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Title: Natural Selection 2
Post by: Malakili on December 31, 2010, 07:11:14 AM
A buddy of mine and I went in blind on 2 for 1 holiday sale for this.  Basically gets you immediate beta access, and the full game on release.  We liked NS1 a lot, so I guess it wasn't totally blind, but we knew next to nothing about the sequel.

In any event I did a search and didn't see anything about this game besides the mention of the sale in the Steam sale thread.

http://www.unknownworlds.com/ns2/
http://www.naturalselection2.com/
http://www.youtube.com/user/NaturalSelection2HD - this guy has a ton of beta playtest videos up.

The game is very much still in development, but things are working pretty well so far.  When I've gotten into a game with a good commander who understands what to do, its been a real blast.  For those who don't know NS is a FPS/RTS hybrid, with one player being a commander, who can give build orders, research upgrades, put down buildings, and so forth.  When it works, it works really well.  

NS2 is very much along the lines of NS1 for anyone who played it, at least it seems that way so far.  The maps are a little small by my measure, but there are only 3 right now anyway.  The game "feels" good already, which is a good sign, though there are some optimization issues that can make for a laggy experience from time to time.

Anyway, I'll probably live stream some now and again, and I'll be happy to answer any questions people have (there is no NDA).  


Title: Re: Natural Selection 2
Post by: NiX on December 31, 2010, 08:36:31 AM
Did Dynamic infestation make its way into the beta?


Title: Re: Natural Selection 2
Post by: Malakili on December 31, 2010, 09:16:20 AM
Dynamic infestation is currently not in the beta.  The look of an area is currently tied to whether or not the power node is active or destroyed (lighting).  It is still a planned feature as far as i know though.


Title: Re: Natural Selection 2
Post by: Nightblade on December 31, 2010, 02:06:43 PM
I bought this myself actually, but its barely playable for me for some reason(Because its a beta, derp). The two instances I tried to play; I suffered from unplayable lag. I still have an extra key from the holiday 2 for 1 thing, not sure what Im going to do with it though.


Title: Re: Natural Selection 2
Post by: Malakili on December 31, 2010, 04:55:11 PM
I bought this myself actually, but its barely playable for me for some reason. The two instances I tried to play; I suffered from unplayable lag. I still have an extra key from the holiday 2 for 1 thing, not sure what Im going to do with it though.


In general it feels fairly unstable right now, hopefully it'll get more so.  I've been able to get into a very stable game with sort of everything "working" (including the non tech stuff, like team work, a good commander) and it was a very positive experience that gives me a lot of hope that they are moving in the right direction as long as they continue the bug quashing and optimization.


Title: Re: Natural Selection 2
Post by: Malakili on February 18, 2011, 04:16:50 AM
Have played a bit more of this.  When the game "works" it is awesome, but I think partly due to the lack of players in the beta, its hard to get that rolling.

In any event, new patch today:
http://www.unknownworlds.com/ns2/news/2011/2/ns2_build_163_released

Quote
Major changes

New ns2_tram ready room
Added dynamic infestation prototype
Added Alien dark vision mode
Improved Grenade Launcher animations and ammo display
New commander selection panel GUI
Added a "give damage" indicator to the crosshair GUI so you can see when you damage something
Fixed difficulty in moving up stairs
Add whip walking
New on fire particle effects
All new Gorge particle effects
Added sentry guides when placing them
Fixed game alerts and countdown/victory/etc. sounds

Super excited about dynamic infestation, I think its going to add a lot.   I'll report back tonight after I can play some.


Title: Re: Natural Selection 2
Post by: NiX on February 18, 2011, 06:18:01 AM
Yeah, the one game I got in that worked was a blast, but I just couldn't bring myself to wait 20 minutes to actually find another one, so I just uninstalled it.


Title: Re: Natural Selection 2
Post by: Malakili on May 26, 2011, 06:54:44 PM
Lots of good updates and the most recent one seems to have smoothed out some of the networking issues.  Played some with my friend tonight and its definitely still a bit buggy but its come a LONG way since we got it.  Dynamic infestation is really good, and when you get your team working together with a commander its really fun.  Coincidentally, I'm not sure if this game will have much public appeal for the same reasons that Brink doesn't - this game is going to be terrible if you like to run around on your own, there is just too much you need to be doing for your team  (building things, repairing things, protecting structures, capturing or destroying power nodes (dependent on team), etc.  

