Title: Monster Hunter 3 Tri Post by: Nonentity on April 21, 2010, 02:45:04 PM I was bored enough to succumb to picking this game up.
The new Classic Conroller Pro is WAY better. It should have been this from the start. I enjoy the game a lot more when I have a right analog stick to control the camera. I still don't know how I feel about this game, though. I love all the crafting and items and stuff, but... I kind of wish there was some kind of character progression as well. I know I'll get yelled at by die hard MH fans for saying that. I have yet to try it online, as I've just been doing the offline stuff for now. It has me interested enough to want to go back to it, though. Am I alone in the purchase of this? Title: Re: Monster Hunter 3 Tri Post by: Hoax on April 21, 2010, 03:02:08 PM I've never played one, I would be really interested in reading a biif as I've never figured out what the gameplay is like but it usually looks pretty cool.
Title: Re: Monster Hunter 3 Tri Post by: Nonentity on April 21, 2010, 03:07:38 PM I'll probably end up writing one after I dip into some multiplayer.
Title: Re: Monster Hunter 3 Tri Post by: Rasix on April 21, 2010, 03:11:37 PM I'll probably end up writing one after I dip into some multiplayer. This have any benefits from being on the Wii? Title: Re: Monster Hunter 3 Tri Post by: Nonentity on April 21, 2010, 03:23:48 PM Not really - you can pick up the remote and 'drag' creatures into your logbook to get more information on them, that's the only real Wii-specific thing I've done.
Thankfully, they've circumvented the whole friend code thing, and you can add friends in-game like normal games do. It also has Wii Speak support. So while it really has no business being on the Wii, it at least gets an A for effort for trying to do what it can to get as much feature parity as possible, outside of graphic fidelity. Title: Re: Monster Hunter 3 Tri Post by: Yegolev on April 21, 2010, 05:00:22 PM Tell me about this Pro controller.
Title: Re: Monster Hunter 3 Tri Post by: LK on April 21, 2010, 05:44:21 PM I'd play a Monster Hunter if it was on my XBox or not a portable system.
Title: Re: Monster Hunter 3 Tri Post by: Nonentity on April 21, 2010, 05:53:55 PM Classic Controller Pro:
The two trigger buttons have been turned into playstation-style L2 and R2 buttons, with actual handles to be able to grip on it. It's basically a copy of a PS2 controller, but that's not a bad thing. In the default Classic Controller Pro scheme in Tri, it maps one of the rarer attacks to the Start button, which I was expecting to be a pain in the ass, but the controller is overall small enough, and the button big enough to where it actually isn't that hard to hit. The alternative control scheme maps attacks to the right stick, but then you're stuck using the D-pad for camera control, so fuck that. Title: Re: Monster Hunter 3 Tri Post by: Nonentity on April 21, 2010, 05:56:20 PM I'd play a Monster Hunter if it was on my XBox or not a portable system. So... on the Wii? Title: Re: Monster Hunter 3 Tri Post by: LK on April 21, 2010, 05:58:30 PM Wii's a good start but haven't really taken that system seriously. I own one but it's spent about 99.9% of its time off.
Title: Re: Monster Hunter 3 Tri Post by: ffc on April 22, 2010, 01:14:42 PM Thankfully, they've circumvented the whole friend code thing, and you can add friends in-game like normal games do. It also has Wii Speak support. I saw a video review for this the other day and I was so surprised at these (standard everywhere else) features being present I had to rewind to make sure I heard correctly. The game looks fun if the load times aren't too frequent/long. Title: Re: Monster Hunter 3 Tri Post by: Velorath on April 22, 2010, 01:22:01 PM Wii's a good start but haven't really taken that system seriously. I own one but it's spent about 99.9% of its time off. Wouldn't that be a good reason to pick up a game on the Wii that you're interested in rather than a reason against it? Title: Re: Monster Hunter 3 Tri Post by: rrazcueta on April 22, 2010, 03:10:41 PM lol
Title: Re: Monster Hunter 3 Tri Post by: Nonentity on April 22, 2010, 04:08:11 PM The load times are still split into load times per little mini subzone, but the load times are super short - I have to be annoyed by a loading screen taking too long.
