooper extra stuff edition on Impulse because it wasn't available on Steam! I'm THAT confident that I'm going to love this game.
And I bought Civ 5 and Elemental at release so I'm never wrong about that kind of thing. Title: Re: Dragon Age 2 Post by: Sjofn on January 25, 2011, 01:16:31 PM I preordered on Steam and am going to be one of those morons that drops seven bucks on the extra companion as a result. But I don't care, because he is hot. :oh_i_see:
Title: Re: Dragon Age 2 Post by: Merusk on January 25, 2011, 01:35:50 PM And I bought Civ 5 and Elemental at release so I'm never wrong about that kind of thing. These two purchases are what made me realize I just have to stop buying new games. DA2 gets to sit unpurchased until I can get it for $10 like I did Oblivion, which I only just started playing. Title: Re: Dragon Age 2 Post by: Paelos on January 25, 2011, 01:37:15 PM I'll let DA2 release and sit for a month until the shine wears off. Also I'll be in tax season and have fuckall time to play games. :uhrr:
Title: Re: Dragon Age 2 Post by: ghost on January 25, 2011, 01:37:59 PM And I bought Civ 5 and Elemental at release so I'm never wrong about that kind of thing. These two purchases are what made me realize I just have to stop buying new games. DA2 gets to sit unpurchased until I can get it for $10 like I did Oblivion, which I only just started playing. I have the same philosophy for the most part. Unfortunately, I tend to buy almost everything at 10 bucks and so now my Steam account has like 50 unplayed games. I'll be waiting on DA II Title: Re: Dragon Age 2 Post by: Morfiend on January 25, 2011, 01:40:21 PM DA was one of the few games I actually finished recently, so DA2 is a no brainer for me, especially as I like the direction they are headed. I will buy it on Steam at release.
Title: Re: Dragon Age 2 Post by: Reg on January 25, 2011, 01:45:18 PM Well, so far I have never once experienced buyer's regret after buying a Bioware game. Now that they've been bought out by the Evil Empire it's only a matter of time until I can't say that anymore but until I get burned I'll keep buying their games at release.
Title: Re: Dragon Age 2 Post by: Sky on January 25, 2011, 01:46:56 PM And I bought Civ 5 and Elemental at release so I'm never wrong about that kind of thing. These two purchases are what made me realize I just have to stop buying new games. DA2 gets to sit unpurchased until I can get it for $10 like I did Oblivion, which I only just started playing. Title: Re: Dragon Age 2 Post by: Paelos on January 25, 2011, 01:49:02 PM If I'd actually ever finished DA:O, I would probably buy this at release. I always get bored when I get to the final battle.
Title: Re: Dragon Age 2 Post by: Sky on January 25, 2011, 01:51:07 PM You know, I don't think I finished DA:O, either. I was pretty close to the end, I think.
Title: Re: Dragon Age 2 Post by: Sjofn on January 25, 2011, 01:59:36 PM If I'd actually ever finished DA:O, I would probably buy this at release. I always get bored when I get to the final battle. You should power through it at least once, the after-the-fight stuff is pretty swell. I do enjoy that they realised having your family look nothing like you was sort of stupid, so they changed it (http://social.bioware.com/forum/1/topic/141/index/5667951&lf=8). :heart: Title: Re: Dragon Age 2 Post by: Strazos on January 25, 2011, 02:47:41 PM I have never been burned on a Bioware game (KOTOR 2 is arguable, damn you Pandemic), so I reserved this on Steam.
Title: Re: Dragon Age 2 Post by: Mosesandstick on January 25, 2011, 03:14:33 PM I'm definintely going to wait and see. Considering how long DA:O took I don't know how they can release this game so quickly.
Title: Re: Dragon Age 2 Post by: Riggswolfe on January 25, 2011, 03:35:45 PM I'm definintely going to wait and see. Considering how long DA:O took I don't know how they can release this game so quickly. DA:O was a new game on a new engine. I'm willing to bet the DA2 engine is just an evolution of the first game's engine. Still, if Awakening is anything to go by I expect DA2 to have tons of bugs. Title: Re: Dragon Age 2 Post by: Lantyssa on January 25, 2011, 05:16:51 PM You should power through it at least once, the after-the-fight stuff is pretty swell. Unless you're a city elf. Then it still kind of sucks.Title: Re: Dragon Age 2 Post by: Sjofn on January 25, 2011, 05:45:53 PM Aw, my city elf endings felt satisfying to me, especially the one where I done killed myself rather than making THE DEAL. I mean, yes, I was dead, and I didn't magically make everyone love elves, but expecting that would've been ... unreasonable. Being a city elf just sucks, period.
Title: Re: Dragon Age 2 Post by: rk47 on January 25, 2011, 06:59:23 PM Voiced protagonist. Oh well, nothing better to play on March I bet. Hope no memory leaks this time.
Title: Re: Dragon Age 2 Post by: FatuousTwat on January 26, 2011, 01:01:57 AM I had a windows install shit itself the day after I finished the first one, and I lost the save.
I'm wondering if I should bother replaying it in order to have a save that import to DA2... I got about 3/4 into it and got pretty bored, I barely powered through to the ending the first time. Maybe someone make another savegame website like the one that was set up for ME->ME2. Title: Re: Dragon Age 2 Post by: Merusk on January 26, 2011, 06:23:50 AM Nothing really carries over, does it? You're not playing your DA1 char in DA2 (who may or may not have died) so what is there to import that couldn't be handled with a few toggles set by questions like, "Is Alistair king?"
Title: Re: Dragon Age 2 Post by: Lantyssa on January 26, 2011, 10:02:16 AM Aw, my city elf endings felt satisfying to me, especially the one where I done killed myself rather than making THE DEAL. I mean, yes, I was dead, and I didn't magically make everyone love elves, but expecting that would've been ... unreasonable. Being a city elf just sucks, period. I didn't get to kill all the humans off. Alistair left because I didn't chew him out over his sister. I had to romance crazy lady (because the Morrigan mod wasn't out yet). I forget what else went wrong, but despite 'winning' she was thoroughly unhappy.Not a real pleasant way to end the game that already felt like a long slog. Title: Re: Dragon Age 2 Post by: Ingmar on January 26, 2011, 11:49:13 AM You didn't have to romance anyone!
Title: Re: Dragon Age 2 Post by: Paelos on January 26, 2011, 12:20:23 PM You didn't have to romance anyone! But, but, everyone is so SLUTTY! Title: Re: Dragon Age 2 Post by: Strazos on January 26, 2011, 12:44:58 PM Wait, you needed a mod to romance Morrigan?
Title: Re: Dragon Age 2 Post by: Ingmar on January 26, 2011, 12:47:00 PM Wait, you needed a mod to romance Morrigan? As a female. Title: Re: Dragon Age 2 Post by: Sjofn on January 26, 2011, 02:17:01 PM Aw, my city elf endings felt satisfying to me, especially the one where I done killed myself rather than making THE DEAL. I mean, yes, I was dead, and I didn't magically make everyone love elves, but expecting that would've been ... unreasonable. Being a city elf just sucks, period. I didn't get to kill all the humans off. Alistair left because I didn't chew him out over his sister. I had to romance crazy lady (because the Morrigan mod wasn't out yet). I forget what else went wrong, but despite 'winning' she was thoroughly unhappy.Not a real pleasant way to end the game that already felt like a long slog. Why would Alistair leave, unless you decided to recruit Loghain? In which case, why on earth would you want to do that as a city elf? The shit in the alienage is his fault. He gets stabbed right in the face in my city elf playthroughs. If Anora is LUCKY, I will marry her to Alistair, but since the bad shit PRIOR to Loghain happened under her and Cailin, her talk about how she was an awesome queen the last five years actually counts against her in my city elf's book. :grin: Anyway, those mostly don't sound city-elf specific, more "I didn't especially like the game." Which I actually find more understandable, so uh. Yeah. As for importing a save, I doubt very, very much it will be anywhere near as important as it is in Mass Effect. It's mostly going to be flags like "who is ruling Fereldan" and "who is in charge of the dwarves" and shit, I reckon. Which is sort of sad, but also understandable. Worst case, if it does turn out to be super important, you can tell me what flags are important to you and we can see if I have a save for you to steal from me. Chances are I have something close. :oh_i_see: Title: Re: Dragon Age 2 Post by: Lantyssa on January 27, 2011, 07:54:59 AM Why would Alistair leave, unless you decided to recruit Loghain? In which case, why on earth would you want to do that as a city elf? The shit in the alienage is his fault. He gets stabbed right in the face in my city elf playthroughs. If Anora is LUCKY, I will marry her to Alistair, but since the bad shit PRIOR to Loghain happened under her and Cailin, her talk about how she was an awesome queen the last five years actually counts against her in my city elf's book. :grin: I wanted that bastard to suffer. He was either going to choke on Darkspawn blood or be forced to fight them until either cut down by the Blight he ignored, was driven mad by his tainted blood, or left to wander the Deep Roads. I wasn't offering him redemption, I was condemning him to the same Hell I was in. All the better to be there to watch it in person.Also many of the choices I would have made weren't available. Killing him outright wasn't rewarding enough. You didn't have to romance anyone! LIES!Title: Re: Dragon Age 2 Post by: Sjofn on January 27, 2011, 12:42:50 PM Ah, see, Loghain suffering wasn't worth losing Alistair for any of my elves. Alistair has a shitfit and he's my friend (and in one case, my boyfriend until goddammit). My city elves were all cool with being a Grey Warden anyway, though, so didn't see being made one as an actual punishment, which makes Alistair's "Are you fucking kidding me?" resonate for them even more.
Title: Re: Dragon Age 2 Post by: Lantyssa on January 27, 2011, 04:16:02 PM I didn't know Alistair would leave. I managed to play DA without any spoilers at all.
Title: Re: Dragon Age 2 Post by: tmp on January 27, 2011, 04:44:01 PM You should power through it at least once, the after-the-fight stuff is pretty swell. Unless you're a city elf. Then it still kind of sucks.There's some more of that in the latest DLC and may be supposedly some in DA2 as well -- the alienage apparently being the least rebuilt part of the city years after the Blight. Nothing really carries over, does it? You're not playing your DA1 char in DA2 (who may or may not have died) so what is there to import that couldn't be handled with a few toggles set by questions like, "Is Alistair king?" Number of things/decisions apparently get imported and referenced in some way, to the point where they give three different choices of "what happened in DAO" for the people who didn't play it. I'd figure just having their own warden referenced with proper species/gender/origin combination be nice enough for some people.Title: Re: Dragon Age 2 Post by: Sjofn on January 27, 2011, 06:24:22 PM I didn't know Alistair would leave. I managed to play DA without any spoilers at all. There's a chance to back out of it after his bitchfit. I found his FUCK YOU I WILL LEAVE convincing enough not to press him on it, but I suppose one's mileage may vary on that. Alistair in particular did not give a shit who was holding the mouse, he was doing shit his way, story-wise. Title: Re: Dragon Age 2 Post by: MournelitheCalix on January 27, 2011, 08:07:33 PM This game is going to be very interesting on multiple levels that have nothing to do with the game. IMHO its going to speak to what kind of changes we will see in Bioware post EA. I for one am really curious to see what happens to quality and length. Sorry to sidetrack the discussion a bit here but this is the first time I am really cautious towards buying a Bioware game and strangely my reasons have nothing to do with past experience.
Title: Re: Dragon Age 2 Post by: ghost on January 27, 2011, 10:44:30 PM This game is going to be very interesting on multiple levels that have nothing to do with the game. :oh_i_see:Title: Re: Dragon Age 2 Post by: Sophismata on January 27, 2011, 11:09:48 PM I for one am really curious to see what happens to quality and length. I don't think EA's that much of an influence. Bioware's games have been kinda crappy as far as I'm concerned, since ME1. I really think they need to break away from a lot of RPG cliches and tropes if they want to convey this idea that you're a real hero and part of an epic story.The constant looting of people's safeboxes in ME2 really got to me. Also, while ME2 was way better than ME1, Bioware still have problems with making balanced or mechanically sound games. Oddly enough, I loved Jade Empire (played on the XBox), and I know that's gotten a bunch of bad rap, so treat my opinions as esoteric. Title: Re: Dragon Age 2 Post by: ghost on January 27, 2011, 11:13:27 PM I for one am really curious to see what happens to quality and length. I don't think EA's that much of an influence. Bioware's games have been kinda crappy as far as I'm concerned, since ME1. I really think they need to break away from a lot of RPG cliches and tropes if they want to convey this idea that you're a real hero and part of an epic story.The constant looting of people's safeboxes in ME2 really got to me. Also, while ME2 was way better than ME1, Bioware still have problems with making balanced or mechanically sound games. Oddly enough, I loved Jade Empire (played on the XBox), and I know that's gotten a bunch of bad rap, so treat my opinions as esoteric. ME1 started the beginning of Bioware's crappiness. Hmm. :oh_i_see: Title: Re: Dragon Age 2 Post by: rk47 on January 28, 2011, 12:26:12 AM It doesn't appeal to anyone. If you mention the word RPG to the crowd few years ago, they wouldn't have talked about third person shooters, but that's basically it for Mass Effect. It wasn't a traditional RPG, it was a huge change of mechanics from KOTOR. Some fans felt Bioware lost the plot after that, since Dragon Age took ...ages. (lol) to release and got disheartened. And no, Neverwinter Nights is an abomination. :uhrr:
Personally it didn't take longer than 10 mins for me in Mass Effect to declare this isn't RPG, but I felt it was a good enough game. My only big issue with the game is that the media continue to harp it as an excellent direction for RPGs. That is not right at all. Title: Re: Dragon Age 2 Post by: Mosesandstick on January 28, 2011, 01:31:54 AM What do you mean by it doesn't appeal to anyone? I think the ME & ME2 threads show that people can enjoy good 3rd-person shooting mechanics within a RPG.
Title: Re: Dragon Age 2 Post by: rk47 on January 28, 2011, 01:47:25 AM What do you mean by it doesn't appeal to anyone? I think the ME & ME2 threads show that people can enjoy good 3rd-person shooting mechanics within a RPG. Sorry. i meant 'everyone' Was big mistake on my part. Title: Re: Dragon Age 2 Post by: Paelos on January 28, 2011, 07:45:42 AM As long as they don't release the game with DLC already in it, I'll be happy.
Title: Re: Dragon Age 2 Post by: Lantyssa on January 28, 2011, 08:09:53 AM There's a chance to back out of it after his bitchfit. I found his FUCK YOU I WILL LEAVE convincing enough not to press him on it, but I suppose one's mileage may vary on that. Alistair in particular did not give a shit who was holding the mouse, he was doing shit his way, story-wise. Unfortunately for Alistair, he picked the wrong elf to pitch a fit to. Now instead of a king, he's a drunk and a selfish twit who fled prior to the final battle to stop a Blight. Not that my elf had much respect for any humans, but he went well into negative territory right there. Loghain was at least willing to admit he was wrong and die to make recompense. Sure I wanted to watch him to suffer, but I can respect that while I use it against him.Title: Re: Dragon Age 2 Post by: AutomaticZen on January 28, 2011, 08:23:29 AM There's a chance to back out of it after his bitchfit. I found his FUCK YOU I WILL LEAVE convincing enough not to press him on it, but I suppose one's mileage may vary on that. Alistair in particular did not give a shit who was holding the mouse, he was doing shit his way, story-wise. Unfortunately for Alistair, he picked the wrong elf to pitch a fit to. Now instead of a king, he's a drunk and a selfish twit who fled prior to the final battle to stop a Blight. Not that my elf had much respect for any humans, but he went well into negative territory right there. Loghain was at least willing to admit he was wrong and die to make recompense. Sure I wanted to watch him to suffer, but I can respect that while I use it against him.Yeah. Alistair pitched his shitfit, I looked at my party and decided to tell him, "peace!". He forgot who he put in charge. Title: Re: Dragon Age 2 Post by: Tebonas on January 28, 2011, 08:35:24 AM I really tried to emphasize with Alistair. But after the restraint I had to exercise in Orzammar not strangling the shit that called himself my little brother (oh the joy of that retard trying to kill everybody) so that the Wardens could have the Dwarves as allies in the fight, him throwing a hissy fit made me want to give him the boot myself.
Title: Re: Dragon Age 2 Post by: tmp on January 28, 2011, 09:07:12 AM As long as they don't release the game with DLC already in it, I'll be happy. Not sure if that's what you mean but there's going to be "day 0 DLC", yes. Similar to DAO, it adds one more companion and some new locations/quests. Except this time it seems instead of storage chest it adds option to access character creator and redo your character's appearance while playing. Title: Re: Dragon Age 2 Post by: Paelos on January 28, 2011, 09:12:10 AM As long as they don't release the game with DLC already in it, I'll be happy. Not sure if that's what you mean but there's going to be "day 0 DLC", yes. Similar to DAO, it adds one more companion and some new locations/quests. Except this time it seems instead of storage chest it adds option to access character creator and redo your character's appearance while playing. Then that fucking blows and I'm pissed. Title: Re: Dragon Age 2 Post by: Sky on January 28, 2011, 09:56:44 AM Welcome to the new reality. Enjoy remembering back when day 1 DLC pissed you off.
I personally despise DLC, and having limited funds means I look at everyone saying how great shadow broker is and then I got and buy a full-length game for the same price. I just can't afford the DLC game, if it doesn't ship with the game, I'm not going to be seeing it. Apparently I'm in the minority when it comes to having limited funds, though. Title: Re: Dragon Age 2 Post by: AutomaticZen on January 28, 2011, 10:04:55 AM Apparently I'm in the minority when it comes to having limited funds, though. (http://images.inmagine.com/img/aspireimages/tssi0081/e00009089.jpg)The holiday shopping season saw my already huge backlog swell. I sadly put off buying Dead Space 2 to work on the backlog. Title: Re: Dragon Age 2 Post by: Bunk on January 28, 2011, 10:37:25 AM Isn't that extra character what you get for preordering the deluxe version? If so, then it had to be available day 0 anyways, so why not offer it as DLC for the non-deluxe purchaser?
Title: Re: Dragon Age 2 Post by: Mosesandstick on January 28, 2011, 11:01:32 AM Isn't it going to be just like Shale, ripping apart a key part of the game to stop re-selling? :grin:
Title: Re: Dragon Age 2 Post by: Sjofn on January 28, 2011, 04:30:48 PM There's a chance to back out of it after his bitchfit. I found his FUCK YOU I WILL LEAVE convincing enough not to press him on it, but I suppose one's mileage may vary on that. Alistair in particular did not give a shit who was holding the mouse, he was doing shit his way, story-wise. Unfortunately for Alistair, he picked the wrong elf to pitch a fit to. Now instead of a king, he's a drunk and a selfish twit who fled prior to the final battle to stop a Blight. Not that my elf had much respect for any humans, but he went well into negative territory right there. Loghain was at least willing to admit he was wrong and die to make recompense. Sure I wanted to watch him to suffer, but I can respect that while I use it against him.Then I'm not sure why you were complaining about the ending. :why_so_serious: EDIT: As for Extra Companion Guy, he was a bonus if you pre-ordered before January 12th, yeah, but he'll be available to buy on day one if you didn't (which I didn't, because I wanted it on Steam, and I am crazy). The other thing you can still get for pre-ordering. Title: Re: Dragon Age 2 Post by: rk47 on January 28, 2011, 05:34:15 PM :heartbreak: DLC.
Disappointing. Although from the dev's perspective, its easy money. Title: Re: Dragon Age 2 Post by: Muffled on January 29, 2011, 09:33:30 PM Well, it would be easy profit if not for people like me who get so disgusted with the nickel and dime shit on launch that they just don't buy the game. :(
Title: Re: Dragon Age 2 Post by: Sjofn on January 29, 2011, 10:15:22 PM I like DLC, personally, but then I am someone who plays the Sims. Have since the beginning. I am pretty used to paying money to add shit to my game. So as long as the DLC isn't shitty, I don't have a problem with it, and any DLC that does sound shitty (like you, Darkspawn Chronicles), I just don't buy. I extra don't have a problem with Sebastian or Shale, as they are more pre-order/new game incentives than anything. I would actually be more mad if I couldn't buy the extra guy for DA2.
Title: Re: Dragon Age 2 Post by: AutomaticZen on January 31, 2011, 10:07:02 PM http://social.bioware.com/forum/1/topic/141/index/5887403&lf=8
Quote Hi everyone Recently there has been some concern over the DRM (Digital Rights Management) included with Dragon Age 2. Hopefully this post will help clarify what the DRM is for all versions of Dragon Age 2. Steam versions use Steam DRM, no other DRM is added. Non-Steam versions (digital or retail disc) are as follows: - No disc check, you do not need the disc in drive to play. - No limit on the total number of PCs you can install and play the game on. - There is a limit to the number of unique/different PCs that can start/play the game within a time window [5 PCs in 24hrs]. - Each install requires logging in to your EA account to verify game ownership and if you are a member of these forums, you have an EA account. - You can play offline but the game will require a login check after a select period of days. Release Control (does not use securom) . It does not install anything to the PC. . Sole purpose is to check with a server to validate whether the game release date has passed or not. . It completely removes itself after the game release date has passed. . You will not be able to play until that date has passed. . Dates & times are set to the retail street date per country. Hopefully this explains the DRM included in Dragon Age 2. If you still have questions, please ask them here. However, this thread is NOT for the general discussion of DRM, the pros and cons of other DRM systems or any talk about circumventing DRM (which is against the rules of conduct and will be diciplined as such). Thanks. Guess I'm cancelling my Amazon signature edition and switching to the Steam version. Title: Re: Dragon Age 2 Post by: Tebonas on February 01, 2011, 12:12:40 AM I might remember wrong here, but didn't you have to log into the EA account on the Steam version of Dragon Age 1 as well? That is gone now?
Title: Re: Dragon Age 2 Post by: Koyasha on February 01, 2011, 02:04:39 AM That DRM doesn't really bother me. There's no limited number of activations, no need to be constantly connected, etc. Hell, I think Dragon Age checked in more often than that for its DLC.
I am somewhat unhappy that they chose not to put their signature edition on Steam, as I have come to prefer having all my games on Steam, but eh. Title: Re: Dragon Age 2 Post by: Velorath on February 01, 2011, 02:08:57 AM Yeah, that DRM doesn't sound particularly bad.
Title: Re: Dragon Age 2 Post by: Sjofn on February 01, 2011, 03:13:19 AM I might remember wrong here, but didn't you have to log into the EA account on the Steam version of Dragon Age 1 as well? That is gone now? I honestly don't remember, although you needed an EA account to get any DLC (including freebie shit like Shale) so Steam people probably made one anyway. I haven't connected to their servers in ages, partly because there is a weird bug where it thinks my DLC is not my DLC. So I can merrily play offline with no problems, but if I log in it gets all confused and whines I have DLC installed I didn't pay for. Which I did, of course, pay for. And can use while offline. It's very odd. Title: Re: Dragon Age 2 Post by: Tannhauser on February 01, 2011, 03:34:30 AM I have the same problem. Downloaded Shadow Broker and it won't recognize it. So no DLC for me I guess. I will try it in offline mode, didn't think of that.
Title: Re: Dragon Age 2 Post by: Mosesandstick on February 01, 2011, 03:45:29 AM How does it check how many unique computers are using the game if it doesn't connect to the internet?
Title: Re: Dragon Age 2 Post by: Merusk on February 01, 2011, 06:23:06 AM I haven't connected to their servers in ages, partly because there is a weird bug where it thinks my DLC is not my DLC. So I can merrily play offline with no problems, but if I log in it gets all confused and whines I have DLC installed I didn't pay for. Which I did, of course, pay for. And can use while offline. It's very odd. I had this problem when I reinstalled DA a few months back. IIRC to fix it you have to delete all of the folders containing the DLC and let them reinstall. (Because even if you uninstall the game, it still leaves a ton of stuff resident on your hard drive.) There were a few threads about it on both the Steam and Bioware sites. Title: Re: Dragon Age 2 Post by: AutomaticZen on February 01, 2011, 06:32:30 AM Yeah, that DRM doesn't sound particularly bad. It's not that bad, but I prefer dealing with Steam if at all possible, so knowing DA2 uses Steamworks is a plus. Title: Re: Dragon Age 2 Post by: Paelos on February 01, 2011, 06:56:45 AM I was going to buy it on Steam anyway, so this doesn't change anything.
I am still going to wait until it goes on sale in July with whatever summer deal they run. Title: Re: Dragon Age 2 Post by: Rasix on February 01, 2011, 07:38:06 AM You're going to save probably a whole $10 for 4 months of waiting.
edit: Ahh, poor Rift, it releases a week before this. Bioware games take over my gaming upon release. Title: Re: Dragon Age 2 Post by: Bandit on February 01, 2011, 07:48:21 AM I have the same problem. Downloaded Shadow Broker and it won't recognize it. So no DLC for me I guess. I will try it in offline mode, didn't think of that. I had some issues when purchasing ME2 DLC twice in the same weekend. Mostly it was due to the fact that paypal was crapping out on redirect (after money already out of my account). EA/Bio support fixed the problems instantly (through chat interface) or within 24-hours (through email). So if you are experiencing problems with any DLC, their support seems pretty good. Title: Re: Dragon Age 2 Post by: Paelos on February 01, 2011, 08:56:57 AM You're going to save probably a whole $10 for 4 months of waiting. edit: Ahh, poor Rift, it releases a week before this. Bioware games take over my gaming upon release. Worth it. I don't have time for much gaming anyway until April 15th. And then I go to the lake. I'll probably be bored of playing WoW regularly by then as well. Title: Re: Dragon Age 2 Post by: Sky on February 01, 2011, 09:11:46 AM I'm looking forward to DA2 for steam sale July or xmas 2012.
Title: Re: Dragon Age 2 Post by: Shrike on February 01, 2011, 09:23:44 AM I'm looking forward to DA2 for steam sale July or xmas 2012. Pretty much this. I liked DA1, but not enough to spend $60 on it. I bought it on a Steam sale. Haven't bothered with DLC. I wasn't that fond of the game. Probably will do the same thing with DA2. Title: Re: Dragon Age 2 Post by: Paelos on February 01, 2011, 10:29:15 AM Whenever they put out a package with the full DLC released to that point and some other shit in a "For those of you who missed the launch" bundle, I'll probably snap that up. Still, not for $60. $40 is now my absolute max, and only then if it's a sure thing.
Title: Re: Dragon Age 2 Post by: Sky on February 01, 2011, 11:18:24 AM I'm not in the camp with DA1 that I am with Civ V, I feel I definitely got my money's worth and enjoyed it. But I didn't finish it and I can't really develop the urge for another playthrough (unlike ME where I have to keep myself from another playthrough).
Iirc, when DA1 launched it was cheaper to pick up the DLC separately. My DLC between DA and ME is borked because apparently I have two Bioware/EA/whatever accounts. Talk about a convoluted shitty system. Title: Re: Dragon Age 2 Post by: tmp on February 01, 2011, 02:08:47 PM So, that mysterious "02/01/2011" thing teased about in the Awakening boxes?
Announcing the Dragon Age Legends closed Beta test (http://social.bioware.com/forum/1/topic/260/index/5897928) /wetfirecracker though i suppose at least it wasn't reveal of countdown to a countdown. Still. Title: Re: Dragon Age 2 Post by: Sjofn on February 01, 2011, 03:37:37 PM I kind of suspect DA2 was supposed to be the 2/1/2011 thing, but it got pushed back. They'd actually talked about the doofy facebook game before today, so I am thinking the announcement of the beta test was today just so SOMETHING happened. :uhrr:
Title: Re: Dragon Age 2 Post by: tmp on February 01, 2011, 03:52:44 PM Possible, though on the other hand BioWare people supposedly insist it was never about the release date. Wasn't bored enough to try and find these posts though so that's very much hearsay.
Title: Re: Dragon Age 2 Post by: Sjofn on February 01, 2011, 03:54:03 PM Yeah, maybe. Really what I've learned over the past few years is Bioware's marketing department sucks ass.
Title: Re: Dragon Age 2 Post by: tmp on February 01, 2011, 04:23:35 PM Yah, though i guess seeing how a thread of outrage over the announcement exceeded 100 pages in less than 24 hours, some of them may believe the exact opposite :why_so_serious:
Title: Re: Dragon Age 2 Post by: Sjofn on February 01, 2011, 04:39:40 PM I won't lie, the outrage is pretty hilarious, and I am enjoying reading it.
Title: Re: Dragon Age 2 Post by: tmp on February 01, 2011, 04:52:00 PM Yeah i didn't have any expectations for this date thing so i just got a good laugh out of disparity between the date cards and what actually got announced, but the reactions are adding to the glee.
(http://img198.imageshack.us/img198/6098/biowaretroll.jpg) kinda sums it up :grin: Title: Re: Dragon Age 2 Post by: Sheepherder on February 01, 2011, 05:50:13 PM Come on now, you can do better than that.
Title: Re: Dragon Age 2 Post by: tmp on February 01, 2011, 07:57:28 PM I found the shoddy quality kinda fitting the whole fiasco :why_so_serious:
that said, apparently there's going to be DA2 demo available starting February 23rd. Title: Re: Dragon Age 2 Post by: stu on February 01, 2011, 08:37:36 PM Yeah, maybe. Really what I've learned over the past few years is Bioware's marketing department sucks ass. haha Remember when Blizzard was placing all those Diablo III mystery-game teasers and everyone was getting into a froth over them? And then BioWare launched a teaser site for DA, with a brown outline of the Dragon Age logo over a black background? BioWare totally trumped Blizz that day. Title: Re: Dragon Age 2 Post by: Paelos on February 02, 2011, 08:04:20 AM I signed up for the stupid facebook game on my EA account. I'm weak and it's free. :uhrr:
Title: Re: Dragon Age 2 Post by: Segoris on February 02, 2011, 03:08:49 PM Gigantic announcement of that beta aside, they did this with DA1 and I thought that game was a good time. I'm looking forward to it.
Title: Re: Dragon Age 2 Post by: tmp on February 03, 2011, 09:53:42 AM demo made official (http://dragonage.bioware.com/da2/demo)
To be released February 22nd, available for PC, Xbox and PS3 Quote The entire world stands on the brink of war, and you are the one person at the center of it all. On February 22, 2011, BioWare™ will release a demo for Dragon Age™ 2, allowing gamers on all platforms to experience a portion of this epic action RPG. Featuring enhanced graphics, faster, more responsive combat and a gripping storyline, the Dragon Age 2 demo is your chance to find out firsthand why IGN, Game Informer, MTV and The New York Times' Seth Schiesel have endorsed Dragon Age 2 as one of the most anticipated games of 2011. In the demo, players will venture through the game's prologue, choosing from three different character classes. They'll also learn more about Hawke and hone their skills and abilities that will make them the ultimate hero. After finishing the prologue, players will enter a key new location in the world of Dragon Age, Kirkwall, befriending Isabela, a romantic interest in the game who is also a deadly smuggler. Upon completion of the demo, players will unlock a special weapon, Hayder's Razor, an ancient dwarven blade which increases health, mana, and combat abilities, in the full release of Dragon Age 2.* This demo represents just a small taste of what Dragon Age 2 has to offer. With a whole new realm to discover, and an all-new hero to become, players will go deeper into the world of Dragon Age unlike ever before in an adventure that shapes itself around every decision you make. The time has now come to engage in action-packed, dynamic combat that allows you to think like a general and fight like a Spartan! The legend of your rise to power, begins now! Dragon Age 2 will be available on the PlayStation®3 computer entertainment system Xbox 360® videogame and entertainment system and PC on March 8, 2011 in North America and March 11, 2011 in Europe. *Offer expires May 31, 2011. Requires Internet connection, EA account, ownership of Dragon Age II ("Product") for the Xbox 360, PlayStation 3 or PC and completion of Product Demo ("Demo") on Xbox 360, PlayStation 3 or PC. EA online Privacy Policy and Terms of Service are available at www.ea.com. Must be 13+ to create an EA account. Valid everywhere Dragon Age II is sold. To access the item in the Product, you must complete the Product demo using the same EA Account that you used to register your Product. Items are nontransferable. May not be combined with any other offer, gift card, rebate or discount coupon. Void where prohibited, taxed or restricted by law. planning to skip it to keep first impression of actual game first, but then the unlockable item... :uhrr: Title: Re: Dragon Age 2 Post by: Ingmar on February 03, 2011, 10:14:06 AM I cannot resist the unlockables :heartbreak:
Title: Re: Dragon Age 2 Post by: Sjofn on February 03, 2011, 12:49:24 PM Yeah I'll be doing it for the unlockable too. Because I am also weak.
Title: Re: Dragon Age 2 Post by: AutomaticZen on February 03, 2011, 12:55:18 PM I played the browser game for unlockables in the first one. Of course I'll play the demo.
Title: Re: Dragon Age 2 Post by: Velorath on February 03, 2011, 12:57:18 PM I'll probably try to play through with each of the classes just to get a feel for which one I like most. I'm hoping the Rogue has been improved a bit, so I guess I'll find out in the demo.
Title: Re: Dragon Age 2 Post by: tmp on February 03, 2011, 02:34:56 PM Supposedly yup, they redesigned both the rogue and the warrior to be more on par with the mage.
Title: Re: Dragon Age 2 Post by: Velorath on February 03, 2011, 02:54:10 PM I've heard them say that but I'd like to see for myself. Also, even if they've improved balance I'd like to see if the Rogue class is actually fun. If it requires crafting a lot poisons with the bland crafting system from the first game for instance, I probably won't bother.
Title: Re: Dragon Age 2 Post by: Furiously on February 03, 2011, 04:35:19 PM I just watched the trailer, and for some reason every time someone said "Champion" I heard "Shepard".
Title: Re: Dragon Age 2 Post by: Goreschach on February 04, 2011, 12:34:18 PM Am I the last person left that still doesn't give a shit about these unlockables and preorder bonuses?
Title: Re: Dragon Age 2 Post by: Sjofn on February 04, 2011, 02:30:20 PM Yes.
Title: Re: Dragon Age 2 Post by: Paelos on February 04, 2011, 05:47:45 PM Am I the last person left that still doesn't give a shit about these unlockables and preorder bonuses? Preorder bonuses, no. Unlockables... Title: Re: Dragon Age 2 Post by: tmp on February 04, 2011, 11:45:23 PM Am I the last person left that still doesn't give a shit about these unlockables and preorder bonuses? I ususally wind up turning the gear pieces off in game because they tend to be quite over the top compared to rest of stuff available... at least that's how it was with DAO. Still some other stuff like extra areas and companions is pretty neat and since they do choose to tie these to preorders, well.Title: Re: Dragon Age 2 Post by: Riggswolfe on February 04, 2011, 11:55:19 PM Am I the last person left that still doesn't give a shit about these unlockables and preorder bonuses? My problem is that with DA2 I'm actually kind of confused on what is available and where. It seems like everytime I turn around I hear about a new unlockable or a new bonus or something. I'm more...fatiqued than anything. Title: Re: Dragon Age 2 Post by: rk47 on February 05, 2011, 07:28:50 AM They tend to be overpowered - and had no narrative attached to them to make it more deliberate that you spent dime for virtual shiny.
It makes me angry for some reason when they just plopped it in my inventory. Oh look, a city elf slummer with 10 gold worth of DLC in his backpack. It just spells a lack of effort. Why can't they do it like Warden's Keep quest or Shale's Village instead of just plopping it inside the backpack? Too cheap for writing? Too bad. It ain't hard to create custom items that has similar effect anyway, so screw them. Title: Re: Dragon Age 2 Post by: Sjofn on February 07, 2011, 03:21:45 PM Hope you guys liked Anders (http://www.gameinformer.com/b/news/archive/2011/02/07/dragon-age-ii-character-reveal-anders.aspx)! I didn't especially like him. And he's probably a love interest. :heartbreak:
There are some heavy hints in this thread (http://social.bioware.com/forum/1/topic/141/index/5957698/1) (towards page 20, I think) that it's not just Anders. I haven't decided what I think about that yet. I have to admit, the video made me go, "OK, maybe mages aren't 100% lame-asses this time." Something about the new staff animations instead of the hilariously underwhelming splutsplutsplut as their autoattack makes it way better. So maybe I WILL meet the sibling you get when you're a mage after all! :oh_i_see: Title: Re: Dragon Age 2 Post by: Mosesandstick on February 07, 2011, 03:50:09 PM I hope this means we see the cat.
Title: Re: Dragon Age 2 Post by: tmp on February 07, 2011, 04:51:11 PM The cat could be possessed for some extra points, too.
Title: Re: Dragon Age 2 Post by: Sky on February 08, 2011, 07:33:24 AM With all the cat people in the world, it still boggles that more games with mages don't use them as familiars. The fiancee more or less demands I play any class/race/game that has a cat for a pet or familiar.
Title: Re: Dragon Age 2 Post by: Merusk on February 08, 2011, 07:50:38 AM I read cat people and took it a totally different way, making me wonder wtf you were going on about at first.
I was thinking more along these lines. (http://www.cracked.com/article_18951_a-history-pop-cultures-obsession-with-humancat-hybrids.html) Title: Re: Dragon Age 2 Post by: tmp on February 08, 2011, 09:13:04 AM With all the cat people in the world, it still boggles that more games with mages don't use them as familiars. That would pretty much have to result in the cat having the mage as familiar, and few players can stomach playing second fiddle. Well, the cat people could be more ok with that, i guess.edit: that linked article is great, can't help but imagine Batman going "eeeeeEEEeee" now... Title: Re: Dragon Age 2 Post by: tmp on February 08, 2011, 02:51:32 PM Official Anders reveal (http://dragonage.bioware.com/da2/world/characters/anders/)
looks i got part of the possessed cat right... Title: Re: Dragon Age 2 Post by: Sjofn on February 08, 2011, 03:45:32 PM Poor Justice. :heartbreak:
Title: Re: Dragon Age 2 Post by: Tebonas on February 08, 2011, 10:33:11 PM Wow, poor Justice indeed. That is sad on a cosmic scale.
Title: Re: Dragon Age 2 Post by: Sjofn on February 08, 2011, 11:16:18 PM It's especially sad if you remember his banters with Nathaniel and Anders in Awakenings. :cry2:
Title: Re: Dragon Age 2 Post by: Tebonas on February 09, 2011, 12:00:50 AM It definitely cements my feeling that this is a crapsack world.
Title: Re: Dragon Age 2 Post by: tmp on February 09, 2011, 02:52:01 AM Justice was quite a bit of a stuffed shirt and preachy spirit to my elf so i'm getting some schadenfreude out of this.
Title: Re: Dragon Age 2 Post by: Strazos on February 09, 2011, 01:04:37 PM I didn't play Awakenings, and I'm not letting any of you ruin this upcoming release. I actually rather liked the first DA.
Title: Re: Dragon Age 2 Post by: Paelos on February 09, 2011, 01:27:51 PM I didn't play Awakenings, and I'm not letting any of you ruin this upcoming release. I actually rather liked the first DA. I'm not sure we know enough about any of it to ruin it. Other than the fact it's going to be played by Commander Shepard with a sword. Title: Re: Dragon Age 2 Post by: Sjofn on February 09, 2011, 02:03:07 PM Depends on what you mean by "ruin" it. There's certainly stuff out that could be considered spoilers, depending on how fanatic you are about it. But if you just mean "I'm not going to let your POOR ATTITUDES ruin my glee!" then I am totally with you, Strazos!
Title: Re: Dragon Age 2 Post by: Paelos on February 09, 2011, 02:11:41 PM I just hope they improve default AI.
I want to select "Ranged DPS" or "Healer" or "Tank" for my minions and then fucking forget about them. I don't want my tank chasing down the furthest thing in the room while getting pounded into dust. Title: Re: Dragon Age 2 Post by: Ingmar on February 09, 2011, 02:15:45 PM I just hope they improve default AI. I want to select "Ranged DPS" or "Healer" or "Tank" for my minions and then fucking forget about them. I don't want my tank chasing down the furthest thing in the room while getting pounded into dust. You can pretty much do that already? Set skill use to archer and behavior to ranged, done. Title: Re: Dragon Age 2 Post by: Sjofn on February 09, 2011, 02:19:22 PM The only tactics set I found lacking was healer, I always had to tweak that one. But tank/melee dps/ranged dps/any other mage set all seemed to work A-OK for me, even on the harder difficulties. I roll with an "all tactics slots unlocked" mod, though, so it might be shittier when you have limited slots.
But yeah, DA2 still has tactics. Which makes me happy. Title: Re: Dragon Age 2 Post by: Lantyssa on February 09, 2011, 02:57:13 PM You can pretty much do that already? Set skill use to archer and behavior to ranged, done. Won't be much of a tank then, will it?Title: Re: Dragon Age 2 Post by: tmp on February 09, 2011, 03:01:58 PM DA2 main theme (http://www.youtube.com/watch?v=KRdl6EODUq8) if you're into that fancy "music" thing.
Title: Re: Dragon Age 2 Post by: Sjofn on February 09, 2011, 03:05:07 PM You can pretty much do that already? Set skill use to archer and behavior to ranged, done. Won't be much of a tank then, will it?There is a tank setting too. :P Title: Re: Dragon Age 2 Post by: Lantyssa on February 09, 2011, 03:42:03 PM His complaint was setting the character to tank and it chasing after far away mobs instead of the ones next to it. :-P
Title: Re: Dragon Age 2 Post by: Rasix on February 09, 2011, 03:47:27 PM I don't remember mine doing that. You could also set your "tank" to attack the nearest enemy in a tactic.
Title: Re: Dragon Age 2 Post by: Sjofn on February 09, 2011, 03:53:03 PM Yeah my party was generally well behaved too. Tanks in particular!
Title: Re: Dragon Age 2 Post by: Ingmar on February 09, 2011, 04:04:53 PM His complaint was setting the character to tank and it chasing after far away mobs instead of the ones next to it. :-P His complaint in the second line, anyway, which I was not responding to and just forgot to cut out. Title: Re: Dragon Age 2 Post by: Paelos on February 09, 2011, 04:07:18 PM You ppl never really listen to me! :cry2:
Title: Re: Dragon Age 2 Post by: Tebonas on February 09, 2011, 10:59:37 PM So I was the only one giving orders to every partymember by hand?
Title: Re: Dragon Age 2 Post by: caladein on February 09, 2011, 11:42:29 PM So I was the only one giving orders to every partymember by hand? I would micromanage my Archer (because the AI had no support for one of their main attacks) and occasionally a Mage, but for the most part I'd set the scripts up and let them run. I much prefer that when it's available (hello to you, FF12) but I also never played it at a high difficulty. Title: Re: Dragon Age 2 Post by: tmp on February 10, 2011, 02:02:39 AM So I was the only one giving orders to every partymember by hand? I stop the action and micromanage every few seconds, pretty much.Title: Re: Dragon Age 2 Post by: Bunk on February 10, 2011, 06:20:51 AM Yea, I micro'd too. The only way I could get the AI control of the Archer to not constantly switch to melee weapons (even though she had the archery at melee range talent) was to actualy take all melee weapons away from her. :uhrr:
You could set the tank to attack nearest, but it generally made him inefficient, compared to say ganging up on the most injured (which would send him running across the battlefield after whoever the archer shot). What they really needed was an attck the most injured within a certain radius setting. Title: Re: Dragon Age 2 Post by: Koyasha on February 10, 2011, 06:43:37 AM I want there to be a difficulty setting difficult enough that constant micromanagement is pretty much required. Without having to resort to self-gimping like 'don't play a mage' considering if you take out mage-type tools, then constant micromanagement isn't fun anymore.
Title: Re: Dragon Age 2 Post by: Lantyssa on February 10, 2011, 08:41:59 AM You ppl never really listen to me! :cry2: Damn humans. They just want to pet us or laugh at our hats while we dance around.Title: Re: Dragon Age 2 Post by: Lucas on February 10, 2011, 09:05:57 AM So I was the only one giving orders to every partymember by hand? Nope, me too: I micro-managed back in the Infinity Engine games days, used puppet mode in NWN2 so it came quite natural to turn off tactics in DA as well. Title: Re: Dragon Age 2 Post by: Ingmar on February 10, 2011, 11:42:43 AM I want there to be a difficulty setting difficult enough that constant micromanagement is pretty much required. Without having to resort to self-gimping like 'don't play a mage' considering if you take out mage-type tools, then constant micromanagement isn't fun anymore. That appears to be their goal with the difficulty levels for DA2 from what I've read/seen, we'll see. Title: Re: Dragon Age 2 Post by: Sjofn on February 10, 2011, 02:20:21 PM So I was the only one giving orders to every partymember by hand? Oh, I would, but not all the time. Nightmare/no mage/attempting to get the I'm Kind of a Big Deal achievement at the same time was a micromanagement fiesta (I eventually succeeded, I have problems), but by and large I didn't NEED to, and I was perfectly happy with that. I like being able to micromanage when I feel like it, but I also like to just merrily do my own character's thing. I don't think I paused much in Awakenings, my party just facerolled the entire expansion. Supposedly the hard settings are harder this time around but we'll see. Friendly Fire is only on nightmare. :( Title: Re: Dragon Age 2 Post by: Fordel on February 10, 2011, 09:22:25 PM Stop fireballing your team Sjofn!
Title: Re: Dragon Age 2 Post by: Sjofn on February 10, 2011, 09:25:59 PM I can't help it, it's the one thing about playing a mage I enjoy. :why_so_serious:
Title: Re: Dragon Age 2 Post by: Tebonas on February 11, 2011, 02:55:35 AM I just remembered something regarding Anders and
Title: Re: Dragon Age 2 Post by: tmp on February 11, 2011, 01:03:19 PM livestream recording of gameplay (http://www.livestream.com/electronicarts/video?clipId=pla_e1af7357-aff9-4758-b744-c98a28fb5806&utm_source=lslibrary&utm_medium=ui-thumb) with Mike Laidlaw's narration. Featuring Ladyhawke.
looks companions have learnt how to walk when suitable rather than run around everywhere. Title: Re: Dragon Age 2 Post by: Merusk on February 11, 2011, 01:31:51 PM I wonder, did they take Friendly Fire out entirely or did he just have it turned off. I noticed him tossing AoE spells and abilities down in the middle of his party without thought.
Title: Re: Dragon Age 2 Post by: Ingmar on February 11, 2011, 01:35:22 PM I wonder, did they take Friendly Fire out entirely or did he just have it turned off. I noticed him tossing AoE spells and abilities down in the middle of his party without thought. FF only happens at the highest difficulty level. Title: Re: Dragon Age 2 Post by: tmp on February 11, 2011, 01:53:43 PM edit: yeah what Ingmar said.
Title: Re: Dragon Age 2 Post by: Sjofn on February 11, 2011, 03:00:15 PM I wonder, did they take Friendly Fire out entirely or did he just have it turned off. I noticed him tossing AoE spells and abilities down in the middle of his party without thought. Man, I totally said FF was only on nightmare five posts before yours. Now I'm in the "No one listens to me!" club! Yeah, only just now. Shut up. :sad: That said he was probably playing on some lame-o level, I think I remember him saying he always picks casual if he has to play and talk at the same time. Title: Re: Dragon Age 2 Post by: Merusk on February 11, 2011, 03:08:25 PM I see it now. Sometimes when I come into threads it doesn't put me at the first post since the last time I visited and I miss things. /Sadf.
Yeah, he said he was "only playing on Normal" when he wanted to illustrate how tough the boss fight was. Anywho, I'm totally with you on fireballing your team is half the fun. Though, it was even more fun when your team got badass enough you could just toss on some fire resist potions and send them wading into your fire storm to finish off survivors. Title: Re: Dragon Age 2 Post by: Sophismata on February 11, 2011, 03:39:12 PM You had to micromanage the party. DA's gambit / tactic system was a piece of shit. This became brutally apparent at any of the higher difficulties, where it was impossible to assign your party logical, tactical actions.
The biggest reason for this was the tactics system using a condition-action response without allowing control of targetting. Title: Re: Dragon Age 2 Post by: Sjofn on February 11, 2011, 03:56:31 PM My experience was different. Tactics were more than sufficient for most fights during all my playthroughs, and I played most of those on nightmare. Boss fights were basically the only ones I felt like the AI couldn't deal with it well enough (Broodmother in particular, partymembers were obsessed with killing the tentacles instead of the darkspawn eating my healer alive). I'm kinda thinking the opinion on if the tactics being sufficient breaks down along how control freaky perfectionist the player is. If, say, Zevran decided to run across the field to stab the nearly-dead wolf that Sten was going to kill before he got there, I wasn't going to lose sleep over it. But for others, this is Unacceptable!
Title: Re: Dragon Age 2 Post by: Merusk on February 11, 2011, 05:06:40 PM I enjoyed micromanaging on my rogue char. For the mage I just made everyone "if <enemy targeted by mainplayer> then <kill enemy>" Mages were just far, far too OP.
Title: Re: Dragon Age 2 Post by: Mosesandstick on February 12, 2011, 03:07:37 AM I played a mage and I had to micro my players. They like walking into those damn fireballs...
Title: Re: Dragon Age 2 Post by: Sjofn on February 12, 2011, 03:43:18 AM Just hit 'em with it! :awesome_for_real:
Title: Re: Dragon Age 2 Post by: Sky on February 14, 2011, 09:17:55 AM Just hit 'em with it! :awesome_for_real: That was only at the highest level of difficulty.Title: Re: Dragon Age 2 Post by: Sjofn on February 14, 2011, 07:26:07 PM I think it started with the friendly fire on normal, it just didn't hurt 100% until nightmare, although it might've been different on zee console versions. Didn't really matter, IF I brought a mage they were just healbitch anyway.
Romances revealed! (http://social.bioware.com/forum/1/topic/141/index/6046067) Pretty much who you'd expect. No Aveline romance means my MANHAWKES are all going to have serious cases of teh gay. Title: Re: Dragon Age 2 Post by: rk47 on February 14, 2011, 07:46:51 PM Rogues are the least effective character when not micromanaged due to positioning bonus.
Warriors are okay if u told him to drink potions automatically. Mages can be devastating, but in general, it gets too boring once you made every counter trivial, so i told the mages to keep up buffs instead on the tank and heal-bot. Title: Re: Dragon Age 2 Post by: Riggswolfe on February 14, 2011, 10:43:10 PM I think it started with the friendly fire on normal, it just didn't hurt 100% until nightmare, although it might've been different on zee console versions. Didn't really matter, IF I brought a mage they were just healbitch anyway. Romances revealed! (http://social.bioware.com/forum/1/topic/141/index/6046067) Pretty much who you'd expect. No Aveline romance means my MANHAWKES are all going to have serious cases of teh gay. I wonder if any of them will be bisexual. Let's face it, there is certainly precedent for Isabella at least to not care what sex her partners are. Title: Re: Dragon Age 2 Post by: caladein on February 14, 2011, 11:15:05 PM I think it started with the friendly fire on normal, it just didn't hurt 100% until nightmare, although it might've been different on zee console versions. Yes, PC FF damage was 0%/50%/100%/100% while the console versions were 0%/0%/50%/100%. Title: Re: Dragon Age 2 Post by: Sjofn on February 15, 2011, 02:29:54 AM I think it started with the friendly fire on normal, it just didn't hurt 100% until nightmare, although it might've been different on zee console versions. Didn't really matter, IF I brought a mage they were just healbitch anyway. Romances revealed! (http://social.bioware.com/forum/1/topic/141/index/6046067) Pretty much who you'd expect. No Aveline romance means my MANHAWKES are all going to have serious cases of teh gay. I wonder if any of them will be bisexual. Let's face it, there is certainly precedent for Isabella at least to not care what sex her partners are. They've said there will be at least one partner for all orientations. Isabella is who everyone is assuming will be the lady for ladies, people are split on if the dude for dudes will be the stupid haired elf or the mage who spent the entirety of Awakenings talking about how much he loves the ladies. You cooooould argue Anders was overcompensating, but I am pretty sure it's going to be the elf. :P Title: Re: Dragon Age 2 Post by: Bunk on February 15, 2011, 06:45:11 AM Felicia Day to star in a Dragon Age based web series:
http://www.gamefocus.ca/?nav=new&nid=12889 (http://www.gamefocus.ca/?nav=new&nid=12889) I'm not really sure which smile best applies here. Title: Re: Dragon Age 2 Post by: tmp on February 15, 2011, 08:01:48 AM They've said there will be at least one partner for all orientations. Isabella is who everyone is assuming will be the lady for ladies, people are split on if the dude for dudes will be the stupid haired elf or the mage who spent the entirety of Awakenings talking about how much he loves the ladies. You cooooould argue Anders was overcompensating, but I am pretty sure it's going to be the elf. :P Anders may be interested in the ladies but it doesn't mean his bonus companion is :oh_i_see:Title: Re: Dragon Age 2 Post by: Mosesandstick on February 15, 2011, 08:14:16 AM Who knows, Ser Pounce a Lot may be a ladies' cat.
Title: Re: Dragon Age 2 Post by: Sky on February 15, 2011, 09:07:50 AM Romances revealed! (http://social.bioware.com/forum/1/topic/141/index/6046067) Pretty much who you'd expect. No Aveline romance means my MANHAWKES are all going to have serious cases of teh gay. Wait, there is only one female romance option but three males? :oh_i_see:Title: Re: Dragon Age 2 Post by: Segoris on February 15, 2011, 09:50:42 AM It's 2 and 2.
Females to romance: Merrill and Isabela Males to romance: Anders and Fenris Title: Re: Dragon Age 2 Post by: Lantyssa on February 15, 2011, 12:56:52 PM So women get a demon and a world-ending wolf? Nice.
Title: Re: Dragon Age 2 Post by: Sjofn on February 15, 2011, 04:10:14 PM And almost certainly a sassy pirate lady, Lantyssa, don't forget her!
Title: Re: Dragon Age 2 Post by: Lantyssa on February 15, 2011, 05:52:35 PM I was trying to put myself in the shoes of the ladies who wouldn't be so lucky.
Title: Re: Dragon Age 2 Post by: tmp on February 15, 2011, 06:45:52 PM So women get a demon. Not demon. A metrosexual mage who bathes more often than once a month, with demon as bonus content for these times where some extra rough handling is desired.edit: fan take on the subject Title: Re: Dragon Age 2 Post by: Sjofn on February 15, 2011, 07:43:07 PM I was trying to put myself in the shoes of the ladies who wouldn't be so lucky. Don't worry about them, most of them are sort of disturbingly happy about the choices they have in men! Me, I woulda prefered the dwarf. :why_so_serious: Title: Re: Dragon Age 2 Post by: Lantyssa on February 15, 2011, 09:24:10 PM I can see that, but then I was shocked to find out Ingmar isn't four feet tall and built like a brick wall, so that may not come as a huge surprise to me.
Title: Re: Dragon Age 2 Post by: Sky on February 16, 2011, 07:24:28 AM And almost certainly a sassy pirate lady, Lantyssa, don't forget her! How could we forget Lantyssa, the sassy pirate lady?Title: Re: Dragon Age 2 Post by: Paelos on February 16, 2011, 07:42:46 AM Btw, I'm in the Facebook DA:Legends game beta test. They gave me two more friends keys if anybody wants to look at it. First two to send me a PM can have them.
Title: Re: Dragon Age 2 Post by: Sky on February 16, 2011, 11:36:23 AM Am I the last person not on Facebook?
Title: Re: Dragon Age 2 Post by: Fordel on February 16, 2011, 11:39:10 AM I'm not either too!
Title: Re: Dragon Age 2 Post by: tmp on February 16, 2011, 11:40:45 AM Not on Facebook, either.
Title: Re: Dragon Age 2 Post by: Paelos on February 16, 2011, 11:44:38 AM Keys are gone now.
Title: Re: Dragon Age 2 Post by: Ingmar on February 16, 2011, 12:01:48 PM There's some EA server it has to hit when starting up that is incredibly slow.
Title: Re: Dragon Age 2 Post by: tmp on February 17, 2011, 11:21:01 AM BioWare says: please play our demo and we will give you stuff (http://social.bioware.com/forum/1/topic/141/index/6081783)
Title: Re: Dragon Age 2 Post by: Sjofn on February 17, 2011, 06:34:12 PM I hate their marketing bullshit. :x
I don't actually think I want to DO the demo, because you cannot pick up your demo person and keep going. I'd rather my first fresh playthrough be fresh! Bah! Title: Re: Dragon Age 2 Post by: tmp on February 18, 2011, 08:38:39 AM I think i'm going to download the demo and then have it just sit there until the game ships. Then i can play the "real" game as first through the prologue, and then use the demo to see the alternative paths and get the unlock(s) done this way just the same. :grin:
Title: Re: Dragon Age 2 Post by: Sjofn on February 18, 2011, 07:02:21 PM I would do that but I think the temptation to play it would be too great. :ye_gods:
Title: Re: Dragon Age 2 Post by: eldaec on February 19, 2011, 12:19:01 AM I am still confused about how adjusting the game balance with items is a 'reward'.
Title: Re: Dragon Age 2 Post by: Sjofn on February 19, 2011, 01:06:51 AM I have two codes if there's anyone left not in the facebook game that wants one!
Title: Re: Dragon Age 2 Post by: Merusk on February 19, 2011, 06:14:42 AM Ooh I'll take one!
Title: Re: Dragon Age 2 Post by: Strazos on February 19, 2011, 07:30:02 AM Me too?
Title: Re: Dragon Age 2 Post by: Sjofn on February 19, 2011, 07:34:46 AM OK, all sent!
Title: Re: Dragon Age 2 Post by: AutomaticZen on February 19, 2011, 08:40:39 AM I have two codes if there's anyone left not in the facebook game that wants one! NOOOOOOOO!!! Missed it! Title: Re: Dragon Age 2 Post by: Paelos on February 19, 2011, 09:24:21 AM I have two codes if there's anyone left not in the facebook game that wants one! NOOOOOOOO!!! Missed it! Sign up under the beta link, you should get an email within a week. Title: Re: Dragon Age 2 Post by: AutomaticZen on February 19, 2011, 04:29:45 PM Or today. Today works too. Interesting.
Title: Re: Dragon Age 2 Post by: Sjofn on February 19, 2011, 05:13:26 PM I'm such a dork, my favorite part is the castle fussing.
Title: Re: Dragon Age 2 Post by: tmp on February 22, 2011, 04:43:16 AM This is going to be a totally pointless remark but aww, Lantyssa's AV.
in slightly more useful news the PC demo is to be released around 9 am PST today. (i did say slightly) Title: Re: Dragon Age 2 Post by: Merusk on February 22, 2011, 05:34:15 AM I'm such a dork, my favorite part is the castle fussing. I'm too busy getting beaten-down to do much castle fussing. They could make it a little less obvious that the only way to play is by RMTing items. Then again, this is the end result or RMT that I was expecting. Title: Re: Dragon Age 2 Post by: Paelos on February 22, 2011, 06:11:13 AM I'm such a dork, my favorite part is the castle fussing. I'm too busy getting beaten-down to do much castle fussing. They could make it a little less obvious that the only way to play is by RMTing items. Then again, this is the end result or RMT that I was expecting. Pot chugging and bombs seem to get me out of most troubles. Title: Re: Dragon Age 2 Post by: Merusk on February 22, 2011, 08:29:36 AM Indeed, but you have to win fights to get cash to build the alchemy lab. Failing that, it's RMT for bombs to the tune of $.64 per bomb. Not to mention how very superior the purchased items are vs. the drops. The best weapon drop I've seen so far was 3atk -1 endurance. However, you can purchase a 4adk 2luck item with 25% evade for only $2.98.
:awesome_for_real: I'd said before that this was where RMT will head. Obviously social games are hitting it first, but it's slowly creeping into other games and being accepted. Looks like it's time for a new hobby. Title: Re: Dragon Age 2 Post by: Ghambit on February 22, 2011, 08:47:32 AM Demo for 360 is already out.
Speaking of which... what's the best format to play this on? ps3, 360, or PC? Being Bioware I'd expect the game to have some kind of couch appeal, so perhaps console. Note: I have not played DA Title: Re: Dragon Age 2 Post by: Rasix on February 22, 2011, 08:49:03 AM Demo for 360 is already out. Speaking of which... what's the best format to play this on? ps3, 360, or PC? Being Bioware I'd expect the game to have some kind of couch appeal, so perhaps console. Note: I have not played DA DA was widely regarded as universally better on the PC for a lot of reasons. Not sure this will hold true for DA2. I believe they've already removed the tactical combat view that the PC had over the console versions. Title: Re: Dragon Age 2 Post by: Merusk on February 22, 2011, 09:05:54 AM The two platforms have greatly diverged in the combat engine department. PCs are keeping the tactical aspect, but consoles were getting rid of it somehow. There's details farther back in this thread or the other DA one.
Title: Re: Dragon Age 2 Post by: Ghambit on February 22, 2011, 09:07:41 AM Bioware website is currently taking a dump.
Title: Re: Dragon Age 2 Post by: tmp on February 22, 2011, 09:15:33 AM Bioware website is currently taking a dump. I got to the download link working after couple of refreshes: http://na.llnet.bioware.cdn.ea.com/u/f/eagames/bioware/dragonage2/demo/DragonAge2Demo_F93M2qCj_EnEsItPlRu.exe(not sure if that'll work for others, the middle of that file name looks rather funny) Title: Re: Dragon Age 2 Post by: Ingmar on February 22, 2011, 11:48:10 AM If you think you will ever have the slightest inclination to mod, PC. Even if you don't, probably PC.
Title: Re: Dragon Age 2 Post by: Gunzwei on February 22, 2011, 12:43:40 PM Bioware website is currently taking a dump. I got to the download link working after couple of refreshes: http://na.llnet.bioware.cdn.ea.com/u/f/eagames/bioware/dragonage2/demo/DragonAge2Demo_F93M2qCj_EnEsItPlRu.exe(not sure if that'll work for others, the middle of that file name looks rather funny) There's a couple of torrents out that are much faster and also Fileplanet is hosting the eng/de/fr versions (fastest speed imo). The BW site d/l has a tendency to die about halfway through. Title: Re: Dragon Age 2 Post by: jakonovski on February 22, 2011, 02:04:27 PM I was a bit conflicted on the demo. Character design is awesome, story elements were properly Bioware, but the combat is lackluster. I really don't like the focus on cartoony action with somersaulting rogues flip kicking vials and literally exploding Darkspawn with their backstabs. Also, hueg tits.
Title: Re: Dragon Age 2 Post by: Paelos on February 22, 2011, 02:21:09 PM Also, hueg tits. I can't take you seriously if you opposed huge tits. Now, ridculous cleavage armor showing off said tits that would have absolutely no use at all even in a fictional fight? That's stupid. Title: Re: Dragon Age 2 Post by: Khaldun on February 22, 2011, 02:27:38 PM Right, the huge tits have to be useful in battle for me to accept their presence.
Title: Re: Dragon Age 2 Post by: koro on February 22, 2011, 02:34:16 PM Steam just unlocked the demo for DA2 about twenty minutes ago. I immediately dumped my 80 KB/s Bioware site download and grabbed it from Steam at 1.6 MB/s.
Title: Re: Dragon Age 2 Post by: jakonovski on February 22, 2011, 02:41:43 PM Teetees!
Title: Re: Dragon Age 2 Post by: Paelos on February 22, 2011, 03:29:10 PM Right, the huge tits have to be useful in battle for me to accept their presence. Distractions. Title: Re: Dragon Age 2 Post by: Hawkbit on February 22, 2011, 03:50:14 PM lvl 12 wetnurse lfg
Title: Re: Dragon Age 2 Post by: Sjofn on February 22, 2011, 04:14:06 PM Indeed, but you have to win fights to get cash to build the alchemy lab. Failing that, it's RMT for bombs to the tune of $.64 per bomb. Not to mention how very superior the purchased items are vs. the drops. The best weapon drop I've seen so far was 3atk -1 endurance. However, you can purchase a 4adk 2luck item with 25% evade for only $2.98. :awesome_for_real: I'd said before that this was where RMT will head. Obviously social games are hitting it first, but it's slowly creeping into other games and being accepted. Looks like it's time for a new hobby. I didn't start getting my ass beat until I hit level 4 or so, and by then I had a potion lab, bomb lab and ... whatever it is that makes healing kits (the thing you can use on other people). My problem has more been that I'm level ... 6? now, and no one I can recruit is above level 3. :P Amusingly, the hardest thing for me to beat is spiders, because I couldn't cure poison for a long time. But I can now! Cower before me, spiders! In other news, Isabella's boobs make my back ache. Title: Re: Dragon Age 2 Post by: Merusk on February 22, 2011, 05:35:57 PM Steam just unlocked the demo for DA2 about twenty minutes ago. I immediately dumped my 80 KB/s Bioware site download and grabbed it from Steam at 1.6 MB/s. You and every other damn user on the planet, it seems. I keep getting "No steam servers are configured to deliver content, this will be corrected soon." Soon, apparently, doesn't mean any time in the past 3 hours. Title: Re: Dragon Age 2 Post by: tmp on February 22, 2011, 05:36:47 PM Ok so i played the demo. I'm a weak, weak man.
Whoever is responsible for the abomination that's the port of the console version tactics screen UI in the PC version (or the whole UI port in general) should be forced to spend a day doing nothing but setting up the tactics. I mean srsly, drop-down list buttons which are half screen wide but apparently only have some tiny hotspots in vague places on the sides, that are either off or function differently depending on which side of the button you click..? And all that without any sort of cue, tooltip, hint, whatever... On second thought, make that a week of setting up tactics. Title: Re: Dragon Age 2 Post by: Segoris on February 22, 2011, 06:26:07 PM I had that same problem TMP. Otherwise, I'm torn on the combat as there are a few tweaks I'd like to see (player character stays on the target, a target indicator so that when you use an ability you auto-advance to your target, things of that sort) but overall I'm alright with DA2.
As for that facebook app - what a piece of shit. Outside of the castle builder, which really isn't that great and I wish they went simtower on that part, I can't say one single positive thing about that app. I've tried thinking of just one good thing since yesterday and I cannot do it. I had some faith in EA/Bioware to not go completely overboard this early with RMT, and that was wrong of me. Title: Re: Dragon Age 2 Post by: Paelos on February 22, 2011, 07:30:56 PM The UI is really annoying. I have no idea why they changed it.
Title: Re: Dragon Age 2 Post by: Sjofn on February 22, 2011, 07:37:20 PM I, too, think the tactics screen is a goddamn abomination. The skills screen is OK though, and I do prefer the "less abilities, but make those abilities more awesome" trimming of the mage's shit. The rogue visually is pretty ... spazzy, but play-wise, I do like that archery seems a lot better and that I won't have to keep moving my rogues behind people to do any damage to speak of. I liked the mage alright, but I think I will like it (and everything else) better with friendly fire because I am a broken individual that likes placing my AEs JUST SO. I haven't played a warrior yet.
I heart Aveline. :heart: Title: Re: Dragon Age 2 Post by: koro on February 22, 2011, 09:54:11 PM I found myself constantly wishing I could zoom out more. The UI shenanigans are annoying as well, but I'm so very, very disappointed that they went the Mass Effect method of "give a vague idea of what you're going to say, then say something completely fucking different" with the dialogue wheel. The Ladyhawke voice changing from Jennifer Hale to Very Obviously Not Jennifer Hale between the intro sequence and the gameplay was quite jarring too.
I'm also far from a graphics whore, but I was very annoyed to see Bioware's continuing tradition of high-quality character textures (for the main characters, naturally; all the other NPCs look like DA1 imports) clashed with super low-quality environment textures and simple environment geometry. Also the new female run animation? Shameful. But aside from that I kind of like what I see so far. I'm not going to buy it on release day, but I'll be getting it sooner rather than later. Getting quite tired of pre-order horseshit though. Title: Re: Dragon Age 2 Post by: Hawkbit on February 22, 2011, 09:57:59 PM I've played the first 20min or so on both PC and PS3. While the console controller feels much more intuitive for this game due to the action heavy combat, my 4 year old PC takes a pretty serious edge with the graphics and stability. On the PC (q6600, 880gtx, 4gig) it is nearly flawless at high rez, 2xAA. The PS3 is nice because I can lay on the couch, but it seems to be cutting things off early, like combat sequences and cutscenes. Textures are not nearly as nice and neither is the framerate.
Sadly, I think I'm going to PC this one, though I'll have to play the demo a bit more to see. Also, the combat angle and targeting made me feel like I was playing The Witcher... almost to the point where it felt like a ripoff. Title: Re: Dragon Age 2 Post by: Sjofn on February 22, 2011, 10:38:34 PM The Ladyhawke voice changing from Jennifer Hale to Very Obviously Not Jennifer Hale between the intro sequence and the gameplay was quite jarring too. She was never going to be the voice of Ladyhawke, partly because she's Shepard. I didn't think Ladyhawke sounded like her at any point, but maybe it's just me! I'm not a big fan of the dialogue wheel thing, because I don't love the voice protagonist like a lot of people do, but once I figure out what the stupid symbols MEAN (some of them are obvious, some of them are more "wtf is that supposed to be?") I think I will like it better than Mass Effect because hopefully I will be ambushed by dialogue nowhere near what I wanted to say less often. No keeping track of an overall Prick Score will also help it along, I think. I wish they hadn't gone SO over the top goofy-ass goofy with the combat animations. I'll get used to it but it's so annoyingly X-TREEEEEEEEEEEEEEEEEEEEEEEEME. :uhrr: The actual combat-combat, rather than the animations, I like pretty well though. I think I'm going to mostly hang out with the archer rogues instead of Isabella to keep the doofiness level down. Title: Re: Dragon Age 2 Post by: Tebonas on February 22, 2011, 11:04:08 PM That was ...different.
I guess they don't want to hear the Console version is inferior anymore, sad part is they seemingly did it by dragging the PC version down to that level. I still like the story, I love the presentation of the demo, I absolutely loathe the new UI and combat choices. I withhold comments on character creation until I see it in complete form together with inventory management. Right now I smell dumbed downness as well. Title: Re: Dragon Age 2 Post by: jakonovski on February 23, 2011, 12:55:26 AM I read somewhere that friendly fire will be nightmare only. Because it made the game "too hard". :uhrr: :uhrr:
Title: Re: Dragon Age 2 Post by: koro on February 23, 2011, 01:28:32 AM Well friendly fire was kind of a huge nuisance in DA the First; you're so frequently pitted against a large horde of mobs to the point that not lobbing that massive fuck-off fireball that nearly one-shots Alistair is more of a detriment than a tactical asset, crispy Templar be damned.
I'd rather see something like 25-50% friendly fire depending on difficulty, with 100% at max. Title: Re: Dragon Age 2 Post by: jakonovski on February 23, 2011, 01:35:33 AM Playability wise that's true, but balance wise even full FF wasn't enough to prevent mages from being totally OP and breaking the game in DA:O. Bioware's decision bodes ill in context.
Title: Re: Dragon Age 2 Post by: koro on February 23, 2011, 01:42:07 AM I maintain that it was less Mages being overpowered and more Warriors and Rogues being underpowered. Mages had a huge robust arsenal of tricks that they could pull from a couple dozen times over the span of a battle. Warriors and Rogues had little more than a few extra flavors of "hit foozle with sharp object, sometimes with a bonus status effect attached" to augment their auto-attacking. With Mages seemingly toned down a bit and the other two archetypes given more interesting and effective tools, I think things may be a bit more reasonable this time around.
Title: Re: Dragon Age 2 Post by: Zetor on February 23, 2011, 02:16:51 AM Mages had a few 'friendly-fire-friendly' AOE spells in DA1. Sleep/mass-paralysis are two that come to mind... iirc they had a pretty huge AOE as well.
Title: Re: Dragon Age 2 Post by: Sjofn on February 23, 2011, 03:05:44 AM Well, given EVERYONE has crazy AE bullshit to friendly fire with now (2h warriors even do it passively, from what I could tell), I can see how it would make it a lot harder than they want "hard" to be. I still would rather it was at least at 50% on "hard" but whatever, I'll just play on nightmare. :awesome_for_real:
Title: Re: Dragon Age 2 Post by: Koyasha on February 23, 2011, 03:16:35 AM In the end, it really doesn't matter to me since it's unlikely I'm going to play on anything less than Nightmare difficulty.
But it seems like this would be something that'd best be handled with a separate setting. You want to play on normal difficulty with full friendly fire, you can set it that way, or set it with no friendly fire on any difficulty, and so on. As for whether one class is more powerful than all the others; it doesn't matter. This is a single player game, balance is irrelevant. As long as all classes are capable of getting through the game, and as long as each class is fun to play in its own particular way, it doesn't matter if one of them can take on ten times as many enemies at once. Mages should be vastly more powerful than warriors and rogues - it makes sense that way. But warriors and rogues need to be fun to play in their own 'style' - this was somewhat lacking. They could be fun to play, but I think there were a few mistakes that made them considerably less fun than they could have been. Title: Re: Dragon Age 2 Post by: Sophismata on February 23, 2011, 06:27:59 AM This is a single player game, balance is irrelevant. [...] Mages should be vastly more powerful than warriors and rogues Holy fuck how I hate hearing that. Balance is never irrelevant. And it's not just about combat viability, either - it's about presentation and making the player feel special. You don't fucking give her a choice between three (apparently) equal career paths, and then dick her over once she realises she's been had because you really liked mages and didn't much care to make warriors or rogues even remotely as powerful or interesting. A player doesn't choose Warrior or Rogue because they want to be a dirt-scrubbing sidekick to the two NPC wizards in the party, they choose it because they enjoy the archetype, story or gameplay associated with that career. Just because you can finish the game using a strategy, class or tactic doesn't give that item a pass as a good development choice. Then, to add insult to injury, the most efficient form of 'mundane' gameplay involves not even using active warrior talents - it's using passives, stances and auto-attacks to 'face-roll' through all encounters. Edit: In a single player game, you can ignore specific builds and attributes being overpowered to a fair extent, because it rarely hinders anyone's enjoyment of the game. But when 2/3 of your classes suck, and suck in an appreciable way that the gameplay constantly enforces, there's a balance problem. 90% of DA's combat caters directly to the wizard archetype, presenting hordes of lesser foes that swarm the PC's and render Warriors and Rogues largely ineffective. This might be fine if the game didn't trick the player into believing she's choosing one of three equally viable careers. Title: Re: Dragon Age 2 Post by: Tebonas on February 23, 2011, 06:34:34 AM Which could then be the class for people who WANT to use passives to face-roll through all encounters, and thus valid. As long as there are other classes/builds for a more proactive playstyle available.
Title: Re: Dragon Age 2 Post by: Sophismata on February 23, 2011, 06:48:29 AM Which could then be the class for people who WANT to use passives to face-roll through all encounters, and thus valid. As long as there are other classes/builds for a more proactive playstyle available. The game is based around tactical combat, your decisions, positioning and timing are supposed to mean something to the fight. This is only true if you're a mage, or a Warrior with taunt being supported by a mage. In the end, there is one class / build for a more proactive playstyle, and that is mage. And the problems with the mage cascade into other areas. The game is harder for non-wizards, because of DA's combat design. Hell, the designers know this because they give you a mage if you don't have one for the early orc hunt in the tower. This sounds a lot like raging, and it is. Stupid imbalance is a pet peeve of mine. For the record, I rolled a mage in DA, but I remember a lot of pissed off people who weren't expecting how trashy the warrior/rogue was in comparison. It's not just DA you see this in, though - D&D (and many other, lesser known RPG's) has the same problem, wizards are Just Better. Which can be logically correct, but there is no excuse for it in a game. Title: Re: Dragon Age 2 Post by: Paelos on February 23, 2011, 06:49:50 AM Did anybody else have a lot of loading right in the middle of the action?
Title: Re: Dragon Age 2 Post by: Tebonas on February 23, 2011, 06:53:05 AM And still people were fine and played the whole game using Mages just as Healers or the occassional "Oh shit, this fight is hard" panic button.
Yes, Paelos. Three or four times during dialogues. Title: Re: Dragon Age 2 Post by: deb on February 23, 2011, 06:58:51 AM The game is harder for non-wizards, because of DA's combat design. The game is really harder only if you don't have a mage in the party. A minmaxed rogue can do ridiculous single-target damage while at the same time the mage(s) the party make it rain. And moving behind enemies and pressing one button sure isn't hard. Boring, but not hard. Title: Re: Dragon Age 2 Post by: Koyasha on February 23, 2011, 07:10:08 AM Well as I pointed out in my post, warriors and rogues were somewhat lacking in the 'fun to play in their own style' part. Not that they needed a truly huge amount of work, but they needed some additional work. They were perfectly capable of completing the game on the hardest difficulty setting with no mages in the party, by the way. I did a full nightmare run with a no-magic party and I was even able to defeat Ser Cauthrien's little trap. With good tactics. So non-mages aren't so completely incapable of using tactics.
I haven't played the DA2 demo yet and don't plan to for several more days (I'm actually gonna do another runthrough of Dragon Age and Awakening, just to get a 'final' setup with everything the way I want it) but I hope that they have managed to improve rogue and warrior gameplay and fun, while still keeping mages vastly more powerful. I would hate to see mages brought down to warrior and rogue levels, (or vice versa) making a mockery of the entire 'mages are scary badass motherfuckers' concept. Title: Re: Dragon Age 2 Post by: Mosesandstick on February 23, 2011, 07:17:39 AM I did a full nightmare run with a no-magic party and I was even able to defeat Ser Cauthrien's little trap. Ooh, explain please. Title: Re: Dragon Age 2 Post by: Koyasha on February 23, 2011, 07:32:28 AM I don't remember the exact details, but I used numerous traps, poisons, and archery. Archery in particular was useful for various stunning and snaring effects. My own warrior was an archer character in that playthrough, and I had Leliana mostly archer. I believe I also had Alistair and Zevran with me at the time. A lot of 'run away!' using the entire hallway and rooms all the way back to the Arl's bedroom was also involved, and I know it took me numerous reloads to succeed, but I managed to do it eventually. The mage(s) she had with her needed to die fast, and Arrows of Slaying took care of them pretty effectively, if I remember right. After that it was just a matter of not getting murdered by her or the army of archers, and picking them off. Most of the archers wouldn't follow you out of the room they start in, so it tended to be relatively easy to separate Cauthrien from them. Run her through a gauntlet of traps, I think, before getting Alistair to tank her while everyone unloads, was the way I finished her off. I think. There may also have been some ping-ponging her between Leliana and my Warden.
The worst part of that fight was the cutscene right before it, leaving everyone horribly positioned. If I had been able to leave various party members strategically positioned down the hall, and send only one character forward, it would have been much easier. Title: Re: Dragon Age 2 Post by: Sjofn on February 23, 2011, 07:49:44 AM I agree that the non-mage classes can lack the "pop" of mages in DA:O, but I found mages utterly boring, so it didn't particularly bug me. Really the biggest issue with the not-mages was their absolutely shitty stamina system, especially without stamina potions. I could do one whole special and then autoattack forevaaaaar with my poor 2h warrior during the low levels. What I don't agree with is that the lack of fun/oomph/power/whatever was OK because it was a single player game. I don't expect perfect balance in a single player game (OK, in any game), but I also think it's a big mistake to have classes be obviously lacking compared to another. All it does is piss off the people who picked the "wrong" class.
Soooooo it's probably no surprise that I also feel wanting them to keep mages vastly more powerful than anyone else is just ... shitty. Even putting aside the gameplay thing, mages are scary badass motherfuckers only partly because they can be powerful. The REAL reason they're scary motherfuckers is because they can be possessed by demons and then REALLY fuck shit up. Hell, the shittier the mage, the scarier they are in that regard, because they're more likely to be possessed. Title: Re: Dragon Age 2 Post by: tmp on February 23, 2011, 08:20:30 AM I withhold comments on character creation until I see it in complete form together with inventory management. Right now I smell dumbed downness as well. Character creation is pretty much the same it was in DAO i think, they didn't make any comments about changes to that part. That's as far as visuals of the character go at least.Also, the demo supposedly has pretty broken dx11 renderer which gives it a woeful performance, it's better to stick with the dx9 one for the time being. Since all the attack animations are xtreme now, the game really suffers when it doesn't render things at enough fps. Title: Re: Dragon Age 2 Post by: jakonovski on February 23, 2011, 08:20:59 AM Did anybody else have a lot of loading right in the middle of the action? Yeah, it was really annoying. Technically the pc demo is a bit of a mess. Title: Re: Dragon Age 2 Post by: Mosesandstick on February 23, 2011, 08:27:01 AM That sounds a bit convoluted Koyasha. Were the traps laid before the fight (i.e. on the way in)?
I thought the character models looked pretty good and realistic. Who decided to give Flemeth a make-over? Title: Re: Dragon Age 2 Post by: jakonovski on February 23, 2011, 08:43:23 AM Who decided to give Flemeth a make-over? Considering she can turn into a dragon, a makeover should be quite a bit easier. Title: Re: Dragon Age 2 Post by: Paelos on February 23, 2011, 08:54:52 AM Did anybody else have a lot of loading right in the middle of the action? Yeah, it was really annoying. Technically the pc demo is a bit of a mess. For running on a high end machine, I wasn't really impressed by the fact the game would literally HALT as I'm fighting, I'd get "Loading..." in the bottom right of my shitty UI, and then it would go to some random cutscene. I will not be purchasing at release. I fear with the loading, the UI, and the ridiculous over the top animations that they may not have focused enough on the gameplay of the actual game. Title: Re: Dragon Age 2 Post by: Morfiend on February 23, 2011, 09:01:41 AM Did anybody else have a lot of loading right in the middle of the action? Yeah, it was really annoying. Technically the pc demo is a bit of a mess. For running on a high end machine, I wasn't really impressed by the fact the game would literally HALT as I'm fighting, I'd get "Loading..." in the bottom right of my shitty UI, and then it would go to some random cutscene. I will not be purchasing at release. I fear with the loading, the UI, and the ridiculous over the top animations that they may not have focused enough on the gameplay of the actual game. Thats odd. I didnt have any of that. I have a pretty new PC, i7 950. At one point it hung for like 1.5 seconds during combat then went in to a cutscene. Other than that it played flawlessly. Title: Re: Dragon Age 2 Post by: tmp on February 23, 2011, 09:35:55 AM The loading stutter is supposedly not present in the final version. Don't know why they'd let it in the demo given it's first impressions et al, but welp.
Title: Re: Dragon Age 2 Post by: Lantyssa on February 23, 2011, 09:59:11 AM A melee Rogue was much more fun to play, though I wish I didn't feel like I needed to pause to keep switching targets. It broke up the fluidity they gave the Rogue.
I also appreciate the inclusion of the smart-ass dialog option. Though it may be a bad thing if as I may have difficulty selecting anything else. Title: Re: Dragon Age 2 Post by: Shrike on February 23, 2011, 10:04:47 AM Played the 360 demo last night. More fun than I thought it'd be. It had unfortunate loading breaks as well, though very short ones--for a console. Overall, I liked it quite a bit. I was going to put this one off for a Steam sale at a (much) later date, but with WoW in a tailspin right now and me bored silly, I may pick this up on release for the 360 (new soundsystem for the TV...gotta have something new!).
And, yeah, the smartass dialog options are going to be VERY hard to resist. Title: Re: Dragon Age 2 Post by: Hawkbit on February 23, 2011, 10:28:15 AM The loading stutter is supposedly not present in the final version. Don't know why they'd let it in the demo given it's first impressions et al, but welp. Sounds vaguely like MMO miracle patch talk.Title: Re: Dragon Age 2 Post by: tmp on February 23, 2011, 10:37:57 AM I also appreciate the inclusion of the smart-ass dialog option. Though it may be a bad thing if as I may have difficulty selecting anything else. Some of the dialogue is of the o.O variety. Like the "I'm sorry Aveline i can't make that call for you" thing. Well duh Title: Re: Dragon Age 2 Post by: Merusk on February 23, 2011, 10:55:04 AM In the original DA I'd say only warriors were screwed on the "Not fun to play" part. I played a melee rogue for one main and she was a lot of fun. I'm in to the whole positioning and knowing when to blow your skill combos thing, though. It wasn't as faceroll as a mage, but it also wasn't "stand here and get beat on until pommel strike/ deathblow/ mighty blow/ shield slam comes up" like the warrior.
The demo truly feels like DA still, and that's both good and bad. I like that they started shifting to an overall style instead of generic_fantasy_with_gore, BUT the animations and models still suck compared to ME2. The faces still look like ventriloquist mannequins when talking or trying to form an expression (seriously, watch their eyebrows) and I saw quite a few clipping errors in the cutscenes. Flemeth's redesign was pretty damn cool, and I hope if there's a DA3 they do it again, showing more depth as she chooses what form to use based on how she's manipulating people. I like the little preview of your future badassery at the beginning. Unfortunately, it still felt like mage was going to be much more fun than melee once leveled up. Maybe it's just that the warrior On the other hand, mages are punished by getting saddled with their useless dick of a brother instead of the sister, so perhaps that's punishment enough. (At least that's my impression of him thus far.) I did get a little bit of a "they're trying too hard to make her Morrigan" vibe off her few lines of dialect with the Templar. Maybe it's just early and that'll change. The dialog icons are pretty nifty. Peacemaker, Sarcastic and Authoritarian. Lacking the paragon/ renegade aspect like ME2 lets you play a little more natural character with a personality of your choosing instead of trying to min/ max some arbitrary stat. Lets you be that smart ass without going "oh hell, I'm wishy-washy" (Like Lant, I had difficulty picking anything other than that a number of times. Well, except for when everyone wanted to stand around talking while we were running for our lives.) - Paelos, I didn't have that loading issue anyplace but the cut scenes. Seems odd as my machine is almost 6 years old now and only a dual-core 2.56mhz machine w/ 2gb of RAM. Title: Re: Dragon Age 2 Post by: Paelos on February 23, 2011, 11:51:48 AM - Paelos, I didn't have that loading issue anyplace but the cut scenes. Seems odd as my machine is almost 6 years old now and only a dual-core 2.56mhz machine w/ 2gb of RAM. I had it turned up to the max to test it, so that may be part of it. Still, my machine is a year old and I upgraded my RAM two months ago. Title: Re: Dragon Age 2 Post by: jakonovski on February 23, 2011, 11:54:56 AM I have a 3.2GHz Phenom II quad core, 4 gigs of ram and a 1Gb HD4890. The demo wouldn't let me go Dx11 mode so I was stuck on medium with capped fps of 60. I got the cutscene stutters and load text real bad.
Title: Re: Dragon Age 2 Post by: Segoris on February 23, 2011, 12:10:32 PM Weird, I have an intel e8400, ati 4870 and 4g ram and I didn't think they were that bad at all. Lasted normally less than 2 seconds and I only had it happen maybe 5-7 times. I had turned on dx11 so I could put it on the second to highest gfx which is listed as the dx10 option (yeah, that bugged me since I have to turn on dx11 to get dx10 options...wth). I didn't check my fps because I had no stuttering or slow down issues.
Edit: Loading only on cut scenes, not during combat. Title: Re: Dragon Age 2 Post by: Merusk on February 23, 2011, 12:11:38 PM Maybe it's a DX10 problem, then. My computer & vid card can only do DX9.
Title: Re: Dragon Age 2 Post by: Segoris on February 23, 2011, 12:14:13 PM I think it's more a person's PC. I should have mentioned this, and will edit my post to include it, but my loading issues were only before cut scenes
Title: Re: Dragon Age 2 Post by: Ingmar on February 23, 2011, 12:46:33 PM I read somewhere that friendly fire will be nightmare only. Because it made the game "too hard". :uhrr: :uhrr: Does it matter? I mean if you want it to be hard, put it on nightmare, right? On the demo, I had exactly one technical hiccup, when I alt-tabbed, no loading during combat or any of that stuff. Title: Re: Dragon Age 2 Post by: koro on February 23, 2011, 12:53:31 PM I don't think it's unreasonable to want at least some friendly fire on a difficulty that isn't "the absolute maximum."
Of course, the obvious solution would be a simple "Friendly Fire" check-box (or pull-down menu with multiple FF options) in the gameplay options menu, which means it'll never be done. Title: Re: Dragon Age 2 Post by: Nevermore on February 23, 2011, 02:07:07 PM In other news, Isabella's boobs make my back ache. The way they seem to float on her chest they look like they're filled with helium, so that should ease any back problems. :awesome_for_real: Title: Re: Dragon Age 2 Post by: tmp on February 23, 2011, 02:10:17 PM Does it matter? I mean if you want it to be hard, put it on nightmare, right? Unfortunately since "hard" translates to "give the mobs assload of hp" it pretty much turns "hard" into "boring" since no amount of xtreme makes watching a rogue flip out dozen times just to kill one guy any more bearable. Having FF enabled in setting where the mobs die at reasonable pace would be preferable, but alas.Title: Re: Dragon Age 2 Post by: Paelos on February 23, 2011, 02:38:21 PM I really don't understand the hardon for friendly fire. If anything with the way tactics and UI are set up in this version it doesn't seem like you could control it all that well.
Then again, I don't like microing every fight and playing armchair tactician with a group of 4. I prefer 4000. :drill: Title: Re: Dragon Age 2 Post by: Merusk on February 23, 2011, 02:42:32 PM See, I'm the exact opposite. I hate microing large armies and expect them to just fucking know how to accomplish a goal I've given. Thus my hate for RTS games.