Anyway, here's a screenshot I took - I think it looks pretty neat.  There was a 10 minute or so back and forth on this one side of the map fighting over that room, and the marines had just killed the hive, and there it is lying dead on the floor.

(http://i.imgur.com/dTYTz.jpg)


Title: Re: Natural Selection 2
Post by: Strazos on May 26, 2011, 07:11:43 PM
Screenshot that doesn't shot much needs to be resized in MSpaint.  :oh_i_see:


Title: Re: Natural Selection 2
Post by: Malakili on May 26, 2011, 07:25:38 PM
Screenshot that doesn't shot much needs to be resized in MSpaint.  :oh_i_see:

There ya go,resized.  Its a just killed alien hive, I Just happen to die and that was the screen I had before I respawned and I thought it looked neat, doesn't really show much but its not really intended to.  If people want to see the game for real there are lots of videos up on youtube (http://www.youtube.com/user/NaturalSelection2HD)


Title: Re: Natural Selection 2
Post by: Strazos on May 26, 2011, 08:25:02 PM
Yeah, it was more an issue of not knowing what I was looking at.


Title: Re: Natural Selection 2
Post by: Malakili on June 08, 2011, 06:35:14 PM
New video showing of their biggest beta patch yet - looking better all the time.

http://www.youtube.com/watch?v=r70iikApVnE&feature=player_embedded


Title: Re: Natural Selection 2
Post by: Malakili on July 16, 2011, 07:43:42 AM
More good updates coming - the game is really starting to take shape.  The last patch DRASTICALLY increased performance, and also seemingly some of the net code.

New patch 180 video:

http://www.youtube.com/watch?v=MWkwUzdCQVg

They are REALLY taking a page from Blizzard/the Zerg when it comes to infestation.  It seems like they are having trouble coming up with a model they really like for it.   Some nice Fade and Lurk gameplay in this video too.


Title: Re: Natural Selection 2
Post by: Mrbloodworth on July 16, 2011, 05:55:40 PM
Looks sweet, reminds me of savage 2.


Title: Re: Natural Selection 2
Post by: Malakili on July 23, 2011, 01:42:42 PM
Another new patch out last night.  They've got a few more performance tweaks in there and in continues to improve with each patch.
Played with a friend for about two straight hours earlier and it was great.  They are also starting to hone in on balance a lot more, which makes the matches a lot more fun from beginning to end. (For example, it used to be that when Marines researched flamethrowers, it was pretty much game over, but its been nerfed slightly).  Those kinds of things have  a big affect on how fun the game is, regardless of performance related issues, so I'm glad they are starting to bring it all together.

Edit: They also added in infrared vision for the aliens, so when the power goes out they gain a really nice advantage until the emergency lights kick in.  Adds some really neat tactical gameplay associated with taking out the power and having your team swarm in.

Here is a video of a 6v6 match with some commentary.  Helps give a sense of what the game is like a bit better than the normal patch update videos he's done.  http://www.youtube.com/user/NaturalSelection2HD#p/u/9/trUN6ywtHPo


Title: Re: Natural Selection 2
Post by: Malakili on August 04, 2011, 10:12:45 AM
They have this need ongoing design document they made public.  Its in part for communicating within the team or something, but its pretty neat that they made it public as well in my opinion.

https://docs.google.com/document/d/139ySUrBsO0m0Z4ilq0YsDEHJLQhBa6RrIjJIsckL2kE/edit?hl=en&authkey=CLCo8Z0J&pli=1


Title: Re: Natural Selection 2
Post by: Malakili on October 31, 2011, 06:35:27 PM
New Map: Mineshaft!

http://www.unknownworlds.com/ns2/news/2011/10/mineshaft_reveal

Pretty pretty screenshots and a nice video inside.   Things are really coming along.


Title: Re: Natural Selection 2
Post by: NiX on October 31, 2011, 10:28:00 PM
How has the game improved over the past few months? Last time I played it was still dropping like crazy and terribly laggy.


Title: Re: Natural Selection 2
Post by: Malakili on November 01, 2011, 04:24:12 AM
How has the game improved over the past few months? Last time I played it was still dropping like crazy and terribly laggy.