I took down my first 'big' monster last night, after lots of being awful, getting hit, and chugging potions. I'm starting to get a serious Demon's Souls vibe from this game, so far as their demands on the player. Still wish it had some kind of a lock-on system, but it's okay. It's one of those games that gets defended by the hardcore for having a hard skill curve, and I can see that. Title: Re: Monster Hunter 3 Tri Post by: Hawkbit on April 22, 2010, 05:25:42 PM Seriously considering picking this up for one of my two May purchases I'm allowed. I know I'm getting Red Dead Ps3, but I'm on the fence for this or 3dDot heroes.
Looking forward to a Biif, though I think it's been established that it is already. Title: Re: Monster Hunter 3 Tri Post by: Nonentity on April 22, 2010, 07:03:20 PM Gonna attempt to do some more online tonight to see if I can get something out of that, then I'm gonna write one.
The people who are fans of this game kind of terrify me though: Quote " You guys just do not get this game. Stop playing and do not review it. If I hear/read/sense just one more moron say this game needs lock on targeting I'm going to flip my shit. LEARN TO FUCKING PLAY. Or just stop complaining, and get far away from this series. You don't understand it and you're too close-minded to learn a game with original gameplay. Go play another FPS or press 12321312323 in your MMO of choice. " Title: Re: Monster Hunter 3 Tri Post by: Margalis on April 22, 2010, 10:49:58 PM Wouldn't that be a good reason to pick up a game on the Wii that you're interested in rather than a reason against it? Guys can you suggest a good 360 game? Only caveat is that it can't be a 360 game since that system is lulz and I never turn it on because I don't have any good games for it. Anyway I was not impressed from what I saw of 3D Dot Heroes, I was expecting to like it quite a bit but seeing it in person was pretty meh. I'd say get Tri and Zelda on VC. Title: Re: Monster Hunter 3 Tri Post by: ahoythematey on April 23, 2010, 10:33:51 AM I'm starting to get a serious Demon's Souls vibe from this game, so far as their demands on the player. Man...toying with my emotions like that...threatening my wallet like that... Title: Re: Monster Hunter 3 Tri Post by: rrazcueta on April 24, 2010, 08:50:17 AM I'm starting to get a serious Demon's Souls vibe from this game, so far as their demands on the player. Man...toying with my emotions like that...threatening my wallet like that... I'm pretty sure that Monster Hunter was a big influence on Demon's Souls. Title: Re: Monster Hunter 3 Tri Post by: ffc on April 24, 2010, 02:11:42 PM Anyway I was not impressed from what I saw of 3D Dot Heroes, I was expecting to like it quite a bit but seeing it in person was pretty meh. Why meh? Title: Re: Monster Hunter 3 Tri Post by: Margalis on April 24, 2010, 03:49:41 PM The graphics in motion didn't look as cool as I imagined they would in my head. For example you've probably seen screenshots of the guy swinging his sword which comes out as a huge triangle. That attack has like 2 frames of animation and actually seeing it live it looked kinda bad.
I'm not going to say it's a bad game or anything, it just didn't grab or charm me the way I thought it would. I think the visuals come off better in screenshots than live. Title: Re: Monster Hunter 3 Tri Post by: Kageh on April 25, 2010, 01:50:30 AM I ordered this as well, should be here in a couple days. The Demon's Souls similarity sold me as well, I'm hoping it can live up to that.
I tried the PSP version a couple times before, but I never really got into it. Title: Re: Monster Hunter 3 Tri Post by: Riggswolfe on April 29, 2010, 04:46:01 AM The two trigger buttons have been turned into playstation-style L2 and R2 buttons, with actual handles to be able to grip on it. It's basically a copy of a PS2 controller, but that's not a bad thing. You know, it's so close to a PS2 controller I find myself wondering if Sony won't try to start shit over it. |