Small groups like this, though I'll micro down to pausing after every skill has fired off. I had combats in Baldur's Gate set to pause after every round, after an enemy died, and after a spell or skill was completed. It's no wonder playing those took me a few hundred hours. :grin: Title: Re: Dragon Age 2 Post by: Paelos on February 23, 2011, 02:44:48 PM A lot of it comes down to leadership style I suppose. I like to believe that people can generally handle their shit unless they prove otherwise. They don't need to be hovered over, and in many cases they hate it. It sucks a lot of the personality out of a game for me if I have to tell everyone what to do every second of every fight.
At that point I'm playing 4 people instead of roleplaying one with some sidekicks. I want to be one guy surrounded by an interesting world. Title: Re: Dragon Age 2 Post by: tmp on February 23, 2011, 02:53:49 PM I really don't understand the hardon for friendly fire. It's just without it i keep noticing how the big balls of blazing fire (or ice, or whatever) fly towards the group of people and mysteriously manage to hit everyone but not my own guys, even when my guys would actually work as meat shield for these enemies due to the positioning and whatnot. Would have easier ignoring that if they just selectively set things on fire instead, without the flying pyrotechnics bit, but if they make it look like the damn thing should hit and toss around everyone in the radius then i want that actually happen. Even if that means having to be more careful where i throw the stuff, then.Title: Re: Dragon Age 2 Post by: Tannhauser on February 23, 2011, 03:58:53 PM Enjoyed the demo. Really like the new look and the main guy talks now. The UI does kinda suck though. Glad to see the tank and the rogue actually have cool and effective abilities. Aveline really did well tanking the boss while we cleaned out the trash. Taunt works quite well.
I wasn't that pumped for DA2, but now I can't wait! As for the FF discussion, just rationalize it that each of your allies has an a magic amulet attuned to the group's mage that prevents damage. Ok it's a stretch but what can ya do? Title: Re: Dragon Age 2 Post by: Lantyssa on February 23, 2011, 04:38:29 PM Flemeth's redesign was pretty damn cool, and I hope if there's a DA3 they do it again, showing more depth as she chooses what form to use based on how she's manipulating people. I really liked her new look. She's a little old, but I wanted her for a romance option right then and there.Title: Re: Dragon Age 2 Post by: Ingmar on February 23, 2011, 04:39:14 PM Flemeth's redesign was pretty damn cool, and I hope if there's a DA3 they do it again, showing more depth as she chooses what form to use based on how she's manipulating people. I really liked her new look. She's a little old, but I wanted her for a romance option right then and there.Title: Re: Dragon Age 2 Post by: Lantyssa on February 23, 2011, 04:48:18 PM Glad I haven't lost my touch.
I'm sure there will be a friendly fire mod before long, too. (Assuming DA2 will allow mods.) Title: Re: Dragon Age 2 Post by: Merusk on February 23, 2011, 04:58:21 PM A lot of it comes down to leadership style I suppose. I like to believe that people can generally handle their shit unless they prove otherwise. They don't need to be hovered over, and in many cases they hate it. It sucks a lot of the personality out of a game for me if I have to tell everyone what to do every second of every fight. At that point I'm playing 4 people instead of roleplaying one with some sidekicks. I want to be one guy surrounded by an interesting world. They're not people, they're game pieces. Also, my approach goes back to playing gold box games where I AM the whole party, so each piece is a little bit of me in the world. If each of them could move or make a decision on their own without me having to laboriously code their tactics* it'd be different. They can't, so it's not. *(I didn't use them beyond "always keep this aura/ ability on because, damnit it's stupid that I have to waste 3 seconds of combat time buffing every 5 steps. ) Title: Re: Dragon Age 2 Post by: Xuri on February 23, 2011, 06:17:32 PM I seem to get excellent FPS in the demo overall, but (oh snap, the demo just crashed as I alt-tabbed out to write this post) there is weird lag/delay between every single line of dialogue which doesn't make a good first impression on me.
I'm trying to play the demo right now (or I was until it crashed, anyway), but so far I've encountered too many annoyances to be able to enjoy it. Those delays between lines of dialogue. Loading occurring in the middle of an action sequence/dialogue. Characters with fancy facial expressions in the cutscenes - but with eyes that always look straight forward. The eyes are what make the characters come to life, and when they just keep looking straight ahead when the characters turn their heads (try it), it spoils the entire effect. Also, the camera auto-rotates to look down on the ground when I move. STOP FUCKING WITH MY CAMERA, Bioware! Gah! Either give me no control whatsoever or leave it completely up to me. Also, old people aren't young-looking people with wrinkle-textures applied on top of their face. My character's mother looks like she could be his slightly older sister. Graphics are fancy overall, but the landscapes shown early in the demo look bland and boring, with lots and lots of invisible walls to keep me from straying from the path. So, yeah. First impression - not really all that impressed. Will give it another whirl to see if I can get past these issues - though I'll likely have to start over after the crash. Title: Re: Dragon Age 2 Post by: Sjofn on February 23, 2011, 06:54:18 PM I think I said it before, but in combat I find the animations are completely spazzy (I can't decide if melee rogues or 2h warriors are doofier), but functionally it seems pretty fun, so I'm glad about that, as I'll get used to tuning out the animations (seriously every time I paused during the Isabella boss fight I was like "wtf is that woman doing now?"). I did find myself wishing for tactical view for AE placement, though, and I imagine I will be SUPER wishing for that when I turn FF on. It's the only time I really ever used it in DA:O (I love grenades :grin: ), so I was surprised to find myself pining for it, but there it is. Hopefully that will be another "I'll get used to it" area.
I hate the new darkspawn look. A lot. I don't super love a lot of the new art direction (I do love New Flemeth, though, but I love Flemeth in every respect anyway), but I can get used to what I don't like except the new darkspawn. So I'm really glad I probably won't have to fight them a whole bunch. The ogre in particular just ... isn't intimidating in the least. I think it's the skin color that bugs me most. I also dislike that the tutorial takes place on Mars. I'm sure their thinking was "this land has been blighted so it should look shitty!" but it didn't really look like "ravaged, blighted land you're circling back through," it looked like "random patch of rock." I really don't get the "Carver is useless" and "waaaah I don't want Carver ever" stuff I've been reading (not just here). He didn't seem useless at all (2h warriors are mean and whirlwind was HILARIOUS). Is it because he doesn't have boobs? Because frankly, I'M annoyed I won't get him unless I play a stupid mage. I guess that's extra motivation for me to bother with one. Speaking of siblings that do or do not have boobs, Ingmar theorized Bethany has a huge rack because Varric has a crush on her, which made me laugh. LadyHawke herself amuses me because she's straight up flat in her warrior outfit, which looks extra hilarious when she's standing next to Boobed Avenger Isabella. I guess she has her father's boobs, as MamaHawke was not exactly lacking either. Title: Re: Dragon Age 2 Post by: Merusk on February 23, 2011, 07:20:12 PM Carver just irritated me in the tutorial because he seemed somewhat overwrought and whiny. This is just a brief glimpse so I can't make any real judgments on that point. I didn't see him as useless, though. Far from it actually, as he was a decent damage dealer.
I forgot to mention the lack of tactical pan & zoom. Irritated the hell out of me as a few times I'd try to cast a fireball and came out of pause only to find I hadn't clicked close or far enough away because it was at the far edge of the zoom. Quite a nuisance. Title: Re: Dragon Age 2 Post by: Lantyssa on February 23, 2011, 07:49:40 PM I really don't get the "Carver is useless" and "waaaah I don't want Carver ever" stuff I've been reading (not just here). He didn't seem useless at all (2h warriors are mean and whirlwind was HILARIOUS). Is it because he doesn't have boobs? Because frankly, I'M annoyed I won't get him unless I play a stupid mage. I guess that's extra motivation for me to bother with one. Does that mean you don't get Bethany if you play a mage? I wanted to do a mage duo. :sad:Title: Re: Dragon Age 2 Post by: koro on February 23, 2011, 08:20:30 PM I really don't get the "Carver is useless" and "waaaah I don't want Carver ever" stuff I've been reading (not just here). He didn't seem useless at all (2h warriors are mean and whirlwind was HILARIOUS). Is it because he doesn't have boobs? Because frankly, I'M annoyed I won't get him unless I play a stupid mage. I guess that's extra motivation for me to bother with one. Does that mean you don't get Bethany if you play a mage? I wanted to do a mage duo. :sad:Title: Re: Dragon Age 2 Post by: Mazakiel on February 23, 2011, 08:25:15 PM Yeah, unfortunately, Carver's for the mage Hawkes, and Bethany for the melee Hawkes. I wager changing that will be one of the first mods someone puts together once the game goes live.
Title: Re: Dragon Age 2 Post by: Paelos on February 23, 2011, 08:38:01 PM They're not people, they're game pieces. Also, my approach goes back to playing gold box games where I AM the whole party, so each piece is a little bit of me in the world. When I'm playing a game I want the characters to be characters, not me. That was the point. I want to be entertained by some personalities and their own quirks and combat styles. Different strokes I guess. Title: Re: Dragon Age 2 Post by: Sjofn on February 23, 2011, 08:56:54 PM Yeah, unfortunately, Carver's for the mage Hawkes, and Bethany for the melee Hawkes. I wager changing that will be one of the first mods someone puts together once the game goes live. The devs have stressed several places that such a mod would utterly break the game story-wise, so I'm thinking Only One Mage Hawke is important for some reason. Carver had what, two lines? Neither were whiny to me. One was a typical brotherly "wtf are you trying to blame ME for" when Bethany basically implied it was his fault they didn't leave earlier (I assume because it took him a while to get to Lothering from Ostagar) and ... I can't even remember what he said after Bethany died. By the way did anyone else think the complete lack of reaction from anyone but MamaHawke to the sibling death was a little psycho? Poor Ser Redshirt's death was a lot sadder, because Aveline was allowed to sound upset. It showed me part of why I don't like the voiced protagonist. Here we have a voice that is supposed to keep us from the horror of the stone faced mute, but they deliver their lines so flatly (because God forbid there be too much emotion, because douchebags would wail that their character is a whiner) I really don't see any improvement at all. At least my mute Cousland had the decency to look sad about the situation her parents wound up in. I see the potential in a voice protagonist, but it's probably always going to take me out of the game instead of draw me in, and I'm a little sad about it, I guess. Title: Re: Dragon Age 2 Post by: Mazakiel on February 23, 2011, 10:44:21 PM Yeah, unfortunately, Carver's for the mage Hawkes, and Bethany for the melee Hawkes. I wager changing that will be one of the first mods someone puts together once the game goes live. The devs have stressed several places that such a mod would utterly break the game story-wise, so I'm thinking Only One Mage Hawke is important for some reason. Carver had what, two lines? Neither were whiny to me. One was a typical brotherly "wtf are you trying to blame ME for" when Bethany basically implied it was his fault they didn't leave earlier (I assume because it took him a while to get to Lothering from Ostagar) and ... I can't even remember what he said after Bethany died. By the way did anyone else think the complete lack of reaction from anyone but MamaHawke to the sibling death was a little psycho? Poor Ser Redshirt's death was a lot sadder, because Aveline was allowed to sound upset. It showed me part of why I don't like the voiced protagonist. Here we have a voice that is supposed to keep us from the horror of the stone faced mute, but they deliver their lines so flatly (because God forbid there be too much emotion, because douchebags would wail that their character is a whiner) I really don't see any improvement at all. At least my mute Cousland had the decency to look sad about the situation her parents wound up in. I see the potential in a voice protagonist, but it's probably always going to take me out of the game instead of draw me in, and I'm a little sad about it, I guess. Hmm. I'll be curious to see how there only being one mage from the family works out to be important. As to the voice thing, it didn't strike me as too off. Hawke's whole thing in that sequence is to keep the family moving so that they can try to escape. That being said, I'm willing to overlook occasionally off lines. I much prefer voiced protagonists to mute ones anymore. Title: Re: Dragon Age 2 Post by: Ingmar on February 23, 2011, 10:49:48 PM The conversation scene with LadyHawke standing next to Isabela always makes me think of this picture:
Carver has a douche face, I think that is his main problem. Title: Re: Dragon Age 2 Post by: tmp on February 23, 2011, 11:48:58 PM The ogre in particular just ... isn't intimidating in the least. I think it's the skin color that bugs me most. I suspect that may be because the new ogre armour has perfect shape and colour combination to make him look just like the sweet transvestite from Transexual, Transylvania. Combine that with every single darkspawn looking the same now and their tendency to play their animations in perfect sync, and all that's missing is appropriate music.For the siblings, it seems like the story has some sort of mage/no mage sibling conflict planned down the road and so they ensure the game always keeps one of either. Title: Re: Dragon Age 2 Post by: Sjofn on February 24, 2011, 12:16:06 AM Hmm. I'll be curious to see how there only being one mage from the family works out to be important. As to the voice thing, it didn't strike me as too off. Hawke's whole thing in that sequence is to keep the family moving so that they can try to escape. That being said, I'm willing to overlook occasionally off lines. I much prefer voiced protagonists to mute ones anymore. I think a big theme is going to be Templars versus Mages, so having one half of the pair NOT being considered a threat to society will play into that dynamic somehow. So thinking about it, Carver probably WILL wind up being a dick in some way, because HE'S not a mage, why does he gotta hide from Templars? Because of his stupid APOSTATE SIBLING. Grr! I am looking forward to the sibling thing though, probably because I am a big sister to three siblings. :oh_i_see: It wasn't just Hawke's complete lack of interest in Sibling Death that bugged me (although I maintain having at least ONE of those damn "we need to keep going" options at least sound strained in a "shit, I am trying to keep it together here but oh my God Carver/Bethany totally just died" way would go a long way ... you could even use a tragedy mask for those sorts of things, to go with the comedy ATTENTION THIS IS THE SARCASTIC ONE mask!). The living sibling doesn't seem terribly upset either. Of course, if they did, I'm sure people would complain they're whining. I look forward to complaints about Aveline being too emotional because she doesn't get over her husband dying in ten minutes (not necessarily here, of course). Title: Re: Dragon Age 2 Post by: Lantyssa on February 24, 2011, 07:58:19 AM How blasé the siblings were did bother me. I can kind of see it for the main character, trying to keep everyone alert and not dead, but "I'll mourn later" way. I agree there should at least be a hint of putting them on the edge of breakdown. They lost their dad, now this, yet the most you get is a bored "we should keep moving".
Title: Re: Dragon Age 2 Post by: Mazakiel on February 24, 2011, 09:28:34 AM Well, to be fair, their dad they lost several years before the game starts, according to the codex.
As to sibling rivalry stuff, going off of the default relationship values I recall seeing on their character screens, it looks like if you have Carver, the default dynamic will along the lines of a 'Stupid apostate sibling getting me into all this shit....'. It looks like at least initially, you'll have gotten along a lot better with Bethany. And one of the lines you can go with when you meet Ser Redshirt is basically a 'Touch my sister and die.' Title: Re: Dragon Age 2 Post by: tmp on February 24, 2011, 10:27:27 AM And one of the lines you can go with when you meet Ser Redshirt is basically a 'Touch my sister and die.' Of course, with the way she's dressing Hawke probably has to use that particular line quite a bit :why_so_serious:Title: Re: Dragon Age 2 Post by: Morfiend on February 24, 2011, 10:29:01 AM They're not people, they're game pieces. Also, my approach goes back to playing gold box games where I AM the whole party, so each piece is a little bit of me in the world. When I'm playing a game I want the characters to be characters, not me. That was the point. I want to be entertained by some personalities and their own quirks and combat styles. Different strokes I guess. I totally agree with Paelos. I would rather I didn't have to manage the other party members so much. In DA:O on my second play through I played on easy, just so that I didnt have to micromanage, and also to turn off FF. It did make the game a bit to easy though. Title: Re: Dragon Age 2 Post by: Sophismata on February 24, 2011, 10:31:05 AM The demo hasn't sold this for me. The stupid animations, continued ridiculous presence of blood on everyone forever, constant brief but annoying pauses to load, requirement to spam 'R' and repeat the same (stupid) animations over and over again, and (most irritatingly) lack of a tactical zoom have destroyed any desire I had to purchase or play this game. Which is unfortunate for me, I guess. (Also the game is FAR too easy, Bioware suck at managing their difficulty scaling in a way that isn't annoying, and low cooldown potion and temporary buff spam annoys me).
Title: Re: Dragon Age 2 Post by: Mosesandstick on February 24, 2011, 10:41:40 AM After spending god knows how many damn hours on DA1, I wouldn't want to play DA2 without all the blood, even if it's a bit stupid. Hopefully it means we get another mabari...
Title: Re: Dragon Age 2 Post by: Sophismata on February 24, 2011, 10:46:40 AM After spending god knows how many damn hours on DA1, I wouldn't want to play DA2 without all the blood, even if it's a bit stupid. Hopefully it means we get another mabari... From a quick skim of the store earlier, the mabari is DLC or something. There's an underground bazaar you can buy, or comes with pre-ordering/collector's edition, etc. Might even be there by default (free DLC like in the first game).Title: Re: Dragon Age 2 Post by: Merusk on February 24, 2011, 10:52:49 AM From the vid linked earlier the Mabari isn't a character like it was in DA1. From what I gathered it works more like the summoned monsters in DA1 (Spiders, Wolves, etc.) You can buy it for your party but I thought they said that DA1 owners would get it as a perk of owning/ importing. It was brief though, so I could be making it up in my head.
Title: Re: Dragon Age 2 Post by: Ingmar on February 24, 2011, 11:14:11 AM The demo hasn't sold this for me. The stupid animations, continued ridiculous presence of blood on everyone forever, constant brief but annoying pauses to load, requirement to spam 'R' and repeat the same (stupid) animations over and over again, and (most irritatingly) lack of a tactical zoom have destroyed any desire I had to purchase or play this game. Which is unfortunate for me, I guess. (Also the game is FAR too easy, Bioware suck at managing their difficulty scaling in a way that isn't annoying, and low cooldown potion and temporary buff spam annoys me). You can turn the persistent blood off in the options. What does R even do? I certainly don't feel required to spam it. What do you mean by tactical zoom? Seems like I can zoom in or out far enough to manage things fine? The demo is easy, but it is a demo, odds are good they made it easy on purpose. Title: Re: Dragon Age 2 Post by: Sjofn on February 24, 2011, 12:03:09 PM After spending god knows how many damn hours on DA1, I wouldn't want to play DA2 without all the blood, even if it's a bit stupid. Hopefully it means we get another mabari... I know a summonable mabari comes with the pre-order Bazaar whatsit shit, but I don't know if it will be a New Copy thing or not. I will be turning off the blood in DA2, personally, as it got even stupider looking this time around. It looks less like blood splatters to me and more like everyone was helping paint the kitchen red and were being sloppy about it. I wish there was a slider to tone down the "every creature you attack is nothing but a sack of blood ready to explode at the slightest touch" thing as well, but what can you do. SOMEONE at Bioware thinks the blood is totally X-TREEEEEEEEEEEEEEEEEEEEEME, so I guess we're stuck with it. Title: Re: Dragon Age 2 Post by: Ingmar on February 24, 2011, 12:08:07 PM Given that darkspawn blood is supposed to be like super poisonous omg it will kill you, you'd think people would be more careful about splashing it around all the time.
Title: Re: Dragon Age 2 Post by: Sjofn on February 24, 2011, 12:09:30 PM Maybe darkspawn evolved to explode in a shower of blood for just that reason.
Title: Re: Dragon Age 2 Post by: Riggswolfe on February 24, 2011, 12:13:49 PM I quite enjoyed the demo. I dug the voiced protagonist as ME has totally ruined silent protagonists for me. I enjoyed the brief character interaction we got and the combat seemed much improved over DA:O. I also greatly enjoyed the new artstyle which made it go from Generic Fantasy 101 to well, Dragon Age as it's own thing. I also liked the new skill trees.
Only three things bothered me: 1) The jump from "we're going to this city" to "hey, help me come fight this duel even though we've never talked before". I'm hoping that was just a way of showing us some content a bit further in and not how the game handles it because it was jarring to me. 2) The tactics screen kept randomly changing what I had selected when I'd click on the right drop down. and 3) This one is extremely shallow but the hottest woman in the whole game so far is my sister? Well...damn. Title: Re: Dragon Age 2 Post by: Sjofn on February 24, 2011, 12:21:17 PM The jump is just for the demo. I thought it was pretty obvious that's not how it really works, as you don't even talk to Varric, but I guess not as I've seen a lot of people fret that it's really that way. But they said in the demo feedback thread somewhere that it's only like that for the demo, they just wanted to you be able to fuck around on a higher character for a little bit.
Title: Re: Dragon Age 2 Post by: Ingmar on February 24, 2011, 12:24:33 PM There's a weird bug with selecting things on a couple of the menu screens - tactics, and clicking on character portraits on the level-up screen. Seems like the sort of thing that should be easily fixable though.
Title: Re: Dragon Age 2 Post by: Lantyssa on February 24, 2011, 01:42:26 PM 3) This one is extremely shallow but the hottest woman in the whole game so far is my sister? Well...damn. I'm sure there's a mod that will fix that, too! :ye_gods:Title: Re: Dragon Age 2 Post by: tmp on February 24, 2011, 02:25:14 PM Maybe darkspawn evolved to explode in a shower of blood for just that reason. Next step: corrosive blood.Title: Re: Dragon Age 2 Post by: Mazakiel on February 24, 2011, 04:04:07 PM 3) This one is extremely shallow but the hottest woman in the whole game so far is my sister? Well...damn. I'm sure there's a mod that will fix that, too! :ye_gods:It'll be like the Imoen mod all over again. Title: Re: Dragon Age 2 Post by: Nevermore on February 24, 2011, 04:31:11 PM Maybe darkspawn evolved to explode in a shower of blood for just that reason. It worked for Draconians! Title: Re: Dragon Age 2 Post by: PalmTrees on February 24, 2011, 06:00:33 PM Flemeth must use a ton of hairspray to make her quad-horn hair-do stay in place.
Only played through once with a mage so far, but it still looks like aoe is king. The no friendlyt fire made it feel as if I was playing with some cheesy godmode cheat. Hopefully by the time I get around to playing this it'll have been modded to be a bit more flexible. I'm not interested in the rest of hardest difficulty, just ff. And hopefully someone will have gotten rid of pirate lady's fugly chin piercing. Between the huge boobs, cleavage and shirt/no pants outfit she's supposed to be the sexy one, but that piercing ... just go put a plate in your lip already. Although making custom outfits in blender and nifscope was half the fun in New Vegas. Might be as simple as editing her texture file, so many painted on straps and buckles in those outfits. Title: Re: Dragon Age 2 Post by: Merusk on February 24, 2011, 06:04:11 PM 3) This one is extremely shallow but the hottest woman in the whole game so far is my sister? Well...damn. I'm sure there's a mod that will fix that, too! :ye_gods:It'll be like the Imoen mod all over again. Wow, totally not what I thought she meant. I figured she meant reskin/ remodels like folks have done in the past for all the 'not hot enough' or 'damnit she's got clothes on' wank-fantasy of teenage boys. Title: Re: Dragon Age 2 Post by: Sjofn on February 24, 2011, 07:36:30 PM The :ye_gods: was the clue for me that Lantyssa meant the more depressing option. :grin:
I would totally install a no-lip-piercing mod for Isabella. Hopefully it would also provide pants. That particular kind of piercing has never done it for me, it always makes me think they look like they have a mole or zit or something. I bet that if there's a way to mod in FF for hard rather than nightmare, that'll go up pretty quickly. I just suspect that because they added SO much AE in (seriously, 2h warriors do it passively), they figured it just wasn't going to be fun to have FF on anything but the cockpunch setting. I would've prefered the graduated FF method they used in DA:O though (none, 50%, 100%), although the suggestion to have it be an entirely different toggle would be ideal (although I assume it's NOT because it makes balancing even more annoying). Title: Re: Dragon Age 2 Post by: Lantyssa on February 24, 2011, 07:52:07 PM Yes, my smiley is the clue as to my meaning.
That type of piercing isn't my favorite, and it doesn't normally bother me, but they made the ball way larger than it should be. Also being gold makes it stand out for some reason. I couldn't stop staring at it, in a bad way. Isabella should be a perfect fit for me. Pirate lass with piercings, a nice corset, tough as nails but with a soft spot, but... it's like they tried too hard. Worst piercing choice, balloons for a chest, spectre level badass, and she saves puppies, too! Title: Re: Dragon Age 2 Post by: Paelos on February 24, 2011, 08:21:52 PM 2h warriors do it passively Someone put that on a T-Shirt, stat. Title: Re: Dragon Age 2 Post by: Nevermore on February 24, 2011, 08:39:16 PM Yes, my smiley is the clue as to my meaning. That type of piercing isn't my favorite, and it doesn't normally bother me, but they made the ball way larger than it should be. Also being gold makes it stand out for some reason. I couldn't stop staring at it, in a bad way. Isabella should be a perfect fit for me. Pirate lass with piercings, a nice corset, tough as nails but with a soft spot, but... it's like they tried too hard. Worst piercing choice, balloons for a chest, spectre level badass, and she saves puppies, too! So in other words, they tried to be subtle. :why_so_serious: Title: Re: Dragon Age 2 Post by: Strazos on February 24, 2011, 08:55:53 PM Isabella should be a perfect fit for me. Pirate lass with piercings, a nice corset, tough as nails but with a soft spot, She would still have square nails. :grin: Title: Re: Dragon Age 2 Post by: Sophismata on February 24, 2011, 10:15:33 PM You can turn the persistent blood off in the options. What does R even do? I certainly don't feel required to spam it. What do you mean by tactical zoom? Seems like I can zoom in or out far enough to manage things fine? There was no option to turn the blood off. 'R' is the attack nearest key, used every time something dies or my character randomly stops attacking after his animation sequence. Tactical zoom is when you zoom back far enough to get an overhead view of the battlefield and helps tremendously with placing effects and AoE's. It is nearly impossible to accurately drop an AoE at the edge of the playing field because of the low camera angle. The tac. zoom was a large selling point for DA 1, linking it to the infinity engine games - I am mildly surprised they removed it from 2.Also, odds are the demo is not any easier than the end game. Title: Re: Dragon Age 2 Post by: Ingmar on February 24, 2011, 10:38:09 PM Options->Gameplay->Enable Persistent Gore is the setting. (You can also turn off the 'friendly/snarky/bitch' conversation icons there, for people who don't like those.)
EDIT: As for targeting AEs, the things that will be hit by it have their names/healthbars light up when you are placing the target zone, so it shouldn't really be too difficult to aim things. I'm not sure why there's not full zoomed out overhead either, but zoomed out as far as you can now and rotating the camera up a little bit seems to cover it fine for me. Title: Re: Dragon Age 2 Post by: Sjofn on February 24, 2011, 10:59:09 PM 2h warriors do it passively Someone put that on a T-Shirt, stat. Close your eyes and think of Fereldan, Paelos. Title: Re: Dragon Age 2 Post by: Sophismata on February 24, 2011, 11:33:23 PM Options->Gameplay->Enable Persistent Gore is the setting. (You can also turn off the 'friendly/snarky/bitch' conversation icons there, for people who don't like those.) Weird. I cannot change any of my options aside from inverting the mouse and using subtitles. Maybe checking file integrity will help. Thank you. With the targeting, my problem is taking travel time into account for things like fireball, since the original targets aren't always in the new AoE after the (admittedly short) casting and projectile travel time. Title: Re: Dragon Age 2 Post by: caladein on February 24, 2011, 11:50:44 PM They're disabled for the demo although I imagine they'll be on when it launches, much like "hide helmets". Which let me tell you, is pretty damn welcome.
Title: Re: Dragon Age 2 Post by: FatuousTwat on February 25, 2011, 12:11:00 AM To those complaining about huge AMERICAN TEE TEES,
Title: Re: Dragon Age 2 Post by: tmp on February 25, 2011, 05:49:17 AM I couldn't stop staring at it, in a bad way. I found the pair of hindenburgs on her chest effective distraction. For better or worse.Varric is an unreliable narrator. That only applies to the exaggerated five minutes in the beginning. Then they change to smaller, DD mode.Title: Re: Dragon Age 2 Post by: Velorath on February 25, 2011, 06:24:36 PM I liked that although the dialog wheel still has the typical good and evil responses, this time around instead of the bland neutral response they seem to have added a smart-ass response instead.
Title: Re: Dragon Age 2 Post by: Riggswolfe on February 26, 2011, 01:51:02 AM 3) This one is extremely shallow but the hottest woman in the whole game so far is my sister? Well...damn. I'm sure there's a mod that will fix that, too! :ye_gods:It'll be like the Imoen mod all over again. Yeah...that mod rul...errr...what? It's not like she was really your sister! Well, maybe half, but being the child of a God doesn't really count does it? Title: Re: Dragon Age 2 Post by: Sheepherder on February 26, 2011, 08:22:40 AM Text in the game suggests it does.
Title: Re: Dragon Age 2 Post by: Paelos on February 26, 2011, 10:00:09 AM Seems like the updated the FB game in the recent push. I like it better.
Title: Re: Dragon Age 2 Post by: Pezzle on February 26, 2011, 01:56:19 PM I never could bring myself to finish Dragon Age. Four different games and inevitably at some point my brain would rawrarrrgghhh out and not take it anymore. The game was enjoyable enough. Maybe part of it was reaching a point where finishing was just a formality. That cannot be the only trigger though, I have finished MEII three or four times. Maybe I can finish this one. Not encouraged though, the demo just crashed!
Title: Re: Dragon Age 2 Post by: tmp on February 26, 2011, 04:33:08 PM DA2 is reported to be shorter (reviews so far indicate it's somewhere between 30-50 hours long and half that if you don't do the side stuff) so that may help with completing it.
Title: Re: Dragon Age 2 Post by: Ingmar on February 26, 2011, 04:39:08 PM DA2 is reported to be shorter (reviews so far indicate it's somewhere between 30-50 hours long and half that if you don't do the side stuff) so that may help with completing it. Shorter than Origins, longer than ME2 is what one of the devs said. Title: Re: Dragon Age 2 Post by: Strazos on February 26, 2011, 04:55:09 PM I've never met anyone who didn't do side quests...
Title: Re: Dragon Age 2 Post by: tmp on February 26, 2011, 06:00:27 PM I tend to cherry-pick the side quests based on what fits the character. This way there's still something fresh left for second playthrough... well, if the game is actually interesting enough to warrant one.
Title: Re: Dragon Age 2 Post by: Sjofn on February 26, 2011, 11:27:50 PM I don't go obsessively looking for sidequests like some people do (INGMAR) so usually my second or third playthrough is when I decide to be a completionist. Like Mass Effect 2, I didn't even bother looking for the random planet shit until the third time through I think.
Title: Re: Dragon Age 2 Post by: Strazos on February 27, 2011, 07:27:39 AM I tend to run around and do everything the first time through, as I usually don't do many second playthroughs.
Title: Re: Dragon Age 2 Post by: Hawkbit on February 28, 2011, 08:28:02 PM This seems to be running much better on my PC than PS3. Is there any reason that DA1 should have been played on the same system as DA2? Like porting in saves, or anything?
Title: Re: Dragon Age 2 Post by: caladein on February 28, 2011, 08:54:32 PM Like porting in saves, or anything? http://dragonage.wikia.com/wiki/Dragon_Age_II#Save_transfer (http://dragonage.wikia.com/wiki/Dragon_Age_II#Save_transfer) At least on PC there should be an equivalent to Masseffectsaves (http://masseffectsaves.com/) soon enough so if you're coming TO PC, you shouldn't have much of an issue finding a reasonable match. Title: Re: Dragon Age 2 Post by: Sjofn on March 01, 2011, 02:14:15 AM They're kindly providing three different backstories, too, instead of just having a single default like Mass Effect had.
Title: Re: Dragon Age 2 Post by: Merusk on March 01, 2011, 04:41:54 AM What's up with the human female's legs in the concept art on that page? :uhrr:
Also the line "Distinct racial physiology is an opportunity to explore different standards of beauty" needs additional text. "So long as the females are all large-breasted with narrow chins and waists." :grin: Title: Re: Dragon Age 2 Post by: Sky on March 01, 2011, 08:25:56 AM Demo was kind of cool, but without being able to save and the constant waves of attackers it got old pretty quick. At least my pc could run it dx11 High.
Guess I'll need to actually finish DA:O at some point. Which is kind of boggling to me, since DA:O runs pretty good in 3D, I should be all over it. Ah, well. Title: Re: Dragon Age 2 Post by: Reg on March 01, 2011, 08:37:41 AM For some reason I'm just not interested in this demo. Am I missing anything if I just wait for the real game?
Title: Re: Dragon Age 2 Post by: Hawkbit on March 01, 2011, 09:17:12 AM I'm glad someone else said it...
It's basically 1. Cutscene 2. Mob attacks, slaughter them 3. Cutscene 4. Mob attacks, slaughter them 5. Cutscene 6. Cutscene 7. Mob attacks, slaughter them. I'm not seeing the fun, please let me know if I'm missing something. It's like playing a movie. Title: Re: Dragon Age 2 Post by: Engels on March 01, 2011, 10:01:15 AM I felt pretty blah about it myself, and I'm not crazy about the new combat animations. Reminds me too much of the 'physics don't apply' Japanime style animation.
Still, if the story's good, I'll probably be getting it. Title: Re: Dragon Age 2 Post by: Lantyssa on March 01, 2011, 10:03:54 AM I'm not seeing the fun, please let me know if I'm missing something. It's like playing a movie. Did you see the breasts? On the edgy, but tough, but kind, pirate lady? (I think I figured out my problem with her. She makes me think of a cheery Suicide Girl doing pirate dress-up.)I like the art design more (sans the ridiculous bits such as quadbows) than the original, but this is one I'll wait for a steeply discounted Steam sale. Title: Re: Dragon Age 2 Post by: Hawkbit on March 01, 2011, 10:12:21 AM I like boobies as much as the next guy or girl, don't get me wrong. It's just out of place here. I gave major bonus to RIFT for offering a more natural look to their women, even if it's still not 'real'. Now if we can get rid of bikini chainmail, we're off to a better start.
Title: Re: Dragon Age 2 Post by: Engels on March 01, 2011, 10:34:31 AM I dunno, since they are giving up any semblance of realistic combat physics, why not extend that to any semblance of realistic megaboob hoistings.
Title: Re: Dragon Age 2 Post by: Shrike on March 01, 2011, 10:59:16 AM Interesting. This leaves me with a real quandry--PC vs. 360, again.
My DA:O is a PC save, but I"m not inclined to get DA2 here until it's on Steam for around...well...really cheap. So a 360 DA2 would leave me on the default. Previous experience with ME2 would suggest a very "interesting" world if I go that route. However, one of those defaults is very close to one of the two games I finished as warrior elf. The other save was similar to the dwarf outcome, but with (inevitably) an elf. Decisions, decisions. I've noticed that DA:O used 360 games are very cheap right now, even the complete edition. Bioware gets too much of my money. It seems I end up with both PC and 360 copies of about everything they put out. I guess it's all about the choices. Do I want comfy couch or Command Chair? Huge screen and home theatre sound, or cutting edge graphics and headphones? I seem to want both when I want them. :awesome_for_real: Title: Re: Dragon Age 2 Post by: Ingmar on March 01, 2011, 11:06:24 AM I'm glad someone else said it... It's basically 1. Cutscene 2. Mob attacks, slaughter them 3. Cutscene 4. Mob attacks, slaughter them 5. Cutscene 6. Cutscene 7. Mob attacks, slaughter them. I'm not seeing the fun, please let me know if I'm missing something. It's like playing a movie. It's a demo. The structure isn't going to be that rigid in the real game. Most of the demo is from the very beginning of the game, and it's almost always the case that that part of the game is linear and exposition heavy in an RPG. Title: Re: Dragon Age 2 Post by: tmp on March 01, 2011, 03:37:13 PM I felt pretty blah about it myself, and I'm not crazy about the new combat animations. Reminds me too much of the 'physics don't apply' Japanime style animation. Difference being, the Japanese somehow manage to make even animated mahjong game look heroic. DA2 combat despite gallons of blood manages to feel absolutely sterile to me. Probably because there's zero visible impact from the hits.in other news, someone managed to mod the demo to remove locks from character creation and inventory screens. Plenty customized Hawkes in their underwear on the official forums at the moment. Title: Re: Dragon Age 2 Post by: MournelitheCalix on March 01, 2011, 10:15:29 PM I'm glad someone else said it... It's basically 1. Cutscene 2. Mob attacks, slaughter them 3. Cutscene 4. Mob attacks, slaughter them 5. Cutscene 6. Cutscene 7. Mob attacks, slaughter them. I'm not seeing the fun, please let me know if I'm missing something. It's like playing a movie. That demo was brutal. I kept looking at the darkspawn and thinking, man I wish I had the old engine back. I think jarring is the appropriate word. Here is somethings I noticed: 1. I hate the interface. Its not intuitive like the last one and in places it doesn't even look like an interface (the level up interface especially). 2. WAY TOO DARK. I can't see some of the scenes very well. 3. It felt like I was being led on and had no way of affecting the story. Again I hope this was just due to playing a demo but man... 4. I don't know about you all but after that first scene the two handed sword seemed more of a joke than an actual lethal weapon. I mean come on I was hitting things 20 times and they barely lost life. What a crappy system that is. I hope its just that I was playing a demo but DA2 looked truely horrible for Bioware's standards. Title: Re: Dragon Age 2 Post by: Paelos on March 02, 2011, 07:22:24 AM I'm predicting a metascore of 91, since Civ 5 got a 90.
Title: Re: Dragon Age 2 Post by: Sky on March 02, 2011, 07:55:59 AM Though a bit repetitive, I didn't have a problem with the melee combat. I liked the animations, and the 2h seemed to have a nice reach. Damage did seem a bit limited on autoattack, but the specials really worked together well. By the end the party was really tight, with a couple stuns and area attacks to lock down bosses and deal with adds. I set up the shield chick as a tank, all stat gains to constitution, focused on her taunt and defensive abilities. Then I worked AE dps with the main character and elemental + the basic heal for the mage.
The magery effects, especially the fire particles, were kind of weak. I didn't look too deep, but it looked like HoT healing rather than an instant? The dwarven thief was ridiculous with his AE specials. The small burst was really nice, but the rain of arrows was sick, just mowing down groups. Title: Re: Dragon Age 2 Post by: tmp on March 02, 2011, 09:22:22 AM I didn't look too deep, but it looked like HoT healing rather than an instant? From dev talk it sounds the heals boost the base hp regen rate of the affected character rather than plain add hp, yes.Title: Re: Dragon Age 2 Post by: Reg on March 04, 2011, 09:48:43 AM I just got an email from Stardock and Impulse is now letting me download and install Dragon Age 2.
It wasn't due out today was it? Title: Re: Dragon Age 2 Post by: Ingmar on March 04, 2011, 11:04:38 AM No, March 8th. Are you sure it isn't just a preload?
Title: Re: Dragon Age 2 Post by: Reg on March 04, 2011, 11:10:12 AM I imagine it's just a preload. It doesn't say that though - either when I started the install through Impulse or in the email I got saying the purchase had gone through.
It's still downloading. I'll post again when I see what actually happens. Title: Re: Dragon Age 2 Post by: Velorath on March 04, 2011, 11:14:25 AM It's just a preload. (http://social.bioware.com/forum/1/topic/141/index/6331358)
Title: Re: Dragon Age 2 Post by: Reg on March 04, 2011, 11:18:14 AM Bleh. No new games for me this weekend!
Title: Re: Dragon Age 2 Post by: FatuousTwat on March 04, 2011, 08:22:27 PM Most likely having a root canal on the 8th, but my ereader is supposed to be restocking, and this is coming out, so I guess it balances.
Title: Re: Dragon Age 2 Post by: Ingmar on March 04, 2011, 09:57:16 PM The preload is up on Steam now too.
Title: Re: Dragon Age 2 Post by: jakonovski on March 05, 2011, 12:21:18 PM Apparently the game will ship without high res textures. You will be able to download them at some point.
http://social.bioware.com/forum/1/topic/141/index/6346703&lf=8 Title: Re: Dragon Age 2 Post by: Velorath on March 05, 2011, 01:23:41 PM Apparently the game will ship without high res textures. You will be able to download them at some point. http://social.bioware.com/forum/1/topic/141/index/6346703&lf=8 According to the first post from the Bioware guy there, it should be available Monday (the day before the game releases). Title: Re: Dragon Age 2 Post by: tmp on March 05, 2011, 05:34:09 PM Speaking of release dates, apparently in Western Europe the game unlocks March 10th instead of 11th. That's reserved for the second rate, Eastern Europe. And also for the second rate part of Europe that's UK :uhrr:
(and to make it even funnier Russia gets it March 8th) Title: Re: Dragon Age 2 Post by: Morat20 on March 05, 2011, 08:47:14 PM This had made me decide to buy Dragon Age awakenings when I get my new Xbox hard drive. And then get DA:2 sometime after the price drops.
Title: Re: Dragon Age 2 Post by: eldaec on March 06, 2011, 11:06:33 AM Apparently the game will ship without high res textures. You will be able to download them at some point. http://social.bioware.com/forum/1/topic/141/index/6346703&lf=8 According to the first post from the Bioware guy there, it should be available Monday (the day before the game releases). And this does explain why the art in the demo is getting such a bum rap. If its using console textures its hardly surprising. I'm undecided on whether I consider having to independently download the graphics for a game (it isn't even automatic) harks back to a bygone era for the gaming master race when installing a game was a fucking challenge, or just a depressing signal that these guys are not Bioware any longer. Title: Re: Dragon Age 2 Post by: Merusk on March 06, 2011, 11:32:13 AM The latter.
Title: Re: Dragon Age 2 Post by: Sky on March 07, 2011, 07:05:12 AM Hey, at this point I'll sadly be glad the pc gets some scraps to feed its superior platform.
Title: Re: Dragon Age 2 Post by: UnSub on March 07, 2011, 07:20:18 AM a depressing signal that these guys are not Bioware any longer. CHOOSE YOUR OWN DISMISSIVE INTERNET QUIP: - You bought BioWare games for the graphics? - They haven't been 'that' BioWare since Jade Empire. - Hey, SWOR is PC exclusive, right? They'll optimise it for the PC for sure there. - Consoles and PCs work together for a greater gaming harmony. Graphics aren't as important for RPGs anyway - PC games are a dying platform. Consoles are the future. Title: Re: Dragon Age 2 Post by: Lantyssa on March 07, 2011, 07:35:41 AM Bioware is going down the drain.
Title: Re: Dragon Age 2 Post by: Mosesandstick on March 07, 2011, 07:38:57 AM Is there a peacemaker option?
Title: Re: Dragon Age 2 Post by: Sky on March 07, 2011, 09:44:08 AM The most important question in my mind, the single thing that would elevate the DA franchise to ME level....
Are there renegade interrupts? :drill: Title: Re: Dragon Age 2 Post by: eldaec on March 07, 2011, 10:37:38 AM a depressing signal that these guys are not Bioware any longer. CHOOSE YOUR OWN DISMISSIVE INTERNET QUIP: - You bought BioWare games for the graphics? - They haven't been 'that' BioWare since Jade Empire. - Hey, SWOR is PC exclusive, right? They'll optimise it for the PC for sure there. - Consoles and PCs work together for a greater gaming harmony. Graphics aren't as important for RPGs anyway - PC games are a dying platform. Consoles are the future. - Bioware AUSTIN Title: Re: Dragon Age 2 Post by: Merusk on March 07, 2011, 10:59:32 AM On the upside of things, I just found this out.
If you have DA1 registered to your EA account, you will get the Blood Dragon Armor in DA2. It should already be showing under "My Promotions" on your Social.bioware account. http://social.bioware.com/forum/1/topic/141/index/6393264 Title: Re: Dragon Age 2 Post by: Sky on March 07, 2011, 11:31:40 AM Unless you used the wrong email address to register ME and DA and your ME2 account doesn't get diddly-squat.
You won't hear me bitching about the whole Windows Live login on top of Steam, but tying the DLC to the horrid social.bioware.whatever makes me mad, because apparently over the course of a year or two I forgot which email I had used and somehow had accounts for both, and my DLC is split. Also, screw that blood dragon armor, looked cheese and the stats were way too good. I had to force my inner minmaxer to stop using it. Title: Re: Dragon Age 2 Post by: eldaec on March 07, 2011, 11:54:35 AM wait, what?
Do you have to use windows live as well? Because this game is hanging by a thread already. The EA account I can cope with because I don't ever use it again after I get through the download for bullshit right-of-first-sale circumvention (sorry, I mean day 1 dlc for the inevitable companion they "just couldn't get finished in time to go gold - oh what a coincidence that happened again"). Title: Re: Dragon Age 2 Post by: Reg on March 07, 2011, 11:59:26 AM I hate the stupid EA account registration too. I'm glad I was methodical enough to use the same one for Spore and DA1 and its various DLC.
Title: Re: Dragon Age 2 Post by: Ingmar on March 07, 2011, 12:04:24 PM I'm bothered less by the concept than by the implementation.
Title: Re: Dragon Age 2 Post by: Lantyssa on March 07, 2011, 12:05:29 PM I have a lot more than just the armor showing.
Were all of the rest for completing the demo? Title: Re: Dragon Age 2 Post by: Ingmar on March 07, 2011, 12:09:46 PM Lothering's Lament and Far Cliffs of Kirkwall are the tomes that the demo hitting 1 million downloads unlocked for everyone. Of Things Not Lost is a tome that was unlocked by some Facebook related something hitting 1 million somethings. Hayder's Razor is the thing for finishing the demo.
I have 2 other things in mine on top of that: http://dragonage.wikia.com/wiki/Staff_of_Parthalan http://dragonage.wikia.com/wiki/Hindsight Both unlockable for anyone for free by signing up for newsletters and such. EDIT: This is apparently what the tomes actually do: http://dragonage.wikia.com/wiki/Tomes_(Dragon_Age_II) Title: Re: Dragon Age 2 Post by: Reg on March 07, 2011, 12:21:16 PM I notice it's possible to remove my Dragon Age II registration from my EA account once having added it. Perhaps it's possible for you guys that registered under multiple accounts to consolidate them down to one?
Title: Re: Dragon Age 2 Post by: Sky on March 07, 2011, 01:16:34 PM wait, what? No, I was illustrating an example.Do you have to use windows live as well? Title: Re: Dragon Age 2 Post by: Fordel on March 07, 2011, 02:25:20 PM The Whole EA/Bioware-Social registration and DLC downloads are an abomination.
Title: Re: Dragon Age 2 Post by: Velorath on March 07, 2011, 03:06:38 PM Hi-Res texture patch available here. (http://social.bioware.com/page/da2-patches)
Title: Re: Dragon Age 2 Post by: tgr on March 07, 2011, 03:47:06 PM It isn't going to be an option you can select through steam? :oh_i_see:
Title: Re: Dragon Age 2 Post by: Strazos on March 07, 2011, 04:10:26 PM In addition, you have to wait until release to install.
Title: Re: Dragon Age 2 Post by: Ingmar on March 07, 2011, 04:18:47 PM Well, that makes sense, you can't install it on top of the pre-loaded files until they're decrypted.
Title: Re: Dragon Age 2 Post by: tgr on March 07, 2011, 04:21:10 PM Yeah, I have no problems with waiting to update, but it surprises me if they really won't do this update through steam. It's just kind of what steam was made for.
Title: Re: Dragon Age 2 Post by: ffc on March 07, 2011, 04:29:58 PM For any console bums like me (echo...echo...), there's no auto-attack option because it was accidentally left out during mastering. Glad this was cleared up the day before release. :uhrr: 8th post down (http://social.bioware.com/forum/1/topic/141/index/6395493/2).
Continually jamming on the attack button for weightless combat ≠ awesome. I'm skipping it. Title: Re: Dragon Age 2 Post by: Ingmar on March 07, 2011, 04:32:14 PM Yeah, I have no problems with waiting to update, but it surprises me if they really won't do this update through steam. It's just kind of what steam was made for. I'd be surprised if it isn't eventually added to the Steam package, but this is apparently something that wasn't ready to go when the original install packages were created so it isn't too surprising that it hasn't been incorporated yet I guess. Title: Re: Dragon Age 2 Post by: caladein on March 07, 2011, 06:01:52 PM The Whole EA/Bioware-Social registration and DLC downloads are an abomination. Really, the only thing that doesn't work is DAO's updater/downloader. I recently reinstalled DAO and just downloading the DLC directly (http://dragonage.wikia.com/wiki/Downloadable_content_(Origins)#Location_of_downloadable_content_packages) and feeding it to DAupdater.exe myself was smooth. Now, looking at the bin_ship folder for DA2, I'm not seeing an updater program and User Entitlements (http://social.bioware.com/user_entitlements.php) just mentions things are unlocked. Hopefully that's just an artifact of the preloading and there will still be some way to treat DA2 like ME2 with regards to DLC. Also, I apparently shouldn't even bother with downloading the texture pack as I have half the required VRAM. Awesome. Title: Re: Dragon Age 2 Post by: rk47 on March 07, 2011, 06:48:17 PM watched a stream of this game.
Witnessed the following: 1. Tank builds auto attack = invincible. 2. Combat regen is possible = 2 seconds retreat, health refill. 3. EXP glitch levelled a guy to 20. Suddenly mobs hit harder, two shotting him in some instance due to poor equipment. (http://i55.tinypic.com/10hov2d.gif) Also Chris Priestly: Quote OK: Here is the story. Auto-attack option for consoles was added in to the games late in the development cycle after the initial certification build was sent. The auto-attack functionality was sent to be added to the game for testing and approval. This was why staff said it was in game. Due to an error during mastering, the auto-attack file was omitted during manufacture. We apologize for this. It was meant to be in game, but it is not currently in the console versions. We are working on how best to distribute this to console users. When we have information, we will let everyone know. Title: Re: Dragon Age 2 Post by: tmp on March 07, 2011, 07:04:01 PM Hi-Res texture patch available here. (http://social.bioware.com/page/da2-patches) Quote Requirements: :uhrr:Using high-resolution textures requires a graphics card with at least 1024MB video memory. Title: Re: Dragon Age 2 Post by: FatuousTwat on March 07, 2011, 07:04:16 PM Didn't DA:O sell more than ME2? Why the sudden urge to so severely fuck with shit that OBVIOUSLY isn't broken?
Quote Requirements: :uhrr:Using high-resolution textures requires a graphics card with at least 1024MB video memory. Edit: This just keeps getting better. Title: Re: Dragon Age 2 Post by: MournelitheCalix on March 07, 2011, 07:08:24 PM watched a stream of this game. Witnessed the following: 1. Tank builds auto attack = invincible. 2. Combat regen is possible = 2 seconds retreat, health refill. 3. EXP glitch levelled a guy to 20. Suddenly mobs hit harder, two shotting him in some instance due to poor equipment. (http://i55.tinypic.com/10hov2d.gif) Also Chris Priestly: Quote OK: Here is the story. Auto-attack option for consoles was added in to the games late in the development cycle after the initial certification build was sent. The auto-attack functionality was sent to be added to the game for testing and approval. This was why staff said it was in game. Due to an error during mastering, the auto-attack file was omitted during manufacture. We apologize for this. It was meant to be in game, but it is not currently in the console versions. We are working on how best to distribute this to console users. When we have information, we will let everyone know. Oh man, I am really starting to have regrets in purchasing this game. Things just keep getting worse every time I hear more about it. Title: Re: Dragon Age 2 Post by: caladein on March 07, 2011, 07:27:18 PM Hi-Res texture patch available here. (http://social.bioware.com/page/da2-patches) Quote Requirements: :uhrr:Using high-resolution textures requires a graphics card with at least 1024MB video memory. Why the face? If it's mostly for DX11 cards, those are nearly all sitting on 1GB+ of VRAM anyway from a quick look over Nvidia's range. Title: Re: Dragon Age 2 Post by: Sky on March 07, 2011, 07:30:04 PM Also, I apparently shouldn't even bother with downloading the texture pack as I have half the required VRAM. Awesome. I have the 'minimum', but I bet with my old cpu it would choke the pc (c2d e6600 2.4GHz, 4GB RAM).Title: Re: Dragon Age 2 Post by: tmp on March 07, 2011, 07:36:19 PM :uhrr: Why the face? If it's mostly for DX11 cards, those are nearly all sitting on 1GB+ of VRAM anyway from a quick look over Nvidia's range. (and also because i can't imagine how these drab and uniform levels they've been showing off would involve enough textures to require 1gb) Title: Re: Dragon Age 2 Post by: Paelos on March 07, 2011, 07:57:17 PM So in the console version your character charges and then stands there until you hit another ability?
:awesome_for_real: Title: Re: Dragon Age 2 Post by: tmp on March 07, 2011, 08:33:16 PM Some updates on the high res texures thing from BioWare forums thread:
Quote Just to clarify that you do NOT need to have a DX11 capable GPU to use the high resolution textures. To get the full benefit you need to run the game using the DirectX 11 renderer, which is backwards compatible with DX10. So even if you have a DX10 GPU (and Windows Vista SP2 or Windows 7) you'll still be able to run the game using the DirectX 11 renderer. If you can only play using the DirectX 9 renderer you'll still get a small benefit out of the texture pack. In particular certain character textures will look nicer, but most of the benefits on the environments don't apply to DX9. The reason for this is technical, and it has to do with the maximum texture sizes allowed by the DX9 vs DX11 APIs. Even if you have less than 1 gig of vram, by all means go ahead and experiment with the download. At worst case the game will run very slowly when hi-res textures are enabled, but if that happens it's easy to turn the hi-res textures off from the video options menu. The amount of the slowdown could vary depending on where you are in the game and how much memory exactly you have. We've added the 1GB as a guideline so people know what kind of hardware will support this glitch free, but if you're willing to get some performance impact you should still download the texture pack and experiment with it. Title: Re: Dragon Age 2 Post by: ffc on March 07, 2011, 08:42:30 PM So in the console version your character charges and then stands there until you hit another ability? :awesome_for_real: Correct. Consoles got it worse than usual compared to the PC overlords, past graphics and into gameplay. Title: Re: Dragon Age 2 Post by: Sjofn on March 07, 2011, 09:14:43 PM The Whole EA/Bioware-Social registration and DLC downloads are an abomination. Really, the only thing that doesn't work is DAO's updater/downloader. I recently reinstalled DAO and just downloading the DLC directly (http://dragonage.wikia.com/wiki/Downloadable_content_(Origins)#Location_of_downloadable_content_packages) and feeding it to DAupdater.exe myself was smooth. Now, looking at the bin_ship folder for DA2, I'm not seeing an updater program and User Entitlements (http://social.bioware.com/user_entitlements.php) just mentions things are unlocked. Hopefully that's just an artifact of the preloading and there will still be some way to treat DA2 like ME2 with regards to DLC. Also, I apparently shouldn't even bother with downloading the texture pack as I have half the required VRAM. Awesome. DA:O was OK, but the Mass Effects and the way you have to try REALLY HARD to give them money for DLC is goddamn ridiculous. Title: Re: Dragon Age 2 Post by: Mosesandstick on March 07, 2011, 10:47:58 PM Holy shit. Isn't that AA bug absolutely massive?
Title: Re: Dragon Age 2 Post by: Ingmar on March 08, 2011, 12:14:38 AM Found my first bug, hi-res texture pack install doesn't seem to recognize a Steam install.
EDIT: And neither will the DLC. :awesome_for_real: Title: Re: Dragon Age 2 Post by: Velorath on March 08, 2011, 12:15:20 AM Game is unlocked. Also got an email with my codes for the signature edition and pre-order bonuses which have to be redeemed on the Bioware social site. Similar to Mass Effect 2, in order to download and install the DLC (on the PC) you have to go to Profile ----> Your registered game content, and then click where it says more info and then click where it says download near the bottom of the window that pops up. They're all really small files (the extra character one is only 33MB).
Title: Re: Dragon Age 2 Post by: Tebonas on March 08, 2011, 12:19:58 AM How did you get Signature Edition codes with the Steam Version? Did I miss something?
Title: Re: Dragon Age 2 Post by: Ingmar on March 08, 2011, 12:23:20 AM How did you get Signature Edition codes with the Steam Version? Did I miss something? He doesn't have the Steam version. Title: Re: Dragon Age 2 Post by: Sjofn on March 08, 2011, 12:24:10 AM Game is unlocked. Also got an email with my codes for the signature edition and pre-order bonuses which have to be redeemed on the Bioware social site. Similar to Mass Effect 2, in order to download and install the DLC (on the PC) you have to go to Profile ----> Your registered game content, and then click where it says more info and then click where it says download near the bottom of the window that pops up. They're all really small files (the extra character one is only 33MB). Christ Almighty, why did they do it that way? DA:O wasn't pretty, but it wasn't pants on head retarded at least. ARGH. Title: Re: Dragon Age 2 Post by: Ingmar on March 08, 2011, 12:27:26 AM Yeah the in-game downloader was far preferable than the ME2 method IMO (and would have avoided the Steam problem they have.)
Title: Re: Dragon Age 2 Post by: Ingmar on March 08, 2011, 01:17:08 AM Found my first bug, hi-res texture pack install doesn't seem to recognize a Steam install. EDIT: And neither will the DLC. :awesome_for_real: Finally worked for me after I actually logged in and played the intro, just running the game logging in and exiting was apparently not enough, even with a reboot. Title: Re: Dragon Age 2 Post by: NowhereMan on March 08, 2011, 01:18:48 AM I spent about 45 seconds trying to figure out how to get ME2 DLC because some of it sounded really good. Then I realised that if the hardest game puzzle was figuring out how to pay them money to play some more bits they could get fucked. Considering how easily the free DLC was added it just made me :uhrr: how confusing purchasing the stuff was. If DA2 is going the same way then I'll wait for it to be real cheap on Steam and never buy any DLC for it either.
Which is sad because I do really want to buy and play this stuff, they've just made it unpleasant enough that I'm not going to pay them a load of money to do it. Fuck it would probably be simpler for me to warez the game+DLC then to actually go out and buy it all. The console AA bug is just super :uhrr: That's near making the game unplayable levels of fail. Title: Re: Dragon Age 2 Post by: caladein on March 08, 2011, 03:34:19 AM Buying stuff through the site works the same way as buying stuff through the Xbox site: click "Buy Thing", get to Checkout, be bitched at about not having enough points, buy points, get sent back to Checkout, complete Checkout, go somewhere slightly obscure to download your new thing. Not ideal by any stretch (*grumble* points systems *grumble*), but not rocket surgery.
There doesn't appear to be any updater executable or service this go around so it's much more like the ME2 system of downloading self-contained installers than either of the other ways you could do things in DA1. I know I'm the odd man out in preferring the ME2 method top-to-bottom, but seriously whoever worked on daupdatersvc.service.exe needs to burn in hell next to the guys who made Fallout 3's matryoshka doll of a patching system. Title: Re: Dragon Age 2 Post by: Morat20 on March 08, 2011, 03:42:16 AM This has been awesome to read in the secure knowledge that I haven't bought the game. I look forward to getting it six months from now, when it's fixed.
Title: Re: Dragon Age 2 Post by: MournelitheCalix on March 08, 2011, 06:10:24 AM Has anyone imported their DA save into the game yet an how is that working out for those of us who have to work instead of playing. I know btw that our characters didn't transfer but our choices I thought were supposed to.
Title: Re: Dragon Age 2 Post by: Reg on March 08, 2011, 07:08:30 AM I imported my DA1 savegame - the "on the road" one that gets created after you finish so presumably whatever choices I made are reflected in the new game. I'm not far enough along to have noticed any yet though.
Title: Re: Dragon Age 2 Post by: fatboy on March 08, 2011, 07:14:21 AM For any console bums like me (echo...echo...), there's no auto-attack option because it was accidentally left out during mastering. Glad this was cleared up the day before release. :uhrr: 8th post down (http://social.bioware.com/forum/1/topic/141/index/6395493/2). dammit. dammit all to hell. I was hoping this would be "fixed" by release. This was my only complaint with the demo on the 360 - the diablo-ish way I had to spam attack to continue to attack the target.Continually jamming on the attack button for weightless combat ≠ awesome. I'm skipping it. Maybe I will play a mage and sit back and cast to occaisional spell, like a mage in the old D&D days had to do. Hopefully this will be addressed in a patch - I'm sure most console players will hate this. Title: Re: Dragon Age 2 Post by: tmp on March 08, 2011, 07:47:12 AM Has anyone imported their DA save into the game yet an how is that working out for those of us who have to work instead of playing. I know btw that our characters didn't transfer but our choices I thought were supposed to. The import is apparently pretty screwed, it's supposedly acknowledged as one of the issues in the readme distributed with the PC version. (you can see how things get imported under "summary" button, on the screen where you select your save to import)The more i read, the more it seems BioWare used Sigil's approach to QA. Title: Re: Dragon Age 2 Post by: kildorn on March 08, 2011, 08:42:07 AM For some reason it seems like the combat changed from the demo. I wound up with no mana, no stamina, and no apparent in combat natural regen during the ogre fight, which I do not recall from the button spam happy demo version of the same fight. I feel like I need to sit down and read the skills and stats again to find the regen ones.
As for DLC: anything beats ME2's "please go download four hundred tiny self extracting files to get all your DLC" bullshit. Title: Re: Dragon Age 2 Post by: tmp on March 08, 2011, 08:51:08 AM For some reason it seems like the combat changed from the demo. I wound up with no mana, no stamina, and no apparent in combat natural regen during the ogre fight, which I do not recall from the button spam happy demo version of the same fight. I feel like I need to sit down and read the skills and stats again to find the regen ones. The regen and cooldowns in the regular game are much lower in the non-exaggerated part so it's possible that's what you experienced if it was the second ogre fight, it lasts long enough to run out of resources i'd guess.On the other hand maybe you caught the bug: Quote - In rare cases, character statistics can become corrupted in a manner that does not block progress but might make combat easier or more difficult than intended. For example, Hawke might not sustain injuries after falling in combat or might develop a negative damage resistance score. :why_so_serious:Title: Re: Dragon Age 2 Post by: Tebonas on March 08, 2011, 08:54:14 AM I'm glad that Bioware didn't suffer any negative long term quality effects after being bought by EA. I was worried there for a moment. :rimshot:
Title: Re: Dragon Age 2 Post by: Mosesandstick on March 08, 2011, 09:19:47 AM We're also lucky that Bioware managed to ship a polished, complete product in such a short timeframe.
Title: Re: Dragon Age 2 Post by: Sky on March 08, 2011, 09:23:42 AM I'm glad that Bioware didn't suffer any negative long term quality effects after being bought by EA. I was worried there for a moment. :rimshot: :mob:Title: Re: Dragon Age 2 Post by: Paelos on March 08, 2011, 09:58:51 AM This has been awesome to read in the secure knowledge that I haven't bought the game. I look forward to getting it six months from now, when it's fixed. Honestly, I don't think anything is worth buying at release anymore because every developer is pulling this kind of bullshit. I wish this was an aberration instead of the standard, "Gee what will they screw up THIS time." Title: Re: Dragon Age 2 Post by: Shrike on March 08, 2011, 10:04:51 AM I kinda wondered about the lack of auto-attack in the 360 demo. Guess that explains it--and here I just thought it was them channelling Diablo. Frankly, it doesn't bother me that much in the game itself. The fact such a fundamental feature was overlooked in QA does give one pause when thinking about future titles like ToR and ME3. My impression was that DA2 was kind of a rush job, but it's still disturbing.
Now the DLC hassles, well, heh. ME2 was a huge pain in the ass. It got better once you figured out what the hell Bioware wanted you to do (about the fourth time you did it--assuming you didn't forget in a couple of days like usual). The 360 version, however, was about as painless as it gets and another reason why consoles continue to maintain popularity despite what is now stone-age hardware. A lot of my friends with a mere handshake of familiarity with PC stuff just can't (or won't) deal with this stuff. "Why screw with that shit when I can get it on the 360 and not worry about it?" Why indeed. Title: Re: Dragon Age 2 Post by: tmp on March 08, 2011, 10:11:52 AM I kinda wondered about the lack of auto-attack in the 360 demo. Guess that explains it--and here I just thought it was them channelling Diablo. Putting the option for auto-attack in so late in the dev cycle it missed shipping to the review essentially is channeling Diablo. It's like they're so enamoured with the button mash concept they never seriously considered someone could want to play it in another way. Which wouldn't be really surprising given Mike Laidlaw's previous game was Jade Empire.Title: Re: Dragon Age 2 Post by: Lucas on March 08, 2011, 10:15:17 AM I'm glad that Bioware didn't suffer any negative long term quality effects after being bought by EA. I was worried there for a moment. :rimshot: :mob:Title: Re: Dragon Age 2 Post by: Paelos on March 08, 2011, 10:31:01 AM I unlocked some stuff in the Facebook game and they gave me a Jade Empire helmet. :oh_i_see:
Title: Re: Dragon Age 2 Post by: Velorath on March 08, 2011, 11:12:52 AM Has anyone imported their DA save into the game yet an how is that working out for those of us who have to work instead of playing. I know btw that our characters didn't transfer but our choices I thought were supposed to. Imported my post-Awakening, post-Witch Hunt save. Only a couple hours into the game so far and haven't really seen any references to anything yet, so hard to tell how well it worked. I liked that unlike ME2, when you're importing a save here it gives you a list of about which choices you made (which is good since I didn't really remember what I did with each character). Haven't noticed any bugs so far, but like I said, I'm not very far into the game. Also, I'm playing on hard so my progress is somewhat slower. For those interested though, here is the list of known issues from the PC Read Me: Quote Known Issues ===================================================================== Non-North American Keyboards ---------------------------- If you are playing in English, the keyboard labels referred to in the game apply to North American keyboards. If you have a non-North American keyboard, the game may refer to some keys differently than they are labeled. Notably, on a standard UK keyboard, the default shortcut for the tactics screen (the "\" key in North America) is actually the key labeled "#" near the Enter key. Balance ------- - The warrior's Rally talent does not correctly extend the benefits of sustained modes to other party members. - The mage's Horror and Petrify spells say that they have a 100% chance of applying against "any enemy." Although these spells are indeed just as likely to apply to a boss-level enemy as a normal-level enemy, some enemies are immune to certain effects, no matter the enemy's rank. For example, ogres of any rank cannot be stunned by any ability and are thus innately immune to Horror. - The mage's Arcane Wall upgrade indicates that it extends the benefits of Arcane Shield to other party members. Although this is true, the upgrade reduces the effectiveness of Arcane Shield in doing so and applies a reduced version of the effects to other party members. - Varric's Embellishment talent refers to a movement speed increase. The ability does not affect movement speed but does affect attack speed. - The secondary penalties applied by status effects like STAGGER, BRITTLE, and DISORIENT (reductions in enemy defense, for example) are smaller than described in the codex. However, the cross-class combo bonuses themselves (extra damage vs. STAGGERED enemies, for example) work as described. - In rare cases, character statistics can become corrupted in a manner that does not block progress but might make combat easier or more difficult than intended. For example, Hawke might not sustain injuries after falling in combat or might develop a negative damage resistance score. - Nightmare difficulty adds several effects that are not described in-game, including the following: 1) Attacks from party members that hit more than a single target (including attacks from a two-handed warrior or a weapon-and-shield warrior) are capable of harming fellow party members as well as enemies. 2) Enemy assassins have a chance to steal potions. 3) When enemy assassins strike from stealth, they bypass the victim's armor. 4) Enemy commanders are able to taunt their allies into attacking a single member of the player's party en masse. 5) When party members fall below 10% health, they suffer bleeding damage that will further erode their health unless they are healed. 6) Various enemies become completely immune to certain types of damage; for example, dragons become immune to fire damage. Plots (Minor Spoilers) ---------------------- - Some side plots do not close properly if they are left uncompleted when the story jumps forward in time. They remain open in the journal but cannot be completed in the new timeline. They do not prevent the game from proceeding and can be ignored. - In some cases, characters in conversation make inaccurate references to earlier events in Dragon Age II or to the events of Dragon Age: Origins, if you imported a saved game. - In the plot Fools Rush In, it is occasionally possible to pick up a letter before Isabela tells you to do so. This prevents the plot from progressing. To complete the plot, restore from an earlier save and do not pick up the letter until Isabela says to search the bodies. - The plot Finders Keepers cannot be completed if you leave the warehouse before finding the crate. This does not block progress in the game as a whole. - After you acquire the plot Who Needs Rescuing, the plot's opening events sometimes fail to trigger. The plot cannot be completed if this occurs, but this does not block progress in the game's main plot. Functionality ------------- - Immediately after launching the game, the main menu may appear unresponsive for up to 30 seconds while connecting to the Dragon Age servers. The menu will respond after the 30 seconds have elapsed. Title: Re: Dragon Age 2 Post by: Ingmar on March 08, 2011, 11:19:26 AM Once I actually got it to recognize my DLC installs I had no further problems. We did have to update Sjofn's video drivers to stop it crashing on the intro movie, once that was done it worked fine.
Title: Re: Dragon Age 2 Post by: tgr on March 08, 2011, 11:31:12 AM Quote Functionality ------------- - Immediately after launching the game, the main menu may appear unresponsive for up to 30 seconds while connecting to the Dragon Age servers. The menu will respond after the 30 seconds have elapsed. Hm? Title: Re: Dragon Age 2 Post by: kildorn on March 08, 2011, 11:36:20 AM The internal timeout trying to connect/log in is a bit intrusive. Hit it this morning due to some DNS issues with my ISP. Load DA2. Chill for 30s, get error prompt and play away.
ME2 has the same crap, it takes ages to log in when you first start it up. Title: Re: Dragon Age 2 Post by: Reg on March 08, 2011, 12:36:39 PM After spending some time dicking around to get my DLC activated and downloaded I've been playing the last few hours with no problems at all.
Having a good time so far. None of the party members I've met are as much fun as the old crew from Dragon Age 1 though. Title: Re: Dragon Age 2 Post by: tgr on March 08, 2011, 12:48:14 PM Oh, I see now, it's in dark grey and in legalese at the bottom of the steam store page. I used to just look under game details and system requirements.
Quote EA ACCOUNT, REGISTRATION WITH ENCLOSED SINGLE-USE SERIAL CODE, INTERNET CONNECTION AND ACCEPTANCE OF END USER LICENSE AGREEMENT REQUIRED TO PLAY Nevermind. Wording indicates every time. Title: Re: Dragon Age 2 Post by: jakonovski on March 08, 2011, 01:11:20 PM Several people on Bioware forums have reported not receiving the online pass code with their game. Also, infinite stat boost trick, something like repeatedly equipping a shield. Finally this: http://www.youtube.com/watch?v=hejDf8_7lkw
Title: Re: Dragon Age 2 Post by: Ingmar on March 08, 2011, 01:19:55 PM Oh, I see now, it's in dark grey and in legalese at the bottom of the steam store page. I used to just look under game details and system requirements. Quote EA ACCOUNT, REGISTRATION WITH ENCLOSED SINGLE-USE SERIAL CODE, INTERNET CONNECTION AND ACCEPTANCE OF END USER LICENSE AGREEMENT REQUIRED TO PLAY Nevermind. Wording indicates every time. I think you can play without logging in, but not sure, I'll test it tonight unless someone else beats me to it. If it is like DA:O you do need to log in to have access to paid DLC stuff. Title: Re: Dragon Age 2 Post by: kildorn on March 08, 2011, 01:48:51 PM I played without logging in due to DNS issues this morning.
Title: Re: Dragon Age 2 Post by: tmp on March 08, 2011, 02:23:14 PM Nevermind. Wording indicates every time. Title: Re: Dragon Age 2 Post by: rk47 on March 08, 2011, 04:22:23 PM (http://img87.imageshack.us/img87/7109/da2lp1c5.jpg)
Violence approaching levels of stupid :awesome_for_real: Title: Re: Dragon Age 2 Post by: Xilren's Twin on March 08, 2011, 04:39:06 PM Trying to play getting "the application will not run on a Windows guest account or an account with insufficient privileges" message. Of course, I am running currently as the administrator
Forums say I am not alone with this problem. Clownshoes. EA is like a quality virus. Title: Re: Dragon Age 2 Post by: UnSub on March 08, 2011, 05:13:51 PM We're also lucky that Bioware managed to ship a polished, complete product in such a short timeframe. How else do you think EA is able to fund the development of SWOR? :awesome_for_real: Title: Re: Dragon Age 2 Post by: Ingmar on March 08, 2011, 05:24:08 PM Trying to play getting "the application will not run on a Windows guest account or an account with insufficient privileges" message. Of course, I am running currently as the administrator Forums say I am not alone with this problem. Clownshoes. EA is like a quality virus. Found a post from someone that they fixed this problem by disabling their antivirus and reinstalling. Title: Re: Dragon Age 2 Post by: Paelos on March 08, 2011, 05:31:52 PM Looks like they mixed up the bug testing budget with the blood budget.
Title: Re: Dragon Age 2 Post by: Hawkbit on March 08, 2011, 05:41:35 PM Violence approaching levels of stupid :awesome_for_real: Everything about this game is visually headed in the wrong direction for me. The enormous breasts and the unrealistic gore is just a little too over the top for me. If the story doesn't come out as the new hotness, I might just pass all together. Title: Re: Dragon Age 2 Post by: tgr on March 08, 2011, 05:46:25 PM EA is like a quality virus. Found a post from someone that they fixed this problem by disabling their antivirus and reinstalling. What does DA2 need admin access for, anyways? Or was it a disc version? Title: Re: Dragon Age 2 Post by: Ingmar on March 08, 2011, 05:48:11 PM Might be Vista bullshit, Win7 handles that stuff much better. Windows treats the Program Files directory as protected space.
Title: Re: Dragon Age 2 Post by: caladein on March 08, 2011, 07:48:45 PM Gibbed's released a save generator (http://forums.somethingawful.com/showthread.php?threadid=3393011&userid=0&perpage=40&pagenumber=78#post389008302). I also had to download .NET Framework 4 (http://www.microsoft.com/downloads/en/details.aspx?FamilyID=9cfb2d51-5ff4-4491-b0e5-b386f32c0992) which I swore I had already, but it was only a couple minutes.
Figured it was a good excuse as any to restart as a tank-ish Warrior so I can use my (now) intended party. E: Fixed link. Title: Re: Dragon Age 2 Post by: Sjofn on March 08, 2011, 10:15:00 PM Found some call backs to my decisions in DA:O ... at least one of them happened in a way I was really not expecting. It pleased me greatly AND made me feel guilty at the same time. :grin:
Title: Re: Dragon Age 2 Post by: rk47 on March 08, 2011, 10:45:13 PM Gibbed's released a save generator (http://forums.somethingawful.com/showthread.php?threadid=3393011&userid=0&perpage=40&pagenumber=78#post389008302). I also had to download .NET Framework 4 (http://www.microsoft.com/downloads/en/details.aspx?FamilyID=9cfb2d51-5ff4-4491-b0e5-b386f32c0992) which I swore I had already, but it was only a couple minutes. Shit. saves me the trouble from replaying DAO Figured it was a good excuse as any to restart as a tank-ish Warrior so I can use my (now) intended party. E: Fixed link. Title: Re: Dragon Age 2 Post by: Hawkbit on March 08, 2011, 10:48:04 PM Interestingly, the Amazon customer reviews are pretty damn harsh right now, mostly due to the "dumbing down" of the gameplay and linearity of the story. There's quite a few reviews that said to the effect "if you liked DA:O for what it offered in the RPG genre, you will likely not like this", lots of bashing of Bioware.
Grain of salt and all that, but at least there's 20 or so vocal folks that don't much care for the changes. Title: Re: Dragon Age 2 Post by: tgr on March 09, 2011, 12:25:14 AM Windows treats the Program Files directory as protected space. I was going to say good point, but after thinking about it for a bit, I'm still curious. The only reason I can really think of that causes this is if it's trying to change its own files during startup, I'm assuming this is part of the "activate with EA" bit where it's downloading and decrypting some file during first startup, otherwise it should just be fiddling with the files in the documents and settings (or users) directory. If that theory is correct, then it should work as a normal user after the first run, but if that theory isn't correct and removing the antivirus helps, then I'd say that the antivirus is possibly being overly restrictive. vOvTitle: Re: Dragon Age 2 Post by: Velorath on March 09, 2011, 01:18:47 AM Interestingly, the Amazon customer reviews are pretty damn harsh right now, mostly due to the "dumbing down" of the gameplay and linearity of the story. There's quite a few reviews that said to the effect "if you liked DA:O for what it offered in the RPG genre, you will likely not like this", lots of bashing of Bioware. Grain of salt and all that, but at least there's 20 or so vocal folks that don't much care for the changes. The only thing I can really fault Bioware for so far is the Auto Attack fiasco in the console versions (which was pretty retarded), and the complaints I've heard about them copying and pasting a lot of the areas in the game. All the other complaints about the game are either about the marketing, or people complaining about what the game isn't rather than judging it on its own merits. If this game had been released under another name by another developer, it would probably be getting a lot of praise right now. It's not an instant classic, but it's a solid RPG. To a lot of people though Dragon Age was the closest they felt they were going to get to having new Baldur's Gate games, and they hate to see the series go in more of a Mass Effect direction. You can see in the Gaf thread that a lot of people were determined to dislike the game (including the moderator who made the topic). As far as my own opinions on the game go, I haven't decided if the combat is any better or worse than DA1. They both have a habit of reusing the same enemies over and over, there are balance issues in both games, and I think that while DA1 had a lot more breadth in the number of talents and abilities it wasn't really any deeper or more strategic than DA2 because a handful of abilities stood out as the most useful. Really, when it comes down to it, they feel pretty similar to me. Playing on Hard, the game has a fairly satisfying difficulty to me (I'm trying to stay away from most of the DLC items I've got also). As far as the linearity of the story goes, after the opening (same as in the demo) when I got to Kirkwall, I was pretty much flooded with main quests, side quests, quests where I picked up companions, etc..., with a lot of freedom in the order in which I could do everything. Maybe it gets linear again at some point, but right now it's not looking like an issue to me. So far none of the areas I've been through have felt like a slog like many of first game's areas did to me. The characters maybe aren't as good as DA1 (although I still need to pick up a couple of them). In particular there's nobody I like as much as Shale or Sten from DA1, but I'm still early on in the game. It also probably doesn't help that the voice talent involved isn't up to Bioware's usual standards, with a lot of the important roles, including the voices for the PC's, being VA's who just voiced background characters in DA1. I don't know if everyone else was tied up doing ME3, SWTOR, or other projects, but the PC voices in particular are a bit disappointing (as is the change in Ander's voice actor). So yeah, much like the first game, this one has some flaws to it but it's a solid 7-8. Not really as horrible as the Amazon or Metacritic user reviews are making it out to be, but not a GOTY contender either. Shit-ton of people on metacritic giving the game 0's or 1's which really should be reserved for non-functional, shit games that fuck up your computer, not because one feels the developer somehow betrayed them by taking their franchise in a direction they didn't like. Title: Re: Dragon Age 2 Post by: Merusk on March 09, 2011, 06:29:15 AM Son of a bitch, the back key ate my very long post.
Ah well. Summary: * I bought it using tax money and played something crazy like 16 hours. I certainly don't think the game sucks. (Yay unemployment.) * Still feels like Dragon Age to me, my opinoion is if you hate it you're really trying. * The game's as linear as any other RPG. The only real complaint I have is that it's all stuck in one city. * Perhaps if you thought "Doing Redwall before the Circle this time!" is the definition of Free-Form RPG you can complain it's linear. I like the time advancement mechanic better, so I can see the consequences of my actions. * No crash/ install bugs here. Go go old machine still running XP SP2. Game has been smooth and I played all 16 hours without a hiccup. * Minor gripe about cut & paste of areas * Minor gripe about spiders. (Seriously, they even send you a letter later on saying "Gee, all the spiders fled Ferelden. Hope you have had the same luck!) :why_so_serious: * Love the new talents. Feels more useful than the old system and I've worried about gimping myself by not taking a talent earlier a few times. * Unlockables: I was worried at first it was too powerful. Now that I'm level 10 I'm finding gear better than it which irritates me. I'm never satisfied. :awesome_for_real: * Combat has gotten a lot tougher since the Deep Roads, mostly because I don't have the stats for the better gear I'm finding. Minor irritant. * Fuck dragons. Best Character: Merrill Sample: Best Character interactions: Merrill and Varric Sample: Title: Re: Dragon Age 2 Post by: Lantyssa on March 09, 2011, 06:36:40 AM The only thing I can really fault Bioware for so far is the Auto Attack fiasco in the console versions (which was pretty retarded), and the complaints I've heard about them copying and pasting a lot of the areas in the game. All the other complaints about the game are either about the marketing, or people complaining about what the game isn't rather than judging it on its own merits. If this game had been released under another name by another developer, it would probably be getting a lot of praise right now. It's not an instant classic, but it's a solid RPG. To a lot of people though Dragon Age was the closest they felt they were going to get to having new Baldur's Gate games, and they hate to see the series go in more of a Mass Effect direction. You can see in the Gaf thread that a lot of people were determined to dislike the game (including the moderator who made the topic). If a game is part of a series, it's important to consider what came before it. Too many changes and it should have a different name on it.The demo felt close enough to the first one for me since I'm more concerned with the worldly aspects, and the differences felt like improvements in gameplay, but people's tolerance for change can vary. Title: Re: Dragon Age 2 Post by: Paelos on March 09, 2011, 06:49:35 AM So there's no map anymore or even the illusion of picking places to go? Is it all just, go to this zone, then to that zone, then to that zone?
Title: Re: Dragon Age 2 Post by: Bunk on March 09, 2011, 07:14:54 AM From what I've played so far, its just all on a smaller scale. The "world" map is a map of Kirkwall with markers for all the different districts and such. Basically appears to be set in Kirkwall and the surrounding area.
Title: Re: Dragon Age 2 Post by: tmp on March 09, 2011, 07:18:16 AM So there's no map anymore or even the illusion of picking places to go? Is it all just, go to this zone, then to that zone, then to that zone? In the dev playthrough they didn before the launch there was map of the city (which you'd toggle between day and night version) with about dozen hot spots and from the same screen there was also map of the city surroundings with couple other places to visit. Granted it's limited amount of locations but technically you could still pick them from the map.Title: Re: Dragon Age 2 Post by: Merusk on March 09, 2011, 07:21:18 AM What Bunk said. It's as if your whole Dragon Age game took place on the map of Denerim. There's a few major zones (The 3 major city quarters) and minor zones (your house, the inn, the market) that stay on the map and a few places on the "overworld" map of the surrounding area (Daelish Camp, Mountain Peak, Other Mountain peak, Deep Roads once it's unlocked) but for the most part that's it. There's day/ night versions of the city map so that makes for a little change but it's still the same architecture, of course.
Title: Re: Dragon Age 2 Post by: MournelitheCalix on March 09, 2011, 08:27:22 AM I finally was able to play for a very limited amount of time last night. Some observations that I would like to make:
1. I really like how family is playing into my initial game. The interactions with your mother and Bethany really took me back to the BG days with the Bhaalspawn and Imoen. Bethany reminds me of a less thiefy Imoen. 2. I thought Ander's introduction into the city was really quite nice. I was very pleasantly surprised to see the events of DA:Awakenings accurately recounted for my game. 3. I really like the interparty bantor and was glad to see this return. 4. As of yet I really haven't seen the need for the normal archtype characters. For instance I haven't been playing with a warrior. Two Rogues and two mages have been quite viable. I was pleasantly surprised that I was able to take down the "mature dragon" without many problems Dislikes: 1. The locations really suck. Some of the places like the family "Estate" simply put looked terrible and some things were completely out of place. 2. There are gaping holes in the story and plot. That to me feel like there was more that should have been added but for some reason weren't. 3. I think its possible to miss key items by really questionable "forcing of the story." 4. I think the art guy needs to be soundly criticized on how some of the enemies look. The Skeletor Darkspawn just break immersion to me because they are comical versions of their former self IMHO. 5. I have been forced to hold down the tab while playing. I really hate that i have had to do that but the environment just isn't very interactable. The city is full of nonimportant details that look important and that you can't interact with. Details like signs or what appears to be secret passages in walls that area really nothing but look like something I can interact with. I guess to put it plainly, I am never sure on what detail I can interact with. I am not sure why they did this, but its hold down the tab button for me. Title: Re: Dragon Age 2 Post by: kildorn on March 09, 2011, 08:43:26 AM I thought I'd hate Merrill. But her interactions are just hilarious.
In the mines: Randomly walking around: More opinions later, but shockingly funny character. Carver is a prick, though. He's had all of one good line: Title: Re: Dragon Age 2 Post by: Sjofn on March 09, 2011, 09:02:56 AM It also probably doesn't help that the voice talent involved isn't up to Bioware's usual standards, with a lot of the important roles, including the voices for the PC's, being VA's who just voiced background characters in DA1. I don't know if everyone else was tied up doing ME3, SWTOR, or other projects, but the PC voices in particular are a bit disappointing (as is the change in Ander's voice actor). While it feels like the dude who voiced Riordin is voicing a lot of characters this time around, I find the voice acting pretty comparable. I also love Anders' new voice ... the old guy sounded too much like Cullen. And Cullen is creepy. In fact, I take back all the bad shit I said about bringing Anders back this time around. I heart him. I find it really difficult not to take him everywhere with me, which I *really* did not expect. Really, I like all the companion characters more than I expected to. I wish I could make out with Sebastian so bad. :( Any complaints about linearity are ... not my experience. The game feels, to me, a lot more open than DA:O, in fact. I fucking love that time passes. :heart: Title: Re: Dragon Age 2 Post by: Engels on March 09, 2011, 09:04:03 AM If anyone's playing on a ATI 5000 series card, there's some beta driver here:
http://support.amd.com/us/kbarticles/Pages/Catalyst114earlypreview.aspx This resolved a problem I was having of my drivers hanging every now and again. Other than that, the game is fine. More than fine. People are a bunch of ill tempered entitled whiners. Title: Re: Dragon Age 2 Post by: kildorn on March 09, 2011, 09:11:07 AM I do wish there was a difficulty setting between normal and hard, though. Hard's prologue usually involves me kiting an ogre for 10 minutes, and getting my ass kicked by every encounter as assassins oneshot my mage.
Normal involves my mage casting vortex of lightning storm or what have you, and promptly murdering everything on the field in three seconds. On that mage note: spirit staff animations are AWESOME. Title: Re: Dragon Age 2 Post by: Sjofn on March 09, 2011, 09:20:15 AM Oh my God, Hard's prologue made me feel so laaaaame. I totally had to turn it down. :drillf:
I figure I'll crank it back up to hard on a later playthrough. I'm glad hard is actually hard, though! Title: Re: Dragon Age 2 Post by: kildorn on March 09, 2011, 09:32:32 AM Hard's prologue is essentially "pick mage or rogue. Run around until ogre does attack windup animation. Cast/backstab/shoot. Run more until he does it again"
Hard is basically Crazy mode until you get an actual selection of skills to use. Title: Re: Dragon Age 2 Post by: jakonovski on March 09, 2011, 09:36:11 AM Balancing takes time, which Bioware definitely didn't have. Although to be fair, a lot of games falls into the too easy/too hard trap. Eg. Dead Space 2.
Title: Re: Dragon Age 2 Post by: amiable on March 09, 2011, 09:53:12 AM I've been doing my first run through on nightmare and I am pleasantly suprised, it is actually quite difficult.
Title: Re: Dragon Age 2 Post by: Merusk on March 09, 2011, 09:58:29 AM amiable:
Kildorn: The mines one had me laughing so hard my daughter thought I'd lost my mind. She's well voiced and written, hands-down my favorite companion. Title: Re: Dragon Age 2 Post by: Ingmar on March 09, 2011, 11:30:55 AM I don't know if everyone else was tied up doing ME3, SWTOR, or other projects, but the PC voices in particular are a bit disappointing (as is the change in Ander's voice actor). I haven't played as female Hawke yet but I have to strongly disagree with this re: dude Hawke. I think he's doing a great job so far (I'm in the 'snarky' voice) - I wish they'd come up with this changing tone of voice thing for the MEs, I'd probably like Mark Meer's work a lot more if he'd been able to be less flat. I'm not sold on different Anders voice (but I haven't actually got him in the group yet so that's just an initial reaction), but the different Isabella voice is an upgrade (Queen Anora's actress did Isabella in DA:O and her weird pause-laden delivery as Anora was probably my least favorite voice performance in DAO. Review based on demo, haven't actually met her yet either.) Merrill is adorable. :heart: Title: Re: Dragon Age 2 Post by: Bunk on March 09, 2011, 12:36:00 PM I admit I am loving the fact that they put in the charming/snarky options. It always bugged me in Bioware games that the "middle" choice was basically just the non-comittal, wishy-washy choice. Also liking that Bethany seems to be going along with my snarkiness - I was afraid they would make her high and mighty (appears that went to Aveline).