Its definitely gotten incrementally more stable over the past 3 or 4 patches.  There are still some optimization issues outstanding, but I'd say for the last couple of months it has been pretty stable even on full servers.  Full being usually 16-18 players.  It still starts to chug a little bit, but its not nearly at the level where it used to be when you literally couldn't play when it got that full.  Still work left to do for sure, but its definitely gotten steadily better in pretty much every area since the summer.

The biggest problem I have with the game right now is actually that it seems like if the game doesn't end in the first few minutes you are in for a hugely long stalemate.  It seems relatively easy to get to a point where the marines can't push out of their 2 bases, but the aliens can't crack the marine defense either.  Given that up until now there has really only been extensive testing on one map, its hard to know if it is a map design issue or a game design issue though.  Also, the tech isn't all in the game yet, so when the Aliens get the Onos it might solve the problem.



Title: Re: Natural Selection 2
Post by: Malakili on January 12, 2012, 11:54:46 AM
Patch 190, that just came out yesterday has DRASTICALLY improved performance across the board.  The game feels snappy and fun to play from a shooter mechanics standpoint like it has not before.  Huge frame rate, input lag and responsiveness and server performance upgrades across the board.  Its almost like playing an entirely new game in some respects.  Hiring that second engine programmer seems to have made all the difference.   I played on a server with 28 people yesterday and it was totally smooth (if you played the game before 16 was pushing the limits of playable prior to this patch).   The gunplay is just so much better.

They also introduced some new tech for marines and a new tech tree for aliens, over the past couple of patches.

Video: http://www.youtube.com/watch?v=wQ43Hj5J6go&feature=youtu.be


Title: Re: Natural Selection 2
Post by: Mrbloodworth on January 12, 2012, 12:30:55 PM
That does look sweet. Thanks for the update. Hopefully they can cross the finish line.


Title: Re: Natural Selection 2
Post by: Megrim on January 15, 2012, 05:02:22 PM
Patch 190, that just came out yesterday has DRASTICALLY improved performance across the board.  The game feels snappy and fun to play from a shooter mechanics standpoint like it has not before.  Huge frame rate, input lag and responsiveness and server performance upgrades across the board.  Its almost like playing an entirely new game in some respects.  Hiring that second engine programmer seems to have made all the difference.   I played on a server with 28 people yesterday and it was totally smooth (if you played the game before 16 was pushing the limits of playable prior to this patch).   The gunplay is just so much better.

They also introduced some new tech for marines and a new tech tree for aliens, over the past couple of patches.

Video: http://www.youtube.com/watch?v=wQ43Hj5J6go&feature=youtu.be

So is there many people playing at the moment? I'm kinda on the fence about this one; on one hand I loved NS and played it a ton, but one the other, NS2 seems to constantly give off vapourware vibes.


Title: Re: Natural Selection 2
Post by: rk47 on January 15, 2012, 05:30:34 PM
Nah. I'm not paying to beta test their games.
And buying non-mainstream online shooter has the problem of not having enough servers up.
Since I live in Asia, I don't think I'll see many servers up.


Title: Re: Natural Selection 2
Post by: Malakili on January 15, 2012, 05:39:19 PM
Patch 190, that just came out yesterday has DRASTICALLY improved performance across the board.  The game feels snappy and fun to play from a shooter mechanics standpoint like it has not before.  Huge frame rate, input lag and responsiveness and server performance upgrades across the board.  Its almost like playing an entirely new game in some respects.  Hiring that second engine programmer seems to have made all the difference.   I played on a server with 28 people yesterday and it was totally smooth (if you played the game before 16 was pushing the limits of playable prior to this patch).   The gunplay is just so much better.

They also introduced some new tech for marines and a new tech tree for aliens, over the past couple of patches.

Video: http://www.youtube.com/watch?v=wQ43Hj5J6go&feature=youtu.be

So is there many people playing at the moment? I'm kinda on the fence about this one; on one hand I loved NS and played it a ton, but one the other, NS2 seems to constantly give off vapourware vibes.

There are a small amount of people in beta, there is usually a server or two full of people at any given time of day, but its really very small.  Its not vaporware, but it is not finished either, you will be playing an unfinished game.  It is a lot better than it used to be, but there are still some major balance and tech things just plain missing which can make for some odd games that seem never ending.  It is fun, and I've been enjoying it, but its definitely not something I would buy if my main goal was to have it to play as a full game, its definitely a beta.

