Title: Stardock: "People like strategy games, but don't like playing them online" Post by: Stormwaltz on November 19, 2009, 12:47:41 PM Quote For Stardock, the more significant shock of Demigod has been the discovery of the low number of PC gamers who play strategy games online. Demigod’s single player experience, while decent, did not get anywhere near the care that the Internet multiplayer experience did. Despite this, only 23% of people who have purchased Demigod have ever even attempted to logon to play Internet multiplayer. Source (http://www.stardock.com/press/Reports/Stardock2009.pdf) Title: Re: Stardock: "People like strategy games, but don't like playing them online" Post by: Yegolev on November 19, 2009, 12:56:36 PM Interesting that Demigod is still selling but the people who buy it are not even attempting multiplayer... which seems very odd to me. Or perhaps shocking.
Title: Re: Stardock: "People like strategy games, but don't like playing them online" Post by: Severian on November 19, 2009, 01:02:05 PM They start with:
Quote The launch of the game was hamstrung by a combination of insufficient network resources and network code that wasn’t scalable enough. The result was a disaster... ...its multiplayer experience simply fell apart... It took approximately three weeks for this to be addressed. This is not the game to use to draw sweeping conclusions about the appeal of mulitplayer in all strategy games. They do have numbers. They are confounded. Quote Our conclusion is that strategy games that we make and publish in the future will support multiplayer but will not sacrifice the single player experience to do so. That still may be an appropriate conclusion. In the particular. Title: Re: Stardock: "People like strategy games, but don't like playing them online" Post by: eldaec on November 19, 2009, 01:07:37 PM I didn't click the link.
Strategy games are not generally team based - many are 1v1 only, and real time strategy games all suck when played 'efficiently' - even Starcraft. Ergo, no good for mass market multiplayer, why is this a shock to anyone? Title: Re: Stardock: "People like strategy games, but don't like playing them online" Post by: Sky on November 19, 2009, 01:15:05 PM Or a deeper game like Civ 4 will take seven years to play online without dumbing it down to retardity. We used to play LAN versions of Sacrifice, but that game was "different".
Title: Re: Stardock: "People like strategy games, but don't like playing them online" Post by: Lounge on November 19, 2009, 03:01:15 PM Correct me if I'm wrong but wasn't Demigod the game that basically nobody could play on day one because their servers were overloaded?
Title: Re: Stardock: "People like strategy games, but don't like playing them online" Post by: Ingmar on November 19, 2009, 03:03:44 PM I'd wager that more people played through the Starcraft or Warcraft single player campaigns and then put it down, than ever played it multiplayer too.
I don't understand why this is surprising at all to anyone. I'd guess the main exceptions would be games with truly terrible single player experiences like Total Annihilation. Title: Re: Stardock: "People like strategy games, but don't like playing them online" Post by: Kail on November 19, 2009, 03:06:49 PM Strategy games are not generally team based - many are 1v1 only, and real time strategy games all suck when played 'efficiently' - even Starcraft. Yeah, watching that latest SC2 battle report really hammered that home for me. The strategy is less "X unit is weak against Y unit," and more "if you rapidly load and unload your siege tanks from the dropship, they can fire and then disappear before the enemy projectiles can hit them" kind of stuff. Every time I heard one of the commentators say "Ooh, that's some excellent micro!" I died a little bit. The only RTS I ever got into online was Warcraft III. Mostly, they have a massive learning cliff for new players to climb before they can even begin to be competitive, they're highly unintuitive, and they provide very little feedback about what the player is doing wrong. Title: Re: Stardock: "People like strategy games, but don't like playing them online" Post by: K9 on November 19, 2009, 03:28:40 PM I still have a soft spot in my heart for hotseat HoMM.
Title: Re: Stardock: "People like strategy games, but don't like playing them online" Post by: Ingmar on November 19, 2009, 03:33:23 PM I still have a soft spot in my heart for hotseat HoMM. Or Warlords (I). Title: Re: Stardock: "People like strategy games, but don't like playing them online" Post by: Soln on November 19, 2009, 03:33:43 PM I always thought a small pay-for-play big world RTS game would be moneyhats myself. Web games like Travian etc I thought proved that.