Is it shallow of me to really want to find a helmet soon so that I can drop it on Aveline to cover up her manly face? Is there even an option for another Tank companion? She really doesn't fit with the attitude I'm playing right now. Title: Re: Dragon Age 2 Post by: tmp on March 09, 2011, 12:39:47 PM 1. I really like how family is playing into my initial game. The interactions with your mother and Bethany really took me back to the BG days with the Bhaalspawn and Imoen. Bethany reminds me of a less thiefy Imoen. The family thing got kinda ruined for me when i saw the shoop of Carver lamenting "brother, why didn't you... roll a mage-" as his last entry in the story prologue. Can't unsee now.edit: I admit I am loving the fact that they put in the charming/snarky options. It always bugged me in Bioware games that the "middle" choice was basically just the non-comittal, wishy-washy choice. I rather dislike it, precisely because what some would perceive non-commital or wishy-washy to me was more like middle-road approach suited for character who'd take time to think things through and keep his/her cool under pressure. Which was handy when the alternatives were wide-eyed tree-hugger and curb-stomper entirely lacking a fuse. Now i have only choices of these two or a snarky douchebag that's a cliche repated by about every single show and movie made in last 10-20 years or so. So not an improvement.edit 2: oh, and you can't equip helmets on companions. So better get used to Aveline's appearance. Title: Re: Dragon Age 2 Post by: Sjofn on March 09, 2011, 12:49:00 PM Hard's prologue is essentially "pick mage or rogue. Run around until ogre does attack windup animation. Cast/backstab/shoot. Run more until he does it again" Hard is basically Crazy mode until you get an actual selection of skills to use. Yeah well, in fine Sjofn tradition, I was a warrior. :awesome_for_real: Title: Re: Dragon Age 2 Post by: Ingmar on March 09, 2011, 01:32:01 PM I admit I am loving the fact that they put in the charming/snarky options. It always bugged me in Bioware games that the "middle" choice was basically just the non-comittal, wishy-washy choice. Also liking that Bethany seems to be going along with my snarkiness - I was afraid they would make her high and mighty (appears that went to Aveline). Is it shallow of me to really want to find a helmet soon so that I can drop it on Aveline to cover up her manly face? Is there even an option for another Tank companion? She really doesn't fit with the attitude I'm playing right now. You can't helmet up the companions, their weapons/shields are from drops just like yours but their armor is basically GW Hero-style, you can upgrade it at certain points (I believe) but you can't give them drops. Title: Re: Dragon Age 2 Post by: Sjofn on March 09, 2011, 01:41:50 PM The armor upgrades are treasure you find here and there, I think it's sometimes on merchants too.
Title: Re: Dragon Age 2 Post by: Cadaverine on March 09, 2011, 01:44:36 PM Main gripe I have so far is the absolutely ridiculous amounts of blood they soak you with. It looks silly during the cut scenes after combat.
Title: Re: Dragon Age 2 Post by: Ingmar on March 09, 2011, 01:47:16 PM Main gripe I have so far is the absolutely ridiculous amounts of blood they soak you with. It looks silly during the cut scenes after combat. You can turn it off, uncheck 'persistent gore' in one of the options menus. Title: Re: Dragon Age 2 Post by: Merusk on March 09, 2011, 01:50:22 PM Again: Fuck Dragons.
Aveline can't seem to keep up aggro at all. It's all based on DPS, and even with the best possible 1h sword (the Unlockable that levels up) she's only tagging shit for 9 a hit. When Varric is hitting things for 60+ and Merrill does the same with her staff that's just not going to cut it at all. I'm beginning to wonder if it's a bug of some sort. Title: Re: Dragon Age 2 Post by: Ingmar on March 09, 2011, 01:53:16 PM Hm, I didn't have that problem with the one dragon I fought so far, she held aggro fine, but did eventually die - the potion cooldown is kind of long and I didn't have a mage along who could learn heal...
I don't know, maybe it comes down to spec or something. Is she set up to taunt in her tactics etc? Title: Re: Dragon Age 2 Post by: Merusk on March 09, 2011, 02:04:06 PM This is dragon #3 so there's apparently a ton of the fuckers. I haven't even run into the Achieve dragon yet. ( :ye_gods:) But yeah, like DA1 tanks she's got persistent abilities that suck down tons of stamina. (Turn the Blade and Shield Defense) If she turns on Immovable she gets enough stam for 1 taunt. Turn off the abilities and she loses 25% damage mitigation and a lot of defense. I'm going to try stacking attack speed and phys attack gear on her this time and see how it goes.
I'm beginning to think that Varric's nice, but his level-up weapon is going to cause lots of problems going forward. It's at 66dps right now and the best dropped 2h weapon I've found is 40. No way he can do anything BUT pull aggro. Might just have to trip into town and try respeccing things. Title: Re: Dragon Age 2 Post by: Ingmar on March 09, 2011, 02:08:47 PM I've found a lot of random +stamina regen jewelry, maybe stacking that would help.
Title: Re: Dragon Age 2 Post by: Merusk on March 09, 2011, 02:23:07 PM Nope, I was already doing that before I tried the attack speed thing. Aggro is apparently based off DPS and Armor from what I've read. Well, 1h warrs do shitty, shitty dps, particularly when up against a rogue with the Blindside ability and 30% haste. Hey look, WoW problem. :awesome_for_real:
I finally just kited the fucker. I figured if Varric is going to pull all the aggro, may as well make use of it. The warriors whittled it down eventually and I was able to dps every time it tried to breathe on me. Title: Re: Dragon Age 2 Post by: tmp on March 09, 2011, 02:25:19 PM Aveline can't seem to keep up aggro at all. It's all based on DPS, and even with the best possible 1h sword (the Unlockable that levels up) she's only tagging shit for 9 a hit. When Varric is hitting things for 60+ and Merrill does the same with her staff that's just not going to cut it at all. I'm beginning to wonder if it's a bug of some sort. Isn't the taunt ability said to transfer 100% existing aggro on the person who uses it? So if you had the dps shoot all their large wads right at the front and then use the taunt to have that aggro heap slapped on the tank, it should take them a while to outrun it again... long enough to fire another taunt to clear their slates again and get even more ahead, hopefully.Title: Re: Dragon Age 2 Post by: Sjofn on March 09, 2011, 04:43:37 PM Rogues have an aggro dump that I don't think Varric has by default, you might want to buy that.
And oh my God you guys I love LadyHawke and I love the "your tone changes based on your choices" thing and I am finally a convert to the voiced protagonist. Title: Re: Dragon Age 2 Post by: Strazos on March 09, 2011, 04:47:14 PM Yeah, voiced hero is definitely a plus. Liking the game enough so far, though I wish my video card was a bit more robust re: High-res textures.
Title: Re: Dragon Age 2 Post by: tmp on March 09, 2011, 05:11:38 PM A helpful tip if you're playing a warrior:
Quote I'm having some trouble with the game, in that I started as a male Warrior, and I'm (unintentionally) cheating. Every time I unequip a shield, the Armor stat only decreases by 3, and when I re-equip it it's increasing by the full value of the shield. The consequence to this is that I now have over 1,000 armor rating in my beginner armor. Before you tell me Save/Quit/Retry, I've done everything I can do on my end. not sure how well that's replicable (edit: possible it only affects Xbox version) but may come handy :grin: Title: Re: Dragon Age 2 Post by: Lantyssa on March 09, 2011, 05:40:51 PM And oh my God you guys I love LadyHawke and I love the "your tone changes based on your choices" thing and I am finally a convert to the voiced protagonist. Welcome my sister. We have been waiting for you.Title: Re: Dragon Age 2 Post by: Sjofn on March 09, 2011, 06:04:14 PM The tone change and the derpy-doo icons go a long way to making it feel a lot more natural, I hardly ever roll my eyes thinking "nooooo, that's not how she would say that argh." Also no prick score is a big plus.
Title: Re: Dragon Age 2 Post by: Strazos on March 09, 2011, 06:28:34 PM I find myself picking a hell of a lot of sarcastic responses. :oh_i_see:
Title: Re: Dragon Age 2 Post by: Sjofn on March 09, 2011, 06:52:31 PM Yeah, my LADYHAWKE is a gigantic snarky bitch. I think my first MANHAWKE will try very hard to be Mr. Olive Branch, but we'll see how successful I am. I also should probably look up who the male-male love interest is to find out of he's super gay, like all my male Wardens (except one, and even he slept with Zevran, because who DOESN'T sleep with Zevran? Communists, that's who!).
Title: Re: Dragon Age 2 Post by: Mazakiel on March 09, 2011, 07:55:25 PM Yeah, my LADYHAWKE is a gigantic snarky bitch. I think my first MANHAWKE will try very hard to be Mr. Olive Branch, but we'll see how successful I am. I also should probably look up who the male-male love interest is to find out of he's super gay, like all my male Wardens (except one, and even he slept with Zevran, because who DOESN'T sleep with Zevran? Communists, that's who!). On the subject of love interests, I think every one of the romanceable NPCs may swing both ways. That, or they've set it up to where you can try to go after any of them but get shot down. My ManHawke has had the option to flirt with both of the male options. Title: Re: Dragon Age 2 Post by: caladein on March 09, 2011, 08:05:37 PM Nope, I was already doing that before I tried the attack speed thing. Aggro is apparently based off DPS and Armor from what I've read. Well, 1h warrs do shitty, shitty dps, particularly when up against a rogue with the Blindside ability and 30% haste. Hey look, WoW problem. :awesome_for_real: Is your tank having threat issues on hard stuff or with packs? I think I drop a third of my hit chance on bosses compared to against normal enemies. Probably just best to ride taunts and specials in the former case. Unlike DA1, you don't get rid of the damage reduction from being in Shield Defense later on and if you're running sustainers from Defender as well, you probably can't take much advantage of the stuff from Vanguard like Cleave and Might. In addition to Rogue's Evade (in the blue tree) which Sjofn mentioned, Mages have Mind Blast (purple-ish tree, same as the one with Arcane Shield/Elemental Weapons) which is their threat dump. Also like WoW, DPS Warrior's only threat dump is falling over dead. Title: Re: Dragon Age 2 Post by: kildorn on March 09, 2011, 10:36:30 PM There is also a brutal modifier on the defense version of Bravery (+def, +resist damage per person nearby) that auto transfers 25% of all threat gains to the warrior.
The only fight issues I have right now are either placement related (deep roads boss was a pain in the butt due to having to micromanage where my party is standing), or excessively long fights that burn mana and stamina to dust. Like the "Barracks" style encounter that's one boss and like 5 waves of 10ish adds at a time. Title: Re: Dragon Age 2 Post by: kildorn on March 09, 2011, 10:39:35 PM This is dragon #3 so there's apparently a ton of the fuckers. I haven't even run into the Achieve dragon yet. ( :ye_gods:) But yeah, like DA1 tanks she's got persistent abilities that suck down tons of stamina. (Turn the Blade and Shield Defense) If she turns on Immovable she gets enough stam for 1 taunt. Turn off the abilities and she loses 25% damage mitigation and a lot of defense. I'm going to try stacking attack speed and phys attack gear on her this time and see how it goes. I'm beginning to think that Varric's nice, but his level-up weapon is going to cause lots of problems going forward. It's at 66dps right now and the best dropped 2h weapon I've found is 40. No way he can do anything BUT pull aggro. Might just have to trip into town and try respeccing things. There's a 15s cooldown +stam clicky in .. warbringer? I think that's the tree that I basically sink all my warrior points into. group +stam regen clicky, group +def/threat transfer, +stam clicky for the tank. She runs around with like, 70% of her stam in reserve, but manages to have fewer stam issues than Varric. I want to know why my main character's mage has about 40% more mana than Merrill, though. It's not gear, since all I'm wearing is +regen. Title: Re: Dragon Age 2 Post by: Velorath on March 10, 2011, 01:51:40 AM Also no prick score is a big plus. Yeah, with no morality meter I find myself generally being nice to my companions and being a smartass to everyone else. I've also got more moral flexibility to be a greedy amoral prick a lot of the time, but not veer off completely down the heartless monster path. Title: Re: Dragon Age 2 Post by: Ingmar on March 10, 2011, 02:14:34 AM This game is so, so good. Writing team deserves many raises.
Title: Re: Dragon Age 2 Post by: Sjofn on March 10, 2011, 02:34:53 AM Yeah, my LADYHAWKE is a gigantic snarky bitch. I think my first MANHAWKE will try very hard to be Mr. Olive Branch, but we'll see how successful I am. I also should probably look up who the male-male love interest is to find out of he's super gay, like all my male Wardens (except one, and even he slept with Zevran, because who DOESN'T sleep with Zevran? Communists, that's who!). On the subject of love interests, I think every one of the romanceable NPCs may swing both ways. That, or they've set it up to where you can try to go after any of them but get shot down. My ManHawke has had the option to flirt with both of the male options. I think you may be right. I even got a completely different (positive) reaction from Anders when I said I thought he was hot as MANHAWKE. Buuut, that might've been because I was a mage, not because I was a man. Who knows! :awesome_for_real: Title: Re: Dragon Age 2 Post by: FatuousTwat on March 10, 2011, 02:37:46 AM This game is so, so good. Writing team deserves many raises. I'm hearing a ton of varied responses... Some people hate it, some people love it. The consensus here seems to be pretty positive. Title: Re: Dragon Age 2 Post by: tmp on March 10, 2011, 03:11:18 AM I even got a completely different (positive) reaction from Anders when I said I thought he was hot as MANHAWKE. Buuut, that might've been because I was a mage, not because I was a man. Who knows! :awesome_for_real: Title: Re: Dragon Age 2 Post by: Merusk on March 10, 2011, 05:10:25 AM I'm not quite sure what Ave's problem is, as it's only on Dragons. She just can't keep aggro and they throw off Taunt with "resist" messages every time I toss it out there. (I turned on Numbers and messages to see wtf was going on after my 3rd fail on the dragon.) Like I said, though, I've managed to work out that MOARDPS is a viable solution, plus no need for a healer while doing so. All's good for now.
Mid post addition: I just read the official forums and saw a few "tanks can't hold aggro" threads in the build forum. Apparently stuns (not staggers) wipe all aggro. Well, my original Hawke build was using the pommel stun like a mofo, as was Ave. I won't be doing that again. (I respeced him after the Dragon when I found an axe that required 30 str but I was at 26.) Also, a few posts indicated she doesn't seem to use taunt as often as she should without micromanagement, even with tactics set up. I want to know why my main character's mage has about 40% more mana than Merrill, though. It's not gear, since all I'm wearing is +regen. Took me a little while before I figured this one out as she was always going OOM on me. Merrill isn't supposed to be using mana, she's a blood mage but you have to buy the ability for her from her tree. Buy a respec potion in the bazaar and put all her points in Magic and Constitution, then make sure you get Will of the Elhvan and upgrade it to be a health leech. If you stick all the Blood Mage jewelery and staves you find on her, she'll never have health problems in the swarms of enemies sent at you unless she's focused by 2-3. I think she's getting 4 'mana' per point of health right now in my game. The passive gives her a 1% regen per second per enemy hit or something crazy. Also, 2h wars are a goddamn terror with that last ability in Vanguard. Holy shit. Sometimes I'll charge a cluster of archers and they'll all explode, leaving me wish I had another charge ready. :drill: Title: Re: Dragon Age 2 Post by: Xilren's Twin on March 10, 2011, 06:09:43 AM EA is like a quality virus. Found a post from someone that they fixed this problem by disabling their antivirus and reinstalling. What does DA2 need admin access for, anyways? Or was it a disc version? Just as an update, this isssue is still unresolved by official support channels. The actual problem is after the release date check, DA tries to invoke the EA Activation program they use for DRM and that is what cant figure out that it has admin rights. Its not consistent (my old WinXp machine worked fine), and clearly lots of people are playing, but not on my win7 pc. And yes, you can get around this by downloading a cracked exe file that has been available from day 1. Paying customers resorting to cracks to deal with crappy DRM to play something they legitmately paid for; priceless. Title: Re: Dragon Age 2 Post by: Bunk on March 10, 2011, 06:37:00 AM I'm not that far in - only 7th - but I'm enjoying it immensly. I don't mind that Normal mode is a bit on the easy side, because I'm currently picking my party based entirely on personality, which means I have two rogues and two mages. At 60% defense though, I'm finding "tanking" with my main rogue isn't that bad.
Loving the banter, the frolicking discussion had me cracking up. Also was a little suprised when it let me try flirting with Merril with LadyHawke. She didn't shoot me down, but rather she seemed to not understand what I was implying. Was cute. Title: Re: Dragon Age 2 Post by: tmp on March 10, 2011, 06:43:55 AM Also was a little suprised when it let me try flirting with Merril with LadyHawke. Supposedly it allows more than that.Title: Re: Dragon Age 2 Post by: Xuri on March 10, 2011, 07:05:32 AM I'm disappointed at not being allowed to explore more of the dialogue options before the dialogue is abruptly cut off. Happens all the time; I'm talking to NPC #47 and he has three seemingly interesting dialogue options, neither of which seems like an obvious conversation-killer. I pick one of them, with the intent to do the other two next, but the dialogue ends after the first one. Frustrating.
More frustrating, though, is the fact that every 10-15 minutes the game causes my computer to wander off a cliff, plummeting to a state of near-death where it can seemingly only do one operation per 15 seconds - something which makes it really hard to play the game (though the audio from the game continues without pause or stuttering). This lasts until I alt-tab to windows and then back to the game (or open & close the start menu if playing in windowed mode) - an operation that easily takes 30-40 seconds because of the dumbed down state of my computer. :( Title: Re: Dragon Age 2 Post by: Merusk on March 10, 2011, 07:17:26 AM Those tricky tricky bastards. Aveline Spoiler:
Title: Re: Dragon Age 2 Post by: kildorn on March 10, 2011, 07:27:22 AM I'm pretty sure she defaults to all pissy, as her role in life is to be the law abiding paragon of justice.. and she spends her evenings slumming around with a pack of what are unabashedly criminals.
And I'll further add to the "my Hawke is the snarkiest bastard in kirkwall" list. Title: Re: Dragon Age 2 Post by: amiable on March 10, 2011, 07:31:55 AM amiable: Kildorn: The mines one had me laughing so hard my daughter thought I'd lost my mind. She's well voiced and written, hands-down my favorite companion. I running a fem hawke Mage specializing in spirit, with one point in heal. I dint find dragons particularilly difficult with a lot of pausing and micro. In general I set up my ranged folks spread out and then have avaline tank. I focus the littles first and then have avaline circle strafe/ kite the enemies while ranged burns them down. If a ranged person gets aggro I kite withthem until avaline gets it back. On big fights I also pop potions like candy. All characters save tank are specced into single target dps/threat removal. I bind select all characters to z so I can easily have my group focus on the next target. Also summon the dog whenever possible. Title: Re: Dragon Age 2 Post by: Sjofn on March 10, 2011, 07:53:26 AM I finished the game (I um. Basically did nothing but play the game since it came out.). I am going to be depressed for weeks. In a good way, kinda. But I felt totally drained by the end, I tell you what.
Title: Re: Dragon Age 2 Post by: Sky on March 10, 2011, 08:21:07 AM Sjofn, I want to build a little crpg shrine to you and pray to it for more time to play these games. You play them like I wish I could! I'm jealous.
Title: Re: Dragon Age 2 Post by: Sjofn on March 10, 2011, 08:27:39 AM It's a double edged sword! There is all this STUFF I want to DISCUSS and get off my CHEST but I can't yet. :heartbreak:
By the way, who rules Fereldan doesn't seem to be importing properly, the save I KNOW I picked Anora to rule alone still insists Alistair is king. >:( I need to finish my queenly playthrough of Awakenings, I petered out partway through and never picked it up again, but I want her save to be one of my bases and I feel like if the Warden is still alive, you get more out of it if they did Awakenings too. My life is an endless series of trials! :why_so_serious: Title: Re: Dragon Age 2 Post by: Mosesandstick on March 10, 2011, 08:46:57 AM Don't know about you folks, but I can't wait till I get to read all 33 pages of this thread (and the spoilered stuff) in Christmas when I finally buy the game :awesome_for_real:
Title: Re: Dragon Age 2 Post by: MournelitheCalix on March 10, 2011, 08:50:54 AM I am much further in now and I am really begining to dig some of the changes in direction:
Likes: 1. The changes to the NPCS are great. I really like that not everyone likes me for the very first time since Hair'Dalis in BG2. Fenris for instance is almost completely to "Rival." Which is a shame because i really like not only his fighting style but also the damage he brings to the table. I thought I was going to be able to romance Isabella on my first play through; however, she has turned into such a shallow mercenary that I can hardly stomach her pretty face anymore. Great writing by the devs btw on that one. I love Anders, Varric, Fenris, Bethany and Merril. Their bantor is absolutely fantastic. Also fantastic job Bioware did on allowing the PCs in your party to take over at key events So Far I have seen really great Dialog options for Bethany and Varric and using their strengths and guile in dialog has really helped me achieve my gameplay objectives. Great job Devs again companions are feeling like real people. 2. I love that no tank is needed. Right now my tankless party is doing great even against bosses. Combat is more in and out and twitchy. These are great changes to the overall game. Healing is also lessened although it hasn't been eliminated entirely. I don't have to run two mages with healing as one without usually does the job just fine. 3. I love the feeling of Kirkwall. Its a really wretched city. The themes of prejudice, slavery, oppression, helplessness, corruption, and greed really comes through in this game more than any in recent memory. I would daresay that the city has more personality then either Amn, Sigil, or Baldur's Gate. 4. Awesome style in storytelling: 5. Flemeth, enough said without a spoiler tag: Dislikes: 1. Skeletor darkspawn again is an immersion breaker. I really hate the art direction for the Darkspawn. 2. Loot system really sucks. I can't tell you how many times i have found "secret areas" expecting good loot to find locked chests full of trash. 3. Itemization is terrible and the fact that I can't adjust my companions armor for instance is not an improvement its a giant step backward. This is especially true when you consider I kept hearing from Isabella lines like, "if we kill them then we keep their stuff." Then you get nothing but junk and a few silver coins. 4. Again there are some really big holes. For instance when I find information I wasn't supposed to have, I can't confront NPC about it even when I try. Why are these little gems there if I can't confront the NPC on them? Isabella spoiler: 5. I still feel the need to keep the tab button down to know what I am supposed to interact with. It is a shame that it is necessary as I think the level design should allow me to discern what is interactable and what is not. Title: Re: Dragon Age 2 Post by: Sky on March 10, 2011, 09:33:11 AM Don't know about you folks, but I can't wait till I get to read all 33 pages of this thread (and the spoilered stuff) in Christmas when I finally buy the game :awesome_for_real: Yeah, it's getting time for me to bow out so spoilertasticness can happen. Title: Re: Dragon Age 2 Post by: Engels on March 10, 2011, 10:21:51 AM Holy cow, Sjofn, I thought my SO was a DA fanatic. I had no idea.
Title: Re: Dragon Age 2 Post by: kildorn on March 10, 2011, 10:28:26 AM Sjofn doesn't sleep. Seriously. I wake up at 9ish EST to futz about and get ready for work, and steam says she's still cutting apart dragons to count the rings.
Title: Re: Dragon Age 2 Post by: Sjofn on March 10, 2011, 10:30:24 AM Holy cow, Sjofn, I thought my SO was a DA fanatic. I had no idea. The best part is, Ingmar wasn't sure I'd even finish the first one once. :why_so_serious: To be fair, it was the first western RPG I've ever finished (I've only finished one JRPG, and it was more because of PRINCIPLE than anything else. Silly ol' Eternal Sonata.), there's usually some sort of water planet (thanks, KotOR, for helping me name this problem) that makes me rage too hard to keep going. DA:O has two water planets (the Fade section and the Deep Roads) but I enjoyed the characters and writing so much, I found the will to get through it. And also a mod to skip the Fade after I'd done it twice. :grin: DA2, by the way, has no Water Planet. It's true, though, I can go long periods of time without sleep. In fact, even though I was really tired during Day Two of my Dragonthon, I had a hard time falling asleep for more than a few hours. Whee, insomnia! I have to agree with the people who think the new darkspawn design sucks nut. Because it does. They aren't scary, just sort of goofy. Title: Re: Dragon Age 2 Post by: Njal on March 10, 2011, 10:34:58 AM I'm almost done I think. In general really liking the game.
Likes Some really good writing for many of the companions The intermissions with Varric relating the story to the Sister esp the bits where you get to be a pretend kickass overpowered person until she gets Varric to tell what really happened. I like the overall main plot as things keep getting worse no matter what you do. Consequences for choices Despite the less realistic combat I still like the new version it flows well and makes you feel badass without being too overpowered If you choose a different face it changes your family members faces to be similar Dislikes Cut and paste areas. Not too bad but still they could have made things more varied. Some things you ought to be able to question about but can't Romance feels very well done the first time but then it's yeah we can't talk about that now Yeah the darkspawn suck too. Title: Re: Dragon Age 2 Post by: kildorn on March 10, 2011, 10:40:14 AM Re: darkspawn:
I think it's their movement more than the art direction. They went from mean dangerous killers to .. these comically lanky things that wave their arms around while walking. They seriously look like they're trying to do an adult's best impression of a monster under your bed while chasing you around yelling BOOGA BOOGA! Title: Re: Dragon Age 2 Post by: MuffinMan on March 10, 2011, 10:58:41 AM I think they animated the darkspawn after the putty patrol from Mighty Morphin Power Rangers.
Title: Re: Dragon Age 2 Post by: Sjofn on March 10, 2011, 12:05:56 PM I like the overall main plot as things keep getting worse no matter what you do. God, that needs to be in 20 foot high letters. It's both awesome and depressing. Crapsack world indeed. Title: Re: Dragon Age 2 Post by: kildorn on March 10, 2011, 12:16:34 PM "Our city was destroyed by the darkspawn, where shall we go?" "Let's go well out of our way to take a tiny slave ship looking thing to a city with crying statues of slaves at the front door, and the most depressing murals known to man on every wall!" "Oooh, I bet it's covered in random dead bodies and skeletal corpses, too!"
Title: Re: Dragon Age 2 Post by: Njal on March 10, 2011, 12:32:52 PM Oh yeah that reminds me of another thing I don't like. Crappy ships. Bioware really does sucky looking ships. These ones are about 30' long and look like they would sink on a moderate sized lake in a rain shower.
However going to the city your mother was born in where you're supposed to be nobles sounds like a reasonable plan even if it is a depressing shithole. Title: Re: Dragon Age 2 Post by: Sjofn on March 10, 2011, 12:58:00 PM "Our city was destroyed by the darkspawn, where shall we go?" "Let's go well out of our way to take a tiny slave ship looking thing to a city with crying statues of slaves at the front door, and the most depressing murals known to man on every wall!" "Oooh, I bet it's covered in random dead bodies and skeletal corpses, too!" When your local mine is called the Bone Yard (or whatever, Bone Something), your city might have some issues. Title: Re: Dragon Age 2 Post by: Bunk on March 10, 2011, 01:30:20 PM Sleep or no sleep, I can't imagine how fast some people can play these games. In the two days I've had it, I've probably put in seven or eight hours and I just hit seventh level. I haven't even met half of the companions yet.
I think it might be partly due to the fact that I've spent close to two of those eight hours just staring at the level up screens, deciding what abilities to take. Title: Re: Dragon Age 2 Post by: Njal on March 10, 2011, 01:34:57 PM Well I was off sick for most of Tuesday and all of Wednesday ... actually I really was sick. And yes I played about 20 hours in that time. I'm up to L18 so yes I'm obsessive when I get a game I like.
Title: Re: Dragon Age 2 Post by: Strazos on March 10, 2011, 03:41:00 PM I think they animated the darkspawn after the putty patrol from Mighty Morphin Power Rangers. Wow, I was JUST thinking of this when Kildorn mentioned it in his post...and then you seemingly read my mind and went back in time to preempt my post. :grin: Title: Re: Dragon Age 2 Post by: rk47 on March 10, 2011, 04:07:10 PM They really need to tone down the blood-splosions. And not getting what I expected from dialogue choices, just like Mass Effect.
I'm playing Archer Hawke just to keep things fresh, and they still explode from arrows. :facepalm: And weapon swapping is gone. I tried to find it. There must an option inside somehow. But...no...I have to open inventory to swap daggers in just to activate backstab. WHY? So, Rogue Hawke + 3 Tempest Mages just to zerg past the game. There was very little sense of crisis. It was all 'I'm a poor guy and trying to make it to the top' feel. Not bad. But not really great game it could be. If they're going to solve itemization with DLCs, then Bioware really went the EA route. Title: Re: Dragon Age 2 Post by: tmp on March 10, 2011, 04:32:38 PM And weapon swapping is gone. I tried to find it. There must an option inside somehow. But...no...I have to open inventory to swap daggers in just to activate backstab. WHY? Probably because they figured with everyone but Hawke being stuck with single weapon style there's no need to bother. That's one less button to make and debug :oh_i_see:Title: Re: Dragon Age 2 Post by: Ingmar on March 10, 2011, 04:38:14 PM I can count on one hand the number of times I weapon swapped in DA:O, I suspect they left it out because almost nobody used it anyway.
Title: Re: Dragon Age 2 Post by: Fordel on March 10, 2011, 04:46:08 PM I tried to used it in DA1, it fucking sucked.
Title: Re: Dragon Age 2 Post by: tmp on March 10, 2011, 04:51:26 PM I can count on one hand the number of times I weapon swapped in DA:O, I suspect they left it out because almost nobody used it anyway. My warrior swapped routinely between 2-hander, dual wield and shield + weapon in DAO. Effectively tripling available amount of crits and stuns.Title: Re: Dragon Age 2 Post by: Sjofn on March 10, 2011, 05:07:44 PM If I was feeling EXTREMELY sassy in DA:O, I would put a few points into archery and weapon swap when we were fighting little things I didn't feel like running towards. That was rare though.
Title: Re: Dragon Age 2 Post by: Fraeg on March 10, 2011, 05:17:30 PM wow, I am really pleased to see all the positive posts. I heard lots of doom and gloom about this, but sounds like I will pick this up this weekend.
Title: Re: Dragon Age 2 Post by: Ingmar on March 10, 2011, 05:33:48 PM As always take my posts with a certain amount of Bioware fanboy filter.
Title: Re: Dragon Age 2 Post by: rk47 on March 10, 2011, 08:04:10 PM I tried to used it in DA1, it fucking sucked. It worked for rogues in this game I feel, because you cannot do any backstabs and such without melee weapons equipped. So the logical thing for a rogue before heading into the fray would be to plink away with a bow, then stealth away after drawing aggro, switch to melee and stab away. Too bad bioware thinks weapon swapping is too complex and should be removed. And most random encounter is shit. I don't know what they are trying to achieve with hundreds of dead bandits on the streets. I just put the party on hold, waiting for the next spawn to arrive as they just walk into the meat processing machine. Also : http://social.bioware.com/forum/1/topic/141/index/6459941/ Summary: Suspension of Bioware social account means you cannot activate the game. Welcome to the future of DRM. You don't own your games anymore. Title: Re: Dragon Age 2 Post by: Paelos on March 10, 2011, 08:10:23 PM As always take my posts with a certain amount of Bioware fanboy filter. For some reason I read that as Bioware fanboy glitter, and I had a good chuckle. Title: Re: Dragon Age 2 Post by: Fordel on March 10, 2011, 08:37:12 PM I tried to used it in DA1, it fucking sucked. It worked for rogues in this game I feel, because you cannot do any backstabs and such without melee weapons equipped. So the logical thing for a rogue before heading into the fray would be to plink away with a bow, then stealth away after drawing aggro, switch to melee and stab away. Yea, that's a pretty shitty way to have a weapon swap feature in my mind. It wasn't fluid at all, but whatever, me and DA1 combat are just not meant to be, since this is the same game that couldn't figure out running and stabbing simultaneously either. Is THAT fixed in DA2? :P Title: Re: Dragon Age 2 Post by: Sjofn on March 10, 2011, 08:38:31 PM I tried to used it in DA1, it fucking sucked. It worked for rogues in this game I feel, because you cannot do any backstabs and such without melee weapons equipped. So the logical thing for a rogue before heading into the fray would be to plink away with a bow, then stealth away after drawing aggro, switch to melee and stab away. I found the logical thing to be "continue shooting, as my tank would peel the mob off if I actually pulled aggro somehow" on my archer. Archery was pretty busted all around, though, so the SUPER logical thing for me was "don't spec archery." And Fordel, you should download the demo to see the combat. I think you'll like it a lot better, but I cannot read your actual mind. Title: Re: Dragon Age 2 Post by: rk47 on March 10, 2011, 08:52:29 PM I don't know what's busted with the ambush auto critting on AoE Shots as well. But most encounters end up me just pulling the whole group to the ambush point while I one-shot the weak targets.
If I aggro too much, no biggy, just stealth or throw that miasmic flask. Ideally, I would want to switch to daggers at that point, but the stupid interface is too retarded. Also, I'm getting bored with the gather 50 gold quest. I really can't wait for it to end. Title: Re: Dragon Age 2 Post by: Strazos on March 10, 2011, 09:28:12 PM I haven't gotten too far into the game yet, but if it's a matter of getting a bunch of gold for whatever...they should have just gone the BG2 route and given you plenty of somewhat-epic quests to do that would give you more than enough gold to meet your quota.
Title: Re: Dragon Age 2 Post by: Sjofn on March 10, 2011, 09:28:49 PM WAS busted. As in "in DA:O, the game I hardly ever weapon swapped in." Archery is a hoot in DA2.
I just find weapon swapping fiddly and meaningless anyway. I don't have commitment issues, though, I'm totally happy to sink all my points into one kind of thing (like bows) and never flirt with the other thing (stabbin'). If I pull aggro, I anime backflip away, roll my eyes at the backflip, then keep shooting. EDIT: Also, the point has always been "working your way up from nothing" for DA2. No epic, faceless evil to defeat like a Blight. Shit gets real and things get pretty epic by the end, but the point is you start out as a nobody, doing shitty nobody things to get by. The "non-epic" things I had to do to get the money together didn't bug me in the least ... and some things that start out seeming pretty innocuous will turn out to be pretty important in the next time jump. Title: Re: Dragon Age 2 Post by: tmp on March 10, 2011, 11:39:58 PM Found another spot where they tightened the development budget. Fired the guy who was doing item names and descriptions, apparently. :heartbreak:
Title: Re: Dragon Age 2 Post by: Tannhauser on March 11, 2011, 03:30:00 AM I'm level 8 and have found a couple of named items, but yeah, typical Bioware, their loot system sucks. Also, the copy-pasta is bothering me and the map really pisses me off. I just teleport from spot to spot solving problems like that dude in that old sci-fi show.
Having said that, I'm otherwise really enjoying the game. As a dual weapon Rogue I'm here and there, slicing and dicing and kicking jugs to freeze enemies. I can't believe Bioware has me playing and enjoying a twitch toon. I don't do twitch. Combat is hella fun and on normal there have been a couple of fairly tough battles. The storyline has me interested. I'm not fighting the archdeamon, I'm fighting my hungry belly! Kirkwall is OK, but I wish I had a tank to match my...liberated sense of morals. Everytime time I pause to make a bit of coin Aveline shakes her head and clucks disapprovingly. The dialogue tree is more to my liking. Even though I accidentally flirted with Anders. :ye_gods: I'm snarky all the way down the line and Hawke has some zingers. New elf girl is cool, but I imagine she spends her nights in her room cutting herself. Really looking forward to hitting DA2 hard this weekend. Deep Roads here I come. Title: Re: Dragon Age 2 Post by: rk47 on March 11, 2011, 05:28:06 AM ...........I give up. :heartbreak:
I cannot play this game on normal. It's just so boring. Why the need to have 3-4 dozen of spawns for random, meaningless encounters?! Just keep hitting R key pew pew pew. There is a no sense of reward, the items have almost no characteristics to them and I really am not looking forward to any glorious equipment for my party because 66% of the drops are unusable. I'm just gonna set it to 'casual' and skip till the end. Maybe hack the game so I can wear different armor classes to see the models. So very disappointed. Title: Re: Dragon Age 2 Post by: Paelos on March 11, 2011, 06:32:41 AM I've unlocked 4 items on the Facebook thingy. I haven't bought the game yet, so I wonder if they are cool.
Title: Re: Dragon Age 2 Post by: Sjofn on March 11, 2011, 08:01:28 AM In case people were wondering, the Gibbed save generator works great. In fact, I'd recommend getting it just to create saves mimicking your actual playthroughs, as some of the stuff you can flag doesn't seem to import right (Witch Hunt didn't generate a Finished It save, for example).
Title: Re: Dragon Age 2 Post by: kildorn on March 11, 2011, 08:59:15 AM Fordel: running and stabbing isn't fixed, no. It seems more annoying it anything. "BACKSTAB! I hit him so hard he went flying!" ... character, why are you standing there like an idiot, go run after him and stab him now. In addition to the old "running target = move, wind up swing, target moved away and you don't swing"
The up side is, you can cheese the SHIT out of bosses by building a ton of threat and just sidestepping their attacks all night long. Who needs defensive stats and toggles, I have taunt, goad, and a dragon who telegraphs his attacks like it's 1809. I'm really loving the game, but playing a melee just annoys me. My tank is doing a lot better since I dropped most of her toggles to free up stamina for actually hitting things. I also finally saw the loading screen that fucking explained stamina regen (rogues regen stam by hitting things with autoattacks, warriors regain stam on KILLS (and seemingly only their own kills, which is why tanks are ra..stam starved)) Dear game developers: STOP PUTTING IMPORTANT FUNCTIONAL GAME MECHANIC EXPLANATIONS INTO RANDOM FUCKING LOADING SCREENS. They also explain what stagger, brittle and disorient do besides setting up combos! Title: Re: Dragon Age 2 Post by: Mazakiel on March 11, 2011, 09:05:00 AM All of the stamina/mana regen and effects of stagger/brittle/disorient are detailed in the manual.
Title: Re: Dragon Age 2 Post by: kildorn on March 11, 2011, 09:07:48 AM All of the stamina/mana regen and effects of stagger/brittle/disorient are detailed in the manual. What manual, everyone buys digital now, where the manual is off in an outside the game resource. What the hell happened to tooltips. They put them in for all your stats, how hard is it to say "Stamina is regained by X" when hovering over stamina in the character sheet. Or in the tutorial go "oh, rogues regain stam by doing X" not "hey, play with your powers! This one's a backstab!" Title: Re: Dragon Age 2 Post by: Paelos on March 11, 2011, 10:08:50 AM First thing I do when I load up a game off steam is download the manual pdf and keep it in a file.
Cause I'm a manual dork. :heart: Title: Re: Dragon Age 2 Post by: tmp on March 11, 2011, 10:16:38 AM Fordel: running and stabbing isn't fixed, no. It seems more annoying it anything. "BACKSTAB! I hit him so hard he went flying!" ... character, why are you standing there like an idiot, go run after him and stab him now. Can be way more irritating if it's you that's getting stabbed -- couple of times now i've been caught into a ridiculous loop of "get hit by rouge, get pushed a step back, spend a second on animation of wriggling on a spot, automatically step back forward, get stabbed again before animation of anything you're trying to do youself plays, rinse, repeat" ... all way to death. For all the supposed instant responsiveness the game is supposed to have now, welp. Never experienced this amount of being out of control in DAO.Title: Re: Dragon Age 2 Post by: kildorn on March 11, 2011, 10:21:57 AM Fordel: running and stabbing isn't fixed, no. It seems more annoying it anything. "BACKSTAB! I hit him so hard he went flying!" ... character, why are you standing there like an idiot, go run after him and stab him now. Can be way more irritating if it's you that's getting stabbed -- couple of times now i've been caught into a ridiculous loop of "get hit by rouge, get pushed a step back, spend a second on animation of wriggling on a spot, automatically step back forward, get stabbed again before animation of anything you're trying to do youself plays, rinse, repeat" ... all way to death. For all the supposed instant responsiveness the game is supposed to have now, welp. Never experienced this amount of being out of control in DAO.In the higher difficulties fortitude or immunity to knockback are key stats, it seems. Abominations are the worst about stunlocking. Title: Re: Dragon Age 2 Post by: Reg on March 11, 2011, 10:23:11 AM First thing I do when I load up a game off steam is download the manual pdf and keep it in a file. Cause I'm a manual dork. :heart: Have you got a link to the manual? A .pdf didn't come with my digital edition and I can't see one on Google. Title: Re: Dragon Age 2 Post by: caladein on March 11, 2011, 10:39:18 AM Have you got a link to the manual? A .pdf didn't come with my digital edition and I can't see one on Google. Here's the link I have from EA: http://akamai.cdn.ea.com/eadownloads/u/f/manuals/GAME-DRAGONAGE2/Manuals.zip (http://akamai.cdn.ea.com/eadownloads/u/f/manuals/GAME-DRAGONAGE2/Manuals.zip) Title: Re: Dragon Age 2 Post by: tmp on March 11, 2011, 10:53:20 AM In the higher difficulties fortitude or immunity to knockback are key stats, it seems. Abominations are the worst about stunlocking. Yeah, playing it on hard so it can be part of that. You only seem to get like 1% fortitude per point in strength which for a mage makes even thinking about investment in that a total waste. On the other hand you can get 50% (100% with upgrade) always-on fortitude from a trait in force mage tree which... dunno, doesn't strike me very well thought out, either.Title: Re: Dragon Age 2 Post by: Merusk on March 11, 2011, 11:13:40 AM I just want to take a moment to thank MMOs for inspiring RPG devs to create drawn-out, resource-heavy 20-minute-long dragon fights with multiple phases on "Normal" difficulty.
No wait.. not thank, yell at. I wasn't ready for that and it wasn't very fun. Yeah, it was apparently optional but dammit I'd forgotten to save before going there for at least 45 mins. (My own fault.) *Reads manual* Also, that is totally NOT what I thought the Star meant in the dialogue options. Title: Re: Dragon Age 2 Post by: Morfiend on March 11, 2011, 11:39:45 AM Better be nice on their forums. (http://kotaku.com/#!5780876/how-saying-bad-things-can-keep-you-from-playing-a-video-game) (Warning Kotaku link.
Quote a Bioware fan has been temporarily halted from playing his copy of Dragon Age II after copping a forum suspension. Which is weird since, you know, Dragon Age II is a singleplayer game. According to a post on the Bioware forums, user v_ware had his account suspended for a period of 72 hours for allegedly saying "Have you sold your souls to the EA devil?". Quote But restricting access to a singleplayer, offline game, even in an incidental situation like this, is a problem. EA's consolidation of online accounts can be a good thing in some cases (I appreciate the convenience of EA Sports games knowing who I am because of my gamertag), but in cases like this, it's also a cause for concern. I am not a fan of this. Really at all. Title: Re: Dragon Age 2 Post by: Sjofn on March 11, 2011, 11:54:21 AM I turned down from hard because of that stunlock problem, because as a mage I have like no fortitude at all (yes! My second playthrough is a mage! I'm as surprised as anyone.) and I get caught in that feedback loop really easily.
I'm using Merril more this time as I barely let her out of her box the first time through. Practically every banter I've heard with her so far as been solid gold. :heart: I also really like Carver, possibly because he reminds me a little of one of my sisters ... she has the whole WAAAH MIDDLE CHILD thing, and he pretty much does too. She hasn't been forced to give a shit about templars and crap because I can kill people with my mind, at least. Title: Re: Dragon Age 2 Post by: Ingmar on March 11, 2011, 12:07:13 PM Now that I actually read the manual I think, maybe I should have done that earlier. For people who are too lazy, here are the manual descriptions of the conversation icons:
Wings with halo: helpful or particularly nice olive branch: agreeable/tactful comedy mask: wry/humorous/witty diamond: charming fist: aggressive judge's gavel: direct/rude crossed swords: will actually attack/kill someone as part of the conversation head: invite a companion to talk instead of you heart: flirt/romance heart with crack: permanently shut down romance check: agree/consent (to a quest usually) X: disagree/refuse (to a quest usually) triple curly line thing: choosing one of multiple exclusive options (in my experience what you say when you choose one of these tends to depend on what your dominant 'voice' is) star: special choice only available because of previous decisions falling coins: actual money will change hands as a result of this upside down hand with crossed fingers: lie ?: normal question that doesn't advance the conversation Title: Re: Dragon Age 2 Post by: kildorn on March 11, 2011, 12:46:57 PM Better be nice on their forums. (http://kotaku.com/#!5780876/how-saying-bad-things-can-keep-you-from-playing-a-video-game) (Warning Kotaku link. Quote a Bioware fan has been temporarily halted from playing his copy of Dragon Age II after copping a forum suspension. Which is weird since, you know, Dragon Age II is a singleplayer game. According to a post on the Bioware forums, user v_ware had his account suspended for a period of 72 hours for allegedly saying "Have you sold your souls to the EA devil?". Quote But restricting access to a singleplayer, offline game, even in an incidental situation like this, is a problem. EA's consolidation of online accounts can be a good thing in some cases (I appreciate the convenience of EA Sports games knowing who I am because of my gamertag), but in cases like this, it's also a cause for concern. I am not a fan of this. Really at all. I'm curious what he actually posted. Because multiple people talk about selling their souls to EA without mods batting an eye, but the post that got him suspended was moderated. But overall, I'm not particularly against a company saying if you decide to break our rules, you get suspended from playing part of our game. The only really valid complaint I see is that he can't even play DLC-less because he bought direct from EA, and the account key he needs to unlock the game is tied to the suspended account. If he'd cussed them out with a steam version, he'd be happily playing without DLC for three days (or access to DLC saves for obvious reasons) I always figured there were consequences for being a ranting and raving lunatic customer if you do it in a store, why not if you do it on the company's forums? Title: Re: Dragon Age 2 Post by: Merusk on March 11, 2011, 01:01:11 PM Because Target doesn't have the right to come to my house and take back my blinds, clothes or kid's toys when I bitch about them. Software has managed to wedge itself into this nebulous place where they hold the rights to the goods you exchanged money for. I'm also not a fan.
Title: Re: Dragon Age 2 Post by: Kitsune on March 11, 2011, 01:03:52 PM Because Target doesn't have the right to come to my house and take back my blinds, clothes or kid's toys when I bitch about them. Software has managed to wedge itself into this nebulous place where they hold the rights to the goods you exchanged money for. I'm also not a fan. This. Title: Re: Dragon Age 2 Post by: kildorn on March 11, 2011, 01:08:31 PM Target can discontinue any ongoing agreements if you break their rules. Be it their cards, any support contracts specifically with them, or whatnot.
You can also be assessed immediate financial penalties instead. I eagerly await instead of getting your software locked out, the cops issue you a $100 ticket for disorderly conduct on a message board :P We license content. This means it's unwise to walk up to the licensor and be a douchebag. In this guy's case, it actually looks like the issue is EA's store not letting him download the single player game portion he cannot be locked out of (once installed), but I have no issues with suspension from your DLC for breaking the rules. Title: Re: Dragon Age 2 Post by: Ingmar on March 11, 2011, 01:15:14 PM If I am reading this right what happened is not "he had the game installed, acted badly, then lost access to the game" but rather "he had not yet downloaded the game, acted badly, and lost access to his download for 3 days because it used the same account."
There's something of a gulf there in terms of intrusiveness, and while I don't think the second situation is great myself, the first would be much worse and that seems to be what people are (incorrectly?) claiming happened. It seems like a better system to avoid #2 would be to have your actual game account and forum accounts simply associated rather than identical, so one can pull from the other but you don't shut one down when the other one disappears necessarily. On the other hand part of me is always pretty happy when some guy gets to suffer for being a douche on a message board. Title: Re: Dragon Age 2 Post by: tmp on March 11, 2011, 01:26:37 PM I'm curious what he actually posted. Because multiple people talk about selling their souls to EA without mods batting an eye, but the post that got him suspended was moderated. Part of the issue is that's what he posted and what got him banned. Selective and uneven treatment is going to be norm when human factor is involved -- in this case a forum moderator who may just have a crabby day or read one too many bitter posts before running into one that breaks his/her back.Which is also why tying that to your ability to play games for which you paid for is pretty bad idea. Title: Re: Dragon Age 2 Post by: kildorn on March 11, 2011, 02:20:25 PM I'm curious what he actually posted. Because multiple people talk about selling their souls to EA without mods batting an eye, but the post that got him suspended was moderated. Part of the issue is that's what he posted and what got him banned. Selective and uneven treatment is going to be norm when human factor is involved -- in this case a forum moderator who may just have a crabby day or read one too many bitter posts before running into one that breaks his/her back.Which is also why tying that to your ability to play games for which you paid for is pretty bad idea. My personal issue is EA folks seem to be dancing around "no, that's not what he posted :nda:", which makes me wish someone in EA legal would just clear the air and post what he actually said, and defend it as "yes, saying this on our forums results in a 72 hour timeout, and as it turns out that also disables your direct download links" Apparently the timeout he got was via the report post button, and is policed by people other than the forum mods. But judging by the content of his other posts in the same thread he got suspended for, calling out Bioware for selling their souls != bannable offense. Title: Re: Dragon Age 2 Post by: Ingmar on March 11, 2011, 02:41:08 PM Yeah I suppose there's no real reason to believe this guy about what the content of the modded-out post was. Has anyone ever NOT lied about why they were banned from something? http://whywasibanned.com/ comes to mind.
Title: Re: Dragon Age 2 Post by: tgr on March 11, 2011, 03:53:27 PM I'm just going to go with "well, that's awesome." :awesome_for_real:
Title: Re: Dragon Age 2 Post by: tmp on March 11, 2011, 04:24:23 PM Yeah I suppose there's no real reason to believe this guy about what the content of the modded-out post was. Has anyone ever NOT lied about why they were banned from something? http://whywasibanned.com/ comes to mind. Does it make any actual difference what he said? Banning people from playing game (single player to boot) because they said something on intrawebs forums feels like clownshoes on the principle alone.Title: Re: Dragon Age 2 Post by: Ingmar on March 11, 2011, 04:30:30 PM Yeah I suppose there's no real reason to believe this guy about what the content of the modded-out post was. Has anyone ever NOT lied about why they were banned from something? http://whywasibanned.com/ comes to mind. Does it make any actual difference what he said? Banning people from playing game (single player to boot) because they said something on intrawebs forums feels like clownshoes on the principle alone.Again, it sounds like that's not exactly what happened. If he had already had the game installed, he could have played it (albeit without the DLC that you have to authenticate for). What he couldn't do was *download* the game through the EA Installer because it apparently uses the same account as the forums. I don't think it is an intended consequence, and I would sort of expect them to change it if there's enough of a brouhaha over this for someone important to notice it. Maybe I'm misunderstanding it, but that's what it sounds like happened to me anyway. More reason to not use the EA Downloader POS thing anyway, as if anyone needed more reason. Title: Re: Dragon Age 2 Post by: caladein on March 11, 2011, 05:08:45 PM The EADM is actually pretty good these days. That said, they really do need to unlink EA Community actions from store access which is a silly policy. I'm pretty sure Valve is able to ban people only on say, Community or VAC without affecting the rest of their services.
Title: Re: Dragon Age 2 Post by: Merusk on March 11, 2011, 05:26:26 PM Goddamn, Sjofn.. you're right. That was a series of the hardest decisions I've ever had to make in an RPG. No clear path there. I let Anders live this play-through but I'll be returning to the save right before it.
Title: Re: Dragon Age 2 Post by: rk47 on March 11, 2011, 05:56:09 PM Game was mediocre until midway. They try to set you up with all those tiny little issues that somehow piled up in mid game consequences, but I really lost track of it all due to the massive amount of combat content and side quests.
I had to often pause for a while to remember what / who certain people are talking about in latter chapters. 'I killed Mr X ? REALLY? Wait...Oh, yeah. I remember now! The one surrounded by 3 dozen templar outside of town right?' Title: Re: Dragon Age 2 Post by: tmp on March 11, 2011, 08:21:28 PM Again, it sounds like that's not exactly what happened. If he had already had the game installed, he could have played it (albeit without the DLC that you have to authenticate for). What he couldn't do was *download* the game through the EA Installer because it apparently uses the same account as the forums. I don't think it is an intended consequence, and I would sort of expect them to change it if there's enough of a brouhaha over this for someone important to notice it. As far as i understand it that's part of it; he also cannot continue his existing DAO playthroughs because these carry data from the DLC, and without being logged on the DLC is threated as unauthorized. Other games may also be affected, not sure since i was just skimming the reports.Maybe I'm misunderstanding it, but that's what it sounds like happened to me anyway. More reason to not use the EA Downloader POS thing anyway, as if anyone needed more reason. On topic: observation from the game so far. How do you tell a fight is imminent in recent BioWare rpg? answer: the disguised corridor you're in widens into a small opening. It's like these covers from ME2 all over again, minus the covers... Title: Re: Dragon Age 2 Post by: caladein on March 11, 2011, 08:29:25 PM I don't see why he wouldn't be able to use his saves with DLC. Once it's been authorized it will still work even if you don't have any connection to the servers at all.
Title: Re: Dragon Age 2 Post by: kildorn on March 11, 2011, 08:35:36 PM I don't see why he wouldn't be able to use his saves with DLC. Once it's been authorized it will still work even if you don't have any connection to the servers at all. This was not true in DA:O, I'm not sure about DA2. In DA:O if you didn't log in, you couldn't load your DLC enabled saves. fake-edit: just tried, if I log out of my account and restart DA2, I can play DLC enabled saves. It still says my game is linked to X EA account, which has it enabled. Now, I don't know if a suspension stops that, but EA's prior statements (years ago) implied that you could still play your game if banned/suspended. Title: Re: Dragon Age 2 Post by: kildorn on March 11, 2011, 08:39:56 PM So it's not up on Kotaku or anywhere else yet, but the official response is out.
The user WAS locked out of his entire EA account (so no enabling DLC, no downloading DA2 from EADM) because someone suspended the wrong account (not his DA2 access, but his entire EA account), and they switched the suspension to as intended (their stated policy: suspension doesn't disable your game) Title: Re: Dragon Age 2 Post by: Kitsune on March 11, 2011, 09:24:44 PM Yeah, even though the moderator's first answer was basically 'you broke the rules, tough', now they're saying it was a glitch that he got banned. But more to the point, other people have reported being unable to load saves for EA games when they were offline, so apparently if you're totally cut off from their server you can have some problems even playing your game.
Title: Re: Dragon Age 2 Post by: Furiously on March 11, 2011, 09:33:56 PM From reading the X-box live forums I would have figured he called them all rascist terms and threatened to kill them via a email...
Title: Re: Dragon Age 2 Post by: FatuousTwat on March 12, 2011, 12:23:44 AM So apparently after Bioware explicitly claiming that DA2 will not install SecuROM... It will install SecuROM.
Source site is down: http://www.reclaimyourgame.com/content.php?769-Evaluation-Report-Dragon-Age-2 But this site sums it up well: http://vividgamer.com/2011/03/10/ea-fails-to-disclose-securom-in-dragon-age-ii/ Title: Re: Dragon Age 2 Post by: tgr on March 12, 2011, 01:44:51 AM Shocking.
Title: Re: Dragon Age 2 Post by: Sjofn on March 12, 2011, 02:28:30 AM Goddamn, Sjofn.. you're right. That was a series of the hardest decisions I've ever had to make in an RPG. No clear path there. I let Anders live this play-through but I'll be returning to the save right before it. Title: Re: Dragon Age 2 Post by: caladein on March 12, 2011, 05:52:19 AM I don't see why he wouldn't be able to use his saves with DLC. Once it's been authorized it will still work even if you don't have any connection to the servers at all. This was not true in DA:O, I'm not sure about DA2. In DA:O if you didn't log in, you couldn't load your DLC enabled saves. fake-edit: just tried, if I log out of my account and restart DA2, I can play DLC enabled saves. It still says my game is linked to X EA account, which has it enabled. Now, I don't know if a suspension stops that, but EA's prior statements (years ago) implied that you could still play your game if banned/suspended. It works the same way as in DA1/ME2: as long as you've authorized that DLC once before (which you must have to have had a save with it, unless you're transferring it from another install) you never have to log in again. I've had the misfortune of testing out that feature with both games a number of times when my Internet was toast. My initial qualification about that is that I have no idea if a suspended account actively blocks anything instead of just returning a "cannot sign-in"-type message. E: Grammar. Title: Re: Dragon Age 2 Post by: rk47 on March 12, 2011, 06:44:42 AM OK game over. The End. That's it. I'm outta this game. Fuckit. Let's hope Mass Effect 3 is better.
Title: Re: Dragon Age 2 Post by: Paelos on March 12, 2011, 06:45:39 AM So apparently after Bioware explicitly claiming that DA2 will not install SecuROM... It will install SecuROM. Source site is down: http://www.reclaimyourgame.com/content.php?769-Evaluation-Report-Dragon-Age-2 But this site sums it up well: http://vividgamer.com/2011/03/10/ea-fails-to-disclose-securom-in-dragon-age-ii/ Wow. That's a game-breaker for me. Does the Steam version have it? If not, I don't care as much. Title: Re: Dragon Age 2 Post by: Sjofn on March 12, 2011, 11:53:42 AM DA:O I could play my DLC without being logged in. In fact, I got bugged in such a way that I had to play not logged in, as the servers wouldn't recognise my DLC as being mine. :why_so_serious:
Not sure what the game did to make you hate it so much, rk47, but I hope ME3 is good too. :P EDIT: Also, you know what sucks? Title: Re: Dragon Age 2 Post by: Tarami on March 12, 2011, 12:40:45 PM The writing is good enough, but there seriously isn't much of a game going on. It's akin playing one of those 90's Fighting Fantasy books, with marginally better combat.
Title: Re: Dragon Age 2 Post by: Mrbloodworth on March 12, 2011, 12:42:51 PM Apparently DA2 Requires an EA account when played on the PS3.................................................... DEMO. :ye_gods:
Title: Re: Dragon Age 2 Post by: Paelos on March 12, 2011, 12:51:14 PM I honestly don't understand the opposition to the EA account thing, but maybe I'm missing something. To me as long as it doesn't require you to always be logged into their shit to do anything, I'm cool with logging in occasionally to get updates and DLC.
Not that I'm not always logged into the net, because I am at home. Title: Re: Dragon Age 2 Post by: Sjofn on March 12, 2011, 01:39:29 PM I'm pathetic, I just hit Act 3 with my mage ManHawke and I just ... can't do it again. I can't do that to my character again yet.
ROGUE LADYHAWKE IS A GO Title: Re: Dragon Age 2 Post by: tgr on March 12, 2011, 02:08:35 PM I honestly don't understand the opposition to the EA account thing, but maybe I'm missing something. To me as long as it doesn't require you to always be logged into their shit to do anything, I'm cool with logging in occasionally to get updates and DLC. Personally, my opposition to the ea account thing is that I already have an account for steam, why should I have yet another account, potentially pr damn game?Title: Re: Dragon Age 2 Post by: Merusk on March 12, 2011, 02:12:06 PM Goddamn, Sjofn.. you're right. That was a series of the hardest decisions I've ever had to make in an RPG. No clear path there. I let Anders live this play-through but I'll be returning to the save right before it. Title: Re: Dragon Age 2 Post by: Mrbloodworth on March 12, 2011, 02:28:00 PM I honestly don't understand the opposition to the EA account thing, but maybe I'm missing something. Its a demo? Personally, my opposition to the ea account thing is that I already have an account for steam, why should I have yet another account, potentially pr damn game? That. Title: Re: Dragon Age 2 Post by: MournelitheCalix on March 12, 2011, 03:04:28 PM O'k wow, so I just finished it. I have to say I am stunned by the ending, absolutely stunned. The twist is something I never imagined coming. I won't spoil it but, wow i am just floored. So overall this game isn't as bad as people said it was. Some final thoughts about it.
End Likes: 1. I really can't believe people are upset about the writing. Yes there were some holes in it. Holes that I thought were mainly due to polish as I said before but I would encourage everyone to stick with it, you will be rewarded. The writing was superb in my opinion and I loved the ending I had. There were many gut check moments during the final scenario and things really didn't at all go the way I had forseen. I must say I can't wait to play again as a warrior this time to see what will change. 2. I loved the character development. The missions and conflicting goals of all the companions made for much more believeable fellows. Hats off to all in Bioware for the story arcs involving Anders, Varric, Merril, and Isabella. Most I never saw coming and yes the choices I made really had a lot of impact upon the world to say that there were consequences to your actions really put it mildly in the end. 3. I played on normal and love the fact that I didn't have to have a dedicated healer. I love the fact that you didn't have to have a dedicated tank either. An all DPS group is fine for just about every encounter. This is a huge step forward in my opinion and I wonder if this is contributing to some of the bad reviews. I think Bioware sought to break the Diku mold that Sword and sorcery games have been stuck in. Great Job, Bioware please more like this. 4. The cameo's and foreshadowing was awesome as was the style of storytelling. Really unique and I don't think I have ever seen this attempted in a video game before. Dislikes: 1. Darkspawn art, enough said. 2. The itemization is just not what it should have been. The hoards of junk wasn't all that useful and in my opinion greatly detracted from the game. It was a real point of frustration for me to find some secret areas with chests only to find useless junk. 3. Polish wasn't in this one. I had numerous instances where something strange would happen or you would find a particular piece of useful information and you couldn't confront the NPC's on it. Wasted oppotunity IMHO and an oversight that in my opinion that I would expect to find with Obsidian Entertainment, not Bioware. Also there were a couple of imported save errors. I saw two in the Dragon Age: Awakenings events. I hope they learn from this one, and change it for the next game. 4. Taking away the Player's ability to outfit the companions was a stupid move IMHO. Bioware needs to seriously reevaluate this. 5. The combat bugs also suck specifically the one that prevents you from attacking until you execute attacks on other characters and then go back to hawk. Anyway great story, I wish the execution would have been a bit better though. I would highly recommend it to anyone sitting on the fence. One thing I think is for certain, it did not deserve the metacritic beating its getting. Title: Re: Dragon Age 2 Post by: El Gallo on March 12, 2011, 03:57:04 PM Played for 20 minutes, hate a lot of things about it.
#1: I can't even pick what my character is going to say, just the general gist -- sometimes, barely even that. #2: main character voice, further limiting anything I might want to inject into the character in my mind. #3: No choice about what to do. I'm a mage, run into some injured witch-hunting Chantry assfuck who's itching to murder me and my sister, and my only options are "join up with him" or "join up with him." A minute later, I'm letting him give my sister her last rites. Fuck that, fuck him, fuck the Chantry, and fuck Bioware. Edit: in short, the most common thoughts going through my mind while I play are "That's not what he would say," "that's not how he would say it" and "that's not what he could do." I seriously feel more attached my my avatar in a game of PacMan. Title: Re: Dragon Age 2 Post by: caladein on March 12, 2011, 04:01:57 PM Apparently DA2 Requires an EA account when played on the PS3.................................................... DEMO. :ye_gods: You unlock something in the main game for completing the demo if you sign in with your account. They had the same thing with the Character Creator for the first DA. Title: Re: Dragon Age 2 Post by: rk47 on March 12, 2011, 04:11:13 PM DA:O I could play my DLC without being logged in. In fact, I got bugged in such a way that I had to play not logged in, as the servers wouldn't recognise my DLC as being mine. :why_so_serious: Not sure what the game did to make you hate it so much, rk47, but I hope ME3 is good too. :P EDIT: Also, you know what sucks? The lack of diplomacy is damning, especially some quests where I was intent on shedding as little blood as possible was ruined by the 3 dozen spawn rule. Mobs LITERALLY spawning OUT OF THIN AIR, right next to my backline continues to amaze me how depraved some executives are. Without the filler combat the game would've been 20% shorter. Fill it with fodder attempt is so obvious. Bits and pieces of it was quality, especially when the companions interaction clicked. I question why they even took out things that worked (Party Equips) and left things that I hated in the game (filler combat materials). Dragon Age II is definitely a rushed product. Title: Re: Dragon Age 2 Post by: Margalis on March 12, 2011, 04:14:00 PM I hear it was programmed by Chinese sweatshop workers. Explains the copy/paste locations etc. :awesome_for_real:
Title: Re: Dragon Age 2 Post by: Mrbloodworth on March 12, 2011, 04:28:08 PM Apparently DA2 Requires an EA account when played on the PS3.................................................... DEMO. :ye_gods: You unlock something in the main game for completing the demo if you sign in with your account. They had the same thing with the Character Creator for the first DA. They made my friend make an account for a DEMO, and he did not like the demo. Demo. Title: Re: Dragon Age 2 Post by: Merusk on March 12, 2011, 04:37:21 PM Marketing info.
Title: Re: Dragon Age 2 Post by: Mrbloodworth on March 12, 2011, 04:51:10 PM Title: Re: Dragon Age 2 Post by: caladein on March 12, 2011, 04:53:53 PM Yeah, if it's required to even play (which it isn't for the PC version of the demo I think) that's all it is. I'll see how that works out on my 360 although I'd assume it would just automatically log me in like it does with everything else EA-related.
Edit: in short, the most common thoughts going through my mind while I play are "That's not what he would say," "that's not how he would say it" and "that's not what he could do." At least in my case the ME/AP/DA2 method solves that problem instead of creates it. A lot of games with "choose your exact response from the following" run into the problem where I dislike all my responses and it takes me out of character (the worst and most recent case being Fallout 3). With this game, I'm free to choose intent and enjoy the conversation as it plays out in front of me, even more so because of the lack of interrupts or time limits. Title: Re: Dragon Age 2 Post by: Tarami on March 12, 2011, 04:55:51 PM Aveline's courtship of someone-not-you is absolutely fantastic though. :drillf:
They made my friend make an account for a DEMO, and he did not like the demo. You mean like Blizzard does with StarCraft 2?Demo. Title: Re: Dragon Age 2 Post by: Mrbloodworth on March 12, 2011, 04:56:49 PM If you want me to check out your game, don't as me to fill out a form.
Title: Re: Dragon Age 2 Post by: Merusk on March 12, 2011, 06:03:07 PM If you want me to check out your game, don't as me to fill out a form. But but but then how will they collect all that valuable marketing information? You were interested enough to check it out, so clearly it appeals to your demo. Getting you to buy might mean just a small tweak here and there. Seriously though, that's why. It's valuable information. If you're arsed to download and check it out then it's another bit in the data. Everything we do is collected and mined for better ways to get us to spend our money. The better the profile of the customer, the more valuable the information is. Title: Re: Dragon Age 2 Post by: El Gallo on March 12, 2011, 06:35:04 PM Is there really no way to bind "turn left" and "turn right" to keys (i.e. to have regular old WASD). Or is this actually mousemove only?
Edit: and did the take out the ability to do the top-down view from DA1? Title: Re: Dragon Age 2 Post by: tmp on March 12, 2011, 06:40:10 PM The lack of diplomacy is damning, especially some quests where I was intent on shedding as little blood as possible was ruined by the 3 dozen spawn rule. Mobs LITERALLY spawning OUT OF THIN AIR, right next to my backline continues to amaze me how depraved some executives are. Without the filler combat the game would've been 20% shorter. Fill it with fodder attempt is so obvious. In all fairness, from what Mike Laidlaw said months ago that might have been genuine attempt to make things more interesting -- the reasoning he provided was, by adding extra enemies beyond the first group the combat would no longer be the stale "evaluate targets, put tank on the big guy, mop up trash with alpha strike and work your way up" deal.It seemed like pretty good idea at the time. Of course, i didn't take into account they'd overdo it in the usual BioWare style and throw these waves in pretty much ever bloody fight, effectively swapping one single trick pony for another :uhrr: Title: Re: Dragon Age 2 Post by: caladein on March 12, 2011, 06:49:20 PM Is there really no way to bind "turn left" and "turn right" to keys (i.e. to have regular old WASD). Or is this actually mousemove only? Edit: and did the take out the ability to do the top-down view from DA1? Edit: Yeah just loaded the game up and looked at keybinds. There's no regular turn, only strafe left/right (QE by default) which is probably what you were asking about. Title: Re: Dragon Age 2 Post by: El Gallo on March 12, 2011, 06:59:30 PM Must be missing it, when press A or D it spins the camera around, but the character doesn't turn. Q and E make him run left or right, but don't move the camera. Basically, A and D move the camera, not the character. Q and E do the reverse. I don't see the way to sync them. Halp!
Too bad about the 3/4, was useful as hell in DA1. Edit: FFS, what's the possible rationale for not having good, old-fashioned "turn"? Consolitis, I assume. Title: Re: Dragon Age 2 Post by: caladein on March 12, 2011, 07:15:03 PM Only way to sync them up is to move forward/backward at the same time you're turning the camera, taking advantage of the camera-snapping. I have no idea why I didn't notice that was the behavior before, but I'm just going to blame shooters and call it a night.
Title: Re: Dragon Age 2 Post by: Ingmar on March 12, 2011, 07:21:10 PM Must be missing it, when press A or D it spins the camera around, but the character doesn't turn. Q and E make him run left or right, but don't move the camera. Basically, A and D move the camera, not the character. Q and E do the reverse. I don't see the way to sync them. Halp! Too bad about the 3/4, was useful as hell in DA1. Edit: FFS, what's the possible rationale for not having good, old-fashioned "turn"? Consolitis, I assume. Hold right mouse button, turn. Was WASD even in DA1? What's wrong with mouselook anyway? Title: Re: Dragon Age 2 Post by: Sjofn on March 12, 2011, 07:21:45 PM Goddamn, Sjofn.. you're right. That was a series of the hardest decisions I've ever had to make in an RPG. No clear path there. I let Anders live this play-through but I'll be returning to the save right before it. Title: Re: Dragon Age 2 Post by: Ingmar on March 12, 2011, 07:24:37 PM Finally finished. Great game, you can see the shorter development time (~1 year for this vs. ~5 years for DA:O) in the limited number of area maps and such, but you sure as hell can't see it in the writing. Best work Gaider and Co. have ever done on that, IMO.
Title: Re: Dragon Age 2 Post by: Sjofn on March 12, 2011, 07:27:46 PM DA:O I could play my DLC without being logged in. In fact, I got bugged in such a way that I had to play not logged in, as the servers wouldn't recognise my DLC as being mine. :why_so_serious: Not sure what the game did to make you hate it so much, rk47, but I hope ME3 is good too. :P EDIT: Also, you know what sucks? The lack of diplomacy is damning, especially some quests where I was intent on shedding as little blood as possible was ruined by the 3 dozen spawn rule. Mobs LITERALLY spawning OUT OF THIN AIR, right next to my backline continues to amaze me how depraved some executives are. Without the filler combat the game would've been 20% shorter. Fill it with fodder attempt is so obvious. Bits and pieces of it was quality, especially when the companions interaction clicked. I question why they even took out things that worked (Party Equips) and left things that I hated in the game (filler combat materials). Dragon Age II is definitely a rushed product. Title: Re: Dragon Age 2 Post by: Sjofn on March 12, 2011, 07:35:37 PM And another thing!
Title: Re: Dragon Age 2 Post by: El Gallo on March 12, 2011, 08:10:17 PM Hold right mouse button, turn. No shit. Quote Was WASD even in DA1? No, but the top-down camera mode made it mostly irrelevant.Quote What's wrong with mouselook anyway? Pick any three of: Substantial forearm tendon pain. Inability to play 1-handed. Just find it annoying. Title: Re: Dragon Age 2 Post by: Nightblade on March 12, 2011, 08:41:04 PM Quote Was WASD even in DA1? Actually, it was. Title: Re: Dragon Age 2 Post by: Sjofn on March 12, 2011, 08:48:16 PM No, it acted the same way El Gallo described DA2? Unless there was some option buried somewhere I never saw.
EDIT: Although! If you're running forward it basically turns into WASD. I don't often stop and to turn, so the weirdness doesn't bug me, I guess, but I can see how it's a little odd. Title: Re: Dragon Age 2 Post by: jakonovski on March 13, 2011, 03:19:13 AM Did anyone here buy the retail box version for PC? It came with secret Securom (http://www.crunchgear.com/2011/03/11/ea-includes-securom-drm-in-dragon-age-ii-without-teling-anyone-bans-player-for-making-critical-remark/).
Title: Re: Dragon Age 2 Post by: FatuousTwat on March 13, 2011, 03:36:39 AM So apparently after Bioware explicitly claiming that DA2 will not install SecuROM... It will install SecuROM. Source site is down: http://www.reclaimyourgame.com/content.php?769-Evaluation-Report-Dragon-Age-2 But this site sums it up well: http://vividgamer.com/2011/03/10/ea-fails-to-disclose-securom-in-dragon-age-ii/ Title: Re: Dragon Age 2 Post by: rk47 on March 13, 2011, 04:48:22 AM Male Hawke can't even pull off Angered responses right. He sounds so goddamn restrained.
Where is the RAGE? Some of the things the NPC did in this game is deserving of unbridled rage. Not just the stab him on the chest type. They deserve to be punched Shepard style, and as they begged for mercy on the ground, I'd like to tell Varrick to unload triple bolts on the bastard's chest. THEN I behead their tear stained faces. Someone get Kevin Conroy in gaming VA please. Also need a mod to remove the spawn mechanics for enemies. I can't take it if they keep spawning like this: Title: Re: Dragon Age 2 Post by: Simond on March 13, 2011, 05:33:56 AM Finally finished. Great game, you can see the shorter development time (~1 year for this vs. ~5 years for DA:O) in the limited number of area maps and such, but you sure as hell can't see it in the writing. Best work Gaider and Co. have ever done on that, IMO. Gaider is an overrated hack who thinks Twilight is a good series of books. There, I said it.Want to know who the good writer for Bioware is? This guy. (http://www.mobygames.com/developer/sheet/view/developerId,6524/) What's he done? He was lead writer for the (criminally under-rated) Jade Empire, and also created & wrote a few NPCs for most other Bioware games. Which NPCs? Well...Minsc. And Edwin. And Mordin. And Wrex. And Garrus. And, well...if you liked a character in a Bioware game, there's a better-than even change that he created and wrote them. On the other hand, given the crater that DA2 has made for the Dragon Age 'franchise', it seems more likely that we'll see Jade Empire 2 than DA3 at this point. :grin: Title: Re: Dragon Age 2 Post by: Mosesandstick on March 13, 2011, 06:02:36 AM Don't want to start a circlejerk here, but Stormwaltz wrote a lot of stuff that pretty much everbody on the board enjoyed.
Title: Re: Dragon Age 2 Post by: caladein on March 13, 2011, 06:55:06 AM I liked JE a lot more than most I think. That said, I've soured on it over the years as its seemed more like a KotOR with Kung-Fu. A sequel would hopefully not feel like it's stuck on one moral axis with the extremes being to save and to kick the puppy.
That said, I think DA2 is pretty fantastic so I wouldn't mind a sequel to either :heart:. Title: Re: Dragon Age 2 Post by: Reg on March 13, 2011, 07:00:40 AM I can understand it if the story wasn't to someone's taste or if they absolutely hated the changes to the game mechanics but trying to pretend DA2 was a FFXIV caliber failure that will "crater the franchise" is pretty unrealistic. The reviews have been positive and most people here seem to like it. The game will sell lots of copies, make lots of money and the DA franchise will continue.
Title: Re: Dragon Age 2 Post by: tmp on March 13, 2011, 07:26:56 AM Edit: FFS, what's the possible rationale for not having good, old-fashioned "turn"? Consolitis, I assume. I'm still trying to figure out why console version gets the AoE-target camera that detaches from your characters and allows precise placement, but PC doesn't. :why_so_serious:(and no, being able to pull camera farther out a little doesn't help in placing that AoE on the opposite end of the area in middle of bunch of NPCs) Want to know who the good writer for Bioware is? This guy. (http://www.mobygames.com/developer/sheet/view/developerId,6524/) Also, Aveline :oh_i_see:What's he done? He was lead writer for the (criminally under-rated) Jade Empire, and also created & wrote a few NPCs for most other Bioware games. Which NPCs? Well...Minsc. And Edwin. And Mordin. And Wrex. And Garrus. I liked JE a lot more than most I think. That said, I've soured on it over the years as its seemed more like a KotOR with Kung-Fu. A sequel would hopefully not feel like it's stuck on one moral axis with the extremes being to save and to kick the puppy. Given the lead designer and related changes to mechanics et al, DA2 effectively is sequel to Jade Empire. I liked animations in JE better, though.That said, I think DA2 is pretty fantastic so I wouldn't mind a sequel to either :heart:. Title: Re: Dragon Age 2 Post by: Simond on March 13, 2011, 08:23:04 AM I can understand it if the story wasn't to someone's taste or if they absolutely hated the changes to the game mechanics but trying to pretend DA2 was a FFXIV caliber failure that will "crater the franchise" is pretty unrealistic. The reviews have been positive and most people here seem to like it. The game will sell lots of copies, make lots of money and the DA franchise will continue. http://www.gamezone.com/index.php/news/item/top_five_game_sales_according_to_amazon_3_11/Quote The theme of this week’s Amazon charts is Pokemon, Pokemon, and a lot of familiar faces. In North America, the two Pokemons top the charts, with returning favorites Just Dance 2, Black Ops, and Killzone 3 rounding out the top five. That would be unsurprising, except for one suspicious omission: Dragon Age 2 fell just outside of the top five despite being one of this week’s new releases. Perhaps the reported negative fan outcry on Metacritic is actually more than just a few vocal users EA expected to sell 5 million copies across all formats, but DA2 didn't even make the top five in its week of release. That's a franchise-ending failure in EA-think. Title: Re: Dragon Age 2 Post by: Merusk on March 13, 2011, 08:40:47 AM Side note:
If you stopped playing Dragon's Age Legends check it out again. You'll get a Hawke NPC this week only if you login to play and have purchased DA2. There's also ME2 and DS2 "packs" with themed armors for your character. (Not owning DS2 I only got the N7 "Armor" that requires level 7 on your DA:L character.) They're also doing a head start this week, so it's apparently going fully live soon. I've got 6 Keys if anyone's interested and hasn't gotten in yet. Also, apparently GameSpot is giving away keys as well. Ed: Linkage to offers. http://www.facebook.com/notes/dragon-age-legends/how-to-get-hawke-in-dragon-age-legends/187525917949432 Title: Re: Dragon Age 2 Post by: tmp on March 13, 2011, 09:11:28 AM EA expected to sell 5 million copies across all formats, but DA2 didn't even make the top five in its week of release. That's a franchise-ending failure in EA-think. That's... optimistic expectations, to say the least. Still, with the release for three platforms one would imagine it had decent chance to show up in that top five. Wonder what actual sale numbers were for those titles that made it.Title: Re: Dragon Age 2 Post by: caladein on March 13, 2011, 09:12:27 AM I can understand it if the story wasn't to someone's taste or if they absolutely hated the changes to the game mechanics but trying to pretend DA2 was a FFXIV caliber failure that will "crater the franchise" is pretty unrealistic. The reviews have been positive and most people here seem to like it. The game will sell lots of copies, make lots of money and the DA franchise will continue. http://www.gamezone.com/index.php/news/item/top_five_game_sales_according_to_amazon_3_11/Quote The theme of this week’s Amazon charts is Pokemon, Pokemon, and a lot of familiar faces. In North America, the two Pokemons top the charts, with returning favorites Just Dance 2, Black Ops, and Killzone 3 rounding out the top five. That would be unsurprising, except for one suspicious omission: Dragon Age 2 fell just outside of the top five despite being one of this week’s new releases. Perhaps the reported negative fan outcry on Metacritic is actually more than just a few vocal users EA expected to sell 5 million copies across all formats, but DA2 didn't even make the top five in its week of release. That's a franchise-ending failure in EA-think. I can't see any list on the Amazon bestsellers section (http://www.amazon.com/gp/bestsellers/2011-02/videogames/ref=zg_bsar_nav) that has that order of games. Maybe they have some kind of chart that lumps in all pre-orders into release week/month instead of when the order takes place? (Which Amazon clearly doesn't as Pokemon White/Black charted a month before they were out.) Here are the US numbers: Week of March 7th is: Pokemon White, Pokemon Black, Bulletstorm (360), Just Dance 2, Homefront (360) Month of March to-date is: Pokemon White, Pokemon Black, Dragon Age 2 (360), Just Dance 2, MLB 11: The Show. On this one the PC (box) and PS3 versions are 8th and 9th when you take out peripherals/hardware. Edit: I just realized after more time looking through Amazon's charts, the difference between the current week's charts for me and for Simond's link might just be the past two days (since we're still technically in the week of March 7th). Black Ops (360) is down a few spots from where it was four days into the week. Really, if they're just taking the top five software from a weekly page (http://www.amazon.com/gp/bestsellers/2011-03-07/videogames/ref=zg_bsar_cal_we) mid-week they also run into the issue of Amazon doing a lot of sales before a title comes out. For example, last week's (http://www.amazon.com/gp/bestsellers/2011-02-28/videogames/ref=zg_bsar_cal_mo) "top five" would have only had one title that was even out at the time. Title: Re: Dragon Age 2 Post by: Sjofn on March 13, 2011, 09:41:04 AM Finally finished. Great game, you can see the shorter development time (~1 year for this vs. ~5 years for DA:O) in the limited number of area maps and such, but you sure as hell can't see it in the writing. Best work Gaider and Co. have ever done on that, IMO. Gaider is an overrated hack who thinks Twilight is a good series of books. There, I said it.Want to know who the good writer for Bioware is? This guy. (http://www.mobygames.com/developer/sheet/view/developerId,6524/) What's he done? He was lead writer for the (criminally under-rated) Jade Empire, and also created & wrote a few NPCs for most other Bioware games. Which NPCs? Well...Minsc. And Edwin. And Mordin. And Wrex. And Garrus. And, well...if you liked a character in a Bioware game, there's a better-than even change that he created and wrote them. On the other hand, given the crater that DA2 has made for the Dragon Age 'franchise', it seems more likely that we'll see Jade Empire 2 than DA3 at this point. :grin: Wrex was amusing, but just not that interesting. Minsc was funny, but also not that interesting. Mordin is pure love though. There, I said it. Gaider wrote some of my favorite characters, personally. I love Alistair, Morrigan and Zevran more than is probably healthy, and he wrote them all. Honestly, I like all the writing done for Dragon Age thus far. If you don't think Varric is goddamn awesome (written by Mary Kirby, who also wrote Sten and most of Loghain), you are broken. Title: Re: Dragon Age 2 Post by: Merusk on March 13, 2011, 10:16:06 AM They must be aggregating them somehow, because the Amazon bestsellers list is weird. You can find DA at #4 for the 360 and #14 for the PC, but it also shows up again at #35 and #44 for the same platforms.
Also, I'd expect the PC release to be low on Amazon. Steam, Impulse, D2D and even direct from EA are where PC gamers are going to buy their games. This Site (http://www.deals4downloads.com/blog/2011/03/08/dragon-age-2-and-warhammer-40k-retribution-rule-the-weekly-top-10-download-games/) indicates DA2 was one of the top sellers this week. but only on D2D & Amazon, not Steam. (Odd that.) Title: Re: Dragon Age 2 Post by: tmp on March 13, 2011, 10:19:24 AM Wrex was amusing, but just not that interesting. Minsc was funny, but also not that interesting. Mordin is pure love though. There, I said it. Title: Re: Dragon Age 2 Post by: caladein on March 13, 2011, 10:21:52 AM They must be aggregating them somehow, because the Amazon bestsellers list is weird. You can find DA at #4 for the 360 and #14 for the PC, but it also shows up again at #35 and #44 for the same platforms. The archived lists beyond the top 20 are completely bugged: they're all the same. (Along with some other oddities based on how you get to one list or another.) Was pulling my hair out for a while trying to figure it out until I realized Move bundles shouldn't have been selling in early 2010 :uhrr:. Title: Re: Dragon Age 2 Post by: Sjofn on March 13, 2011, 12:02:26 PM Wrex was amusing, but just not that interesting. Minsc was funny, but also not that interesting. Mordin is pure love though. There, I said it. The man's a doctor, he has to be prepared! Title: Re: Dragon Age 2 Post by: Velorath on March 13, 2011, 01:56:49 PM I can understand it if the story wasn't to someone's taste or if they absolutely hated the changes to the game mechanics but trying to pretend DA2 was a FFXIV caliber failure that will "crater the franchise" is pretty unrealistic. The reviews have been positive and most people here seem to like it. The game will sell lots of copies, make lots of money and the DA franchise will continue. http://www.gamezone.com/index.php/news/item/top_five_game_sales_according_to_amazon_3_11/Quote The theme of this week’s Amazon charts is Pokemon, Pokemon, and a lot of familiar faces. In North America, the two Pokemons top the charts, with returning favorites Just Dance 2, Black Ops, and Killzone 3 rounding out the top five. That would be unsurprising, except for one suspicious omission: Dragon Age 2 fell just outside of the top five despite being one of this week’s new releases. Perhaps the reported negative fan outcry on Metacritic is actually more than just a few vocal users EA expected to sell 5 million copies across all formats, but DA2 didn't even make the top five in its week of release. That's a franchise-ending failure in EA-think. I can't see any list on the Amazon bestsellers section (http://www.amazon.com/gp/bestsellers/2011-02/videogames/ref=zg_bsar_nav) that has that order of games. Maybe they have some kind of chart that lumps in all pre-orders into release week/month instead of when the order takes place? (Which Amazon clearly doesn't as Pokemon White/Black charted a month before they were out.) Here are the US numbers: Week of March 7th is: Pokemon White, Pokemon Black, Bulletstorm (360), Just Dance 2, Homefront (360) Month of March to-date is: Pokemon White, Pokemon Black, Dragon Age 2 (360), Just Dance 2, MLB 11: The Show. On this one the PC (box) and PS3 versions are 8th and 9th when you take out peripherals/hardware. Edit: I just realized after more time looking through Amazon's charts, the difference between the current week's charts for me and for Simond's link might just be the past two days (since we're still technically in the week of March 7th). Black Ops (360) is down a few spots from where it was four days into the week. Really, if they're just taking the top five software from a weekly page (http://www.amazon.com/gp/bestsellers/2011-03-07/videogames/ref=zg_bsar_cal_we) mid-week they also run into the issue of Amazon doing a lot of sales before a title comes out. For example, last week's (http://www.amazon.com/gp/bestsellers/2011-02-28/videogames/ref=zg_bsar_cal_mo) "top five" would have only had one title that was even out at the time. Yeah, it's really hard to get any solid information from Amazon's best seller chart, especially since it's so glitchy. Clicking on any of the other pages causes it to show February's sales for me while still saying March 7th at the top (something I only figured out after noticing sku's on the list multiple times, and the fact that when I went back to the first page, the list was completely different). It doesn't matter what month or year I click on, as soon as check any other page, it loads up February's sales. Without being able to look past the first page of sales it's hard to make any conclusions. DA2 seems to show up in February's sales. Is this a glitch, or do pre-order sales count for the month they were ordered and not when peoples' cards were charged? If they were counted for the month they were pre-ordered in, that might make a difference for a game that had heavy incentive to pre-order before the end of January. If pre-orders were all counted in March, did the Signature Editions get counted as separate Sku's since they have their own pages on Amazon? Title: Re: Dragon Age 2 Post by: tmp on March 13, 2011, 03:30:39 PM The man's a doctor, he has to be prepared! Hey, just because dentist is a doctor doesn't mean i'd be letting him check out my vagina, even if that's another body cavity allegedly equipped with teeth. Especially if he just happens to have lots of reference materials about this subject :why_so_serious:Title: Re: Dragon Age 2 Post by: Mrbloodworth on March 13, 2011, 03:36:05 PM If you want me to check out your game, don't as me to fill out a form. But but but then how will they collect all that valuable marketing information? You were interested enough to check it out, so clearly it appeals to your demo. Getting you to buy might mean just a small tweak here and there. Seriously though, that's why. It's valuable information. If you're arsed to download and check it out then it's another bit in the data. Everything we do is collected and mined for better ways to get us to spend our money. The better the profile of the customer, the more valuable the information is. I knew this from the beginning, I just do not approve. Title: Re: Dragon Age 2 Post by: rk47 on March 13, 2011, 07:46:20 PM If you want me to check out your game, don't as me to fill out a form. But but but then how will they collect all that valuable marketing information? You were interested enough to check it out, so clearly it appeals to your demo. Getting you to buy might mean just a small tweak here and there. Seriously though, that's why. It's valuable information. If you're arsed to download and check it out then it's another bit in the data. Everything we do is collected and mined for better ways to get us to spend our money. The better the profile of the customer, the more valuable the information is. I knew this from the beginning, I just do not approve. Quote The Canadian developer sees similarities between COD's progression and Dragon Age's foundations With Dragon Age II’s release imminent, senior producer Fernando Melo feels the sequel has far more reach than Origins, even potentially attracting the same kind of crowd that flocks to gaming’s biggest franchise, Call Of Duty. Speaking to NowGamer Melo said: “We have data that shows there are a lot of people that enjoy playing RPGs although they won’t necessarily call them RPGs. They’ll play Fallout, Assassin’s Creed and even Call Of Duty, which have these progression elements – you’re putting points into things – but they don’t necessarily associate that as an RPG. So we think that if we expand that out we’ll attract a much bigger audience.” “They'll play Call Of Duty but they don't necessarily associate that as an RPG” There’s certainly logic in his thinking, and with individuals who failed to be enticed by BioWare’s original epic actually being swayed by the sequel – not to mention the upcoming demo giving gamers a chance to sample its goods first – there’s every change Dragon Age II may succeed in this goal. Title: Re: Dragon Age 2 Post by: MournelitheCalix on March 13, 2011, 08:09:23 PM Did anyone here buy the retail box version for PC? It came with secret Securom (http://www.crunchgear.com/2011/03/11/ea-includes-securom-drm-in-dragon-age-ii-without-teling-anyone-bans-player-for-making-critical-remark/). It wasn't a secret if you followed the boards. That is why I missed out on the "signature edition" and bought the Steam edition. Title: Re: Dragon Age 2 Post by: Ingmar on March 13, 2011, 08:39:34 PM Finally finished. Great game, you can see the shorter development time (~1 year for this vs. ~5 years for DA:O) in the limited number of area maps and such, but you sure as hell can't see it in the writing. Best work Gaider and Co. have ever done on that, IMO. Gaider is an overrated hackMaybe you should stick to the Sylvanas fanfic. :awesome_for_real: Anyway, Jade Empire was certainly well written, but I couldn't really stand the gameplay, so it hasn't gotten much action from me replay-wise. Title: Re: Dragon Age 2 Post by: tmp on March 13, 2011, 11:21:18 PM Still playing through the first year, but i've figured out why Kirkwall is so desolate during the day. It's because apparently 80% of the population works the night shift as robbers in Lowtown. Where i kill them.
