Title: THE LORD OF THE RINGS ONLINE™: SIEGE OF MIRKWOOD™ TO LAUNCH ON DECEMBER 1ST Post by: Mrbloodworth on September 29, 2009, 12:25:08 PM Quote Turbine Unveils Special Pre-Launch Offers Including the New LOTRO Adventurer’s Pack WESTWOOD, MA – September 29, 2009-- Turbine, Inc. announced today that The Lord of the Rings Online™: Siege of Mirkwood™, the new digital expansion to the 2008 MMO of the Year will launch on December 1st in North America. Turbine also unveiled The Lord of the Rings Online (LOTRO) Adventurer’s Pack which contains what every player needs to survive in the chaos of Mirkwood! Siege of Mirkwood and the LOTRO Adventurer’s Pack are scheduled to launch on December 1, 2009. SIEGE OF MIRKWOOD PRE-LAUNCH OFFERS Starting today, players can take can take advantage of several special pre-launch offers to celebrate the release of the second expansion to LOTRO: * The LOTRO Lifetime Membership is now available for $199. * Any current or former player who renews or upgrades their subscription to any multi-month plan by October 31st gets the Siege of Mirkwood digital expansion for FREE! * All players can pre-order the new LOTRO Adventurer’s Pack which contains 2 character slots and one shared storage slot that allows players to share items with all of their characters on the same server for $19.99 and get the Harbinger’s Cloak which provides 8% speed boost and the Dusky Nimblefoot Goat mount for FREE! * Starting today, existing Lifetime Members who pre-order the LOTRO Adventurer’s Pack get the Siege of Mirkwood digital expansion plus two in-game items (Harbinger’s Cloak which provides an 8% speed boost and a new mount) for FREE! These special offers will be available for a limited time. For more information, please visit www.lotro.com/mirkwood. The Lord of the Rings Online is an award-winning MMORPG that delivers an interactive experience brimming with life and filled with the familiar people, places and monsters from the most beloved fantasy adventure of all time. From the picturesque surroundings of the Shire to Moria, the great underground realm to the menace of Mirkwood, players will experience the world of Middle-earth as never before. The Lord of the Rings Online: Siege of Mirkwood will be available as a digital download for $19.99 or as a bundle with the LOTRO Adventurer’s Pack plus a new mount for $39.99 on December 1, 2009. For more information or to download a free trial, visit www.lotro.com. About Turbine Turbine, Inc. is the premier creator and operator of massive, persistent online worlds that foster powerful social gaming communities. Turbine has grown to become one of the largest privately-held online gaming studios in North America. Turbine has created some of the world’s most popular and award-winning online games, including The Lord of the Rings Online™: Shadows of Angmar™, Dungeons & Dragons Online® and Asheron's Call®. For more information on Turbine, its products and services please visit www.turbine.com. About Tolkien Enterprises The Saul Zaentz Company d/b/a Tolkien Enterprises is the holder of worldwide motion picture, legitimate stage, merchandising, and other rights in J.R.R. Tolkien’s literary works The Lord of the Rings and The Hobbit. Tolkien Enterprises has been producing and licensing films, stage productions and merchandise based on Tolkien’s works for more than 30 years. Its headquarters are in Berkeley, California, and its website may be found at www.tolkien-ent.com. ### “The Lord of the Rings Online,” “Siege of Mirkwood,” “Mines of Moria,” “Shadows of Angmar,” “Middle-earth,” “The Lord of the Rings,” and the names of the characters, events, items and places therein are trademarks or registered trademarks of The Saul Zaentz Company d/b/a Tolkien Enterprises under license to Turbine, Inc. Turbine and the Turbine logo are trademarks or registered trademarks of Turbine, Inc. in the United States and/or other jurisdictions. All other trademarks are the property of their respective owners. Notice: When pre-ordering Siege of Mirkwood, Lifetime Members may see multiple copies of their current price plan displayed on the upgrade page when completing an order. This is a display issue only. Choosing either Lifetime option will not change the player’s current Lifetime plan, nor will it charge them again. Putting it here for...like..all posterity and crap. Title: Re: THE LORD OF THE RINGS ONLINE™: SIEGE OF MIRKWOOD™ TO LAUNCH ON DECEMBER 1ST Post by: Stormwaltz on September 29, 2009, 12:31:24 PM Account login is completely jammed.
I smell early adopters! EDIT: My 1066th post. NORMAN INVASION!!!! (http://www.animeofthestate.org/images/harold.jpg) Title: Re: THE LORD OF THE RINGS ONLINE™: SIEGE OF MIRKWOOD™ TO LAUNCH ON DECEMBER 1ST Post by: Mrbloodworth on September 29, 2009, 12:32:39 PM I dug up a bit of clarification for those of use using the multi-month subscription offer. (http://forums.lotro.com/showpost.php?p=4053918&postcount=13)
Quote You can choose to go into a multi-month price plan, save about 33% over regular monthly fees and get Mirkwood for free! If you're already in one of our special Founder's multi-month plans, then as long as you keep your account active through Mirkwood's launch you'll get Mirkwood for free. Lastly, if you happen to be in a $9.99 monthly plan from launch, you can switch to a multi-month plan at the same base rate and get Mirkwood for free. Hopefully one of these options is applicable to you. Reply With Quote Title: Re: THE LORD OF THE RINGS ONLINE™: SIEGE OF MIRKWOOD™ TO LAUNCH ON DECEMBER 1ST Post by: tazelbain on September 29, 2009, 12:37:50 PM >the Dusky Nimblefoot Goat mount
Why hello there... Title: Re: THE LORD OF THE RINGS ONLINE™: SIEGE OF MIRKWOOD™ TO LAUNCH ON DECEMBER 1ST Post by: Ard on September 29, 2009, 12:45:47 PM God that's horribly tempting just because the goat is a pain in the ass to farm for. I know this is a bad road to go down, but man Turbine knows how to push my buttons :ye_gods:
Title: Re: THE LORD OF THE RINGS ONLINE™: SIEGE OF MIRKWOOD™ TO LAUNCH ON DECEMBER 1ST Post by: Tarami on September 29, 2009, 12:52:41 PM So in a way, they -are- giving it away for "free" after all. Not a bad deal at all. I hope CodeMasters are doing the same, but I bet they aren't, the motherfuckers.
Title: Re: THE LORD OF THE RINGS ONLINE™: SIEGE OF MIRKWOOD™ TO LAUNCH ON DECEMBER 1ST Post by: Mrbloodworth on September 29, 2009, 12:56:57 PM Hopefully the combat changes also squash concerns others had around here.
Title: Re: THE LORD OF THE RINGS ONLINE™: SIEGE OF MIRKWOOD™ TO LAUNCH ON DECEMBER 1ST Post by: rattran on September 29, 2009, 01:00:25 PM It seems odd, took me a while to figure out they're selling 2 different things, Siege of Mirkwood and the Adventure Pack (2 char slots and shared bank) Yet Mirkwood is pretty much free for anyone who cares.