I don't want to be a big civ and facerolled by someone when I'm offline. But running a small squad I could grow that was in a larger alliance.... I also figured CCP had this in the works. Title: Re: Stardock: "People like strategy games, but don't like playing them online" Post by: Malakili on November 19, 2009, 04:15:01 PM real time strategy games all suck when played 'efficiently' - even Starcraft. This basicaly sums up exactly how I feel about the RTS genre, to play online I always have fun, and then I hit a certain level where I start having to worry about shit like build order, clicks per second, and other shit, and I just hate it. On the other hand, every so often I will STILL go install any of the old RTS games sitting on my games shelf and play through the single player again before shelfing it again, its just way more fun. Title: Re: Stardock: "People like strategy games, but don't like playing them online" Post by: Mosesandstick on November 19, 2009, 04:42:22 PM I still have a soft spot in my heart for hotseat HoMM. Off the top of my mind, one of the few games you could play with friends all night long in front of one computer. Title: Re: Stardock: "People like strategy games, but don't like playing them online" Post by: naum on November 19, 2009, 04:47:58 PM I really miss Kohan series… …that was a unique take on RTS that was less of click-fu affair and integrated with TBS wargame elements (zone of supply, etc.…). And the dice roll of immortal heroes was a cool gameplay touch…
The move to 3D from 2D isometric really harmed the genre too (in addition to all the script macros…)… Title: Re: Stardock: "People like strategy games, but don't like playing them online" Post by: UnSub on November 19, 2009, 05:54:47 PM Taken from the source:
Quote Demigod was, in short, a victim of its early success. It wasn’t buggy, its multiplayer experience simply fell apart once thousands of people were online trying to connect at once. It took approximately three weeks for this to be addressed. I think there probably were quite a few Stardock fans who bought Demigod out of loyalty, but held off playing it after early reports / got burned once and quit. There's an odd proportion of players who seem to buy games only not to play them too. Or they tried the single player and didn't like it, so never got on to multiplayer. Quote At the time of this writing, approximately 2,000 users did return Demigod to us. Approximately 60% of those users purchased at retail. Nearly 90% of all users who returned Demigod subsequently re-purchased the game once the network issue had been resolved. Interesting to see so many repurchased it, but again I wonder if this was out of loyalty to Stardock rather than being driven to play an online RTS. Also, if they were returning retail copies, did they have to send the box back? Probably not, which would have lessened the barrier to signing up again. Title: Re: Stardock: "People like strategy games, but don't like playing them online" Post by: Hayduke on November 19, 2009, 06:50:34 PM Eh Gameranger came to the rescue, but I got bored of the game very quickly. I do find it surprising that so few even tried the multi. I mean yeah the word of mouth on the game was really bad in the first couple weeks when the multi was broken. But if you bought it, would you at least try it?
Title: Re: Stardock: "People like strategy games, but don't like playing them online" Post by: Morat20 on November 19, 2009, 09:31:34 PM Or a deeper game like Civ 4 will take seven years to play online without dumbing it down to retardity. We used to play LAN versions of Sacrifice, but that game was "different". I played Civilization (the CivNet version) online, over dialup, and Alpha Centauri as well -- it'd take several evenings to complete a game, but nothing that bad. Mostly we'd throw a timer on a move (5 minutes ro so, max) and have everyone do their moves at the same time instead of a round-robin affair. Title: Re: Stardock: "People like strategy games, but don't like playing them online" Post by: ffc on November 19, 2009, 10:11:58 PM Also, if they were returning retail copies, did they have to send the box back? Probably not, which would have lessened the barrier to signing up again. I returned my Demigod retail copy due to multiplayer issues. Had to send the box back with receipt. Title: Re: Stardock: "People like strategy games, but don't like playing them online" Post by: UnSub on November 19, 2009, 10:20:05 PM Also, if they were returning retail copies, did they have to send the box back? Probably not, which would have lessened the barrier to signing up again. I returned my Demigod retail copy due to multiplayer issues. Had to send the box back with receipt. Did you re-buy Demigod later on? Were you offered a discount if you re-purchased? I'm curious of these peoples' motivations. Title: Re: Stardock: "People like strategy games, but don't like playing them online" Post by: Speedy Cerviche on November 20, 2009, 10:13:36 AM The only strategy game I ever enjoyed playing online was world in Conflict which had pretty unique gameplay for an RTS. You control a small squad (max about 8/9 vehicles, as low as 3/4, depending on type & cost) that's part of a larger team of said squads, you micro them and operate in the larger strategy that ebbs and flows between the two teams across the map.