It's a good thing the city is carved from the rock, because with the number of people who spend their nights sitting on the roofs i shudder to think how many buildings would give up under the load and collapse. edit: regarding the Securom thing, there was reply to that made on qt3 forum here (http://www.quartertothree.com/game-talk/showpost.php?p=2601975&postcount=2687) Quote Sorry, but there is some confusion on this. We use Sony Release Control which shares some functionality with other Sony products (SecuROM), but once the Sony Release Control check is passed, Release Control self-destructs, removing the Release Control wrapper and it is never used again. Game updates will not use Release Control because obviously the release date is passed. Dunno how accurate it is. That reclaim report page times out on me so can't tell what they say about files actually being left behind.Title: Re: Dragon Age 2 Post by: Xuri on March 13, 2011, 11:53:55 PM I've now played through the game twice. Once on hard/normal (swapped a bit forth and back) as a mage - where I followed rule #1 for adventurers and did every single side-quest, picked up every single bit of trashy loot I could find in every single corner of every map - and once on casual as a warrior - where I skipped all side-quests (including companion ones).
The first time I played as a witty and "good" mage, supporting the mages, etc. The second time I played as an angry warrior siding with the templars. Very little that actually mattered played out differently for my characters, despite me making the opposite choices where I could. Very disappointing. Title: Re: Dragon Age 2 Post by: rk47 on March 14, 2011, 12:39:29 AM Quote There's a perfectly good in-game explanation. See, Varric is telling the story, right? He may not even have been there for every single warehouse/cave/cellar jaunt the Champion made. So obviously he just skims over it with "generic warehouse map", not bothering to go into detail. Those houses you can't go into? Varric didn't go in there. He doesn't know what's in there. It makes so much sense, and it's a very interesting piece of meta-fiction. It's realistic and it plays on your perceptions of the story! :awesome_for_real: Title: Re: Dragon Age 2 Post by: Sheepherder on March 14, 2011, 02:41:09 AM I also drink my Kool-Aid laced with Heroin.
Title: Re: Dragon Age 2 Post by: Tebonas on March 14, 2011, 03:02:13 AM Anybody got the boxed Signature Edition? Is the Signature stuff packaged in a way that it would be possible to insert it into a Steam-bought Dragon Age 2 version? (extra Serial Number for Signature Edition).
I'm really thinking about buying it on Steam and gifting my boxed copy to my Brother-in-Law (minus the Signature gimmicks). Title: Re: Dragon Age 2 Post by: amiable on March 14, 2011, 05:38:12 AM amiable: Kildorn: The mines one had me laughing so hard my daughter thought I'd lost my mind. She's well voiced and written, hands-down my favorite companion. Merusk, I have an update! Title: Re: Dragon Age 2 Post by: Sjofn on March 14, 2011, 07:40:05 AM Just entering Act 2. Playing nightmare forces me to slow down and actually enjoy the game as well (my wife completed it on normal yesterday, and has been dying to talk to me about the plot, but so far has avoided spoiling anything). Ugh, you're so cruel. I feel your wife's pain, it was killing me not being able to talk about the parts I had done that Ingmar hadn't. But I didn't want to ruin it because oh shit. Title: Re: Dragon Age 2 Post by: Mazakiel on March 14, 2011, 09:16:48 AM I've just started in on Act 3 a bit, and while I'm loving the game overall so far, I really think it could have used a few more weeks of polishing. The game will occasionally slow to a crawl, and I'll have to alt tab out and back in to get it back to normal speed. And it will once a night or so lock up completely. It was worse the first few hours when I was still fiddling with graphics settings, and has cleared up enough to where I don't mind as much, but the quest related bugs are annoying as hell. I've had a quest or two where the game acted as if I chose different options in following dialogue/letters, and Merrill is pretty buggy. Her Act 2 catch up dialogue quest auto-completed when the chapter started, and during the first parts of Chapter 3 it seems as if the post-companion quest dialogue triggered before that quest was even open. And once it should have unlocked, it didn't, so I had to open up her debug menu to activate it. If I hadn't been reading up on issues with her due to the Act 2 bug, I'd have had no way to know that the Act 3 quest hadn't triggered. Considering she's one of my favorite party NPCs, it's been annoying as hell.
Title: Re: Dragon Age 2 Post by: Sjofn on March 14, 2011, 11:54:23 AM Merrill being buggy as shit makes me sad. After <act 3 personal quest shit>, she never talked about it, and I was all "wtf, don't you care?" Well, it turns out, if you're romancing her, the fall out thing WILL play after all ... before you do the thing that's supposed to trigger it, so you're all "what the hell are you even talking about?" when it happens.
By the way, make sure you click on Hawke while controlling a different party member a few times, especially if you are playing a Sarcastic Bitch Hawke. Some of what s/he says is funny. :heart: Title: Re: Dragon Age 2 Post by: Tarami on March 14, 2011, 12:53:23 PM Apparently I like this Mary Kirby's writing, because she's written all the characters that I've enjoyed in the DA franchise. Sten (never had Wynne, though) was the only character in DA1 I cared for and Merrill and Varric are just fun and troublefree to have in the party. Most of the others are just self-absorbed asshats that I would punch in the face if only I could, especially Anders. Each of his companion quests I'm hoping for a dialogue option that lets me ram my 38 DPS hammer up his ass. (Free double entendre!) Aveline gets a pass too, though, she's actually kind of funny in a stuffy, true-to-character way.
Ok, had to vent. I think Dwight Schultz does a fantastic job as Bodahn, anyway. The casting is good overall but I think Bodahn stands out as a truly convincing character, despite the small part. Title: Re: Dragon Age 2 Post by: Ingmar on March 14, 2011, 01:11:16 PM I actually find Bodahn a little overdone this time, but I think this is overall the best voice cast they've had, there's nobody that stands out as bad. There were a couple characters in DA:O that I really didn't like the voice work on (Queen Anora comes to mind.) Both Hawkes outdo both Shepards, IMO.
By the way if anyone wants an object lesson in what a tremendous difference a good voice cast makes just go back and replay NWN2's core campaign, holy shit the voice acting is terrible. ME and DA franchises have really moved the bar on that, I don't remember being as horrified by it at the time as I was on my recent messing around with it. Title: Re: Dragon Age 2 Post by: Xuri on March 14, 2011, 02:05:49 PM I've just started in on Act 3 a bit, and while I'm loving the game overall so far, I really think it could have used a few more weeks of polishing. The game will occasionally slow to a crawl, and I'll have to alt tab out and back in to get it back to normal speed. Oh thank God, it's not just my computer then. I'm having the exact same problem.Title: Re: Dragon Age 2 Post by: Ingmar on March 14, 2011, 02:07:24 PM That's the one technical problem I have had as well, but I don't have to alt tab to fix it, just wait a minute and it perks right back up.
Title: Re: Dragon Age 2 Post by: Merusk on March 14, 2011, 02:25:28 PM I haven't had that problem. Everyone else is in Vista/ Win7 I assume?
Title: Re: Dragon Age 2 Post by: caladein on March 14, 2011, 02:29:33 PM Haven't run into that myself but I alt-tab pretty constantly so that may be why. I've had some isolated cases of slowdown, namely the first time you run into Isabella or when there's a torch/flame in shot during a dialogue sequence.
Title: Re: Dragon Age 2 Post by: Sjofn on March 14, 2011, 02:39:53 PM I occassionally slow or freeze up for a second or two but it doesn't happen very often. It is annoying though.
Title: Re: Dragon Age 2 Post by: tgr on March 14, 2011, 02:53:13 PM Sounds like texture thrashing or something similar?
Title: Re: Dragon Age 2 Post by: Mazakiel on March 14, 2011, 03:06:29 PM I haven't had that problem. Everyone else is in Vista/ Win7 I assume? Windows 7 here. And while it usually will clear up after a minute or so if I let it sit there, I'm impatient, and once I figured out that alt tabbing would fix it much more quickly, have been doing that. Just to talk about what I like a bit to balance out the complaints about buggy programming, the writing has been top notch. Even the characters I dislike are still pretty well done. I know Fenris has surprised me a time or two. I do wish we could haul around maybe one more person though. Between Varric and Merrill being almost permanent members, I don't see much of the others. I also like that things in Act 1 are more about trying to crawl out of Lowtown as opposed to sweeping epic events, which you don't start getting involved in yourself until you've started making a name for yourself. I may be alone here, but I also like the way NPC armor is handled. I like that they keep individual looks throughout the game. Also, mage hoods no longer look as silly as they did in DA:O. Though I wish we got armor that didn't look like a bathrobe sooner. I do wonder if the DLC I'm sure is coming will focus more on filling in the time skips in the story, or on what happens after. Title: Re: Dragon Age 2 Post by: Sjofn on March 14, 2011, 03:46:00 PM I'm OK with the companions having their own look more in DA2 than in ME2, because they are not in space. I still wish I could make Isabella put on pants, though. I also hear you on the "I wish I had like ... one more slot in my party" thing. Of course, if I had one more slot, I'd probably still wish I had another one on top of that :why_so_serious:
Title: Re: Dragon Age 2 Post by: Ingmar on March 14, 2011, 03:48:55 PM Yeah, I'm glad my rogues don't all end up clones in leather spartan skirts, the unique look thing I think is an improvement, although I wish they all upgraded as they went instead of just a couple of them doing so.
Title: Re: Dragon Age 2 Post by: Pezzle on March 14, 2011, 03:54:46 PM Then he saw the statues head and he knew he was on his own world. He was in the future!
Title: Re: Dragon Age 2 Post by: Tarami on March 14, 2011, 04:11:51 PM Yeah, I'm glad my rogues don't all end up clones in leather spartan skirts, the unique look thing I think is an improvement, although I wish they all upgraded as they went instead of just a couple of them doing so. Agreed, the companion outfits are nice because they are styled according to the character, not according to which clown suit gives the most +pwn. However, I thought the upgrades you find would give small visual upgrades of the companion armour but, alas. Not really a fan of the wholesale change in appearance (atleast not for Merrill) as I thought it broke character for a Dalish to wear Stormtrooper armour. I mean, why not make gifts out of the armour upgrades? So I could give Merrill some shoes with soles. :heart: Title: Re: Dragon Age 2 Post by: Xuri on March 14, 2011, 04:18:38 PM I haven't had that problem. Everyone else is in Vista/ Win7 I assume? Windows 7 here, yea. Of the 64-bit type.Title: Re: Dragon Age 2 Post by: Merusk on March 14, 2011, 04:28:51 PM Must be something in that OS then, since I imagine you all have beefier vid cards than mine, too. Wow, an advantage to Xp, whoda thunk?
What happens if you toggle Windows to run the game in Xp compatible mode? Title: Re: Dragon Age 2 Post by: Ingmar on March 14, 2011, 04:44:02 PM If I had to guess the difference is probably between using the DX11 renderer and the DX9 one rather than a Windows version thing.
Title: Re: Dragon Age 2 Post by: Xuri on March 14, 2011, 07:20:31 PM I've tried with both DX9 and DX11 (or rather, DX10 since I don't have a DX11 card - but the options are still DX9 vs DX11), and had the same issue with both versions.
Title: Re: Dragon Age 2 Post by: FatuousTwat on March 14, 2011, 08:50:26 PM Merrill being buggy as shit makes me sad. After <act 3 personal quest shit>, she never talked about it, and I was all "wtf, don't you care?" Well, it turns out, if you're romancing her, the fall out thing WILL play after all ... before you do the thing that's supposed to trigger it, so you're all "what the hell are you even talking about?" when it happens. By the way, make sure you click on Hawke while controlling a different party member a few times, especially if you are playing a Sarcastic Bitch Hawke. Some of what s/he says is funny. :heart: Ah, so her questline isn't broken, cool. Title: Re: Dragon Age 2 Post by: Mazakiel on March 14, 2011, 09:59:14 PM Finally finished just now.
Title: Re: Dragon Age 2 Post by: tmp on March 15, 2011, 04:35:12 AM I've tried with both DX9 and DX11 (or rather, DX10 since I don't have a DX11 card - but the options are still DX9 vs DX11), and had the same issue with both versions. Could be the (beta) nvidia driver acting up. I'm running with older one (260.99) and don't get that.Title: Re: Dragon Age 2 Post by: Xuri on March 15, 2011, 06:29:11 AM Alas, I wish it was so. I upgraded my nvidia-drivers TO the beta-version in an attempt to fix the problem - without luck.
Title: Re: Dragon Age 2 Post by: Samprimary on March 15, 2011, 06:59:22 AM I'm really disappointed in the direction DAII took for the level development assets. Repeating the same maps over and over and over again is a dark road that we don't want to let them set precedent for, so please bitch about it a lot. I don't want to see any more otherwise top-notch games sullied with terrain copypasta just to get them out the door faster.
Title: Re: Dragon Age 2 Post by: Job601 on March 15, 2011, 07:23:24 AM I'm really disappointed in the direction DAII took for the level development assets. Repeating the same maps over and over and over again is a dark road that we don't want to let them set precedent for, so please bitch about it a lot. I don't want to see any more otherwise top-notch games sullied with terrain copypasta just to get them out the door faster. Out of all the complaints about DAII, this is the one that rings truest for me. So much of what happens in a game like this has to do with 1. exploration and 2. tactical fight setups, and using the same levels over and over again ruins them both. What's more, those levels you're running over and over again look ok, but don't play especially well. There are way too many straight line corridors. Why I generally like the combat and think it's faster and more fun than DAO, I am surprised at how good kiting and dodging are, and given the size of enemy health bars I'm not sure they lead to fun gameplay. Playing on hard, I have had way too many fights end with Varric running back and forth taking potshots at the last guy standing. Plaudits: Resource management is fun without being frustrating. On hard, at least, the game does a good job of dropping just about as many health potions as you need to keep going without having to "go back to town" to buy more. The pacing is excellent, especially compared to Origins. I've never felt like there's too much fighting or too much talking. I've just finished Act I, and I like the story so far; DAII feels like it's about something without being cliched. Title: Re: Dragon Age 2 Post by: Merusk on March 15, 2011, 07:37:41 AM Latter act2 and most of act3 was off on the combat pacing. 3 or even 4 waves of enemies spawning from nowhere just to tax your resources. They could have taxed me just as much with fewer waves of stronger enemies. I'm not sure if their goal was wanting to make me feel powerful by slaughtering 40 men at a time or they really were just trying to drag things out as I've seen postulated.
Either way it was less fun than the start where it was only one or maybe two waves of enemies that were about as strong as I was. You'd kill off the last guy and think, "Ok I can move on now" only to notice Hawke wasn't out of combat mode yet and red circles were springing up everywhere once more. Title: Re: Dragon Age 2 Post by: tmp on March 15, 2011, 08:24:50 AM Alas, I wish it was so. I upgraded my nvidia-drivers TO the beta-version in an attempt to fix the problem - without luck. No, i meant the opposite -- the newer (and beta) drivers could be what's causing it, since i don't experience it with older drivers. But if you had that with the older ones, then dunno.Latter act2 and most of act3 was off on the combat pacing. 3 or even 4 waves of enemies spawning from nowhere just to tax your resources. I got rather tired of getting jumped by waves of 20-30 people while i was cruising around town with just my Hawke brother, so found easy way to break most of these I'm really disappointed in the direction DAII took for the level development assets. Repeating the same maps over and over and over again is a dark road that we don't want to let them set precedent for, so please bitch about it a lot. I don't want to see any more otherwise top-notch games sullied with terrain copypasta just to get them out the door faster. People already bitched a storm when they had done it before with 4 dungeons in ME; it's not like they weren't aware that's going to be the reaction. :heartbreak:Title: Re: Dragon Age 2 Post by: Xuri on March 15, 2011, 09:14:57 AM Latter act2 and most of act3 was off on the combat pacing. 3 or even 4 waves of enemies spawning from nowhere just to tax your resources. They could have taxed me just as much with fewer waves of stronger enemies. I'm not sure if their goal was wanting to make me feel powerful by slaughtering 40 men at a time or they really were just trying to drag things out as I've seen postulated. This. If they want me to feel that my character has become powerful, make him slaughter those 40 people all at once - not have him kill groups of three people over and over and over (and over) again.Either way it was less fun than the start where it was only one or maybe two waves of enemies that were about as strong as I was. You'd kill off the last guy and think, "Ok I can move on now" only to notice Hawke wasn't out of combat mode yet and red circles were springing up everywhere once more. Title: Re: Dragon Age 2 Post by: Comstar on March 15, 2011, 09:23:47 AM Well the Rock Paper Shotgun blog of the 1st 8 hours convinced me not to buy the game (though their full review is still to come).
I hope Mass Effect III doesn't have the same problems :( Title: Re: Dragon Age 2 Post by: Bunk on March 15, 2011, 09:46:09 AM I find it odd that you guys really felt the combat was a timesink. I'm taking my sweet ass time with this game (20 hours to get past the Deeproads), but I'm finding combat to be the highest paced part of the thing. I managed to use up that time by doing every sidequest, not fast forwarding conversations (amazingly, I really had no urge to), agonizing over leveling decisions, and constantly checking shops for new goods.
Since so many people seem to still be undecided, I'll regurgitate what everyone else has said, with my spin: Good: - complex story with some intersting wtfs? A quick conversation with a friend about a decision just before the Deeproads that we each did differently revealed two very diverging story options for example. - graphics - much better than DAO as a whole, I like the customer crafted companions and the lack of man shoulders on the women - high paced combat - you can still play the pause and tactic game, but it's not to the point of having to plan every characters' step and pin point placement of every AOE like you did in DAO - interface - love the map interface, inventory is easier to sort and manage, prefer the new talent tree approach - love the voiced over main character, and I think they actually improved on the ME2 version of the dialog wheel - really glad they made the dog an additional summon instead of using up a character slot - actually seems to be more and varied loot than DAO - well written and complex NPCs - as expected from Bioware. - the story feels more connected, you are becoming part of the city, where as DAO felt very disjointed at times for me Bad: - the resue of the same terrain gets a little annoying at times - many of the sets look really cool, but the impact gets lost when they keep getting reused - too much loot that just can't be used, because of the no armor on companions - the darkspawn should look scarier and less like Skeletor in tights Title: Re: Dragon Age 2 Post by: Merusk on March 15, 2011, 10:28:11 AM Oh, Bioware. :facepalm:
Title: Re: Dragon Age 2 Post by: Simond on March 15, 2011, 10:59:43 AM I don't know what's funnier - EA employees being caught red-handed in shilling their own game, or the fact that the player metacritic score is still 4/10 even after that. :awesome_for_real:
Title: Re: Dragon Age 2 Post by: tmp on March 15, 2011, 11:16:48 AM I find it odd that you guys really felt the combat was a timesink. I suspect if nothing else the mini-human-reaper thing can put anyone in this camp."let's make a fight with different phases, like in MMO. Then it'll be awesome." "No, got a better idea. Let's make it go repeatedly through these phases for 20 minutes straight, then it will be A-A-Awesome" "Brilliant." Title: Re: Dragon Age 2 Post by: Paelos on March 15, 2011, 11:51:37 AM I don't know what's funnier - EA employees being caught red-handed in shilling their own game, or the fact that the player metacritic score is still 4/10 even after that. :awesome_for_real: I'm picking three I liked that gave it a zero: Quote Geeze, can they possibly dumb down these games any more. Blatant copy-paste areas and revisiting the same locations over and over, very lazy design. So many waves of mobs that its almost border-lining on hack and slash game. that wouldn't even matter so much if the combat was good but it's not, like everything else totally dumbed down. I just can't stand to play this game any more, its just bad in just about every area, way to linear and tedious and an incredible disappointment, a huge step backwards in my opinion. Total proof that publishers are paying these top reviewers to give good reviews. Quote Don't play this on the PC or atleast get an xbox controller, this graphics/gameplay is only good for consoles. Also, Play dragon age 2 first before playing DAO so your standard bar is not set to high before playing DA2. Quote In DA:O it was tactical, you had to use your brains, rushing straight-forward was a no-no. In this game, you basically spam one or two abilities on group of enemies and wait them to die. Maybe get a heal spell from a mage or gluck down a health potion. The combat is seriously boring and repetitive, it actually makes you wish you'd just get over with and move on with the plot without beating dozens of same looking monsters in same looking environments. Now about the areas, the recycling is hell of a bad thing. Having to run the same looking mine cavern really isn't what I define as immersive. Couldn't Bioware put any more work on the areas instead of recycling every type of area (there's one cavern, one beach etc.) for the duration of the game?? Really now. The dialogue and conversations.. well they aren't bad, the voice acting is nice but.. does it really matter what you choose? It always ends up in the same situation as with every other choice. Title: Re: Dragon Age 2 Post by: Khaldun on March 15, 2011, 12:07:39 PM That's a fun bit of tracking down.
I keep being surprised at how companies think it's easy to shill and how transparent they are about doing it. On Yelp, you'll occasionally see a restaurant or business that has a shitton of reviews that are filtered out. You go and look at them and they are all from people with a single review, and are nearly copy-pasted in their unreal enthusiasm for the business. Title: Re: Dragon Age 2 Post by: Ingmar on March 15, 2011, 12:10:17 PM This looks more like one random dude getting pissed at the low ratings and trying to do something about it rather than an organized effort by the company itself. If they were actually trying to shill as a business initiative I'm sure the ratings would be much higher.
Title: Re: Dragon Age 2 Post by: eldaec on March 15, 2011, 12:27:48 PM - the darkspawn should look scarier and less like Skeletor in tights I've always worked under the assumption Skeletor actually wore tights? I mean, Skeletor in tights would just be 'Skeletor'. 'In tights' is redundant. This is important. (http://dl.dropbox.com/u/318368/skeletor_1024.jpg) If this is tightless then the whole show suddenly becomes :pedobear:. Also he is clearly going to catch pneumonia. Title: Re: Dragon Age 2 Post by: Merusk on March 15, 2011, 12:47:05 PM This looks more like one random dude getting pissed at the low ratings and trying to do something about it rather than an organized effort by the company itself. If they were actually trying to shill as a business initiative I'm sure the ratings would be much higher. I'll see you that and raise you: Quote from: http://www.neogaf.com/forum/showpost.php?p=26503161&postcount=207 You guys are also ignoring that a bunch of other suspect accounts which apparently linked back to BioWare employees were registered on the same day... and all gave DA2 a 10 and wrote PR-like reviews as their only ratings. When users got pissed off at DA2 and wrote 0s in protest, BioWare's PR then talked up about how Metacritic user reviews didn't matter, and while they don't matter, it's hilarious that you can say that while your own employees apparently care a lot. There was also something (I don't know all the details), but somebody posting on a Russian BioWare site who allegedly had a connection to BW, exhorting fans to give high reviews to DA2... before the game was even out in Russia. and Quote from: http://www.neogaf.com/forum/showpost.php?p=26503290&postcount=216 Quote Originally Posted by EmCeeGramr: Yea.. on Bioware.ru there is a news item asking people to vote on Metacritic to combat the low review scores lolThere was also something (I don't know all the details), but somebody posting on a Russian BioWare site who allegedly had a connection to BW, exhorting fans to give high reviews to DA2... before the game was even out in Russia. Page in Russian: http://www.bioware.ru/2011/03/10/dra...etacritic.html Page translated to English: http://translate.google.com/translate?js=n&prev=_t&hl=en&ie=UTF-8&layout=2&eotf=1&sl=ru&tl=en&u=http%3A%2F%2Fwww.bioware.ru%2F2011%2F03%2F10%2Fdragon_age_2_vote_on_metacritic.html&act=url Title: Re: Dragon Age 2 Post by: Ingmar on March 15, 2011, 12:49:17 PM Ah, if there's more of them, sure, I thought this was the only one.
Title: Re: Dragon Age 2 Post by: Paelos on March 15, 2011, 02:38:20 PM The Zeros on the Metacritic page are just mindboggling. There are a lot of people that really really hate this game.
It can't possibly be THAT bad, right? This is just about beating up on the shills? Title: Re: Dragon Age 2 Post by: Merusk on March 15, 2011, 03:24:10 PM It's neckbeards angry that this game isn't the next Baldur's Gate, Elder Scrolls or any other game that traces its lineage back to the gold box days. It's a different beast, very much a console RPG at its heart (which isn't a bad thing!) but still enjoyable and fun.
Title: Re: Dragon Age 2 Post by: Ingmar on March 15, 2011, 03:25:28 PM The Zeros on the Metacritic page are just mindboggling. There are a lot of people that really really hate this game. It can't possibly be THAT bad, right? This is just about beating up on the shills? The initial zeros were probably 'protest' ratings from people angry about SecureROM or perhaps vague notions of 'dumbing down' and 'consolization'. That kind of thing is what essentially makes Metacritic ratings useless and why the Bioware Angry Lunch Cabal or whatever should have just left it alone instead of doing a half-assed shill job on it, because I'm sure by doing so they've just caused dozens more zero ratings from people. A 10 is too much of a stretch given it is clearly not flawless, but a 0 is way beyond ridiculous. Title: Re: Dragon Age 2 Post by: Paelos on March 15, 2011, 03:56:00 PM It's neckbeards angry that this game isn't the next Baldur's Gate, Elder Scrolls or any other game that traces its lineage back to the gold box days. It's a different beast, very much a console RPG at its heart (which isn't a bad thing!) but still enjoyable and fun. I don't mind a console RPG as long as it isn't painfully obvious I should be playing it with a gamepad. That isn't the case is it? Title: Re: Dragon Age 2 Post by: FatuousTwat on March 15, 2011, 04:02:26 PM My big problem is that we already have a Mass Effect. We don't need another one, especially when there are so few games like DA1 coming out (zero).
Edit: I've played ME1 and 2 several times, and enjoy them. Title: Re: Dragon Age 2 Post by: Ingmar on March 15, 2011, 04:03:21 PM Paelos:
Nah, it is mostly mouse and action bar, my sense is that a gamepad would be worse than using a mouse (but I haven't tried). Title: Re: Dragon Age 2 Post by: Paelos on March 15, 2011, 04:05:56 PM That's my biggest concern. An example was that port of Fable they did to the PC that just sucked. Awful awful consoly controls.
I won't spend $60 on DA2, but $30 may be in my range when it goes on sale in the Fall after lake season. Title: Re: Dragon Age 2 Post by: ajax34i on March 15, 2011, 04:14:06 PM To me, it all sounds desperate, as in "we're gonna get fired if the scores are this low." Maybe they don't care about the Internet and they just want to fool Riccitiello.
Title: Re: Dragon Age 2 Post by: Merusk on March 15, 2011, 04:28:44 PM To me, it all sounds desperate, as in "we're gonna get fired if the scores are this low." Maybe they don't care about the Internet and they just want to fool Riccitiello. They were bought by EA. Being fired was always going to be the final outcome as soon as the first signature hit that contract. That's my biggest concern. An example was that port of Fable they did to the PC that just sucked. Awful awful consoly controls. I won't spend $60 on DA2, but $30 may be in my range when it goes on sale in the Fall after lake season. The controls aren't consoly in anything but the lack of a 3/4 view. Sure, some folks are complaining about wsad not having a strafe mode but I never noticed because I use pause & click to move for positioning. The only time I was using WSAD was in the between-fight runarounds. If you fight live-action it almost plays like WoW with CD management and targeting of Title: Re: Dragon Age 2 Post by: Ingmar on March 15, 2011, 04:37:37 PM I miss the 3/4 view less than I thought I would, too. In retrospect I rarely zoomed DA:O out to full overhead very often, but I thought not having the option would be more bothersome than it turns out to be, the fact that area effects now have a circle to show you where they'll hit helps with that a lot.
Title: Re: Dragon Age 2 Post by: Merusk on March 15, 2011, 04:43:16 PM Well, that and you can pick an enemy to target the spell as the center of the effect.
Title: Re: Dragon Age 2 Post by: Paelos on March 15, 2011, 04:49:27 PM I didn't use tactical view much for combat in DA:O anyway because shit could shoot at you outside your view range. It would have been fine otherwise.
Title: Re: Dragon Age 2 Post by: Tannhauser on March 15, 2011, 06:58:10 PM Well you can set tactics to do some pretty cool stuff. You can play Hawke and the other three will go to town. The cross-class combos are hella fun but sometimes I wonder if some are bugged.
The camera can annoy me though. Placing AoE's can sometimes be aggravating. The writing and the combat are the standout features. But yeah, a lot of the game is kinda meh due to the cut corners. It's not fair to give the game a 0 because it's not Baldur's Gate. Title: Re: Dragon Age 2 Post by: Ingmar on March 15, 2011, 07:55:13 PM I did discover one odd thing, the game difficulty is not tied to your save games apparently, it is just a global options setting. I think I played the second half of the game on hard without realizing it, because I had started up a second character and set it to hard to play later.
Title: Re: Dragon Age 2 Post by: kildorn on March 15, 2011, 08:59:06 PM I really do not get the metacritic drama over DA2.
It's not an amazing game. It's a good game. Like, objectively, it's a good game in it's own right. The writing is solid, the combat is okay, the characters are well done, and copy and paste or no on the areas, the environments are well done. It's at worst, a 7/10. The fact that it came out of the gate with a 3/10 user rating is just screaming "some people lack perspective", and that bioware would even attempt to wade into that screams "bioware employs some idiots who are both terrible at shilling, and value their metacritic rating far too much" But even gaming mailing lists that are usually quite civil about games they like or dislike are completely polarized on DRAGON AGE 2 IS THE WORST GAME TO EVER BE CREATED. SPORE WAS A BETTER GAME! crap. Title: Re: Dragon Age 2 Post by: rk47 on March 15, 2011, 09:24:08 PM Just made a STR & CON mage. I'm planning to create a Plate wearing - Blood Mage. See how it works. :)
Title: Re: Dragon Age 2 Post by: amiable on March 16, 2011, 04:59:49 AM Just made a STR & CON mage. I'm planning to create a Plate wearing - Blood Mage. See how it works. :) What weapon are you planning on weilding? Mages can only use staves, which unfortunately have a magic requirement.... Another complaint I have about this game is that they really shaft bloodmages (and all off-spec builds) with the dual attribute requirements for armor. You really are railroads into attribute build for every class (at least if you want to war something beyond your starting equipment) Title: Re: Dragon Age 2 Post by: Tebonas on March 16, 2011, 05:11:47 AM So, I got the game box, and luckily the Signature Edition stuff is indeed just a serial number that works with the Steam version.
Since I didn't play around with that particual build yet, are Sword and Board Warriors viable in the later game or are they completely missing the AOEs to deal with multiple waves of enemies? Title: Re: Dragon Age 2 Post by: caladein on March 16, 2011, 06:39:39 AM What weapon are you planning on weilding? Mages can only use staves, which unfortunately have a magic requirement.... There are a handful of physical damage/+attack staves that I can only assume you actually hit people with. Title: Re: Dragon Age 2 Post by: Sjofn on March 16, 2011, 07:44:56 AM The physical staves also pew pew. I am not a big fan of the dual stat requirements on some shit either, that's something I wouldn't hesitate to mod right the hell out if someone created such a beast. It especailly irks me on a rogue though, needing 40 cunning to unlock/disarm anything you come across is annoying to hit if you wanted to put points in anything besides dex (which of course you need to wield anything decent) as well. Like, you know, con.
Title: Re: Dragon Age 2 Post by: Merusk on March 16, 2011, 09:09:33 AM Yeah that was a huge nuisance. Varric was my lockpicker. As such, he took a LOT of dirt naps in tough fights because he lacked the HP to make it to the next potion or heal CD.
Title: Re: Dragon Age 2 Post by: tmp on March 16, 2011, 09:12:07 AM Since I didn't play around with that particual build yet, are Sword and Board Warriors viable in the later game or are they completely missing the AOEs to deal with multiple waves of enemies? They get handful of AoE abilities, plus their auto-attack is actually AoE as well (just smaller arc than the 2hand weapons)One nice combination is to have weapon + shield warrior with upgraded shield slam (which is 100% guaranteed to put "stagger" effect on handful of enemies) and have a mage with upgraded lighting attack (which deals something like 600% damage to staggered targets) If you spend a second before with said mage dropping the walking bomb on one of these guys you can wipe entire wave in literally 3 hits. And if that's not enough to kill them all there's force mage talent which upgraded deals 900% damage to staggered enemies and is also AoE... Title: Re: Dragon Age 2 Post by: Sjofn on March 16, 2011, 11:51:28 AM Yeah that was a huge nuisance. Varric was my lockpicker. As such, he took a LOT of dirt naps in tough fights because he lacked the HP to make it to the next potion or heal CD. Yeah, he was my lockpicker too, partly because I didn't have to worry about upgrading his dex enough to wield a new weapon like I did with Sebastian and Isabella (not that she was a concern for me in my first playthrough, I sort of ignored her). Title: Re: Dragon Age 2 Post by: K9 on March 16, 2011, 12:17:46 PM Do a significant number of people actually use metacritic as an aide to decision making?
Title: Re: Dragon Age 2 Post by: Reg on March 16, 2011, 12:19:29 PM I sure don't. The opinions I read on forums like F13 and Qt3 are what I use to decide on what I'm going to buy if I have any doubts.
Title: Re: Dragon Age 2 Post by: Paelos on March 16, 2011, 01:02:16 PM Do a significant number of people actually use metacritic as an aide to decision making? I use it to search for bug-related complaints. If it's usual stupidity over stuff this seems to be about, then no. If the game is buggy, crashes, or a lot of complaints are leveled at how it runs, I'm out. Title: Re: Dragon Age 2 Post by: Mazakiel on March 16, 2011, 01:52:09 PM Just made a STR & CON mage. I'm planning to create a Plate wearing - Blood Mage. See how it works. :) What weapon are you planning on weilding? Mages can only use staves, which unfortunately have a magic requirement.... Another complaint I have about this game is that they really shaft bloodmages (and all off-spec builds) with the dual attribute requirements for armor. You really are railroads into attribute build for every class (at least if you want to war something beyond your starting equipment) Having to work essentially three stats as you level does make for some tough stretches, but overall blood mages can still work pretty well. You just need to keep an eye out for the items that provide additional mp for each HP you use to cast spells. You can find rings as random stuff for sale on vendors, and there's a quest reward necklace as well. The biggest hurdle I had was that it was a bit of a slow build until you got a few points into the tree to get the two HP regen abilities and hemorrhage. Once that was done, it was a pretty nice setup. Title: Re: Dragon Age 2 Post by: Samprimary on March 16, 2011, 03:33:31 PM I really, really, really dislike the terrain and map repetition.
I mean, really. Some repetition is fine. It's an option. Reusing assets is fine. But this game is the same five or six mapsets and one city reused for hundreds of quests. It's absolutely overboard. Everyone who is playing it ends up having memorized literally every point of every reused map where the enemies are going to appear because it's a bit of a clearing. It's just such a bad sign that they would resort to that. Title: Re: Dragon Age 2 Post by: Ingmar on March 16, 2011, 03:42:33 PM DA:O had a 5 year dev cycle, this one had about 1 year from what I've read. That's basically what it comes down to I think, the art and level design stuff always seems to be the most time-consuming part of these things from what I can tell (once the toolsets and such are in place, anyway), and Bioware has never spread themselves this thin before on different projects and faster release dates on things. I would have laughed at you if you told me 5 years ago that Bioware would ever be able to put out 5 RPGs in 4 years but that's what is happening with ME/DA/ME2/DA2/ME3. All the DLC probably adds up to another game worth of content all told, too.
That the writing is just getting *better* is kind of amazing when I think about that, actually. Title: Re: Dragon Age 2 Post by: Sjofn on March 16, 2011, 03:56:55 PM Speaking of bugs! Isabella and Sebastian are bugging out Hawke in a really nasty way, Isabella moreso than Sebastian (imo). Once their friend passive activates, it doesn't actually give you the bonus ... but it properly subtracts it whenever you take them out of your group. And it stacks. Eventually it gets really ugly. Isabella's is attack speed, so it's a lot more noticable, Sebastian is damage resistance.
Here (http://social.bioware.com/forum/1/topic/300/index/6459070) is a thread about it if you're curious. Title: Re: Dragon Age 2 Post by: yoh on March 16, 2011, 04:31:05 PM So, after one and a half DA2 playthroughs I finally wanted to finish Origins where I got distracted about 40 hours in. I really, really miss the voiced protagonist and snarky douche dialog choices. :|
Title: Re: Dragon Age 2 Post by: Samprimary on March 16, 2011, 05:08:33 PM Gravitic Ring has a bug with sound, where enemies caught in the center start making an impact sound a billion times a second and i have to take off my headphones before it deafens me.
Which is really, really annoying, because Gravitic Ring is the best skill in the game and opens all my fights. Title: Re: Dragon Age 2 Post by: tmp on March 16, 2011, 05:56:40 PM DA:O had a 5 year dev cycle, this one had about 1 year from what I've read. That's basically what it comes down to I think, the art and level design stuff always seems to be the most time-consuming part of these things from what I can tell (once the toolsets and such are in place, anyway), and Bioware has never spread themselves this thin before on different projects and faster release dates on things. They had tripled staff for cutscenes in this one compared to DAO. I don't know if it's really the matter of spreading themselves thin, or making certain decisions what to focus on.I mean, it's to the point where they even gave dwarf females the boot :heartbreak: Title: Re: Dragon Age 2 Post by: Ingmar on March 16, 2011, 06:05:53 PM A number of models that were in the first one aren't in this one, there are no genlocks, (blight) wolves, werewolves (although there's no reason there would be), ash wraiths, halla, nugs, probably something I'm forgetting. There is concept art for DA2 versions of female dwarves (and qunari) floating around so maybe the models for those will be done in time for DLC or something.
EDIT: Don't recall any bears or spiky bears either. Title: Re: Dragon Age 2 Post by: Tarami on March 16, 2011, 06:17:07 PM As you progress, it increasingly becomes D-r-r-r-r-r-r-r-r-r-r-r-r-r-r-ragon Age II. :oh_i_see:
Title: Re: Dragon Age 2 Post by: rk47 on March 16, 2011, 09:03:14 PM What weapon are you planning on weilding? Mages can only use staves, which unfortunately have a magic requirement.... There are a handful of physical damage/+attack staves that I can only assume you actually hit people with. Damage is a non concern (I think) If I can cast offensive / healing spells right? It looks fine so far. Haste, Offensive, Barrier buffs are excellent. Might turn her into Spirit Healer (+10 Con passive) + Force Mage (+100 Fort) Title: Re: Dragon Age 2 Post by: Ingmar on March 16, 2011, 09:11:31 PM Your spells all scale with magic I think, so you'll want a good amount of that on top of the str/con.
Title: Re: Dragon Age 2 Post by: caladein on March 16, 2011, 10:09:02 PM Quote from: Manual Magic increases damage and attack values for mages. For all classes, it increases magic resistance, which absorbs a proportion of damage from magical attacks and determines the duration of hostile magical effects. Title: Re: Dragon Age 2 Post by: rk47 on March 17, 2011, 12:05:12 AM That's true. I went attack party buff, weapon enchantment, arcane shield (party defense buff improved), rock armor, heal, haste, barrier and support maintained abilities which does not scale with magic. :)
I'm not doing damage directly, so I think..I should be OK. :why_so_serious: Title: Re: Dragon Age 2 Post by: Samprimary on March 17, 2011, 05:55:00 AM My final build was maxed Primal, maxed Force, Arcane to Crushing Prison, Heal, and Spirit Healer to Vitality.
Defensive: Between Galvanism/Rock Armor, Unshakeable, and Vitality, you become unstoppable. Revive/group heal guarantees victory in all the long boss fights. You have 100 fortitude, 10 free constitution, +100 health regen at all times, and take, at most, half damage from anything. Master assassins will appear and backstab you, and you'll go 'meh,' lock them down or stun them with Mind Blast, and have the damage healed in less than ten seconds. Offensive: There are no duds in Primal. Chain Lightning and Stonefist cover all cross-class combos for massive damage; Tempest effectively permastuns all trash and churns out amazing area damage, Crushing Prison and Petrify take big bads and leaders out while you murder their underlings. Force Mage comes about almost perfectly after you've maxed out Primal, and gives you Pull of the Abyss, Fist of the Maker (more cross-class), and the massively overpowered Gravitic Ring. You also get Telekinetic Blast, which, while not amazing, is another offensive/defensive utility spell to pop on yourself or your rogue if you need to. A few more levels and I would have gone to Haste and wanted for nothing, since the only other haste you can get is from fucking Anders. Title: Re: Dragon Age 2 Post by: tmp on March 17, 2011, 08:03:26 AM Quote from: Manual Magic increases damage and attack values for mages. For all classes, it increases magic resistance, which absorbs a proportion of damage from magical attacks and determines the duration of hostile magical effects. Title: Re: Dragon Age 2 Post by: Simond on March 17, 2011, 12:34:47 PM Question for the people who like it: If DA2 was just generic_non-sequel_fantasy_game from different_studio, would you still think it was worth 8/10?
Title: Re: Dragon Age 2 Post by: Ingmar on March 17, 2011, 12:48:27 PM I might go to 9 if it was a first effort from a studio I'd never heard of.
Title: Re: Dragon Age 2 Post by: Merusk on March 17, 2011, 12:58:10 PM I might go to 9 if it was a first effort from a studio I'd never heard of. I'd go all the way to 10 for an indy studio. If anything I'm rating it lower, personally, because it IS a sequel from a big company and the lack of more than one city/ duplicating maps is a irritating to me. As it stands I give it a firm 7 3/4. A few minor bugs keep me from giving it an 8. Title: Re: Dragon Age 2 Post by: Ingmar on March 17, 2011, 01:12:32 PM Yeah, if they'd held it back for another 3 months or whatever it would take to make 8 more maps or so I'd have it absolutely in the 9-10 range.
Title: Re: Dragon Age 2 Post by: Mazakiel on March 17, 2011, 01:13:45 PM Count me in the boat that if it were a first effort from a new studio, it'd be an easy 10 for me, but as it stands right now, I rank it a solid 8. All the bugs are annoying. Stuff that outright kills major quests shouldn't be around for release.
Title: Re: Dragon Age 2 Post by: Reg on March 17, 2011, 01:16:18 PM 8 sounds about right to me. It's not my favorite Bioware game by any means. I like to save the world. I`m shallow that way.
Title: Re: Dragon Age 2 Post by: tmp on March 17, 2011, 01:34:11 PM 8 seems about right, although i have yet to play pass 2nd act (have read some vague comments things take nosedive in act 3) so that's still somewhat in the air.
Title: Re: Dragon Age 2 Post by: Ingmar on March 17, 2011, 02:14:09 PM The end does get a little CHOO CHOO PLOT TRAIN LEAVING THE STATION, but what story RPG doesn't do that really?
Title: Re: Dragon Age 2 Post by: caladein on March 17, 2011, 02:20:01 PM 8/10's pretty easy in that case. The comparison that comes to mind is The Witcher and I find everything to be better (or in the case of bugs, less annoying) here than with that game.
That said, DA2 is definitely a case where the things it does really well happen to be things I find important while the things it doesn't do well aren't. (The much more extreme example of this is Alpha Protocol.) Title: Re: Dragon Age 2 Post by: Sjofn on March 17, 2011, 03:07:50 PM 8 seems about right, although i have yet to play pass 2nd act (have read some vague comments things take nosedive in act 3) so that's still somewhat in the air. Act 3 is short (well, feels short, I haven't actually timed how long it takes), and like Ingmar said it gets a lot more OKAY GUYS WE'RE RAMPING TOWARDS THE END, ALL ABOARD but don't let that stop you from playing it at least once. Title: Re: Dragon Age 2 Post by: Tebonas on March 17, 2011, 03:20:03 PM Wow, the copy and paste is strong in this one. I don't demand every piece being handcrafted by an artist whose eyes are gouged out so that he can never make another map again, but this has the quality of randomly generated dungeons put together with a few variable setpieces. Thats just plain lazy.
Title: Re: Dragon Age 2 Post by: Merusk on March 17, 2011, 03:21:58 PM Act 3 needs a nuclear option. As in "The Chamption is sick of your bullshit and will now kill every last motherfucker in the city."
Title: Re: Dragon Age 2 Post by: Sjofn on March 17, 2011, 03:35:59 PM Act 3 needs a nuclear option. As in "The Chamption is sick of your bullshit and will now kill every last motherfucker in the city." "Fuck all y'all!" I could get behind that. Title: Re: Dragon Age 2 Post by: Paelos on March 17, 2011, 05:17:23 PM "Fuck all y'all!" I could get behind that. Shocked, i am. SHOCKED! :why_so_serious: Title: Re: Dragon Age 2 Post by: Lantyssa on March 17, 2011, 05:55:10 PM Wow, the copy and paste is strong in this one. I don't demand every piece being handcrafted by an artist whose eyes are gouged out so that he can never make another map again, but this has the quality of randomly generated dungeons put together with a few variable setpieces. Thats just plain lazy. Is it more or less copy-paste than FFXiV? If it even comes close to approaching that, then people have every right to pan it for that alone.Title: Re: Dragon Age 2 Post by: FatuousTwat on March 17, 2011, 05:59:13 PM Wow, the copy and paste is strong in this one. I don't demand every piece being handcrafted by an artist whose eyes are gouged out so that he can never make another map again, but this has the quality of randomly generated dungeons put together with a few variable setpieces. Thats just plain lazy. Is it more or less copy-paste than FFXiV? If it even comes close to approaching that, then people have every right to pan it for that alone.I noticed it even in the first act, but it became VERY noticeable in the second. Title: Re: Dragon Age 2 Post by: Ingmar on March 17, 2011, 06:01:08 PM Wow, the copy and paste is strong in this one. I don't demand every piece being handcrafted by an artist whose eyes are gouged out so that he can never make another map again, but this has the quality of randomly generated dungeons put together with a few variable setpieces. Thats just plain lazy. Is it more or less copy-paste than FFXiV? If it even comes close to approaching that, then people have every right to pan it for that alone.There's basically one Title: Re: Dragon Age 2 Post by: Margalis on March 17, 2011, 06:35:56 PM Is it more or less copy-paste than FFXiV? If it even comes close to approaching that, then people have every right to pan it for that alone. FFXIV copies individual assets, DA2 copies entire locations apparently. Like you'll have an encounter in an area then immediately enter that exact same area as part of a mission even though they are ostensibly two different locations. Title: Re: Dragon Age 2 Post by: Sjofn on March 17, 2011, 07:04:04 PM "Fuck all y'all!" I could get behind that. Shocked, i am. SHOCKED! :why_so_serious: I am sure I don't know what you are implying, sir! Title: Re: Dragon Age 2 Post by: Phildo on March 17, 2011, 08:03:18 PM I left this game feeling very angry and I'm not exactly sure why. I should probably read the rest of this thread and distill everyone else's impressions.
Title: Re: Dragon Age 2 Post by: UnSub on March 17, 2011, 08:03:33 PM 8/10's pretty easy in that case. The comparison that comes to mind is The Witcher and I find everything to be better (or in the case of bugs, less annoying) here than with that game. ... but you'd give The Witcher a higher score because it was the first release from a new studio? :awesome_for_real: Also, The Witcher at launch or The Witcher after they patched it up? Title: Re: Dragon Age 2 Post by: tmp on March 17, 2011, 10:29:29 PM As much as i scoff at the exaggerated approach, Varric's personal quest was glorious.
"I'm coming for you, son-of-bitches!" :awesome_for_real: edit: in more useful news patch 1.01 is out (http://social.bioware.com/page/da2-patches). Quote Fixed save game issues on single core machines Fixed game asking for non-existent drives Fixed release control issues where some players were unable to unlock correctly Fixed a Steam-specific issue related to VO not playing after switching languages Title: Re: Dragon Age 2 Post by: caladein on March 17, 2011, 11:03:23 PM 8/10's pretty easy in that case. The comparison that comes to mind is The Witcher and I find everything to be better (or in the case of bugs, less annoying) here than with that game. ... but you'd give The Witcher a higher score because it was the first release from a new studio? :awesome_for_real: Also, The Witcher at launch or The Witcher after they patched it up? I never played the Extended Edition/Director's Cut, but if I remember right I played The Witcher after the developer said "hey, turn off auto- (or quick?) saves" so I side-stepped its major technical issue at launch. I quite liked the story and combat but just didn't fall in love with it as a whole. I left the game wanting to play their follow-up project though which is the root of the never-heard-of-these-guys-before bump, so I guess that works out to an eight. DA2 is in a completely different place :rimshot:. With the exception of reusing the maps and a handful of interface/quest quirks and bugs, I love it top-to-bottom. I know I've said it before, but I'm a firm partisan for the dialogue wheel (and to a lesser extent, a voiced protagonist). I know some people hate it but I think it just makes the conversation experience so much stronger. Also worthy of special praise are story's political nature (and the player character's place in it) and the large amount of humor available. Finally, the combat and the balance between it and story content feel solid. It's mostly iterative in what it brings to the genre and has some flaws, but I think it's a wonderful game. As a first major outing, it'd be a ten. Title: Re: Dragon Age 2 Post by: Samprimary on March 17, 2011, 11:13:31 PM I just don't want EA to get complacent at all with this practice. Man up and make enough art/terrain/level assets for the fucking game, seriously.
The game was real exciting for the first initial quests, due to this little thing called 'getting to explore new places.' Then, well, Title: Re: Dragon Age 2 Post by: Njal on March 18, 2011, 07:30:39 AM Well I finished it. Overall I'll have to give it an i8.5 because the things it does well are the things I like. I won't reiterate everyone else's comments by and large I agree with them all in varying degrees.
The one thing that bugs me the most is the limited ability to talk to your companions I wish there was more to do talk about besides their personal quest. Especially your love interest is practically you get one scene and then hi how are ya ... nothing. Title: Re: Dragon Age 2 Post by: Sjofn on March 18, 2011, 08:23:15 AM I know I've said it before, but I'm a firm partisan for the dialogue wheel (and to a lesser extent, a voiced protagonist). I know some people hate it but I think it just makes the conversation experience so much stronger. If you had said this before I played Dragon Age 2, I would've scoffed, because while it's OK in Mass Effect, I did not feel DA:O was any worse for not having it, and I was not convinced I would like it at all in DA2. However, it has completely won me over into the voiced protagonist camp. I am *much* more attached to my Hawkes than I ever was to my Shepards, and I am pretty sure it's because of a couple of factors, the main two being the choice of "overall tone" thing means the two Hawke voices can act as much as they like delivering lines that need acting, rather than trying to be a single everyman voice, and the surprisingly good facial expressions. No prick score probably also helps, because you can be more fluid in your choices (although I didn't let the prick score dominate my mind in the MEs, it hamstrung a lot of people), so you can have a generally jokey Hawke that suddenly turns into a raging bitch the second her family is threatened, or a jerk-ass jerk Hawke that's still nice to his friends. I had a better feel for what was going to come out of my Hawke's mouth, too, although it still had the occassional "augh, why did you say that" line. Really, all the game was missing was interupts to make the voiced protagonist perfect. :heartbreak: Title: Re: Dragon Age 2 Post by: tmp on March 18, 2011, 08:47:01 AM No prick score probably also helps, because you can be more fluid in your choices (although I didn't let the prick score dominate my mind in the MEs, it hamstrung a lot of people), so you can have a generally jokey Hawke that suddenly turns into a raging bitch the second her family is threatened, or a jerk-ass jerk Hawke that's still nice to his friends. The prick score is there in a way, and it does screw things to an extent -- your Hawke gets "dominant personality" which is based on how many times you press the raging bitch button and how many times it's jerk-ass button, then uses that to pick tone for responses which don't allow you pick the tone themselves. Result being you can make Hawke have light-hearted conversation with someone, then out of sudden he/she turns into raging bitch in the middle of it simply because that's the "dominant personality" based on how you've acted in all the previous conversations in the act. Or vice-versa.Title: Re: Dragon Age 2 Post by: Tebonas on March 18, 2011, 09:00:28 AM Bipolar Hawke for the win! :awesome_for_real:
Title: Re: Dragon Age 2 Post by: Sjofn on March 18, 2011, 09:58:05 AM No prick score probably also helps, because you can be more fluid in your choices (although I didn't let the prick score dominate my mind in the MEs, it hamstrung a lot of people), so you can have a generally jokey Hawke that suddenly turns into a raging bitch the second her family is threatened, or a jerk-ass jerk Hawke that's still nice to his friends. The prick score is there in a way, and it does screw things to an extent -- your Hawke gets "dominant personality" which is based on how many times you press the raging bitch button and how many times it's jerk-ass button, then uses that to pick tone for responses which don't allow you pick the tone themselves. Result being you can make Hawke have light-hearted conversation with someone, then out of sudden he/she turns into raging bitch in the middle of it simply because that's the "dominant personality" based on how you've acted in all the previous conversations in the act. Or vice-versa.That is included in my "pick your tone is awesome" thing, actually. Because you get a dominant tone, the Hawkes are allowed to act more in those bridging flavored lines. The only one that sort of messes up is aggressive, yeah. I had a hilarious conversation with someone, where it started with me being all RAAR ANGRY HAWKE -> perfectly reasonable questions asked -> RAAR ANGRY HAWKE CONCLUSION. It's not perfect, but it works much better for me than the blandy mcblanderson Shepards, and "aggressive" Hawke is the only time it gets obnoxiously bi-polar. Title: Re: Dragon Age 2 Post by: tmp on March 18, 2011, 10:05:35 AM That is included in my "pick your tone is awesome" thing, actually. The characters i play tend to pick the tone on individual bit of conversation basis (context matters, relation to person they speak with matters, person's current and previous behaviours matter etc) so anything as crude as generic "dominant personality" gets placed firmly in the "ffffffffuuuuuuu" thing for me :heartbreak: It's not just the rageHawke though that's the easiest to notice. But going goody-two-shoes or the snarky jerkwad mode when i don't want them to is just as jarring.And it's not like the blandHawke is the only possible alternative to that, since they obviously do have variants of these lines for each personality recorded and available. But they chose specific way to pick which of these lines get played, and that's lacking (for some people, granted. Some people do subscribe to the "dominant personality" playstyle and for them it's going to be pretty much seamless experience, i'd guess) Title: Re: Dragon Age 2 Post by: Merusk on March 18, 2011, 10:13:54 AM My favorite "overriding tone" moments happened in the 3rd act. Since I was scarcastic-hawke the whole way through, that was obviously my primary voice. (It's just so hard not to flip off one-liners sometimes.) However, in the more tense political conversations I tried to take conciliatory or firm tones, only to have those random comment triggers flip right back into "I'm the wittiest asshole in the room."
I wish I could remember a few of the exact lines/ conversations but it always gave me a laugh when it happened. Something like Knight commerder gets herf-blerfy. First Enchanter gets Herf-blerfy. Hawke pops in with one-liner about them being twits, then conversation ensues and you pick the next line of dialogue. Title: Re: Dragon Age 2 Post by: Sjofn on March 18, 2011, 01:50:07 PM My favorite was escorting the qunari mage. STOP THAT OR I SWEAR TO FUCKING GOD I WILL KILL YOU RIGHT NOW -> mildmildnatternatter -> LET'S GET THIS FUCKING SHOW ON THE ROAD.
I'm not saying pick your tone is perfect, but I like it about a billion times better than the only alternative I've played thus far (the Mass Effects). I tend to play my people really consistently, though, and didn't find my jokey or goody two-shoes Hawkes particularly jarring. I could be angry or tactful or whatever when it suited me, and if the Tone I Picked wandered off into smart-ass territory when I had been trying to be tactful, I figured that just meant my Hawke is sort of an idiot sometimes. Which, honestly, she was with the way I played her, I picked the inappropriate joke response at times a normal person probably wouldn't have my own self most of the time. :P Title: Re: Dragon Age 2 Post by: Mazakiel on March 18, 2011, 01:58:45 PM Some of the responses to Hawke's sarcastic lines were great. There was the usual confused reactions, but what made it the best were the few times Hawke would then explain the joke, or it would trigger some asides between him and Varric.
Hawke: "<Smartass remark>" Varric: "Hawke said sarcastically." Hawke: "Stop that, you know I hate it when you do that." Varric: "He grumbled angrily to the dwarf." Title: Re: Dragon Age 2 Post by: Sjofn on March 18, 2011, 02:58:07 PM Yesssss, I loved that exchange. <3
Title: Re: Dragon Age 2 Post by: Samprimary on March 18, 2011, 03:48:20 PM Zevran: And now zhat we have won ze day, it is time for me to leave!
Isabela: But .. what about the sex? Zevran: Ah! But of course! Hawke: Um Isabela: What? Nobody said you couldn't join in! Hawke: Woo! *they totter off* Aveline: I think I threw up in my mouth a little bit. Title: Re: Dragon Age 2 Post by: Sjofn on March 18, 2011, 05:46:34 PM My first time through that, Isabella wasn't there, so Zevran was all "SO HOW ABOUT IT, CHAMPION" and then Anders totally cockblocked him. :heartbreak:
Second time through, my MANHAWKE, Isabella and Zevran wandered off (those two have tagteamed both HEROEZ in that universe now), Merril and Fenris sort of shuffled their feet and looked awkward. Fenris wanted to know if we were sure Zevran was from a guild of assassins. Title: Re: Dragon Age 2 Post by: rk47 on March 18, 2011, 07:41:31 PM Hmmm second run bored me to death. Gotta put it down for a while maybe. Look for other games.
There's very little room for experimentation. I remembered in DA:O I had Zhevran in Warden Commander set scaled to Str 20 for the hell of it. It wasn't always great, but it's interesting. Or making full archer parties. Down here, I can only customize Hawke. The rest are stuck with their weapon of choice. Pretty dull. Title: Re: Dragon Age 2 Post by: MournelitheCalix on March 18, 2011, 08:29:26 PM Hmmm second run bored me to death. Gotta put it down for a while maybe. Look for other games. There's very little room for experimentation. I remembered in DA:O I had Zhevran in Warden Commander set scaled to Str 20 for the hell of it. It wasn't always great, but it's interesting. Or making full archer parties. Down here, I can only customize Hawke. The rest are stuck with their weapon of choice. Pretty dull. The cameo's in my opinion were all really well done. The letter from Alistair was awesome as well. Anyone know if Anora shows up if you put her on the throne? Title: Re: Dragon Age 2 Post by: Sjofn on March 18, 2011, 08:35:36 PM I made a bunch of Hawkes at once and promptly forgot which Warden went with which Hawke, because I am a genius. Maybe I'll just start a fresh new Hawke with Anora as queen so I KNOW FER SURE. Perhaps based on my Warden Sjofn save. She was the cutest little dwarf ever. :heart:
EDIT: By the way, I love Carver. He's way more interesting than Bethany. Title: Re: Dragon Age 2 Post by: Mazakiel on March 18, 2011, 09:35:53 PM I have to admit, Carver grew on me a lot.
Title: Re: Dragon Age 2 Post by: caladein on March 18, 2011, 10:12:23 PM Hmmm second run bored me to death. Gotta put it down for a while maybe. Look for other games. There's very little room for experimentation. I remembered in DA:O I had Zhevran in Warden Commander set scaled to Str 20 for the hell of it. It wasn't always great, but it's interesting. Or making full archer parties. Down here, I can only customize Hawke. The rest are stuck with their weapon of choice. Pretty dull. You said you were putting it down, but for anyone else interested in shuffling their talent options (and they're playing on PC, natch) there's: http://dragonage.wikia.com/wiki/Console_(Dragon_Age_II)#Talent_Editing_Commands (http://dragonage.wikia.com/wiki/Console_(Dragon_Age_II)#Talent_Editing_Commands) Title: Re: Dragon Age 2 Post by: tmp on March 18, 2011, 10:44:39 PM So, apparently Isabela does give Hawke STD for real if you get friendly with her :why_so_serious:
It's a rather nasty bug -- Isabela's friendship bonus is 5% attack speed to both herself and Hawke. The problem is, the game incorrectly removes this buff from your character when you remove Isabela from the party (or if she gets removed automatically as it sometimes happens) and this penalty stacks over time, leading to Hawke getting continually sloooooooower in combat. There's similar (and even more drastic) issue with Sebastian's buff, except it affects damage resistance which means Hawke takes more and more damage as the bug gets worse. If you get affected by this, it can be fixed by editing the save game. There's tool which can do it available here: http://social.bioware.com/project/1936/#files the values to check are "damage_resistance" and "animation_speed_modifier" for Hawke. Both should be at 0 unless you have equipped items boosting these or happen to have Isabela and/or Sebastian in the current party. Title: Re: Dragon Age 2 Post by: FatuousTwat on March 18, 2011, 10:54:05 PM The cameo's in my opinion were all really well done. The letter from Alistair was awesome as well. Anyone know if Anora shows up if you put her on the throne? Also, this: http://www.youtube.com/watch?v=127INs--uf8 Title: Re: Dragon Age 2 Post by: rk47 on March 18, 2011, 11:20:09 PM Hmmm second run bored me to death. Gotta put it down for a while maybe. Look for other games. There's very little room for experimentation. I remembered in DA:O I had Zhevran in Warden Commander set scaled to Str 20 for the hell of it. It wasn't always great, but it's interesting. Or making full archer parties. Down here, I can only customize Hawke. The rest are stuck with their weapon of choice. Pretty dull. You said you were putting it down, but for anyone else interested in shuffling their talent options (and they're playing on PC, natch) there's: http://dragonage.wikia.com/wiki/Console_(Dragon_Age_II)#Talent_Editing_Commands (http://dragonage.wikia.com/wiki/Console_(Dragon_Age_II)#Talent_Editing_Commands) hmmm might be worth a look Title: Re: Dragon Age 2 Post by: rk47 on March 18, 2011, 11:21:57 PM I have to admit, Carver grew on me a lot. I am still working on Pre-Deep Roads and already hating him. I don't understand Bioware insistence on forced deaths and blaming it at the player. Title: Re: Dragon Age 2 Post by: Sjofn on March 18, 2011, 11:39:02 PM Blaming other people for that sort of shit is what people do. Who else is Carver going to blame for his twin's death? Your mom? Please.
My final conversation with him made me all :heart: too, Mazakiel. I felt that relationship arced a lot nicer than Bethany's. Bethany thinks you're just totes awesome from the get-go. And that's nice and all, but Carver felt a lot more like a sibling to me than Bethany did. I have three siblings, so I am clearly an expert on the subject, right? Title: Re: Dragon Age 2 Post by: Lantyssa on March 19, 2011, 05:30:03 AM Blaming other people for that sort of shit is what people do. Who else is Carver going to blame for his twin's death? Your mom? Please. The Darkspawn? Andraste? The Fade?Title: Re: Dragon Age 2 Post by: Merusk on March 19, 2011, 06:40:20 AM The twin themselves? It's not like you said, "Hey, wondertwin.. charge that ogre alone, you've totally got this!"
Title: Re: Dragon Age 2 Post by: Mazakiel on March 19, 2011, 07:24:26 AM At various points you can call him on his attitude, and he tends to simmer down a bit for that conversation period, but yeah, he's a bit of a whiny dick for most the game. Yeah, you don't really deserve most the shit he gives you. As annoying and unlikeable as he can be at times, that's what makes him a great character in my book. He's got a chip on his shoulder, and blows some valid concerns way out of proportion. He's not perfect. That's what makes him pretty believable, and a pretty realistic NPC. And it's what makes the conclusion of his arc so nice to me. It gives those final parts that much more meaning.
In general, most their NPCs are like that in DA 2, and it's what I liked about them. Not everyone's all 'Hooray Hawke! Thank you hero for coming into our pitiful lives and saving us!'. You have people ignore you and treat you like shit because you're a filthy dogloving Ferelden refugee. Even random passerby. You have people only grow to hate you once you're moved up in the world. Like that dickhead seneschal. Your own party members can dislike you. Depending on your playthrough and character type, some will be very damn hard to make friends with. On my mage playthrough, Fenris was unpleasable just about every time because I didn't just execute every mage I saw. Sometimes, taking certain NPCs with you will backfire for various reasons. Like trying to lie past an encounter with Merrill in the party. Or lie about mages with Fenris in the party. That the NPCs tend to act unreasonable at times, to be whiny little twits who can't see past their personal issues at key moments....that's what makes them seem like real people. Title: Re: Dragon Age 2 Post by: yoh on March 19, 2011, 09:01:35 AM For me it was fun to see how scenes played out with different party members.
Letting Varric take over a conversation was pretty much gold every time, weaseled his way out of an awkward situation or two. Title: Re: Dragon Age 2 Post by: Sjofn on March 19, 2011, 09:56:07 AM Blaming other people for that sort of shit is what people do. Who else is Carver going to blame for his twin's death? Your mom? Please. The Darkspawn? Andraste? The Fade?None of those things are right in front of him. People do sometimes blame God when bad shit goes down, but generally they blame something they can see, and something that can be hurt by the blame. Honestly, when he blurted that out (and he didn't actually do it at all in my first playthrough with him, only mom lashed out and blamed me in that one), he immediately took it back, knowing it was bullshit to even suggest it. That's why I like Carver, though. He feels real, major flaws and all. Also, dude is 18 at the start of the game. How many 18 year olds do you know that aren't at least sort of douchebags? EDIT: Actually, there's a good scene where you can inappropriately blame someone for something not their fault, because you need to be angry at someone for it happening. And it's exactly what I chose to do, even though it was petty and unfair and unhelpful and wrong. Title: Re: Dragon Age 2 Post by: rk47 on March 19, 2011, 05:16:45 PM Is there any mod so that ANY picklocking & trap disarm is successful even without a rogue? I find it really boring to see the party distribution is always a typical 3+Rogue due to the lockpicking and trap disarm requirement.
Title: Re: Dragon Age 2 Post by: sinij on March 19, 2011, 06:36:19 PM Is there any mod so that ANY picklocking & trap disarm is successful even without a rogue? I find it really boring to see the party distribution is always a typical 3+Rogue due to the lockpicking and trap disarm requirement. Man up and walk on them. Title: Re: Dragon Age 2 Post by: caladein on March 19, 2011, 06:51:13 PM Is there any mod so that ANY picklocking & trap disarm is successful even without a rogue? I find it really boring to see the party distribution is always a typical 3+Rogue due to the lockpicking and trap disarm requirement. If you're playing a Warrior Hawke, you should be able to add the Rogue class with runscript addtalent 200000 and just get the Cunning. If you're playing a Mage Hawke I think you're SOL as added classes don't work with companions (haven't tried it though). Title: Re: Dragon Age 2 Post by: sinij on March 19, 2011, 09:18:00 PM Game played flawlessly on my PC with maxed settings and high texture package, but then I have a PC that built for such things. You don't have to activate DA2 over Steam, but EA's activation method is equally annoying. Characters and story were good, voice acting were superb (don't manhandle the urchin!). Few complains I have is constant respawn of trash (re-clearing lowtown at night gets old very quickly) and excessive loot upgrades (do I really care to replace ring with +3 more attack power?)
Title: Re: Dragon Age 2 Post by: Ragnoros on March 20, 2011, 01:17:29 AM Yeah, just finished it. I'll echo what everyone else has said. Combat was really simple, but reasonably fun. (P.S. You don't play Bioware games for the combat.) Voice acting and writing was absolutely topnotch. (What you play Bioware games for.) I agree that a voiced protagonist was an awesome upgrade from DA 1. (Played FemHawke FWIW)
On companions. Merrill: :heart: Varric: :drill: Aveline: :drillf: Rest: Whatever Story started strong, dragged a bit, got great later on, then promptly fell off a cliff for the finale. Not a perfect game. But I enjoyed it quite a bit and feel I got my monies worth. Title: Re: Dragon Age 2 Post by: rk47 on March 20, 2011, 03:38:02 AM Is there any mod so that ANY picklocking & trap disarm is successful even without a rogue? I find it really boring to see the party distribution is always a typical 3+Rogue due to the lockpicking and trap disarm requirement. If you're playing a Warrior Hawke, you should be able to add the Rogue class with runscript addtalent 200000 and just get the Cunning. If you're playing a Mage Hawke I think you're SOL as added classes don't work with companions (haven't tried it though). :( Also, DLC armor , I met the STR & CON requirement, but limited to Warrior Class. AUGHHHHH Title: Re: Dragon Age 2 Post by: Sjofn on March 20, 2011, 08:34:44 AM Title: Re: Dragon Age 2 Post by: tmp on March 20, 2011, 09:35:11 AM Voice acting and writing was absolutely topnotch. (What you play Bioware games for.) Writing has some problems, mostly if you play the mage -- they're pretty well described in a review (http://www.richardcobbett.com/journal/dragon-mage-ii/) here.Title: Re: Dragon Age 2 Post by: Merusk on March 20, 2011, 09:54:20 AM Yeah, the whole game just kind of falls apart if you're an apostate running around flinging spells or blood magic in front of templars you're rescuing, without them blinking an eye. Much happier I did a warrior first playthrough. This mage game I just keep thinking "and I'm different, because.... ?"
Title: Re: Dragon Age 2 Post by: MournelitheCalix on March 20, 2011, 10:05:22 AM Am I the only one that got the Sandal prophecy?
Title: Re: Dragon Age 2 Post by: Sjofn on March 20, 2011, 10:14:44 AM I didn't get it, but I heard it happens. I did get him telling me the scary lady has a scary laugh. I assume he's talking about Flemeth.
Title: Re: Dragon Age 2 Post by: caladein on March 20, 2011, 02:40:39 PM Mods! I love them and you might too.
All Chests Unlocked (http://www.dragonagenexus.com/downloads/file.php?id=2329) No Restrictions on Gear for Hawke (http://www.dragonagenexus.com/downloads/file.php?id=2143) Pants for Isabella (http://www.dragonagenexus.com/downloads/file.php?id=2315) Double Out-of-Combat Movement Speed (http://www.dragonagenexus.com/downloads/file.php?id=2284): Comments section has some instructions on customizing the change. Fix for Isabella/Sebastian Friendship Bonuses (http://www.dragonagenexus.com/downloads/file.php?id=2299): Only prevents it from happening or getting worse, but it's all you need for new games. As for actually fixing the problem on a save that's run into it, it's a straightforward job in the save editor (http://biowarefans.com/2011/03/friendship-is-overrated/). The mod will then take care of the problem going forward. Title: Re: Dragon Age 2 Post by: Merusk on March 20, 2011, 02:56:37 PM Am I the only one that got the Sandal prophecy? I got it, his dad's reaction was pretty funny. I didn't sit down and think through what he was prophesying, though. Title: Re: Dragon Age 2 Post by: Sjofn on March 20, 2011, 03:51:56 PM Mods! I love them and you might too. All Chests Unlocked (http://www.dragonagenexus.com/downloads/file.php?id=2329) No Restrictions on Gear for Hawke (http://www.dragonagenexus.com/downloads/file.php?id=2143) Pants for Isabella (http://www.dragonagenexus.com/downloads/file.php?id=2315) LOVE YOU EDIT: The number of "new Alistairs" for DA2 cracks me up, given you see him for like five minutes. He really is ugly, though, so I totally downloaded one. :oh_i_see: Title: Re: Dragon Age 2 Post by: rk47 on March 20, 2011, 04:45:29 PM oh man. that no attribute requirement is insane. :grin:
I think I better not use it. Too tempting. Blood/Spirit combo is too funny. Healing others by giving blood from yourself, then drink it back up from the party. I don't need Willpower! Title: Re: Dragon Age 2 Post by: tmp on March 20, 2011, 05:57:31 PM I tend to play my people really consistently, though, and didn't find my jokey or goody two-shoes Hawkes particularly jarring. I could be angry or tactful or whatever when it suited me, and if the Tone I Picked wandered off into smart-ass territory when I had been trying to be tactful, I figured that just meant my Hawke is sort of an idiot sometimes. Which, honestly, she was with the way I played her, I picked the inappropriate joke response at times a normal person probably wouldn't have my own self most of the time. :P I had one of these today, sort of. Certain important person dies and i was having my Hawke throw a RAGE tantrum about it, then in the middle of it he decides on his own to make a /trollface about the matter :ye_gods:Title: Re: Dragon Age 2 Post by: UnSub on March 20, 2011, 06:16:23 PM The biggest problem I saw coming with that voice system is that is doesn't allow for subtle variation. Maybe your character hates one type of people / race (e.g. Templars, Elves) and will abuse them given any chance, but really loves another and will help them (e.g. Dwarves). However, a system that builds on the overall 'tone' of previous responses doesn't allow for that kind of flexibility.
The fact that the system appears applied intermittently (as described in this thread) also makes its flaws all the more obvious. Title: Re: Dragon Age 2 Post by: Velorath on March 20, 2011, 06:37:09 PM Finally finished up my first playthrough. Took me around 45 hours or so, doing probably about 95% of the side quests (I was lv. 25 when I finished). Played most of it on hard difficulty, but occasionally turned it down for some of the boss encounters. Combat-wise I ended up liking it a little bit more than DA:O especially after I respecced my Rogue from Daggers to Bows (helped his survivability a lot). Still lukewarm on a lot of the characters. Merrill was funny, but absolutely retarded. Any time I'd put Fenris in my party I'd have to deal with him constantly bitching at the mages. Anders likewise had a habit of going off on people for no reason. I didn't use Isabela much in my party since she was made redundant by my PC for most of the game until I switched to bows, and then by that point I had heard about her friend ability bugging. Everyone else was likable enough.
End game spoilers: Title: Re: Dragon Age 2 Post by: rk47 on March 20, 2011, 07:21:38 PM Please Velorath, do not fall for the Chantry lies. These people are driven to Blood Magic by desperation. Had the whole Circle of Mages focused on healing magic and concentrated on healing the poor in Lowtown and Darktowns, under direct supervision of the Templars, things would have gone quite peacefully and Kirkwall would've gained as a whole.
/RP I'm a Spirit Healer / Blood Mage. My blood heals you and kills you. :why_so_serious: Title: Re: Dragon Age 2 Post by: Pezzle on March 20, 2011, 08:49:49 PM Nexus also has a mod to unlock the missing trees for all companions (like archery for Isabela or 2h for Aveline). It works best on new games but there are instructions on adding the trees for games already in progress. Also, there is a program that functions as your tab key, since that is really really really annoying!
Title: Re: Dragon Age 2 Post by: Velorath on March 20, 2011, 10:48:59 PM Please Velorath, do not fall for the Chantry lies. These people are driven to Blood Magic by desperation. Had the whole Circle of Mages focused on healing magic and concentrated on healing the poor in Lowtown and Darktowns, under direct supervision of the Templars, things would have gone quite peacefully and Kirkwall would've gained as a whole. /RP I'm a Spirit Healer / Blood Mage. My blood heals you and kills you. :why_so_serious: Heh, seriously this game needed a facepalm or a "I don't know what the fuck I was expecting" dialog option for every time you try to help a mage out only to have them do blood magic (half the time doing so under the full realization that it hasn't worked out to well for anyone else) and turn themselves in an abomination or something. As much as I disliked Fenris, maybe he was onto something after all. Title: Re: Dragon Age 2 Post by: Sjofn on March 21, 2011, 02:03:39 AM Fenris is a crankypants, but at one point he made me laugh out loud in a banter with Anders.
He's a bitch, but I find it hard not to agree with him about mages a lot of the time. Good thing most of the templars are complete douchebags, or it wouldn't be hard to pick a side at all. :why_so_serious: Title: Re: Dragon Age 2 Post by: Njal on March 21, 2011, 06:49:08 AM Fenris voice actor did Balthier in FF Whichever one it was.
Title: Re: Dragon Age 2 Post by: UnSub on March 21, 2011, 07:03:27 AM Voice acting and writing was absolutely topnotch. (What you play Bioware games for.) Writing has some problems, mostly if you play the mage -- they're pretty well described in a review (http://www.richardcobbett.com/journal/dragon-mage-ii/) here.That was a good read. I dislike it when games get that sloppy with their own lore. Title: Re: Dragon Age 2 Post by: Sjofn on March 21, 2011, 07:15:43 AM Fenris voice actor did Balthier in FF Whichever one it was. Yeah, that means nothing to me. People keep mentioning it, but as I have never once played a FF game, nor does it seem likely I ever will, he has to settle for being "Fenris" in my mind. :why_so_serious: I like him, though, he's good at "laughs, then sounds sort of surprised he did so." Title: Re: Dragon Age 2 Post by: tmp on March 21, 2011, 08:13:39 AM Voice acting and writing was absolutely topnotch. (What you play Bioware games for.) Writing has some problems, mostly if you play the mage -- they're pretty well described in a review (http://www.richardcobbett.com/journal/dragon-mage-ii/) here.That was a good read. I dislike it when games get that sloppy with their own lore. Title: Re: Dragon Age 2 Post by: Mazakiel on March 21, 2011, 09:03:58 AM Regarding mages and Templars never calling you on it, I spoilered it below just in case:
So yeah, while there are issues with the implementation of people reacting to you being a mage, it's not totally ignored by Templars and such. That being said, it is handwaved a bit, and they could definitely do a better job of it. I felt silly that the mage trying to avoid Templars is running around with a staff while wearing a bathrobe. Part of why I wish there was more variety in at least mage armor. If polearms were an option for warriors, it'd be even better, because then the guy with the spear looking weapon wouldn't stand out as much. But, it's similar to the problem that crops up in Mass Effect at times. You can run around using biotics, but the game almost never acknowledges it, and Shep never gets to do any of the really unique stuff that the squadmate biotics users can do. You get a line or two about how awesome you are at it, but that's it. DA 2, you can be a mage, but except for making your hand glow occasionally, you never get to do some of the stuff in scenes that NPC mages like Anders can apparently do. It's more of a general Bioware problem than just a DA2 one. I had thought that since the Hawke in the trailer was of the mage variety, it might be better handled in the game. Oh well. Title: Re: Dragon Age 2 Post by: tmp on March 21, 2011, 10:23:00 AM So yeah, while there are issues with the implementation of people reacting to you being a mage, it's not totally ignored by Templars and such. That being said, it is handwaved a bit, and they could definitely do a better job of it. I felt silly that the mage trying to avoid Templars is running around with a staff while wearing a bathrobe. The single biggest issue i had with this was during Act 2, when i could threaten certain character into submission even though she knew perfectly well i was a mage and could've easily cock-blocked me with a "get outa my face or it's tranquil time for you, dirty apostate".For the appearance, i've installed a mod which hides the staves out of combat and my Hawke is wearing pirate clothes. This actually led to couple instances where i got surprised people turned out to be mages because they too, looked normal enough without these staves and robes :why_so_serious: Title: Re: Dragon Age 2 Post by: Shrike on March 21, 2011, 11:10:54 AM Yeah, the disconnect with the robe and staff thing is stressing the willing suspension of disbelief a bit.
Just last night, uberHawke was dressing down Meredith about the mage issue, but with Merrill and Anders peering over his shoulders during the entire harangue...well...kinda hard to take. Anders had the good grace to look a bit uncomfortable about the whole thing. Merrill...just looked like Merrill. At least she's wearing shimmery white chainmail, but that bladed staff taller than she is...kinda hard to overlook that. On the other hand, throwing down right then with Hawke, an abomination, and a bloodmage right in your face probably would have ended badly. Maybe Meredith isn't as stupd as she looks. See? Willing suspension of disbelief. Have to work at it a bit, but hey... Title: Re: Dragon Age 2 Post by: Sjofn on March 21, 2011, 11:32:42 AM I could suspend my disbelief through most of it as a mage, but it helped that it was my second playthrough, and after my initial time through a game I'm more "whee, game, let's see what's different!" and my immersion isn't as important, if that makes sense.
My first time through I was a warrior, which worked nicely. I could believe that people didn't want to fuck with me to get to Anders or Bethany (Merril was almost never with me, so she was totally safe!), even in the beginning, because I was scary. Raar! Title: Re: Dragon Age 2 Post by: CmdrSlack on March 21, 2011, 11:42:24 AM At least your playthrough had a Bethany to be threatened.....
Title: Re: Dragon Age 2 Post by: Sjofn on March 21, 2011, 11:44:45 AM Haha, Ingmar did the same thing, my reaction to it was :ye_gods: and made me feel better about my decision.
Title: Re: Dragon Age 2 Post by: Azuredream on March 21, 2011, 11:45:54 AM Only played through Act 1 on my mage so far but it really doesn't bother me at all that I can toss spells and wear robes in front of templars without them saying anything. Gameplay and story are always completely seperate to me, and if they actually make gameplay make sense with the story, I consider that more of a bonus.
Title: Re: Dragon Age 2 Post by: Ingmar on March 21, 2011, 11:49:18 AM Yeah I did the same thing.
Title: Re: Dragon Age 2 Post by: caladein on March 21, 2011, 11:57:14 AM Yeah, the disconnect with the robe and staff thing is stressing the willing suspension of disbelief a bit. Just last night, uberHawke was dressing down Meredith about the mage issue, but with Merrill and Anders peering over his shoulders during the entire harangue...well...kinda hard to take. Anders had the good grace to look a bit uncomfortable about the whole thing. Merrill...just looked like Merrill. At least she's wearing shimmery white chainmail, but that bladed staff taller than she is...kinda hard to overlook that. On the other hand, throwing down right then with Hawke, an abomination, and a bloodmage right in your face probably would have ended badly. Maybe Meredith isn't as stupd as she looks. See? Willing suspension of disbelief. Have to work at it a bit, but hey... Title: Re: Dragon Age 2 Post by: CmdrSlack on March 21, 2011, 12:02:20 PM Title: Re: Dragon Age 2 Post by: Merusk on March 21, 2011, 12:18:20 PM I knew I wanted to reload Deep Roads for some reason.
I cheat like a motherfucker. It's one of the beauties of multiple saves, after all. Title: Re: Dragon Age 2 Post by: Ingmar on March 21, 2011, 12:19:06 PM I'm glad I didn't reload it just because that's something I'd have a hard time deliberately doing on a later playthrough to see how it panned out.
Title: Re: Dragon Age 2 Post by: Sjofn on March 21, 2011, 02:10:06 PM I never reload on my first playthrough, because I knooooow I won't be able to let that shit happen on purpose. So I'm almost a little sad there were ways I didn't fuck up in my first playthrough. :oh_i_see:
Like in ME2, I managed to not lose anyone in the suicide run my first time through, and now I'll never have a save where that happens, because I can't bring myself to do it "wrong." :P Title: Re: Dragon Age 2 Post by: tmp on March 21, 2011, 04:21:14 PM Sister gets different haircut depending on the preset. I lucked out with a Halle Berry lookalike... unfortunately, i'm playing the mage myself :oh_i_see:
Title: Re: Dragon Age 2 Post by: Velorath on March 21, 2011, 04:37:33 PM Out of curiosity, how many of you have the DLC? Sebastian doesn't factor into Act 1 much, but I think in Act 3 he provides some pretty key moments as the only party member with a direct connection to the Chantry. Also pretty glad I had the Black Emporium pre-order bonus stuff. The respec potions are fairly cheap and reset your attributes and talents, plus the appearance changing mirror was helpful when I decided that Hawke's voice didn't really fit well with how my character looked. I liked voiced protagonists, but I think one of the drawbacks is just that sometimes the voice just doesn't match up with the face (with Mass Effect I feel I got pretty lucky in that MaleShep's voice lined up perfectly with how I made him look).
Title: Re: Dragon Age 2 Post by: Strazos on March 21, 2011, 05:02:03 PM As a steam pre-order...er, I only have the Emporium. I don't think I've gotten a whole lot of mileage out of it, mostly because I'm playing a rogue.
Title: Re: Dragon Age 2 Post by: Sjofn on March 21, 2011, 05:23:34 PM Sister gets different haircut depending on the preset. I lucked out with a Halle Berry lookalike... unfortunately, i'm playing the mage myself :oh_i_see: Yeah, the whole family changes, and DoucheHawke's sister has the most tragic haircut in the world. Carver looked sort of funny, but he got ogre'd. One of Ingmar's Carver's looked just like my MageDudeHawke, it was sort of crazy. I have the Sebastian DLC, I think it's worth it, and I agree he adds a fair bit to Act 3. He made my ending even more depressing than it would've been otherwise and everything. His Act 2 personal quest has some nice moments too. I am also pleased with the Black Emporium, I use that stupid mirror all the time (I'm all IT'S BEEN THREE YEARS, MANHAWKE HAS CLEARLY GROWN A BEARD because I am a giant stupid dork). Some of the Act 3 equipment you can buy is pretty loltastic stat-wise, I felt like a cheater, but on the whole it's not too crazy. The voice actor for the shop owner thing is also fucking hilarious. I can't decide if it's hilarious bad or hilarious good. Title: Re: Dragon Age 2 Post by: Shrike on March 21, 2011, 09:18:45 PM I'm glad I didn't reload it just because that's something I'd have a hard time deliberately doing on a later playthrough to see how it panned out. Yeah, I have a save where, well, I could fix that particular oversight. But hell, it happened and I'll roll with it. I, too, had an "oh shit..." moment when it cut to Varric schmoozing with the Seeker. Still, overall I'm happy with how it turned out. At the end of--I think--Act3...ahem... I'm still not done with the thing, so it might just be wishful thinking, but hey, it's an RPG and I can dream. Title: Re: Dragon Age 2 Post by: FatuousTwat on March 22, 2011, 01:55:20 AM I'm about half way through act 2 and I'm not sure I'll continue on. Nothing is really grabbing me. For all the apparent focus on combat, it got tedious very quickly even on nightmare. Maybe I'll turn in down to casual and just burn through the trash mobs (seriously? who thought up that idea?).
Title: Re: Dragon Age 2 Post by: Sjofn on March 22, 2011, 07:55:29 PM Fenris is a finicky bitch. Say what you will about Anders, at least I knew exactly where we stood at all times, and the romance never hit a dead end due to seemingly unrelated bullshit. I think after this one time, unless he has some REALLY GREAT things to say to me, Fenris is going into the Friend Zone.
Title: Re: Dragon Age 2 Post by: Tebonas on March 23, 2011, 12:24:11 AM Speaking of Friend Zone, I tried to romance Aveline and got quite the chuckle out of it.
Title: Re: Dragon Age 2 Post by: Sjofn on March 23, 2011, 01:05:09 AM Merril doesn't seem young to me, personally. Maybe 'cause I rivalmanced her, so we had a lot of RRRRRGH ARGUE ARGUE conversations instead of whatever the hell you talk about as friends. Merril and I fight a lot.
Title: Re: Dragon Age 2 Post by: Samprimary on March 23, 2011, 01:19:10 AM Two characters who make DRAMATIC turnarounds as people in the game if you friend them up to full:
Title: Re: Dragon Age 2 Post by: Velorath on March 23, 2011, 01:51:01 AM I didn't try to game the friendship/rivalry system during my first playthrough. Just went ahead and said and did what I felt regardless of who was in the part at the time. Also essentially just cycled people in and out of the part after I'd felt that I'd used them long enough. Varric got to Friendship fairly early on, with Avaline not far behind which surprised me since I wasn't exactly a do-gooder but I think I just happened to have her in my party during some of my nicer moments. I was fairly supportive of mages, so Anders also hit friendship with my, and I romanced Isabela because Merril was irritatingly stupid. Fenris was probably about one more mage-related outburst away from hitting the end of the rivalry meter, while Merril was always one step forward, one step back since I was typically nice to her except whenever she started into her whole "Demons totally love helping people un-curse magic artifacts" shit. Sebastian liked me right up until the point where he didn't any more.
Title: Re: Dragon Age 2 Post by: rk47 on March 23, 2011, 07:44:14 AM Yeehaw, Blood Mage / Spirit Healer combo success!
(http://dl.dropbox.com/u/829607/da2/yeehaw.jpg) Title: Re: Dragon Age 2 Post by: rk47 on March 23, 2011, 07:51:01 AM Two characters who make DRAMATIC turnarounds as people in the game if you friend them up to full: ....that's not even dramatic to me. Title: Re: Dragon Age 2 Post by: tmp on March 23, 2011, 10:06:06 AM Don't want Isabella cooties and Merill would make me feel like a child molester, so no romance for my Manhawke Man Hawke's VA is the guy who did Vaughan in DAO, so that makes it quite easier when it comes to these questionable decisions :why_so_serious:That said i can't view Merril as a kid. Total ditz, sure, but she feels more like the young adult stage. Part of it could be the VA, though. Title: Re: Dragon Age 2 Post by: Tebonas on March 23, 2011, 10:17:43 AM I think its the large eyes and the childlike naivety. I only had her with me when the plot demanded it and have that and the scenes where you visit her at home to judge by.
She behaves like an eager puppy when you go visit her. Title: Re: Dragon Age 2 Post by: Shrike on March 23, 2011, 11:00:58 AM Since she's about the same age as the Grey Warden in DA:O, that'd place her squarely in the young adult phase of life--early/mid-20s. She's a little goofy, but consider she's also rather isolated from others and lacking any real friends. Her only childhood friend is dead in my playthrough. Throw in that obsession she has with that damned mirror which drives away most of the rest of her adopted clan, and you have someone that has pretty much been on her own for some time. So, yeah, I can see her getting a little worked up over visiters--new friends--down in the alienage.