Seems an odd marketing announcement. Once the site is no longer in meltdown I'll pickup the Adventure Pack, $20 seems reasonable for Mirkwood and a Goat. Title: Re: THE LORD OF THE RINGS ONLINE™: SIEGE OF MIRKWOOD™ TO LAUNCH ON DECEMBER 1ST Post by: Mrbloodworth on September 29, 2009, 01:03:18 PM It seems odd, took me a while to figure out they're selling 2 different things, Siege of Mirkwood and the Adventure Pack (2 char slots and shared bank) Yet Mirkwood is pretty much free for anyone who cares. Seems an odd marketing announcement. Once the site is no longer in meltdown I'll pickup the Adventure Pack, $20 seems reasonable for Mirkwood and a Goat. It was all the bitching I think, so they figured out a way to still get your 19.99. That, and they are going to get a ton more multi-month subscriptions, and potentially more lifetimes. I am even considering a lifetime sub at this point. Title: Re: THE LORD OF THE RINGS ONLINE™: SIEGE OF MIRKWOOD™ TO LAUNCH ON DECEMBER 1ST Post by: tazelbain on September 29, 2009, 01:12:36 PM Is the GA revamp in yet?
Title: Re: THE LORD OF THE RINGS ONLINE™: SIEGE OF MIRKWOOD™ TO LAUNCH ON DECEMBER 1ST Post by: Nyght on September 29, 2009, 01:16:12 PM I went lifer this spring.
Certainly there is some risk that the game will change in ways I don't like or that I will lose interest before I break even on the deal but.. It is really nice not to feel bad about taking a break and still paying. You can come and go as you please without the feeling your paying for something you are not using, even though you are in a way. The worst case is you end up spending more money then you feel you are getting the value for. Never happens with other stuff you buy, right? Title: Re: THE LORD OF THE RINGS ONLINE™: SIEGE OF MIRKWOOD™ TO LAUNCH ON DECEMBER 1ST Post by: Ard on September 29, 2009, 01:21:40 PM Is the GA revamp in yet? No, that's the next book along with the rest of the lone lands revamp. Shouldn't be too far out in the future. Title: Re: THE LORD OF THE RINGS ONLINE™: SIEGE OF MIRKWOOD™ TO LAUNCH ON DECEMBER 1ST Post by: Mrbloodworth on September 29, 2009, 01:21:58 PM Quote Players can now gain access to their first horse or pony at level 20. Title: Re: THE LORD OF THE RINGS ONLINE™: SIEGE OF MIRKWOOD™ TO LAUNCH ON DECEMBER 1ST Post by: Ard on September 29, 2009, 01:22:58 PM 15 if you have a founders account :grin:
And hunter runspeed will work while mounted :drill: Title: Re: THE LORD OF THE RINGS ONLINE™: SIEGE OF MIRKWOOD™ TO LAUNCH ON DECEMBER 1ST Post by: Mrbloodworth on September 29, 2009, 01:30:48 PM 15 if you have a founders account :grin: And hunter runspeed will work while mounted :drill: So does the quick travel, for everyone, mounted even.... also: (http://img209.imageshack.us/img209/6800/v4uxs2.jpg) Title: Re: THE LORD OF THE RINGS ONLINE™: SIEGE OF MIRKWOOD™ TO LAUNCH ON DECEMBER 1ST Post by: Mrbloodworth on September 29, 2009, 01:40:00 PM and, screen shots:
Title: Re: THE LORD OF THE RINGS ONLINE™: SIEGE OF MIRKWOOD™ TO LAUNCH ON DECEMBER 1ST Post by: Stormwaltz on September 29, 2009, 01:41:41 PM Marketroid says: (http://forums.lotro.com/showthread.php?&postid=4053977#post4053977) "Mirkwood will not include DX11 out of the gate. We're planning to patch in support sometime early next year."
Title: Re: THE LORD OF THE RINGS ONLINE™: SIEGE OF MIRKWOOD™ TO LAUNCH ON DECEMBER 1ST Post by: Tarami on September 29, 2009, 01:42:05 PM Damn you, I was just going to post (what MrBW posted) that! Twarted at the moat of site mirroring.
Title: Re: THE LORD OF THE RINGS ONLINE™: SIEGE OF MIRKWOOD™ TO LAUNCH ON DECEMBER 1ST Post by: Mrbloodworth on September 29, 2009, 01:47:04 PM You were both beaten by me anyway, you yellow avatar having.....posters!
Title: Re: THE LORD OF THE RINGS ONLINE™: SIEGE OF MIRKWOOD™ TO LAUNCH ON DECEMBER 1ST Post by: Tarami on September 29, 2009, 01:53:30 PM Vicious and delicious!
A purdy screen anyway. There are a few more at www.lotro.com/mirkwood if you click the link in the top left corner. I especially like the one with the moon over the forest cemetary. Couldn't find any high-res for those. Title: Re: THE LORD OF THE RINGS ONLINE™: SIEGE OF MIRKWOOD™ TO LAUNCH ON DECEMBER 1ST Post by: BoatApe on September 29, 2009, 04:00:19 PM "Any current or former player who renews or upgrades their subscription to any multi-month plan by October 31st gets the Siege of Mirkwood digital expansion for FREE!"
I played for a couple of months in '07 and just re-upped for 3 months LAST week... Having a great time so far but if I've hosed myself I'm gonna do a slow burn. :ye_gods: Title: Re: THE LORD OF THE RINGS ONLINE™: SIEGE OF MIRKWOOD™ TO LAUNCH ON DECEMBER 1ST Post by: Yegolev on September 29, 2009, 04:16:44 PM Next expansion, I'll need an accountant to figure out how to buy it. I seem to be on a three-month plan and therefore am not screwed... wonder how I'd get Mirkwood if I had the twelve-month plan?
Title: Re: THE LORD OF THE RINGS ONLINE™: SIEGE OF MIRKWOOD™ TO LAUNCH ON DECEMBER 1ST Post by: Nyght on September 29, 2009, 05:00:31 PM Well, I hope you are entertained by all that forum warrioring Bloodworth. Kept it up. That alone might be worth a twenty to me. :awesome_for_real:
Edit: Been drinkin. That should explain some. Title: Re: THE LORD OF THE RINGS ONLINE™: SIEGE OF MIRKWOOD™ TO LAUNCH ON DECEMBER 1ST Post by: BoatApe on September 29, 2009, 05:19:06 PM And cue the sigh of relief...
http://forums.lotro.com/showpost.php?p=4053725&postcount=3 (http://forums.lotro.com/showpost.php?p=4053725&postcount=3) Sorry if my link-fu is weak. Title: Re: THE LORD OF THE RINGS ONLINE™: SIEGE OF MIRKWOOD™ TO LAUNCH ON DECEMBER 1ST Post by: Yegolev on September 29, 2009, 06:14:30 PM Link-fu is OK. Behold quote-fu:
Quote from: Marketroid If you already subscribe via a multi-month plan you're all set. Just keep your plan active through the launch of Mirkwood and it's free! So... I guess I can pay $20 for a shared vault. :oh_i_see: Title: Re: THE LORD OF THE RINGS ONLINE™: SIEGE OF MIRKWOOD™ TO LAUNCH ON DECEMBER 1ST Post by: Tarami on September 29, 2009, 06:22:07 PM I guess that depends on your value-fu.