My friend and I went in together on the 2 for 1 deal 2 christmases  ago, so we've seen the game grow a lot and only payed something like 15 bucks a piece, for beta + the full game, and I feel that was worth it.  But unless you REALLY are a huge NS fan and want to to play in the beta quite badly, I'm not sure its worth it.


Title: Re: Natural Selection 2
Post by: Malakili on February 03, 2012, 06:20:48 AM
New trailer out: http://www.youtube.com/watch?v=ZjPywj1TODo

It is a pretty fair representation of the game I think, although the emphasis is on the mid to late game in these videos with lots of tech unlocked and on the field.  The early game resembles a bit more survival horror with marines have pretty mediocre weaponry and trying to secure enough resources to pull out the big guns and the aliens being able to make best use of their speed and wall climbing.



Rumors of summer 2012 release abound, I think that sounds like a reasonable estimate. 


Title: Re: Natural Selection 2
Post by: Mrbloodworth on February 03, 2012, 06:39:42 AM
That looks fantastic. Better than AvP even.

This needs to go on steam.


Title: Re: Natural Selection 2
Post by: Malakili on February 03, 2012, 08:35:24 AM
That looks fantastic. Better than AvP even.

This needs to go on steam.

Its already on steam, in fact as far as I know it is only on steam, its just not available for prepurchase there (yet).  If you buy the beta from them you get a code that unlocks it.   I think it is because steam won't do this kind of pre-order beta funding thing technically.   I think they also sort of dodged a bunch of the problems because this was originally a source mod before they decided to write their own engine, but I really don't know the details.

Anyway, Steam is a go.


Title: Re: Natural Selection 2
Post by: Mrbloodworth on February 03, 2012, 09:29:04 AM
Great.

I just keep seeing that game play appealing to the LFD types.


Title: Re: Natural Selection 2
Post by: Samwise on February 03, 2012, 11:21:38 AM
I have this installed and keep meaning to fire it up again.  The last time I tried the performance was horrible and it scarred me, but that was many months and one PC ago.  I loved NS back in the old days (1.04 or whatever the last good version was before they started randomly fucking with the mechanics).


Title: Re: Natural Selection 2
Post by: Malakili on February 03, 2012, 03:36:48 PM
I have this installed and keep meaning to fire it up again.  The last time I tried the performance was horrible and it scarred me, but that was many months and one PC ago.  I loved NS back in the old days (1.04 or whatever the last good version was before they started randomly fucking with the mechanics).

Two patches ago they did some serious engine and netcode optimization that totally changed this. 


Title: Re: Natural Selection 2
Post by: Samwise on February 03, 2012, 04:07:47 PM
Yeah, I know -- been meaning to try again ever since I saw that.  My gaming plate is just too full.  :P


Title: Re: Natural Selection 2
Post by: Thrawn on February 03, 2012, 08:29:40 PM
Did the pre-order/beta thing a long while ago since I was a huge fan of NS1.  I was worried this was going to turn into vaporware for quite a while, but that trailer looks really good.  Looking forward to playing it this Summer I hope.


Title: Re: Natural Selection 2
Post by: Malakili on April 01, 2012, 11:27:29 AM
Live right now, clan matches: http://www.twitch.tv/naturalselection2

Looks pretty nice.


Title: Re: Natural Selection 2
Post by: Samwise on April 01, 2012, 07:14:40 PM
I finally got a chance to try this.  The alien commander thing is dumb.  Dumb dumb dumb.  But I'm guessing they're committed to it.

They're good guys and I don't regret giving them my money, but I probably won't be playing again.  As far as I can tell the things I loved about NS were not the things that its developers love about it; as far as I'm concerned it peaked back in the alpha days and has steadily slid downhill in most respects (graphics being an obvious exception, it does look gorgeous now).


Title: Re: Natural Selection 2
Post by: koro on April 01, 2012, 11:57:11 PM
As far as I can tell the things I loved about NS were not the things that its developers love about it...

As someone who played a fairly significant amount of NS back when it was new, but hasn't been following NS2 all that much, I'm honestly curious what those things are.


Title: Re: Natural Selection 2
Post by: Samwise on April 02, 2012, 10:40:41 AM
In a nutshell the big thing I loved about NS was the fact that it worked as both a strategy game and a shooter despite being ridiculously asymmetric. 

First and foremost was the decentralized/emergent "command structure" that the aliens had and its contrast with the more centralized structure of the marines (which is why the top-down "alien commander" thing is a real kick in the teeth).  That is actually one place where later NS versions improved IMO; changing the resource distribution model around to no longer favor a single dedicated gorge.