Once she's installed as Mistress of Hawke Manor, she does change a bit personality-wise. Sorta. Aside from the chandelier thing. Title: Re: Dragon Age 2 Post by: Merusk on March 23, 2011, 11:12:51 AM Don't think I heard the chandelier thing.. She did complain a lot about Enchantment-boy staring at her, though.
Title: Re: Dragon Age 2 Post by: Mazakiel on March 23, 2011, 11:14:44 AM Examine the rail on the 2nd story once she's moved in.
Title: Re: Dragon Age 2 Post by: Sjofn on March 23, 2011, 01:03:49 PM I didn't try to game the friendship/rivalry system during my first playthrough. Just went ahead and said and did what I felt regardless of who was in the part at the time. Also essentially just cycled people in and out of the part after I'd felt that I'd used them long enough. Varric got to Friendship fairly early on, with Avaline not far behind which surprised me since I wasn't exactly a do-gooder but I think I just happened to have her in my party during some of my nicer moments. I was fairly supportive of mages, so Anders also hit friendship with my, and I romanced Isabela because Merril was irritatingly stupid. Fenris was probably about one more mage-related outburst away from hitting the end of the rivalry meter, while Merril was always one step forward, one step back since I was typically nice to her except whenever she started into her whole "Demons totally love helping people un-curse magic artifacts" shit. Sebastian liked me right up until the point where he didn't any more. My first time through I didn't try to game it either, partly because some of the characters I wasn't 100% sure what made them tick. I'm still not gaming it, exactly, I'm just playing characters with different views of the world, although so far all of them really hate mages who are stupid and think demons are cool to varying degrees, although Warrior LadyHawke (my first character) was least militant about it. I want to say my first play through, my Merril experience was pretty similar to yours (I hardly ever took her with me anywhere that wasn't a personal quest for her, too, so that didn't help). Fenris wasn't friends enough with me to just stay at the end, but he was friendly enough that I could convince him to be on my side when the opportunity arose. I ignored Isabella because I had two rogues I liked better than her (although she's grown on me, I :heart: her banter and I suspect I will enjoy her romance when I get around to it) so she did her thing when it was time for her to do it and that was that with her. Sebastian liked me enough to light up his little buff, but I never maxed it on that playthrough. Anders, Varric and Aveline all thought I was awesome, although Aveline didn't think so until after I helped her awesome personal quest (as opposed to her boringly Aveline-y ones). I know it's possible to rival Varric, but even my DoucheHawke has only managed to score about 20 rivalry points with him, the rest has been friendship. He's just so full of love, I guess! I think its the large eyes and the childlike naivety. I only had her with me when the plot demanded it and have that and the scenes where you visit her at home to judge by. She behaves like an eager puppy when you go visit her. Not when you're a rival. :why_so_serious: Title: Re: Dragon Age 2 Post by: tmp on March 23, 2011, 01:16:40 PM I ignored Isabella because I had two rogues I liked better than her (although she's grown on me, I :heart: her banter and I suspect I will enjoy her romance when I get around to it) so she did her thing when it was time for her to do it and that was that with her. I took Isabela together with Varric on the break-in jobs and such (didn't pick up Sebastian on my first playthrough) and she's fairly easy to get friendship up with.Aveline: Why can't everything be as easy as you! ... right. So anyway, Title: Re: Dragon Age 2 Post by: Sjofn on March 23, 2011, 01:23:10 PM Ha!
Title: Re: Dragon Age 2 Post by: rk47 on March 23, 2011, 04:23:13 PM Well for Arishok...you could say no to that badly designed fight.
Title: Re: Dragon Age 2 Post by: Sjofn on March 23, 2011, 06:04:30 PM BUT MY HONOR
Title: Re: Dragon Age 2 Post by: CmdrSlack on March 23, 2011, 06:40:30 PM That fight is pretty broken....
Title: Re: Dragon Age 2 Post by: tmp on March 23, 2011, 06:40:48 PM Title: Re: Dragon Age 2 Post by: Merusk on March 23, 2011, 06:46:46 PM Sounds like I missed a lot by just telling her to fuck off
Title: Re: Dragon Age 2 Post by: tmp on March 23, 2011, 07:12:42 PM I would've told her the same but
Title: Re: Dragon Age 2 Post by: Azuredream on March 23, 2011, 07:18:17 PM So, Merril's companion quests..
Title: Re: Dragon Age 2 Post by: Xilren's Twin on March 23, 2011, 08:16:23 PM i've been taking my sweet time with this one (mainly b/c i havent had much time to play) and have been attempting to avoid spoilers where ever i can, and I already know it's got at least 1-2 more playthroughts in it.
In the act following the deep roads so far and am enjoying the various compainion interactions. Mainly using Isabella and Fenris with a swapable 3rd as a Mage, and the banter between those two has gotten several chuckles out of me ("yes, i could see where having a pair of lyrium breasts would be useful..") Until my son started a play though i didnt even realize your class determines what the siblings do in the very first ogre fight, nor did i realize if you haul the sib along on the deep roads what happens. Have to agree with the general comments overall; good game, could have been great with more polish and level design, but there aren't that many large rpg's I would even want to play through more than once like this one and ME2. And to no one's surprise, my dealing with EA support on the "admin account" issue has been unintentionally funny in how bad their support is. The last communication i got from them said they would giving me the Signature edition DLC as a thank you for putting up with the problem; which would be nice and all, if I hadn't already had it b/c that's the version i bought, which is the freaking subject line of evey email in this support chain "Problems with DA2 Signature Edition and Windows 7". Way to pay attention guys. Title: Re: Dragon Age 2 Post by: Ingmar on March 23, 2011, 08:27:55 PM Title: Re: Dragon Age 2 Post by: Shrike on March 23, 2011, 09:07:57 PM Ah, the qunari...issue.
Man, that one burned my ass. Title: Re: Dragon Age 2 Post by: rk47 on March 23, 2011, 09:49:31 PM Qunari is entirely blameless, IMO.
Title: Re: Dragon Age 2 Post by: tmp on March 23, 2011, 10:47:51 PM One thing that irks me about the qunari issue is, no matter how you resolve things in the end the monument at the docks paints that in the same way. Damn war propaganda. :grin:
Title: Re: Dragon Age 2 Post by: Azuredream on March 23, 2011, 11:47:12 PM Doing a second playthrough, I didn't really bring Varric much in my first one but I've been using him this time around, and he has some hilarious dialogue options, like
Title: Re: Dragon Age 2 Post by: Riggswolfe on March 24, 2011, 01:03:26 AM Well, I just finished it. Man.....some of the mid parts of the game kind of dragged but the ending left me going "ok, where's DA3?"
I was slightly pissed that Title: Re: Dragon Age 2 Post by: Ingmar on March 24, 2011, 01:32:45 AM Well, I just finished it. Man.....some of the mid parts of the game kind of dragged but the ending left me going "ok, where's DA3?" I was slightly pissed that Title: Re: Dragon Age 2 Post by: Sjofn on March 24, 2011, 01:50:14 AM Funny you should say that ... One thing that irks me about the qunari issue is, no matter how you resolve things in the end the monument at the docks paints that in the same way. Damn war propaganda. :grin: I saw that thing and was like "They know I'm a mage, right?" Title: Re: Dragon Age 2 Post by: Merusk on March 24, 2011, 05:50:22 AM Title: Re: Dragon Age 2 Post by: Mazakiel on March 24, 2011, 08:34:17 AM Title: Re: Dragon Age 2 Post by: Sjofn on March 24, 2011, 01:49:20 PM I'm telling you, though, Dragon Age 3, you're an Orlesian Seeker with a hilarious accent that's looking for the Warden (not necessarily YOUR Warden, I think) and the Champion. You know it in your heart to be true. Title: Re: Dragon Age 2 Post by: Riggswolfe on March 24, 2011, 02:15:46 PM Title: Re: Dragon Age 2 Post by: tmp on March 24, 2011, 04:13:04 PM I'm telling you, though, Dragon Age 3, you're an Orlesian Seeker with a hilarious accent that's looking for the Warden (not necessarily YOUR Warden, I think) and the Champion. You know it in your heart to be true. DA3 is obviously going to take place in Orlais -- Bodahn and Sandal are heading there.Title: Re: Dragon Age 2 Post by: Sjofn on March 24, 2011, 05:11:10 PM Yeah, that was a big reason I think it'll be there too. I dunno, a Seeker just seems like the obvious choice, they have codexes and stuff setting them up as a thing! It's a gender neutral thing they can call you when they're talking to you! They have a clear MISSION (zomg find the Champion and/or the Warden oh Maker we are so screwed without them) and everything!
Hell, I'd play as Cassandra. She seems neat. Title: Re: Dragon Age 2 Post by: Ingmar on March 24, 2011, 05:22:23 PM Yeah, that was a big reason I think it'll be there too. I dunno, a Seeker just seems like the obvious choice, they have codexes and stuff setting them up as a thing! It's a gender neutral thing they can call you when they're talking to you! They have a clear MISSION (zomg find the Champion and/or the Warden oh Maker we are so screwed without them) and everything! Hell, I'd play as Cassandra. She seems neat. Also, hot. Title: Re: Dragon Age 2 Post by: Sjofn on March 24, 2011, 05:24:34 PM Yeah, that was a big reason I think it'll be there too. I dunno, a Seeker just seems like the obvious choice, they have codexes and stuff setting them up as a thing! It's a gender neutral thing they can call you when they're talking to you! They have a clear MISSION (zomg find the Champion and/or the Warden oh Maker we are so screwed without them) and everything! Hell, I'd play as Cassandra. She seems neat. Also, hot. omg you like her better than meeeeeeeee Title: Re: Dragon Age 2 Post by: tmp on March 24, 2011, 05:27:49 PM Hell, I'd play as Cassandra. She seems neat. Also hotActually, scratch that. I'd play as Leliana, and getting in touch with Cassandra. Plenty of touch. Title: Re: Dragon Age 2 Post by: Mazakiel on March 24, 2011, 07:07:32 PM Yeah, that was a big reason I think it'll be there too. I dunno, a Seeker just seems like the obvious choice, they have codexes and stuff setting them up as a thing! It's a gender neutral thing they can call you when they're talking to you! They have a clear MISSION (zomg find the Champion and/or the Warden oh Maker we are so screwed without them) and everything! Hell, I'd play as Cassandra. She seems neat. Also, hot. Title: Re: Dragon Age 2 Post by: Sjofn on March 24, 2011, 08:01:01 PM Hell, I'd play as Cassandra. She seems neat. Also hotActually, scratch that. I'd play as Leliana, and getting in touch with Cassandra. Plenty of touch. I totally and immediately 'shipped Cassandra and Leliana. :why_so_serious: Title: Re: Dragon Age 2 Post by: Strazos on March 24, 2011, 09:02:11 PM Game is getting more enjoyable now, especially since I'm getting to the point where the fights are not finished instantly. Not terribly satisfying or demanding, but better.
The story itself is decent enough, and the writing is solid. Title: Re: Dragon Age 2 Post by: Azuredream on March 24, 2011, 09:44:27 PM I preferred the story in this one, and although I really liked the characters in the first one, I liked the characters in this one slightly better. I thought it rather cool that you start the game as a refugee, then you have your own mansion, and then you're the champion of the city.
Title: Re: Dragon Age 2 Post by: Stormwaltz on March 24, 2011, 09:49:12 PM No one told me there was a sassy, libertine bisexual Latina pirate in DA2.
I'll be in my bunk, playing DA2. Title: Re: Dragon Age 2 Post by: rk47 on March 24, 2011, 11:30:54 PM Just discovered another bug with Fenris
Title: Re: Dragon Age 2 Post by: Shrike on March 25, 2011, 10:16:34 AM I preferred the story in this one, and although I really liked the characters in the first one, I liked the characters in this one slightly better. I thought it rather cool that you start the game as a refugee, then you have your own mansion, and then you're the champion of the city. Finally finished it last night. Woo, hell yeah. I have to say in many ways I enjoyed this one more than DA:O. It's obvious that it could have used another month in QA, but overall it pretty seriously rocked. About halfway through, it'd become pretty apparent to me that this puppy would be leading to DA3, and I certainly was vindicated in the end. Now, to re-evaluate and fix some of the screwups and rushed decisions I made when in a hurry to finish "just to see what happens next." Also, LadyHawke needs finishing. Hmmm. Yeah, I see about 3 more playthroughs, easily. I also avoided the DLC, and I think that oversight needs fixed as well. Title: Re: Dragon Age 2 Post by: MournelitheCalix on March 25, 2011, 10:50:24 AM I also avoided the DLC, and I think that oversight needs fixed as well. Maybe I am missing a whole lot, but the black emporium has been pretty worthless IMHO. Title: Re: Dragon Age 2 Post by: Merusk on March 25, 2011, 11:10:30 AM Yeah, I'm glad it was included in a preorder rather than buying it. The only worthwhile thing has been the respec potions he sells.
Title: Re: Dragon Age 2 Post by: CmdrSlack on March 25, 2011, 11:19:50 AM Yep. Sebastian is the most worthwhile DLC. I actually paid for it as I didn't have the foresight to pre-order.
Title: Re: Dragon Age 2 Post by: tmp on March 25, 2011, 11:36:55 AM I totally and immediately 'shipped Cassandra and Leliana. :why_so_serious: I just ran debug script on the imported DAO variables after encountering what seems like a bug when it comes to these, and found something interesting in the process -- apparently my import has "Leliana slept with Isabela" flag set even though my CE didn't and got her Duelist spec the regular way.I suppose it figures in a way, but still.. that sneaky bard :grin: Title: Re: Dragon Age 2 Post by: caladein on March 25, 2011, 11:37:45 AM Black Emporium is the free-with-a-new-copy one. The main appeal of Black Emporium is definitely the respec pots, but being able to change your Hawke's appearance is nice. There's also some free gear that comes with it if you're not into splurging on a 100g suit of armor or however much that nice robe in Act 1 costs. Not really worth picking it up at $10 if you're getting a copy second hand.
Title: Re: Dragon Age 2 Post by: Sjofn on March 25, 2011, 03:53:35 PM As a free-with-new-copy thing, I like the Black Emporium. I like being able to fuss with how Hawke looks, I like having respec potions available, I like some of the equipment it sells. And I like having a mabari again, especially since you get little scenes back at your house involving the dog and various partymembers (Anders didn't like him sleeping on the bed with us. :oh_i_see:).
Title: Re: Dragon Age 2 Post by: caladein on March 25, 2011, 04:58:48 PM "Is it because he watches us when... you know?" :awesome_for_real:
Title: Re: Dragon Age 2 Post by: tmp on March 25, 2011, 10:33:31 PM Actually, scratch that. I'd play as Leliana, and getting in touch with Cassandra. Plenty of touch. I totally and immediately 'shipped Cassandra and Leliana. :why_so_serious:Title: Re: Dragon Age 2 Post by: Shrike on March 26, 2011, 01:10:26 AM "Is it because he watches us when... you know?" :awesome_for_real: Actually, it's because, "Sometimes he smells like a bog...". :ye_gods: Title: Re: Dragon Age 2 Post by: Sjofn on March 26, 2011, 12:51:41 PM Actually, scratch that. I'd play as Leliana, and getting in touch with Cassandra. Plenty of touch. I totally and immediately 'shipped Cassandra and Leliana. :why_so_serious:Haha, so it wasn't just me who got that vibe. :heart: I'm in the process of a sword n' board warrior MANHAWKE playthrough, doin' the Fenris romance. It's okay, but the highlight of it so far had nothing to do with Fenris. Ingmar happened to look over just as the zomglovescene was happening and said triumphantly, "I knew you couldn't resist the gay elfness forever!" As if I was trying! :why_so_serious: But yeah, it's nice enough, but I like the Anders romance better (especially as rivals from what I've seen so far, this MANHAWKE was a rival with Anders and the slap-slap-kiss was in full effect, rawr). I need to do Isabella's for real and then I will have caught 'em all, although I should do the friendship romance with poor Merril (I can't stop telling her blood magic is stupid) and actually rival Fenris for once. I managed to be friends with him AND Anders my first two playthroughs, I'm not sure how I managed that, given they hate what the other likes most of the time (although they both love to hate on Merril ...). Title: Re: Dragon Age 2 Post by: Tannhauser on March 27, 2011, 01:01:07 PM Just finished it. I give it a solid 8.
Title: Re: Dragon Age 2 Post by: Sjofn on March 27, 2011, 03:17:33 PM So if someone was interested, there's a little mod (http://www.dragonagenexus.com/downloads/file.php?id=2413) that only removes the secondary requirement for equipment instead of all the restrictions, which is probably a bit more balanced than the "fuck it, no restrictions at all!" mod. Seems nicest for blood mages, but it'll be nice for any future 2h warriors I make. <3
Title: Re: Dragon Age 2 Post by: Strazos on March 27, 2011, 09:06:40 PM So, the copypasta is REALLY starting to get to me in Act 2. However...
Title: Re: Dragon Age 2 Post by: caladein on March 27, 2011, 09:13:23 PM Title: Re: Dragon Age 2 Post by: Sjofn on March 27, 2011, 09:30:54 PM Aveline Quest is Best Quest. :heart:
Title: Re: Dragon Age 2 Post by: MournelitheCalix on March 27, 2011, 09:46:09 PM Aveline Quest is Best Quest. :heart: I actually really enjoyed fenris's questline as well. I thought it was exceptionally well done with some very interesting decisions to make. Title: Re: Dragon Age 2 Post by: Strazos on March 27, 2011, 10:41:17 PM Title: Re: Dragon Age 2 Post by: caladein on March 27, 2011, 11:29:46 PM Title: Re: Dragon Age 2 Post by: Sjofn on March 28, 2011, 03:45:56 AM Aveline Quest is Best Quest. :heart: I actually really enjoyed fenris's questline as well. I thought it was exceptionally well done with some very interesting decisions to make. I liked most of the personal storylines, really. I found Varric's Act 2 one pretty sad. Merril's make me want to bang my head on my desk though. Merril you are sweet but you are a goddamn idiot. Ingmar thinks I'm weird that I keep rivalling her, but I can't help it. :why_so_serious: Title: Re: Dragon Age 2 Post by: tmp on March 28, 2011, 05:54:08 AM Merril's make me want to bang my head on my desk though. Merril you are sweet but you are a goddamn idiot. Ingmar thinks I'm weird that I keep rivalling her, but I can't help it. :why_so_serious: I'm annoyed the aftermath of her personal quest apparently only happens if you have maxed out friendship/rivalry and then you're railroaded into either being supportive or telling her she's goddamn stupid depening which one it is. I.e. you can't tell her she's idiot if you've gone the friendship path, and the vice-versa. :uhrr:Title: Re: Dragon Age 2 Post by: Bunk on March 28, 2011, 06:56:36 AM I have to say I like how they integrated the party interactions compared to DA:O. In Origins, you went to camp and it was like doing a little circuit around camp clicking on everyone to see if they had anything new to say. I prefer this approach of having people actually show up at your home somewhat randomly (especially Act 3). Felt more natural.
I also found it easier to concentrate on just a couple specific party members in this one, leaving me other party member quests to focus on in a second playthrough. Also very glad they changed up the "gift" mechanic, as it was rather silly in Origins. I've actually ignored Fenris completely, mostly because I just happened to name my Mibari Fenris (same name I used in DA:O for the dog). Oh, and once again I will mention that some of you have too much time on your hands. I'm still on my first playthrough, 35 hours in. Title: Re: Dragon Age 2 Post by: tmp on March 28, 2011, 07:29:50 AM I have to say I like how they integrated the party interactions compared to DA:O. In Origins, you went to camp and it was like doing a little circuit around camp clicking on everyone to see if they had anything new to say. I prefer this approach of having people actually show up at your home somewhat randomly (especially Act 3). Felt more natural. I only had people show up at my place when they wanted sex. Every other time it was quest entry in a journal requesting me to come to so-and-so to talk with them. And no one showed up during act 3 that i can recall.As such, it was actually bit irritating because these quests were basically just the same thing like getting option to talk about one new thing in DAO, but i had to do pointless extra legwork to get them. And they were very few per companion, compared to the whole laundry list given in DAO. As result felt pretty detached from the companions, and the unability to initiate any real talk myself didn't help there either. Title: Re: Dragon Age 2 Post by: Job601 on March 28, 2011, 10:11:11 AM As such, it was actually bit irritating because these quests were basically just the same thing like getting option to talk about one new thing in DAO, but i had to do pointless extra legwork to get them. And they were very few per companion, compared to the whole laundry list given in DAO. As result felt pretty detached from the companions, and the unability to initiate any real talk myself didn't help there either. I actually really liked having them show up in the quest journal. In Origins, I found it very frustrating to have to click on every party member every single time I was in camp, and still find out later that I missed stuff. I also really like the vastly increased amount of banter in between party members there is in this game (although I wonder why Hawke doesn't get to participate, since he's no longer unvoiced.) Two other thoughts: First, in the video games are still being made for male nerds department, I don't understand why this game, which really suffers from the cut and paste level design, has a brothel as one of the very few well-crafted interior locations in the city (the others being the government building where the Viscount and Aveline are and the Hanged Man.) It has interaction between npcs and clever little easter eggs (along with a bunch of empty rooms you have to explore in every Act just in case.) It's also only used for very few quests. Why is it there? Couldn't that energy have been better spent elsewhere? Second, like people upthread, I was upset at the decision to remove friendly fire from the lower difficulty levels, but after playing the game I understand it. DA2 is more dominated by AOE abilities (and the mooks to go with them) than any single player rpg I've played, and they've been moved from mostly just mages to all three classes, including warrior auto-attacks. Friendly fire is much harder to manage in this game than it was in Origins. Title: Re: Dragon Age 2 Post by: Sophismata on March 28, 2011, 10:31:00 AM I wonder if [mage writing issues aren't] to a degree caused by rigid class system which pretty much forces mages to only be well, mages, because not only they lack stats but are actively prohibited from acquiring any sort of melee combat skills. Might have worked better if mages were instead dunno, some sort of dual-class system with ability to fight regular way when there's need to be under cover and break out the big fuck-it fireballs when they felt like it.. but with the consequences if wrong people were in place to spot it. After all even their own trailer shows the Hawke who is pretty much like this. I thought the game was going to be like this, actually. Based on the trailers I assumed you'd be playing an archetype hybrid who could choose to specialise to one degree or another as you grew in power. My biggest disappointment with DA2 was that the bad-ass Hawke from the trailer(s) is fictional. Title: Re: Dragon Age 2 Post by: Shrike on March 28, 2011, 10:50:37 AM Well, the Hawke in the initial trailer had the arcane warrior schtick plastered all over him, and, as we now know, there's no such animal in the game. Kinda disappointing, but understandable, I suppose.
The warrior options in this game are stronger than they were in DA:O. With the talent trees set up as they are now, making an AW would have been quite a daunting task, what will all the support trees to choose from as well. A bit of a disappointment, but I'm not missing it that much. Twohand was so :ye_gods: that I never felt a lack of damage output compared to the mages (or Varric). Even S&S is going very well for me at the moment (watching LadyHawke smack mobs around the screen like billiard balls is good fun), but I've been careful to keep her equipped with 4 and 5 star weapons. Title: Re: Dragon Age 2 Post by: tmp on March 28, 2011, 10:54:11 AM I actually really liked having them show up in the quest journal. In Origins, I found it very frustrating to have to click on every party member every single time I was in camp, and still find out later that I missed stuff. I also really like the vastly increased amount of banter in between party members there is in this game (although I wonder why Hawke doesn't get to participate, since he's no longer unvoiced.) Yeah, i wrote it bad. The journal notifications were handy, i just didn't like much i had then to leg it through what's theoretically half of Kirkwall only to get 2-3 lines worth of dialogue.Hawke does get to throw in some bit of banter occasionally. But from what David Gaider wrote on the official boards they were trying to be careful with that because the player has zero control over what is being said, so it could piss off people if Hawke said something they didn't find suitable for their character. Quote Two other thoughts: First, in the video games are still being made for male nerds department, I don't understand why this game, which really suffers from the cut and paste level design, has a brothel as one of the very few well-crafted interior locations in the city (the others being the government building where the Viscount and Aveline are and the Hanged Man.) It has interaction between npcs and clever little easter eggs (along with a bunch of empty rooms you have to explore in every Act just in case.) It's also only used for very few quests. Why is it there? Couldn't that energy have been better spent elsewhere? The brothel reuses mansion layout actually. As for why have it... dunno, but it seems to be tradition at this point :why_so_serious: Dating back to Fallout and Arcanum times at least.Title: Re: Dragon Age 2 Post by: Ingmar on March 28, 2011, 10:55:23 AM There are at least a couple occasions where Aveline at least will show up at your house to bug you about a quest, the others typically wait for you to come visit them.
On the brothel being in there, I am certain the reason for that is because so many of their own forum goers found the one in DA:O so entertaining that they put another one in as a bit of fan service for that crowd. The original was a pretty popular topic over there. Title: Re: Dragon Age 2 Post by: tmp on March 28, 2011, 10:58:53 AM Twohand was so :ye_gods: that I never felt a lack of damage output compared to the mages (or Varric). No kidding. There's screenshots of 2h warrior and a rogue doing over 200k damage in single hit each to one of end bosses. In comparison i felt pretty good when my mage hit for 5k damage or so. (both using the cross-class combo thing)It's like they really don't know this concept of restraint; and overdo whatever direction they pick to the point of a joke. Title: Re: Dragon Age 2 Post by: Ingmar on March 28, 2011, 11:38:15 AM I wonder if, when they tone it back down in DA3, people will actually accept that 'hey they really were making it over the top because Varric told it that way' or will be saying 'SEE I TOLD YOU SO IT WAS TOO MUCH'? Eh, why do I even ask.
I've settled in on liking the combat pretty well after a couple playthroughs (although I wish they had a less jarring way of having the waves show up), the over-the-topness is entertaining and warriors don't devolve into autoattack like they did in Origins. It isn't the best thing ever, but neither is it Oblivion or the Witcher. Title: Re: Dragon Age 2 Post by: tmp on March 28, 2011, 11:59:15 AM I wonder if, when they tone it back down in DA3, people will actually accept that 'hey they really were making it over the top because Varric told it that way' or will be saying 'SEE I TOLD YOU SO IT WAS TOO MUCH'? Eh, why do I even ask. Wouldn't "accepting it" require the over-the-top visuals actually be that way because of Varric's narrative, as opposed to much simpler possibility that the devs simply thought it's cool and the Varric thing just conveniently be there to take the flak for it... much like there's a quote how someone was trying to justify the reuse of layouts with "Varric narrative" few pages back, too?At least this simpler explanation is what's given in interview with their graphics people (http://www.pixologic.com/interview/dragon-age2/1/) -- "we've made the mobs explode in showers of bloody bits because it obviously makes the player feel like ultimate badass". Nothing about fictional storytelling. Can only hope they will take a note that number of people did indeed tell them it was too much and as such the whole concept just backfired. Title: Re: Dragon Age 2 Post by: Sjofn on March 28, 2011, 12:02:34 PM When even the token humorless feminist gamer (you know, me) thought the Pearl was hilarious, it really isn't surprising they threw in a halfway decent brothel in DA2. :why_so_serious:
I've actually seen complaints that it isn't as well done as the Pearl, but given I've only slept with the swishy elf whore (who is apparently voiced by ManShep?!), I cannot judge! Clearly I need to go dump a bunch of cash there. For science. Title: Re: Dragon Age 2 Post by: tmp on March 28, 2011, 12:49:59 PM Yeah, the new one is pretty boring :/ didn't see the "surprise me" option anywhere?
Title: Re: Dragon Age 2 Post by: Ingmar on March 28, 2011, 12:55:49 PM There's some loading screen message about the lady who runs it having a 'special reward for the most loyal customers' but I've not bothered to track down what it might be.
Title: Re: Dragon Age 2 Post by: tmp on March 28, 2011, 01:09:23 PM Ahh. hmm maybe something extra shows if you go through all options, but --sacrilegious as it sounds-- i got bored after second identical looking bj :heartbreak:
Title: Re: Dragon Age 2 Post by: Merusk on March 28, 2011, 01:40:44 PM The elf guy wouldn't even talk to my FemHawke after I turned down his initial services. I'm wondering if I have to have Carver there to get a response or if he's just bugged.
Also: One of the only amusing Nerf Now comics I've read after being pointed (again) to the site yesterday is germane to this topic. http://www.nerfnow.com/comic/481 Title: Re: Dragon Age 2 Post by: Strazos on March 28, 2011, 04:02:51 PM Title: Re: Dragon Age 2 Post by: Koyasha on March 28, 2011, 09:24:50 PM I liked most of the personal storylines, really. I found Varric's Act 2 one pretty sad. Merril's make me want to bang my head on my desk though. Merril you are sweet but you are a goddamn idiot. Ingmar thinks I'm weird that I keep rivalling her, but I can't help it. :why_so_serious: I felt exactly the other way about Merrill's, I thought she was the only rational dalish in the whole damn place.On an tangentially related note, all the dialogues where Hawke goes 'were they using blood magic?' while she herself is a blood mage really annoyed the crap out of me. Would have been nice to have them instead question whether they did anything harmful, since she herself obviously has no problem with using blood magic. Title: Re: Dragon Age 2 Post by: Sjofn on March 28, 2011, 10:28:46 PM Also supposedly the timeline of DA:O, DA:A and Witch Hunt is like ... two years. But yeah, it doesn't quite mesh, as the mirror pieces are clearly still there and that clan apparently took off and never came back. I guess we're supposed to just wave our hands about it. I kinda want to know how they're going to explain the Warden disappearing for reasons besides following Morrigan, because of my ten (gah) Wardens, not a blessed one followed her through that thing. Title: Re: Dragon Age 2 Post by: Rasix on March 28, 2011, 11:10:56 PM "I like big boats, I cannot lie."
Isabella and Varric are the only two characters my LadySarcastaHawke really like and get along with (yah, I'm sure that won't end well). I'm a bit of a scoundrel, good hearted, but practical (ok, greedy). Merill is a walking time bomb that I try to be nice too, but she's got some serious demon issues. The dudes are mainly OK, even if Anders is a bit whiny and Fenris is a bit too "generic badass elf". Aveline is about as interesting as a cup of frozen yogurt. I'm very pleased with this game overall, and I'm just a bit into what I think is Act 2. Sure the copy pasta is annoying and there's far too much running around and staring at brief loading screens. But the combat so far is enjoyable, the plot is interesting enough so far if a bit unfocused, and the writing and quests are very, very interesting at times. I really labor over some of the decisions you have to make. This feels like a Obsidian game, but without all of the terrible technical ineptitude. Title: Re: Dragon Age 2 Post by: Sjofn on March 29, 2011, 12:27:39 AM Title: Re: Dragon Age 2 Post by: tmp on March 29, 2011, 02:02:53 AM Title: Re: Dragon Age 2 Post by: Koyasha on March 29, 2011, 02:52:41 AM Title: Re: Dragon Age 2 Post by: tmp on March 29, 2011, 04:01:51 AM Title: Re: Dragon Age 2 Post by: Koyasha on March 29, 2011, 07:17:32 AM Title: Re: Dragon Age 2 Post by: Strazos on March 29, 2011, 10:40:42 AM Title: Re: Dragon Age 2 Post by: Sjofn on March 29, 2011, 10:57:22 AM Title: Re: Dragon Age 2 Post by: Rasix on March 29, 2011, 11:11:39 AM Title: Re: Dragon Age 2 Post by: Koyasha on March 29, 2011, 11:13:44 AM Title: Re: Dragon Age 2 Post by: Sjofn on March 29, 2011, 11:57:01 AM I need to do the Isabella romance. I can't decide what class to make for it, though. It will be a strapping young lad, because I want at least one cute dude to look at during love scenes, but I'm waffling between mage and rogue. And I'm thinking mage entirely because Carver is a million times more interesting than Bethany. I'm a dork. Title: Re: Dragon Age 2 Post by: Engels on March 29, 2011, 12:47:07 PM Go mage if you wanna play on 'easy'. My first toon was an archer rogue, and stuff was hard. Then I made a storm mage and stuff just falls over.
FYI, the romantic scene that I had with Isabella isn't particularly saucy. Title: Re: Dragon Age 2 Post by: Sjofn on March 29, 2011, 01:00:23 PM Pfft, I've slept with Isabella before, I just haven't romanced her.
I've already played through as a mage and two warriors, which is another point for "rogue." I haaaaaaate the melee rogue stuff though. Archer rogue thus far as been fine - I got an archer into act 2 but I got my wires crossed in my brain about what he was shooting for friendship/rivalry-wise with some of his companions and managed to put them in limbo, which annoyed me, so I ditched that playthrough. I only just got to Kirkwall on this new guy. He's cute, Bethany is not. Apparently dark skin = Bethany getting a shitty haircut, no matter how hard I try. Title: Re: Dragon Age 2 Post by: Rasix on March 29, 2011, 01:16:08 PM Really? I tried archer rogue and I couldn't stand it. Went back to melee.
Going assassin, I have two "mob falls over dead" abilities in twin fangs and assassinate. Assassinate can be just hilarius if something isn't flagged as a boss. Plus, you have a passive that adds another point of crit damage for each point of cunning. Pretty big crits, even at this level. Plus, I can always put mark of death on something, hit my auto-crit ability, and then have Anders cast haste. It reminds me of haste from BG2, where you just turn into a buzzsaw, kibbling mobs left and right. Unsure of my next playthrough of what I'll pick. Mage or warrior. Overall, I'm thinking mage might be more interesting. I'm sure Carver is a bit more interesting than Blandthany. Smaller boobs though, pity. Title: Re: Dragon Age 2 Post by: Sjofn on March 29, 2011, 01:33:51 PM I think it's because if I'm going to explode dudes in melee, I'd rather do it as a 2h warrior? Or maybe it's because melee rogue feels so ... single target. Also! I feel like I pay better attention to everything happening when I'm not in melee, I get tunnel vision when I'm duking it out with people and then whoops Anders and Varric are both dead, my bad. Or something. Bear in mind my tastes are always a little off, I loathed mages in DA:O when everyone else was like PLAYING ANYTHING BESIDES A MAGE IS CRAZY.
That warning in place, you should totally pick a mage next. Carver is a bitch, but in a believable (to me) way, and his growth over time is more noticable than Bethany, who basically starts out thinking you're awesome and doesn't really waver from that mindset ever (except in one case). He has some lines, especially towards the end, that had me all "Oh Carver, you DO care! <sob>" Reminder: Sjofn is a gigantic dork. Title: Re: Dragon Age 2 Post by: Lum on March 29, 2011, 01:43:56 PM There's some loading screen message about the lady who runs it having a 'special reward for the most loyal customers' but I've not bothered to track down what it might be. If you patronize enough wenches/ambigiously gay elves If you really want to know the joke... Title: Re: Dragon Age 2 Post by: Ingmar on March 29, 2011, 01:45:04 PM Archer rogue is really strong built properly - and actually there's apparently a very very good nightmare build for it that doesn't actually put any points in archery itself (I still have to look into that one). A lot of people seem to be recommending on nightmare that you go with one 2h warrior and then a bunch of single-target specialized ranged people.
Title: Re: Dragon Age 2 Post by: Lum on March 29, 2011, 01:47:23 PM But the combat so far is enjoyable, the plot is interesting enough so far if a bit unfocused, and the writing and quests are very, very interesting at times. I really labor over some of the decisions you have to make. Except that very few of your decisions actually have consequences. Most of them are just different paths to the same point. Even the endgame I dunno. On the one hand some of the writing is great. On the other hand it's hilariously rushed and dumbed down to the point of being insulting (I was pissed off that so few mages had access to healing until I realized that combat was so dumbed down no one ever *needs* healing.) I finished one playthrough. I might do another once they come out with a year's worth of DLC, maybe. The third act I just blew through as fast as possible until the endgame because the side quests just got SO FREAKING BORING. Oh, look, my old friend the cave. I remember in Ferelden sometimes we had more than one cave. In Kirkwall? We just have CAVE. Title: Re: Dragon Age 2 Post by: Ingmar on March 29, 2011, 01:54:10 PM Being forced to take a healer all the time would be something you would have considered a plus?
Title: Re: Dragon Age 2 Post by: Lum on March 29, 2011, 02:09:13 PM By this line of logic all combat should end in one press of the "A" button, which causes Varric to explode in an orgy of Bianca-Kata crossbow bolts.
I played on normal and the only time my party broke a sweat was the high dragon. Maybe rogues (I was playing as a dual wielding) are just broken? It seemed that once I levelled a couple of talents everything just died in an anime cuisinart. Title: Re: Dragon Age 2 Post by: caladein on March 29, 2011, 02:20:11 PM DW Rogues do some pretty brutal damage and their main drawback, getting gibbed by your Warrior's AOEs, won't show up in Normal.
Title: Re: Dragon Age 2 Post by: Ingmar on March 29, 2011, 02:20:58 PM So turn up the difficulty? Is it surprising that someone who has been playing CRPGs since Richard Garriot had a full head of hair might find normal difficulty a bit unchallenging? The easiness of normal might have been a problem before they invented the difficulty slider but it doesn't matter now really.
Title: Re: Dragon Age 2 Post by: Rasix on March 29, 2011, 02:23:44 PM By this line of logic all combat should end in one press of the "A" button, which causes Varric to explode in an orgy of Bianca-Kata crossbow bolts. I played on normal and the only time my party broke a sweat was the high dragon. Maybe rogues (I was playing as a dual wielding) are just broken? It seemed that once I levelled a couple of talents everything just died in an anime cuisinart. I'm playing on normal and it's not very difficult. Maybe it's just that.. normal isn't very difficult. I've had party members fall over a grand total of like 3 times. It has been getting a bit more difficult as I encounter more bosses. But the combat so far is enjoyable, the plot is interesting enough so far if a bit unfocused, and the writing and quests are very, very interesting at times. I really labor over some of the decisions you have to make. Except that very few of your decisions actually have consequences. Most of them are just different paths to the same point. That's what I figured. I may have said as much a few pages back or in the "what are you playing?" thread. Still, mercy or knife, whether it changes only a single line of text or not, are decisions that are difficult to make for me, especially when my Hawke has been a little morally flexible. Anyhow, I find it funny that my mother says "now we'll need to find you a husband" once you moved in. I hope she was being ironic. I know this isn't Orlais, but open your eyes lady. Title: Re: Dragon Age 2 Post by: Strazos on March 29, 2011, 02:28:58 PM My rogue tanked a dragon on normal. :oh_i_see:
I went in with, I think...Varric, Isabella, and Merril. Or maybe Varric, Merril, and Anders, but I would bet on the former combo. Title: Re: Dragon Age 2 Post by: Lum on March 29, 2011, 02:37:53 PM So turn up the difficulty? Is it surprising that someone who has been playing CRPGs since Richard Garriot had a full head of hair might find normal difficulty a bit unchallenging? The easiness of normal might have been a problem before they invented the difficulty slider but it doesn't matter now really. Except that, as mentioned, past normal friendly fire is an issue, as is the utter inability of NPCs to avoid said friendly fire. And I don't mean "dumbed down" as in "hurr, this is so easy my rogue can tank a dragon" (although he can, apparently). More that so much is stripped away that it just feels insulting. Hey, you don't want to actually equip new armor for your companions, that's too much work! (We're fine with giving you 50 "Amulets" though.) And you know, it's really too much trouble to track healing after every combat so we just won't bother. You'd just heal anyway, right? Right. I would have been perfectly happy had DA2 combat used the DA1 mechanics, instead of turning it into some misbegotten Devil May Cry clone. They really should have done the "This Is The New Shit!!11!" video for this one, in retrospect! The story in general I have some issues with but enjoyed overall. The content (specifically the constant repetition of areas and general picayune nature of most side quests) was less enjoyable but understandable given EA only gave Bioware a year to make it. The combat - well, it's not an RPG any more. Title: Re: Dragon Age 2 Post by: Ingmar on March 29, 2011, 02:41:25 PM This is something I've been thinking about for a while now with RPGs. How big of a consequence does a choice have to have to 'count' as an actual consequence? KOTOR gave you a different ending scene if you went Dark Side vs. Light Side, but you still fight the same fight against Malak at the end. Is that appreciably different than the ending of DA2? Varric says different stuff depending on who you side with, and you have different dialogue leading into each situation, after all. Depending on your relationships and who you side with, you might have to fight some of your own party members, just like KOTOR.
If DA2 had the "this is what happened to this city/character/item" epilogue graphics of Fallout or DA:O would that count as 'consequences'? Virtually *every RPG ever* has choices that don't truly affect the actual endgame sequence of the game. DA:O had 4 "endings" but ultimately they all play out very similarly in terms of actual gameplay. Same thing with everyone's favorite game ever, Planescape: Torment. You're still standing on that same roof at the end, the same movie plays afterwards. Ditto BG1, 2, and Throne of Bhaal. Mass Effect 1 & 2 don't change in a terribly significant way, unless maybe you really, really love evil speeches from Ambassador Udina. Has any Final Fantasy game ever even featured a choice in the first place? Fallout: New Vegas is the only recent RPG I can think of where the endgame changes more than superficially depending on your choices in the game, and that flexibility appears to have come at the cost of a lot of interesting character development, story writing, etc., that could otherwise have been in the game. I don't know if that's a trade I want to make personally, there's a reason I put it behind ME2 on my incredibly prestigious personal top 5 games of 2010 list. Title: Re: Dragon Age 2 Post by: Ingmar on March 29, 2011, 02:45:33 PM So turn up the difficulty? Is it surprising that someone who has been playing CRPGs since Richard Garriot had a full head of hair might find normal difficulty a bit unchallenging? The easiness of normal might have been a problem before they invented the difficulty slider but it doesn't matter now really. Except that, as mentioned, past normal friendly fire is an issue, as is the utter inability of NPCs to avoid said friendly fire. And I don't mean "dumbed down" as in "hurr, this is so easy my rogue can tank a dragon" (although he can, apparently). More that so much is stripped away that it just feels insulting. Hey, you don't want to actually equip new armor for your companions, that's too much work! (We're fine with giving you 50 "Amulets" though.) And you know, it's really too much trouble to track healing after every combat so we just won't bother. You'd just heal anyway, right? Right. I would have been perfectly happy had DA2 combat used the DA1 mechanics, instead of turning it into some misbegotten Devil May Cry clone. They really should have done the "This Is The New Shit!!11!" video for this one, in retrospect! The story in general I have some issues with but enjoyed overall. The content (specifically the constant repetition of areas and general picayune nature of most side quests) was less enjoyable but understandable given EA only gave Bioware a year to make it. The combat - well, it's not an RPG any more. Friendly fire doesn't kick in until nightmare, there's a 'hard' difficulty in between that for me at least more or less hits the sweet spot of where I want the combat difficulty to be. I'm down with you on the item naming, not so much on the companion armor. I like the ME2 model of companions actually having a defined 'look' to the DA:O model of 'all my rogues are wearing the exact same leather skirt'. YMMV (and obviously does.) Title: Re: Dragon Age 2 Post by: Sjofn on March 29, 2011, 02:53:36 PM Everyone just healed up at the end of a fight in DA:O, too. Just sayin'.
Title: Re: Dragon Age 2 Post by: Rasix on March 29, 2011, 03:08:38 PM We've beaten many of this issues do death already anyhow. Yah, some of them are incredibly annoying, stupid, and insulting. Doesn't stop the game from being entertaining to me. It's a rush job, it's sloppy, but it still feels like I'm going to get my money's worth out of it. Like I said, feels like an Obsidian game. :why_so_serious:
edit: The lack of equipment just screams of "art staff said they can't get this done by ship" and they cut the feature wholesale. Title: Re: Dragon Age 2 Post by: Sjofn on March 29, 2011, 03:12:53 PM Lack of equipment screams to me "art dudes stomped their feet about how it's more awesome to have iconic looks than anything else in the world," personally. The copy paste enviroments bullshit is definitely of the "shit you want this game out when?!" variety though.
Title: Re: Dragon Age 2 Post by: Ingmar on March 29, 2011, 03:14:27 PM Yeah, and the item naming thing where you have 24 "ring" and 23 "ornate ring" is just half-assed Diablo loot, there's no real good excuse for not slapping together some kind of nomenclature system for that shit.
Title: Re: Dragon Age 2 Post by: Velorath on March 29, 2011, 03:21:20 PM DW Rogues do some pretty brutal damage and their main drawback, getting gibbed by your Warrior's AOEs, won't show up in Normal. Their main drawback to me (on Hard anyway) was that without some sort of knockback resistance, it was pretty common later on for me to get stuck in a never ending chain of knockbacks. I'm sure there are abilities or items that could have countered that but I found that it was just easier to use bows (plus Assassinate still works with bows and you've got a couple ok AOE attacks). I would have been perfectly happy had DA2 combat used the DA1 mechanics, instead of turning it into some misbegotten Devil May Cry clone. They really should have done the "This Is The New Shit!!11!" video for this one, in retrospect! Animations aside, combat didn't really feel that much different to me from DA:O. The main difference I noticed was that due to the waves of enemies spawning from all sides, I couldn't break the game by having the mages just stay in the back laying down 3 or 4 AoE spells from a safe distance. And I agree with the people that say to try Hard difficulty. Title: Re: Dragon Age 2 Post by: Sjofn on March 29, 2011, 03:33:14 PM Yeah, and the item naming thing where you have 24 "ring" and 23 "ornate ring" is just half-assed Diablo loot, there's no real good excuse for not slapping together some kind of nomenclature system for that shit. Fuck me, no kidding. What extra kills me is they do have a couple of prefixes, but those apparently mean jack and shit, so it's extra "OK, seriously, did you guys just forget about the whole thing after working on it for ten minutes?" Luckily, that's the sort of thing that will make me go "bah!" but not "this game suuuuucks." You lucked out, Bioware. Title: Re: Dragon Age 2 Post by: Sheepherder on March 29, 2011, 03:52:46 PM [stories] Then there's the Morrowind problem. Kill a random person and bam, now you're stuck (in the fallback endgame). Or, kill a zombiemechanospiderdwarf and bam, now there's no endgame. Title: Re: Dragon Age 2 Post by: Job601 on March 29, 2011, 05:48:26 PM Lack of equipment screams to me "art dudes stomped their feet about how it's more awesome to have iconic looks than anything else in the world," personally. The copy paste enviroments bullshit is definitely of the "shit you want this game out when?!" variety though. There's a tension between having lots of companions you can switch out at almost any time and giving them all 12 equipment slots. There's nothing that's more of a drag than deciding to try out some team members you haven't use in a while and having to spend 15 minutes looking for which hat has two more points than the other identical hat. For me, this felt like streamlining, not cutting corners (and it also looks better). It's not like there's no gear to customize for them, although as other people have said the itemization is terrible. Hard is definitely the difficulty sweetspot. You still don't need a healer, but you will need healing potions, although like most rpgs builds with some synergy eventually outpace most encounters and I found the game most difficult right around the end of act 1. Title: Re: Dragon Age 2 Post by: Sjofn on March 29, 2011, 05:57:08 PM Oh, I don't actually give a shit about the companion stuff (aside from wishing I could give Isabella pants without a mod, I am a pants tyrant), personally. I just think it was more "iconic LOOKS are so totally AWESOME" art fagginess (forgive the term) than anything else.
It's true, though, I don't miss dragging out some companion I hadn't used in quite some time and checking to make sure everything gets an upgrade, although this was not that annoying to do in DA:O, as I could look at everyone's shit at once while in the camp before I dumped all the extra bullshit on Bodhan. In DA2 I have to go to a GATHER UR PARTY thing and switch people in and out and bleh. Title: Re: Dragon Age 2 Post by: Riggswolfe on March 29, 2011, 09:59:50 PM Oh, I don't actually give a shit about the companion stuff (aside from wishing I could give Isabella pants without a mod, I am a pants tyrant), personally. I just think it was more "iconic LOOKS are so totally AWESOME" art fagginess (forgive the term) than anything else. It's true, though, I don't miss dragging out some companion I hadn't used in quite some time and checking to make sure everything gets an upgrade, although this was not that annoying to do in DA:O, as I could look at everyone's shit at once while in the camp before I dumped all the extra bullshit on Bodhan. In DA2 I have to go to a GATHER UR PARTY thing and switch people in and out and bleh. I like companions not having armor because it limits an issue I've had in other games. "Hey, I haven't used this guy since I recruited him and now I have to take him? Ok. Let's see...well, shit, he's in a loin cloth!" Title: Re: Dragon Age 2 Post by: Tebonas on March 29, 2011, 11:16:34 PM Yes, now you just have to equip him with a current weapon and he is good to go (slap some rings and a necklace on him while you're at it).
Personally I hate that, though. What I would love is to be able to access the inventory of all companions, current and waiting, and equip them on the go convenience >> realism in that case). Some RPG with exchangeable partymembers did it this way in the recent past and i LOVED it. Title: Re: Dragon Age 2 Post by: Koyasha on March 30, 2011, 12:23:58 AM I liked the companions having their own unique looks that they don't change, but I'm sure my opinion would be different if I happened to hate one of those looks and it was on a companion I otherwise liked. Or if there's some environmental issue they completely ignore, like in ME2 where they're exposing skin to hard vacuum. It would have been nice to have some options on how to upgrade companion armors, though. Have the upgrades be 'slots' and be able to swap out upgrades. Although that would have been a whole new mess of loot to manage.
Speaking of loot, the inventory system was perfect. Being able to flag things as junk and sell it all off immediately was great, having junk automatically flagged as junk was great. Even with a limited inventory I never actually hit that limit because the inventory system allowed me to keep my inventory clear most of the time. I didn't even buy extra backpack space until well into Act 2 because 50 slots was enough for a long time, until I started gathering extra 'situational' gear that I never actually used. I would definitely have liked to have a place you can just switch between party members' inventories though, because even with only amulets, rings, belts, and weapons to worry about, I found it irritating to have to swap members in and out of the party in order to distribute my loot. Except for a couple of the fights where the HP of the enemy was complete bullshit (ancient rock wraith especially), I liked the combat difficulty on Nightmare. I probably won't make a habit of playing it on Nightmare just to have another playthrough though, not like I did with DA:O, because it never got easy, which is pretty much what I wanted - I am quite satisfied with the difficulty of combat. I only have two gripes about Nightmare and that is bullshit immunities and the warrior AE thing. I had to basically stop using 2h warriors, because I liked having Isabela in the party. It would be nice if you could set companions to automatically get out of any AOE they're about to be hit by that was initiated by another party member. And every single group of enemies in Nightmare has a bullshit immunity to some element or another. Since certain spell shapes only exist in one element (cone especially - only cone of cold exists) I can't just diversify my mage's abilities because while that helps to some degree, certain layouts of spells are much harder to use in certain situations. The lack of an overhead camera really hurt this aspect, because the overhead camera would have allowed me to target fireball, firestorm, and tempest much more effectively. As it was, I rarely ever used those large circular AE's because targeting was almost impossible without an overhead perspective. As far as the choices and what happens, I've only done one complete playthrough and a few half-completed ones, but I don't mind a lot of the main plot happening regardless of what you choose. It gives me the strong impression that some of this stuff is unavoidable and out of your control. There are a few moments where I tear my hair out screaming because Hawke won't actually fight someone there is no reason not to kill and they walk away with plot immunity even though she's killed other people for less, but other than that I don't have a problem with these problems being bigger than me in that I can have some effect on them, but can't alter or prevent them entirely. Title: Re: Dragon Age 2 Post by: tmp on March 30, 2011, 06:29:25 AM Regarding difficulty, easiest option is 2h warrior from what i read and played myself. Mage damage output is rather lackluster while warriors can easily mow down entire groups without breaking sweat. Especially if they focus of the damage increase passives/abilities. Title: Re: Dragon Age 2 Post by: tmp on March 30, 2011, 06:37:35 AM I'm down with you on the item naming, not so much on the companion armor. I like the ME2 model of companions actually having a defined 'look' to the DA:O model of 'all my rogues are wearing the exact same leather skirt'. YMMV (and obviously does.) My view on the companion armour is, a better way to address everyone looking identical* is to add some armour models which are actually different, instead of having just a single mesh with couple retextures. Very easy to make everyone look different in Drakensang, for example. Granted, this really doesn't work well with the new, shortened development cycles.*) not that it always has to be a problem. Having whole team roll with the same gear like cohesive unit rather than bunch of random misfits can be fun for some, too. Title: Re: Dragon Age 2 Post by: Xilren's Twin on April 01, 2011, 04:27:07 PM Just finished and boy do things spiral quickly there at the end. I had been playing 30min to 1 hour chunks, but today when “the event” happened, I pretty much had to stick through to the end to see how it played out. Definitely enjoyed it; I played as a smart assed but generally good mage (no blood magic) and did every quest I found.
Since magic is treated as a highly corrupting force in the DA universe, it would be nice if they incorporated more of the consequences of it that affect your character. You seem strangely immune to any negative repercussions of your own magic use, let alone travelling about with an abomination and blood mage. The templars may be over zealous righteous pricks, but mages do seem to have a way of proving them right in that magical power corrupts. Be neat to see a game set in the Tevinter Imperium too where mages are in charge. Good world building, even through the darkspawn are pretty generic. I think it’s impressive that Bioware continues to make characters in their games that whose personalities and storylines people can buy into, or at least respond to them in a emotionally believable way. Sure, if you want to “game” them purely for bonus points and crap you can, but BW makes games that are really vehicles for immersive storytelling. The gamey parts are often the weakest (i.e. some of the combat stuff, map repetition, simplified inventory etc.) so if you focus on that I can see where there games just don’t appeal to some. And of course they have to limit your overall scope of choices, so you can run into situation where none of the options appeal. But I do think they pull off a decent job of balancing giving you choices that impact your interpretation of the story, while at the same time keeping the overall story moving towards one of two possible conclusions. I think this is more where I would like to see interactive storytelling head from a tv/movie/general entertainment side, but thus far it really seems only reserved for gaming, and only a handful of games at that. Maybe that a topic for a navel gazing development thread. Now I have to play again and pull a George Costanza and “do the opposite”. Title: Re: Dragon Age 2 Post by: Sjofn on April 01, 2011, 04:47:43 PM I would like some comeuppance for using blood magic as a PC, but that is easy for me to say as I never ever spec it. :grin: Title: Re: Dragon Age 2 Post by: tmp on April 01, 2011, 05:59:20 PM Title: Re: Dragon Age 2 Post by: Tannhauser on April 01, 2011, 07:06:04 PM I do rag on Bioware, but no one does better rpg stories. DA2's story was interesting and frustrating at the same time.
Title: Re: Dragon Age 2 Post by: Strazos on April 01, 2011, 08:22:20 PM So, the battle at the end of Act 2 is complete BS as a rogue - I was forced to drop the difficulty down.
Title: Re: Dragon Age 2 Post by: Sjofn on April 01, 2011, 08:51:35 PM Title: Re: Dragon Age 2 Post by: Azuredream on April 02, 2011, 02:37:47 AM Title: Re: Dragon Age 2 Post by: Sjofn on April 02, 2011, 03:19:04 AM Isabela is DA2's Zevran. Dismissed by many as merely a shallow whore, but with a lot more depth than s/he will ever get credit for. Which is fine, more of her for my Hawkes. (Hi, I'm doing her romance on this playthrough. I think she is like ... by FAR the healthiest choice for a Hawke, relationship-wise.)
Title: Re: Dragon Age 2 Post by: Xilren's Twin on April 02, 2011, 05:55:37 AM Isabela is DA2's Zevran. Dismissed by many as merely a shallow whore, but with a lot more depth than s/he will ever get credit for. Which is fine, more of her for my Hawkes. (Hi, I'm doing her romance on this playthrough. I think she is like ... by FAR the healthiest choice for a Hawke, relationship-wise.) Title: Re: Dragon Age 2 Post by: Koyasha on April 02, 2011, 07:51:03 AM Title: Re: Dragon Age 2 Post by: tmp on April 02, 2011, 08:29:43 AM Title: Re: Dragon Age 2 Post by: Tebonas on April 02, 2011, 12:16:48 PM Title: Re: Dragon Age 2 Post by: Ingmar on April 02, 2011, 12:55:35 PM Isabela is DA2's Zevran. Dismissed by many as merely a shallow whore, but with a lot more depth than s/he will ever get credit for. Which is fine, more of her for my Hawkes. (Hi, I'm doing her romance on this playthrough. I think she is like ... by FAR the healthiest choice for a Hawke, relationship-wise.) Title: Re: Dragon Age 2 Post by: John Difool on April 02, 2011, 12:57:51 PM On my first playthrough I was very Mage-friendly. Going through the second time made me realize what an utterly detestable character Anders is.
Title: Re: Dragon Age 2 Post by: Ingmar on April 02, 2011, 01:01:15 PM On my first playthrough I was very Mage-friendly. Going through the second time made me realize what an utterly detestable character Anders is. Title: Re: Dragon Age 2 Post by: Sjofn on April 02, 2011, 01:02:59 PM Isabela is DA2's Zevran. Dismissed by many as merely a shallow whore, but with a lot more depth than s/he will ever get credit for. Which is fine, more of her for my Hawkes. (Hi, I'm doing her romance on this playthrough. I think she is like ... by FAR the healthiest choice for a Hawke, relationship-wise.) Title: Re: Dragon Age 2 Post by: Ingmar on April 02, 2011, 01:04:01 PM Isabela is DA2's Zevran. Dismissed by many as merely a shallow whore, but with a lot more depth than s/he will ever get credit for. Which is fine, more of her for my Hawkes. (Hi, I'm doing her romance on this playthrough. I think she is like ... by FAR the healthiest choice for a Hawke, relationship-wise.) Title: Re: Dragon Age 2 Post by: Sjofn on April 02, 2011, 01:09:57 PM On my first playthrough I was very Mage-friendly. Going through the second time made me realize what an utterly detestable character Anders is. Ingmar: Fenris is such a bitch! I am pretty sure I am never going to bother with him again. Anders & Isabela for me! Title: Re: Dragon Age 2 Post by: John Difool on April 02, 2011, 02:17:39 PM Ingmar: Fenris is such a bitch! I am pretty sure I am never going to bother with him again. Anders & Isabela for me! Title: Re: Dragon Age 2 Post by: Sjofn on April 02, 2011, 02:29:42 PM Title: Re: Dragon Age 2 Post by: John Difool on April 02, 2011, 02:50:03 PM We can dance all day 'round the plot holes which Bioware graciously provided in spades with this title. It boils down to they decided what the ending would be and hell or high water you were going to get it. Honestly though if you do another playthrough keep your eyes open and you'll be surprised at how downright negligent the Templars actually are at times compared to the caricature that Anders and the other mages keep trumpeting. Believe me, as I said initially, I was overwhelmingly pro-mage on my first playthrough but on my second I kept sharp watch to see justification for what happened and didn't find it. Quite the opposite in fact Title: Re: Dragon Age 2 Post by: Koyasha on April 02, 2011, 04:03:58 PM Title: Re: Dragon Age 2 Post by: Tannhauser on April 02, 2011, 04:23:57 PM Title: Re: Dragon Age 2 Post by: Sjofn on April 02, 2011, 05:22:04 PM Honestly though if you do another playthrough keep your eyes open and you'll be surprised at how downright negligent the Templars actually are at times compared to the caricature that Anders and the other mages keep trumpeting. Honey, I'm pretty sure I have more playthroughs already than most people are going to have in their entire lives. :heart: Title: Re: Dragon Age 2 Post by: Sheepherder on April 02, 2011, 05:45:51 PM ...if you had seen all the blood-drenched tortured mages all the time, would you ever have reasonably sided with the templars other than just to see what happened? Hell yes. (http://www.youtube.com/watch?v=4EApvBU498M) You know what the best scene in any video game ever was? In Planescape when you redeem Trias, and then Vhailor just walks over and saws his motherfucking head off anyways. Because Vhailor just doesn't give a fuck. Title: Re: Dragon Age 2 Post by: John Difool on April 02, 2011, 06:13:38 PM ...if you had seen all the blood-drenched tortured mages all the time, would you ever have reasonably sided with the templars other than just to see what happened? That's just it. You don't see ANY blood-drenched tortured mages. Title: Re: Dragon Age 2 Post by: Koyasha on April 02, 2011, 06:37:52 PM ...if you had seen all the blood-drenched tortured mages all the time, would you ever have reasonably sided with the templars other than just to see what happened? That's just it. You don't see ANY blood-drenched tortured mages. Title: Re: Dragon Age 2 Post by: John Difool on April 02, 2011, 07:07:15 PM Title: Re: Dragon Age 2 Post by: Sjofn on April 02, 2011, 07:45:12 PM Title: Re: Dragon Age 2 Post by: Ingmar on April 02, 2011, 08:23:36 PM Inconclusive arguments is exactly what they wanted.
Title: Re: Dragon Age 2 Post by: Tebonas on April 02, 2011, 11:11:46 PM Title: Re: Dragon Age 2 Post by: Sjofn on April 03, 2011, 03:08:30 PM Title: Re: Dragon Age 2 Post by: CmdrSlack on April 03, 2011, 06:57:33 PM Finally finished my first playthrough. (I took a break when AC Brotherhood came in the mail.) Wow. Now I want to try the other way and see how it turns out.
Title: Re: Dragon Age 2 Post by: tmp on April 03, 2011, 07:03:04 PM Now I want to try the other way and see how it turns out. Sadly, pretty much the same. Railroaded story is railroaded.Title: Re: Dragon Age 2 Post by: Khaldun on April 04, 2011, 09:56:31 AM Almost up to Act II. Without reading spoilers here, the general comments I completely agree with. Very transparently a rushed product in several respects, all of them annoying. And yet, damn, the storytelling is good enough to keep me going. But I'm feeling also the lack of branching narratives--feels much less like I'm making choices that matter than in Mass Effect or DA1.
Title: Re: Dragon Age 2 Post by: Sjofn on April 04, 2011, 01:37:42 PM So now I've done allllll the romances (although I haven't done the flip side of them, so it was friendship path for everyone except Merril).
Title: Re: Dragon Age 2 Post by: Morfiend on April 04, 2011, 02:29:56 PM Almost up to Act II. Without reading spoilers here, the general comments I completely agree with. Very transparently a rushed product in several respects, all of them annoying. And yet, damn, the storytelling is good enough to keep me going. But I'm feeling also the lack of branching narratives--feels much less like I'm making choices that matter than in Mass Effect or DA1. Same for me. It feels like none of the dialog really matters except for the few glaring choices where it was "Save everyone" vs "let the fuckers die" type of thing. Title: Re: Dragon Age 2 Post by: Rasix on April 04, 2011, 02:58:56 PM So now I've done allllll the romances (although I haven't done the flip side of them, so it was friendship path for everyone except Merril). Hah, still on playthrough 1 and the only one I've done is friendship Merril. BTW, should we just make this thread open season after a few more pages? It hasn't been out for a that long, but we're long into the discussion here. Although I likely won't be done for another week. :awesome_for_real: Title: Re: Dragon Age 2 Post by: Sjofn on April 04, 2011, 03:37:47 PM How about we wait until you're done? :awesome_for_real:
I got no conversations about humping Isabela from my companions, that was a giant flaw in the romance, I have decided. Varric is supposed to, but he eez bugged (he's only firing off for Anders properly, apparently). Anders has something bitchy to say about Merril and Fenris, but I guess he's cool with Isabela. Either that or even he could see what a fucking adorable couple my ManHawke and Isabela were. :heart: DA:O turned me into a gay man, DA2 might be turning me into a straight dude. DA3: Lesbian? Title: Re: Dragon Age 2 Post by: Rasix on April 04, 2011, 03:57:46 PM How about we wait until you're done? :awesome_for_real: You make that sound borderline unethical. :grin: Anders said something about my daliances with Isabella pre-Merril. I think it was even addressed to Merril. "So, why Hawke and you? I can see Isabella, there's nothing to it. Isabella is the village <I forget the comparison>. It's expected." Bioware games have turned me into a giant lesbian. Title: Re: Dragon Age 2 Post by: Strazos on April 04, 2011, 04:24:38 PM Also, while Isabella is clearly there to deliver all sorts of fan service, her character is so consistent throughout that I have to forgive it. Also, she has really amusing conversations with Aveline and Merrill, and occasionally Fenris. Though Varris can definitely steal the show at times. Title: Re: Dragon Age 2 Post by: Sjofn on April 04, 2011, 04:58:01 PM Quote Also, while Isabella is clearly there to deliver all sorts of fan service, her character is so consistent throughout that I have to forgive it. Also, she has really amusing conversations with Aveline and Merrill, and occasionally Fenris. Though Varris can definitely steal the show at times. I thought I would dislike her partly because of the LOL FANSERVICE vibe, but she really is done well and I heart her after all. Her banters almost always make me laugh, no matter who she's talking to. That didn't stop me from modding in some pants for her, though. :drillf: I also just don't ... build her right or something, she is always dying when I let her come with us, which was sort of traumatizing for this most recent ManHawke, I imagine. I don't like to SUPER DUPER micro-manage, so I find her sort of frustrating that way. The more I play, though, the more I fucking adore Aveline. I can't even really explain why. But she's exactly what I want my own female PCs to be a lot of the time. Title: Re: Dragon Age 2 Post by: Strazos on April 04, 2011, 05:25:22 PM I also just don't ... build her right or something, she is always dying when I let her come with us, which was sort of traumatizing for this most recent ManHawke, I imagine. I don't like to SUPER DUPER micro-manage, so I find her sort of frustrating that way. Not sure - I mostly just maxed her Swashbucker tree and build her for +PhysicalDamage% and the stun/confuse bombs. May also be due to tactics. Title: Re: Dragon Age 2 Post by: Ingmar on April 04, 2011, 05:25:58 PM The -25% threat in the blue tree helps.
Title: Re: Dragon Age 2 Post by: Sjofn on April 04, 2011, 05:31:21 PM Sweet pea, I'm the one who told you about that tree for Varric. I am aware of that tree. :why_so_serious:
But yeah, this time I built her mostly to be a controller. She just dies really fast the second any AE rears its head, seems like. I understand "don't stand in the blood magic fire" well enough, it's just it two-shots the non-tanks. >< It's not a big deal, I just didn't take her with me for hard stuff (minus the final fight, I had to take her with me then, as she's my GIRLFRIEND. My died four or five times during the final fight girlfriend!). Aveline + Fenris + Anders + archer me = lollerskates Title: Re: Dragon Age 2 Post by: tmp on April 04, 2011, 09:24:24 PM Isabela gets quite more survivable if you stack some +defense runes in her gear, and turn on that ability in her tree which grants her some extra defense per each nearby enemy. She becomes nearly untouchable (yes, Aveline, i know) with that, and you can add on top of her tactics pile a rule or two to activate evade and/or stealth when she's under attack, for extra safety.
Title: Re: Dragon Age 2 Post by: Sjofn on April 04, 2011, 10:04:44 PM See, I totally specced that, had those tactics and everything! Maybe she just hates me.
Title: Re: Dragon Age 2 Post by: Mavor on April 05, 2011, 12:03:48 AM Defense is one of the worst stats to buff up if you want to avoid damage. Most bosses and elites get massive default cuts to it so that unless your char is a rogue you are usually sitting at effectively 0 defense.
(Bosses are something like -60% defense stat on all their attacks, so you end up with 0% unless you have more then a 60% defense rating). Much better to buff armor. Title: Re: Dragon Age 2 Post by: caladein on April 05, 2011, 02:11:06 AM Defense and Attack both drop by a set percentage versus lieutenants and again against bosses. It's -20% each step for Defense and -15% each step for Attack. These reductions will take into account if you're over 100% for either stat normally.
Because of the vs. Bosses reduction and the 5% floor, you're going to need north of 45% Defense normally for it to have any effect against standard attacks from bosses. Title: Re: Dragon Age 2 Post by: tmp on April 05, 2011, 07:27:34 AM The more I play, though, the more I fucking adore Aveline. I can't even really explain why. But she's exactly what I want my own female PCs to be a lot of the time. She's the only sane person in the cast and not a whiny, obsessed emo fuck like the rest of them. Well, she and Varric, and Isabela to a degree.she's also intraweb-savvy Title: Re: Dragon Age 2 Post by: Azuredream on April 05, 2011, 08:02:09 AM That whole image is awesome, but my favorite is Fenris at the bottom of the image for some reason.
Title: Re: Dragon Age 2 Post by: El Gallo on April 05, 2011, 08:02:50 AM I find I miss most of the banter because the chat bubbles appear offscreen behind my character. Is there some UI setting or mod that will give me a chat window or have banter show up in the journal?
Title: Re: Dragon Age 2 Post by: Job601 on April 05, 2011, 08:40:45 AM I find I miss most of the banter because the chat bubbles appear offscreen behind my character. Is there some UI setting or mod that will give me a chat window or have banter show up in the journal? Me too! I always play with the sound off. I ended up spending most of the game running blindly into the camera so I could see what my party was saying behind me (luckily, there are so few maps that pretty soon you don't need to see where you're going.) Title: Re: Dragon Age 2 Post by: tmp on April 05, 2011, 08:48:49 AM No setting that i know of, but a workaround could be to lead the party using one of the companions rather than Hawke -- then if their banter triggers it's not so easy to miss?
Title: Re: Dragon Age 2 Post by: Khaldun on April 05, 2011, 10:31:59 AM You know, I really got to the point where I was wondering how the Invisible Sisters were staying in business. If anyone at all steps out of their house in Hightown at night, they apparently get swarmed by forty or so Invisible Sisters in the course of a short stroll. So I assume nobody goes out. This means no one to rob. This means hundreds of thieves with no livelihood. I guess maybe that explains why they keep suicide-wave attacking me: they have so many people in the organization and no money to support them that I'm doing them a favor by killing them all.
Title: Re: Dragon Age 2 Post by: Ingmar on April 05, 2011, 10:55:02 AM I find I miss most of the banter because the chat bubbles appear offscreen behind my character. Is there some UI setting or mod that will give me a chat window or have banter show up in the journal? Me too! I always play with the sound off. /head explode Man you are missing out on possibly the best voice acting in any game, ever. It is in the conversation, anyway (no pun intended.) I can't imagine how much the game must lose without it. Title: Re: Dragon Age 2 Post by: Reg on April 05, 2011, 11:01:28 AM Cool. I just got a spam mail from EA giving me a code that let's me download a free copy of Mass Effect 2. I already own it of course, but I bet there are a lot of happy gamers out there today who don't.
Title: Re: Dragon Age 2 Post by: Ingmar on April 05, 2011, 11:06:02 AM Yeah, unfortunately it doesn't appear to be shareable as it has to go with an EA account that has the Black Emporium activated. (Also you have to use the EADM). But free is free, and ME2 is well worth playing if you haven't.
Title: Re: Dragon Age 2 Post by: Rasix on April 05, 2011, 12:15:22 PM I find I miss most of the banter because the chat bubbles appear offscreen behind my character. Is there some UI setting or mod that will give me a chat window or have banter show up in the journal? The UI setting is: Sound -> Enable. Do you just like playing in silence or can you not wear headphones? The game is very well done from a voice acting perspective, it would seem kind of dumb to not have it on. The banter would seem a bit silly as just timed text bubbles appearing over mute heads. I see the text bubbles. I guess my zoom/camera angle is sufficient. :| fake edit: I'm guessing you're playing on a console that you can't have playing at any sort of volume. So, yeah... Title: Re: Dragon Age 2 Post by: Sjofn on April 05, 2011, 02:37:06 PM No sound would make me cry. Can't help with the speech bubbles, I have music and sound effects turned down slightly, so I always hear the talking (and if I missed the very start, I stop and turn around to read the bubble).
Anyway, I've seen that FACETOME before, and I agree that the throwaway Fenris joke at the bottom is the bestest. :heart: Title: Re: Dragon Age 2 Post by: Evildrider on April 05, 2011, 04:10:39 PM Yeah I couldn't play with the sound off. The first thing I do though in pretty much every game is turn off the in game music. Mainly because I listen to my own.
The banter between characters is pretty awesome. Title: Re: Dragon Age 2 Post by: tmp on April 05, 2011, 05:02:24 PM Anyway, I've seen that FACETOME before, and I agree that the throwaway Fenris joke at the bottom is the bestest. :heart: The ones for Bianca and Hawke are pretty cool, too :grin: Hawke's has another Fenris' entry.ah heck may as well post them Title: Re: Dragon Age 2 Post by: Ingmar on April 05, 2011, 05:07:40 PM Cute Firefly reference.
Title: Re: Dragon Age 2 Post by: Sjofn on April 05, 2011, 05:23:24 PM Ha, I hadn't seen the Bianca one. The Hawke one I had seen, and once again the throwaway Fenris joke was my favorite.
Title: Re: Dragon Age 2 Post by: tmp on April 05, 2011, 05:40:08 PM Cute Firefly reference. They've made that one in Morrigan's DLC -- you meet a mage there with that staff.Title: Re: Dragon Age 2 Post by: El Gallo on April 06, 2011, 07:16:33 PM I'd never play on a console, don't insult me again :mob:
I play with the camera panned back to the max and almost never see the chat bubbles when I'm moving. I usually have the sound on, but frequently can't make out what they are saying when there are other game noises going on. At other times, I try to play in a room with another human being in it who is doing something different that requires sound and with whom I like to interact verbally. Wasn't an issue in DA1 because it had top-down view (and I think the journal conversation history recorded banter but don't quote me on that). If DA2 is a "gaming tomb only" experience, I'll experience it in a gaming tomb, jeez. Title: Re: Dragon Age 2 Post by: Sjofn on April 06, 2011, 07:41:31 PM Try turning down sound effects and the music a little, it helped me a lot on that front.
Also, more FaceTome: Title: Re: Dragon Age 2 Post by: Strazos on April 06, 2011, 09:07:00 PM So...anyone know what's up with the red smudge on the default ManHawke's face?
Title: Re: Dragon Age 2 Post by: Xilren's Twin on April 07, 2011, 04:38:32 AM You mean beyond marketing ploys for instantly recognizable characters? :-p
Mark of destiny, or something to make the already exceptional champion stand out even more. Either that or the same artists who love static companion armor also got their way here too. (In all seriousness, i suspect that trying to find some way to make the lead character an ongoing, recognized face/name is something Bioware has fully considered and is doing intentionally in DA2 compared to DA1. Look how many cameos/re-appearances from DA1 there are, all neatly pointing the way to DA3 and beyond. Building brand and all that marketing crap. Ain't that right Shepherd....) Title: Re: Dragon Age 2 Post by: Ingmar on April 07, 2011, 12:08:59 PM I'm not sure why they have that smudge, but you can play either default Hawke with or without it.
More annoying is the fact that you can't use the default face as a base to customize from. Title: Re: Dragon Age 2 Post by: Koyasha on April 07, 2011, 01:29:06 PM I'm not sure why they have that smudge, but you can play either default Hawke with or without it. http://www.dragonagenexus.com/downloads/file.php?id=2145More annoying is the fact that you can't use the default face as a base to customize from. I did find that annoying, but this fixes that problem. Title: Re: Dragon Age 2 Post by: tmp on April 07, 2011, 02:12:32 PM Also, more FaceTome: Ye gods; this is so... Merrill :uhrr:Title: Re: Dragon Age 2 Post by: Sjofn on April 07, 2011, 03:37:59 PM Yes, yes it is. :heart:
Title: Re: Dragon Age 2 Post by: Meester on April 07, 2011, 04:56:26 PM There are more things about DA2 that I dislike more than I like. There can be moments where it is brilliant.
Dragon Age - Origins is far better in my opinion. I play the PC version. Reused locations a lot, break the immersion. The idea that some things transfer but other things don't from origins. Leliana appears even if you cut her head off in Origins while Alistair changes depending on what you do in Origins. Why offer the player choices like that if you cherry-pick some predetermined path? I dislike the look of some of DA2. Alistair & Zevran look better in DAO. I dislike the new darkspawn look. I don't like Anders anymore, he was good in Awakening but here he is some kind of emo-queen. The real Anders died with Awakening. I dislike how Nightmare is. The fights are often drawn out and boring [curse you ancient rock wraith] and sometimes impossible if you don't have the right people [or if you turn down the difficulty to casual]. Too many sidequests are generic fetch this quests and the replies for instance to returning a nuns ashes are nonsensical, to quote "I was looking for that". I wish Kirkwall had more variety. I don't like the lack of choice at choosing your companions own armour/weapons and the skilltrees were not in my opinion as detailed or varied as in the DAO. Most weapons and armour are completely defunct [i.e your companions cannot use them], not as detailed with description and story. I also don't like the fact that you have to destroy runes to put a new one in. Your decisions do not seem to matter as much. Thank goodness for the qunari & the arishok [they also look better]. There are some great bits, don't get me wrong but overall I was probably better off saving my money. A 70% from me, 75% if Im being generous. Title: Re: Dragon Age 2 Post by: tmp on April 07, 2011, 05:29:59 PM Leliana appears even if you cut her head off in Origins while Alistair changes depending on what you do in Origins. Why offer the player choices like that if you cherry-pick some predetermined path? From what David Gaider said there's supposedly explanation for Leliana thing, but they choose not to share it at this time. Given the setup in her DLC and her role in DA2 it looks they have something planned for her either in DA3 or for some incoming DLC, or both.Title: Re: Dragon Age 2 Post by: Lantyssa on April 07, 2011, 05:32:36 PM What, she's actually Andraste?
Title: Re: Dragon Age 2 Post by: Fordel on April 07, 2011, 05:43:58 PM What, she's actually Andraste? Does that mean I've been banging the chosen one this entire time? :-o Title: Re: Dragon Age 2 Post by: Sjofn on April 07, 2011, 06:13:42 PM Clearly you're the Maker.
Title: Re: Dragon Age 2 Post by: Paelos on April 07, 2011, 06:38:42 PM Title: Re: Dragon Age 2 Post by: Rasix on April 07, 2011, 09:18:52 PM So, I beat this a couple days ago. Overall, I'm at somewhat of a loss for words. I felt, while it had a lot of issues that have been gone over time and time again here, it was very much worth playing and an enjoyable experience. Normal was far, far too easy. I didn't have a party wipe, ever, even a the "duel". At the end, even elites were going down in 3 attacks (MoD, twin fangs, assassinate) while Merril happily kibbled entire villages by herself. Anders was just around so I could be lazy and not micromanage. At that point, I probably should have manned up and bumped the difficulty up, but I wanted to finish (and didn't want to buy injury kits).
Of course, the hour I've put into my hard playthrough has convinced me it's just too annoying when you've got only one good spell as a mage and everything has too many hit points for fodder. While this is probably the worst out of the last 4 games Bioware has released (and that's not a bad thing), I'd say it's a bit more fun than trying to play Mass Effect 1 again. I think this may even color my attempts at finishing a third go round in DA1. Title: Re: Dragon Age 2 Post by: Riggswolfe on April 08, 2011, 01:22:40 AM There are more things about DA2 that I dislike more than I like. There can be moments where it is brilliant. Dragon Age - Origins is far better in my opinion. I play the PC version. It's so interesting how much opinions vary. I find this so much better than DA:O that I'm not sure I can play DA:O again. Title: Re: Dragon Age 2 Post by: Sjofn on April 08, 2011, 01:44:50 AM There are definitely things about DA:O that I like much better, but one of those things is not the combat, which is what would keep me from playing DA:O again, most likely. Well, that and the fact I played the everliving fuck out of it.
Hard is about my sweet spot difficulty-wise, but it IS annoying until you have a couple of abilities. I run my slider down if it's sucking too bad and then just turn it back up when it feels easy again, generally. There's still a couple of fights I have yet to beat on hard (the optional demon boss in Act 2 is GRR ... but it's supposed to be) which probably means I suck but whatevs. And yeah, Rasix, that outro thing with Isabela is indeed a bug. Title: Re: Dragon Age 2 Post by: tmp on April 08, 2011, 07:46:45 AM Title: Re: Dragon Age 2 Post by: Sjofn on April 08, 2011, 03:14:11 PM Hahaha! Probably. Also, Anders' Facetome: Title: Re: Dragon Age 2 Post by: tmp on April 08, 2011, 04:47:11 PM Aww too bad the tubedubber seems to barf on me at the moment, Harpischord Cat totally deserves to be made real.
Title: Re: Dragon Age 2 Post by: Strazos on April 08, 2011, 07:43:49 PM Also finished this a few days back:
Title: Re: Dragon Age 2 Post by: Sjofn on April 08, 2011, 09:27:50 PM Title: Re: Dragon Age 2 Post by: Strazos on April 08, 2011, 10:30:38 PM Title: Re: Dragon Age 2 Post by: Sjofn on April 08, 2011, 11:08:14 PM Title: Re: Dragon Age 2 Post by: caladein on April 09, 2011, 04:42:50 AM I'm sorry Sjofn, I can't hear you over the sound of Eve Myles being stumble-y and insecure (and very Welsh, which is probably as important).
Title: Re: Dragon Age 2 Post by: Sjofn on April 09, 2011, 03:31:13 PM And you would let that innocent soul construct a murder mirror at the behest of a demon? Yeah, I'm the cruel one.
Title: Re: Dragon Age 2 Post by: Tannhauser on April 09, 2011, 04:42:04 PM I've kicked that derp-fueled, tatoo-wearing, marble-mouthed little blood mage to the curb. EVERY mage says they can control blood magic. They assure me in their most reasonable tones. But when they bark their shin, or get de-friended on Facetome, it's NOW YOU WILL FEEL MY WRATH as they start to boil my blood.
I'm trying but I can't think of any blood mage that's had a happy ending. Well, except me, I can control it. Title: Re: Dragon Age 2 Post by: Koyasha on April 09, 2011, 06:29:55 PM Over the course of the series we actually know of three reasonable blood mages - Merrill, Jowan, and Avernus. Jowan is perhaps the best example, since nothing he ever does that is bad is related to his blood magic. He poisons the arl, which is something any servant would be able to do, and he didn't do the demon shit in Redcliffe. And as far as we know he never even hurts anyone beyond brief incapacitation. Everything bad that happens to him can, in fact, be attributed to other people's attitude toward blood magic, not anything he ever actually did with blood magic. Avernus makes some mistakes but, crucially important, spends a bloody lifetime doing all he can to fix his own mess. Seriously, the man imprisons himself in a tower for well over a century with no human contact, just to keep the demons he unleashed from going rampant. I mean, we're talking the kind of isolation that would break most people down to do anything just to have contact with people again, and he endures it for I'm not even sure how many years, just to make sure the demons don't run rampant and harm innocents. He could have easily protected himself, let the demons wander off, then make his escape. Title: Re: Dragon Age 2 Post by: tmp on April 09, 2011, 07:28:05 PM Title: Re: Dragon Age 2 Post by: Bunk on April 09, 2011, 07:30:02 PM Finally finished, took about 40 hours or so.
Oh, minor gripe - could there have been just *one* cutscene where the bad person was about to kill an innocent person, and I didn't just stand there with my thumb up my ass while the victim died? How many times did they go that well? Game needed an interupt button to let me chuck my dagger between the bastard's eyes first. Title: Re: Dragon Age 2 Post by: Koyasha on April 09, 2011, 08:03:35 PM Oh, minor gripe - could there have been just *one* cutscene where the bad person was about to kill an innocent person, and I didn't just stand there with my thumb up my ass while the victim died? How many times did they go that well? Game needed an interupt button to let me chuck my dagger between the bastard's eyes first. That one really irritated me several times as well.Title: Re: Dragon Age 2 Post by: tmp on April 09, 2011, 08:04:50 PM Title: Re: Dragon Age 2 Post by: Khaldun on April 09, 2011, 08:19:47 PM Title: Re: Dragon Age 2 Post by: Sjofn on April 09, 2011, 08:57:21 PM I have a zero tolerance policy for blood mages. :oh_i_see: Title: Re: Dragon Age 2 Post by: tmp on April 09, 2011, 09:58:01 PM best DA2 mod (http://dragonagenexus.com/downloads/file.php?id=2623)
Title: Re: Dragon Age 2 Post by: Rasix on April 09, 2011, 10:07:18 PM Title: Re: Dragon Age 2 Post by: tmp on April 09, 2011, 10:22:44 PM Title: Re: Dragon Age 2 Post by: Koyasha on April 09, 2011, 11:19:22 PM Title: Re: Dragon Age 2 Post by: Sjofn on April 09, 2011, 11:30:49 PM I do not find Koyasha's list of blood mages compelling. I especially do not consider Avernnus a "good" blood mage, seeing as how he only stopped performing horrible medical experiments on his former comrades(!) because they all died. And then he sort of hopes you will PROVIDE HIM WITH NEW PEOPLE. He'll suck it up if you say no, but it's pretty clear he does not feel the tiniest bit bad about killing people For Science. Even if he fought beside them. Oh, and that big mess he was trying to clean up? That was a direct result of him being a blood mage that was cool with demons. Merrill is a stubborn idiot dabbling with shit she does not, no matter how much she claims, really understand, so she gets no pass either. The mess with her clan wasn't entirely her fault, as her Keeper made some dumbshit moves herself, but Merrill was acting like a petulant teenager the entire goddamn time, and certainly deserves to shoulder some of the blame. I'll give you Jowan, but only because he's such a worthless piece of shit, he couldn't figure out how to be an actual bad guy if he had five pride demons giving him step by step instructions. The main problem I have is the PC can use blood magic and everything is hunky dory. Fuck, in DA2, you don't even have to sell out a little boy to learn it. This utterly trivializes what a big damn deal blood magic is supposed to be, and why it's so goddamn bad. Title: Re: Dragon Age 2 Post by: Strazos on April 10, 2011, 12:30:01 AM I think my warrior playthrough will have a zero-tolerance policy for mages, especially blood mages.
And just for reference, I never gave Merrill her blood magic talents. Title: Re: Dragon Age 2 Post by: caladein on April 10, 2011, 02:16:32 AM There's two mages that are 100% Guaranteed Demon Free: Morrigan and Velanna. Pretty much every other mage you have a substantive interaction with in a Dragon Age game is a blood mage, spirit healer, or at some point goes "Yeah, this whole abomination thing sounds fantastic!". If you're generically oppressed (or in a constant political knife fight), taking a chance on the the bag labeled "Vaguely Bad JuJu" is to be expected.
Specifically about Merrill though, she's trying to help her people and isn't being a raging xenophobe about it. For bonus points she gets the For Science pass because she's shouldering the possible downside of her work herself. She's the artist-scientist and I can't help but try and let her see her work through to the end, knowing full well that it almost certainly ends poorly (both because of the character and because that's the kind of game this is). Title: Re: Dragon Age 2 Post by: Azuredream on April 10, 2011, 02:18:49 AM Bethany..?
Title: Re: Dragon Age 2 Post by: caladein on April 10, 2011, 02:41:43 AM Yeah, I thought about including her, but she goes splat over half the time.
Title: Re: Dragon Age 2 Post by: Khaldun on April 10, 2011, 06:03:28 AM The mage mythology in DA3 will need some refurbishing and rethinking, for sure. Maybe if the action goes off to Tervinter we'll see that Fenris is full of shit and that mages in charge and dealing with demons are actually a pretty wide mix of character types rather than Pure Evil. At the very least in Tervinter, most of them aren't abominations of the ugly-mutant kind, that would be a bit hard to hide when you go through the streets on your palanquin. Maybe what makes Thedas mages so vulnerable is that they don't know shit about demons or the Fade, that they don't really study it at all, so that when they do get a demon talking to them, it's insta-submission.
But honestly, they really did not do a good job here of making magic seem complicated in its implications. DA:O did a much better job in that respect. Title: Re: Dragon Age 2 Post by: Merusk on April 10, 2011, 06:19:50 AM All of which is easily handwaved away by saying Varric was being biased in his retelling. Skipping parts, embellishing the sheer number of aboms/ time table in which the mages caved, whatever. He's a dwarf and has no understanding of magic (I was surprised he could even enter the fade) and (from what I can tell) has been a lifelong resident of Kirkwall, which is one of the most anti-mage places we've seen in the series. That's going to bias him some.
Title: Re: Dragon Age 2 Post by: eldaec on April 10, 2011, 06:44:08 AM Or they can do what bioware always do lately, hire new writers for the next game and tell them they can ignore anything they don't like or find inconvenient.
Title: Re: Dragon Age 2 Post by: tmp on April 10, 2011, 08:33:54 AM Title: Re: Dragon Age 2 Post by: tmp on April 10, 2011, 08:41:26 AM Maybe what makes Thedas mages so vulnerable is that they don't know shit about demons or the Fade, that they don't really study it at all, so that when they do get a demon talking to them, it's insta-submission. It's not insta-submission. Every mage goes through the Harrowing at the beginning of their career that is basically throwing them in front of a demon -- either they manage to resist, or they get slain on the spot by these supervising the trial. So every Circle mage you meet in the game has resisted at least one demon takeover attempt.Title: Re: Dragon Age 2 Post by: Khaldun on April 10, 2011, 12:56:22 PM Right, but it doesn't seem to have done much for their long-term ability to resist. Though this ends up being one of the kinds of things that Hawke can choose to say a lot--that the behavior of the Templars in Kirkwall is putting the local Circle mages under extraordinary pressure and giving them an incentive to give in to demons and blood magic.