Title: Re: THE LORD OF THE RINGS ONLINE™: SIEGE OF MIRKWOOD™ TO LAUNCH ON DECEMBER 1ST Post by: Zetor on September 29, 2009, 10:34:12 PM So is the
Title: Re: THE LORD OF THE RINGS ONLINE™: SIEGE OF MIRKWOOD™ TO LAUNCH ON DECEMBER 1ST Post by: Rishathra on September 29, 2009, 11:59:25 PM So is the Apparently, you get it the moment you preorder, as it appeared in my inventory when I logged in afterwards. Don't worry about missing out on anything, it's crap. A 30 minute buff with an 8 hour cooldown. Looks nice though. Title: Re: THE LORD OF THE RINGS ONLINE™: SIEGE OF MIRKWOOD™ TO LAUNCH ON DECEMBER 1ST Post by: Zetor on September 30, 2009, 04:29:30 AM That's actually a relief; giving a perma-8% speed increase to lifetime subs / preorders but nobody else would've been :ye_gods: of the highest magnitude. :p
Title: Re: THE LORD OF THE RINGS ONLINE™: SIEGE OF MIRKWOOD™ TO LAUNCH ON DECEMBER 1ST Post by: Stormwaltz on September 30, 2009, 07:38:00 AM Looks nice though. It's okay, though Gladden GLFF thought it made you look like a hobo. My peeves are that you can't dye it, and it has the fugly hood of the Lothlorien cloaks. Title: Re: THE LORD OF THE RINGS ONLINE™: SIEGE OF MIRKWOOD™ TO LAUNCH ON DECEMBER 1ST Post by: rattran on September 30, 2009, 09:58:11 AM I like the Lothlorien hoods, the heavy Loth teal helms look awful.
Title: Re: THE LORD OF THE RINGS ONLINE™: SIEGE OF MIRKWOOD™ TO LAUNCH ON DECEMBER 1ST Post by: Stormwaltz on September 30, 2009, 01:34:37 PM My peeves are that you can't dye it Update: Floon says this is a bug, the cloak should be dyeable. Title: Re: THE LORD OF THE RINGS ONLINE™: SIEGE OF MIRKWOOD™ TO LAUNCH ON DECEMBER 1ST Post by: Riggswolfe on October 01, 2009, 11:53:35 AM Man, why doesn't my hi-rez game look that good? I swear it's like the game is only telling me I have hi-rez textures or something.
Title: Re: THE LORD OF THE RINGS ONLINE™: SIEGE OF MIRKWOOD™ TO LAUNCH ON DECEMBER 1ST Post by: Mrbloodworth on October 01, 2009, 11:57:05 AM Man, why doesn't my hi-rez game look that good? I swear it's like the game is only telling me I have hi-rez textures or something. system specs? DX10 card? Did you download or install from disks? Title: Re: THE LORD OF THE RINGS ONLINE™: SIEGE OF MIRKWOOD™ TO LAUNCH ON DECEMBER 1ST Post by: Riggswolfe on October 02, 2009, 02:15:21 PM Installed from disc. My system is a tweaked XPS 720. My vid cards are GT8800s and my OS is Win 7.
Title: Re: THE LORD OF THE RINGS ONLINE™: SIEGE OF MIRKWOOD™ TO LAUNCH ON DECEMBER 1ST Post by: Yegolev on October 05, 2009, 07:07:08 AM I don't know, mine looks that good, although I have a 9800-or-something GTX and Win7. Do you have the "Ultra" settings available in the various pulldowns? Checked "Use DX10" in there somewhere? I'd assume the hi-res version came on the discs but I got the digital version and can't say for sure.
Edit: I'm also running at the native resolution of my monitor. My wife isn't and hers looks a tad worse (to me) and she has a 4970 on Win7. Title: Re: THE LORD OF THE RINGS ONLINE™: SIEGE OF MIRKWOOD™ TO LAUNCH ON DECEMBER 1ST Post by: Riggswolfe on October 05, 2009, 09:18:03 AM I put it on Ultra High. (something that caused massive stuttering in Vista and not 1 hitch in Win 7. Same machine, different OS, gotta love it.) It looks a lot better now especially when I zoom in. Armor in particular seems to have more detail to it though the rock walls in Moria still look kind of bland.
Title: Re: THE LORD OF THE RINGS ONLINE™: SIEGE OF MIRKWOOD™ TO LAUNCH ON DECEMBER 1ST Post by: Yegolev on October 05, 2009, 10:53:04 AM Well, there are definitely some variances in texture quality, if you ask me. Some of them really pop, like the gravel on the east bank of Bruinen ford, while others are kinda meh. Seems like certain roads are like that, maybe the one north out of Aughaire but can't recall. Mostly I just notice the awesome textures and don't notice the not-as-awesome ones.
Title: Re: THE LORD OF THE RINGS ONLINE™: SIEGE OF MIRKWOOD™ TO LAUNCH ON DECEMBER 1ST Post by: Mrbloodworth on October 05, 2009, 11:22:10 AM Well, there are definitely some variances in texture quality, if you ask me. Some of them really pop, like the gravel on the east bank of Bruinen ford, while others are kinda meh. Seems like certain roads are like that, maybe the one north out of Aughaire but can't recall. Mostly I just notice the awesome textures and don't notice the not-as-awesome ones. Textures are normally built to scale off the player, however if the asset is sized up, the texure of course becomes a bit off scale. Sometimes you will come across the asset at the cirrect size, sometimes they have been scaled up. Quite sure this is what you are seeing in moria. Title: Re: THE LORD OF THE RINGS ONLINE™: SIEGE OF MIRKWOOD™ TO LAUNCH ON DECEMBER 1ST Post by: Mrbloodworth on October 15, 2009, 10:01:15 AM LOTRO: Siege of Mirkwood Trailer (http://www.youtube.com/watch?v=FKQSzw015xs)
Title: Re: THE LORD OF THE RINGS ONLINE™: SIEGE OF MIRKWOOD™ TO LAUNCH ON DECEMBER 1ST Post by: Yegolev on October 15, 2009, 10:24:00 AM There's a new expansion?