You divide your attention between tactical level of fighting well in your immediate area, and paying attention to strategic flows. You could be outfighting a nearby enemy squad or two due to superior positioning and targetting, but if you're not paying attention to map you might not notice that AA support no longer exists in your sector and if you don't pop smoke and try and retreat back to AA cover those gunships on the horizon will soon be moving in to easily pop you. Add to that no base & production management, and you could easily jump in and out of games FPS style, made it a great multiplayer game. Title: Re: Stardock: "People like strategy games, but don't like playing them online" Post by: Soulflame on November 20, 2009, 10:50:27 AM Hm. I've played a number of strat games multiplayer.
AoE I, II, and III, SC, Warlords (man I wouldn't mind finding a workable single player for that.) I did play some Warcraft III online, but mostly avoided it because of the burly men (http://www.penny-arcade.com/comic/2002/7/26/). I didn't play TA online much, but mostly because turtling doesn't work in that game at all, and I fail at micro. The one I've probably played the most was AoE II, and that was mainly in a circle of friends via IRC. We also established a "NO FUCKING BRITS" rule early on. For the most part, I won't play strat games online because of the sheer amount of micro required to win at upper levels of play. Title: Re: Stardock: "People like strategy games, but don't like playing them online" Post by: Rendakor on November 20, 2009, 10:22:36 PM SC was the last game I played seriously online. WCIII had the aforementioned burly men matchmaking; fuck, I hate matchmaking shit in games. Just let me pick a game from a list of games being hosted, is that so fucking hard? The only real multiplayer games I ended up playing in WCIII were the custom maps: DotA, tower defenses, mauls, etc.
Title: Re: Stardock: "People like strategy games, but don't like playing them online" Post by: Venkman on November 21, 2009, 06:25:32 AM The only "online" I'll do for strategy games is LAN/local. I'm not going to invest the kind of time these games take just to the random intertard. It's mostly about the focused/exclusive attention in this kind of game that also keeps me from raiding. I can't play the kinds of games that require I ignore my surroundings anymore. Which kinda sucks for really immersive games like DA:O, which I try and only play while traveling or after everyone's asleep. Everything else is either I-don't-give-a-shit FPS team deathmatch (which is more about personal skill/grind that caring about who I'm playing with) or a long series of repetitive pausing.
Title: Re: Stardock: "People like strategy games, but don't like playing them online" Post by: ffc on November 21, 2009, 11:28:51 AM Did you re-buy Demigod later on? Were you offered a discount if you re-purchased? I'm curious of these peoples' motivations. I did not re-buy Demigod. I was not offered a discount if I repurchased. I would have never bought the game had the option to return it not been present. If there was a single-player campaign I would have just kept it. However, with no single-player campaign even a discounted price to $1 would be too much since the game revolved around multiplayer action which was not working. If the price was discounted right now along with the same return guarantee so I could test the multiplayer I still would not be able to play it now because I am drowning in a gaming bonanza. Title: Re: Stardock: "People like strategy games, but don't like playing them online" Post by: Zar on November 21, 2009, 01:05:49 PM Myth multiplayer was gold, if anyone here played that. No stupid build orders or base management, just carnage. Bungie's matchmaking service was pretty well done for that time too. The various game modes were well done as well.