There was also the general "hit and run" playstyle of the aliens contrasted with the marines' low mobility and powerful armaments.  I felt like this eroded steadily over the course of NS1's development; lerks changed from a sneaky lone saboteur role (which I loved) to a support role where they'd "buff" the more powerful aliens in a coordinated assault.  Fades lost their bitchin' cool teleport and had it replaced with a lame flying power (although I do love the new Blink implementation in NS2, I will give them that).  Onos became available at hive 1 rather than serving in their original role as an endgame finisher once the aliens had their third hive (which was essentially the "win condition").  From the little amount of NS2 I've played so far I haven't even gotten the same feeling from the skulk gameplay; it feels like there are fewer good places to hide for ambushes, and the damage/health balance seems to have changed such that even when you do get the initial drop on a marine (or vice versa) it has a much smaller impact on the outcome of the fight.


Title: Re: Natural Selection 2
Post by: Malakili on April 02, 2012, 11:34:02 AM
From the little amount of NS2 I've played so far I haven't even gotten the same feeling from the skulk gameplay; it feels like there are fewer good places to hide for ambushes, and the damage/health balance seems to have changed such that even when you do get the initial drop on a marine (or vice versa) it has a much smaller impact on the outcome of the fight.

I highly suggest you play the game some more, because I find that this isn't even close to the experience I've had.   The maps are riddled with places to hide for ambushes for aliens, and the infrared vision thing they get allows them to hide in really dark areas while still seeing really well.


Title: Re: Natural Selection 2
Post by: Samwise on April 02, 2012, 11:53:09 AM
The alien commander thing all on its own is enough to kill the game for me.  Really, the decentralized "hive mind" that came out of the aliens' information-rich HUD combined with the ability of any alien to invest their resources in building for the team was NS1's best feature.


Title: Re: Natural Selection 2
Post by: Mrbloodworth on August 03, 2012, 07:33:05 AM
Natural Selection 2 Coverage - Marines  (http://www.youtube.com/watch?v=qhu9T0Hn7nM&feature=relmfu)

Natural Selection 2 Coverage - Aliens  (http://www.youtube.com/watch?v=duiNW-hoDzw&feature=relmfu)

Natural Selection 2 Coverage - The Commander (http://www.youtube.com/watch?v=yDwUxISMvk0&list=UUy1Ms_5qBTawC-k7PVjHXKQ&index=1&feature=plpp_video)


Title: Re: Natural Selection 2
Post by: Malakili on August 03, 2012, 09:40:31 AM
This game is actually really fun, I fire it up every once in a while and the amount of progress it has made since I started playing it is really impressive. (Granted, I've been in beta for nearly 2 years  :why_so_serious:).  My biggest worry is that it is a fairly niche game that isn't going to have a very big population of players, which in turn is going to make it tough to play casually, since it is going to probably settle into a pretty dedicated community.  If it catches on, though, it'll be really fantastic.


Title: Re: Natural Selection 2
Post by: Fabricated on August 03, 2012, 10:27:51 AM
1. TotalBiscuit is a douchebag.
2. They're still making this fucking thing? Hope they got a deal with Valve or something to get this thing on Steam for publicity or a F2P model or something because the F2P shooters are all hitting Steam now and at least one of them (blacklight) is pretty good.


Title: Re: Natural Selection 2
Post by: Malakili on August 04, 2012, 12:50:43 PM
1. TotalBiscuit is a douchebag.
2. They're still making this fucking thing? Hope they got a deal with Valve or something to get this thing on Steam for publicity or a F2P model or something because the F2P shooters are all hitting Steam now and at least one of them (blacklight) is pretty good.

It is already on Steam, although you can't buy into the beta through steam at present.  If I understand correctly it is a holdover from when it was a Source powered game, but when they decided to write their own engine from scratch they stayed on Steam.

In any event, it isn't free to play, you can already buy the game through their site.  Like I said though, this is going to be a niche title.  It feels very much old school when compared to most modern shooters.  That is one of the reasons I am so excited about it really. 


Title: Re: Natural Selection 2
Post by: Malakili on October 30, 2012, 06:17:15 PM
Alright! Natural Selection 2 has launched! The game is very slick and a lot of fun now that is is complete.  Having beta in the beta since VERY early days, it is awesome to see how far this thing came.  It is really a lot of fun now, and there seem to be a lot of servers/players up and running, which is exciting.