Title: Re: THE LORD OF THE RINGS ONLINE™: SIEGE OF MIRKWOOD™ TO LAUNCH ON DECEMBER 1ST Post by: Mrbloodworth on October 15, 2009, 10:44:37 AM O.o
Title: Re: THE LORD OF THE RINGS ONLINE™: SIEGE OF MIRKWOOD™ TO LAUNCH ON DECEMBER 1ST Post by: Brogarn on October 15, 2009, 12:32:52 PM Title: Re: THE LORD OF THE RINGS ONLINE™: SIEGE OF MIRKWOOD™ TO LAUNCH ON DECEMBER 1ST Post by: Stormwaltz on October 28, 2009, 08:24:16 AM Massively has a few details on Skirmishes and the raids in Dol Guldur. (http://www.massively.com/2009/10/26/lotro-siege-of-mirkwood-developer-tour/)
Quote Yet another instance we entered was the Dungeons of Dol Guldur, described to us as a game of cat and mouse. It's set up as a prison, where it was up to us to rescue several prisoners caught in jail rooms. The interesting thing here is that each room is randomized, so you could open the door to either a prisoner in need of rescue, or some enemies who aren't very pleased at being disturbed. Each time you enter the instance, these rooms are different, so there's no way a player can memorize patterns. The guards in this instance are a whole different challenge. They have patrol patterns (also randomized) that keep you on your toes while searching for prisoners to rescue. If the guards catch you, they turn the tides by throwing you in jail, which requires a really long time to break out; just long enough to make you not want to get caught! Luckily, there are poppy seed barrels you can find scattered around the dungeon that act as traps to put the guards to sleep for a short time. At the end of it all, you will face The Warden who is not exactly willing to show you the way out alive. One of your incentives to gather as many prisoners as you can (before the final alarm sounds) is that these prisoners will helps you in this final boss battle. The more you rescue, the more you'll have on your side. Title: Re: THE LORD OF THE RINGS ONLINE™: SIEGE OF MIRKWOOD™ TO LAUNCH ON DECEMBER 1ST Post by: Arthur_Parker on October 28, 2009, 08:30:53 AM So I signed up for the US version, is there anyway of getting mirkwood free with timecards? I couldn't use my European credit card to active a subscription, had to buy a Cd key from http://www.allcdkey.com/ and guess will have to stay on time cards bought from the same place.
Title: Re: THE LORD OF THE RINGS ONLINE™: SIEGE OF MIRKWOOD™ TO LAUNCH ON DECEMBER 1ST Post by: Nyght on October 28, 2009, 11:39:52 AM Massively has a few details on Skirmishes and the raids in Dol Guldur. (http://www.massively.com/2009/10/26/lotro-siege-of-mirkwood-developer-tour/) All these years I've played MMOs, I have always yearned to be a 'distraction'. :oh_i_see: Edited: One additional comment. Reading this and the dev blog it seems to me that they are really trying to allow scaling difficulty and group size now in an attempt to keep all the differing playstyles happy. I have an uneasy feeling about this as it makes the game style just seem like a stew instead of a steak dinner. I think maybe I would prefer a little more 'vision' even if it left me out along the way. Title: Re: THE LORD OF THE RINGS ONLINE™: SIEGE OF MIRKWOOD™ TO LAUNCH ON DECEMBER 1ST Post by: Soln on October 28, 2009, 12:29:31 PM why don't they just improve the LFG system to start? It's arguable the worst of a lot of MMO's. Certainly worst than DDO.
Title: Re: THE LORD OF THE RINGS ONLINE™: SIEGE OF MIRKWOOD™ TO LAUNCH ON DECEMBER 1ST Post by: tazelbain on October 28, 2009, 12:50:53 PM why don't they just improve the LFG system to start? It's arguable the worst of a lot of MMO's. Certainly worst than DDO. Seems like a quest structure issue. Since everything is repeatable its still useful for me to respond to lfm ad for a quest that I have already completed. In LotRO, quests are once and there lots of chains, so odds of a lfm being beneficial are greatly reduced. Which is why I think you see people shout with names of 3 or 4 quests in their lfg, it's the best odds of finding someone in the on the same quests as you. If the lfg system allowed people multi-select quests needed, it would be more relevant.Title: Re: THE LORD OF THE RINGS ONLINE™: SIEGE OF MIRKWOOD™ TO LAUNCH ON DECEMBER 1ST Post by: Soln on October 28, 2009, 02:40:51 PM why don't they just improve the LFG system to start? It's arguable the worst of a lot of MMO's. Certainly worst than DDO. Seems like a quest structure issue. Since everything is repeatable its still useful for me to respond to lfm ad for a quest that I have already completed. In LotRO, quests are once and there lots of chains, so odds of a lfm being beneficial are greatly reduced. Which is why I think you see people shout with names of 3 or 4 quests in their lfg, it's the best odds of finding someone in the on the same quests as you. If the lfg system allowed people multi-select quests needed, it would be more relevant.a good LFG tool could highlight who is looking for what better than any of the Barrens chat in GLFF we have now. It's PITA since LotRO as you say has so many chains, but also the Epic Books which give important endcap skills you need. A new tool would also be cross zone, which we don't have right now :mob: Title: Re: THE LORD OF THE RINGS ONLINE™: SIEGE OF MIRKWOOD™ TO LAUNCH ON DECEMBER 1ST Post by: Yegolev on October 28, 2009, 03:20:26 PM I would agree that some easy improvements would be to have a chain flagged, also allow multiple LFF-tagged quests. Even grouping with my wife, we have a hard time figuring out which quest one of us needs to pick up or advance to catch up, so even the chains themselves could be made easier to handle in the UI. I'd also like it to be easier to get into an instance since running to a pool is assy garbage.
It's sad when adding a GLFF channel is considered an improvement. Title: Re: THE LORD OF THE RINGS ONLINE™: SIEGE OF MIRKWOOD™ TO LAUNCH ON DECEMBER 1ST Post by: Numtini on November 02, 2009, 12:14:21 PM A quest centric game like LOTRO with instances as well crafted as theirs are really needs an elaborate lfg system. It was the draw of the game and I found it just impossible to get groups.
Adding some kind of reward for repeating an instance (like the XP from elite mobs in WoW, EQ2, and every other game) wouldn't hurt either. Title: Re: THE LORD OF THE RINGS ONLINE™: SIEGE OF MIRKWOOD™ TO LAUNCH ON DECEMBER 1ST Post by: Mrbloodworth on November 02, 2009, 12:19:35 PM Have you guys looked at the LFG tool? It has more features than most. You can even advertise your group..... Its not the tool that's the problem, its people coming from other games simply spamming the chat, instead of using the tool.