Title: Re: Stardock: "People like strategy games, but don't like playing them online" Post by: Venkman on November 21, 2009, 01:31:30 PM Myth (The Fallen Lords) had online multiplayer? Both that and 2 are some of my alltime favorites. Fantastic pacing. Real shame what happened to the IP once MS dumped it.
Title: Re: Stardock: "People like strategy games, but don't like playing them online" Post by: ffc on November 21, 2009, 01:48:43 PM I really liked the ranking system in Myth with the sun, moon, etc. I never got higher than the first or second crown.
Title: Re: Stardock: "People like strategy games, but don't like playing them online" Post by: UnSub on November 22, 2009, 05:27:59 PM Myth (The Fallen Lords) had online multiplayer? Both that and 2 are some of my alltime favorites. Fantastic pacing. Real shame what happened to the IP once MS dumped it. Yes - Myth 1 and 2 both had free multiplayer services on Bungie.net (? - or related site). It was my first real attempt at online multiplayer. I sucked and it was an education in online communities for me. Title: Re: Stardock: "People like strategy games, but don't like playing them online" Post by: Ratman_tf on November 22, 2009, 05:53:49 PM The last RTS I played multiplayer was Supreme Commander LAN at work, but it was either that or actually work. :grin: The majority of my RTSing is solo offline.
Title: Re: Stardock: "People like strategy games, but don't like playing them online" Post by: Azazel on November 22, 2009, 10:44:56 PM I used to do some Age of Empires online years ago with a couple of friends - we'd play us vs randoms. in team games. Back in the mid-90s, I also played some Perfect General via the modem with a friend across town.
More recently, I've played some Dawn of War via LAN. I suck at RTS too much to take on other humans and live. Non-RTS strategy games (ie turn-based) are probably a bit difficult (long) to play online with the exception of stuff designed for a fast game,. like Blood Bowl (or Space Hulk). Title: Re: Stardock: "People like strategy games, but don't like playing them online" Post by: Khaldun on November 23, 2009, 05:30:01 PM My brother and I used to do Alpha Centauri over dialup. Was pretty fun, actually.
Also hotseat Warlords and HOMM, good. I hate playing RTS online with other people, though. Always fucking boring: either a single strat, determined by who can do it slightly faster, or it's a cheater. Just have never had a good time with it. But maybe that's because I don't like RTS much anyway. I'd love to play a squad-type turn-based game multiplayer, something like a souped-up Jagged Alliance. Title: Re: Stardock: "People like strategy games, but don't like playing them online" Post by: Ingmar on November 23, 2009, 06:02:32 PM I didn't play TA online much, but mostly because turtling doesn't work in that game at all, and I fail at micro. Huh. Most of my TA experience was turtle-rific. Title: Re: Stardock: "People like strategy games, but don't like playing them online" Post by: Kovacs on November 23, 2009, 07:12:13 PM Empire http://www.classicempire.com/help.html was the first and only real RTS I played multiplayer, both ghetto hotseat (turn your back fucker I know you're looking) and LAN but I was tempted to try again with Sins of a Solar Empire and am suprised it hasn't been mentioned yet as I thought it was much more interesting than Civ (god forbid) or AoE.
Title: Re: Stardock: "People like strategy games, but don't like playing them online" Post by: Murgos on November 23, 2009, 07:27:36 PM Sins was okay. It really is strategy lite though.
Title: Re: Stardock: "People like strategy games, but don't like playing them online" Post by: tgr on November 23, 2009, 10:59:29 PM Me and a friend of mine usually played sins against the AI on the weekends, us against 8 others in a 137 planet/5 system slugfest. It was usually very fun, but we usually spent a few weekends on conquering the entire universe. :P
Title: Re: Stardock: "People like strategy games, but don't like playing them online" Post by: gryeyes on November 24, 2009, 03:59:58 AM Id sacrifice my first born for a multiplayer Galciv2 that didn't gimp all the diplomacy stuff. The reasons for only 23% of Demigod players trying multiplayer probably has more to do with the online shit STILL being fucked. Most people (myself included) just shelved the game after the first month or two of being unable to play online.