Title: Re: Dragon Age 2 Post by: Shrike on April 10, 2011, 01:27:12 PM The fundamental problem with magic in DA is that no one (except Flemeth and possibly Morrigan) really seems to understand it at the present point in time. So, it's all superstition wrapped in the usual bullshit divine right argument about who enslaves whom.
I think it's pretty clear that the Fade was corrupted during the period of the inital war between the Tevinter Imperium and the first kingdom of the elves. From all the hints and some wading through flowery codex BS, I think it's safe to say that whatever magic the Imperium used on the elves sank their city into the Fade, thereby corrupting it and (probably) creating the darkspawn. Magic in and of itself isn't bad (cue Merril comments), but the way it is now makes it very risky to use. I think all the hoopla over that mirror of Merril's supports this. The Keeper informs you that it's really a gate and guess where it leads? Yep. So what comes through isn't good. Merril never makes the complete jump to this conclusion, but she does end up destroying the mirror (learning the hard way). That's my working hypothesis about why things are as they are in DA and I tend to act accordingly--which is to kill or screw over self-righteous Templars whenever given the opportunity. Fuck a bunch of blood mages. Yeah, they can be nasty enough, but Hawke puts one down even with the mind control crapola and never has any real issues dealing with those that have gone off the rails. Hell, compared to Hawke's body count in DA2, the blood mages are mere pikers. Of couse, we know the mages are being stirred up by outside influences, but so is about everyone else in DA2. Title: Re: Dragon Age 2 Post by: Koyasha on April 10, 2011, 02:16:12 PM I think it's pretty clear that the Fade was corrupted during the period of the inital war between the Tevinter Imperium and the first kingdom of the elves. From all the hints and some wading through flowery codex BS, I think it's safe to say that whatever magic the Imperium used on the elves sank their city into the Fade, thereby corrupting it and (probably) creating the darkspawn. That's a theory I don't think I'd ever heard and had never considered myself. The Black City is Arlathan? Fascinating theory, that. I'm not sure I see a lot of support for it, but it's certainly something I'd like to consider when I look at things again.It's true, every mage can confirm the existence of the Black City, but has anyone ever confirmed the existence of the Golden City before it? No mortal we ever meet has been alive that long (maybe not even Flemeth, depending on exactly what she is), and I don't think that any spirit has ever mentioned it at all. Title: Re: Dragon Age 2 Post by: tmp on April 10, 2011, 02:25:23 PM Yeah, they can be nasty enough, but Hawke puts one down even with the mind control crapola and never has any real issues dealing with those that have gone off the rails. Hell, compared to Hawke's body count in DA2, the blood mages are mere pikers. Yah, but that's the plot armour for you. Using the feats of the player's character as any kind of yardstick for what's hard to beat in the game world is only going to bring you to conclusion that nothing is even a mild threat, ever. Except the player's character himself/herself.Meantime, Meredith makes an off-hand comment at some point how a mage turned abomination killed something like 70 people before it got killed. This is supposed to be quite horrible display of power and considering it's just single demon it pretty much is... but then Hawke kills more bandits during single evening stroll. So, well. Title: Re: Dragon Age 2 Post by: Shrike on April 10, 2011, 02:35:23 PM I just used Hawke as an example since you kill about every damned thing you run across through the game. Still, when confronted with mind control you can either power through it (as Hawke) or call on Bethany to break the spell. The latter would seem to indicate any mage can deal with blood mage douchebaggery, if they've got the stones. Yeah, they're a menace, but any individual with above average ablity can cause all sorts of suffering and mayhem (Hawke, the Arishok, Meredith). It's not just the mages. The Templars and, by extension, the Chantry just use a variety of myths and circular reasoning to justify enslaving them. Hell, I sound like Anders. Still, I don't disagree with his basic position.
As for the Fade, there's nothing that comes straight out in the game and says, hey, this used to be Arlathan. It's a lot of little hints and comments. Still, after a couple of playthroughs, it seems to work in explaining things rather well. Like I said, it's a working hypothesis and so far it's holding up. Bring on DA3 and we shall see. Title: Re: Dragon Age 2 Post by: tmp on April 10, 2011, 02:43:49 PM Still, when confronted with mind control you can either power through it (as Hawke) or call on Bethany to break the spell. The latter would seem to indicate any mage can deal with blood mage douchebaggery, if they've got the stones. Any mage who is supposed to support the precious main character, yes. In DAO it took special spell to protect from the mind control (Litany of something) and supposedly years of research to discover one in the first place. And it also had to be cast before mind control took effect, in order to work.Title: Re: Dragon Age 2 Post by: Sjofn on April 10, 2011, 04:04:35 PM Meantime, Meredith makes an off-hand comment at some point how a mage turned abomination killed something like 70 people before it got killed. This is supposed to be quite horrible display of power and considering it's just single demon it pretty much is... but then Hawke kills more bandits during single evening stroll. So, well. Bonus: That mage was her apostate sister. Which is part of why she is such a goddamn hard ass. I like the "the Black City is actually Arlathan" theory. It makes some stuff make sense. Title: Re: Dragon Age 2 Post by: Ingmar on April 10, 2011, 05:13:03 PM I think it's pretty clear that the Fade was corrupted during the period of the inital war between the Tevinter Imperium and the first kingdom of the elves. From all the hints and some wading through flowery codex BS, I think it's safe to say that whatever magic the Imperium used on the elves sank their city into the Fade, thereby corrupting it and (probably) creating the darkspawn. That's a theory I don't think I'd ever heard and had never considered myself. The Black City is Arlathan? Fascinating theory, that. I'm not sure I see a lot of support for it, but it's certainly something I'd like to consider when I look at things again.It's true, every mage can confirm the existence of the Black City, but has anyone ever confirmed the existence of the Golden City before it? No mortal we ever meet has been alive that long (maybe not even Flemeth, depending on exactly what she is), and I don't think that any spirit has ever mentioned it at all. The closest I've seen from a spirit that I can think of is the orphanage demon in DA:O who actually says there's no Maker at all. Title: Re: Dragon Age 2 Post by: tmp on April 10, 2011, 08:01:57 PM I like the "the Black City is actually Arlathan" theory. It makes some stuff make sense. There was a guy on the official forums who championed that theory hard some time ago. Got a reply from David Gaider eventually which essentially amounted to "ehh, no."Title: Re: Dragon Age 2 Post by: Lantyssa on April 11, 2011, 06:19:40 AM Whatever elegant theory you come up with won't be as plain and boring as the one the writers intended.
Title: Re: Dragon Age 2 Post by: Bunk on April 11, 2011, 06:30:21 AM One minor thing this conversation reminded me of, that has bugged me since the first game - is it just me, or are abominations not less threatening than the original mage? If merging with the demon is supposed to make you more powerful, why do they suddenly lose all ability to cast spells?
If I'm a mage looking for ultimate uber power, I would think I'd be looking to be more powerful in magic, not to turn in to a lumbering "Hulk Smash!" idiot. I get that maybe some of them don't know what they are in for, but by the end of the game we've seen so many abominations, I find it hard to believe none of these mages have figured out what to expect. Title: Re: Dragon Age 2 Post by: Job601 on April 11, 2011, 07:36:33 AM If I'm a mage looking for ultimate uber power, I would think I'd be looking to be more powerful in magic, not to turn in to a lumbering "Hulk Smash!" idiot. I get that maybe some of them don't know what they are in for, but by the end of the game we've seen so many abominations, I find it hard to believe none of these mages have figured out what to expect. Well, Merrill will chatter about how she's never seen an abomination even after she's personallly executed dozens of them, so apparently pretty much nobody can remember anything that happened when combat mode is turned on. Title: Re: Dragon Age 2 Post by: tmp on April 11, 2011, 08:44:54 AM One minor thing this conversation reminded me of, that has bugged me since the first game - is it just me, or are abominations not less threatening than the original mage? If merging with the demon is supposed to make you more powerful, why do they suddenly lose all ability to cast spells? If i recall right the only "true" abominations you get to meet are the "arcane horror" mobs. These guys do get to cast spells (they also teleport around the place like the other mages do) and can be pretty nasty if you don't spot them early.Title: Re: Dragon Age 2 Post by: John Difool on April 11, 2011, 10:21:31 AM I really don't understand how so many people can seemingly believe that the Templar/Mage dynamic in Thedas came about simply because the Chantry wants to "keep the man down" so to speak. Does the Tevinter Imperium not ring a bell? When the mages were "free" they ended up enslaving (literally as in people being bought and sold as a commodity) the rest of Thedas. They ground almost the entirety of the Elvish civilization to dust. They did 'something' (whether or not you believe the Golden City line) that corrupted the Fade and produced the Darkspawn and thus the horrific Blights. It took a huge war, really more of a massive slave revolt, led by
Title: Re: Dragon Age 2 Post by: caladein on April 11, 2011, 11:11:31 AM Well, pretty much everyone is an easy hate figure or at least significantly flawed. That's how this type of setting works.
If the next game is set in Tevinter or has wide-scale political aspects, then what happens there might have some barring on who I decide to punch. Otherwise, you're sort of arguing to try and avert people being enslaved by supporting a regime that enslaves people. Neither set-up is ideal, but at the end of the day though, it's a lot easier for me to be Professor X (or even Magneto) than it is to be Bolivar Trask. Edit: Grammar. Title: Re: Dragon Age 2 Post by: Bunk on April 11, 2011, 12:10:55 PM Hey, I supported the mages all through my game, because it made sense for the character - a somewhat self absorbed, "me and my family first" rogue, who's sister was a mage, and who ended up dating another mage. I the player knew how incredibly dumb it would be to let all the mages run wild.
Title: Re: Dragon Age 2 Post by: Tebonas on April 11, 2011, 01:19:33 PM When the dust settles, the game avoids letting any side look sympathetic to the main character. Maybe they tried to get complex groups with complex motivations, but they only succeeded in making me want to kill everyone involved, burn down the city, and salt the earth so that nothing can ever grow there again.
Title: Re: Dragon Age 2 Post by: Nonentity on April 11, 2011, 01:24:01 PM When the dust settles, the game avoids letting any side look sympathetic to the main character. Maybe they tried to get complex groups with complex motivations, but they only succeeded in making me want to kill everyone involved, burn down the city, and salt the earth so that nothing can ever grow there again. This. I just beat the game last night, and I kind of played the middle ground the whole game, until the very end, when it was like NO MAKE A DECISION NOW. Both sides had dicks on them, but it appeared that the mages were being less dickish, so I picked them (that's not counting the second that the First Enchanter guy stubs his toe or whatever he's like "AHH WE'RE FUCKED BLOOD MAGIC GO"). I just ended up hating everyone by the end of the game. Kill everyone. Title: Re: Dragon Age 2 Post by: Sjofn on April 11, 2011, 04:10:29 PM Hey, I supported the mages all through my game, because it made sense for the character - a somewhat self absorbed, "me and my family first" rogue, who's sister was a mage, and who ended up dating another mage. I the player knew how incredibly dumb it would be to let all the mages run wild. It's why I keep ultimately supporting mages in the end (except for one playthrough I'm waiting on finishing because I am hoping the next patch fixes Anders' rivalry path wonkiness) even though I definitely, definitely think 100% freedom for mages would end horribly for anyone not a mage. For my Hawkes, what Meredith wants to do at the end is fucking stupid, for reasons obvious to anyone who has reached that point. Nearly none of my Hawkes are willing to go that far. They all have varying degrees of what they think should be done with mages (my favorite Hawke so far was pro-Circle rather than pro-Templar the way I played him, which drove Anders crazy. Well. Crazier. The rival path is sort of deliciously fucky for him.), but they can't do that last thing. Title: Re: Dragon Age 2 Post by: Tannhauser on April 11, 2011, 04:27:37 PM My new play-through as a mage has me firmly in the Meredith camp. Keep those unstable mages locked up! Dabblers in blood magic! The Circle is the final solution for mages. Needless to say astounding hypocrisy from an apostate mage. :awesome_for_real: Anders hates my guts but Fenris is over the fucking moon.
Title: Re: Dragon Age 2 Post by: yoh on April 11, 2011, 04:30:35 PM Title: Re: Dragon Age 2 Post by: rk47 on April 11, 2011, 07:54:01 PM This game tried to pull off Alpha Protocol's plot and faction intrigue, and failed miserably. The only redeeming feature is the party banter and such, but overall both factions sucked, the city is a pile of mess with a very crap resolution of plot near the end. They ran out of ideas and just hit the big red panic button to resolve everything that forces you to fight. As if it wasn't insulting enough, they wouldn't even let you pick whom you fight in the end, no matter which sides you anger and befriend you end up killing both factions leaders.
Wow, Bioware. Good job. I doubt anything about Kirkwall's state is canon at this point. All that matters is a Champion rose and he went to meet the Warden to do something about a new threat. The rest of Kirkwall can suck it. Title: Re: Dragon Age 2 Post by: Khaldun on April 12, 2011, 03:47:14 AM If I'm a mage looking for ultimate uber power, I would think I'd be looking to be more powerful in magic, not to turn in to a lumbering "Hulk Smash!" idiot. I get that maybe some of them don't know what they are in for, but by the end of the game we've seen so many abominations, I find it hard to believe none of these mages have figured out what to expect. Well, Merrill will chatter about how she's never seen an abomination even after she's personallly executed dozens of them, so apparently pretty much nobody can remember anything that happened when combat mode is turned on. Yeah, that was a WTF moment. I'm with the folks that ended up thinking Kirkwall was a revolting pustule of a city. If Anders had asked for the magical shit that would let him blow the whole thing up, I'd have been down with that. I basically think this is what happens when genre-hack writers who'd previously been told, "Make a story where there are heroes and villains" are told "Make a story where it's all shades of grey and shit like that, cause that's adult". Whoever does character work in Bioware games does a great job, but the main plot and setting in this case ends up feeling as generically "ambiguous" as other RPGs might feel generically "Noble knight/wise wizard must fight the Dark Lord Foozle". Title: Re: Dragon Age 2 Post by: Sjofn on April 12, 2011, 05:21:33 PM New patch (http://social.bioware.com/forum/1/topic/300/index/7048601) out today, supposedly fixes a lot of quest related shit, plus fixes that god awful Isabela bug for real, etc. Because they couldn't be bothered to list complete notes, this thread (http://social.bioware.com/forum/1/topic/300/index/7048410) is keeping track of what actually has been fixed as far as we can tell.
Title: Re: Dragon Age 2 Post by: Ingmar on April 12, 2011, 05:33:54 PM And this one is tracking stuff for the next:
http://social.bioware.com/forum/1/topic/300/index/7048387&lf=8 Title: Re: Dragon Age 2 Post by: Strazos on April 12, 2011, 05:41:13 PM So do I need to remove that Isabella hotfix from my override folder?
Title: Re: Dragon Age 2 Post by: tmp on April 12, 2011, 05:46:46 PM Probably safe now, yeah.
Title: Re: Dragon Age 2 Post by: Tebonas on April 12, 2011, 10:50:52 PM Yeah, onwards to the second playthrough, new and improved with a Love interest! :awesome_for_real:
Title: Re: Dragon Age 2 Post by: Surlyboi on April 13, 2011, 03:40:15 AM Too bad the patch didn't fix the goddamn glitch that turns outdoor shadows green and all the smoke and haze opaque and yellow on my machine. =P
Title: Re: Dragon Age 2 Post by: UnSub on April 13, 2011, 06:17:24 PM I basically think this is what happens when genre-hack writers who'd previously been told, "Make a story where there are heroes and villains" are told "Make a story where it's all shades of grey and shit like that, cause that's adult". Whoever does character work in Bioware games does a great job, but the main plot and setting in this case ends up feeling as generically "ambiguous" as other RPGs might feel generically "Noble knight/wise wizard must fight the Dark Lord Foozle". BioWare do great characterisation, but the overall narrative is ghost-written by Joseph Campbell. Title: Re: Dragon Age 2 Post by: jakonovski on April 16, 2011, 10:03:28 AM I finished the game, and I'm going to forget it ever happened. I ended up switching to casual difficulty mid act 3 because it was getting so tedious. The ending itself was horrible railroaded shit, and I had already stopped caring about the plot because the actions of the npc's made no sense at all. They kept having so many personality changes that I was unable to follow the story. Many elements mentioned beforehand were ignored later, which was especially shit. Also, as a cherry on top of the shitpile, Merrill's quest bugged out on me and proceeded in wrong chronological order. I got the conclusion first, then the actual questing. WTF Bioware?
Title: Re: Dragon Age 2 Post by: jakonovski on April 16, 2011, 12:45:28 PM I have another thing I want to mention: why do the mechanics not reflect the story or the background? My warrior could become a Reaver and a Templar by just clicking on a talent button, and whenever I taunted, Abominations and Templars would put aside their differences to try and kill me, never fighting each other again even if they succeeded. Stupid MMO aggro system. Also, as mage, how come I can become an apostate blood mage killing half of Kirkwall and nobody gives a fuck?
Title: Re: Dragon Age 2 Post by: Khaldun on April 16, 2011, 02:43:58 PM The environment is 100% stupid when it comes to taking account of the PC's choices of character development. Which is so violating of the background story that it regularly breaks whatever minimal immersion you might be able to achieve.
Title: Re: Dragon Age 2 Post by: Surlyboi on April 18, 2011, 02:00:53 PM Just finished this thing too. (In time for Portal 2 :awesome_for_real:)
It needed renegade interrupts so bad, I could taste them. Title: Re: Dragon Age 2 Post by: Khaldun on April 18, 2011, 04:03:57 PM I always go back to Deus Ex and killing Anna Navarre aboard the plane after she kills the guy who has surrendered.
That was a completely natural emotional reaction for the protagonist, and I remember thinking, "Why wouldn't you kill her right now for that? But of course the game won't allow it". And then holy shit, it actually let me. I was totally blown away by that. That should have been a primitive beginning of better branching narratives in RPGs and other games. Instead, it's still largely without comparisons. If you've become the Champion via defeating the qunari, why wouldn't you: a) have been able to simply assert your own vicountliness right there and then or at least b) been able to act unilaterally against Meredith or the First Enchanter? Now you might set it up so that this exponentially made the player's life more difficult--say, without Meredith, that blood magery starts to run wild, the citzenry blames you and you're no longer the golden boy Champion but instead a hated usurper. Make the blood mages you encounter two or three times harder to beat also. Vice-versa, the same. So don't make that kind of snap reaction end up in making you even more god-like and beloved, but explore what happens to Kirkwall because you act impulsively. You can still even end up where the game finally ends (most of it)--it still makes perfect sense as a conclusion, but the journey would be more satisfying. Title: Re: Dragon Age 2 Post by: Ingmar on April 18, 2011, 04:31:38 PM The real answer, sadly, is that doing that would probably have meant it would have taken another year for the game to come out. On the plus side that would have been more time for artists to make a few more maps.
Title: Re: Dragon Age 2 Post by: CmdrSlack on April 18, 2011, 05:24:44 PM Game Informer has a short interview with the lead designer in the May issue. They address this topic.
Quote from: Game Informer, May 2011 Many of the caves and building interiors are repeated, even though the locations are supposed to be different. What kind of limitations necessitated this decision? In the balance of production, we realized that we had capacity to create and maintain more stories, content, and encounters than we could necessarily create unique levels for, so we made the call to re-use some of the caves and other levels in the interest of providing more sidequests and encounters. So yeah. "We were in a hurry, so we'll claim that we gave you more content, albeit with less geographical diversity." Title: Re: Dragon Age 2 Post by: tmp on April 18, 2011, 05:28:20 PM So yeah. "We were in a hurry, so we'll claim that we gave you more content, albeit with less geographical diversity." "We've reused some caves" is like saying "some men have dicks". If i'm not mistaken the game has literally two caves models total.Title: Re: Dragon Age 2 Post by: Lantyssa on April 19, 2011, 05:56:19 AM The real answer, sadly, is that doing that would probably have meant it would have taken another year for the game to come out. On the plus side that would have been more time for artists to make a few more maps. There's this one company that takes years and years between games. Everyone seems to love them. I think a little extra time is fine, especially for RPGs where setting is important.Title: Re: Dragon Age 2 Post by: Koyasha on April 19, 2011, 07:56:37 AM If I remember right, it doesn't make a heck of a lot of difference when you actually kill Anna Navarre in Deus Ex, since you have to kill her sooner or later (although I think there might be a trick to getting around that, the game as far as I recall doesn't actually recognize that you did - it assumes she's dead after a certain point). So the plot of the game doesn't really change based on when you kill her.
On the other hand, killing Meredith early or getting the nobles to vote you in as Viscount early would significantly change the plot of DA2. Not saying I wouldn't like that, and it would be nice to see more branching in some of these games, but it might be a little much to ask. On the other hand, it would have been nice if some areas had changed over the years based on your decisions. Fable 2 is a good example of this, where your decision in childhood determines Old Town, and your decisions before going to the Tattered Spire determine the fate of a few locations throughout the world. The changes aren't truly major (although they seem that way from a certain viewpoint) and they don't seriously alter the storyline in any way, but they are noticeable changes based on your decisions. DA2 could really have used a couple areas like that, where you can make a couple decisions in each act that result in (seemingly) major changes in subsequent acts. Title: Re: Dragon Age 2 Post by: Job601 on April 19, 2011, 08:13:50 AM If I remember right, it doesn't make a heck of a lot of difference when you actually kill Anna Navarre in Deus Ex, since you have to kill her sooner or later (although I think there might be a trick to getting around that, the game as far as I recall doesn't actually recognize that you did - it assumes she's dead after a certain point). So the plot of the game doesn't really change based on when you kill her. On the other hand, killing Meredith early or getting the nobles to vote you in as Viscount early would significantly change the plot of DA2. Not saying I wouldn't like that, and it would be nice to see more branching in some of these games, but it might be a little much to ask. Meredith and the First Enchanter don't even appear as characters you can talk to until Act 3, so how could you kill her early? I actually think it was a bizarre choice by Bioware to leave them out; you hear people talking about them, but you don't see them and you can't meet them until very close to the end of the game. The mage tower should really have been an environment you could explore in acts 1 and 2. I expected the game to branch based on the donation box in the Fereldan imports store, but I gave them the max amount of money and it didn't make any difference as far as I could tell. Title: Re: Dragon Age 2 Post by: Ingmar on April 19, 2011, 10:56:35 AM The real answer, sadly, is that doing that would probably have meant it would have taken another year for the game to come out. On the plus side that would have been more time for artists to make a few more maps. There's this one company that takes years and years between games. Everyone seems to love them. I think a little extra time is fine, especially for RPGs where setting is important.Dragon Age: Origins took 5 years. I think if I had to wait 5 years for this one I would have strangled somebody. Seriously, though, while a convoluted, truly branching RPG would be interesting, even, say, two major forks would be an *immense* increase in the writing load in a game. I'm not sure it would have been worth it, especially in this particular game where one of the central themes is how you can't stop bad things a lot of the time. It happens way too often to be anything but deliberate. Title: Re: Dragon Age 2 Post by: Khaldun on April 19, 2011, 12:39:43 PM If I remember right, it doesn't make a heck of a lot of difference when you actually kill Anna Navarre in Deus Ex, since you have to kill her sooner or later (although I think there might be a trick to getting around that, the game as far as I recall doesn't actually recognize that you did - it assumes she's dead after a certain point). So the plot of the game doesn't really change based on when you kill her. On the other hand, killing Meredith early or getting the nobles to vote you in as Viscount early would significantly change the plot of DA2. Not saying I wouldn't like that, and it would be nice to see more branching in some of these games, but it might be a little much to ask. On the other hand, it would have been nice if some areas had changed over the years based on your decisions. Fable 2 is a good example of this, where your decision in childhood determines Old Town, and your decisions before going to the Tattered Spire determine the fate of a few locations throughout the world. The changes aren't truly major (although they seem that way from a certain viewpoint) and they don't seriously alter the storyline in any way, but they are noticeable changes based on your decisions. DA2 could really have used a couple areas like that, where you can make a couple decisions in each act that result in (seemingly) major changes in subsequent acts. Killing her does change a few things in terms of dialogue and so on later--what's his face, her lover, comes after you etc. But the important thing is that for once I was allowed to do something when it felt spontaneously right and emotionally strong, in a situation where gaming conventions normally don't allow you to do it because you're not supposed to kill a boss until it's time. Title: Re: Dragon Age 2 Post by: Venkman on April 19, 2011, 12:47:13 PM Just finished it. Loved it overall, even if the ending was a bit projected. Given that this was a single story arc, and neither Meredith or Orisino were demonstrably "good guys", it was pretty obvious to me I'd need to fight both eventually. After doing so, I still think that stone gollem thing near the end of Act 1 (deep roads) was the toughest fight in the game, mostly in that until then, you could autopilot through every fight.
Turns out I was willing to forgive a lot (narrower options, repeating maps) just so my character had a freakin' voice :) On the other hand, it would have been nice if some areas had changed over the years based on your decisions. Or at least that your characters recognized the area. Game spans 7(?) years in world so I'm ok with revisiting places that have been repurposed by new inhabitants. But it'd have been nice to put in some snark ("man, it's like all these mansion builders went to the same architect" or "what is it with this area of the island that rebels seem to like so much?!"). Title: Re: Dragon Age 2 Post by: Engels on April 19, 2011, 01:10:08 PM Am I a bad person for not finishing this? I have played two characters to the start of Act III and I just...can't...be...arsed. I do not care at all about the outcome :(
Title: Re: Dragon Age 2 Post by: Tarami on April 19, 2011, 01:33:17 PM Well, you're OK in my book. If I had stopped playing somewhere in the last two or three hours, I'm doubtful I'd would have picked it up again. As it were, it mostly happened out of momentum. I think my interest plummeted after the burning of the city. It just felt a bit... forced somehow. "MUST HAVE GRANDIOSE DRAMA!"
They should make an Eye of the Beholder-type RPG, with a small party and really let you get to know them. I'm sure the characters could be interesting enough for the game not to require an immense amount of plot. Because frankly, the plots are a bit wank anyway. Title: Re: Dragon Age 2 Post by: Khaldun on April 19, 2011, 02:27:25 PM Combine the character work & party interactions in Bioware games with a looterific dungeon crawl = total win.
Title: Re: Dragon Age 2 Post by: Sjofn on April 19, 2011, 03:55:45 PM Title: Re: Dragon Age 2 Post by: Khaldun on April 19, 2011, 08:29:34 PM Title: Re: Dragon Age 2 Post by: rk47 on April 19, 2011, 08:37:38 PM The real answer, sadly, is that doing that would probably have meant it would have taken another year for the game to come out. On the plus side that would have been more time for artists to make a few more maps. There's this one company that takes years and years between games. Everyone seems to love them. I think a little extra time is fine, especially for RPGs where setting is important.Dragon Age: Origins took 5 years. I think if I had to wait 5 years for this one I would have strangled somebody. Seriously, though, while a convoluted, truly branching RPG would be interesting, even, say, two major forks would be an *immense* increase in the writing load in a game. I'm not sure it would have been worth it, especially in this particular game where one of the central themes is how you can't stop bad things a lot of the time. It happens way too often to be anything but deliberate. The hell? Not worth it? Was Dragon Age II even worth the 1 year wait ? To EA maybe, to consumers like us, hell no. We got cheated by the rushed development time. Not being able to stop bad things happening isn't a central theme, it just screams rushed writing. Recycled maps, lesser options leading to same outcomes is a trademark of a bad product. In comparison of shelving DAII within a week of finishing it, I picked up Alpha Protocol for $15 three weeks ago and I finished my third playthrough already. It was fun knowing my choices made differences in the outcomes, no matter how small you think it is, how you treat people, what you do first, which areas you've completed, the game seems to acknowledge my actions. Now that's what I want more in my RPG, none of this 'OH NO U CANT KILL SISTER PETRICE NOW, NOT YET' bullshit I endured. Title: Re: Dragon Age 2 Post by: Ingmar on April 20, 2011, 12:36:22 AM If my choice is between 5 games as good as DA2, or 5 years of waiting for the *chance* at something that might be better, I'll take the 5 games. DA2 probably has the best character writing of any RPG I've ever played. Now that I've got some distance from it I think it was, overall, clearly a better game than DA:O, in much the same way ME2 was better than ME1. People complained about the story structure in that one too. Apparently anything but the "4 planets" model = bad.
Title: Re: Dragon Age 2 Post by: tmp on April 20, 2011, 07:56:17 AM Now that I've got some distance from it I think it was, overall, clearly a better game than DA:O, in much the same way ME2 was better than ME1. People complained about the story structure in that one too. Apparently anything but the "4 planets" model = bad. What way is it, exactly?I don't think "anything but 4 planets" is considered bad, story-wise. Rather, these two particular games didn't introduce an alternative that'd be even equally captivating, let alone better. edit: speaking of captivating and better Title: Re: Dragon Age 2 Post by: Sjofn on April 20, 2011, 09:08:23 AM When you say "these two games," you mean DA2 and ME2? Because ME2 was straight up better than ME1 in my opinion. Even with the ridiculous reaper baby.
Title: Re: Dragon Age 2 Post by: Sheepherder on April 20, 2011, 09:22:43 AM Not being able to stop bad things happening isn't a central theme, it just screams rushed writing. Title: Re: Dragon Age 2 Post by: tmp on April 20, 2011, 09:24:44 AM When you say "these two games," you mean DA2 and ME2? Because ME2 was straight up better than ME1 in my opinion. Even with the ridiculous reaper baby. Yes, i meant these two. At least as far as the story goes i wouldn't call ME2 straight up better -- ME2's story largely failed to engage me and i don't think that's beacuse there wasn't "4 planets" in it. Especially since when you look closer at it, it is using pretty much the same model, except "planets" are tied to individual companions rather than more directly to overall plot (and they're optional rather than mandatory)Title: Re: Dragon Age 2 Post by: Ingmar on April 20, 2011, 11:27:29 AM My rundown would be that in both cases:
- The characters were better. (In DA2 I would probably phrase this as even better as I don't want to imply they were bad in the original. Everyone in ME1 was a little bland except Wrex, but even the returning characters in ME2 were significantly improved.) - The combat was better. (This is the thing I took the longest to decide about DA2, and I'll grant it isn't as great an improvement as ME2 was over ME1 in this respect.) - They broke out of the 4 planets mold and tried something new with the plot type and plot structure (ME2 did the dirty dozen plot instead, DA2 did the framed narrative flashback time-passes thing) IMO successfully. - They both look much better graphically. (ME2 mostly improved in the environments, DA2 was just generally better on everything (except Alistair's face, lawl).) DA2 gets extra points for: - Being an RPG where you're NOT saving the world for once. It has a structural advantage over ME2 in that the companion stories can evolve over a longer time and because they used fewer, more-detailed companions the companion interactions can be much more intricate. This is probably the first RPG I've played since BG2 where the companions really felt like they had an existence outside of their interactions with you. - Better boss fights than the original. (Sorry Reaper Baby). - Voiced protagonist vs. ol' texty. The places where DA2 is worse are all in the 'mild annoyance' category for me - map reuse (not the ones where you visit the same place 3 times through time, but the ones where they use a same map for a different location), the loot naming stuff, a few spots where an interrupt system would have been nice, specializations not affecting dialogue, the way the waves of enemies spawn in sometimes. Nothing on that list annoys me like Reaper Baby annoyed me, for example. So yeah, I'd absolutely prefer to have this game now, and then maybe a year or two down the line have an even better DA3, than just sit around waiting for the 'perfect' game. Title: Re: Dragon Age 2 Post by: Lantyssa on April 20, 2011, 11:58:49 AM There's a lot of difference to waiting an extra year and taking five extra years. Considering the time between DA1 and DA2, I don't think another year would have been excessive. It also sets a precedent to skimp on all future titles, which might turn out even worse. Would you really want DA3 in a year if it's nothing more than shovelware?
Title: Re: Dragon Age 2 Post by: Ingmar on April 20, 2011, 12:07:48 PM Of course not, but I don't see how there's any precedent for expecting Bioware (CANADA) to suddenly fall into the category of shovelware. Yes, yes, owned by EA, etc., but so far that hasn't led to a bad game, or anything even vaguely in the neighborhood of a bad game. The games are getting generally better, not worse. Shit even the franchise-related Facebook/browser games are decent.
DLC, I'll grant you, some of that has been pretty weak. Title: Re: Dragon Age 2 Post by: tmp on April 20, 2011, 12:31:48 PM - The characters were better. (In DA2 I would probably phrase this as even better as I don't want to imply they were bad in the original. Everyone in ME1 was a little bland except Wrex, but even the returning characters in ME2 were significantly improved.) The graphics -- between ridiculously low resolution given to ambient NPCs, animations straight snapping from one into another mid-frame without any blending (even in situations as simple as walking and turning around) and absolutely bland environments cleaned on purpose from most of the typical clutter... well, let's just say there's much in DA2 that i find to be worse when it comes to graphics, and large part of it is on technical level rather than matter of taste (which is another tale entirely, let's just say i'm not much of fan of their "gibbing everything is badass a-a-a-wesome and you can't have enough blood spray" philosophy)- The combat was better. (This is the thing I took the longest to decide about DA2, and I'll grant it isn't as great an improvement as ME2 was over ME1 in this respect.) - They broke out of the 4 planets mold and tried something new with the plot type and plot structure (ME2 did the dirty dozen plot instead, DA2 did the framed narrative flashback time-passes thing) IMO successfully. - They both look much better graphically. (ME2 mostly improved in the environments, DA2 was just generally better on everything (except Alistair's face, lawl).) I'd also question the "better characters" since most feel like one-trick ponies and that's definitely not an improvement in my book, and combat which ultimately comes down to simple recent experience -- as it happens i have loaded a mid-game DAO save yesterday and promptly managed to get my party wiped out in first random encounter i ran into, because i was totally trying to approach it in DA2 manner out of habit. It really drove the point home just how simplified both the combat and the enemy AI got in the sequel. I don't find the plot they've introduced to be an improvement since it's not exactly new, either -- instead of "4 planets" they went for the "planet A, then planet B then planet C" linear approach and such pure enforced linearity is... well, it's something the good doctors mercilessly mocked the jRPG makers about not too long ago, as a display of RPG designers over there being stuck in the rut :oh_i_see: The framed narrative they tried to wrap around it in hindsight falls rather short -- maybe because Drakensang River of Time did about the exact same thing year earlier, with the execution being close to identical. so, uhmm. I guess we just view it different :why_so_serious: edit: as it happens, there's rather interesting article on how the different interaction mechanics shape impression of companions in the sequel, here (http://www.geekmom.com/2011/04/an-ode-to-alistair-love-lust-and-loss-in-fereldan/). Title: Re: Dragon Age 2 Post by: Koyasha on April 20, 2011, 01:07:23 PM My rundown would be that in both cases: I'd have to partly disagree with most of your points, myself. I am not sure I would call DA2 a better game than DA:O, although I think I would call ME2 better than ME, if only slightly.- The characters were better. (In DA2 I would probably phrase this as even better as I don't want to imply they were bad in the original. Everyone in ME1 was a little bland except Wrex, but even the returning characters in ME2 were significantly improved.) - The combat was better. (This is the thing I took the longest to decide about DA2, and I'll grant it isn't as great an improvement as ME2 was over ME1 in this respect.) - They broke out of the 4 planets mold and tried something new with the plot type and plot structure (ME2 did the dirty dozen plot instead, DA2 did the framed narrative flashback time-passes thing) IMO successfully. - They both look much better graphically. (ME2 mostly improved in the environments, DA2 was just generally better on everything (except Alistair's face, lawl).) DA2 gets extra points for: - Being an RPG where you're NOT saving the world for once. It has a structural advantage over ME2 in that the companion stories can evolve over a longer time and because they used fewer, more-detailed companions the companion interactions can be much more intricate. This is probably the first RPG I've played since BG2 where the companions really felt like they had an existence outside of their interactions with you. - Better boss fights than the original. (Sorry Reaper Baby). - Voiced protagonist vs. ol' texty. -The characters were better, but in DA:O I also felt like I got to know the characters better. Particularly Morrigan, Alistair, Zevran, and to a slightly lesser extent, Leliana. Sten, Oghren, and Wynne far less so. -I can't say the combat was universally better in either of these games, myself. DA2 did improve on numerous aspects of combat, but it also regressed on other equally important aspects like the overall tactical nature. Waves of enemies make numerous tactics impossible because they come literally out of nowhere. In the ME series, I think combat was actually worse in almost every aspect in ME2 - all abilities were on a shared cooldown, making every ability except the best one worthless to use, and frankly I didn't care for the ammo system. -I didn't like DA2's framed narrative. It spoiled some things that shouldn't have been (Varric saying 'she never would have let her sister go into that blighted hole' for example) and often didn't really make much sense (why would Cassandra think the Champion came to spread subversion against the Chantry if you supported the templars at the end?) so while it had good points - and I did like that it wasn't '4 planets' again, there was a lot I didn't like. Overall I'd say that one comes out as a wash, neither an improvement nor a downgrade. ME2's plot structure would have been better had it not felt so damn disconnected. The fact that every area and every mission was such a completely discrete experience with no effects from previous missions and no effects on later missions was what made it not work so well for me in that regard. With '4 planets' at least numerous missions at each hub are often interconnected. -No arguments on the graphics, they do look much better. And as to the last three points on DA2: -Yes, not being saving the world was much better, and while I didn't get to know the companions as well as I did in DA:O, they also felt like they had more of a life outside the mission (since there was no mission). Although Fenris needs to learn how to clean up, and I guess being lyrium branded means you have no sense of smell, because damn those 6-year-old corpses were unpleasant. -Wouldn't say the boss fights were better. Nope, not a bit. Ancient Rock Wraith and its infinite bullshit HP (ok, not quite infinite but feels like it), Act 2 end boss and 'keep your distance, sidestep, then attack after charges', and then harvester, which was as far as I could tell, identical to the fight in Golems of Amgarrak...even the final boss was, I think, inferior to the Archdemon. Partly because it was such a wtf weird fight - not as bad as Reaper Baby, but way more out there than the Archdemon. -Voiced protagonist in DA2 definitely came off well, especially with the personality system. Cannot give enough props for that, because it seems to be the most awesome advancement in protagonist characterization. Overall though I think people saying it's crap or a bad game are insane. Hell, if you play it only once, a lot of the flaws aren't even noticeable - it's only on multiple playthroughs that many of the problems become apparent, and if you're doing multiple playthroughs then you can no longer claim it to be a bad game cause, well, you're having enough fun to play it more than once. Title: Re: Dragon Age 2 Post by: tmp on April 20, 2011, 03:27:46 PM and if you're doing multiple playthroughs then you can no longer claim it to be a bad game cause, well, you're having enough fun to play it more than once. The idea it's necessary to have fun in order to play a game for prolonged periods of time was disproved shortly after first MMOs appeared, i'd think?Title: Re: Dragon Age 2 Post by: Sjofn on April 20, 2011, 05:22:33 PM I don't find the plot they've introduced to be an improvement since it's not exactly new, either -- instead of "4 planets" they went for the "planet A, then planet B then planet C" linear approach and such pure enforced linearity is... well, it's something the good doctors mercilessly mocked the jRPG makers about not too long ago, as a display of RPG designers over there being stuck in the rut :oh_i_see: You know, comparing the time jump thing to the linearity of a JRPG makes it really, really hard to take you at all seriously. They aren't really even in the same ballpark. As for the lady who fell in love with Alistair and is disappointed she did not fall in love with Anders, while I get what she's saying (I involuntarily blushed more at Alistair and Zevran than Anders and not at all at Fenris), for me it was less "I don't get to interact with them enough" and more "these dudes aren't my type." Your companions never shut up if you take them WITH you. I feel I know the DA2 companions about as well as the DA1 ones, but I learned about the DA2 ones by taking them out in the world and seeing them in it, rather than grilling them back at camp, and the pacing is a bit better in that you can't burn through, say, almost all of Alistair's dialogue before the third planet and then he's got nothing much to say until the Landsmeet. Ideally you would have both, where you can stop in the middle of a werewolf cave, covered in gore, and have a hilariously sweet-but-inappropriate Rose Moment, and the characters having shit to say all the time during quest dialogue. If I absolutely have to choose, I think I prefer having them pipe up during quests, as it feels more like they are, you know, actually there, but that is definitely a personal taste thing. Title: Re: Dragon Age 2 Post by: rk47 on April 20, 2011, 08:02:32 PM You know, comparing the time jump thing to the linearity of a JRPG makes it really, really hard to take you at all seriously. They aren't really even in the same ballpark. It wasn't the time jump. It was the lack of decision. Or taking away of choice that made some people remember that remark. What that Bioware commented was JRPGs take away choice from the hero, they had to accomplish the task, no matter what. Guess what? That's exactly what Hawke was given at the finale. No choice. Title: Re: Dragon Age 2 Post by: Rasix on April 20, 2011, 08:43:29 PM Bioware doesn't tend to go beyond binary decisions for their endings and then the endings don't really end up being that different. The game with the most different and truly distinct outcome is KOTOR (and that was a product of a near-the-end binary decision), and that's largely washed over in KOTORII. Doesn't change who you fight in the end either; you've never been able to really alter that.
The choices you make in Bioware games are mostly cosmetic and for your own sense of attachment to the story. You always kill the big bad, whether you diddled blue alien A or sailor b. Alpha Protocol is an interesting game to bring up. The choices you make there are ultimately more interesting, but the game is not. The entire exercise of playing the game just feels like filler between the conversation bits. The mechanics are just so laughably bad. The AI and the stealth aspects were nearly completely broken. The shooting was an unbalanced disaster. The boss fights are some of the absolute stupidest shit in any game I've played. On top of that, it's a technical nightmare on the PC. The tweaks I had to use made it barely playable from a control and UI perspective. If the mechanics had been solid and if playing the game between the dialog sessions was remotely interesting, then perhaps I would have given it another run. As is, I have a hard time playing games just to see out how different dialog choices pan out, especially when they're so far away from the decisions I thought were the right ones in that scenario (plus, there's only 3 real endings, 2 of which I wouldn't go for). I haven't been able to complete a puppy kicking run through a game since Mass Effect 1 and before that KOTOR. My replays mostly come down to seeing how different play styles work and refining my choices from an earlier play through. Title: Re: Dragon Age 2 Post by: Sheepherder on April 20, 2011, 10:11:21 PM Or someone could create a game where the crux of the story is that the main character is irredeemably damned by his own hand, the game is merely a grim revelry through the carnage your past self has wrought, the player may make amends or pillage the victims one last time as they see fit, and in the end fate comes to collect it's due.
Fuck, I'm a genius. Someone pay me to write for their game. Title: Re: Dragon Age 2 Post by: Rasix on April 20, 2011, 10:13:30 PM Next time you bring up Planescape will be your last. LET IT GO.
Seriously, bringing it up as a point of comparison to anything is fucking ridiculous, especially in regards to story. It's like breaking out the Sonoran dog when discussing hotdogs. There is no counter. Title: Re: Dragon Age 2 Post by: tmp on April 21, 2011, 09:27:26 AM You know, comparing the time jump thing to the linearity of a JRPG makes it really, really hard to take you at all seriously. They aren't really even in the same ballpark. How aren't they, really?Quote Your companions never shut up if you take them WITH you. Hmm, mine do, actually. There's 2-3 trigger spots on each map which prompts them to say their phrases pretty much like it was in DAO, but since i do running back and forth a lot checking shops and whatnot, it was quite common occurence to traverse the map without as much as a peep because the amount of stuff they have to say is limited and they try to pace themselves. Or plain run out of stuff to say that was granted them for the given period of time.But ultimately i think what damages the NPCs is inability of the player to interact with them on his/her own terms. Not being able to initiate any "real" discussion with them when you feel like it not only when the game feels like it, and giving you only single canned phrases even though they have no problem going on and on between one another... that creates very one-sided dynamics and it just kept reminding me these "people" are really just NPCs, ones that don't even have any real reason to tag along with the player, given this limited interaction and all the make-believe you're provided how they have much more fun in their own company when you aren't there. Title: Re: Dragon Age 2 Post by: tmp on April 21, 2011, 09:36:26 AM The choices you make in Bioware games are mostly cosmetic and for your own sense of attachment to the story. You always kill the big bad, whether you diddled blue alien A or sailor b. The "big" choices they provided in DAO were interesting as they've affected large groups of people. There's only one comparable instance of that in DA2 that i can think of (in the sense of situation where you make such decision rather than have it dropped on your lap with "but thou must" label or the game twisting the effects to come to the same results either way) and even that is kind of an accidental footnote in a dumb companion's side-quest, one that everyone seemingly glances over as if it never happened and/or didn't matter. And to be fair to them, it doesn't seem like it does matter indeed.Title: Re: Dragon Age 2 Post by: Ingmar on April 21, 2011, 11:03:27 AM You know, comparing the time jump thing to the linearity of a JRPG makes it really, really hard to take you at all seriously. They aren't really even in the same ballpark. How aren't they, really?There's a lot of do-stuff-in-any-order and optional content in between the story chokepoints that I can't recall in any JRPG I've played. I mostly loathe them for the combat, though, not necessarily the stories. The choices you make in Bioware games are mostly cosmetic and for your own sense of attachment to the story. You always kill the big bad, whether you diddled blue alien A or sailor b. The "big" choices they provided in DAO were interesting as they've affected large groups of people. There's only one comparable instance of that in DA2 that i can think of (in the sense of situation where you make such decision rather than have it dropped on your lap with "but thou must" label or the game twisting the effects to come to the same results either way) and even that is kind of an accidental footnote in a dumb companion's side-quest, one that everyone seemingly glances over as if it never happened and/or didn't matter. And to be fair to them, it doesn't seem like it does matter indeed.See, I think this comes around to the 'not saving the world' thing. Why is it so important to you that your character in an RPG has a huge effect on lots of people? What's wrong with telling a smaller story than 'save the world'? I am trying really hard not to bring up Planescape as a point of comparison myself here. :grin: Title: Re: Dragon Age 2 Post by: Sjofn on April 21, 2011, 12:02:50 PM While there are giant plot related things you can never not do in their specific order, by and large, you don't get to pick an order at all in a JRPG. There are the map bits that might have a blob bat and blob fight one way and a random encounter of a blob blob and bat the other way, but they're really not very close in terms of "linear."
Oh, and when I say the companions never shut up, I mean all of them have something to say while you're doing quests, generally in the conversation cut scenes. They pipe up a lot more than the DA:O companions (most of their words seem to be spent on the traditional campside Q&A marathons), which makes me feel a lot more like we're doing this shit as a group. Title: Re: Dragon Age 2 Post by: tmp on April 21, 2011, 12:12:41 PM There's a lot of do-stuff-in-any-order and optional content in between the story chokepoints that I can't recall in any JRPG I've played. I mostly loathe them for the combat, though, not necessarily the stories. "Your lost garbage, serah."there's just as much of that kind of optional content in say, Persona 4. And more. Combined with the relationship building mechanics which, frankly, i feel blow DA2 out of water. Not in the least because it's also leaps and bounds ahead when it comes to creating impression your companions have their own lives outside of associating with the player's character. Quote See, I think this comes around to the 'not saving the world' thing. Why is it so important to you that your character in an RPG has a huge effect on lots of people? What's wrong with telling a smaller story than 'save the world'? I think it's interesting, not necessarily important. Telling smaller story is fine, and i've "played" my share of visual novels which do exactly that. I've been also perfectly happy with games like Harvest Moon or Academagia. But these games actually had engaging --if simple-- stories which didn't tend to collapse under the weight of their own inconsistences.I am trying really hard not to bring up Planescape as a point of comparison myself here. :grin: Perhaps this is what saves Planescape since you bring it up -- if the story wasn't as interesting as it was and the writing wasn't as good as it was, and if the world wasn't so lovingly furbished with all the ambient stuff that makes it feel alive... what exactly would that game have going for it? Not that much, no? And yet i'd say it's precisely these area where DA2 suffers, amongst others. edit: it could also be argued that Planescape in large part revolves around re-discovering just how influential figure your character was. Do you feel it'd have the same sort of hook that kept you going and generate the same fond feelings if it was revealed early on that say, he never did anything beyond sitting in tavern all day, completely unmemorable to anyone and the game concluded with "And that's all, folks!"? Title: Re: Dragon Age 2 Post by: tmp on April 21, 2011, 12:35:18 PM While there are giant plot related things you can never not do in their specific order, by and large, you don't get to pick an order at all in a JRPG. There are the map bits that might have a blob bat and blob fight one way and a random encounter of a blob blob and bat the other way, but they're really not very close in terms of "linear." You don't get to choose the order at all in jRPG when it comes to the main plot. Just as you can't choose the order in DA2 when it comes to the main plot.The only actual difference that i can see here is, in jRPG the main plot may take considerably larger part of the game. But in terms of being linear they're very, very close. And when the comparison is made with jRPG which does include decent amount of optional activities on the side it'd be very difficult imo to make any argument these two are in any way different structure-wise. Quote Oh, and when I say the companions never shut up, I mean all of them have something to say while you're doing quests, generally in the conversation cut scenes. They pipe up a lot more than the DA:O companions (most of their words seem to be spent on the traditional campside Q&A marathons), which makes me feel a lot more like we're doing this shit as a group. Ahh. You know, i don't think that ever really registered for me. Maybe because so much of the dialogue suffers from the Cool Oneliners syndrome and ends up absolutely inane, Hawke's in particular... that it largely overshadowed any contributions made there.Title: Re: Dragon Age 2 Post by: Sjofn on April 21, 2011, 01:45:08 PM I just really can't get behind the "oh god so linear" complaint. I guess because there's more to DA2 than the three major OKAY THIS TIME PERIOD IS OVER things, wheras in a JRPG, that is all the game would be, period. It just doesn't bother me in the least that Plot Thing One happens before Plot Thing Two. No more than having to do the four treaties before the Landsmeet. Each act has a bunch of shit to do and accomplish before that Act's landsmeet, essentially.
Title: Re: Dragon Age 2 Post by: caladein on April 21, 2011, 01:55:10 PM If you brought along Varric and Isabella and rode charming lines the whole way, yeah, you'll get tons of oneliners. Playing a game without both of those say, with Anders and Fenris, gets you tons of quasi-expository getting-on-each-other's-tits.
Also, if most JRPGs were like Persona 4 (or 3) that comment about JRPGs wouldn't have made any sense, but they're not. Both games are reasonably similar to modern BioWare titles because of their dual-JRPG/relationship sim nature. The caveat is that at least with Persona 3, it can be played "optimally", and so it becomes a game less about relationships and more about time management. (Although, once you ignore that it becomes a much better game :drill:.) I do love both series and in both I find the thread of the main plot as set dressing or pretext for the talky bits. I'd compare it to game of Battlestar Galactica: the best parts are the inbetween parts (or in your head), once your Cylons are revealed and you're chugging towards end-game, it's actually quite dull. Title: Re: Dragon Age 2 Post by: Sheepherder on April 21, 2011, 02:52:51 PM Seriously, bringing it up as a point of comparison to anything is fucking ridiculous, especially in regards to story. It's like breaking out the Sonoran dog when discussing hotdogs. There is no counter. This isn't entirely true. Bioware just seems to be really bad at knowing when and how to rein the player in and limit the scope of their game without leaving god sized fingerprints all over the damn place. Which usually results in "Why am I listening to this dude monologue when I know he's going to kill the hostage right afterwards?" or "Magical plot faeries invaded my brain and made me surrender." Title: Re: Dragon Age 2 Post by: tmp on April 21, 2011, 03:28:24 PM I just really can't get behind the "oh god so linear" complaint. Well technically it's not "oh god so linear" but "it's linear so not exactly a new plot structure" :why_so_serious: That is to say, not really objection to the type of game they've made, but rather i can't get behind the "it's different, yay" line of cheering.Of course, not like coming up with something actually different is easy; but that simply means i don't expect to be :heart: on any RPG for its innovative approach to storytelling in foreseeable future. Title: Re: Dragon Age 2 Post by: Lantyssa on April 21, 2011, 05:57:39 PM I just really can't get behind the "oh god so linear" complaint. I guess because there's more to DA2 than the three major OKAY THIS TIME PERIOD IS OVER things, wheras in a JRPG, that is all the game would be, period. It just doesn't bother me in the least that Plot Thing One happens before Plot Thing Two. No more than having to do the four treaties before the Landsmeet. Each act has a bunch of shit to do and accomplish before that Act's landsmeet, essentially. How many JRPGs have you played? I didn't think it was something you or Ingmar played much of, so I think you're generalizing a bit much.Title: Re: Dragon Age 2 Post by: Sjofn on April 21, 2011, 08:15:39 PM It's entirely possible. I've played more than Ingmar, but that's more like "a handful" versus "two." It's a silly argument anyway, because linear isn't something that I think is TEH DEVIL. It's certainly not why I dislike JRPGs. If it needs to be more "linear" to make the story make sense, I can deal with it pretty easily.
Title: Re: Dragon Age 2 Post by: Koyasha on April 22, 2011, 02:49:23 AM "Linear" has become such a dirty word that nobody wants to touch it for some reason. To me, linear is not bad, linear can be good, because it gives more opportunity for something you do at one point to affect other things. With the '4 planets' setup, or ME2's totally discrete missions, things don't interconnect. They could, but the amount of work required to make choices in Area A affect areas B, C, and D, OR any other order of play you might choose, including only partially completing only one of those areas, is incredibly huge. Unfortunately, I don't feel like DA2 took very much advantage of that linear thing to make it feel like stuff you do early on actually has effects, because there are so few obvious effects to Hawke's presence at all.
Aveline's companion quests are often considered to be some of the best in the game from what I have heard people say, for instance. I think a lot of that is because you can see Hawke actually have an effect on Aveline's life, and things change for her over the years. At least it seems that way. I'm not sure whether the result of the act 1 quests are the same (I haven't tried not completing them yet, gonna have to try that and see what she's like in act 2) but I know that if you don't do the quests in act 2, she doesn't sort things out on her own. Title: Re: Dragon Age 2 Post by: Khaldun on April 22, 2011, 05:13:35 AM I don't mind linear in the sense of "this big event is coming and it will mark the end of one section of the game". I do mind if the choices I make in between do not lead to some substantially different pathways within a given section of the game which are then subsequently remembered or referenced later on. In DA2, I ultimately felt like it really didn't matter much whether I was pro-mage or pro-templar or somewhere in between. About the only things that seemed affected by my choices were companions, and even there, it was only the romance option that seemed to produce a radically different reaction until the very end and the taking of sides at that point.
Title: Re: Dragon Age 2 Post by: Simond on April 23, 2011, 02:32:52 PM Next time you bring up Planescape will be your last. LET IT GO. KOTOR2 had the potential to be in the same ballpark as Planescape: Torment if EA hadn't fucked Obsidian over.Seriously, bringing it up as a point of comparison to anything is fucking ridiculous, especially in regards to story. It's like breaking out the Sonoran dog when discussing hotdogs. There is no counter. Title: Re: Dragon Age 2 Post by: rk47 on April 24, 2011, 07:27:48 PM It's just a bad case of Xmas deadline priority over everything else. And it wasn't EA. It was LucasArts.
Title: Re: Dragon Age 2 Post by: Sheepherder on April 25, 2011, 10:40:09 PM KOTOR2 had the potential to be in the same ballpark as Planescape: Torment if EA hadn't fucked Obsidian over. Based on what I can glean from the LP Archives: Yes. The ability to gently corral players into a limited set of solutions also tends to make for a good DM in a pen and paper game as well. Title: Re: Dragon Age 2 Post by: Ingmar on April 26, 2011, 12:16:50 AM I can't recall if I've said this before in this thread but DA2 is the closest a CRPG has ever come to feeling like a good tabletop D&D campaign to me. (Which is a compliment).
Title: Re: Dragon Age 2 Post by: rk47 on April 26, 2011, 01:06:14 AM I agree, it's made my top three list next to Neverwinter Nights 2 and its expansion pack, Storms of Zehir.
Title: Re: Dragon Age 2 Post by: tmp on April 26, 2011, 02:26:17 PM Aaan the DLC machine goes into first gear. (http://dragonage.bioware.com/da2/addon/)
(three "item packs", each with two armour sets and some extra accessories by the looks of it. $3 each or $5 total) Title: Re: Dragon Age 2 Post by: rk47 on April 26, 2011, 07:40:39 PM Just what I needed to boot up the game again.
* Playstation 3 - ($4.99 for all three) / ($2.99 individually) * PC/MAC - (400 BioWare Points for all three) / (240 BioWare Points individually - Mage, Warrior, Rogue) * Xbox 360 - (400 Microsoft Points for all three) / (240 Microsoft Points individually - Mage, Warrior, Rogue) Sweet, Sweet loot. (http://dl.dropbox.com/u/829607/x/dorkspawn.gif) Is just what I need to complete for Role Playing experience in Kirkwall. Title: Re: Dragon Age 2 Post by: tmp on April 27, 2011, 12:17:24 AM Is just what I need to complete for Role Playing experience in Kirkwall. Totally; the mage pack provides some valuable backstory in the item descriptions, how poor papa Hawke had to flee Kirkwall years back because --being an apostate-- he's decided once to use magic in combat situation on the street, and the templars were alerted to it.Title: Re: Dragon Age 2 Post by: Lantyssa on April 27, 2011, 07:51:42 AM Some things never cha... oh, wait.
Title: Re: Dragon Age 2 Post by: Surlyboi on April 27, 2011, 11:01:19 AM The gear is positively badass too.
Title: Re: Dragon Age 2 Post by: CmdrSlack on April 27, 2011, 11:50:38 AM Sarcasm or no? If the DLC is just gear and no extra content, I'm a bit hesitant to pull the trigger.
Title: Re: Dragon Age 2 Post by: Ingmar on April 27, 2011, 11:51:42 AM I think this one is just gear, along the lines of the 'firepower pack' etc. they did for ME2.
Title: Re: Dragon Age 2 Post by: jakonovski on April 27, 2011, 11:59:48 AM Except the firepower pack brought in trace amounts of gameplay. This is just some new skins for your dude.
Title: Re: Dragon Age 2 Post by: Ingmar on April 27, 2011, 12:12:18 PM Except the firepower pack brought in trace amounts of gameplay. This is just some new skins for your dude. Uh, what? The firepower pack was 3 new weapons, the end. But I guess if you want you could compare it to the alternate appearance packs for ME2 instead. Title: Re: Dragon Age 2 Post by: jakonovski on April 27, 2011, 12:23:51 PM Except the firepower pack brought in trace amounts of gameplay. This is just some new skins for your dude. Uh, what? The firepower pack was 3 new weapons, the end. But I guess if you want you could compare it to the alternate appearance packs for ME2 instead. Different guns shoot differently, and change the gameplay experience. That DLC armor just gives you 1% more armor or whatever. Not exactly noticeable. Title: Re: Dragon Age 2 Post by: tmp on April 27, 2011, 03:13:41 PM Sarcasm or no? If the DLC is just gear and no extra content, I'm a bit hesitant to pull the trigger. Just gear. Some items (no idea how many, didn't buy it) come with codex entries which provide few paragraphs of backstory/lore but that's basically it and that's stretching the definition of extra content. Plus, there's screenshots of these codex entires floating around already.Title: Re: Dragon Age 2 Post by: Surlyboi on April 28, 2011, 04:54:00 PM Isabella just betrayed me in the fade with the words, "I like big boats, I cannot lie."
Title: Re: Dragon Age 2 Post by: CmdrSlack on April 28, 2011, 08:13:20 PM Isabella just betrayed me in the fade with the words, "I like big boats, I cannot lie." Yeah, that's a great moment. I think I had just done the first romance bit, then taken her on that specific quest. Isabella and Varric seem to be tied for best oneliners. Title: Re: Dragon Age 2 Post by: Venkman on April 28, 2011, 08:32:36 PM In DA2, I ultimately felt like it really didn't matter much whether I was pro-mage or pro-templar or somewhere in between. About the only things that seemed affected by my choices were companions, and even there, it was only the romance option that seemed to produce a radically different reaction until the very end and the taking of sides at that point. Yea that's ultimately where I ended up. I don't need to save the world. Going to Kirkwall after the Blight ended set a nice stage for a "just getting by/just doing my part" reluctant-hero type story. But I'd have preferred an ending where going mage or templar was more than just delaying having to fight the other side. Unless a new studio needs to start from scratch again, I'm guessing the third one will be fighting off some massive Qunari or Tevinter invasion. I'd like the inevitable choice of alliance between those two to have some meaningful impact on the game. Question though, as it pertains to the DLC: Title: Re: Dragon Age 2 Post by: CmdrSlack on April 28, 2011, 08:58:41 PM Title: Re: Dragon Age 2 Post by: Sjofn on April 28, 2011, 09:19:09 PM Title: Re: Dragon Age 2 Post by: Surlyboi on April 29, 2011, 09:53:34 AM Title: Re: Dragon Age 2 Post by: Sjofn on April 29, 2011, 03:47:14 PM Title: Re: Dragon Age 2 Post by: Venkman on April 29, 2011, 04:50:49 PM Ah that makes sense. And the Bethany bit too.
Quote from: Sjofn wrote I sat and thought about it for a while Yea, I did too. In fact, I let my first choice be overriden by further convincing from the opposing side. Funny after so many years and savemodes I can still care that much to really mull it :)Title: Re: Dragon Age 2 Post by: CmdrSlack on April 29, 2011, 05:02:16 PM I have yet to try warrior, but it doesn't seem like it would be fun to play. When I played as Fenris or Aveline during a roguehawke down moment, it just felt awkward. Maybe that's due to the button-mashy goodness of playing as a melee rogue. Is it more of a slower rhythm, but mowing through multiple enemies at once kind of thing? Title: Re: Dragon Age 2 Post by: tmp on April 29, 2011, 05:20:17 PM I have yet to try warrior, but it doesn't seem like it would be fun to play. When I played as Fenris or Aveline during a roguehawke down moment, it just felt awkward. Maybe that's due to the button-mashy goodness of playing as a melee rogue. Is it more of a slower rhythm, but mowing through multiple enemies at once kind of thing? Warriors are more of the "activate the 100% damage buff ability, blow through your attack sequence, wonder dryly where did everyone go." kind of a thing.Title: Re: Dragon Age 2 Post by: Ingmar on April 29, 2011, 06:03:35 PM I have yet to try warrior, but it doesn't seem like it would be fun to play. When I played as Fenris or Aveline during a roguehawke down moment, it just felt awkward. Maybe that's due to the button-mashy goodness of playing as a melee rogue. Is it more of a slower rhythm, but mowing through multiple enemies at once kind of thing? Are you playing on a console? They require about the same amount of management as a rogue on the PC I would say. Title: Re: Dragon Age 2 Post by: Surlyboi on April 30, 2011, 09:09:55 AM Title: Re: Dragon Age 2 Post by: Sjofn on April 30, 2011, 02:50:44 PM I don't know when we should stop spoilering! Someone else decide! Title: Re: Dragon Age 2 Post by: Sheepherder on April 30, 2011, 07:42:15 PM I love NPCs that do not think I'm awesome or something. Sociopathic and Psychotic NPC party members let the demons loose while still letting you be the good guy. Title: Re: Dragon Age 2 Post by: Sjofn on April 30, 2011, 09:52:28 PM Naw, I don't mean evil NPCs, I don't like them. Although if someone is likable but broken (ANDERS. MERRILL.), that's OK. What I mean is NPCs like Carver, who simply don't think you're the most awesome dude or lady around.
Title: Re: Dragon Age 2 Post by: Ragnoros on May 02, 2011, 12:24:08 PM Steam has this on sale for $45 today only, if anyone cares. (Also DA:O with all expansions/dlc for $20)
Title: Re: Dragon Age 2 Post by: Strazos on May 03, 2011, 10:14:16 AM Rather than necro'ing a long-dead thread, I'll just ask here:
Bought the ultimate edition on sale yesterday. Installed the DLC and everything fine, but all the DLC was "unauthorized," even after registering on the Bioware site. NOW, when I run ultimate edition, it appeared to run my vanilla DA, rather than ultimate edition - DLC gone. Cannot even load my old saves, since they require DLC that is not currently authorized. Any ideas? I'd like to avoid uninstalling and reinstalling, but will if necessary. Title: Re: Dragon Age 2 Post by: Miasma on May 03, 2011, 02:58:16 PM Each game from steam usually has its own forum which is a good place to start: http://forums.steampowered.com/forums/forumdisplay.php?f=751
Apparently ea claims this should be fixed now and to try again. Title: Re: Dragon Age 2 Post by: Strazos on May 03, 2011, 03:10:07 PM I tried earlier today. All my old DLC was present but unauthorized. All the new stuff was absent.
I just copied my mods and save folders out and uninstalled both games, and I'll reinstall ultimate edition. FiOS is pretty nice for that sort of thing, especially since it's unmetered. Title: Re: Dragon Age 2 Post by: Venkman on May 03, 2011, 08:44:23 PM I don't know when we should stop spoilering! Someone else decide! I hope to get the energy to play it again. I like the story some, but I'm not usually prone to playing through one of these again, particularly because I'd need to visit that g-damned cave again... But there's some cool things mentioned. My vote: once a thread has reached 30 pages and/or 30 days after a game's launch, I'd say ok on no spoiler tags. Unless it's got a Usual Suspect type ending of course. But then, if it does, one should be smart enough to skim posts that aren't related to whatever info they seek in such a deep thread :) Title: Re: Dragon Age 2 Post by: Rasix on May 03, 2011, 11:16:45 PM I don't know when we should stop spoilering! Someone else decide! Hey, I offered to open the thread up. Guess I could do it now. BY THE POWER OF GREYSKULL..... Title: Re: Dragon Age 2 - Here be spoilers. Post by: Sjofn on May 04, 2011, 03:02:11 AM SNAPE KILLED DUMBLEDORE
Title: Re: Dragon Age 2 - Here be spoilers. Post by: Lantyssa on May 04, 2011, 05:52:41 AM Hah. A friend did that on the CoH boards the day the book came out... That was a quick ban.
Title: Re: Dragon Age 2 - Here be spoilers. Post by: Sjofn on May 04, 2011, 11:01:01 AM So cruel! I would actually feel bad if I really spoiled something big for someone, I think. I'm usually OK with being spoiled, but at the same time I get all OH GOD I DON'T WANT TO RUIN SOMEONE'S EXPERIENCE. I blame sickrubik, he's a huge baby about spoilers.
Although to be fair, if Anders' little episode at the end of DA2 had been spoiled for me, it wouldn't have been neeeeearly the "oh fuck, what the hell did my fake boyfriend just do, you ASSHOLE" gutpunch it was. Title: Re: Dragon Age 2 - Here be spoilers. Post by: Tannhauser on May 04, 2011, 04:47:34 PM Since I hadn't spent ANY time with Anders other than mandatory, my first thought was that maybe I should have.
But my biggest gripe, the biggest, was having to fight Orsino when I was on his side. Still rankles. I've stalled on my second playthru, probably won't pick it back up for a long time. Rift and new DLC for Fallout: New Vegas beckons. Title: Re: Dragon Age 2 - Here be spoilers. Post by: tmp on May 04, 2011, 04:59:43 PM Also, Witcher 2 coming out in something like 10 days?
Title: Re: Dragon Age 2 - Here be spoilers. Post by: Venkman on May 04, 2011, 07:28:30 PM Hah. A friend did that on the CoH boards the day the book came out... That was a quick ban. Guy I knew did that coming out of Presumed Innocent telling the crowd in line "the wife did it". That was evil. Title: Re: Dragon Age 2 - Here be spoilers. Post by: UnSub on May 06, 2011, 06:35:20 AM He could have just done that if he'd read the book though.
Title: Re: Dragon Age 2 - Here be spoilers. Post by: Venkman on May 06, 2011, 04:30:08 PM He could have just done that if he'd read the book though. Well yea, but how many people read the book before seeing the movie? You could also say people won't be shocked by the number of deaths in Game of Thrones too :) Title: Re: Dragon Age 2 - Here be spoilers. Post by: Raguel on May 10, 2011, 05:43:30 PM Finally finished the game. Not sure if it's better than the original, but I enjoyed it. In terms of spoilers (and trophies): how does one earn the respect of the Arishok (sp)? Anything interesting about the Band of 3? I guess I missed some messages along the way :( Title: Re: Dragon Age 2 - Here be spoilers. Post by: Sjofn on May 10, 2011, 05:50:46 PM The Band of Three stuff basically tells you what you probably figured out: That Kirkwall is a deeply fucked up place. The Veil was apparently thinned there on purpose by Tevinter mages (because Tevinter mages always do shit like that and it ALWAYS TURNS OUT FINE RITE).
As for earning the respect of the Arishok, you know you've done it if he doesn't make you beat up anyone to prove you're pretty cool and he should chat with you one last time, I believe. I'm still not 100% certain how I did it, but it ticked over for me on a playthrough where I actually went back to keep him informed about shit (like I am pretty sure I went and spoke to him after Petrice's buddy murdered those qunari, for example) and I generally tried my best to not be all YOUR QUN IS REALLY WEIRD DUDE. Title: Re: Dragon Age 2 - Here be spoilers. Post by: Mazakiel on May 10, 2011, 05:55:20 PM In a nutshell, don't lie to him, don't try to be evasive, and don't come across as mercenary.
Some of the big decisions I took leading up to getting his respect where not bringing up that I was owed money when the dwarf wanting the gunpowder was told to buzz off, not trying to hide the condition the bodies of the slain Qunari were in, and letting him know that the delegation had gone missing before looking into it. And from what I recall of the Band of 3 stuff, and this may include some guessing on my part since it's been awhile, they discovered that the Tevinter had secretly designed the city to focus magic, were sacrificing a good number of the slaves that came in to power that magic, and were performing secret experiments in the catacombs below the city. Basically using the city to focus blood magic and weaken the veil. Which would also explain why there were so many demons and abominations running around the place. Title: Re: Dragon Age 2 - Here be spoilers. Post by: Fordel on May 10, 2011, 11:18:42 PM More or less a Hellmouth.
Title: Re: Dragon Age 2 - Here be spoilers. Post by: Tebonas on May 11, 2011, 01:12:38 AM Which explains why everybody goes Blood Mage at the drop of a hat.
I should really replay this and try to get that Band of 3 quest chain. Don't know how I missed that the first time. Title: Re: Dragon Age 2 - Here be spoilers. Post by: Koyasha on May 11, 2011, 02:37:10 AM It's not a quest chain. It's a series of codex entries. 3 in each chapter, if I remember right.
Title: Re: Dragon Age 2 - Here be spoilers. Post by: Sjofn on May 11, 2011, 03:14:31 AM Yeah, three in each chapter, and yes, it does sort of explain why it's apparently REALLY EASY to become a blood mage and summon legions of hellspawn in Kirkwall.
Title: Re: Dragon Age 2 - Here be spoilers. Post by: CmdrSlack on May 11, 2011, 06:27:19 AM Apparently, if a Kirkwall mage gets a papercut, he becomes a blood mage.
Title: Re: Dragon Age 2 - Here be spoilers. Post by: Raguel on May 11, 2011, 04:58:23 PM I was hoping it was a quest chain. :heartbreak: Oh well. (eta: that is to say, I thought it would lead to a quest or another Big Bad to kill)
Like most people, I'm really ticked off with the reuse of maps. I thought I was playing DAoC again :p. While I like Merril and Varric, the rest of the cast was pretty blah IMO. If it came down to it, I'd rather DA3 be about the warden or a brand new char. I might be the only one, but I assumed "Rise to Power" implied they were going to build on Awakenings with some cool Civ like content. I was kind of disappointed that all the threats were really internal instead of external. Title: Re: Dragon Age 2 - Here be spoilers. Post by: Sjofn on May 12, 2011, 09:11:07 PM Apparently, if a Kirkwall mage gets a papercut, he becomes a blood mage. And Anders will insist that they were clearly driven to it by the templars. Sure, blood magic is bad, but how dare that templar loan that mage a book? Title: Re: Dragon Age 2 - Here be spoilers. Post by: Mazakiel on May 12, 2011, 09:16:05 PM Apparently, if a Kirkwall mage gets a papercut, he becomes a blood mage. And Anders will insist that they were clearly driven to it by the templars. Sure, blood magic is bad, but how dare that templar loan that mage a book? The only way a Templar would give a book to a mage is if they were throwing it at them or beating them with it. Mages are supposed to just sit in their cells nice and peaceful like and await their eventual Rite of Tranquility. Title: Re: Dragon Age 2 - Here be spoilers. Post by: Sjofn on May 12, 2011, 09:20:48 PM It's funny, I have yet to side with the templars at the very end (I do have a Hawke right at the end who will, but I'm waiting to see if ANYONE AT ALL ever fixes the Anders rivalry path shit), but I am pretty much a templar sympathizer. They have a shitty job (extra shitty in Kirkwall!) but everyone is always all "oh boo hoo hoo, poor oppressed mages!" If Meredith wasn't such a crazy bitch at the end, the decision would be a lot more evenly represented in my playthroughs, I think. :oh_i_see:
Title: Re: Dragon Age 2 - Here be spoilers. Post by: Mazakiel on May 12, 2011, 10:16:38 PM Obviously, the first dozen copies of Anders' manifesto weren't enough. He'll have to leave a few more around.
All that aside, while I'm firmly in the mage camp, I can understand that they do need to be policed. The Templars just aren't very good at it, in my mind. While the Ferelden group was a bit smothering, they overall seemed okay. The Kirkwall Templars are just batshit insane. When Cullen is the voice of reason and moderation, you know shit's crazy. Title: Re: Dragon Age 2 - Here be spoilers. Post by: Sjofn on May 12, 2011, 10:28:27 PM Yeah, I think we're baaasically at the same place really, just coming at it from different angles, as I definitely feel the Kirkwall templars were mostly Doing It Wrong and I could not possibly agree more that when Cullen is the voice of reason, shit is crazy. Mages don't need to be brutally oppressed, but leaving them to their own devices would probably end in tears as well.
But mages, the blood magic? You aren't helping. Title: Re: Dragon Age 2 - Here be spoilers. Post by: Tebonas on May 12, 2011, 10:54:52 PM I was on board with the Opression angle right up to the end (fuck you again for that, first Enchanter), seeing the niceties of some Templars as abberations.
But with what you know about Kirkwall after playing the game (plus Band of Three), the realization dawned on me that the Kirkwall Templars aren't unreasonable since I have to presume that shit was going on for some time. We are talking about each and every Mage going bloodmage if he has a bad day. We are talking about every leniency given to them being abused and innocents dying in the wake of that. Hell, the Templars of Kirkwall must have developed a siege mentality of epic proportions. No wonder they are trigger happy. Not defending Meredith, but the rest of them? Trapped between a rock and a hard place for quite some time. Title: Re: Dragon Age 2 - Here be spoilers. Post by: rk47 on May 13, 2011, 02:06:20 AM They're both shit factions to relate with. Which is why Hawke's ultimate solution was to kill both faction leaders, AND LEAVE.
Title: Re: Dragon Age 2 - Here be spoilers. Post by: Azuredream on May 13, 2011, 04:04:34 AM Hawke should've gone one step further and obliterated the whole city ala BtVS S7.
Title: Re: Dragon Age 2 - Here be spoilers. Post by: Sjofn on May 14, 2011, 01:01:47 AM They're both shit factions to relate with. Which is why Hawke's ultimate solution was to kill both faction leaders, AND LEAVE. Seriously, after my first playthrough, when I met King Alistair the second time, I was seriously thinking "SERIOUSLY PLEASE TAKE ME BACK TO FERELDAN, IT'S CRAZY HERE." Title: Re: Dragon Age 2 - Here be spoilers. Post by: Surlyboi on May 14, 2011, 07:59:49 AM Fuck that shit.
Take off and nuke the city from orbit. It's the only way to be sure. Title: Re: Dragon Age 2 - Here be spoilers. Post by: Venkman on May 20, 2011, 04:22:58 PM They're both shit factions to relate with. Which is why Hawke's ultimate solution was to kill both faction leaders, AND LEAVE. Seriously, after my first playthrough, when I met King Alistair the second time, I was seriously thinking "SERIOUSLY PLEASE TAKE ME BACK TO FERELDAN, IT'S CRAZY HERE." Seems like I missed a cutscene or something? Title: Re: Dragon Age 2 - Here be spoilers. Post by: Merusk on May 20, 2011, 06:13:07 PM You get a letter about meeting Alistair at some point in act 3 if you made him king. If he wasn't made king and you let Logain live he's a drunk in the Hanged Man with a cut scene. If Anora is Queen and Alistair remained a Grey Warden, he's who you run into with the wardens in the final fight.
King Alistair: http://www.youtube.com/watch?v=Dxo-ss-n8GA Alistair the Drunk: http://www.youtube.com/watch?v=bjy0YtHUW94 Alistair the Grey Warden: http://www.youtube.com/watch?v=NMvh4u94ZFg&feature=related Title: Re: Dragon Age 2 - Here be spoilers. Post by: Sjofn on May 20, 2011, 09:06:24 PM You run into Warden Alistair during the qunari uprising for sure. I did not personally run into him during the final sequence, only my Grey Warden'd sibling (although I think I ran into Stroud during my Bethany-in-the-Circle run through, so I assume he would've been Alistair had Alistair been a GW in that save?).
But yeah, you get a letter during Act 3 from King Alistair saying "hey, let's chat." It's not really very important, it's basically just a chance for the people that crowned him king to see him again in a situaton that makes any sense at all. Title: Re: Dragon Age 2 - Here be spoilers. Post by: Koyasha on May 20, 2011, 10:11:59 PM It bugs me that I've never seen that - only some of my earliest playthroughs did I crown him king, I long since lost those saves, and I prefer not to make him king anymore, and indeed I tend to let Anora execute him most of the time - and there's no such scene for Anora, especially considering that Alistair apparently reveals some interesting information in that conversation.
Title: Re: Dragon Age 2 - Here be spoilers. Post by: Sjofn on May 20, 2011, 10:20:38 PM It would've been nice to have something for Anora as well, yeah. I believe at least one of the default saves has him as king, though, if you are really that desperate to see it. It's his worst cameo in my opinion, though, it's kinda solidified my opinion he's best off staying a Grey Warden. :awesome_for_real:
Title: Re: Dragon Age 2 - Here be spoilers. Post by: Azuredream on May 20, 2011, 10:38:14 PM I know the first one I imported was a female Human Noble who was crowned Queen and married Alistair. He gives a line about "the old ball and chain.." when you talk to him in Kirkwall, though I was secretly hoping for a cameo from myself :grin:
Title: Re: Dragon Age 2 - Here be spoilers. Post by: Venkman on May 21, 2011, 08:00:05 AM You get a letter about meeting Alistair at some point in act 3 if you made him king. If he wasn't made king and you let Logain live he's a drunk in the Hanged Man with a cut scene. If Anora is Queen and Alistair remained a Grey Warden, he's who you run into with the wardens in the final fight. King Alistair: http://www.youtube.com/watch?v=Dxo-ss-n8GA Alistair the Drunk: http://www.youtube.com/watch?v=bjy0YtHUW94 Alistair the Grey Warden: http://www.youtube.com/watch?v=NMvh4u94ZFg&feature=related Ah, thanks. Yea I can't remember who I made ruler, but think it was Anora. At I don't remember the Grey Warden I ran into during the uprising, but am pretty sure it was not Alistair (woulda remembered) but some dark haired guy. Might be Alistair the drunk I brought over. Will need to visit Hanged Man and see. Title: Re: Dragon Age 2 - Here be spoilers. Post by: Simond on May 22, 2011, 10:28:56 AM http://www.1up.com/news/dragon-age-iii-announced
Quote As if there were any doubt, Dragon Age III has been announced by way of a tweet authored by BioWare's senior director of creative development, Alistair McNally. Prediction: Given that way too many people liked DA:2 (despite it being a tedious, patchwork, rushed mess), DA:3 will be the same, but even more so."I'm looking for exceptional environment artists to join me at #BioWare Edmonton, Canada to work on #DragonAge3 #gamejobs #jobs #3D #artists," he wrote on Twitter yesterday. Somewhat surprisingly, the tweet hasn't been taken down as of yet, which is often the case when something is inadvertently revealed online. Title: Re: Dragon Age 2 - Here be spoilers. Post by: tmp on May 22, 2011, 11:27:55 AM I wonder about the "too many people" part actually. Leaving aside the whole user rating clusterfuck, even the average reviewer score for DA2 is trailing ~10 points behind the first game, including the console versions despite all the work and focus supposedly put into it. The lead designer went on record to admit the average scores the game was getting were "a little surprising" (which is amusing in itself, since it may make one wonder if it's only "a little" surprising because they actually expected that :why_so_serious: )
Title: Re: Dragon Age 2 - Here be spoilers. Post by: Azuredream on May 22, 2011, 02:33:47 PM I thought the patchworky-ness was attributed to the shorter development cycle? Unless they decide that they can make DA3 in an even shorter amount of time..?
Title: Re: Dragon Age 2 - Here be spoilers. Post by: Sjofn on May 22, 2011, 02:50:22 PM Dragon Age 2 was hardly a "mess."
Title: Re: Dragon Age 2 - Here be spoilers. Post by: Reg on May 22, 2011, 03:16:42 PM I'm about halfway through my third playthrough so as far as I'm concerned I've gotten my money's worth. It wasn't as good as the first Dragon Age but it certainly didn't leave me with buyer's remorse.
Title: Re: Dragon Age 2 - Here be spoilers. Post by: Sjofn on May 22, 2011, 03:20:38 PM Yeah exactly.
Title: Re: Dragon Age 2 - Here be spoilers. Post by: Surlyboi on May 23, 2011, 08:04:55 AM Meh, unlike DA1, I finished DA2.
Title: Re: Dragon Age 2 - Here be spoilers. Post by: Raguel on May 23, 2011, 12:32:19 PM Does anyone else plan to have multiple DA2 playthroughs for their multiple DA1 playthroughs? :awesome_for_real:
Title: Re: Dragon Age 2 - Here be spoilers. Post by: Ingmar on May 23, 2011, 12:46:08 PM Of course. :awesome_for_real:
My other ones are on hold waiting for DLC before I do them though. Title: Re: Dragon Age 2 - Here be spoilers. Post by: Sjofn on May 24, 2011, 12:12:40 AM Does anyone else plan to have multiple DA2 playthroughs for their multiple DA1 playthroughs? :awesome_for_real: Of course! Four down so far. :why_so_serious: I'm probably gonna wait on DLCs to do the others, though. Depends on if I get an urge to get my doom on before they finally release something I want to pay for though. Title: Re: Dragon Age 2 - Here be spoilers. Post by: Simond on May 28, 2011, 01:31:04 PM The best thing about DA2?
The sales chart: (http://i.imgur.com/q1pmE.jpg) Looks like buying reviews only goes so far. Title: Re: Dragon Age 2 - Here be spoilers. Post by: Mosesandstick on May 28, 2011, 01:56:28 PM Those are weeks right?
Title: Re: Dragon Age 2 - Here be spoilers. Post by: Sjofn on May 28, 2011, 01:59:53 PM Did DA2 run over your puppy or something, Simond?
Title: Re: Dragon Age 2 - Here be spoilers. Post by: El Gallo on May 28, 2011, 02:14:40 PM One of the many annoying things is how they seemed to go out of their way to write the story to present obvious options that you aren't given.
e.g. -Opening sequence: injured templar wants to murder your sister, your options are to say "'sure, come along' while smiling" or "'sure, come along' while glaring." -A2, end of quest involving qunari mage: evil nun just betrayed you, says she'll get revenge on you later, goes out of way to say I couldn't pin it on her because she's met me out here in this abandoned shack where nobody knows she is. Options do not include: kill her. -A2, after you get back from deep roads, the dwarf who loaned you 50g before shows up at your house demanding more money. I say no. He says "too bad your not home so often, it'd be too bad if I came back here and KILLED YOUR MOM mwahahahaha!!!" Options do not include: kill him. -Near the end. If you go with the "no, I'd rather not side with Hitler kthx" option, Sebastian goes apeshit, says he's going back to his city to raise an army to flatten Kirkwall and specifically to murder my friend. Options do not include: kill him (as he sloooooooowwwwwly saunters away). Title: Re: Dragon Age 2 - Here be spoilers. Post by: Sjofn on May 28, 2011, 02:19:06 PM The Sebastian one didn't bug me only because I was a) his friend so wasn't gonna do it, b) he's a wishywashy babypants that will take 9-10 years to actually get his ass in gear and c) I wasn't going to be in Kirkwall anyway.
Plus I was pretty mad at Anders myself, so I couldn't really blame Sebastian for being mad. :why_so_serious: Title: Re: Dragon Age 2 - Here be spoilers. Post by: Tebonas on May 28, 2011, 03:35:34 PM So that happens if you don't kill Anders on the spot? I must try that one of these days. :awesome_for_real:
Title: Re: Dragon Age 2 - Here be spoilers. Post by: Azuredream on May 28, 2011, 04:08:26 PM -A2, end of quest involving qunari mage: evil nun just betrayed you, says she'll get revenge on you later, goes out of way to say I couldn't pin it on her because she's met me out here in this abandoned shack where nobody knows she is. Options do not include: kill her. This is the only one that bothered me. They perfectly set her up so that I hated her fucking guts and then you're never given the option to kill her. It seems like she knows this and starts taunting you about it too. Ha ha, you're playing DA2, you think you'll get the option to kill me? I think not! Title: Re: Dragon Age 2 - Here be spoilers. Post by: Sjofn on May 28, 2011, 04:09:03 PM So that happens if you don't kill Anders on the spot? I must try that one of these days. :awesome_for_real: Yeah, Sebastian goes into a berserker rage about it. If you want to still kill Anders for his little episode, side with the templars but tell Anders to get the fuck out, which will still trigger Sebastian RAEG. You wind up fighting Anders later. Or so I hear, I've never actually done it. Title: Re: Dragon Age 2 - Here be spoilers. Post by: Koyasha on May 28, 2011, 06:50:19 PM One of the many annoying things is how they seemed to go out of their way to write the story to present obvious options that you aren't given. All of these I find annoying. Honestly I was just recently replaying older RPG's - the Arcanum radicalthon made me want to replay that one - and one thing I noticed was: Hey, they have no problem holding the plot together even if you kill every single 'plot-critical' NPC within 5 seconds of meeting them!e.g. -Opening sequence: injured templar wants to murder your sister, your options are to say "'sure, come along' while smiling" or "'sure, come along' while glaring." -A2, end of quest involving qunari mage: evil nun just betrayed you, says she'll get revenge on you later, goes out of way to say I couldn't pin it on her because she's met me out here in this abandoned shack where nobody knows she is. Options do not include: kill her. -A2, after you get back from deep roads, the dwarf who loaned you 50g before shows up at your house demanding more money. I say no. He says "too bad your not home so often, it'd be too bad if I came back here and KILLED YOUR MOM mwahahahaha!!!" Options do not include: kill him. -Near the end. If you go with the "no, I'd rather not side with Hitler kthx" option, Sebastian goes apeshit, says he's going back to his city to raise an army to flatten Kirkwall and specifically to murder my friend. Options do not include: kill him (as he sloooooooowwwwwly saunters away). It's of course far, far worse when they give you ample reason TO kill someone, and then no option to do so, which is why those in particular stand out far more than just the average 'wish I could kill that guy now' sort of thing. Although in the end I like siding with Petrice rather than killing her (different reasons, but I agree that the Qunari need to be wiped out). It's kind of funny that the one time that Elthina actually takes any action at all, it's to remove Petrice's position, but only after the fact, rather than when it might have actually made a difference. Title: Re: Dragon Age 2 - Here be spoilers. Post by: rk47 on May 28, 2011, 07:28:10 PM People love it. It's the railroaded syndrome. The trademark of JRPG. Yet people refuse to see it or deny, citing freeform exploration of a single. fucking. city.