You can even look for groups cross zones with it. In the 'Fellowing' tab on the social panel, check out the 'Open Fellowships' tab at the bottom. Here you can start an open fellowship or open your existing fellowship to more players. You can specify what levels and classes you are looking for. You can choose a quest, or if you want to do an instance or raid, you can indicate that in the Note section. You can type over the zone name with any other zone name and see the people in that zone. You can also type in a person's name or kin name and see results of that too. I would agree that some easy improvements would be to have a chain flagged, also allow multiple LFF-tagged quests. Even grouping with my wife, we have a hard time figuring out which quest one of us needs to pick up or advance to catch up, so even the chains themselves could be made easier to handle in the UI. Sharing a quest that's in a chain will offer the first quest of the chain. (with exceptions) It's sad when adding a GLFF channel is considered an improvement. Its not, its simply a player created chant that emulates the behavior they have learned from other MMO's that have shitty LFG tools. Its a "safe place" instead of using the provided tools. Title: Re: THE LORD OF THE RINGS ONLINE™: SIEGE OF MIRKWOOD™ TO LAUNCH ON DECEMBER 1ST Post by: Soln on November 02, 2009, 12:56:08 PM MWB the tool is not global it's only regional. It also doesn't show stages on a quest (IIRC). And like you say nobody uses it. So it just needs more publicity, some user education, and some design changes.
Title: Re: THE LORD OF THE RINGS ONLINE™: SIEGE OF MIRKWOOD™ TO LAUNCH ON DECEMBER 1ST Post by: Mrbloodworth on November 02, 2009, 12:59:31 PM MWB the tool is not global it's only regional. It also doesn't show stages on a quest (IIRC). And like you say nobody uses it. So it just needs more publicity, some user education, and some design changes. Its global, type in any zone name. The main issue is no one uses it. Title: Re: THE LORD OF THE RINGS ONLINE™: SIEGE OF MIRKWOOD™ TO LAUNCH ON DECEMBER 1ST Post by: HaemishM on November 02, 2009, 01:23:03 PM Its global, type in any zone name. The main issue is no one uses it. I think we see the problem. Title: Re: THE LORD OF THE RINGS ONLINE™: SIEGE OF MIRKWOOD™ TO LAUNCH ON DECEMBER 1ST Post by: Sky on November 02, 2009, 01:24:33 PM Its global, type in any zone name. Searching by zones manually != global.And the whole nobody using it thing. Title: Re: THE LORD OF THE RINGS ONLINE™: SIEGE OF MIRKWOOD™ TO LAUNCH ON DECEMBER 1ST Post by: Yegolev on November 03, 2009, 06:59:30 AM Maybe they need to yank /lff then, force these wowtards to use it. No, that won't work, but it won't hurt to "relaunch" the tool even if they only make cosmetic changes since it is already awesome(?). But! Also make the tool easier to use. And global (for realz yo). And show quest chains... somewhere.
Offering to share a quest with my wife is great but if she is already somewhere in the chain then such a thing is useless. It would be GREAT if I could look at a particular quest and have it show me the chain (as in a list of subquests), or even just filter the quest list by chain name and let me puzzle it out, just anything so we could figure out which quest(s) she or I need to do so that we can both be at the same point in the chain. I'm all on board with Numtini here, this system can use lots of improvements and it is sad that the fellowshiping system is not on par with the quests themselves. Title: Re: THE LORD OF THE RINGS ONLINE™: SIEGE OF MIRKWOOD™ TO LAUNCH ON DECEMBER 1ST Post by: Mrbloodworth on November 03, 2009, 07:30:13 AM Maybe they need to yank /lff then, force these wowtards to use it. No, that won't work, but it won't hurt to "relaunch" the tool even if they only make cosmetic changes since it is already awesome(?). But! Also make the tool easier to use. And global (for realz yo). And show quest chains... somewhere. Offering to share a quest with my wife is great but if she is already somewhere in the chain then such a thing is useless. It would be GREAT if I could look at a particular quest and have it show me the chain (as in a list of subquests), or even just filter the quest list by chain name and let me puzzle it out, just anything so we could figure out which quest(s) she or I need to do so that we can both be at the same point in the chain. I'm all on board with Numtini here, this system can use lots of improvements and it is sad that the fellowshiping system is not on par with the quests themselves. Isn't the name of the chain on hover listed in the quest window? I thought it was... I could be wrong though. I will look. The system could certainly use an update ala the quest window. Title: Re: THE LORD OF THE RINGS ONLINE™: SIEGE OF MIRKWOOD™ TO LAUNCH ON DECEMBER 1ST Post by: Yegolev on November 03, 2009, 07:57:56 AM Yes, there is a name at the top of each individual quest which indicates what chain it is part of. What we have to do is click on each quest (in the exclusive "complete" and "not complete" lists) and check the title to see if it matches. Then we have to figure out the starter NPC/item. If you knew my wife you would know that this is untenable. :oh_i_see:
Title: Re: THE LORD OF THE RINGS ONLINE™: SIEGE OF MIRKWOOD™ TO LAUNCH ON DECEMBER 1ST Post by: Mrbloodworth on November 05, 2009, 12:28:49 PM So, apparently warmachines have been added to some skirmishes.
(http://www.lordoftheringsonline.net/images/photoalbum/album_13/war_machines.jpg) also: (http://www.lordoftheringsonline.net/images/photoalbum/album_13/skirmish_bartering4.jpg) Keep in mind, skirmishes start at 30 - 65. Title: Re: THE LORD OF THE RINGS ONLINE™: SIEGE OF MIRKWOOD™ TO LAUNCH ON DECEMBER 1ST Post by: Modern Angel on November 06, 2009, 08:39:06 AM See, that's a great example of why I drifted away from LOTRO slowly. They aren't good at the item grind. They keep adding them. Big grinds. Which doesn't mean that I won't get Mirkwood but it does mean that I'm not keen on doing Mirkwood endgame. Another Radiance grind is not my idea of a good time.
Title: Re: THE LORD OF THE RINGS ONLINE™: SIEGE OF MIRKWOOD™ TO LAUNCH ON DECEMBER 1ST Post by: Mrbloodworth on November 06, 2009, 08:43:52 AM See, that's a great example of why I drifted away from LOTRO slowly. They aren't good at the item grind. They keep adding them. Big grinds. Which doesn't mean that I won't get Mirkwood but it does mean that I'm not keen on doing Mirkwood endgame. Another Radiance grind is not my idea of a good time. Are you saying skirmishes are radiance grinds? More images: (http://www.lordoftheringsonline.net/images/photoalbum/album_13/skirmish_bartering.jpg) (http://www.lordoftheringsonline.net/images/photoalbum/album_13/skirmish_bartering3.jpg) (http://www.lordoftheringsonline.net/images/photoalbum/album_13/skirmish_bartering2.jpg) (http://www.lordoftheringsonline.net/images/photoalbum/album_13/skirmish_instance_buffs.jpg) (http://www.lordoftheringsonline.net/images/photoalbum/album_13/skirmish_captain.jpg) Title: Re: THE LORD OF THE RINGS ONLINE™: SIEGE OF MIRKWOOD™ TO LAUNCH ON DECEMBER 1ST Post by: Nyght on November 06, 2009, 08:46:14 AM Is it just me or don't all aging games seem to drift toward grinds. Probably due to development costs and efficiencies but whatever, they seem to head that direction.