Title: Re: Stardock: "People like strategy games, but don't like playing them online" Post by: Teugeus on November 24, 2009, 12:56:01 PM Anyone here tried Dawn of War 2 ? That was the first RTS I played online on a regular basis, and I've been playing RTS' since I got warcraft 2 on my old mac. The emphasis they place on co-op really helps to make it feel more forgiving. Also Last Stand mode is damn good fun, albeit it gets repetitive after a while.
Title: Re: Stardock: "People like strategy games, but don't like playing them online" Post by: Malakili on November 24, 2009, 01:42:10 PM Anyone here tried Dawn of War 2 ? That was the first RTS I played online on a regular basis, and I've been playing RTS' since I got warcraft 2 on my old mac. The emphasis they place on co-op really helps to make it feel more forgiving. Also Last Stand mode is damn good fun, albeit it gets repetitive after a while. I played quite a lot of DoW2 when it was new, and had a fairly good time, but I got to a "true skill" level where I really hit a wall and seemed to either be able to destroy someone a bit below me, or get detroyed by someone above me. And since I would rarely get a really even "good" match, I eventually just got sick of it and haven't played it much since. That was a while ago now though, I think there have been a few fairly large updates since then that I'll probably get around to trying out when I get an RTS itch again. Title: Re: Stardock: "People like strategy games, but don't like playing them online" Post by: jth on November 24, 2009, 04:06:51 PM I'd love to play a squad-type turn-based game multiplayer, something like a souped-up Jagged Alliance. That reminds me of the many, many days and nights we spent playing hotseat Laser Squad and Lords of Chaos on Amiga. Great games. Should probably try those again (on emulator) next gaming weekend, to see if the magic is still there.Title: Re: Stardock: "People like strategy games, but don't like playing them online" Post by: Azazel on November 25, 2009, 04:31:47 AM Empire http://www.classicempire.com/help.html was the first and only real RTS I played multiplayer, both ghetto hotseat (turn your back fucker I know you're looking) and LAN but I was tempted to try again with Sins of a Solar Empire and am suprised it hasn't been mentioned yet as I thought it was much more interesting than Civ (god forbid) or AoE. Actually, yeah. Empire: Wargame of the Century was one my brother and I (and on occasion his mate as well) used to hotseat. Still very different to being online when you're in the same room and able to BS with each other, though. Title: Re: Stardock: "People like strategy games, but don't like playing them online" Post by: Yegolev on November 26, 2009, 08:40:33 AM Id sacrifice my first born for a multiplayer Galciv2 that didn't gimp all the diplomacy stuff. The reasons for only 23% of Demigod players trying multiplayer probably has more to do with the online shit STILL being fucked. Most people (myself included) just shelved the game after the first month or two of being unable to play online. I was thinking this... could be that Stardock thinks no one even tried because the shit networking wasn't even able to report the attempt. I had fun in the TWO games I managed to get in, but fuck that shit. Also I was discoed from the second one close to the end, so I'm not likely to try it again. Title: Re: Stardock: "People like strategy games, but don't like playing them online" Post by: UnSub on November 26, 2009, 05:28:52 PM There's a proportion who probably bought Demigod and have never played it.
Then there are a proportion who played single player a bit, didn't like it and walked away. Then there are those who loved single player but aren't multiplayer gamers. And then there are those who were probably either put off playing multiplayer when they heard all the negativity around the launch and, as Yegolev says, there might even be a group who tried to play multiplayer but couldn't log-on during launch. Title: Re: Stardock: "People like strategy games, but don't like playing them online" Post by: Kail on November 26, 2009, 06:32:42 PM Anyone here tried Dawn of War 2 ? Played vs. the CPU a bit, and didn't think it was for me. Seemed to be mainly zerg vs. zerg with a bunch of "Whack-a-mole" command points where the CPU runs to wherever you aren't defending and caps it while you do the same. Probably I just suck at it, but I have no idea what I'm doing wrong. |