They called the lack of logical choice 'great writing/plot.' Game telling the players 'You've paid $50 to reach this far, so come kill 2 final bosses' is just full retard. Did DA2 killed his puppy? No. It sucked as a sequel. And that was all his point. Title: Re: Dragon Age 2 - Here be spoilers. Post by: Nightblade on May 28, 2011, 07:53:15 PM So that happens if you don't kill Anders on the spot? I must try that one of these days. :awesome_for_real: Yeah, Sebastian goes into a berserker rage about it. If you want to still kill Anders for his little episode, side with the templars but tell Anders to get the fuck out, which will still trigger Sebastian RAEG. You wind up fighting Anders later. Or so I hear, I've never actually done it. This is for the mage siding path: I told Anders to fuck off and leave, Anders slinks away only to somehow get to the rendezvous point before you, in which you can tell him to fuck off again. Title: Re: Dragon Age 2 - Here be spoilers. Post by: Sjofn on May 28, 2011, 08:27:09 PM Yeah, but you don't get to kill him for it. I know some people feel really strongly about knifing Anders, so that's why I mentioned the "still get to kill Anders" way. :oh_i_see:
Title: Re: Dragon Age 2 - Here be spoilers. Post by: caladein on May 28, 2011, 08:28:17 PM All of these I find annoying. Honestly I was just recently replaying older RPG's - the Arcanum radicalthon made me want to replay that one - and one thing I noticed was: Hey, they have no problem holding the plot together even if you kill every single 'plot-critical' NPC within 5 seconds of meeting them! When a game adds voice acting, plot flexibility and size have to be sacrificed to fit the same budget. Where that trade-off goes wrong is different for everyone. Now, dialogue obfuscation can help, but it can also turn some people off just by itself. In my case, I really don't care if an RPG has little plot flexibility if the moment-to-moment experience of having conversations is engaging and fluid. At this point in time, that means great writing combined with full VO and a dialogue wheel of some kind. Title: Re: Dragon Age 2 - Here be spoilers. Post by: tmp on May 28, 2011, 08:33:08 PM People love it. It's the railroaded syndrome. The trademark of JRPG. I don't know if people actually love it, but the fun part for me is, not that long before DA2 shipped the good BioWare doctors publically mocked the JRPGs in general for that very "but thou must" approach to the plot, amongst other things...Title: Re: Dragon Age 2 - Here be spoilers. Post by: El Gallo on May 28, 2011, 11:33:38 PM When a game adds voice acting, plot flexibility and size have to be sacrificed to fit the same budget. Who needs plot flexibility when you have TEH SHINY! Going to main character voice acting, more than anything else, doomed this game to a CBS-midseason-replacement-police-procedural caliber story. But, hey, why read OK stuff when you can HEAR utter shit? This is magnified because they're trying to present "greyer" overall plots. Good ol' black v white scenarios might work with the limited choices you get in DA2. But they try to present a more nuanced world, and then only present you the 2010 Democratic/Republican Platform soundbytes as options: i.e., on a scale of 1-10, you get to chose between 4.9 and 5.1. I ended up being almost happy that the "BUT IT HAS SOUND" system gave me no connection at all with the main character, because I felt insulted as it was almost every time I had to fill in a blank in the game. Looking only within the four corners of the game, vanilla NWN might be worse. But considering the impact I fear this will have on the genre, this is the worst fantasy game Bioware has done. Title: Re: Dragon Age 2 - Here be spoilers. Post by: El Gallo on May 28, 2011, 11:42:10 PM Plus I was pretty mad at Anders myself, so I couldn't really blame Sebastian for being mad. :why_so_serious: I was OK with Anders blowing shit up. The way I saw it, Meredeth tortured the circle mages until they had no choice but to turn to blood magic. All the templars knew it and the bishop chick knew it and did jack. Letting any of them walk is like letting Dachau guards walk. Then all the blood mages they created need to die to keep the demons out (which the plot forces you to do anyway). That, or nuke the city from orbit. Title: Re: Dragon Age 2 - Here be spoilers. Post by: Sjofn on May 29, 2011, 12:08:33 AM I was all "FFFFFFFFFFFFFFFUUUUUUUUUU" because I just wasn't prepared for said terrorist action, plus he was my boyfriend, etc. I've never killed him for it, though, I merely thought about it.
Title: Re: Dragon Age 2 - Here be spoilers. Post by: El Gallo on May 29, 2011, 09:07:50 AM Woah, I had insomnia and was a little crankier than usual last night.
Title: Re: Dragon Age 2 - Here be spoilers. Post by: El Gallo on May 29, 2011, 09:09:32 AM I was all "FFFFFFFFFFFFFFFUUUUUUUUUU" because I just wasn't prepared for said terrorist action, plus he was my boyfriend, etc. I've never killed him for it, though, I merely thought about it. Yeah, my guess was that he'd just steal/destroy some phylacteries. Title: Re: Dragon Age 2 - Here be spoilers. Post by: tmp on May 29, 2011, 10:19:53 AM Same, thought he's sneaking in to steal something rather than put things in. There was a mention at some point how there's remaints of saints or something along those lines kept in the building and i imagined maybe it'd be extra component for whatever he was scheming.
Speaking of choices, really missed option for the Aveline approach at the end -- that is, keeping Anders alive so he can help to clean up the very mess he's made, with either stabbing or prison as the long-term option afterwards. Instead it's pretty much presumed if you don't stab Anders right there then you must be supporting him. blah. Title: Re: Dragon Age 2 - Here be spoilers. Post by: eldaec on May 29, 2011, 01:47:22 PM When a game adds voice acting, plot flexibility and size have to be sacrificed to fit the same budget. You know who managed to do this without the unreasonable or jarring compromises of DA2? Bioware. In DA:O (among other titles). Title: Re: Dragon Age 2 - Here be spoilers. Post by: Sjofn on May 29, 2011, 02:07:18 PM Same, thought he's sneaking in to steal something rather than put things in. There was a mention at some point how there's remaints of saints or something along those lines kept in the building and i imagined maybe it'd be extra component for whatever he was scheming. Speaking of choices, really missed option for the Aveline approach at the end -- that is, keeping Anders alive so he can help to clean up the very mess he's made, with either stabbing or prison as the long-term option afterwards. Instead it's pretty much presumed if you don't stab Anders right there then you must be supporting him. blah. The rival path + templar ending is supposed to basically give you the ending you describe, but it's apparently bugged. Which annoys me. But yeah, I didn't especially enjoy that my options at the end as his ladyfriend were basically "GO AWAY I HATE YOU" and "IT'S ALL GOOD, I WUVVUM WOO." I mean, yeah, I can dump him for it while still keeping him around, but it was still more "Our Love Comes Second to Our Great Crusade" than "Jesus Fucking Christ, on what planet was what you did a good idea?!" I mostly wanted a "Now we have to clean up your mess, you jerk. You're lucky I like you so much! But seriously. That was really, really not cool," sort of ending. For LadyHawke anyway, my dude Hawkes either gave him a brofist for it or sent him away in a little fit of RAEG, so it worked better for them. One day I'll kill him for it. Maybe. Title: Re: Dragon Age 2 - Here be spoilers. Post by: tmp on May 29, 2011, 02:12:37 PM I mostly wanted a "Now we have to clean up your mess, you jerk. You're lucky I like you so much! But seriously. That was really, really not cool," sort of ending. That's exactly the sort of thing i'd like to have, since my Hawke was a mage and for the most of the game he was trying to make it easy for other mages. So the whole rivalry path + templars wouldn't really suit him when he was instead ":uhrr: now we have to defend the local mages from a crazy woman. Nice fucking job breaking it, hero" ... and i can't even punch the bastard in the mouth for admitting that's pretty much the situation he wanted to force. :heartbreak:Title: Re: Dragon Age 2 - Here be spoilers. Post by: Ingmar on June 02, 2011, 11:21:20 PM FYI a big rebalance/bugfix patch hit today. Sauce here:
http://social.bioware.com/page/da2-patches Title: Re: Dragon Age 2 - Here be spoilers. Post by: lamaros on June 03, 2011, 12:28:11 AM When a game adds voice acting, plot flexibility and size have to be sacrificed to fit the same budget. You know who managed to do this without the unreasonable or jarring compromises of DA2? Bioware. In DA:O (among other titles). Eh? Really? DA: O was more "hey, you gotta do these 5 things for sure, but you can do them in ANY ORDER! woah! freeform and flexible right? ALSO we have about TEN (very small) starting areas!" Maybe better than DA2, but nothing like some older examples. Title: Re: Dragon Age 2 - Here be spoilers. Post by: Sjofn on June 03, 2011, 03:53:30 AM I loved DA:O FAR FAR MORE than is healthy, and I have to say, I think there is a weeee bit of rose-colored glasses going on. DA:O was better at making you think you had made a choice that mattered, but when you get down to it, none of them really did from a gameplay standpoint.
It's because there aren't little flashcards at the end, isn't it. There's no "You were a bitch to X, so they went on to do Y" closure, or whatever. Title: Re: Dragon Age 2 - Here be spoilers. Post by: Bunk on June 03, 2011, 06:30:11 AM Thats a big ass list of balance changes.
Quote The Rune of Valiance now provides a +2 bonus to all attributes instead of a variable bonus that could rise as high as +7. As well, equipping and unequipping multiple pieces of armor that each bear a Rune of Valiance no longer results in incorrect attribute scores. You mean those runes weren't meant to instantly turn you in to a god? This one is a pretty big shift balance wise: Quote Items that improve the Blood Magic cost ratio now provide 0.25 mana per point of health instead of 1 mana. Might actually matter if I ever decide to finish my mage playthrough. Title: Re: Dragon Age 2 - Here be spoilers. Post by: Koyasha on June 03, 2011, 07:34:05 AM I loved DA:O FAR FAR MORE than is healthy, and I have to say, I think there is a weeee bit of rose-colored glasses going on. DA:O was better at making you think you had made a choice that mattered, but when you get down to it, none of them really did from a gameplay standpoint. Even without the flashcards, I think a scene like the post-coronation scene would have closed up DA2 a lot more satisfactorily for me and a lot of people. I really did feel like the end was a sudden cutoff. Even if none of the stuff in post-coronation in DA:O mattered, having that little scene was always a nice finisher to the game. A similar scene in DA2 - coronation or whatever if you sided with the templars, maybe at a camp in the wilderness with your companions and some of the mages you helped along the way if you sided with the mages - would have wrapped up the game much better than the sudden 'cut to three years later with no explanation'.It's because there aren't little flashcards at the end, isn't it. There's no "You were a bitch to X, so they went on to do Y" closure, or whatever. Title: Re: Dragon Age 2 - Here be spoilers. Post by: Azuredream on June 04, 2011, 01:58:36 PM I agree with the above post. I love me a good epilogue. DA3 was inevitable so you can do your cliffhanger but it'd still be nice for an internal resolution. I mean, they already had it going in the acts themselves, with people you save in act I sending you letters at the start of act II, etc.
Title: Re: Dragon Age 2 - Here be spoilers. Post by: rk47 on June 04, 2011, 08:16:31 PM I loved DA:O FAR FAR MORE than is healthy, and I have to say, I think there is a weeee bit of rose-colored glasses going on. DA:O was better at making you think you had made a choice that mattered, but when you get down to it, none of them really did from a gameplay standpoint. It's because there aren't little flashcards at the end, isn't it. There's no "You were a bitch to X, so they went on to do Y" closure, or whatever. If you think DA2 problem is simply the removal of slides explaining consequences to your action, then I guess it's alright to call DA2 a raging success. Title: Re: Dragon Age 2 - Here be spoilers. Post by: Sjofn on June 04, 2011, 10:30:06 PM Yeah, that's exactly what I was saying. :oh_i_see:
I'm saying, and two posters have now apparently agreed with me, that the lack of "real" ending probably made the "none of it mattered" more obvious than DA:O did. In DA:O, ultimately, most of your choices didn't matter for shit, except they changed your epilogue. Oh, they felt significant while you were making them (and the first time through DA2, my choices felt pretty significant to me in the same way), but none of them really mattered that much. You were still gonna have a Landsmeet, you were still gonna make it past the Landsmeet, and you were still gonna beat the Archdemon. I would've preferred some epilogue goodness in DA2 myself. But I like that shit. Title: Re: Dragon Age 2 - Here be spoilers. Post by: Azuredream on June 04, 2011, 10:48:26 PM From what I've read in this thread the breaking point for some people was finding out that the last two bosses were completely identical no matter who you sided with. That was a really dumb decision. I mean, they couldn't have just added a Templar captain to fight if you side with the mages, and THEN the final boss for both paths can be Meredith?
Title: Re: Dragon Age 2 - Here be spoilers. Post by: Ingmar on June 04, 2011, 10:49:16 PM Presumably for whatever story plans they have down the road, they needed Orsino to go nuts.
Title: Re: Dragon Age 2 - Here be spoilers. Post by: Sjofn on June 04, 2011, 11:05:22 PM The Orsino fight could've worked, even, if it wasn't so stupid when you sided with the mages. He goes all WOE, ALL IS LOST after a ridiculously easy wave of templars. If it was more a Ser Cauthrien-esque fight, one you're designed to lose, and he goes WOE, ALL IS LOST when you're about to lose THAT, it would work a lot better, I think.
Title: Re: Dragon Age 2 - Here be spoilers. Post by: tmp on June 05, 2011, 06:25:22 AM It also lacked a renegade interrupt when you punch him in the dumb mouth and out cold to stop that particular fight from occuring.
edit: as for why that fight is there and obligatory... according to what they said, supposedly the writers wanted to make a point how good intentions can lead to disastrous results sometimes. Title: Re: Dragon Age 2 - Here be spoilers. Post by: Lantyssa on June 05, 2011, 06:34:09 AM The irony burns.
Title: Re: Dragon Age 2 - Here be spoilers. Post by: tmp on June 05, 2011, 06:52:33 AM I did try to refrain from pointing it out, too...
Title: Re: Dragon Age 2 - Here be spoilers. Post by: MournelitheCalix on June 05, 2011, 08:59:43 AM Presumably for whatever story plans they have down the road, they needed Orsino to go nuts. I looked at it another way. Orsino had to go nuts in order to wrap up the story line involving the serial killer and hawk's mother. If you look carefully you find a note addressed to the killer that is signed O. I thought that the Orsino flesh golem was simply an extention of the serial killer's blood magic work. Title: Re: Dragon Age 2 - Here be spoilers. Post by: Koyasha on June 05, 2011, 01:08:29 PM My problem with the Orsino fight has always been exactly the same point Sjofn said: it happens at a point where it doesn't make any goddamn sense at all to despair. Hello, I just wiped the floor with these templars and nothing bad happened at all. Nobody died or even got seriously injured. And this is on Nightmare. The prevailing attitude at that point aught to be 'awesome, we're going to kick their asses!'
Title: Re: Dragon Age 2 - Here be spoilers. Post by: Azuredream on June 05, 2011, 01:24:31 PM I looked at it another way. Orsino had to go nuts in order to wrap up the story line involving the serial killer and hawk's mother. If you look carefully you find a note addressed to the killer that is signed O. I thought that the Orsino flesh golem was simply an extention of the serial killer's blood magic work. I didn't make the connection until I came on here and somebody pointed it out. It seemed more like an easter egg than a plot point. Title: Re: Dragon Age 2 - Here be spoilers. Post by: Sjofn on June 05, 2011, 03:33:39 PM My problem with the Orsino fight has always been exactly the same point Sjofn said: it happens at a point where it doesn't make any goddamn sense at all to despair. Hello, I just wiped the floor with these templars and nothing bad happened at all. Nobody died or even got seriously injured. And this is on Nightmare. The prevailing attitude at that point aught to be 'awesome, we're going to kick their asses!' Yeah, exactly! DON'T WORRY, ORSINO, YOU HAVE THE FUCKING CHAMPION ON YOUR SIDE. Title: Re: Dragon Age 2 - Here be spoilers. Post by: lamaros on June 05, 2011, 04:30:31 PM In DA:O: Oh, they felt significant while you were making them (and the first time through DA2, my choices felt pretty significant to me in the same way), but none of them really mattered that much. I played and finished DA:O but I never ever felt that my choices meant shit at any point, before or after. Title: Re: Dragon Age 2 - Here be spoilers. Post by: Azuredream on June 05, 2011, 04:38:22 PM Did you like the game despite that?
Title: Re: Dragon Age 2 - Here be spoilers. Post by: lamaros on June 05, 2011, 04:58:59 PM Did you like the game despite that? I played it and I finished it, and I enjoyed it in parts, but I never really felt that it was that 'good' a game. It wouldn't be anywhere near a list of my favourite rpgs. Title: Re: Dragon Age 2 - Here be spoilers. Post by: Sjofn on June 12, 2011, 06:15:47 PM I actually did the Side with the Templars Ending with a full rival Anders. The rival ending for Anders (especially if you make him help you with the templars) is pretty depressing if you like that character at all. Makes him seem like a bit less of an asshole (I think) but everything is still all his fault.
Bethany was not thrilled with me (she was a Grey Warden) either, but for Bethany that means two angry words and then you're suddenly her idol again. It kinda cracks me up how non-sisterly she feels to me. No one loves their older sibling that much, I am pretty sure. Title: Re: Dragon Age 2 - Here be spoilers. Post by: Raguel on June 12, 2011, 06:41:46 PM If you make Bethany a warden, is she an available party member for the whole game? Title: Re: Dragon Age 2 - Here be spoilers. Post by: tmp on June 12, 2011, 08:26:42 PM I imagine just like Warden Carver she's missing all way till things go down the drain in the Act 3 finale.
Title: Re: Dragon Age 2 - Here be spoilers. Post by: caladein on June 12, 2011, 09:16:21 PM Yes.
Title: Re: Dragon Age 2 - Here be spoilers. Post by: Sjofn on June 12, 2011, 10:22:17 PM Yep, it's like Warden Carver. And like Warden Carver, you get to see her a little bit more than if she gets stuck in the Circle (or Carver joins the Templars), so that's nice. She doesn't like it very much, though.
Title: Re: Dragon Age 2 - Here be spoilers. Post by: Koyasha on June 13, 2011, 07:50:57 AM I thought she felt good as a warden at the end, but I may be misremembering cause it's been a while. She didn't like it at first, but it seemed like she grew into it. I have yet to play with Warden Carver, and someday when I go back to replay some more I'm definitely going to do that because it feels like it's right for him. He wants to be someone that matters and do things that matter without always being in his big sister's shadow, so it seems like exactly the kind of opportunity he's been looking for all along, whether he realizes it at first or not.
Title: Re: Dragon Age 2 - Here be spoilers. Post by: Sjofn on June 13, 2011, 08:04:31 AM She comes around on it by the end, but she seems more content overall as a Circle mage, and she never sounds as happy about being a warden as Carver does. 'Cause you're right, it's just about perfect for Carver, and while I will probably do a Templar Carver playthrough eventually, I really like him as a warden. Plus it means he gets to be a stupid little brother when I run into the wardens during the qunari shit and when I go find Nate in the Deep Roads. More jerkass little brother is always good. <3
Title: Re: Dragon Age 2 - Here be spoilers. Post by: tmp on June 13, 2011, 09:37:21 AM I have yet to play with Warden Carver, and someday when I go back to replay some more I'm definitely going to do that because it feels like it's right for him. He wants to be someone that matters and do things that matter without always being in his big sister's shadow, so it seems like exactly the kind of opportunity he's been looking for all along, whether he realizes it at first or not. Yup, that's pretty much how it plays out for Carver, down to the reasoning even. In the end was really glad he ended up like that.Title: Re: Dragon Age 2 - Here be spoilers. Post by: tmp on June 14, 2011, 11:28:53 AM Semi related, apparently a new Dragon Age novel is about to go out
Quote BioWare, TOR Books and author David Gaider are pleased to announce the next novel set in the world of Dragon Age, Dragon Age: Asunder. A mystical killer stalks the halls of the White Spire, the heart of templar power in the mighty Orlesian Empire. To prove his innocence, Adrian reluctantly embarks on a journey into the western wastelands that will not only reveal much more than he bargained for but change the fate of his fellow mages forever. They have interview with David Gaider about it at http://www.bioware.com/biowaretv Title: Re: Dragon Age 2 - Here be spoilers. Post by: Raguel on June 20, 2011, 02:56:55 PM Just got the Exiled Prince, and I'm doing "Repentance". I get into the Hariman (sp) estate, go into a room with a chest (poison ring or some such), get the cutscene with a drunken Lady Hariman and then there's nothing I can find to interact with. No door no chest. Is this a bug or user error? :sad_panda:
Title: Re: Dragon Age 2 - Here be spoilers. Post by: Ingmar on June 20, 2011, 03:07:00 PM There are a few cutscenes of weirdness going on as you progress through the estate, I don't recall there being anything to interact with specifically down in the cellar below the walkway where she is. There's definitely a door somewhere to go to the next hallway or whatever, I think up above.
Title: Re: Dragon Age 2 - Here be spoilers. Post by: Raguel on June 20, 2011, 03:13:39 PM There are a few cutscenes of weirdness going on as you progress through the estate, I don't recall there being anything to interact with specifically down in the cellar below the walkway where she is. There's definitely a door somewhere to go to the next hallway or whatever, I think up above. If there's a door, it's not obvious. I guess I'm bugged. I really don't want to uninstall/reinstall, but I may have too. I'm going to try it again. Title: Re: Dragon Age 2 - Here be spoilers. Post by: Reg on June 20, 2011, 03:21:54 PM Don't do that. I remember the place was a bit of a maze. Just go through it again methodically and make sure you went into all the rooms.
Title: Re: Dragon Age 2 - Here be spoilers. Post by: Raguel on June 20, 2011, 03:41:02 PM I found it. I didn't notice it because the room was so dark. Title: Re: Dragon Age 2 - Here be spoilers. Post by: Raguel on June 22, 2011, 07:07:09 AM I had a hard time beating Arishok with my 2h warrior. On hard I just beat him with my rogue ladyhawke w/o taking a hit. :ye_gods: :awesome_for_real:
Title: Re: Dragon Age 2 - Here be spoilers. Post by: Merusk on June 22, 2011, 08:22:07 AM Really? My 2h Warrior chewed through him by abusing charge and whirlwind along with the extra damage buff thing.. I think in the Destroyer tree.
Title: Re: Dragon Age 2 - Here be spoilers. Post by: eldaec on June 22, 2011, 11:20:57 AM So I might get around to playing this soon.
Someone explain the current position with bullshit DLC. I'm not interested in crap like bonus items or even the equivalent of Warden's Keep and Return to Ostagar. Just if there is anything on the scale of Shale in Origins, shit that is an obvious cut out from the main story ? Also does Bioware DLC still require me to download it from their horrible website or can I get it from steam? Oh god just thinking about this reminds me how much I hate DLC. Title: Re: Dragon Age 2 - Here be spoilers. Post by: caladein on June 22, 2011, 11:30:08 AM The Exiled Prince is the Shale-equivalent and the only DLC that fits your parameters. A good character that adds to the story (and he's probably more integral to fleshing the story out then Shale).
A few "DLC" items (like the armors for owning other EA titles) are just unlockables that are shipped with the base game, no downloading required. For stuff like Exiled Prince, you will need to use the BioWare Social Network site and download a self-contained installer. If you've ever bought DLC for Mass Effect 2, it's the same procedure. Title: Re: Dragon Age 2 - Here be spoilers. Post by: Reg on June 22, 2011, 11:37:58 AM That would be "The Exiled Prince" I think. Like Shale he came for free if you bought the game at release but I think you have to get him a DLC now. He's not as good as Shale. If you get it from Steam they're still giving the Black Emporium for free which is not bad.
Title: Re: Dragon Age 2 - Here be spoilers. Post by: Rokal on June 22, 2011, 02:21:27 PM Exiled Prince was a pre-order bonus, so buying a new copy won't get you it (unlike Shale). It makes a lot of sense now that they tried to push pre-orders so hard, considering that the game turned out to be such a piece of shit.
Title: Re: Dragon Age 2 - Here be spoilers. Post by: Sjofn on June 22, 2011, 03:59:44 PM I believe the Black Emporium comes free with a new game still? I like it because I am vain and like to change how my Hawkes look from time to time. :why_so_serious:
But yeah, Sebastian was a pre-order bonus, you have to pony up the seven bucks for him now. Still think he's worth it, personally. Title: Re: Dragon Age 2 - Here be spoilers. Post by: caladein on June 22, 2011, 05:04:47 PM Yes, Black Emporium is like Shale in that it's the game's nominal please-don't-buy-used-copies DLC.
Title: Re: Dragon Age 2 - Here be spoilers. Post by: Raguel on June 22, 2011, 07:11:29 PM Really? My 2h Warrior chewed through him by abusing charge and whirlwind along with the extra damage buff thing.. I think in the Destroyer tree. No doubt I was doin it wrong, per usual. :grin: . Still I was surprised by how quickly and easily my rogue took him down. Title: Re: Dragon Age 2 - Here be spoilers. Post by: tmp on July 07, 2011, 04:08:56 PM DLC announced for DA2 (http://dragonage.bioware.com/da2/addon/legacy/), coming out July 26th. Priced at 10 USD or 800 points.
Title: Re: Dragon Age 2 - Here be spoilers. Post by: Shrike on July 07, 2011, 08:45:52 PM Hunh. I was thinking about firing up another playthrough. Guess I'll wait until end of the month.
Title: Re: Dragon Age 2 - Here be spoilers. Post by: tmp on July 07, 2011, 08:53:40 PM Oh yeah, apparently there's also a trailer (http://www.youtube.com/watch?v=epPFum6Ig9M) for this one. (from gamespot so with a free ad thrown in, i'm afraid)
Title: Re: Dragon Age 2 - Here be spoilers. Post by: Sjofn on July 07, 2011, 09:30:32 PM Oh good, new doofy looking darkspawn to sigh at. :grin:
I am excited, though! This is the sort of DLC I (usually) like. Title: Re: Dragon Age 2 - Here be spoilers. Post by: Ingmar on July 07, 2011, 10:30:57 PM I wonder if the New Darkspawn are actually just old darkspawn that weren't in this game yet.
Title: Re: Dragon Age 2 - Here be spoilers. Post by: tmp on July 07, 2011, 10:53:21 PM The new darkspawn are re-designed genlocks so, yes.
(the ones running around like monkeys i mean, not the redesigned Architect who is supposed to be special) Title: Re: Dragon Age 2 - Here be spoilers. Post by: Sjofn on July 08, 2011, 01:04:13 AM Yeah, I figured it was Old Darkspawn but in their new Stupid Look.
Title: Re: Dragon Age 2 - Here be spoilers. Post by: rk47 on July 08, 2011, 02:56:08 AM ...I can't wait to meet Mr Hawke Sn.
'I'm proud of you, my son' etcetera etcetera Title: Re: Dragon Age 2 - Here be spoilers. Post by: Sjofn on July 26, 2011, 01:20:36 PM The DLC is out today, I'll let you kids know if it's any good. I hope it's good.
Title: Re: Dragon Age 2 - Here be spoilers. Post by: Sjofn on July 26, 2011, 05:48:12 PM I am not quite finished with it (I'm at the final boss fight but I am starving so I am TAKING A BREAK), but I have enjoyed it. It's a decent length, there are zero reused maps, and everyone in my party (I took Varric, Carver and Anders) has shit to say. I dunno if it's worth $10 to everyone, but I don't regret buying it. The new darkspawn are still fucking goofy, though.
BRING A LOT OF POTIONS A LOT OF POTIONS POTIONS GOOD Title: Re: Dragon Age 2 - Here be spoilers. Post by: tmp on July 26, 2011, 05:57:35 PM There's apparently a walkthrough on youtube for the whole thing already :grin:
part 1 (http://www.youtube.com/watch?v=6GWVXY_8fwU) part 2 (http://www.youtube.com/watch?v=pGAfP-gveYg) part 3 (http://www.youtube.com/watch?v=a1kjT1TM6qs) (first part starts at 2 minutes in) Title: Re: Dragon Age 2 - Here be spoilers. Post by: Sjofn on July 26, 2011, 06:02:42 PM Maybe when I completely finish I will watch that just to see how to solve a particular puzzle I did not care enough to figure out.
Title: Re: Dragon Age 2 - Here be spoilers. Post by: tmp on July 27, 2011, 01:41:52 PM Turns out there's even a secret boss in the DLC:
http://www.youtube.com/watch?v=08s_RPOgYG4 Title: Re: Dragon Age 2 - Here be spoilers. Post by: Sjofn on July 27, 2011, 02:33:13 PM Aha, that's what that silly thing was for!
By the way, if your sibling is alive, your sibling can come with you no matter what act you do the DLC in. I haven't done the DLC without a sibling (yet), but each one has a decent amount to say about what all is going on and you get some nice moments with them (and they are, of course, different, because they are different people). There's also little touches that acknowledge when in the game you do it, like a banter between Anders and Carver in Act 1 where Anders asks if Carver has ever thought about being a Grey Warden since he hates darkspawn so much, or Bethany talking about getting permission to come with you. Hell, there's even a line or two that acknowledges if you have a love interest (or don't). Basically this DLC is exactly the sort of DLC I want for DA2, so ... yay. :grin: Title: Re: Dragon Age 2 - Here be spoilers. Post by: Ingmar on July 27, 2011, 05:18:00 PM DLC was good, I enjoyed it.
In other news, DA2 is missing from the Steam store suddenly. Title: Re: Dragon Age 2 - Here be spoilers. Post by: tmp on July 27, 2011, 06:29:17 PM Supposedly it has something to do with DA2 being able to buy/download DLCs and such directly from the game, which breaks the updated Steam rules.
Title: Re: Dragon Age 2 - Here be spoilers. Post by: eldaec on July 28, 2011, 01:43:44 AM Makes it easier for me to not buy the game I guess.
I believe the actual rule is that steam require dlc to be sold on steam in addition to any other channel. I'm also betting this will get me out of having to play me3. Despite losing my custom, this is a start move if EA are serious about origin. Lost sales will be dwarfed by origin signups. Title: Re: Dragon Age 2 - Here be spoilers. Post by: rk47 on July 28, 2011, 02:32:04 AM Supposedly it has something to do with DA2 being able to buy/download DLCs and such directly from the game, which breaks the updated Steam rules. No...not exactly. Steam wouldn't care if you bought DLC from elsewhere...I think it has something about Origins - EA latest online distribution. Title: Re: Dragon Age 2 - Here be spoilers. Post by: Ingmar on July 28, 2011, 03:33:56 AM Supposedly it has something to do with DA2 being able to buy/download DLCs and such directly from the game, which breaks the updated Steam rules. No...not exactly. Steam wouldn't care if you bought DLC from elsewhere...I think it has something about Origins - EA latest online distribution. I think they actually changed their rules on this recently (see Crysis 2). Games from before the rule change (ME2 for example) seem to be grandfathered out. Title: Re: Dragon Age 2 - Here be spoilers. Post by: Tebonas on July 28, 2011, 03:49:41 AM So, Valve IS retarded? They are handing Origin customers on a platter for the breadcrumbs DLC brings them?
Title: Re: Dragon Age 2 - Here be spoilers. Post by: Reg on July 28, 2011, 06:53:32 AM Makes it easier for me to not buy the game I guess. I believe the actual rule is that steam require dlc to be sold on steam in addition to any other channel. I'm also betting this will get me out of having to play me3. Despite losing my custom, this is a start move if EA are serious about origin. Lost sales will be dwarfed by origin signups. It will probably "get you out" of having to play all sorts of really good games. You're ever so lucky to have whatever bizarre affliction it is that keeps you from playing non-Steam games. Title: Re: Dragon Age 2 - Here be spoilers. Post by: tmp on July 28, 2011, 07:50:12 AM So, Valve IS retarded? They are handing Origin customers on a platter for the breadcrumbs DLC brings them? They are tightening their grip :oh_i_see:Title: Re: Dragon Age 2 - Here be spoilers. Post by: rk47 on July 28, 2011, 08:18:58 AM Probably setting a standard rule and stuff. EA just wants to bend the rules and all butt-hurt about Valve not making exceptions to their DLC distribution.
Title: Re: Dragon Age 2 - Here be spoilers. Post by: tmp on July 28, 2011, 08:40:50 AM Well, that standard rule thing seems quite similar to how the brick and mortar stores were getting up in arms about boxed Steam-enabled games (http://www.techspot.com/news/44356-1c-uk-retailers-refuse-to-sell-steam-enabled-games.html), and how they're refusing to sell these... so i'm not sure if it's really EA acting all butt-hurt, here.
Title: Re: Dragon Age 2 - Here be spoilers. Post by: jakonovski on July 28, 2011, 08:57:07 AM So, Valve IS retarded? They are handing Origin customers on a platter for the breadcrumbs DLC brings them? SWTOR and BF3 aren't coming to Steam anyway, so what's the point of appeasing EA? Title: Re: Dragon Age 2 - Here be spoilers. Post by: eldaec on July 28, 2011, 09:18:08 AM EA are fairly obviously moving everything off of steam. It is the only way they can get serious about origin.
Title: Re: Dragon Age 2 - Here be spoilers. Post by: Velorath on July 28, 2011, 01:47:52 PM Probably setting a standard rule and stuff. EA just wants to bend the rules and all butt-hurt about Valve not making exceptions to their DLC distribution. Wow, you really want to make EA out to be the bad guy here despite a complete lack of evidence don't you. Title: Re: Dragon Age 2 - Here be spoilers. Post by: Ingmar on July 28, 2011, 01:52:14 PM Part of the general gamer narrative is that Valve is a good-guy company and EA is a bad-guy company, and not without reason.
This particular case, though? It does look to me like Valve trying to get their hands on a bit more revenue and EA calling their bluff. This is kind of annoying, and doesn't leave me real happy with either company. I think I'm more annoyed at Valve, though, as losing EA titles entirely will surely lose them more money than not getting a % of the DLC sales would have gained them. So they're inconveniencing me *and* being dumb. Title: Re: Dragon Age 2 - Here be spoilers. Post by: jakonovski on July 28, 2011, 01:55:48 PM DD providers fighting it out is probably why we'll continue seeing disc based PC games for a loooong time.
Title: Re: Dragon Age 2 - Here be spoilers. Post by: eldaec on July 28, 2011, 02:05:01 PM Probably setting a standard rule and stuff. EA just wants to bend the rules and all butt-hurt about Valve not making exceptions to their DLC distribution. No, it's that EA think they are better off going it alone. I don't think they are wrong. If anyone wants to establish an alternative platform to steam they will need to do it through exclusives even if they take a short term hit on sales. HL2 did the same with steam. The DLC thing is a bullshit excuse, and as I understand it steam isn't banning sales through other channels, it's asking publishers to put DLC on steam as well. This doesn't make EA evil - it does make everything an almighty pain in the backside, and I have better things to do with my cash until services like Origin prove themselves out and the publishers sort this betamax/VHS bullshit out amongst themselves, because fuck having 5 different download services running. Title: Re: Dragon Age 2 - Here be spoilers. Post by: Sjofn on July 28, 2011, 02:46:30 PM I'm going to just do what I have done with the Sims 3. Go to a store and buy it. Like a savage. Assuming it's a game I want to play that badly.
Title: Re: Dragon Age 2 - Here be spoilers. Post by: Rasix on July 28, 2011, 02:48:55 PM I haven't been in a Game Stop for months. Can't say I miss it. The Tucson Game Stop experience in particular is something that is akin to torture.
Title: Re: Dragon Age 2 - Here be spoilers. Post by: Ingmar on July 28, 2011, 02:51:50 PM I do all my analog purchasing at Fry's for the most part. Gamestops and their ilk almost never have any PC games to speak of in the first place.
Title: Re: Dragon Age 2 - Here be spoilers. Post by: Sjofn on July 28, 2011, 02:59:36 PM Yeah, I haven't gone to a GameStop or EB in a million years. I actually buy my Sims 3 stuff from Target. :why_so_serious: Anything else I'd go to Fry's, though.
Title: Re: Dragon Age 2 - Here be spoilers. Post by: caladein on July 28, 2011, 03:16:59 PM There's probably been some brinkmanship involved on EA's part (as the capacity and long-term incentives seem to be there) but this is Valve putting its foot down. Valve wants their cut, a lot like Apple does of e-reader app sales, be it from the "box", the DLC, or the in-game purchases (Steam Wallet).
As for buying games in a store, I can't really remember the last time but I think the words "PlayStation" and "2" were involved. Title: Re: Dragon Age 2 - Here be spoilers. Post by: eldaec on July 29, 2011, 03:48:32 AM If it is valve driving the decision, then valve are idiots for throwing away their universality and EA are idiots for not doing this themselves.
Both companies are too smart and too evil for this to be likely. Title: Re: Dragon Age 2 - Here be spoilers. Post by: Lantyssa on July 29, 2011, 07:08:57 AM This particular case, though? It does look to me like Valve trying to get their hands on a bit more revenue and EA calling their bluff. This is kind of annoying, and doesn't leave me real happy with either company. I think I'm more annoyed at Valve, though, as losing EA titles entirely will surely lose them more money than not getting a % of the DLC sales would have gained them. So they're inconveniencing me *and* being dumb. If it's losing them money, then I think they were aware of it from the start. Maybe it's just a principled stand that if they sell you a game, they'd also like those people to be able to get the DLC from the same place.Yes it sucks for us in the interim while things shake out, but I do think it's a valid position. Title: Re: Dragon Age 2 - Here be spoilers. Post by: UnSub on July 29, 2011, 09:33:19 AM Both companies are too smart and too evil for this to be likely. EA wants greater control of the distribution channel and can't have that as Steam currently stands. Valve wants to keep control of the distribution channel and can't do that if other companies take EA's lead, perhaps sell something cheap through Steam and then make a lot of money through direct DLC sales. Some will see this as EA being greedy, but this is EA planning for its own survival. Title: Re: Dragon Age 2 - Here be spoilers. Post by: Tebonas on July 29, 2011, 09:42:07 AM I strongly suspect that the share Steam takes for using its distribution channel isn't "Live or die" for a game company, let alone EA. They just want to keep that share for themself. Maybe it isn't greed, but it isn't a question of survival either.
All of this is just plainly annoying, especially if games vanish from Steam because of this. With Steam I can be sure I get my games in English, other companies tend to think as a non-native speaker you want your own language and don't give you the option to play the game in English instead. Any official word on that from EA? Title: Re: Dragon Age 2 - Here be spoilers. Post by: eldaec on July 29, 2011, 09:59:41 AM The issue for EA isn't the distributor's share for their own games, it's the distributor's share of everyone else's games, which they get if Origin takes off, and don't get if the platform fizzles because it lacks exclusive content.
Title: Re: Dragon Age 2 - Here be spoilers. Post by: Tebonas on July 29, 2011, 10:29:13 AM If that is their new business model they really are aiming for bankruptcy.
Title: Re: Dragon Age 2 - Here be spoilers. Post by: UnSub on July 29, 2011, 10:58:26 PM I strongly suspect that the share Steam takes for using its distribution channel isn't "Live or die" for a game company, let alone EA. They just want to keep that share for themself. Maybe it isn't greed, but it isn't a question of survival either. All of this is just plainly annoying, especially if games vanish from Steam because of this. With Steam I can be sure I get my games in English, other companies tend to think as a non-native speaker you want your own language and don't give you the option to play the game in English instead. Any official word on that from EA? The annoying part is for you as a player, but from EA's point of view Steam is the middleman that they can probably cut out and go straight to the customer, thus keeping all of the money. But Steam is also the dominant DD for PCs, so the survival part kicks in if Valve decides to alter the deal (or requires their cut of every DLC), or it becomes harder for EA title to stand out in the Steam market. EA needs Origin to work or else pretty much its entire PC games success is in the hands of Valve. To date that hasn't been an issue, and lots of small developers and players are happy to see publisher channel control taken on, but it can easily become a case of today's hero being tomorrow's villain if Valve decides it wants to play hardball. Title: Re: Dragon Age 2 - Here be spoilers. Post by: Amaron on July 30, 2011, 02:20:45 AM Does Origin even offer the DLC? I bet you they'll refuse to list the DLC for real cash on Origin because they'd rather use the Bioware points thing. :awesome_for_real:
Title: Re: Dragon Age 2 - Here be spoilers. Post by: tmp on July 30, 2011, 04:38:38 AM Does Origin even offer the DLC? Could hardly care less, as long as they insist on restricting visitors to localized version of both their Origin page and their products based on the IP, they have nothing to offer me :uhrr:Title: Re: Dragon Age 2 - Here be spoilers. Post by: rk47 on July 30, 2011, 08:33:31 AM Does Origin even offer the DLC? I bet you they'll refuse to list the DLC for real cash on Origin because they'd rather use the Bioware points thing. :awesome_for_real: Another reason why I hate EA pulling this bullshit. Sell me DLC if you want, but I refuse to purchase your virtual currencies and you having some random denominations that made exact change purchase so difficult over digital channels when THAT is supposed to be the main draw. Title: Re: Dragon Age 2 - Here be spoilers. Post by: calapine on July 30, 2011, 09:33:55 AM Maybe Steam should be de-coupled from Valve the the way electricity companies had to sell the grids, creating separate producers and distribution companies.
It's hard to feel sorry for EA and the Origin downloader/moneygrab but what stops Valve from 'being evil' and using their distribution monopoly to stamp out a rival game company? 'First they came for the Electronic Arts and I didn't speak out because I was playing WoW...' Cala Title: Re: Dragon Age 2 - Here be spoilers. Post by: Reg on July 30, 2011, 09:48:15 AM EA is evil and everything. I certainly don't dispute that. But what they're doing with Origin isn't evil it's just good business. It's inconvenient for people who would prefer to buy all of their games via Steam but really guys - having another userid/password to remember isn't exactly the end of the world.
Title: Re: Dragon Age 2 - Here be spoilers. Post by: caladein on July 30, 2011, 09:53:26 AM Does Origin even offer the DLC? I bet you they'll refuse to list the DLC for real cash on Origin because they'd rather use the Bioware points thing. :awesome_for_real: Another reason why I hate EA pulling this bullshit. Sell me DLC if you want, but I refuse to purchase your virtual currencies and you having some random denominations that made exact change purchase so difficult over digital channels when THAT is supposed to be the main draw. They're scaled like Microsoft Points but you can buy them in useful denominations. All the non-item DLC for ME2/DAO/DA2 except that save generator comic are $7, $10, or $15 and you can buy exactly those amounts. Title: Re: Dragon Age 2 - Here be spoilers. Post by: Tebonas on July 30, 2011, 09:57:02 AM If every company starts its own download manager this will be ridiculous to handle, though.
So, since they won't starve if it happens, for my own convenience I hope Origin dies a Title: Re: Dragon Age 2 - Here be spoilers. Post by: Reg on July 30, 2011, 10:00:04 AM And when there's no competition for Steam. We're all totally confident that the sales will continue to be just as good as they are now right? Because Steam doesn't exist to make money. They're just providing a service because they love games!
Title: Re: Dragon Age 2 - Here be spoilers. Post by: Tebonas on July 30, 2011, 10:05:51 AM I'm all for competition for Steam. Competition keeps them honest. Every company making its own retarded online store for their own games, thats what I'm against.
Title: Re: Dragon Age 2 - Here be spoilers. Post by: calapine on July 30, 2011, 10:06:17 AM If every company starts its own download manager this will be ridiculous to handle, though. That's why Steam [download-services in general] should be separate entities, open to all game producers. Even if Valve doesn't go all power-hungry, being the only top dog around leads to complacency. I.E. the time of Internet Explorer 4 - 6, years of drought until Firefox gained ground and MS was forced to react. Cala Title: Re: Dragon Age 2 - Here be spoilers. Post by: Reg on July 30, 2011, 10:10:32 AM That would certainly be nice but since we can't get that kind of regulation even for essential industries I hardly see it happening for online game purchases.
Title: Re: Dragon Age 2 - Here be spoilers. Post by: eldaec on July 30, 2011, 10:53:14 AM I'm all for competition for Steam. Competition keeps them honest. Every company making its own retarded online store for their own games, thats what I'm against. This. Title: Re: Dragon Age 2 - Here be spoilers. Post by: Reg on July 30, 2011, 10:59:25 AM All this idealism is just intoxicating!
Title: Re: Dragon Age 2 - Here be spoilers. Post by: Tebonas on July 30, 2011, 11:41:29 AM What are you babbling about?
You don't buy games from their own download portal, only in retail or on the portal you want to support because it offers the most convenience for you. No idealism involved, just capitalism at work. Title: Re: Dragon Age 2 - Here be spoilers. Post by: Reg on July 30, 2011, 11:44:33 AM Aren't you one of the people yipping about how companies shouldn't be allowed to decide who sells their products digitally? You aren't coming off as any kind of capitalist.
Title: Re: Dragon Age 2 - Here be spoilers. Post by: Tebonas on July 30, 2011, 12:29:32 PM I'm coming off as the only kind of capitalist that makes sense. Its my money, so I decide how to spend it. I don't want to spend it by supporting a myriad of different download services. I think about what would be best for me, its nice of you to think about what is best for EA, but don't expect a thank-you letter from them.
Title: Re: Dragon Age 2 - Here be spoilers. Post by: Velorath on July 30, 2011, 12:37:23 PM I'm all for competition for Steam. Competition keeps them honest. Every company making its own retarded online store for their own games, thats what I'm against. This. So who gets to decide which companies are allowed to try to compete with Steam, and which ones are just evil when they attempt it? Furthermore, who else other than a big publisher like EA or Activision would even be able to attempt to create a competing service at this point? Title: Re: Dragon Age 2 - Here be spoilers. Post by: Tebonas on July 30, 2011, 12:41:03 PM You people pretend like there isn't already competition for Steam. Am I imagining Direct2Drive, Gamersgate and Impulse? Most people prefer Steam because its superior, not because its the only option.
To answer your question, the customers get to decide. Title: Re: Dragon Age 2 - Here be spoilers. Post by: Reg on July 30, 2011, 12:46:28 PM If you'd just said that in the first place I wouldn't have bothered to argue. Instead you chose to fantasize about some utopia where game companies are forced to sell their product through neutral third parties.
Fake edit: Why then, given all the other supposed competition Steam has isn't Origin allowed to play? Title: Re: Dragon Age 2 - Here be spoilers. Post by: Tebonas on July 30, 2011, 12:50:40 PM Can it be that you have mistaken me for somebody else in this thread? Because I never fantasized about such things.
I only said that seperate Download Managers for every company would be annoying, and that I don't think EA will work as distribution platform for other companies as well. ( I didn't say why, though. Because while Steam is somewhat of a neutral territory, the big companies won't subject themselves to each others distribution system for various reasons) And that I hope it dies so that I can buy all my EA games on Steam again. Really, I just checked the thread. Title: Re: Dragon Age 2 - Here be spoilers. Post by: Velorath on July 30, 2011, 01:04:05 PM You can still buy most EA games on all those other digital distributors you listed. Again, Steam is the one that booted Crysis 2 and Dragon Age 2 off the store because they conflict with a rule about DLC that they just came up with.
Title: Re: Dragon Age 2 - Here be spoilers. Post by: Tebonas on July 30, 2011, 01:14:00 PM Which I also don't approve of. I hope they reverse that decision because otherwise I'll have to buy all EA games before the first DLC comes out.
Title: Re: Dragon Age 2 - Here be spoilers. Post by: FieryBalrog on August 01, 2011, 07:11:44 AM Why would you want all your games on Steam anyway? It's a single point of failure. Valve bans your account, Valve gets bought out by a public company, Gabe Newell leaves- yea, not so hot. And this is a very Apple-like move from Valve with the DLC, so there are already signs of throwing around the muscle that comes with market dominance.
I own most of my PC games on Steam too so who's talking, but I do make an effort to buy stuff on Impulse or GoG if I see a good deal. BTW Valve doesn't offer its first party games on anyone else's platform. It won't be much of a surprise when other companies start doing the same with flagship titles, like EA and SWTOR. Title: Re: Dragon Age 2 - Here be spoilers. Post by: Mazakiel on August 01, 2011, 06:28:11 PM Whoever the fuck is in charge of their account integration and login systems needs to be dragged out to the woods and shot. Attempting to login to the Bioware Social Site to buy the DLC is now dropping me at a screen saying I'm logged in with my EA account, but that I need to create a new one. Oh, but it won't let me use my email address because it's 'already taken'. Attempting to contact customer support about it drops me at a different login screen that asks for my info, and just keeps reloading whenever I attempt the login.
Title: Re: Dragon Age 2 - Here be spoilers. Post by: Sjofn on August 01, 2011, 06:42:33 PM And there's part of the reason I want all my games on Steam RIGHT THERE. :awesome_for_real:
Title: Re: Dragon Age 2 - Here be spoilers. Post by: Fordel on August 01, 2011, 06:49:01 PM Seriously, that is one of the major selling points for Steam.
I buy a game for 5 bucks and then an hour later its all patched up and ready to play, without me having to fiddle with anything else. Shit, Steam updates my video drivers for me now. :why_so_serious: Also the Bioware Social Site thing is an abomination. Title: Re: Dragon Age 2 - Here be spoilers. Post by: Raguel on August 04, 2011, 12:14:13 AM I really liked the dlc. There was some repetition in terms of "zones" but it was usually in places where it made sense. Title: Re: Dragon Age 2 - Here be spoilers. Post by: Merusk on August 04, 2011, 05:07:09 AM Whoever the fuck is in charge of their account integration and login systems needs to be dragged out to the woods and shot. Attempting to login to the Bioware Social Site to buy the DLC is now dropping me at a screen saying I'm logged in with my EA account, but that I need to create a new one. Oh, but it won't let me use my email address because it's 'already taken'. Attempting to contact customer support about it drops me at a different login screen that asks for my info, and just keeps reloading whenever I attempt the login. IIRC I ran into the same problem back when DA2 first came out and I resolved it by having the main EA site send me a new PW. That PW then worked on the Bioware site as well. Yes, it's completely stupid. I expect nothing less. Title: Re: Dragon Age 2 - Here be spoilers. Post by: Mazakiel on August 04, 2011, 07:58:14 AM I tried that before I posted, and it did nothing. I'm going to call their support line, since it never did let me get to an email address/form, but I'm in no rush. If I didn't think this would become an issue with ME3 as well, I'd just say fuck it. I shouldn't have to have this big a problem with accessing stuff I've paid for or want to pay for.
Title: Re: Dragon Age 2 - Here be spoilers. Post by: Sjofn on August 04, 2011, 03:46:47 PM I've (thankfully) never had this issue, but I really don't understand why they make it so goddamn hard to give them money. Just trying to find the page where I could actually buy ME2's DLC was a giant hassle, I would've cut a bitch if, on top of that, I had account issues for no reason.
Title: Re: Dragon Age 2 - Here be spoilers. Post by: rk47 on August 05, 2011, 01:23:54 AM Origins will fix all that. AND make Steam completely unrelated to your future Dragon Age 3 experience.
Title: Re: Dragon Age 2 - Here be spoilers. Post by: Tebonas on August 05, 2011, 01:43:26 AM The second one is more than likely, lets see if the first one is true as well. Still waiting for confirmation that I can buy on Origin in English language without a hassle.
Title: Re: Dragon Age 2 - Here be spoilers. Post by: Velorath on August 05, 2011, 03:38:25 AM Still waiting for confirmation that I can buy on Origin in English language without a hassle. On the webiste at least (don't think it does this in the application), pretty much anytime you add a PC game to your cart, it first asks for distribution method (digital or physical), and if you click digital the next drop down menu is for language. Virtually every game I've checked lists at least 6 or 7 languages (Sims 3 had about 15). SWTOR is the only game where I haven't noticed a language option for download, but then I don't know if the DD version is launching in any language other than English. Title: Re: Dragon Age 2 - Here be spoilers. Post by: Tebonas on August 05, 2011, 03:59:01 AM Thats comforting. Thanks for the info!
Title: Re: Dragon Age 2 - Here be spoilers. Post by: Raguel on August 07, 2011, 12:03:14 AM In case anyone cares, I was able to hit 28 by doing the dlc first. Most of my chars are 24ish when I finish, but with my Phantom Miria I always kept Aveline in the group so eventually I had 3 +exp% items in the group at all times.
Title: Re: Dragon Age 2 - Here be spoilers. Post by: stray on September 16, 2011, 09:58:57 PM Yes, I haven't posted in awhile, but I had to just comment on this stupid game. :oh_i_see:
But anyways, it's not really that bad.. I'm just wondering if I'm alone in being a mage Hawke who sides with Templars. It almost seems like the game was forcing me to be that way. Every mage is insane. Except Bethany (that is, if you play Warrior or Rogue). The DLC Legacy is kind of illuminating on this too. Malcolm Hawke sounds pretty cool as well. He's got a good line about not succumbing to his base instincts or some such. Siding with Templars feels a bit like Tony Stark in the Marvel Civil War story arc though. Title: Re: Dragon Age 2 - Here be spoilers. Post by: Sjofn on September 16, 2011, 10:32:18 PM It's ... a little hypocritical, in my view, simply because I'm sure you don't think you should be locked up in a tower, right? But that's a totally valid line to take, of course. "Every mage sucks. Except me, of course."
I have had a mage that at least sides with the templars occassionally (not at the end, mind you, that Goes Too Far for them all so far), but more in a pro-Circle "yeah most of these guys need to at least be taught how not to be idiots" than pro-Templar way. The Circle needs to be reformed, but not destroyed, that sort of thing. Also, a new DLC was announced, but not many details yet. Here (http://www.gametrailers.com/video/exclusive-debut-dragon-age/720937) is a trailer, though! I am suspicious that it's going to be one of those "just you and the new character and NO ONE ELSE" kinds of DLCs. Those I don't enjoy as much, I like bringing my frieeeeeends. Title: Re: Dragon Age 2 - Here be spoilers. Post by: stray on September 16, 2011, 10:50:56 PM I have had a mage that at least sides with the templars occassionally (not at the end, mind you, that Goes Too Far for them all so far), but more in a pro-Circle "yeah most of these guys need to at least be taught how not to be idiots" than pro-Templar way. The Circle needs to be reformed, but not destroyed, that sort of thing. I'm not siding with Templars either per se (at least in my head). Like I said, it's more like Tony Stark, where I think Hawke could do more good that way (if you don't get the Stark reference, my apologies.. but he is a hypocrite like that). Most of the mages in this game actually make Jowan look cool. Which is quite a feat, since he's the biggest tard in DAO. Quote Also, a new DLC was announced, but not many details yet. Here (http://www.gametrailers.com/video/exclusive-debut-dragon-age/720937) is a trailer, though! I am suspicious that it's going to be one of those "just you and the new character and NO ONE ELSE" kinds of DLCs. Those I don't enjoy as much, I like bringing my frieeeeeends. Hmm.. I wonder who it is. They seem to be pushing Cassandra Pentaghast as a major character, whatwith the upcoming feature film anime in the works. Maybe it will be about her (no complaints here.. I'd like to see more of her.. if not here, then in DA3). Either that, or base a DLC off of Varric's serial cop "Hard in Hightown" :awesome_for_real: edit: Oops, I made that comment without watching the trailer. Title: Re: Dragon Age 2 - Here be spoilers. Post by: stray on September 16, 2011, 11:57:39 PM That trailer looks cool btw. Not sure where it's supposed to be placed in the story, but I like the urban Renaissance theme.
On that note, my favorite armor in this game is Malcolm's Bequest from Mage Pack I. I guess it's Orlesian as well. In fact, I think the game might have been better off eschewing even more RPG "staples" like custom armor, and just given default iconic looks for Hawke according to chapter. Malcolm's Bequest just fits so well in the time it's able to be equipped (Chapter 2, once you've restored the Amell name). They could have done a better story along those lines, where Hawke kind of goes incognito and does the heroing with that mask. Title: Re: Dragon Age 2 - Here be spoilers. Post by: Tebonas on September 19, 2011, 09:14:15 AM So Felicia Day got another gig I see! :awesome_for_real:
Title: Re: Dragon Age 2 - Here be spoilers. Post by: Bunk on September 19, 2011, 11:15:27 AM Ok, that is totally unfair, taking advantage of my slightly creepy infatuation with her. Explains why she was at that Dragon Age panel I missed.
Title: Re: Dragon Age 2 - Here be spoilers. Post by: Ingmar on September 19, 2011, 11:17:56 AM This is probably nerd blasphemy, but from the sounds of that voiceover I don't think her voice acting is going to be up to the standards of the rest of the game.
Title: Re: Dragon Age 2 - Here be spoilers. Post by: Bunk on September 19, 2011, 12:23:13 PM Oh I get what you mean, coupled with the fact that her voice and speech patterns are so unique its actualy going to be disrtacting.
Mind you, I can't believe I played 80% of DA2 with Merril as a permanent fixture - not realizing it was Eve Miles. Title: Re: Dragon Age 2 - Here be spoilers. Post by: stray on September 19, 2011, 02:00:53 PM I think I'm gonna play as a Warrior siding with mages.. and be friends with Merrill. I'll give it a chance.. I want to see what the big deal is. As it is, I can't stand her character. I'd actually rather go gay and shag Fenris than merely be friends with Merrill. Like I said, the mages are all retarded in this game. And everything Fenris says is true.
Title: Re: Dragon Age 2 - Here be spoilers. Post by: Lantyssa on September 19, 2011, 04:04:43 PM This is probably nerd blasphemy, but from the sounds of that voiceover I don't think her voice acting is going to be up to the standards of the rest of the game. Someone might call you on that and say the game isn't up the the standards of her voice acting. :-PTitle: Re: Dragon Age 2 - Here be spoilers. Post by: Ingmar on September 19, 2011, 04:26:25 PM It should probably be someone who has actually played it though. :-P
But to clarify I of course meant up to the standards of the rest of the game's voice acting. Title: Re: Dragon Age 2 - Here be spoilers. Post by: stray on September 19, 2011, 04:33:47 PM At first, all I heard was she was working on some Dragon Age web series (as in, a show). Now it's a game. I'm confused if both are releasing or if they scrapped the first idea.
Even besides this, it looks like a lot is still in the works for this game though, so I guess that's cool. Title: Re: Dragon Age 2 - Here be spoilers. Post by: Sjofn on September 19, 2011, 05:59:15 PM I think I'm gonna play as a Warrior siding with mages.. and be friends with Merrill. I'll give it a chance.. I want to see what the big deal is. As it is, I can't stand her character. I'd actually rather go gay and shag Fenris than merely be friends with Merrill. Like I said, the mages are all retarded in this game. And everything Fenris says is true. RIVALMANCE HER AS HARD AS YOU CAN RIVALMANCE FOREVER Ahem. I love Merril. I do! But she needs the tough love, not some ENABLER. Just like Anders. Title: Re: Dragon Age 2 - Here be spoilers. Post by: stray on September 19, 2011, 06:14:51 PM I might be down with that. And yes, being friendly feels like being an enabler. Exactly. That's why I don't like her. She reminds me too much of people I know who are drug abusers or alcoholics.
As for Anders, he doesn't deserve an enabler or a rival. The knife is the right choice there. Although if I had a choice, I wouldn't stab him in the back. Title: Re: Dragon Age 2 - Here be spoilers. Post by: Sjofn on September 19, 2011, 07:39:59 PM I like Anders. <3
But yeah, rivalry isn't bad! It's not "grr I can't stand you" it's "grr your world view and mine do not agree," and can feel just as rewarding (or moreso!). This reminds me, I still have to rival Aveline, Varric and Isabela. Isabela should be easy enough, not sure I can be a big enough douche to rival Varric properly though. :awesome_for_real: Title: Re: Dragon Age 2 - Here be spoilers. Post by: rk47 on September 19, 2011, 08:16:47 PM It's so easy to rival him. Basically, you need to be as overt as possible when dealing with problems. Instead of talking it out, always opt for the violent solutions, he hates those.
Also: Felicia Day to be the next DLC companion. Some assassin...sigh. Title: Re: Dragon Age 2 - Here be spoilers. Post by: stray on September 19, 2011, 08:21:41 PM Don't do it, man. Anything that makes Varric mad is Fail. He's probably the best thing this game has going for it.
I pissed off Isabela on purpose. Then she betrayed me. Oh well.. maybe she'll show up in the next game. Title: Re: Dragon Age 2 - Here be spoilers. Post by: Sjofn on September 19, 2011, 11:25:37 PM Yeah, Varric is just such a bro, I don't know if I really WANT to rival him. But I should probably do at least one true DoucheHawke run. My BitchHawke is BFFs with Varric, so I missed an opportunity there with her ... but she did get my rivalmance with Fenris overwith. I didn't like it as much as the friendship version. I also prefer romancing Fenris as a dude, because there is a facepalm-y dick joke in the After Sex Discussion. :why_so_serious:
Title: Re: Dragon Age 2 - Here be spoilers. Post by: koro on September 20, 2011, 12:48:11 AM One of these days I need to hunker down and actually finish a second playthrough of DA1. I've got Sjofn's DA2 hours sunk into Baldur's Gate 2, but for some reason I can just never decide what to play through DA1 with. The weird melee combat Benny Hill chases are probably the biggest roadblock to me playing a melee character, and I'm not sure I wanna do a mage again.
Title: Re: Dragon Age 2 - Here be spoilers. Post by: stray on September 20, 2011, 01:18:02 AM One of these days I need to hunker down and actually finish a second playthrough of DA1. I've got Sjofn's DA2 hours sunk into Baldur's Gate 2, but for some reason I can just never decide what to play through DA1 with. The weird melee combat Benny Hill chases are probably the biggest roadblock to me playing a melee character, and I'm not sure I wanna do a mage again. If you haven't played one, I think 2h warriors are kind of cool in DAO. They don't really come into their own until later, plus they're slower, but they make up for it in being the most interactive warrior type. Everything revolves around their actual skills and timing the swings, rather than autoattack like the dual wielder. It's not some dramatic boost of "fun combat", but relatively speaking, it's better. Dual wielding and Arcane Warrior are just boring, even if they tear everything apart. The 2hander also has a good mix of single target and AOE, unlike the sword+shield. Playing a Shapeshifter Mage full time is different too. Most people seem to knock it, but it's pretty cool in the player character's hands. Title: Re: Dragon Age 2 - Here be spoilers. Post by: rk47 on September 20, 2011, 01:30:25 AM DA1 - two hander templar with full magic immunity is still my favorite.
Start killing every single key players in the game and be a champion~!! Title: Re: Dragon Age 2 - Here be spoilers. Post by: Sjofn on September 20, 2011, 01:38:49 AM See, I found the DW warrior loads more fun than the 2h warrior (although 2h warrior is HILAAAARIOUS in Awakenings).
Title: Re: Dragon Age 2 - Here be spoilers. Post by: amiable on September 20, 2011, 02:56:11 AM Whoever the fuck is in charge of their account integration and login systems needs to be dragged out to the woods and shot. Attempting to login to the Bioware Social Site to buy the DLC is now dropping me at a screen saying I'm logged in with my EA account, but that I need to create a new one. Oh, but it won't let me use my email address because it's 'already taken'. Attempting to contact customer support about it drops me at a different login screen that asks for my info, and just keeps reloading whenever I attempt the login. Its horrible. My DA dlc is now non functional, and it says my password is invalid. However it will not accept a new password because: 1. It has a bunch of bullshit password rules that re useless (you need a lowercase and uppercase letter, number and symbol, ffs just let me use a long phrase, it is almost always more secure than a dumbass password I have to write down). 2. Even when I follow all of the rules it labels my password as invalid! Orgins absolutely sucks, and I am considering canceling some pre-orders because of it. Edit: Oh, and I can't get any help because I need to log in to access the technical support functions. Clownshoes. Title: Re: Dragon Age 2 - Here be spoilers. Post by: Lantyssa on September 20, 2011, 05:55:18 AM See, I found the DW warrior loads more fun than the 2h warrior (although 2h warrior is HILAAAARIOUS in Awakenings). DW Rogue stated like a Warrior is :heart:.Title: Re: Dragon Age 2 - Here be spoilers. Post by: Mazakiel on September 20, 2011, 07:09:21 AM Whoever the fuck is in charge of their account integration and login systems needs to be dragged out to the woods and shot. Attempting to login to the Bioware Social Site to buy the DLC is now dropping me at a screen saying I'm logged in with my EA account, but that I need to create a new one. Oh, but it won't let me use my email address because it's 'already taken'. Attempting to contact customer support about it drops me at a different login screen that asks for my info, and just keeps reloading whenever I attempt the login. Its horrible. My DA dlc is now non functional, and it says my password is invalid. However it will not accept a new password because: 1. It has a bunch of bullshit password rules that re useless (you need a lowercase and uppercase letter, number and symbol, ffs just let me use a long phrase, it is almost always more secure than a dumbass password I have to write down). 2. Even when I follow all of the rules it labels my password as invalid! Orgins absolutely sucks, and I am considering canceling some pre-orders because of it. Edit: Oh, and I can't get any help because I need to log in to access the technical support functions. Clownshoes. I've still not bothered to call them to get it sorted out. One part so many other games to play right now with less time due to work, and one part they can go fuck themselves. Title: Re: Dragon Age 2 - Here be spoilers. Post by: stray on September 20, 2011, 10:50:54 AM I have the same problem with their registeration system, where it doesn't accept my email address (saying it's already taken.. by virtue of being an EA member).
Fortunately, it hasn't locked me out of the game. Just can't fuck around with the social site or utilize any DLC that's specifically activated through there (like the Blood Dragon armor, I think?). Otherwise, it works. I play on XBox btw, so it may be different. Bioware recognizes my email through there for some reason. Title: Re: Dragon Age 2 - Here be spoilers. Post by: koro on September 20, 2011, 12:24:25 PM One of these days I need to hunker down and actually finish a second playthrough of DA1. I've got Sjofn's DA2 hours sunk into Baldur's Gate 2, but for some reason I can just never decide what to play through DA1 with. The weird melee combat Benny Hill chases are probably the biggest roadblock to me playing a melee character, and I'm not sure I wanna do a mage again. If you haven't played one, I think 2h warriors are kind of cool in DAO. They don't really come into their own until later, plus they're slower, but they make up for it in being the most interactive warrior type. Everything revolves around their actual skills and timing the swings, rather than autoattack like the dual wielder. It's not some dramatic boost of "fun combat", but relatively speaking, it's better. Dual wielding and Arcane Warrior are just boring, even if they tear everything apart. The 2hander also has a good mix of single target and AOE, unlike the sword+shield. Playing a Shapeshifter Mage full time is different too. Most people seem to knock it, but it's pretty cool in the player character's hands. A two-hander warrior was actually what I played last attempt. I could never decide what party members I wanted, whether to wear medium armor or heavier stuff, whether or not I was going to be a tank, etc. It's one of my failings. I spend so much time fretting over these types of decisions. Title: Re: Dragon Age 2 - Here be spoilers. Post by: stray on September 20, 2011, 01:13:52 PM One of these days I need to hunker down and actually finish a second playthrough of DA1. I've got Sjofn's DA2 hours sunk into Baldur's Gate 2, but for some reason I can just never decide what to play through DA1 with. The weird melee combat Benny Hill chases are probably the biggest roadblock to me playing a melee character, and I'm not sure I wanna do a mage again. If you haven't played one, I think 2h warriors are kind of cool in DAO. They don't really come into their own until later, plus they're slower, but they make up for it in being the most interactive warrior type. Everything revolves around their actual skills and timing the swings, rather than autoattack like the dual wielder. It's not some dramatic boost of "fun combat", but relatively speaking, it's better. Dual wielding and Arcane Warrior are just boring, even if they tear everything apart. The 2hander also has a good mix of single target and AOE, unlike the sword+shield. Playing a Shapeshifter Mage full time is different too. Most people seem to knock it, but it's pretty cool in the player character's hands. A two-hander warrior was actually what I played last attempt. I could never decide what party members I wanted, whether to wear medium armor or heavier stuff, whether or not I was going to be a tank, etc. It's one of my failings. I spend so much time fretting over these types of decisions. Heavy plate with stam reduction. Their usefulness lies in their active abilities, so you'll want to be spamming more than the other warriors. The Warden Commander and Wade's Dragonbone make the stam cost cheap. Also, just boost the hell out of strength. You don't need to worry about Willpower at high level and with those armors. They could be good tanks, but I think they're better off as offtanks and boss killers. They're better at this more than the dual wielding warriors imo. Indomitable keeps them from being knocked down.. dual wielders are on their ass a lot. It's a good skill if you were a tank, but also just to be on the side and staying in the fight. Title: Re: Dragon Age 2 - Here be spoilers. Post by: koro on September 20, 2011, 01:40:38 PM No agility at all?
Title: Re: Dragon Age 2 - Here be spoilers. Post by: stray on September 20, 2011, 02:08:18 PM No agility at all? Dexterity, you mean? No. 2h weapon attack and power is all based off Strength. They're very straightforward like that. Dual wielders are the only warriors who really need it, in order to equip two full size weapons. Shield Warriors need it if they wish to boose their defense, instead of health. Title: Re: Dragon Age 2 - Here be spoilers. Post by: koro on September 20, 2011, 02:20:13 PM No agility at all? Dexterity, you mean? No. 2h weapon attack and power is all based off Strength. They're very straightforward like that. Dual wielders are the only warriors who really need it, in order to equip two full size weapons. Shield Warriors need it if they wish to boose their defense, instead of health. Yeah, I meant Dexterity. Still have Elder Scrolls stat names in my head. I'll probably give it another go with another 2h Warrior and give it more of a try. Title: Re: Dragon Age 2 - Here be spoilers. Post by: stray on September 20, 2011, 02:58:48 PM Yeah, I meant Dexterity. Still have Elder Scrolls stat names in my head. I'll probably give it another go with another 2h Warrior and give it more of a try. Have fun. Just a fair warning though.. it really isn't that fun at first. :grin: Gets better around level 10 though.. which doesn't actually take long. As for teams, a basic setup is fine.. a full time tank like Alistair or Shale, Leliana or Zev, Wynne or Morrigan healing. Or, you and Og can trade 2h tanking duties. Which would be ideal.. because he's the shit. Just kill Sten. Title: Re: Dragon Age 2 - Here be spoilers. Post by: rk47 on September 20, 2011, 06:52:56 PM Alistair pre-picked skills kinda suck, but if you let him work on the dex, str, etc to wear Heavy armor...he'll get there eventually.
Hell, a healer is pretty much automatic requirement + A rogue to pick locks. So it's pretty much standard generic party you're going for. If you're in the mood for risk, drop Alistair and put Morrigan and another mage. Morrigan should focus on attack spells, while the other on heals while you get in there and start messing stuff up close. Title: Re: Dragon Age 2 - Here be spoilers. Post by: koro on September 20, 2011, 07:42:04 PM Well I'm on the PC, so Alistair's skills are just a respec potion away from being not shit.
Title: Re: Dragon Age 2 - Here be spoilers. Post by: rk47 on September 20, 2011, 07:48:01 PM And whatever you do, don't take a Reaver specialization.
:awesome_for_real: Title: Re: Dragon Age 2 - Here be spoilers. Post by: stray on September 20, 2011, 11:07:04 PM OTOH, it seems that Reaver is the best spec in DA2. Although, I'm not doing it atm. I kind of want to just make a basic Warrior like you get in Varric's exaggerated intro.
As for DAO, Champion is the only really valuable spec, especially with more melee in your group. Templar isn't bad for a 2nd one though. Title: Re: Dragon Age 2 - Here be spoilers. Post by: rk47 on September 20, 2011, 11:27:06 PM I feel otherwise, Templar is an absolute must have if you are seriously thinking of raiding a mage infested room. Not because of the shitty skill sets or lousy bonuses, but simply due to armor requirement.
Spending only 48 gold on that Templar Set outside Orzammar will make you near invulnerable to spells. You can do some awesome stuff just running in and knocking those pesky mages down and chopping them to bits. Pair them with Berserker for more damage later on, or go for Champion boring support. Title: Re: Dragon Age 2 - Here be spoilers. Post by: Ingmar on September 20, 2011, 11:32:07 PM I'm of the opinion that champion is usually the best one to take first. There are plenty of fights in the game where templar will have no real effect, whereas champion is always useful.
Title: Re: Dragon Age 2 - Here be spoilers. Post by: stray on September 20, 2011, 11:57:13 PM I just bring a mage skilled Mana Clash if I need to kill mages.
I'm glad they took the idea out in DA2 though. It's cheap. Title: Re: Dragon Age 2 - Here be spoilers. Post by: rk47 on September 21, 2011, 12:15:16 AM Kinda disagree on Templar bringing nothing to the table. Like I said, there's no active skill to be gained. Simply the amount of freedom this guy has in facing spellcasters. There's so many instance where I played non templars get fucked over by Crushing Prison and other mage spells that disables. Leaving him vulnerable in melee and other direct dmg spells. But with Two Hander's Unstoppable to stop physical stuns (Fuck you rogues) and Templar's anti-magic armor, the two hander can just walk around with impunity, dishing out pain with every strike. And sunder arm is a two hit skill - Sweet damage.
Also it makes it very much easier to kill ppl like him: (http://fc03.deviantart.net/fs71/f/2011/125/f/8/anders___spicy_shimmy_dance_gif_by_payroo-d3fo3p4.gif) Title: Re: Dragon Age 2 - Here be spoilers. Post by: Ingmar on September 21, 2011, 12:18:32 AM I didn't say brings nothing to the table - there are a fair number of fights in the game with no spellcasters involved, and being a templar basically does nothing for you in those. It comes down to whether you'd rather a 15% boost in 100% of the fights or a 30% boost in 50% of the fights, or whatever the numbers really are. I usually tend to prefer the generally strong to the narrowly very strong.
Title: Re: Dragon Age 2 - Here be spoilers. Post by: Sjofn on September 21, 2011, 03:17:16 AM Just kill Sten. Bite your tongue, Sten has the best line in the game. Title: Re: Dragon Age 2 - Here be spoilers. Post by: Reg on September 21, 2011, 05:05:52 AM What line is that?
Title: Re: Dragon Age 2 - Here be spoilers. Post by: koro on September 21, 2011, 05:39:05 AM I assume the one about cookies.
Title: Re: Dragon Age 2 - Here be spoilers. Post by: rk47 on September 21, 2011, 06:35:15 AM Just kill Sten. Bite your tongue, Sten has the best line in the game. Agreed. I played a real violent fighter, and he agreed with me all the way. It was an eye-opening experience of his culture. Killing him is a waste. Just kill Zhevran instead. Faggot elf deserve to die for trying to kill me. I really can't follow video game logic 'He tried to kill me, I beat him, now he will join me, sharing weapons and gears in camp.' Haha, fuck no. Die. Title: Re: Dragon Age 2 - Here be spoilers. Post by: Paelos on September 21, 2011, 06:48:29 AM I always kill the elves.
Wipe them out. All of them. Title: Re: Dragon Age 2 - Here be spoilers. Post by: stray on September 21, 2011, 07:48:18 AM I let Zev die half of the time too.
Sten can be funny, but "rp wise", I don't want to bend my back over a character like that. He's hard to justify even having around. To start, he's killed a family.. but I'm a grey warden and all that.. so I let it slide. Except, he's an ungrateful prick if you free him anyways. Second, he hints of one day returning to conquer Ferelden - and then brushes it off, doesn't want to talk about it. Unless I'm Dalish or Dwarf, my character should give a shit about that. Third, unless you kiss his ass into high approval, he challenges your skills and leadership. Finally, he challenges you to a dual and wants to take over the group. Fuck Sten. If you were an evil character, you wouldn't get along with him either. Why would you want to be his redeemer? You're a commander of the grey wardens.. and a ferelden. Not a priest. And not someone who softens up just because he likes cookies. Lol.. That was longer than I intended. I just don't think he's written in well. Title: Re: Dragon Age 2 - Here be spoilers. Post by: Sjofn on September 21, 2011, 12:59:35 PM The line I was talking about was when he snaps at you for bugging him to tell you about his people. He says, "People are not simple. They cannot be summarized for easy reference in the manner of: 'The elves are a lithe, pointy eared people who excel at poverty.'" Aside from the "lol elves," he has a good point to boot.
I've never had to bend over backwards to get Sten to like me (although I don't necessarily max his approval every time either). He killed a family, yes. My companions - even Leliana - don't like it, but they also see leaving the dude to die is a waste, and actually suggest you take him with you. So that's fine. Yeah, he doesn't immediately suck your dick for it, but that's because he was ready to die, and really according to his culture, he should be dead. He challenges you? That's fine. You challenge him right back and ... it earns his respect. You do not have to kiss his ass at all, and in fact sometimes when you do, it actually hurts your relationship, 'cause Sten ain't down with bullshit. Sten brushes off the invasion thing because it's just a vague plan, it's not his role to even think about, really, so he doesn't have much to tell you ... and honestly, I think the thought bothers him now, because he respects (or possibly likes) you and knows it'll suck if he has to fight you because the Qun demands it. Part of why I like Sten is BECAUSE he is a challenge. I like my companions to have a mix of "immediately thinks you're the best" (Alistair/Leliana/Dog (hee)), "thinks you're alright but the jury is still kinda out" (Oghren/Zevran/Wynne to a degree), and "doesn't think you're all that" (Sten/Shale/Morrigan). And Zevran is pure fuckin' love, fuck all you haters. :heart: Not that I really blame people for killing him after the assassination attempt, but all my characters, even the table top ones, cannot just shank someone they've spoken more than three sentences to. Drives some of Ingmar's characters crazy. :why_so_serious: Title: Re: Dragon Age 2 - Here be spoilers. Post by: stray on September 21, 2011, 02:38:08 PM I think if there was a book or a movie, the Warden would probably kill him once you get to Haven.
At least, for drama's sake. I like the way it works out like that.. that you give someone a chance, and it goes to shit. On another note, these kind of difficult choices should happen more really (which is kind of why I like DA2 a little bit more in some ways). Like, I think we should be forced to choose between killing Connor or using Blood Magic. Going to the Circle for rescue is a copout. Might as well not have any of these conflicts if there's always a workaround. edit: I don't kill Zev after the attempt. I like keeping him around and roleplay my way through him.. and if he doesn't like my personality, he betrays me. Title: Re: Dragon Age 2 - Here be spoilers. Post by: Ingmar on September 21, 2011, 02:49:16 PM Dave Gaider has said the writers ended up regretting having the Circle option there for the Connor situation.
Title: Re: Dragon Age 2 - Here be spoilers. Post by: Sjofn on September 21, 2011, 03:15:33 PM I have to assume the thinking was "well, it gives siding with the templars an actual consequence," since there was a way to do that without pissing off Wynne. But yeah, it would've been better without that third option.
Title: Re: Dragon Age 2 - Here be spoilers. Post by: stray on September 21, 2011, 07:18:04 PM I have to assume the thinking was "well, it gives siding with the templars an actual consequence," since there was a way to do that without pissing off Wynne. But yeah, it would've been better without that third option. Yeah, the Templar side is fine. It's just that there are no consequences for siding with the Circle. It's like the Happy Ending conclusion. When I sided with Templars (as well as barely surviving the Redcliffe zombie attack, on a harder difficulty), everything felt so much more satisifying as far as story goes.. Redcliffe was in worse shape, and a little kid gets killed. It's all bittersweet, and felt like a real blight was taking place. That's how it should have been no matter what you did. Title: Re: Dragon Age 2 - Here be spoilers. Post by: Sjofn on September 22, 2011, 03:05:08 AM Yeah, the time I accidently triggered the MURDER A LITTLE BOY solution, I kept it, because it felt so good story-wise. Depressing as shit (and this was like ... my 9th playthrough or something), but good.
Sooooorta why I'm glad there is shitty outcome after shitty outcome in DA2, I guess. Thedas sucks, yo. :oh_i_see: Title: Re: Dragon Age 2 - Here be spoilers. Post by: rk47 on September 22, 2011, 09:31:46 AM Nah, it's just writer's obsession with grimdark.
DA 2 writing is a complete step backwards and they failed to even take player's input into account. It wasn't grim-dark, it's just 'Retarded ever After' ending we got in the end, no matter what choice our Hawke made. The writers just cast all those input aside and forced you to swallow it. Oh, don't forget to buy the DLC. I heard it has excellent narrative integration. A golden statue, placed in your uncle's house in the slums right after you finish your refugee time skip. Fuck you, Gaider. Title: Re: Dragon Age 2 - Here be spoilers. Post by: stray on September 22, 2011, 10:53:47 AM Nah, it's just writer's obsession with grimdark. DA 2 writing is a complete step backwards and they failed to even take player's input into account. It wasn't grim-dark, it's just 'Retarded ever After' ending we got in the end, no matter what choice our Hawke made. The writers just cast all those input aside and forced you to swallow it. Oh, don't forget to buy the DLC. I heard it has excellent narrative integration. A golden statue, placed in your uncle's house in the slums right after you finish your refugee time skip. Fuck you, Gaider. I was thinking this at first, but I do like that it acknowledges that you're not all powerful and world changing. Because that's bullshit. Fantasy or not. Not even our greatest heroes do that.. and often, they get their contributions distorted like Hawke's too. Not that I'm excusing the lack of player agency. It (and the sequels) could use more. I'm just not outright hating it.. or considering DAO a bigger step forward. Title: Re: Dragon Age 2 - Here be spoilers. Post by: Sjofn on September 22, 2011, 11:24:06 AM There are roughly a zillion games where you Save the World mostly all by your heroic self, I am perfectly fine with one where you don't.
Title: Re: Dragon Age 2 - Here be spoilers. Post by: stray on September 22, 2011, 12:11:30 PM There are roughly a zillion games where you Save the World mostly all by your heroic self, I am perfectly fine with one where you don't. Besides, you get to do that with the Warden. It's a good contrast for Hawke, who's just a badass or apostate. Blights are said to usually last decades, and the Warden not only takes out the Archdemon within a year, she/he kills two other high dragons, an army of golems, the dwarf mafia, werewolves, zombies, and implants two kings. That's not even a badass. It's completely ridiculous. Title: Re: Dragon Age 2 - Here be spoilers. Post by: Rokal on September 22, 2011, 01:51:46 PM Sten can be funny, but "rp wise", I don't want to bend my back over a character like that. The easiest way to win Sten's approval is to be a dick to him. He wants a strong leader for the group. If you don't take shit from him, he won't even challenge you, he'll just submit and think you're awesome. Sten: "why did you do X? that was the wrong decision" You: "I didn't ask for your opinion" Sten: "Oh ok :heart:" Title: Re: Dragon Age 2 - Here be spoilers. Post by: stray on September 22, 2011, 02:57:19 PM Sten can be funny, but "rp wise", I don't want to bend my back over a character like that. The easiest way to win Sten's approval is to be a dick to him. He wants a strong leader for the group. If you don't take shit from him, he won't even challenge you, he'll just submit and think you're awesome. Sten: "why did you do X? that was the wrong decision" You: "I didn't ask for your opinion" Sten: "Oh ok :heart:" Yeah, I know how to get approval. Either that, or just accept his blunt answers and tell him he's funny. You get big boosts from that. I just don't want to do it... the game is more fun for me if I just roleplay as best as possible and let chips fall where they may. Title: Re: Dragon Age 2 - Here be spoilers. Post by: rk47 on September 22, 2011, 05:24:03 PM There are roughly a zillion games where you Save the World mostly all by your heroic self, I am perfectly fine with one where you don't. No. I don't want to save anything. I just want to get the fuck out of Kirkwall. It would've made a powerful statement if Hawke just walk out of the city. That's the perfect anti-hero statement. You both are not worth saving. And the game quality wouldn't suffer, because ppl who like mages can still defend orsino, kill orsino, and kill meredith. While those who like templars can kill mages, then orsino, then kill meredith. Isn't choices and consequences wonderful? Huh? Everyone ends up dead anyway. So who cares. Title: Re: Dragon Age 2 - Here be spoilers. Post by: stray on September 22, 2011, 05:49:39 PM There are roughly a zillion games where you Save the World mostly all by your heroic self, I am perfectly fine with one where you don't. No. I don't want to save anything. I just want to get the fuck out of Kirkwall. It would've made a powerful statement if Hawke just walk out of the city. That's the perfect anti-hero statement. You both are not worth saving. And the game quality wouldn't suffer, because ppl who like mages can still defend orsino, kill orsino, and kill meredith. While those who like templars can kill mages, then orsino, then kill meredith. Isn't choices and consequences wonderful? Huh? Everyone ends up dead anyway. So who cares. If it makes you feel better (at least, it makes me feel better), this is only the beginning of Hawke's tale apparently. It seems that the only big choice you can make is Who your version of Hawke is.. Not what they can do to the world. Gaider seems to be stressing that here and there.. And that the next game apparently will be more about what he does with the position he's in. Title: Re: Dragon Age 2 - Here be spoilers. Post by: Ingmar on September 22, 2011, 06:17:47 PM The next game won't be Hawke or the Warden, it will be a 3rd character. Possibly you are thinking of one of the statements that they've made about later DLC.
Title: Re: Dragon Age 2 - Here be spoilers. Post by: stray on September 22, 2011, 09:00:45 PM The next game won't be Hawke or the Warden, it will be a 3rd character. Possibly you are thinking of one of the statements that they've made about later DLC. Really? Damn. I thought Hawke was set to be like... the fantasy equivalent to Shepherd. I can understand ending the Warden's story, but this one has barely begun. Gaider called Hawke the most important person in Thedas for what he did. edit: In any case, they are playing up the whole templar/mage angle for awhile. So they're sticking with this setting. Cassandra is set to be a major character in her own animated movie, plus a book.. Seems only natural to keep Hawke in the games. Title: Re: Dragon Age 2 - Here be spoilers. Post by: stray on September 22, 2011, 09:40:18 PM Ah, I see..
http://www.eurogamer.net/articles/2011-03-11-dragon-age-3-there-are-always-ideas (http://www.eurogamer.net/articles/2011-03-11-dragon-age-3-there-are-always-ideas) Sounds like Hawke's importance is simply due to the fact that Circles are gone.. that it opened up the world to include more magic (umm... I guess like most fantasy settings are). Maybe Hawke doesn't need to be around. I was just under the impression from the last words of Cassandra with Varric, about her needing Hawke to help end the war, would be the premise of the new game. Title: Re: Dragon Age 2 - Here be spoilers. Post by: Ingmar on September 22, 2011, 10:22:14 PM If I had to hazard a guess, 3rd game will be in Orlais, and you'll be a Seeker, along the lines of Cassandra, but really there are a billion different ways they could go with it.
Title: Re: Dragon Age 2 - Here be spoilers. Post by: stray on September 22, 2011, 11:07:04 PM If I had to hazard a guess, 3rd game will be in Orlais, and you'll be a Seeker, along the lines of Cassandra, but really there are a billion different ways they could go with it. That would be cool in my opinion, but it'd probably piss off many. Seems to me that there are a lot of players who like the views expressed by Anders or Avernus. That the Chantry is full of lies. Even funnier, some project their real hatred for the church on to the Chantry of Dragon Age (perhaps that's partly intended by the writers). Even non Chantry characters who simply believe in the Maker are generally looked down upon (Wynne, Bethany). I don't think being a Seeker would sit well. Title: Re: Dragon Age 2 - Here be spoilers. Post by: Sjofn on September 23, 2011, 01:11:21 AM If I had to hazard a guess, 3rd game will be in Orlais, and you'll be a Seeker, along the lines of Cassandra, but really there are a billion different ways they could go with it. HEY THAT WAS WHAT I SAID EDIT: And man, you aren't kidding with people projecting their hate of the Church onto the Chantry. I noticed that myself, but thought maybe it was just me imagining things. Title: Re: Dragon Age 2 - Here be spoilers. Post by: stray on September 23, 2011, 10:23:28 AM On another note, I just finished my Warrior playthrough. That was pretty sweet.
It almost seems like the game was balanced more around it.. the Arishok fight was much harder and drawn out, for example (before it was Force/Elemental mage). Title: Re: Dragon Age 2 - Here be spoilers. Post by: tmp on September 23, 2011, 10:44:36 AM The line I was talking about was when he snaps at you for bugging him to tell you about his people. He says, "People are not simple. They cannot be summarized for easy reference in the manner of: 'The elves are a lithe, pointy eared people who excel at poverty.'" Aside from the "lol elves," he has a good point to boot. It's especially good when you happen to play a city elf :awesome_for_real:In other news, there's new "story DLC" planned on October 11th. Revolves around Felicia Day's self-insertion. (and in the game) trailer (http://www.youtube.com/watch?v=U9h4XBdlhbc) Title: Re: Dragon Age 2 - Here be spoilers. Post by: stray on September 23, 2011, 11:34:44 AM My favorite line is from Dywn, the Dwarf in Redcliffe... if you try to persuade him to fight.
Warden: How about if I pay you? Dywn: Are you serious? I'll go no lower than a sovereign. Warden: 50 silvers, and that's my final offer. Dywn: What do I look like, an elf? Title: Re: Dragon Age 2 - Here be spoilers. Post by: Sjofn on September 23, 2011, 12:27:25 PM Haha, I always just paid him the first amount he asked or bullied him, so I never heard that line. Hoo.
Title: Re: Dragon Age 2 - Here be spoilers. Post by: koro on September 24, 2011, 04:30:12 AM Started my DAO two-hander Warrior attempt number two. Got done with Ostagar and collected Leliana, and now I'm already agonizing over what I want my party makeup to look like. Do I want two mages? And if I don't do two mages, who should I take? A respecced Morrigan, or ol' Wynne? Dedicated tank like Alistair or Shale, or just have my Warden up front hacking away with either Zevran backstabbing or Leliana pew pewing with arrows? Arrrgh.
I spend hours agonizing over this stuff, and I can't help it. It's even worse in Baldur's Gate. Title: Re: Dragon Age 2 - Here be spoilers. Post by: rk47 on September 24, 2011, 04:44:40 AM Started my DAO two-hander Warrior attempt number two. Got done with Ostagar and collected Leliana, and now I'm already agonizing over what I want my party makeup to look like. Do I want two mages? And if I don't do two mages, who should I take? A respecced Morrigan, or ol' Wynne? Dedicated tank like Alistair or Shale, or just have my Warden up front hacking away with either Zevran backstabbing or Leliana pew pewing with arrows? Arrrgh. I spend hours agonizing over this stuff, and I can't help it. It's even worse in Baldur's Gate. I agree with you on the agonizing part. Leliana is the better lockpicker. HOWEVER, if you can actually re-spec...she makes the best rogue of choice IMO since she has cunning bonus. If you bone her, you'll probably get them all. Bard/Assassin is pretty strong with dual daggers build with minimal stam usage. Sten vs Alistair vs Oghren - Alistair & Oghren is better with CON bonus, Sten cannot dual specialize unfortunately. But since you got Alistair MUCH earlier, you can probably respec him into a formidable dual wield guy or tank capable of taking or dishing hurt. You - Rogue - two mages wouldn't hurt with all the crowd control spells available. Don't rely on buffs that lower their mana store all the time. Do an alpha strike with their CC, THEN use the support buffs. Or You - Rogue - One Mage - One Shield / Dual Warrior is pretty balanced. Title: Re: Dragon Age 2 - Here be spoilers. Post by: stray on September 24, 2011, 10:41:29 AM Two mages is silly. You're doing something wrong if you can't get by with one.