Title: Re: THE LORD OF THE RINGS ONLINE™: SIEGE OF MIRKWOOD™ TO LAUNCH ON DECEMBER 1ST Post by: Mrbloodworth on November 06, 2009, 08:47:30 AM Is it just me or don't all aging games seem to drift toward grinds. Probably due to development costs and efficiencies but whatever, they seem to head that direction. Grind seems to have become synonymous with "Playing the game" in players eyes. Title: Re: THE LORD OF THE RINGS ONLINE™: SIEGE OF MIRKWOOD™ TO LAUNCH ON DECEMBER 1ST Post by: Modern Angel on November 06, 2009, 09:54:50 AM No, not saying they're Radiance grinds literally. I'm comparing the potential obnoxiousness of it with the Radiance grind. Although there is going to be another Radiance set with super gear gating again, isn't there?
Title: Re: THE LORD OF THE RINGS ONLINE™: SIEGE OF MIRKWOOD™ TO LAUNCH ON DECEMBER 1ST Post by: Mrbloodworth on November 06, 2009, 10:07:59 AM No, not saying they're Radiance grinds literally. I'm comparing the potential obnoxiousness of it with the Radiance grind. Although there is going to be another Radiance set with super gear gating again, isn't there? I dont know, but looking at the rewards for skirmishes, it removes quite a number of perceived cockblocks (look at the loot, crafting stuff, armor from other sets (non-rad), class items, fluff items). I'm sure there will be a new set, as its what raiders want. Radiance is only good for raiding. Title: Re: THE LORD OF THE RINGS ONLINE™: SIEGE OF MIRKWOOD™ TO LAUNCH ON DECEMBER 1ST Post by: Soln on November 06, 2009, 10:14:15 AM I think LotRO has made some bad decisions lately. MoM was exciting for most for the first 3-6 months, but then they forgot about the rest of the world and subsequently people now hate Moria since it's a funnel for everyone. Either you are only running radiance instances or you are stuck outside MoM LFG'ing. LotRO is unique because of its stories, franchise and many different zones. The Shire is still for me an incredible bit of design. But dumping everyone into a pseudo end-game that never quite fits with the canon and ignoring the rest of the world has jaded some people I think. Mirkwood to me looks just like an other bunch of rad grinds. Back in May I think there was a community poll by Sapience asking for feedback on the next area to work on -- there was a very large number of people asking for South Downs, an extension for 25-35 for the Shire. No one really understands the Mirkwood expansion I think.
Title: Re: THE LORD OF THE RINGS ONLINE™: SIEGE OF MIRKWOOD™ TO LAUNCH ON DECEMBER 1ST Post by: Mrbloodworth on November 06, 2009, 10:51:42 AM There is one raid in mirkwood. We also dont know if they are going to open the redhorn pass anytime soon. Not sure how all the revamps, and now, solo option for the books, and skirmishes being back in the over-world and in all cases variations of the zones we love. Is forgetting the outside world.
I feel you though, I'm ready to get out of moria myself, i have no interest in raiding... so i have never chased that carrot. Its why I look forward to SoM. Title: Re: THE LORD OF THE RINGS ONLINE™: SIEGE OF MIRKWOOD™ TO LAUNCH ON DECEMBER 1ST Post by: Mrbloodworth on November 12, 2009, 06:23:33 AM More images.
(http://jolstatic.fr/www/captures/1082/3/23543.jpg) (http://jolstatic.fr/www/captures/1082/0/23570.jpg) (http://jolstatic.fr/www/captures/1082/9/23529.jpg) (http://jolstatic.fr/www/captures/1082/7/23547.jpg) (http://jolstatic.fr/www/captures/1082/1/23551.jpg) (http://medias.jeuxonline.info/www/captures/1082/6/23536.jpg) (http://medias.jeuxonline.info/www/captures/1082/8/23538.jpg) (http://medias.jeuxonline.info/www/captures/1082/0/23540.jpg) (http://medias.jeuxonline.info/www/captures/1082/9/23539.jpg) (http://medias.jeuxonline.info/www/captures/1082/5/23545.jpg) (http://medias.jeuxonline.info/www/captures/1082/5/23525.jpg) (http://medias.jeuxonline.info/www/captures/1082/2/23532.jpg) Title: Re: THE LORD OF THE RINGS ONLINE™: SIEGE OF MIRKWOOD™ TO LAUNCH ON DECEMBER 1ST Post by: Mrbloodworth on November 17, 2009, 07:34:12 AM NDA lifted!
Quote We are pleased to announce the Non-Disclosure Agreement for the Siege of Mirkwood Beta has been lifted, and our beta players are free to talk about their experiences in the beta! We hope all of our players enjoy the Skirmish event tonight, and look forward to your feedback and discussion! (http://forums.lotro.com/showthread.php?&postid=4182788#post4182788) Spill. Beans. You. Title: Re: THE LORD OF THE RINGS ONLINE™: SIEGE OF MIRKWOOD™ TO LAUNCH ON DECEMBER 1ST Post by: Stormwaltz on November 17, 2009, 08:03:34 AM I won the lottery. I suppose the drawback of giving away random beta keys is that sometimes, other MMG devs end up with them. :grin:
Skirmishes are cool, but I think they're still working towards balance, and making steady progress. The first time I tried them, they were ball-bustingly hard for a solo LM, even on Tier I. Now I can do Tier II on several of them with nominal difficulty*. I also think some of them need polish on making objectives clear. They've aroused my ire in several; you're given instructions (some complicated) via NPC transient text with voiceover. You better pay attention, or you'll miss something vital, and there is NO WAY to get the NPC to repeat the instructions, short of exiting and restarting the instance. Overall, I think LotRO is going to be massively single player for a while while people play the hell out of them, since you can do each one daily for full rewards, and as many times as you like otherwise. I was surprised to see a relatively small number of skirmishes. There are only nine, one of which is fellowship-only, and two of which are unlocked by completing Mirkwood epics (which I didn't do). Not a great deal of variety, really, and the ones I was able to play were all either "defend location" or "break siege." Mirkwood... meh. I was looking forward to some outdoor adventuring (Moria was torture to me -- I prefer to spend three hours in a dungeon, not three weeks), but everything I saw was grey, grey, grey. It didn't inspire me. Landscape spawns are VERY thick which makes exploration slow going. I didn't spend much time there, TBH. The mobs did seem to hark back to the ones in the starter areas in that they talk a lot more -- goblins nearly always say something when they attack or die. Unless they've updated it since I went through, soloers in non-DPS/tank classes are going to have trouble completing the Mirkwood Landing instance required to reach the bulk of the content (remember the gates of Moria instance? It works like that). I like the greatly expanded use of NPCs in quests. It seems the skirmish followers have given them the confidence to try larger scale AI-on-AI fights. * I measure difficulty in deaths and pot use. If I die more than three times, it's too hard. If I don't need to use pots to survive, it's too easy. Arbitrary, I know. Title: Re: THE LORD OF THE RINGS ONLINE™: SIEGE OF MIRKWOOD™ TO LAUNCH ON DECEMBER 1ST Post by: Ard on November 17, 2009, 09:37:33 AM I won the lottery also, but I didn't do as much with it as I should have. The skirmish system is neat though. I'm not sure how much longer it'll last before tedium sets in than the normal dungeons do, but the solo option alone gives me the ability to jump in, play for 20-30 minutes if that's all that I have, and actually get something accomplished. Between that and the randomization of some of the elements, that feels right to me.