Also: They gave those of us who bought into the beta early on an extra free copy on Steam - so I've got one free copy of NS 2 to give away to a lucky F13er!  If you want it, post in this thread me know, and I'll pick a random winner out of a hat in a couple of days.

http://store.steampowered.com/app/4920/

Also, fancy launch trailer:

http://www.youtube.com/watch?v=hp-4iaKXP68


Title: Re: Natural Selection 2
Post by: Mrbloodworth on October 31, 2012, 06:56:24 AM
Would love a copy.

NVM.


Title: Re: Natural Selection 2
Post by: bhodi on October 31, 2012, 07:36:09 AM
I loved NS1. Maybe i'll pick this up!


Title: Re: Natural Selection 2
Post by: Megrim on October 31, 2012, 06:05:16 PM
Was really looking forward to playing this, having waited years. A mate generously gifted a copy, so I was quite excited to fire it up today. Turns out that after ten years of development they've managed to release a game that runs at 15 fps on this year's hardware. Woo.

I'll update more once I figure out how to make this piece of shit run smoothly.


Title: Re: Natural Selection 2
Post by: Strazos on November 01, 2012, 08:48:29 AM
I wish I could make good use of this game, but...

Well, Africa.  :why_so_serious:


Title: Re: Natural Selection 2
Post by: Mrbloodworth on November 01, 2012, 11:29:29 AM
Was really looking forward to playing this, having waited years. A mate generously gifted a copy, so I was quite excited to fire it up today. Turns out that after ten years of development they've managed to release a game that runs at 15 fps on this year's hardware. Woo.

I'll update more once I figure out how to make this piece of shit run smoothly.

I get 95+ in most situations.



Title: Re: Natural Selection 2
Post by: Mrbloodworth on November 01, 2012, 12:48:58 PM
Perhaps you are a victim of this:

Quote
Natural Selection 2 ‏@NS2

The patch containing the 'pre-cache' crash fix is currently in internal testing. Expect it within the next six hours.



Title: Re: Natural Selection 2
Post by: Megrim on November 01, 2012, 02:56:00 PM
Nope, but I started to get an inkling of the problem around the same time that a solution presented itself. Apparently, the game was by default trying to run on the integrated graphics chip, instead of the actual nvidia card. Had to manually set ns2.exe to be recognised by it in config, and it now appears to run at near 100fps. The downside is that I now have to spend a day at work before I can play it.


Title: Re: Natural Selection 2
Post by: Malakili on November 02, 2012, 09:07:59 AM
So, if I am reading this right, it looks like Bhodi is the only one who expressed interest in owning the game, but didn't already get a copy.  Do you still want one Bhodi? 


Title: Re: Natural Selection 2
Post by: Mrbloodworth on November 02, 2012, 09:11:38 AM
Nope, but I started to get an inkling of the problem around the same time that a solution presented itself. Apparently, the game was by default trying to run on the integrated graphics chip, instead of the actual nvidia card. Had to manually set ns2.exe to be recognised by it in config, and it now appears to run at near 100fps. The downside is that I now have to spend a day at work before I can play it.

Odd. Can you disable the integrated, or is it one of the new ones on the CPU that works in tandem with discrete?

So, if I am reading this right, it looks like Bhodi is the only one who expressed interest in owning the game, but didn't already get a copy.  Do you still want one Bhodi? 

I had an angle gift it to me, so I'm good. Ready to play though!


Title: Re: Natural Selection 2
Post by: bhodi on November 02, 2012, 10:46:07 PM
Yes, please!


Title: Re: Natural Selection 2
Post by: Mrbloodworth on November 03, 2012, 08:33:57 PM
This game is awesome.


Title: Re: Natural Selection 2
Post by: Malakili on February 26, 2013, 11:38:17 AM
NS2 Postmortem.  http://www.gamasutra.com/view/feature/187299/postmortem_unknown_worlds_.php?page=4

Pretty interesting stuff.  They were apparently quite close to going under a number of times and just barely stayed afloat.  I think there are some interesting things here for indy devs.


Title: Re: Natural Selection 2
Post by: bhodi on February 26, 2013, 01:20:13 PM
There's a new patch in 2 days that includes new weapons for both aliens and marines and also a new tunnel/teleport type ability for the aliens. So excited!