Personally, I'd just go with Wynne since you can climb up to Haste quicker - and it's uber for a 2h warrior. If you're a warrior and taking champion, best to fit in two other melee, as the buffs work well this way (it's a close area of effect). Leliana as an archer doesn't really mesh well with Champion, but it doesn't exactly hurt if you kept her a melee rogue either. If you really want to min/max, you'd keep her as an archer, but I've played with it enough and it isn't that big of a difference. The real question is, can you stomach watching sweet Leliana lob off heads. "I tried to be merciful!" Title: Re: Dragon Age 2 - Here be spoilers. Post by: rk47 on September 24, 2011, 12:04:29 PM yeah, but the two mages really enhance the gameplay cause he gets to try out twice the spells in every fight. Melee fighters are just mincing machine chop chop. Kinda boring after a while. The Rogue is pretty involved in a fight, though. If you take the trouble to maneuver Leliana with daggers to get the backstab...oooh. So much tasty crits popping out. And they're pretty much automatic. Shaming dual wield warriors everytime.
Title: Re: Dragon Age 2 - Here be spoilers. Post by: stray on September 24, 2011, 12:18:28 PM The only reason where I might play two is if I was a mage myself, and wanted automated healing.
If he plays with two as a 2h, it works, but he probably should forgo champion in that case. It works better as a team melee spec. Go with Reaver and Beserker then. And get double haste from both Wynne and Morrigan. lol Title: Re: Dragon Age 2 - Here be spoilers. Post by: stray on September 24, 2011, 12:42:07 PM Oh, I forgot to add that the often useless Earthquake spell Wynne is working towards is perfect for a 2hander around. It'll knock everyone on their ass except your character, and you basically just wipe everything down.
Title: Re: Dragon Age 2 - Here be spoilers. Post by: koro on September 24, 2011, 12:48:55 PM Oh, and one other thing. I see here that some of the DLC I have with the Ultimate Edition of DAO I got on Steam has stuff that can transfer to the OC and Awakenings, depending on the DLC. If I do, say, Darkspawn Chronicles or Leliana's Song, both of which have stuff that import over to the OC, will they be able to be brought to a campaign in progress, or can they only be brought to a new one?
Title: Re: Dragon Age 2 - Here be spoilers. Post by: stray on September 24, 2011, 01:01:00 PM Oh, and one other thing. I see here that some of the DLC I have with the Ultimate Edition of DAO I got on Steam has stuff that can transfer to the OC and Awakenings, depending on the DLC. If I do, say, Darkspawn Chronicles or Leliana's Song, both of which have stuff that import over to the OC, will they be able to be brought to a campaign in progress, or can they only be brought to a new one? Darkspawn and Leliana's song are standalone, but you unlock some stuff that will always be in your inventory once you play through (it reads this from an achievement you get I think). Leliana's song gives some great rogue armor.. one of the best in the game, in fact. It's even good for a noob warrior. Darkspawn gives a decent sword in the same fashion, but it's easily outclassed.. or good for a rogue later. You don't necessarily need it right away. Best way to go about it is play Leliana's song first, then Origins. It fits storywise too, since it's a prequel. edit: I'm not answering your question.. sorry. Y'know, I don't really know if you play later and if it will unlock in a mid game Origins playthrough. Title: Re: Dragon Age 2 - Here be spoilers. Post by: koro on September 24, 2011, 01:05:11 PM I guess I'll find out soon enough, since I'm trying Leliana's now. If it works, cool. If not, I'm not too terribly far in, so it's no real huge deal to restart.
Title: Re: Dragon Age 2 - Here be spoilers. Post by: stray on September 24, 2011, 02:08:47 PM Hey is it me or is Meredith pretty hot?.. for a granny.
It kind of sucks that they don't delve into her character more. If anything, because she's cool looking. Title: Re: Dragon Age 2 - Here be spoilers. Post by: koro on September 24, 2011, 02:14:42 PM Hrm. No wonder Leliana's Song is so hard. Tug's supposed to have a bunch of sword and shield abilities, but starts with a bunch of two-hander ones.
I assume a mod I have's fucking it up, but disabling all of them still gives him the wrong skills. Edit: And likewise Sketch has a completely wrong set of skills and no Spirit Healer spec. Title: Re: Dragon Age 2 - Here be spoilers. Post by: Sjofn on September 24, 2011, 02:15:02 PM It'll drop into your inventory no matter what point you're at, koro. Also, having mages at all is for pussies. No mage nightmare forever!
Actually, I should see if I can get away with no mage in DA2. Ooh ooh ooh, maybe do an ALL ROGUES ALL THE TIME party. Hmmmmmmmmmmmm. Fuck, what is wrong with me. :( Title: Re: Dragon Age 2 - Here be spoilers. Post by: stray on September 24, 2011, 02:29:05 PM Yeah, one mage is overkill as it is. Not that I'm some snobby l33t player, but I think the game's too easy to ruin it like that.
Not sure what's up with nug's and sketches talents, but Leliana's song is a bit harder in places than typical DAO encounters. Title: Re: Dragon Age 2 - Here be spoilers. Post by: koro on September 24, 2011, 02:30:29 PM Enabled and disabled mods and restarted it a few times and finally they ended up with the right stuff. Dunno what was up with that, but it was kind of stupid having no healing and Tug being essentially worthless.
Title: Re: Dragon Age 2 - Here be spoilers. Post by: stray on September 29, 2011, 03:53:10 PM Not sure where to put this...
I finally decided to play through Witch Hunt. I kept hearing how it was worthless unless you romanced Morrigan. I just thought it'd be funny to kill her.. but.. I didn't. I couldn't bring myself to do that in the end. I felt sorry for her... Anyways, not a great DLC, but I thought it was a good lead in to DA2. I wish I'd played it earlier. I get the feeling letting Morrigan live might make a powerful ally later on. Flemeth's story is definitely not fully told yet. Title: Re: Dragon Age 2 - Here be spoilers. Post by: tmp on September 29, 2011, 08:50:51 PM Anyways, not a great DLC, but I thought it was a good lead in to DA2. I wish I'd played it earlier. I get the feeling letting Morrigan live might make a powerful ally later on. Morrigan has been pretty much confirmed to appear in DA3, so it may take that into account, yeah. On the other hand your warden character won't be playable if shows up at all, so who knows.Title: Re: Dragon Age 2 - Here be spoilers. Post by: stray on September 29, 2011, 09:24:23 PM Anyways, not a great DLC, but I thought it was a good lead in to DA2. I wish I'd played it earlier. I get the feeling letting Morrigan live might make a powerful ally later on. Morrigan has been pretty much confirmed to appear in DA3, so it may take that into account, yeah. On the other hand your warden character won't be playable if shows up at all, so who knows.Is she? Hmm.. I don't mind an unplayable Warden though. I'm more interested in what Flemeth is up to actually. I had this story in my head at first that she always knew there'd be a diaster at Ostagar - but only because she herself was responsible for poisoning Loghain's mind. With the ultimate goal of getting Morrigan pregnant with the Warden, so she could eventually prolong her life. An elaborate plan that took everything into account from the very beginning, down to the Warden fighting the archdemon. But Morrigan says now that Flemeth's goal wasn't immortality.. that she was wrong about her. And it apparently, she's even worse. Title: Re: Dragon Age 2 - Here be spoilers. Post by: eldaec on September 29, 2011, 10:52:03 PM I can just about put up with the nickel and diming if the dlc website bioware use wasn't completely retarded. As it stands I cannot be bothered with DA2 for that reason alone.
Also day 0 dlc is bullshit price obfuscation and nothing more. But I'd put up with it if it wasn't such a fucking ballache to work out which dlc is actual content and which is thinly veiled cheat mode gear or horse armour, then download the relevant shit without needing three separate passwords, navigation of a bullshit 'points' website, then a 1gig download from some pos website with no download manager. Oh, also bioware need to sort out their shit re: international cards, against which the site sometimes randomly reserves credit but then doesn't take payment, screwing up the transaction and setting off fraud alarms in the process. Title: Re: Dragon Age 2 - Here be spoilers. Post by: Ingmar on September 29, 2011, 10:55:47 PM Yeah I really don't understand why they switched from the in-game store/download in DA:O to the retarded Mass Effect style go-to-website method for DLC.
Title: Re: Dragon Age 2 - Here be spoilers. Post by: eldaec on September 29, 2011, 11:00:55 PM The in game thing in DAO never worked for me anyway because I live in a socialist paradise or something.
So my rage at bioware dlc has been building up throughout DAO and ME2. At this point I give zero fucks about ME3 because of it. Title: Re: Dragon Age 2 - Here be spoilers. Post by: Ingmar on September 29, 2011, 11:02:51 PM The Xbox DLC method is normal (for the xbox) instead of retarded, if you have that platform option.
Title: Re: Dragon Age 2 - Here be spoilers. Post by: eldaec on September 29, 2011, 11:39:08 PM I have trouble differentiating between the pernicious effects of consoles on modern gaming, and actual terrorism, so I don't have an xbox.
Title: Re: Dragon Age 2 - Here be spoilers. Post by: caladein on September 30, 2011, 12:51:02 AM Yeah I really don't understand why they switched from the in-game store/download in DA:O to the retarded Mass Effect style go-to-website method for DLC. They switched, at least in part I assume, because DAUpdaterSvc was a buggy piece of junk for some players (myself included). Which is doubly annoying because the DAUpdater proper isn't bad at all. I don't know if issues with/dislike for the Social site are more widespread than the service issues, but at least in my case it works out a lot better. Title: Re: Dragon Age 2 - Here be spoilers. Post by: stray on September 30, 2011, 03:50:49 AM I have trouble differentiating between the pernicious effects of consoles on modern gaming, and actual terrorism, so I don't have an xbox. This is good, if you guys keep thinking this way. The sooner Bioware gets the message that PC gamers are irrational and not even down for a compromise, the sooner we'll get fully console oriented games. This was a step in the right direction though. You just need to pushed off the cliff entirely. :grin: edit: Oh, as for DLC, Legacy is pretty good actually. It's probably worth more for it's storyline and fights than any items, but that's cool with me. The armor packs are... overpowered if you mix and match, and only slightly overpowered if you don't. The mage and rogue armors are nice looking too. Outside of the Champion set, you don't have many cool looking armors actually. I get kind of hung up on that shit, so I guess it was worth it for me. Title: Re: Dragon Age 2 - Here be spoilers. Post by: koro on October 01, 2011, 04:21:49 AM So yeah, my new DA:O game's chugging along pretty nicely. Did Leliana's Song and Darkspawn Chronicles for their import goodies (though I ended up replacing the armor from Leliana's Song with Leliana's red and black armor from the Sacred Ashes trailer via mod), slaughtered my way through the Circle Tower, did the Arl of Redcliffe (forcing myself to not take the easy way out and ask the Circle for help), then got Shale, did Return to Ostagar, and finished up Warden's Keep.
Party's currently: Having a blast so far, which is kind of surprising due to how quickly I got bored with a warrior run last time I tried it. One thing I am curious about is the Golems DLC, since I poked around with it a tad with one of those premade level 20 Wardens you can make for it, and I kept getting stomped hardcore by the first Darkspawn fight, which seems utterly bizarre to me. Title: Re: Dragon Age 2 - Here be spoilers. Post by: stray on October 01, 2011, 01:54:45 PM Also went Berserker for my first specialization, but I don't get too much mileage out of it, since it takes a lot of babysitting due to the mode shutting off after every combat. Yeah, I don't think it synergizes with 2h well.. Both "spreadsheet" wise and playstyle wise. At least, not like it does with duel wielding or weapon/shield. Don't worry about it though. It's not a bad spec to have once you play Awakening. ..Actually, anything works in Awakening, but still... Quote Alistair: Full Cailan's set from Return to Ostagar, 'cause why not. Not really a huge Alistair fan and am considering subbing him out for Shale, who has two taunts and doesn't need a lot of fiddlefarting around with balancing stats to fit in gear while still meeting sword+shield skill prereqs. I'm not a big Alistair fan either. He becomes a better tank later on than Shale though... if you gear him right. And he hits faster, if you want to build him that way. Loghain is cooler than both. Quote Having a blast so far, which is kind of surprising due to how quickly I got bored with a warrior run last time I tried it. One thing I am curious about is the Golems DLC, since I poked around with it a tad with one of those premade level 20 Wardens you can make for it, and I kept getting stomped hardcore by the first Darkspawn fight, which seems utterly bizarre to me. Yeah, it's on the hard side.. I think I had the ideal class for it last time around (sword/shield tank, spirit warrior), and it's still hard. Title: Re: Dragon Age 2 - Here be spoilers. Post by: rk47 on October 01, 2011, 09:40:51 PM Shale gets outgeared once you start buying those DLC stuff. Especially if you get those Cailan sets and Warden Commander. Those are level scaled btw, so if you get them at lowbie level, they will lower the item levels accordingly..making it possible for a STR 20 rogue to wear full Cailan set.
Title: Re: Dragon Age 2 - Here be spoilers. Post by: stray on October 01, 2011, 11:48:33 PM Shale gets outgeared once you start buying those DLC stuff. Especially if you get those Cailan sets and Warden Commander. Those are level scaled btw, so if you get them at lowbie level, they will lower the item levels accordingly..making it possible for a STR 20 rogue to wear full Cailan set. And just to mention (probably already known), just put them in storage, and they'll scale to your level again. Although, it might be off by a tier or so. You can also sell them and buy back from either vendor at the keep and it usually upgrades to a high tier (like dragonbone). Some items even get new rune slots.. like Alistair's noob Warden sword. I wish it upgraded the Cousland sword though :( Who doesn't want to chop off Howe's head with that thing? Title: Re: Dragon Age 2 - Here be spoilers. Post by: koro on October 02, 2011, 02:42:55 PM Sadly the "toss level-scaled stuff in the storage chest for upgrades" trick doesn't work for us people of the PC Master Race, so I have to live with selling it to an NPC and buying it back, which upgrades it.
Title: Re: Dragon Age 2 - Here be spoilers. Post by: stray on October 02, 2011, 04:21:21 PM Sadly the "toss level-scaled stuff in the storage chest for upgrades" trick doesn't work for us people of the PC Master Race, so I have to live with selling it to an NPC and buying it back, which upgrades it. That probably gets expensive... Or, it encourages playing some of the DLC later rather than sooner. Not a bad thing, I guess. One other tip btw.. don't bother with +dmg/elemental runes on 2handers. Kind of the same reason I dont think berserker meshes with it well - they both are dependent on plain auto attack dmg and speed. While 2h's power revolves around active skills and crowd control. You're better off with Dweomer runes (spell resist). Title: Re: Dragon Age 2 - Here be spoilers. Post by: rk47 on October 02, 2011, 06:48:31 PM Zerker actually enhances the active skill damage as well. It's not a complete waste - but the lowered Stamina regen will hurt your longevity. Maybe turn on zerker once you finish your opening active salvo. I do know the DLC Nug Crusher hammer adds 100 stam..so yeah..fuck'em up.
Title: Re: Dragon Age 2 - Here be spoilers. Post by: Ingmar on October 02, 2011, 08:59:10 PM Sadly the "toss level-scaled stuff in the storage chest for upgrades" trick doesn't work for us people of the PC Master Race, so I have to live with selling it to an NPC and buying it back, which upgrades it. It does work on PC - use one of the mods that adds a storage chest to the camp and that chest will do it. I think it also allegedly works in the storage chest at Warden's Keep but I haven't tried. Title: Re: Dragon Age 2 - Here be spoilers. Post by: stray on October 03, 2011, 02:59:42 PM Zerker actually enhances the active skill damage as well. It's not a complete waste - but the lowered Stamina regen will hurt your longevity. Maybe turn on zerker once you finish your opening active salvo. I do know the DLC Nug Crusher hammer adds 100 stam..so yeah..fuck'em up. Ah, didn't know that. Fair enough. OTOH, it's bordering on too much micromanaging for me. Which is also why I like Temp and Champ for it. And Spirit Warrior. Zerkers in DA2 are another thing. My favorite way to play now by far. Title: Re: Dragon Age 2 - Here be spoilers. Post by: stray on October 04, 2011, 05:18:50 PM I hate not being able to register at the bioware site. Because I have to annoy you all with these thread bumps.
SPOILER But for those of you who've played both sides, does the mage side make any sense to you? I'm not just talking about glaring plot holes of being an apostate in plain daylight, but just that the story itself doesn't even seem to be geared well for mages. Orsino's "Best Served Cold" quest doesn't make sense, for example. It was definitely concieved as a Meredith quest - you even get more dialogue and insight into her motivations if you do it that way (which is great btw). He barely says anything. And lets not even mention the final fight. It makes more sense siding with Meredith. A lot of people who side with mages seem to be pissed off and surprised at Orsino - because it's tacked on. The narrative flows naturally on the templar side. That said, I'm wondering why it's even marketed as a mage friendly game. I mean, the Hawke on the cover and in the trailers is a mage, but that character story in-game is hard to fit in. Title: Re: Dragon Age 2 - Here be spoilers. Post by: Sjofn on October 04, 2011, 05:59:26 PM Orsino's part of Best Served Cold made sense to me, personally.
I'm not sure what you actually mean though, do you mean siding with the mages as 'mage side' or being a mage? Title: Re: Dragon Age 2 - Here be spoilers. Post by: stray on October 04, 2011, 06:22:13 PM Orsino's part of Best Served Cold made sense to me, personally. I'm not sure what you actually mean though, do you mean siding with the mages as 'mage side' or being a mage? Have you sided with Templars enough to get Meredith friendly with you? Her Best Served Cold dialogue is far more extensive than his. And basically, you get the quest because she's afraid she can't trust her own Templars anymore. Only you. And she gets personal enough that she explains her motivations about becoming a Templar. I ended up feeling sorry for her. Anyways, she thinks there is a conspiracy against her (and she's right.. it plays out with Thrask as it does with Orsino). All Orsino does is give you a Fed-Ex quest and merely tell you to investigate why Templars and Mages are meeting.. and then when you turn the quest in, he regrets giving it to you. You're destroying his cause. You basically do Meredith's work indirectly by ousting them. By siding with mages, I mean siding with Orsino at the end, regardless of class. One minute, he's happy to have Hawke on his side, and then out of nowhere he loses his shit and turns into a Harvester, kills his own people, and fights you even though he had every reason to trust you. OTOH, if you side with Templars, he's backed into a corner, and has every reason to lose his shit - both Meredith and Hawke confront him, and he knows he has no chance. It gives all the excuse for him to turn into an abomination. He finally drops the act and gives out all his cards and say he knew all along that Quentin killed Hawke's mother, and now he's going to resort to that same research to fight them off. This doesn't happen if you side with mages. He just turns into a Harvester at random. It's stupid. Title: Re: Dragon Age 2 - Here be spoilers. Post by: Ingmar on October 04, 2011, 06:27:18 PM The only part that doesn't make sense is at the end when he gets all DESPAIR and uses blood magic to go harvester, right after you mop the floor with some templars. That said there is the whole thin-veil-Kirkwall-crazy-mage thing affecting him; he may very well have been a lost cause and the stress is the last thing to put him over etc. The game doesn't do a very good job of pointing the veil thing out, though, it is hidden in references here and there rather than spelled out.
Title: Re: Dragon Age 2 - Here be spoilers. Post by: stray on October 04, 2011, 06:43:09 PM The only part that doesn't make sense is at the end when he gets all DESPAIR and uses blood magic to go harvester, right after you mop the floor with some templars. That said there is the whole thin-veil-Kirkwall-crazy-mage thing affecting him; he may very well have been a lost cause and the stress is the last thing to put him over etc. The game doesn't do a very good job of pointing the veil thing out, though, it is hidden in references here and there rather than spelled out. Yeah, I gathered that about the codexes, but it's not as satisfying, narratively speaking. For me anyways. The only way I'd want to side with mages is strictly out of ideals and a desire for individual freedoms. Conditions that have more to do with me, the player, rather than roleplaying. Nothing in the actual game. The only facts presented in the game are that mages are rarely to be trusted or downright insane, and by Act 3, my mom was killed by one, one of my party members is a lying abomination who would even kill other mages, and the other an idiot who would kill her own tribe. Logically speaking, most variations of Hawke would be so pissed off at that point that even Fenris would tell him to chill out. :oh_i_see: And from what I've gathered now, Gaider intended this. He has stated he regretted about how many times (gathered from statistics apparently) that people sided with mages in DAO. He wanted to create a world where mages are viewed as dangerous. So he rectified it in DA2 by making the majority of them obvious assclowns. He didn't want it to be easy to choose. If we all relied on our contemporary ideals, everyone would choose mages. Title: Re: Dragon Age 2 - Here be spoilers. Post by: CmdrSlack on October 04, 2011, 07:14:46 PM It seems pretty obvious that Meredith would just have every mage made tranquil. That so many end up blood mages almost makes sense, especially given the proximity to Tevinter.
I don't see how siding with Meredith makes sense unless you're RPing a Meredith-loving Templar. The fact she's made crazy by the lyrium sword makes me think that the entire Templar order is compromised. Title: Re: Dragon Age 2 - Here be spoilers. Post by: stray on October 04, 2011, 07:20:59 PM It seems pretty obvious that Meredith would just have every mage made tranquil. It's not that obvious. Ser Alrik is the one who wanted to tranquil every mage (in the Anders mission when he finally loses it) and Meredith is explicitly pointed out as being against it. Gaider has said that she's just a PTA mom from hell. There are a few lines when she feels sorry for mages. She's not an extremist. Zealots like Alrik had no support from her. She was actually a normal Templar, in the spirit of Gregoir from DAO. A vigilant bitch, but that's it. She has one of the best lines in the game too, when she wants to investigate what Orsino is hiding (and she's right about him too). "If you can not think of a better way, do not brand me a tyrant." The only person who really thinks he has a better way is Anders. And he's a fucking lunatic. This goes without mentioning that her own sister was a mage, and she grew up in a family much like Hawke's - running and moving around, hiding an apostate. Until her own sister killed her own family and slaughtered 70 people. Considering her history, she shows a lot of restraint for her position. edit: I think the Lyrium sword isn't a sign of compromise so much as it's just her desperation. No different than anyone else, even your Hawke or Varric who use the lyrium rune to upgrade their asskicking ability. And the price you might pay for it. I expect something bad to happen to upgraded Bianca too. :grin: Title: Re: Dragon Age 2 - Here be spoilers. Post by: stray on October 04, 2011, 08:45:24 PM BTW, I'm not a Templar defender.. just trying to make sense of the story. The other plausible story is being Warrior/Rogue and if Bethany is in the Circle. It makes sense to side with mages.. Your Hawke could give two shits about any other mage issues, but Bethany is the exception. I could even see a lot of neat contrasts with Meredith that way - both of you have/had family that were mages, but you've not gone overboard in your fear.
Being a mage and supporting the mages is pretty much everything against a lot of things Hawke is supposed to stand for. Legacy infers a lot about how you were trained - Malcolm Hawke would rather die than summon demons. I think they've written Hawke into a corner this way. Malcolm devoted his life to not giving into the worst sides of himself. It's a lesson that Bethany and Carver thinks you took well. Malcolm would hate Anders and Merrill both for giving in like they do. And it sounds like he's an Andrastian. He refers to the Maker, and even has a staff with Andraste on it. It takes the Grey Wardens to bend his arm and threaten to kill his wife to do anything forbidden. How all of this training would suddenly produce a shit giggling son/daughter blood mage revolutionary and supporter of ignorant retards is beyond me. Title: Re: Dragon Age 2 - Here be spoilers. Post by: rk47 on October 04, 2011, 09:32:14 PM So, 'Blood demons made me do it'?
:uhrr: Title: Re: Dragon Age 2 - Here be spoilers. Post by: stray on October 04, 2011, 10:22:22 PM So, 'Blood demons made me do it'? :uhrr: eh, i guess.. But then, making that excuse is weak. The badass mages are the ones who can control it, rather than the other way around. That was always the bottom line of Andraste's cause too. I used to not like Morrigan - I never understood why she was a poster girl for DAO. In real life, most dudes hate cranky bitches like that. But I have more respect for her in light of DA2 mages. If you just let her story play out and not respec her, she kind of resents blood magic. She hates being branded a malificar. She sees herself as something akin to folk magic or shamanism. And take her into the fade to fight for Connor, and the game forces a choice, where she will not deal with the Desire demon. She instantly tells it to fuck off. The only way to unlock blood magic is to be an asshat yourself. Title: Re: Dragon Age 2 - Here be spoilers. Post by: stray on October 04, 2011, 11:38:35 PM OK, here's my new theory (and I'll shut up after this).
I see a few threads of the story that make sense. Warrior/Rogue Male Hawke defending Bethany. Probably with Beth in the Circle. After his brother dies, I don't see why he'd let his sister come to the Deep Roads. This sets up a good ending. Another cool hint is mercy killing Wesley (Aveline's husband) in the beginning. Flemeth says, "Without an end, there can be no peace." It's a symbolic death of the Order itself. And Hawke isn't relishing it either. He's just thrown into this shit. Lastly, default male Hawke and Bethany look related. I don't think that's an accident. On that note, fem Hawke and Carver look like each other. And he's built for nearly full rivalry. Mage Hawke works well as female. Especially with the love interest options (either Anders or Fenris). And as happy as Carver is in the Wardens, I think you were supposed to diss him and make him a Templar. Why?? Because his portrait is Orange. lmao. Plus, it creates better drama for already built in rivalry. I think this could play out siding with mages or Templars. Carver's got a good speech at the end as a Templar, either way. Also, you never mercy kill Wesley as a fem Hawke. It makes no sense when Aveline is a helluva lot stronger than you to do it. I love the scene if you've got rivalry with her.. it plays out well with a Fem Hawke. Aveline knocks the shit out of her. Title: Re: Dragon Age 2 - Here be spoilers. Post by: Sjofn on October 04, 2011, 11:45:49 PM I side with the mages almost every time at the end, because slaughtering an entire Circle for an act they had fuck all to do with is fucking insane, and nearly none of my Hawkes are willing to do that, ESPECIALLY if their sister is still alive and in the Circle.
I do like the Fenris romance as a mage, but it doesn't lose anything if you're a dude Hawke. Hell, it ADDS a silly dick joke. :why_so_serious: Title: Re: Dragon Age 2 - Here be spoilers. Post by: stray on October 05, 2011, 12:03:02 AM I side with the mages almost every time at the end, because slaughtering an entire Circle for an act they had fuck all to do with is fucking insane, and nearly none of my Hawkes are willing to do that, ESPECIALLY if their sister is still alive and in the Circle. I do like the Fenris romance as a mage, but it doesn't lose anything if you're a dude Hawke. Hell, it ADDS a silly dick joke. :why_so_serious: Actually, yeah, my bad. Gaider said his first concept of a Fenris romance was with another male. Probably works well with a mage either way though. Hell, I'm almost gay for him. I could sit and listen to his whining for awhile - all because of his theme song. It's pretty good. lol Title: Re: Dragon Age 2 - Here be spoilers. Post by: Raguel on October 05, 2011, 08:57:39 PM I side with the mages almost every time at the end, because slaughtering an entire Circle for an act they had fuck all to do with is fucking insane, and nearly none of my Hawkes are willing to do that, ESPECIALLY if their sister is still alive and in the Circle. I do like the Fenris romance as a mage, but it doesn't lose anything if you're a dude Hawke. Hell, it ADDS a silly dick joke. :why_so_serious: Does Bethany die if you side with the Templars? With everyone saying choices mean nothing, I just assumed she lives (if she doesn't go to the Deep Roads) no matter what. Title: Re: Dragon Age 2 - Here be spoilers. Post by: stray on October 05, 2011, 09:32:06 PM I side with the mages almost every time at the end, because slaughtering an entire Circle for an act they had fuck all to do with is fucking insane, and nearly none of my Hawkes are willing to do that, ESPECIALLY if their sister is still alive and in the Circle. I do like the Fenris romance as a mage, but it doesn't lose anything if you're a dude Hawke. Hell, it ADDS a silly dick joke. :why_so_serious: Does Bethany die if you side with the Templars? With everyone saying choices mean nothing, I just assumed she lives (if she doesn't go to the Deep Roads) no matter what. She can.. After the Orsino fight, Meredith demands her execution. But this would be the most evil bastard thing you could do in the game. You can also spare her too. EDIT: I don't think choices don't mean anything. They mean nothing in terms of getting your standard hero ending. That's about it. I think that's what people are annoyed about. You can at least build an interesting personality with your character, and for the most part, decide who's in your party, who's your friend, etc.. And I imagine some of the choices you make with your party here will have big consequences. Or so I hope. For example, letting Isabella get away with the Relic might strengthen the Tevinters against the Qunari. And giving the Qunari (not to mention dueling the Arishok) may earn Qunari respect. Personally, I hate Tevinter. I'll do anything to avoid them. For one, they're just badly dressed. I would hate to load up a saved game in DA3, suddenly finding myself an ally of these fucks, and having to do quests for them. I blame them for those beanie hat cowls. Mage freedom, my ass. Mages are enslaved to look like idiots. Title: Re: Dragon Age 2 - Here be spoilers. Post by: tmp on October 06, 2011, 10:26:11 AM Personally, I hate Tevinter. I'll do anything to avoid them. For one, they're just badly dressed. I would hate to load up a saved game in DA3, suddenly finding myself an ally of these fucks, and having to do quests for them. I blame them for those beanie hat cowls. Title: Re: Dragon Age 2 - Here be spoilers. Post by: stray on October 06, 2011, 05:38:23 PM Personally, I hate Tevinter. I'll do anything to avoid them. For one, they're just badly dressed. I would hate to load up a saved game in DA3, suddenly finding myself an ally of these fucks, and having to do quests for them. I blame them for those beanie hat cowls. Orlesian threads are the shit. Just ask Leliana. No wait, get the Mage Pack. Malcolm's Apostate gear is one of the best looking in the game. It's a bit V for Vendetta-ish. I thought the dead birds and feathered paldrons were still a Tevinter thing. Most of the high end Tevinter stuff in DAO was like that. Along with Anders' get up (at least, I think he's kind of a Tevinter sympathizer). Title: Re: Dragon Age 2 - Here be spoilers. Post by: tmp on October 06, 2011, 07:42:47 PM I thought the dead birds and feathered paldrons were still a Tevinter thing. Nope, it's a story Leliana tells you about Orlesian court fashion (the birds were actually caged and alive, and shat all over the wearer's hair)There's apparently going to be a sample of what's coming in the new DLC they're shipping in few days (http://dragonage.bioware.com/da2/addon/mota). Alas, no useful screenshots but you can catch a glimpse in the trailer. Title: Re: Dragon Age 2 - Here be spoilers. Post by: stray on October 06, 2011, 08:00:01 PM I thought the dead birds and feathered paldrons were still a Tevinter thing. Nope, it's a story Leliana tells you about Orlesian court fashion (the birds were actually caged and alive, and shat all over the wearer's hair)There's apparently going to be a sample of what's coming in the new DLC they're shipping in few days (http://dragonage.bioware.com/da2/addon/mota). Alas, no useful screenshots but you can catch a glimpse in the trailer. Hah.. I've played DAO way too much, but I've yet to come across that particular dialogue. I don't believe you. :oh_i_see: Yeah, I've seen the trailer. The wardrobe, the architecture, etc. caught my eye. It's a little Renaissance-ish. Much like that Apostate armor. Title: Re: Dragon Age 2 - Here be spoilers. Post by: Sjofn on October 06, 2011, 09:29:33 PM I think she only tells the story to lady wardens. So if you've never been a lady, that would explain it.
Title: Re: Dragon Age 2 - Here be spoilers. Post by: stray on October 06, 2011, 10:15:12 PM I think she only tells the story to lady wardens. So if you've never been a lady, that would explain it. Ah. Yeah, I've never played one. I've been meaning to do a City Elf though. That seems like the coolest origin for a female. Title: Re: Dragon Age 2 - Here be spoilers. Post by: tmp on October 06, 2011, 11:26:14 PM I think she only tells the story to lady wardens. So if you've never been a lady, that would explain it. Ah, that could be it. Think it's included in the shoes conversation and that's girls-only.Title: Re: Dragon Age 2 - Here be spoilers. Post by: Rasix on October 06, 2011, 11:45:56 PM I think she only tells the story to lady wardens. So if you've never been a lady, that would explain it. Ah. Yeah, I've never played one. I've been meaning to do a City Elf though. That seems like the coolest origin for a female. There's a hilarious line you get to say to King Cailan if you're a city elf and the end to your origin story is a bit bloody. His reaction is priceless. Title: Re: Dragon Age 2 - Here be spoilers. Post by: Sjofn on October 07, 2011, 12:07:24 AM I think she only tells the story to lady wardens. So if you've never been a lady, that would explain it. Ah, that could be it. Think it's included in the shoes conversation and that's girls-only.I can't remember if it's in that conversation or a seperate one. But it starts out with her being all "Did I ever tell you I really like your hair?" Title: Re: Dragon Age 2 - Here be spoilers. Post by: stray on October 07, 2011, 12:11:10 AM I think she only tells the story to lady wardens. So if you've never been a lady, that would explain it. Ah. Yeah, I've never played one. I've been meaning to do a City Elf though. That seems like the coolest origin for a female. There's a hilarious line you get to say to King Cailan if you're a city elf and the end to your origin story is a bit bloody. His reaction is priceless. I need a character that kills Loghain too. I happen to like him, but I figured that type of character would do it, since he's dealing with slavers. Title: Re: Dragon Age 2 - Here be spoilers. Post by: Lantyssa on October 07, 2011, 06:42:58 AM My City Elf let him live, but it wasn't because she was being nice. Death was too easy an out.
Title: Re: Dragon Age 2 - Here be spoilers. Post by: stray on October 07, 2011, 01:43:40 PM My City Elf let him live, but it wasn't because she was being nice. Death was too easy an out. Interesting. I kind of see him as Darth Vader. He's redeemable. I regret taking him to Return to Ostagar though. He's still an unapologetic dick! Title: Re: Dragon Age 2 - Here be spoilers. Post by: Sjofn on October 07, 2011, 02:14:58 PM My city elves just want him dead. They actually were cool with being a Grey Warden (sure as shit beat being a fuckin' city elf), so there was no goddamn way the dude who very nearly had their dad shipped off to Tevinter to be a slave was getting out of that Landsmeet alive.
Title: Re: Dragon Age 2 - Here be spoilers. Post by: stray on October 07, 2011, 02:40:53 PM My city elves just want him dead. They actually were cool with being a Grey Warden (sure as shit beat being a fuckin' city elf), so there was no goddamn way the dude who very nearly had their dad shipped off to Tevinter to be a slave was getting out of that Landsmeet alive. Yeah, I could definitely see it that way. I'm sure a lot of people kill him either way, but umm.. meta gaming wise, I think a Human Noble would probably grow up with inspiring stories about Loghain. They'd be pissed, but I think confused too. Alistair is a bit different because he's had a peasant upbringing, and became attached to Duncan like a father figure. As far my character was concerned, I didn't care to join the Wardens in the first place. Duncan is cool, but I'd prefer if parents weren't killed, and Duncan didn't cockblock me out of finding my brother. There's kind of a funny line in Ostagar when you meet Ser Jory, and I'm like.. "Dude, you're an idiot. Being a Warden sucks", and he gets mad, acting how much he's done to get their approval. Title: Re: Dragon Age 2 - Here be spoilers. Post by: Ingmar on October 07, 2011, 02:46:52 PM He was also conspiring with Howe, so...
Really I think the dwarves are the ones where I'm most likely to say whatever, let him live. Title: Re: Dragon Age 2 - Here be spoilers. Post by: stray on October 07, 2011, 02:52:00 PM He was also conspiring with Howe, so... Really I think the dwarves are the ones where I'm most likely to say whatever, let him live. I was going to add more about that. I'm confused about Howe too. Notice how Delilah and Nathaniel don't understand what came over him. It could just be the ignorance of children, but there might be something to that. When you meet Flemeth, she slips in a few comments that instantly villainize Loghain.. and how you must deal with him before the darkspawn. Then, when you get to Lothering, Morrigan thinks all of Alistair's suggestions are a waste of time and wants to go straight after Loghain. Both her and mother strangely want him out of the picture. It makes me wonder if they did something to him and Howe. Even Loghain doesn't exactly have a clear answer wtf came over him. He wants to redeem himself. He had misgivings about Cailan (some justified), but it's possible that the witch played into that. And to say she had nothing to do with it begs the question: Why and how did she know to rescue you and Alistair? She was planning to get near the archdemon all along, as Morrigan finally says at the end. Title: Re: Dragon Age 2 - Here be spoilers. Post by: tmp on October 07, 2011, 02:54:28 PM He was also conspiring with Howe, so... If i'm not mistaken it's the dwarf noble that lets Loghain live in the pre-generated playthroughs you can import at the start of DA2 so yeah, that seems about right.Really I think the dwarves are the ones where I'm most likely to say whatever, let him live. Title: Re: Dragon Age 2 - Here be spoilers. Post by: stray on October 07, 2011, 03:03:33 PM "I am a fly in the ointment. I am a whisper in the shadows."
She definitely did something to Loghain. That's another reason why I like my mage who sides with Templars. Fuck Flemeth. :grin: She sends Hawke subliminal messages too, telling him to embrace destiny and "only when you leap will you learn if you can fly". My Warden spared Loghain, told Flemeth she was going to dance to my own song, and then sold her book to Bodhan. My Hawke thinks Meredith is kind of hot. Title: Re: Dragon Age 2 - Here be spoilers. Post by: Sjofn on October 07, 2011, 03:30:52 PM Pretty sure whatever Flemeth is up to, she's planned it so it would be very, very, very hard for her to "lose." You making your little decisions are cute, but she can roll with whatever you do. Because Flemeth is fucking awesome.
Title: Re: Dragon Age 2 - Here be spoilers. Post by: stray on October 07, 2011, 03:36:26 PM You making your little decisions are cute, but she can roll with whatever you do. Haha.. I know, it's sad, right? :? But if she ever reveals herself, I'd be happy if I was right. Like, at least I'll pat myself on the back for not getting duped this or that time. Title: Re: Dragon Age 2 - Here be spoilers. Post by: Ingmar on October 07, 2011, 03:39:04 PM Odds are Bodahn works for her anyway, and we know she's been checking in on Sandal.
Title: Re: Dragon Age 2 - Here be spoilers. Post by: Sjofn on October 07, 2011, 04:00:41 PM Man, I'm dumb. Bodhan working for her makes so much sense, and I never found him even the tiniest bit suspicious. Been too busy eyeing Sandal, I suppose.
Title: Re: Dragon Age 2 - Here be spoilers. Post by: stray on October 07, 2011, 04:01:57 PM Odds are Bodahn works for her anyway, and we know she's been checking in on Sandal. Damn. I've never tried kicking Bodhan out of Hawke's pad. I wonder if should try that. He's been using Blood Magic the whole time! Here's another thing. Game mechanics themselves encourage me to play another way. Play a Hawke who doesn't embrace their destiny, and skip the Champion armor. Best robes in the game are oddly Chantry robes - the Robes of Unblemished Cleaniliness. :D Best Staff is Malcolm's Andraste staff. And for some odd reason, the High Dragon drops the best gloves. Plain old "Gauntlets". I wonder why they'd even bother with that at that stage in the game, unless they catering to weird players like me. Title: Re: Dragon Age 2 - Here be spoilers. Post by: stray on October 07, 2011, 04:07:39 PM Wait a second. You're not joking. Doesn't Sandal say something about how he keeps seeing some scary old lady? There was never a quest about it though.
Title: Re: Dragon Age 2 - Here be spoilers. Post by: Ingmar on October 07, 2011, 04:23:56 PM Yeah, I'm not really joking - the game never spells anything out explicitly there, but it makes sense I think.
Title: Re: Dragon Age 2 - Here be spoilers. Post by: Sjofn on October 07, 2011, 04:38:08 PM Yeah, Sandal talks about the scary lady with the scary laugh, and Bodhan is all "There's no lady. Yeesh."
DUN DUN DUNNNNNNNN Title: Re: Dragon Age 2 - Here be spoilers. Post by: stray on October 07, 2011, 04:39:14 PM Yeah, I'm not really joking - the game never spells anything out explicitly there, but it makes sense I think. Good catch! Kind of my point though.. she slips by so easily. That might be the whole point of both games. This makes me want to play a Seeker now more than ever. The codex says they are the "watchful eye", able to thwart off the most cunning apostates. "Bullshit! That's not what really happened." Title: Re: Dragon Age 2 - Here be spoilers. Post by: ajax34i on October 08, 2011, 10:33:12 AM I don't think she's an apostate; I think she's a dragon. In the opening act of DA2, when she swoops down and burns the darkspawn then switches to human form, her human form is
1. immune to fire 2. effortlessly dragging that corpse by the hand without the chance in stance that would suggest it's heavy The sixth dragon in line for being turned to archdemon is Razikale, Dragon of Mystery, which would fit with Flemeth's scheming. The only discrepancy is that the 7 dragons known as the Tevinter Old Gods are all male, while Flemeth is always female. But who knows. Title: Re: Dragon Age 2 - Here be spoilers. Post by: eldaec on October 08, 2011, 10:46:41 AM Having watched the lore clusterfuck that is ME, I suspect bioware haven't decided what flemeth is, and will let any future writer burn the mystery built up so far on some unsatisfying bullshit dlc.
Title: Re: Dragon Age 2 - Here be spoilers. Post by: Selby on October 08, 2011, 10:59:39 AM You guys keep talking and making me want to pick up DA:O again to see if I can't finally get myself to not completely suck and maybe even get somewhere with it. I'm not sure if I want to subject myself to the torture again ;-)
Title: Re: Dragon Age 2 - Here be spoilers. Post by: stray on October 08, 2011, 12:39:49 PM You guys keep talking and making me want to pick up DA:O again to see if I can't finally get myself to not completely suck and maybe even get somewhere with it. I'm not sure if I want to subject myself to the torture again ;-) I find it too easy. If it wasn't for the story, I'd have moved on like you. What were you having trouble with? I like Warriors the most, but you can't go wrong with any rogue and mage. And for all the complaints of DA2 being "dumbed down console combat", it's harder, I think, and scales better (which has always been a problem with BW games). edit: The theory about Flemeth being an old god falls short for me because she's not imprisoned like the others. Blights come about because the Darkspawn corrupt the old god/dragons who dwell underground. Her codex story is that she's simply an abomination. What demon possessed her is up for question though. It doesn't seem to be any typical demon. And I don't think old gods were demons either or can possess anyone. That maybe they're just simply dragons (and the Tevinter religions were basically dragon cults, like the ones you see in DAO). In any case, she reminds me of Merlin, but evil. Starting from the prequel books onwards, she keeps acting like a kingmaker of sorts. First with Maric, then with the Warden's story, then Hawke.. Title: Re: Dragon Age 2 - Here be spoilers. Post by: Selby on October 08, 2011, 03:13:36 PM I find it too easy. If it wasn't for the story, I'd have moved on like you. What were you having trouble with? On easy difficulty it was just a joke and I got so bored with it. I think the furthest I got was the warden who recruits me and the king both die cut scenes... On medium, my team would get beaten down to like 10% health or have a death or two on even the earliest of mobs. Basically my problem was that my team was flat out stupid in what they would do on any kind of difficulty (usually involved lots of chasing different mobs or standing around doing nothing) and ended up dead quite quickly. Everyone just said "oh learn to pause it every 3s and re-enter new commands" or "learn to write really complicated macros that do awesome things" but neither choice really appeals to me...Title: Re: Dragon Age 2 - Here be spoilers. Post by: stray on October 08, 2011, 04:04:17 PM I find it too easy. If it wasn't for the story, I'd have moved on like you. What were you having trouble with? On easy difficulty it was just a joke and I got so bored with it. I think the furthest I got was the warden who recruits me and the king both die cut scenes... On medium, my team would get beaten down to like 10% health or have a death or two on even the earliest of mobs. Basically my problem was that my team was flat out stupid in what they would do on any kind of difficulty (usually involved lots of chasing different mobs or standing around doing nothing) and ended up dead quite quickly. Everyone just said "oh learn to pause it every 3s and re-enter new commands" or "learn to write really complicated macros that do awesome things" but neither choice really appeals to me...If mobs are running around too much, then you need to generate threat on one of your characters. More than likely, Alistair. Get him Taunt asap, and try not to horde all of the best armor for yourself (armor also generates threat). Sten comes with Taunt, I think. Playing any other class with the other characters available by that point (Morrigan, Leliana, Dog) will be fine. Tactics are cool, but yeah, you don't need to really learn about it as a new player. It might appeal to you later. Title: Re: Dragon Age 2 - Here be spoilers. Post by: ajax34i on October 08, 2011, 09:42:23 PM Both "chase different mobs" and "stand around do nothing" are related to the macros, unfortunately. You don't have to do complicated ones, though. I got by with just "nearest enemy -> attack" on Allistair, "current target of Allistair -> attack it" on everyone, and "if party member health < 50% -> heal" on the healer.
Wasn't into the combat that much, though, so I did cheat myself 10k gold to be able to buy overpowered armor and weapons, which made it a breeze. I just wanted the story. Title: Re: Dragon Age 2 - Here be spoilers. Post by: Selby on October 09, 2011, 08:20:39 AM You don't have to do complicated ones, though. I got by with just "nearest enemy -> attack" on Allistair, "current target of Allistair -> attack it" on everyone, and "if party member health < 50% -> heal" on the healer. Now see that sounds simple enough! The guys who I talked to were all "oh you have to figure it out for it to make sense." My playing time is limited since I work for a living, so fuck having to spend a week 2-3 hours a night figuring out the different macro systems for a game that is making me frustrated and not giving me fun ;-)Title: Re: Dragon Age 2 - Here be spoilers. Post by: Rasix on October 09, 2011, 10:54:32 AM It's not a macro system, it's a Priority Queue for Dummies. How hard can it be if it doesn't even require keyboard input?
Title: Re: Dragon Age 2 - Here be spoilers. Post by: ajax34i on October 09, 2011, 03:33:24 PM It's a very simple "if you see this condition -> use this spell/potion/action" system, and you have limited slots on every character, so it's probably best to put in generic things that help with surviving. Like I said, I used it to force everyone to attack Allistair's targets. Everyone also had "if health < 25% -> drink potion", to complement the "if health < 50% -> heal" (and the same with mana potions on casters).
And then, if you want, you can set up combos: "if enemy is frozen -> stone fist" or other shatter abilities, etc. But, you run out of slots fast for that. If you just have generic surviability rules, you just set it up once and don't need to mess with it afterwards. You do have to pause and micromanage your mages, unfortunately, because the AI doesn't know how to use or deal with AOE spells, and they're a big part of the fights. You have to thin out the enemy minions, otherwise they surround your characters and do huge damage from behind. Title: Re: Dragon Age 2 - Here be spoilers. Post by: Ingmar on October 09, 2011, 03:38:51 PM Note that on the PC you can mod the game to just give you 20 tactics slots or whatever from the get-go, if you want to be fancy with your tactics and such from the start.
Title: Re: Dragon Age 2 - Here be spoilers. Post by: Sjofn on October 09, 2011, 04:09:01 PM I just use default tactics. :oh_i_see:
Title: Re: Dragon Age 2 - Here be spoilers. Post by: stray on October 09, 2011, 04:42:21 PM I just use default tactics. :oh_i_see: Don't tell me you do this in DA2 also? :grin: You're supposed to be the Merrill/Anders fan. They are so much better with custom tactics. Title: Re: Dragon Age 2 - Here be spoilers. Post by: Tannhauser on October 09, 2011, 05:41:55 PM I LOVE the tactics system. I was constantly tinkering with my setups. "Freeze 'em and Fist 'em". Hmm that doesn't sound good.
Title: Re: Dragon Age 2 - Here be spoilers. Post by: Sjofn on October 09, 2011, 06:34:59 PM I just use default tactics. :oh_i_see: Don't tell me you do this in DA2 also? :grin: You're supposed to be the Merrill/Anders fan. They are so much better with custom tactics. I'm not the Merril fan. I'm just the vocal proponent of rivalling the shit out of her. I do fuss with Anders' tactics (I rarely bother using Merril) but not a lot, because I am lazy. If I played on nightmare I'd probably care more, but I generally play on Hard. Of course, I am about to see if I can do acts 2 & 3 without a mage (I can't not use Bethany in act 1 because I CAN'T OKAY), so I am clearly crazy. Title: Re: Dragon Age 2 - Here be spoilers. Post by: stray on October 09, 2011, 07:08:29 PM I just use default tactics. :oh_i_see: Don't tell me you do this in DA2 also? :grin: You're supposed to be the Merrill/Anders fan. They are so much better with custom tactics. I'm not the Merril fan. I'm just the vocal proponent of rivalling the shit out of her. I do fuss with Anders' tactics (I rarely bother using Merril) but not a lot, because I am lazy. If I played on nightmare I'd probably care more, but I generally play on Hard. Of course, I am about to see if I can do acts 2 & 3 without a mage (I can't not use Bethany in act 1 because I CAN'T OKAY), so I am clearly crazy. Having no Bethany pisses me off. It's another reason why I like playing a mage who sees some need for the Circle, like a Wynne or Irving. At least I can have one representative like that in all Acts if I do it myself. The game desperately needs it. If I had a choice though, it'd be Bethany. I like playing a Warrior more. I think she's better than both Merrill and Anders too. She gets Force Mage and access to both Healing and Entropy trees. Merril and Anders are one or the other. Anyways, Anders is pretty good if you set up tactics to use both Panacea and Vengeance. Do something like this, where Vengeance is always on, unless he needs to heal or gets low on health himself. Self: Health: <50%: deactivate: Vengeance self: hp: >75%: activate: Vengeance ally: hp: <50%: activate: Panacea ally: hp <50%: Heal ally: status: dead: Regroup self: at least 3 party members below 50% health: Aid Allies ------- and then just fit in whatever offensive spells you have for him. Title: Re: Dragon Age 2 - Here be spoilers. Post by: rk47 on October 09, 2011, 08:06:56 PM Either lower the difficulty or just bring 2 mages along with heals.
If Warden <50% - Heal If Enemy Sighted - Haste If Warden is Attacked - Regenerate If Warden Stamina <50% - Rejuvenate My two hander warrior just chops everything up, with the DLC Blood Haste on. Title: Re: Dragon Age 2 - Here be spoilers. Post by: Sjofn on October 10, 2011, 04:47:00 AM I just micromanage Anders when I feel the need. I cannot be bothered to set up his (or anyone else's) tactics particularly deeply. I'd just as soon pause and make him do what I want him to do at that moment.
I wish I could have Carver while being a warrior. :heartbreak: Title: Re: Dragon Age 2 - Here be spoilers. Post by: stray on October 10, 2011, 05:02:10 AM I just micromanage Anders when I feel the need. I cannot be bothered to set up his (or anyone else's) tactics particularly deeply. I'd just as soon pause and make him do what I want him to do at that moment. I wish I could have Carver while being a warrior. :heartbreak: The problem with him is that he can't heal himself in Vengeance mode. It's like the Blood Magic tree. I would think it gets kind of tedious turning sustains on and off manually, especially when timing and positoning might be of the essense (not that all fights are that hectic, but still). Other things worth setting up in tactics are cross-class combos. Title: Re: Dragon Age 2 - Here be spoilers. Post by: Sjofn on October 11, 2011, 11:36:57 AM Generally with Anders I have him start off in Vengeance, and 90% of the time, he can happily stay that way without a care in the world. If I notice him getting significantly hurt, I turn it off myself. If I don't, he faceplants and we just have to deal with it. <shrug> Given I also always manually pick when he should fire off group heal, which requires a sustain change anyway, it works fine for me. Honestly, depending on my character, sometimes I just play Anders himself. My s/s warrior did not need a whole lot of input, for example. :P
So the new DA2 DLC is out. I have 20 minutes left on the download. MORE UPDATES AS EVENTS WARRANT UPDATE: My rogue archer that has Isabela as his girlfriend? I'm not sure I will be able to put together an acceptable RP group. :P Maybe he'll get to do it on easy! Title: Re: Dragon Age 2 - Here be spoilers. Post by: stray on October 11, 2011, 03:10:21 PM Generally with Anders I have him start off in Vengeance, and 90% of the time, he can happily stay that way without a care in the world. If I notice him getting significantly hurt, I turn it off myself. If I don't, he faceplants and we just have to deal with it. <shrug> Given I also always manually pick when he should fire off group heal, which requires a sustain change anyway, it works fine for me. Honestly, depending on my character, sometimes I just play Anders himself. My s/s warrior did not need a whole lot of input, for example. :P So the new DA2 DLC is out. I have 20 minutes left on the download. MORE UPDATES AS EVENTS WARRANT UPDATE: My rogue archer that has Isabela as his girlfriend? I'm not sure I will be able to put together an acceptable RP group. :P Maybe he'll get to do it on easy! Fair enough. You could say I'm lazy really. The one thing I don't know how to fit into tactics is martyr. I need to figure that out. I'm doing another warrior play through. Last time I screwed up and didn't get to kill Merrill. I'm going to make sure of it this time. :awesome_for_real: Then I'll play the new DLC. Title: Re: Dragon Age 2 - Here be spoilers. Post by: Sjofn on October 11, 2011, 05:30:33 PM Took me three and a half hours? Ish? I wasn't super thorough, though, and I need to do at least one more playthrough anyway (but I know I will do more than that). I didn't like it as much as Legacy, but it was good, and I enjoyed the end boss fight more than Legacy's.
I am really pleased with how they've done the non-stupid-equipment DA2 DLC so far. Title: Re: Dragon Age 2 - Here be spoilers. Post by: stray on October 11, 2011, 06:09:49 PM This sucks. They make Merrill the hardest person to get rid of. No matter what her friendship/rival level, I think, she'll side with you so long as you finish her quests. If you side with Templars, you can still have her in the party, regardless of friend status. Or so it seems.
The only reason why I want to kill her (rp-wise) is for leading her tribe to doom. And I like Marethari a lot. But you can't kill Merrill off unless you just leave the Dalish be (and I'm assuming, Marethari lives). I'm starting to think that maybe I should just go full rival with her and side with the mages. If I'm going to keep her, it might as well make sense. Title: Re: Dragon Age 2 - Here be spoilers. Post by: Ingmar on October 11, 2011, 06:16:33 PM You're just as much to blame, if you helped her with her quests. :-P
Title: Re: Dragon Age 2 - Here be spoilers. Post by: stray on October 11, 2011, 06:22:54 PM You're just as much to blame, if you helped her with her quests. :-P @spoiler: Yeah, I recently found out about that. I partly blame them too for being rabid/stirred up to begin with. I'm more sad about Marethari. I hate that there's no way to make Merrill pay for it. And it makes no sense to have a party persist into the game with both her and Fenris. I imagine that Fenris himself would eventually kill her. Title: Re: Dragon Age 2 - Here be spoilers. Post by: Ingmar on October 11, 2011, 09:36:42 PM Marethari chose to do what she did; in a sense you'd be devaluing the whole point of her sacrifice if you then turn around and kill the person she did it to save in the first place.
Title: Re: Dragon Age 2 - Here be spoilers. Post by: Sjofn on October 11, 2011, 09:46:03 PM Yeah, I think Merril is an idiot, but crapping all over Marethari's sacrifice by getting Merril killed seems sort of ... messed up. I also don't think Fenris would kill Merril, he'd just stay way the fuck away from her. He and Anders are both huge dicks to her throughout the game anyway. But they all hang out with you, and know YOU would (in theory) be pissed if they did more than that ... so they don't.
Title: Re: Dragon Age 2 - Here be spoilers. Post by: stray on October 11, 2011, 10:08:01 PM Damn you and your logic. :oh_i_see:
Yes, the thought came to me before (about Marethari's efforts). Bleh. It's not only a problem with Merrill. I hate the role I'm placed in with some of these people. I hate keeping Isabella around to redeem herself too. It makes sense if you were in a rivalmance with her, but I hate listening to her at the end, if you're just a friend. "I'm gonna pull through for you now!" Can you imagine having one of your friends telling you that? I feel like a damn school counselor. Like the patient friend unlocking everybody's inner potential. I don't think I'm that kind of emotionally receptive person. Go call Oprah or something. I tried doing a romance with Merrill and it was horrible. "Please, you can't save me!" Cue angry sex scene. The only person with angst I don't feel that way with is Fenris. He's completely justified and able to sway me instead. And Varric and Aveline have few problems, if any. In fact, Aveline's the only person I like to romance. It's actually more entertaining to get my heart broken by her than put up with anyone else's shit. Title: Re: Dragon Age 2 - Here be spoilers. Post by: rk47 on October 11, 2011, 11:39:02 PM Killing Merrill would've redeemed her story somewhat. It's a good lesson in itself, 'Mess with Blood Magic, and you get fucked.' For a Templar inclined Hawke playthough that whole scene must've been frustrating. You were forced to bring this apostate with you to Kirkwall, a city known for their prejudice against magic users, and not being able to DO something about it except to leave her in her crappy house.
Title: Re: Dragon Age 2 - Here be spoilers. Post by: Sjofn on October 12, 2011, 12:25:30 AM omg, so I'm doing a second playthrough of the DLC
And that isn't a huge spoiler or anything, just an itty bitty one, but Ingmar can't play the DLC yet, and he is worried I'll blurt something IMPORTANT, so he bitches when I say anything at all, such as "ooh, my rogue dude isn't going to really be able to do this with his rogue girlfriend in the party." I think if I could keep Anders' little endgame secret without exploding (AND IT WAS KILLING ME, NO MISTAKE), I can keep a lid on the actually important bits of the DLC. :P Title: Re: Dragon Age 2 - Here be spoilers. Post by: rk47 on October 12, 2011, 12:51:33 AM Strange, was reading another player's playthrough of the DLC and saw him bringing Beth along just fine after finishing the main campaign, maybe that's why.
Title: Re: Dragon Age 2 - Here be spoilers. Post by: caladein on October 12, 2011, 01:22:48 AM My post-campaign game with a Warden Bethany can't take her. I also can't take a Templar Carver in my game that's in Act 2. Not sure what the prerequisites are either way.
Just booted it up to check that, don't know if there's party selection after the initial one to start the DLC. Title: Re: Dragon Age 2 - Here be spoilers. Post by: stray on October 12, 2011, 01:30:27 AM I'll have a Circle Beth after I finish up. We'll see how that works out.
edit: Still though. That sounds like a sign they're etching out the siblings, either way. Not a move I can appreciate. Considering how half of my companions are retarded. Title: Re: Dragon Age 2 - Here be spoilers. Post by: Tebonas on October 12, 2011, 01:37:43 AM But so are half your siblings.
Title: Re: Dragon Age 2 - Here be spoilers. Post by: stray on October 12, 2011, 01:41:56 AM After this, I'm gonna try to finish FFXIII. And have a protagonist who can hate on their companions the way I was meant to.
Title: Re: Dragon Age 2 - Here be spoilers. Post by: Sjofn on October 12, 2011, 02:52:56 AM Strange, was reading another player's playthrough of the DLC and saw him bringing Beth along just fine after finishing the main campaign, maybe that's why. I had a Warden Bethany in that first playthrough, it was post-campaign, and she was not available. Act 3 Warden Carver WAS. So ... I dunno, maybe she's bugged when she's a warden? I have a Circle Bethany save I can play through (one of my LadyHawkes), and also a Templar Carver save (another one of my LadyHawkes!). I can test it all. For the children. Title: Re: Dragon Age 2 - Here be spoilers. Post by: stray on October 13, 2011, 04:27:43 PM Bah. There must be something wrong with me. Not the game. I let Merrill live again, and just sided with the mages. :grin:
It was kind of worth it this time for seeing Emile De Launcet in the tower though (yes, I was an asshole and locked him up). Title: Re: Dragon Age 2 - Here be spoilers. Post by: Sjofn on October 13, 2011, 05:23:17 PM I usually let him get laid then tell him to go back to the Circle, as he obviously cannot survive in the Wild. :oh_i_see:
Title: Re: Dragon Age 2 - Here be spoilers. Post by: stray on October 13, 2011, 05:39:50 PM I usually let him get laid then tell him to go back to the Circle, as he obviously cannot survive in the Wild. :oh_i_see: That's what I did too. I thought his comment about Meredith was funny.. "She's a handsome woman! Too bad she wants to kill me." Agreed. Unfortunately, it looks like Orsino might have used him for his sacrifice. As for Merrill, the one thing I like about her is that she believes in Hawke's abilities, for better or worse. Title: Re: Dragon Age 2 - Here be spoilers. Post by: tmp on October 13, 2011, 05:55:07 PM I usually let him get laid then tell him to go back to the Circle, as he obviously cannot survive in the Wild. :oh_i_see: I told him to go back right then before the templars find him. Trollhawke is a natural cockblock, obv.Title: Re: Dragon Age 2 - Here be spoilers. Post by: stray on October 13, 2011, 06:13:02 PM Does anyone know if Ella is in there if you send her back to the Circle? She's the kid Ser Alrik tries to rape and Anders kills/almost kills. I always send her outside Kirkwall.
Not sure why I didn't catch it before, but Bethany's letter mentions her. She apparently looks up to her. I don't know why, but that just makes me sad and more sympathetic to the "mage cause". Title: Re: Dragon Age 2 - Here be spoilers. Post by: Sjofn on October 13, 2011, 07:08:37 PM I think she is, but I don't quite remember. I send her back to the Circle too, usually. :why_so_serious:
Title: Re: Dragon Age 2 - Here be spoilers. Post by: stray on October 13, 2011, 07:17:40 PM I think she is, but I don't quite remember. I send her back to the Circle too, usually. :why_so_serious: Lol.. I thought you were mage-heavy in how you sided. So basically, you just did what I did. Mostly templar choices until the end? I'm playing Sebastian/Beth/and Varric in Legacy. Which is funnier than I thought it'd be. Title: Re: Dragon Age 2 - Here be spoilers. Post by: Sjofn on October 13, 2011, 08:01:56 PM It really depends on what I'm aiming for with my Hawke. I have a lot of varying degrees, but I think my general attitude could be best described as "mages can't have nice things, but for heaven't sake, Templars, take it down a notch."
My first playthrough was RAH RAH FREEDOM FOR MAGES WAIT WHAT THE FUCK DID YOU JUST DO ANDERS GODDAMMIT. Then my next one was a little less gung-ho on the freeing mages part. Third one (I have problems) was when I finally actually sided with the Templars at the end, but it felt sort of bleh. Because again: Anders is RIGHT THERE. Kill ANDERS, not EVERYONE IN THE CIRCLE. Mostly I stick to shooing mages back into the Circle if they seem iffy at all about being an apostate (Emile, for example, just wanted to get laid, I doubted he would last ten minutes as an actual apostate). However if they were never in the Circle (like half-elf dude whose name I cannot spell, starts with an F), or seem really, really earnest in wanting to be free without, oh, suggesting I murder templars for them, I'll let 'em walk. Basically I can't ever go full-on YAY TEMPLARS. There's an achievement for siding with them five times in a playthrough, and out of five (I think five) playthroughs I apparently have yet to do it. Even on my pro-Templar playthrough. Title: Re: Dragon Age 2 - Here be spoilers. Post by: stray on October 13, 2011, 08:46:16 PM Because again: Anders is RIGHT THERE. Kill ANDERS, not EVERYONE IN THE CIRCLE. Yeah, I know. How long was the game out until Sebastian's DLC came in? He's the only one who points this out. I wonder what the hell they were thinking to begin with. Quote Mostly I stick to shooing mages back into the Circle if they seem iffy at all about being an apostate (Emile, for example, just wanted to get laid, I doubted he would last ten minutes as an actual apostate). However if they were never in the Circle (like half-elf dude whose name I cannot spell, starts with an F), or seem really, really earnest in wanting to be free without, oh, suggesting I murder templars for them, I'll let 'em walk. Feynriel. Yeah, I usually free him. I made him tranquil once, but it's depressing seeing him in the gallows later. lol. Besides, he seems like he has some potential for showing up in the future. I have the Templar achievement, but I kind of like the big brother/sister saves Beth from the Circle plot the most. It has some coherency that others don't. Title: Re: Dragon Age 2 - Here be spoilers. Post by: Ingmar on October 13, 2011, 09:14:13 PM Sebastian was there at release, I can't remember if he was from the special edition or just regular first-owner day 1 DLC.
Title: Re: Dragon Age 2 - Here be spoilers. Post by: Sjofn on October 13, 2011, 10:20:29 PM He was the special pre-order bonus that Steam people got screwed out of. :oh_i_see:
EDIT: I should probably point out I have yet to knife Anders for being a terrorist. Even when I sided with the templars at the end, I had rival'd Anders with me (it's really depressing to do that, by the way, knifing him would've been kinder. But Bethany was dead, so he had to live. :why_so_serious:). Title: Re: Dragon Age 2 - Here be spoilers. Post by: stray on October 13, 2011, 10:53:47 PM I'd rather behead him. I do wield a big sword, after all. I see no reason to pull out a knife. It almost makes it seem like I'm supposed to feel bad about it.. portraying me as a backstabbing Judas to some great cause, and how Anders is happy he'll be a marytr.
I've played it where I sided with the Templars, told him to leave, then fight him in the gallows later.. But knowing Bioware, I'm afraid that choice will not "flag" correctly or something. Like future games might assume I let him go. This happened to me with Gascard Dupuis. I let him fight Quentin with me at the end of Act 2 - then showed up in darktown later and killed him with Fenris. Then in Act 3, I get a letter from him saying how grateful he was for sparing his life. :uhrr: So yeah, Anders gets backstabbed. Whatever. BTW, I can't play my Circle Bethany in this new expansion. Title: Re: Dragon Age 2 - Here be spoilers. Post by: Tebonas on October 14, 2011, 12:25:30 AM There was another option than knifing him? Really, I was pro-mage to a fault, but that bitch went down 5 seconds after it was clear that he used me to kill an innocent (even if deluded) person.
Title: Re: Dragon Age 2 - Here be spoilers. Post by: Sjofn on October 14, 2011, 04:05:37 AM BTW, I can't play my Circle Bethany in this new expansion. I am wondering if Bethany is bugged, 'cause after the initial "meet what's her face" part, Carver is available. Title: Re: Dragon Age 2 - Here be spoilers. Post by: stray on October 14, 2011, 04:23:40 AM I just finished the DLC. I probably could have used Bethany, but the team was Varric, Aveline, Tallis, and me (2h warrior). It was hard, but not too bad.
Both of these DLCs were a big improvement over the core game. Presentation wise/map wise, etc.. Title: Re: Dragon Age 2 - Here be spoilers. Post by: stray on October 14, 2011, 04:31:21 PM The more I think about it, I don't see myself playing another DLC unless it's a sequel and starts carrying the story forward. An "ACT 4".
This could have been okay, but it's more like ACT 3.1. I would highly recommend it in that sense. The gear you get is perfect for that timeframe too (specifically, belts and necklaces..and a couple companion specific rings). Easily would have freed up about 150 gold in my case. Title: Re: Dragon Age 2 - Here be spoilers. Post by: stray on October 18, 2011, 08:50:20 AM @Sjofn: You've probably realized this already, but Bethany (and I guess Carver) is available. Not bugged. You just have to form your group a second time after the Hightown intro scene, when Tallis wants you to go to the Chateau.
Title: Re: Dragon Age 2 - Here be spoilers. Post by: Sjofn on October 18, 2011, 11:48:51 AM I knew that, I guess I just didn't notice Bethany light up the second time I was at that screen in my first playthrough. And she's dead in my Manhawke Rogue game, so ...
Title: Re: Dragon Age 2 - Here be spoilers. Post by: stray on October 18, 2011, 09:22:09 PM I knew that, I guess I just didn't notice Bethany light up the second time I was at that screen in my first playthrough. And she's dead in my Manhawke Rogue game, so ... Cool. Anyways, I think I hate this DLC more than I like it. The parts that I like (the Orlesian party of all things) is hardly there. I can't even talk more with Leliana about issues that are actually important to the two of us. And I'm forced either way to help Qunari. Why do I need to care? They're not even "honorable" opponents. They beat up and execute people - civilians - half their size. Even if I tell Tallis to give me the scroll, I have no control over it. The whole story is about her and her control over things. I might as well have played as her then. Title: Re: Dragon Age 2 - Here be spoilers. Post by: rk47 on October 19, 2011, 02:30:58 AM Think Dragon Age DLC that they churn out is shit compared to Mass Effect series. That's why I always am wary of the sequel's work. I admit, DA: O was very polished, but seeing DA2 main campaign into a complete storyline clusterfuck, I decide not to even bother about the DLC.
After reading someone's playthrough of the Legacy, and confirming that Bioware still don't understand the concept of choice and consequences, I decide to just ignore any future planned Dragon Age DLC. Title: Re: Dragon Age 2 - Here be spoilers. Post by: stray on October 19, 2011, 03:45:10 AM Think Dragon Age DLC that they churn out is shit compared to Mass Effect series. That's why I always am wary of the sequel's work. I admit, DA: O was very polished, but seeing DA2 main campaign into a complete storyline clusterfuck, I decide not to even bother about the DLC. After reading someone's playthrough of the Legacy, and confirming that Bioware still don't understand the concept of choice and consequences, I decide to just ignore any future planned Dragon Age DLC. There are improvements in the design and content of the DLC, but my priorities as a player are about story and agency.. umm roleplaying. Graphics and unrecycled zones is nice, but it only satisfies me somewhat. DA2 seems more about setting up a world rather than letting you have any part in it. Things will happen no matter what you do. At best, you're just some bumbling catalyst like Forrest Gump. Which would be funny, but Hawke was billed as "The most important person in Thedas". And the sad thing is, they are completely aware of it. This DLC has Hawke himself facepalm and question why he lets himself get dragged into things and lied to. That annoys me more than if the writers were just stupid. Instead, they're are all too aware, and intentionally writing it that way. edit: This all begs the question why I've even played. I guess I'm reclusive and bored lately.. and like trainwrecks. Oh well, I have some game saves to transfer to a sequel now, if it turns out well. Title: Re: Dragon Age 2 - Here be spoilers. Post by: Ingmar on October 19, 2011, 02:35:13 PM Was Raiders of the Lost Ark a bad movie because Indiana Jones literally has no effect on the outcome of it at all?
Title: Re: Dragon Age 2 - Here be spoilers. Post by: Sjofn on October 19, 2011, 02:38:30 PM And the sad thing is, they are completely aware of it. This DLC has Hawke himself facepalm and question why he lets himself get dragged into things and lied to. That annoys me more than if the writers were just stupid. Instead, they're are all too aware, and intentionally writing it that way. It's like inevitability and futility are major themes of Dragon Age 2 or something. Title: Re: Dragon Age 2 - Here be spoilers. Post by: stray on October 19, 2011, 02:48:20 PM Was Raiders of the Lost Ark a bad movie because Indiana Jones literally has no effect on the outcome of it at all? Hmm.. This is going to sound bad, but I don't remember enough about it. Last Crusade sticks in my mind a lot though (and I hated Temple of Doom.. but this is all beside the point). It's obvious what plot points they just want to drive home though. It just sucks that you really play little part in it. And even if they want to push this particular plot, then they could have handled it better. Rather than having Hawke simply not do anything about Tallis' papers. "Now that I know what they are, give them to me." "No." "Hmm.. OK." You could have at least reached for them, and maybe got a little scuffle, and she poofed/vanished on you. Or better yet, the minute you do choose to do something, another group of Qunari show up - this time the ones on her side. Something dramatic like that. If you're going to force a plot, then might as well do it where your character doesn't look like an idiot. Especially Hawke, who can pretty much steamroll anyone he wants to. Title: Re: Dragon Age 2 - Here be spoilers. Post by: Sjofn on October 19, 2011, 02:51:36 PM Indiana Jones basically bumbles from one adventure to the next, not accomplishing a goddamn thing, throughout Raiders of the Lost Ark. He looks hot doing it, though.
Title: Re: Dragon Age 2 - Here be spoilers. Post by: stray on October 19, 2011, 02:54:56 PM Indiana Jones basically bumbles from one adventure to the next, not accomplishing a goddamn thing, throughout Raiders of the Lost Ark. He looks hot doing it, though. This is more like how I remember his dad in Last Crusade. Except the hot part. Heh Title: Re: Dragon Age 2 - Here be spoilers. Post by: rk47 on October 19, 2011, 04:20:51 PM Indiana Jones is a movie. The moment you compare Bioware's lack of choices to a movie, that's when you accept that JRPGs linear progression cum dating game is what you really want in the first place.
Title: Re: Dragon Age 2 - Here be spoilers. Post by: Ingmar on October 19, 2011, 04:35:55 PM That's not the comparison I'm making. You're making a comparison between the player and the audience member; I'm just making a comparison between the protagonists in 2 narratives. Indy's choices don't affect the ultimate outcome of the plot, neither do Hawke's. That doesn't mean that they aren't meaningful narratively, because they define the character and his/her relationships.
DA2 is a character-driven story which is essentially defined by how you react to things. It is hamstrung in that, yes, since it has to have a boss fight at the end because, well, that's just expected. But I really think the problem is that most gamers just don't know what to do when you drop a story in front of them that has no Big Bad Enemy; Orsino and Meredith are just symptoms of the Big Event rather than villains with an ongoing plan from the start of the game. There's no Saren, or Reapers, or Archdemon, or Irenicus, or Enclave, or even a Transcendent One. There's just <shit happens>. Bioware decided to do a linear character study when what most people* want is 4 planets and a boss fight. I like the fact that they are shaking up the narrative structure more, personally. I like me a 4 planets game just fine (DA:O, ME1) but I think the variety of having the DA2 style and ME2 Dirty-Dozen-Let's-Build-A-Team style narratives available is a big improvement over just getting the same thing every time. *Setting aside the NO SANDBOX NO PEACE contingent. We know that's basically off the table already when Bioware is involved. Title: Re: Dragon Age 2 - Here be spoilers. Post by: stray on October 19, 2011, 10:16:03 PM I'm all for them playing with new narrative ideas. It's just been executed badly in places.
Actually, I bet this one is the result of feedback from Leliana's song. I read an interview awhile back that Gaider reconsidered the idea on that story.. that apparently players don't want to play as other characters. That the central protragonist must be weaved into it. Except, what they've done here is make the protagonist look even more stupid by including him/her (at least under some conditions). They obviously want to establish Tallis' place in the story. That's cool and all. I think they might have been better with the Leliana's song format then. From Bioware's POV, they're probably thinking "man, we can't win". Title: Re: Dragon Age 2 - Here be spoilers. Post by: stray on October 20, 2011, 12:41:30 AM Lol.. I'm so fucking bored. In light of all this, I'm gonna try another playthrough. If my character is a dumbass, I'm going to make it plausible. I think I'll base him on that Ash Warrior leader in Ostagar. link (http://images.wikia.com/dragonage/images/0/00/Ashwarlead.png)
Stinking Ferelden Dog Lord. Kind of makes sense how he's viewed in the game anyways. Sister Petrice treats him like a thug who doesn't understand the subtlety of her politics. There must be a reason for that. Title: Re: Dragon Age 2 - Here be spoilers. Post by: rk47 on October 20, 2011, 12:56:06 AM Lol.. I'm so fucking bored. In light of all this, I'm gonna try another playthrough. If my character is a dumbass, I'm going to make it plausible. I think I'll base him on that Ash Warrior leader in Ostagar. link (http://images.wikia.com/dragonage/images/0/00/Ashwarlead.png) Stinking Ferelden Dog Lord. Kind of makes sense how he's viewed in the game anyways. Sister Petrice treats him like a thug who doesn't understand the subtlety of her politics. There must be a reason for that. MY GOD STRAY WHAT THE FUCK IS WRONG WITH YOU? :awesome_for_real: Title: Re: Dragon Age 2 - Here be spoilers. Post by: stray on October 20, 2011, 01:10:29 AM Lol.. I'm so fucking bored. In light of all this, I'm gonna try another playthrough. If my character is a dumbass, I'm going to make it plausible. I think I'll base him on that Ash Warrior leader in Ostagar. link (http://images.wikia.com/dragonage/images/0/00/Ashwarlead.png) Stinking Ferelden Dog Lord. Kind of makes sense how he's viewed in the game anyways. Sister Petrice treats him like a thug who doesn't understand the subtlety of her politics. There must be a reason for that. MY GOD STRAY WHAT THE FUCK IS WRONG WITH YOU? :awesome_for_real: I bought Deus Ex actually, but I'm bored. It's a got a lot of things that DA2 doesn't actually (the amount of player agency especially), but I don't like the gameplay (guns, stealth). I need more fantasy games. Skyrim couldn't come sooner. Title: Re: Dragon Age 2 - Here be spoilers. Post by: Sheepherder on October 20, 2011, 06:37:13 PM I bought Deus Ex actually, but I'm bored. It's a got a lot of things that DA2 doesn't actually (the amount of player agency especially), but I don't like the gameplay (guns, stealth). Deus Ex suffers from a lot of really bad design decisions. Rummaging through desks to find ammo for the only two weapons you'll ever use is not fun. Title: Re: Dragon Age 2 - Here be spoilers. Post by: caladein on October 22, 2011, 12:59:54 AM If you feel like loading up Origin, there's a nice reusable 60% off code out that works on most older titles (beginning of this year and earlier so including both DA2/ME2) and on $10 (800 point) BioWare Points bundle (and maybe a few other things).
From the Origin Store, choose Points and Time Cards and add the 800 BioWare Points bundle to your cart. The promo code to add at checkout is "ORIGIN60". It's more than a little convoluted, but $4 Mark of the Assassin, Lair of the Shadow Broker, or whatever future major DLC is pretty sweet. Title: Re: Dragon Age 2 - Here be spoilers. Post by: Furiously on October 22, 2011, 02:07:36 AM The ark would have ended in Nazi hands if Jones had not been there.
Title: Re: Dragon Age 2 - Here be spoilers. Post by: stray on October 22, 2011, 11:09:05 AM If you feel like loading up Origin, there's a nice reusable 60% off code out that works on most older titles (beginning of this year and earlier so including both DA2/ME2) and on $10 (800 point) BioWare Points bundle (and maybe a few other things). From the Origin Store, choose Points and Time Cards and add the 800 BioWare Points bundle to your cart. The promo code to add at checkout is "ORIGIN60". It's more than a little convoluted, but $4 Mark of the Assassin, Lair of the Shadow Broker, or whatever future major DLC is pretty sweet. The more I think of it, I would recommend spending some points on the Weapon Packs actually. Title: Re: Dragon Age 2 - Here be spoilers. Post by: eldaec on October 22, 2011, 11:34:24 AM Origin......BioWare Points Are they still using the idiotic points system even on Origin? For that matter can you even buy dlc through Origin? Title: Re: Dragon Age 2 - Here be spoilers. Post by: caladein on October 22, 2011, 11:48:23 AM Origin......BioWare Points Are they still using the idiotic points system even on Origin? For that matter can you even buy dlc through Origin?No on both counts. It's just that they've sold time cards and the like (The Sims 3 also uses a point system for its store) through the EA Store for as long as I remember it existing. Title: Re: Dragon Age 2 - Here be spoilers. Post by: Ingmar on October 22, 2011, 02:57:11 PM The ark would have ended in Nazi hands if Jones had not been there. Nah, it melts them either way. Title: Re: Dragon Age 2 - Here be spoilers. Post by: caladein on October 22, 2011, 03:47:49 PM If anything Indiana Jones saved Hitler and/or a whole German division from being the ones to look at the opened
Title: Re: Dragon Age 2 - Here be spoilers. Post by: Sheepherder on October 22, 2011, 06:03:15 PM The holy grail is not the ark of the covenant, infidel.
Title: Re: Dragon Age 2 - Here be spoilers. Post by: Tannhauser on October 22, 2011, 06:37:22 PM Am I the only one who really liked Last Crusade? It was a great change of pace with Indy and his pop instead of a dame.
Hell, I love all three. Title: Re: Dragon Age 2 - Here be spoilers. Post by: caladein on October 22, 2011, 06:39:00 PM The holy grail is not the ark of the covenant, infidel. Correct, wrong McGuffin on my part. Title: Re: Dragon Age 2 - Here be spoilers. Post by: Kail on October 22, 2011, 06:45:01 PM Title: Re: Dragon Age 2 - Here be spoilers. Post by: stray on October 22, 2011, 06:57:12 PM I think Last Crusade is generally liked? It's Temple of Doom that sucks. As far as I'm concerned at least. I even remember going to see that on my 7th birthday and still didn't like it.
Title: Re: Dragon Age 2 - Here be spoilers. Post by: Ingmar on October 22, 2011, 07:09:26 PM I didn't like Temple of Doom as a kid either, but I saw it again recently and it was actually much better than I remembered. The opening sequence up to when he gets on the plane may be the best individual sequence in any of the movies.
Title: Re: Dragon Age 2 - Here be spoilers. Post by: Engels on November 30, 2011, 07:26:04 AM Necro, but worth it. Felicia Day playing with herself. (http://www.youtube.com/watch?feature=player_embedded&v=3DxsVzYUle0)
Title: Re: Dragon Age 2 - Here be spoilers. Post by: Falconeer on November 30, 2011, 07:42:57 AM That's utter wyvernshit.
Title: Re: Dragon Age 2 - Here be spoilers. Post by: Sjofn on November 30, 2011, 02:09:49 PM Well, since this got bumped, I will mention: The different companions all have a different sidequest associated with them if you bring them along to the DLC. Except Merril. Isabela gets two, though, and one of them is pretty cute, so you should bring her at least once. :grin:
Title: Re: Dragon Age 2 - Here be spoilers. Post by: Simond on December 04, 2011, 03:29:09 PM Saw this elsewhere: http://www.youtube.com/watch?v=4XVSFAlVZhY
Title: Re: Dragon Age 2 - Here be spoilers. Post by: stray on December 04, 2011, 03:48:27 PM Saw this elsewhere: http://www.youtube.com/watch?v=4XVSFAlVZhY Really? That was well done, but like... a completely different world and style. And I don't mean just the engine.. even the little things. Like the city names and some of the lingo. Title: Re: Dragon Age 2 - Here be spoilers. Post by: Mosesandstick on December 04, 2011, 03:54:28 PM It really reminds of a Polish fantasy author, Sapkowski.
Title: Re: Dragon Age 2 - Here be spoilers. Post by: tmp on December 04, 2011, 04:58:32 PM ffffffffffffffuuuuuu. i've just wasted five minutes skipping through this thing in hope there's some actual punchline at some point.
Title: Re: Dragon Age 2 - Here be spoilers. Post by: Reg on December 04, 2011, 06:10:54 PM Yea I got sucked into watching that stupid thing a while back. I think it's a Witcher trailer.
Title: Re: Dragon Age 2 - Here be spoilers. Post by: tmp on December 04, 2011, 06:16:59 PM Yah it's the Witcher 2 cutscenes. I was just like, "well no one would make a video with 8+ minutes of cinematics when just a screenshot would suffice, right? right?" and kept looking for something that wasn't there :uhrr:
Title: Re: Dragon Age 2 - Here be spoilers. Post by: rk47 on December 04, 2011, 06:26:50 PM :drill: HAHAHAHA that's what I call trolling.
Title: Re: Dragon Age 2 - Here be spoilers. Post by: tgr on December 08, 2011, 01:31:28 AM ffffff now I want to go home and play more witcher 2. I hate you. :why_so_serious:
Title: Re: Dragon Age 2 - Here be spoilers. Post by: Paelos on December 10, 2011, 03:54:57 PM Well I finally finished the first one. So, I guess I can buy the second one now when it goes on sale during the holiday Steamstravaganza.
Title: Re: Dragon Age 2 - Here be spoilers. Post by: Ragnoros on December 10, 2011, 06:31:14 PM FYI. EA pulled (all?) most of their games from Steam when they launched Origin. Including Dragon Age 1 & 2. So you will have to look elsewhere.
Title: Re: Dragon Age 2 - Here be spoilers. Post by: caladein on December 10, 2011, 07:51:55 PM I thought it was that EA ran up against the Steam terms with regards to selling DLC through other sources, unless the story's changed since a few days after it happened.
ME1/2 and DA1 are still available on Steam as all their DLC came out before the new (?) rules kicked in. No luck on DA2 though, and almost certainly no ME3. Title: Re: Dragon Age 2 - Here be spoilers. Post by: Ingmar on December 10, 2011, 08:42:20 PM Yeah the story as I understand it is Steam pulled DA2 because EA wouldn't agree to make future DLC for it available through Steam.
Title: Re: Dragon Age 2 - Here be spoilers. Post by: Sjofn on December 10, 2011, 08:52:33 PM Yeah DA:O and Awakenings are both still on Steam last I looked, and I bought ME 1&2 on sale for my sister like two weeks ago. :awesome_for_real:
FAKE EDIT: INGMAR STOP POSTING SO I CAN POST Title: Re: Dragon Age 2 - Here be spoilers. Post by: Paelos on December 10, 2011, 08:57:41 PM Well I'm not downloading it through Origin. EA can just go without this Christmas.
Stocking full of coal for those douchebags. Title: Re: Dragon Age 2 - Here be spoilers. Post by: Simond on December 11, 2011, 12:53:30 PM Saw this elsewhere: http://www.youtube.com/watch?v=4XVSFAlVZhY Really? That was well done, but like... a completely different world and style. And I don't mean just the engine.. even the little things. Like the city names and some of the lingo. Title: Re: Dragon Age 2 - Here be spoilers. Post by: rk47 on December 11, 2011, 09:42:43 PM Saw this elsewhere: http://www.youtube.com/watch?v=4XVSFAlVZhY Really? That was well done, but like... a completely different world and style. And I don't mean just the engine.. even the little things. Like the city names and some of the lingo. imma pile up the confusion and continue the debates there on Morrigan's child. Ooopps spoiler! Title: Re: Dragon Age 2 - Here be spoilers. Post by: Raguel on April 03, 2012, 11:58:55 PM I wish I wasn't horribly broken and could enjoy games like ME. I'm passing the time waiting for the next DA announcement (4/6 iirc) by replaying DA:O and Awakenings recently. Listening to some of the banter between Anders and Justice and knowing what's to come made me a bit sad. I really don't remember Awakenings being such a cakewalk. Previously I had only played it once with my dw rogue and I could have sworn there were some tough fights I had to reload for. This time around I played as 1h/shield and only the Mother took my health down below 80ish% Title: Re: Dragon Age 2 - Here be spoilers. Post by: Sjofn on April 04, 2012, 10:39:05 AM The Anders/Justice (with occassional Nathaniel) banters are totally sad, yeah. :heartbreak:
I can't remember if there were fights I had to reload my first time through Awakenings, but I definitely just facerolled to victory on my archer. Which I didn't mind exactly, but it was sort of weird. Title: Re: Dragon Age 2 - Here be spoilers. Post by: tmp on April 04, 2012, 11:12:25 AM If i remember right, a lot of creatures in Awakening had their level cap set at 18 or so while imported player character could easily start few levels higher than that and wind up at 30+ So add to that rather over the top damage output of newly added abilities and yeah, no surprise there it could wind up faceroll easy.
Title: Re: Dragon Age 2 - Here be spoilers. Post by: Ingmar on April 04, 2012, 01:32:44 PM I had to try the Mother fight several times because I somehow managed to only take 3 people there with no healer. Something about the pick your team stuff didn't click with me that it was the final chance I was going to get to change my lineup or whatever.
Title: Re: Dragon Age 2 - Here be spoilers. Post by: Raguel on April 04, 2012, 01:37:02 PM I wonder if I could solo the Mother with my warden. I have tons of sta and heal pots, but my warden rarely has to use either.
eta: well I'm sure one could solo the entire game because I've read posts from people who claimed to have done it, but I've always assumed that the game adjusts the difficulty level to account for that. So what I should do is bring the whole gang but park them out of the way so I can hog all the fun. Title: Re: Dragon Age 2 - Here be spoilers. Post by: Sjofn on April 04, 2012, 01:41:28 PM I had to try the Mother fight several times because I somehow managed to only take 3 people there with no healer. Something about the pick your team stuff didn't click with me that it was the final chance I was going to get to change my lineup or whatever. Healers are for pussies anyway. :why_so_serious: Title: Re: Dragon Age 2 - Here be spoilers. Post by: Raguel on April 04, 2012, 01:44:24 PM I hate to admit it but I've never heard the phrase "faceroll" before so I just googled it. lol
Title: Re: Dragon Age 2 - Here be spoilers. Post by: Venkman on October 20, 2012, 05:21:34 PM Resurrection!
And only because it's way early to be talking about Fall 2013. So I'll just drop this here: Way early details on DA3 (http://kotaku.com/5953484/castles-and-greater-customization-among-the-first-details-to-emerge-on-dragon-age-iii). This is mostly hacked together from Cinematic designer Jon Perry's twitter feed. Choice quote: "one level in Dragon Age 3 is as big as all of the levels in Dragon Age 2." Not that hard to achieve :awesome_for_real: Title: Re: Dragon Age 2 - Here be spoilers. Post by: eldaec on October 21, 2012, 09:35:10 AM Technically that means only the largest level in DA3 is as big as the largest level in DA2.
:pedant: Title: Re: Dragon Age 2 - Here be spoilers. Post by: Ingmar on October 21, 2012, 08:21:20 PM We have a DA3 thread.
http://forums.f13.net/index.php?topic=22510.0 |