The reward prices don't seem too out of whack from what I've seen, and it won't be the insane grind fest people are making it out to be unless they personally do it to themselves. I'm mostly just happy that I'll finally be able to get my stupid Winged Rune of Dominance for my minstrel without having to drop an absurd amount of cash for it. Title: Re: THE LORD OF THE RINGS ONLINE™: SIEGE OF MIRKWOOD™ TO LAUNCH ON DECEMBER 1ST Post by: Mrbloodworth on November 17, 2009, 09:41:27 AM I am looking forward to skirmishes for one major reason. They can be joined by anyone anywhere. Meaning we in the guild can be doing our thing solo/duo and then get ported to the kinship skirmish action as a group, and when all done, placed back where we were. I think its going to be a major feature for grouping and respecting peoples playtime.
Title: Re: THE LORD OF THE RINGS ONLINE™: SIEGE OF MIRKWOOD™ TO LAUNCH ON DECEMBER 1ST Post by: Tarami on November 17, 2009, 10:37:25 AM I am looking forward to skirmishes for one major reason. They can be joined by anyone anywhere. Meaning we in the guild can be doing our thing solo/duo and then get ported to the kinship skirmish action as a group, and when all done, placed back where we were. I think its going to be a major feature for grouping and respecting peoples playtime. Lord of the Lobbies!I.e. everything comes with a price. Don't get me wrong, I think world join is probably a good thing (especially with my play schedule), but yeah, it's not without side-effects. Title: Re: THE LORD OF THE RINGS ONLINE™: SIEGE OF MIRKWOOD™ TO LAUNCH ON DECEMBER 1ST Post by: Mrbloodworth on November 17, 2009, 10:44:33 AM (http://i50.tinypic.com/ddkql0.jpg)
Title: Re: THE LORD OF THE RINGS ONLINE™: SIEGE OF MIRKWOOD™ TO LAUNCH ON DECEMBER 1ST Post by: rattran on November 17, 2009, 11:03:04 AM The skirmishes improved a LOT during the beta, but I spent most of my time in Mirkwood. Much better pace than Eregion/Moria, the opening Mirkwood bit was nice, and introduced things is a decent order. Some of the new quest types were entertaining, and some stuff was ... odd. Some felt fairly Epic. But it all seemed to work pretty well together.
And yeah, the start of Mirkwood is very, very grey. It gets better though. Title: Re: THE LORD OF THE RINGS ONLINE™: SIEGE OF MIRKWOOD™ TO LAUNCH ON DECEMBER 1ST Post by: Ard on November 17, 2009, 11:03:27 AM Sadly, the new backpacks are the only good cosmetic outfits they added. I was horribly disappointed by the actual outfits.
Title: Re: THE LORD OF THE RINGS ONLINE™: SIEGE OF MIRKWOOD™ TO LAUNCH ON DECEMBER 1ST Post by: Mrbloodworth on November 17, 2009, 11:14:44 AM Sadly, the new backpacks are the only good cosmetic outfits they added. I was horribly disappointed by the actual outfits. New crafted: Apparently, there is a TON of cosmetics in this update. And also more changes to crafting, such as a reduction in cross profession dependency items like leather or the like. Title: Re: THE LORD OF THE RINGS ONLINE™: SIEGE OF MIRKWOOD™ TO LAUNCH ON DECEMBER 1ST Post by: Ard on November 17, 2009, 11:17:38 AM Let me rephrase that with it being the skirmish based cosmetics that I disliked. Although I did forget that headpiece.
Title: Re: THE LORD OF THE RINGS ONLINE™: SIEGE OF MIRKWOOD™ TO LAUNCH ON DECEMBER 1ST Post by: Tarami on November 17, 2009, 11:37:56 AM DRESSES!
Title: Re: THE LORD OF THE RINGS ONLINE™: SIEGE OF MIRKWOOD™ TO LAUNCH ON DECEMBER 1ST Post by: Mrbloodworth on November 18, 2009, 06:04:56 AM New PvP sets:
Skirmish granted cosmetics. (http://lotrovault.ign.com/wiki/index.php/Skirmish_Cosmetics) Title: Re: THE LORD OF THE RINGS ONLINE™: SIEGE OF MIRKWOOD™ TO LAUNCH ON DECEMBER 1ST Post by: Yegolev on November 18, 2009, 06:10:59 AM The visual quality of that backpack is WAY off. Title: Re: THE LORD OF THE RINGS ONLINE™: SIEGE OF MIRKWOOD™ TO LAUNCH ON DECEMBER 1ST Post by: Mrbloodworth on November 18, 2009, 06:22:47 AM The visual quality of that backpack is WAY off. Low settings, check the other link I posted. New crafting window. (http://i7.photobucket.com/albums/y280/imarichan/craftingpanel1.jpg) Yegolev , look at the top bar there... Next to hide when crafting. :) Title: Re: THE LORD OF THE RINGS ONLINE™: SIEGE OF MIRKWOOD™ TO LAUNCH ON DECEMBER 1ST Post by: Mrbloodworth on November 18, 2009, 09:26:36 AM Quote There's a lot coming out with SoM so little things can slip through the cracks. Here's something that jumped out to me that can be shared now that the NDA is lifted. 1. The pages are now quest items (I guess that means all of them can be sold on the AH instead of just one trait's worth?) 2. The books are available from your class trainer at lvl 39. 3. The drop zones are expanded. The 1st 4 drop in Angmar/Eregion and the other 4 drop in MM/Forochel. cheers. Really now? Title: Re: THE LORD OF THE RINGS ONLINE™: SIEGE OF MIRKWOOD™ TO LAUNCH ON DECEMBER 1ST Post by: Rishathra on November 18, 2009, 09:57:52 AM Quote There's a lot coming out with SoM so little things can slip through the cracks. Here's something that jumped out to me that can be shared now that the NDA is lifted. 1. The pages are now quest items (I guess that means all of them can be sold on the AH instead of just one trait's worth?) 2. The books are available from your class trainer at lvl 39. 3. The drop zones are expanded. The 1st 4 drop in Angmar/Eregion and the other 4 drop in MM/Forochel. cheers. Really now? Oh thank fucking God. Angmar and MM are my two least favorite places in the game, and I HATED going there to grind pages. I also hated not having any hunter legendaries because I didn't have 13 gold to spend on a book. That's of course if there were any books on the AH in the first place. Title: Re: THE LORD OF THE RINGS ONLINE™: SIEGE OF MIRKWOOD™ TO LAUNCH ON DECEMBER 1ST Post by: rattran on November 18, 2009, 10:30:21 AM The books were pretty cheap too, bought them with my Hunter on Bullroarer. And you can trade skirmish marks for things like a Rune of Winged Dominance.
Title: Re: THE LORD OF THE RINGS ONLINE™: SIEGE OF MIRKWOOD™ TO LAUNCH ON DECEMBER 1ST Post by: Stormwaltz on November 19, 2009, 06:58:22 PM Oh, one other thing I found really cool: the new Yule event at Thorin's Hall.
Everyone gets a special "hammer" skill that works against other players. It does no damage, but has a massive knockback, like getting whacked by a troll. Everyone gets in an arena. Last man in bounds wins. Title: Re: THE LORD OF THE RINGS ONLINE™: SIEGE OF MIRKWOOD™ TO LAUNCH ON DECEMBER 1ST Post by: Stormwaltz on November 20, 2009, 12:11:48 AM A handful of images. 1600x1200 available by clicking.
Title: Re: THE LORD OF THE RINGS ONLINE™: SIEGE OF MIRKWOOD™ TO LAUNCH ON DECEMBER 1ST Post by: Yegolev on November 20, 2009, 05:29:02 AM Yegolev , look at the top bar there... Next to hide when crafting. :) SPROING Title: Re: THE LORD OF THE RINGS ONLINE™: SIEGE OF MIRKWOOD™ TO LAUNCH ON DECEMBER 1ST Post by: Tarami on November 20, 2009, 06:31:25 AM But that freetext filter has always been there? Since, well, April 2007 atleast.
Title: Re: THE LORD OF THE RINGS ONLINE™: SIEGE OF MIRKWOOD™ TO LAUNCH ON DECEMBER 1ST Post by: Yegolev on November 21, 2009, 05:57:09 AM Yes. Why was I excited? I never use it.
(http://dl.dropbox.com/u/85916/craft-search.png) Just what was it that I wanted a search function for? Besides the quest screen. Title: Re: THE LORD OF THE RINGS ONLINE™: SIEGE OF MIRKWOOD™ TO LAUNCH ON DECEMBER 1ST Post by: Nyght on November 24, 2009, 10:38:49 AM Wut?!? A new dev diary and no almost instant Bloodworth post. :ye_gods: Man, the guy is slippin' . Here ya go....
http://www.lotro.com/gameinfo/devdiaries/543-developer-diary-som-skirmishes-the-end (http://www.lotro.com/gameinfo/devdiaries/543-developer-diary-som-skirmishes-the-end) Title: Re: THE LORD OF THE RINGS ONLINE™: SIEGE OF MIRKWOOD™ TO LAUNCH ON DECEMBER 1ST Post by: Mrbloodworth on November 24, 2009, 10:43:29 AM Two that haven't posted. Crunch time at work.
Title: Re: THE LORD OF THE RINGS ONLINE™: SIEGE OF MIRKWOOD™ TO LAUNCH ON DECEMBER 1ST Post by: Yegolev on November 24, 2009, 12:23:08 PM Seven days left and my interest in reading about skirmishes has expired.
Title: Re: THE LORD OF THE RINGS ONLINE™: SIEGE OF MIRKWOOD™ TO LAUNCH ON DECEMBER 1ST Post by: Tarami on November 25, 2009, 12:30:13 AM Just what was it that I wanted a search function for? Besides the quest screen. The vendor window.Title: Re: THE LORD OF THE RINGS ONLINE™: SIEGE OF MIRKWOOD™ TO LAUNCH ON DECEMBER 1ST Post by: Yegolev on November 25, 2009, 08:09:00 AM Just what was it that I wanted a search function for? Besides the quest screen. The vendor window.I remembered this last time I played on Sunday, when the whole "'Coal' is now 'Lump of Coal'" episode came back to me. While I'm bitching, I'd also like a search function on my own inventory, and my vault. Also, while I am at it, I want an autosort button that will combine any disparate stacks of items in my inventory. I suppose the fact that items do not automatically stack when trading and I already have some locked items in my bag is a feature, but I'd like a toggle or some way for combine the stacks manually. I'm going to ask for the manual combine button. Also, a tree-view of my inventory would be fantastic, especially if I could filter by item type as seen in the AH interface. God, EVE has spoiled me. Title: Re: THE LORD OF THE RINGS ONLINE™: SIEGE OF MIRKWOOD™ TO LAUNCH ON DECEMBER 1ST Post by: Mrbloodworth on November 25, 2009, 08:17:36 AM Quote WarCry Naithan: hi! do you consider change the trade system, so that the items you trade will stack with the same items at your inventory? Also put items in bank with the right click and stack as well to the existing ones! Orion: We can take a look into that, though there is no definable time frame that we can offer at this point in time. Title: Re: THE LORD OF THE RINGS ONLINE™: SIEGE OF MIRKWOOD™ TO LAUNCH ON DECEMBER 1ST Post by: Stormwaltz on November 25, 2009, 08:21:23 AM ...the whole "'Coal' is now 'Lump of Coal'" episode came back to me. Every time I see a bush labeled "Handful of Blueberries" this change annoys me anew. Title: Re: THE LORD OF THE RINGS ONLINE™: SIEGE OF MIRKWOOD™ TO LAUNCH ON DECEMBER 1ST Post by: Mrbloodworth on November 25, 2009, 08:22:40 AM ...the whole "'Coal' is now 'Lump of Coal'" episode came back to me. Every time I see a bush labeled "Handful of Blueberries" this change annoys me anew. lol, really? it has been a bit since I have been in a zone with berries, but that's rather funny and :uhrr: Title: Re: THE LORD OF THE RINGS ONLINE™: SIEGE OF MIRKWOOD™ TO LAUNCH ON DECEMBER 1ST Post by: Yegolev on November 25, 2009, 09:03:42 AM I'd not say "funny". :oh_i_see:
Title: Re: THE LORD OF THE RINGS ONLINE™: SIEGE OF MIRKWOOD™ TO LAUNCH ON DECEMBER 1ST Post by: Soln on December 09, 2009, 02:44:44 PM one of you guys in the Brandywine kin should post a recruitment thread in MMOs and give those Eve guys a run for their thread. Lots to talk about.
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