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f13.net General Forums => MMOG Discussion => Topic started by: Triforcer on June 23, 2009, 09:52:29 PM



Title: Star Trek Online announces Federation as PvE faction, then proves it.
Post by: Triforcer on June 23, 2009, 09:52:29 PM
http://www.startrekonline.com/node/294

Quote
And in regard to cloaking, the Federation will not have free access to the technology. If we gave the Federation access to cloaking, it’s all anyone would use, and that’s not the type of gameplay we envision when we think of Star Trek. Klingons, of course, will have access to cloaking, and the Federation will have access to cloak detection. Science vessels will be very good at detecting cloaked ships, so if you’re in a PvP situation, you’re probably going to want really good science vessels on your team. You won’t feel like you’re missing out on the Federation side just because you can’t cloak.


I wish I could unpack all the layers of fuckstupid in that one paragraph about cloaking ("everyone would use it"...REALLY?  WHAT DOES THAT TELL YOU ABOUT HOW POWERFUL IT WILL BE FOR KLINGONS, NUMBNUTS??).  Whoever wrote that pretty obviously had never even heard of PvP until he was told to write that.   

Bring a science vessel if you are federation and want to PvP.  I just...I have no words.  Is it 1997 again? 



Title: Re: Star Trek Online announces Federation as PvE faction, then proves it.
Post by: Draegan on June 23, 2009, 09:58:29 PM
That's awesome.


Title: Re: Star Trek Online announces Federation as PvE faction, then proves it.
Post by: Ashamanchill on June 23, 2009, 10:03:37 PM
http://www.startrekonline.com/node/294

Quote
so if you’re in a PvP situation, you’re probably going to want really good science vessels on your team. You won’t feel like you’re missing out on the Federation side just because you can’t cloak.

Finally, a game that caters to the true PvP crowd.  I believe busting out a science vessel to lay down a whopping what we all want from a game. :why_so_serious:

So, is it going to be like one of the four hundred episodes where Data and Geordie find some scientific solution to the problem at hand?  In this case some fuckhead uncloaking and ganking you. 


Title: Re: Star Trek Online announces Federation as PvE faction, then proves it.
Post by: Ingmar on June 23, 2009, 10:06:40 PM
I'm trying to think of a game with group PVP that I've played where stealthers were more than just annoying on a macro level (they can often be broken on a micro 1 vs 1 level of course) and I'm having a hard time coming up with any. Point being it isn't necessarily broken, especially given we know just about zero about how their combat system will work.

If I had to guess I'd say they'll actually overcompensate for it and make the Klingon ships too weak, and they'll get rolled by the Federation for months before fixing it.  :awesome_for_real:


Title: Re: Star Trek Online announces Federation as PvE faction, then proves it.
Post by: Triforcer on June 23, 2009, 10:12:03 PM
I honestly think that PvP will just not have that big of a presence in the game.  There will be a tiny little BG-sized box of "wild space", and PvP balance won't matter because nothing in that space will need to be fought over.  It'll be like saying that a PvE WoW server has PvP because of Gurubashi Arena. 


Title: Re: Star Trek Online announces Federation as PvE faction, then proves it.
Post by: Malakili on June 23, 2009, 10:40:39 PM
Holy shit.  I can't believe that is real. :uhrr:


Title: Re: Star Trek Online announces Federation as PvE faction, then proves it.
Post by: Simond on June 24, 2009, 06:32:45 AM
Q'apla!


Title: Re: Star Trek Online announces Federation as PvE faction, then proves it.
Post by: Mrbloodworth on June 24, 2009, 06:41:47 AM
Tank ship. DPS ship. Support ship. Healing ship. Star fleet runs around in packs it seems.

 :oh_i_see:


Title: Re: Star Trek Online announces Federation as PvE faction, then proves it.
Post by: Nebu on June 24, 2009, 06:47:46 AM
Tank ship. DPS ship. Support ship. Healing ship. Star fleet runs around in packs it seems.

Would we expect anything else from an MMO these days?  I'm losing hope. 


Title: Re: Star Trek Online announces Federation as PvE faction, then proves it.
Post by: Brogarn on June 24, 2009, 09:57:04 AM
(https://files.getdropbox.com/u/854620/Captain-Picard-facepalm-Star-Trek.jpg)


Title: Re: Star Trek Online announces Federation as PvE faction, then proves it.
Post by: tmp on June 24, 2009, 10:03:36 AM
Bring a science vessel tackler if you are federation and want to PvP.
You guys are seriously crying PvP in MMO might be primarily a group-oriented affair..?


Title: Re: Star Trek Online announces Federation as PvE faction, then proves it.
Post by: Aez on June 24, 2009, 10:14:28 AM
I don't think they'll be stupid enough to bring the tank, healer, DPS trinity with aggro management.

Oh, who am I kidding.  :uhrr:


Title: Re: Star Trek Online announces Federation as PvE faction, then proves it.
Post by: Triforcer on June 24, 2009, 10:15:29 AM
Bring a science vessel tackler if you are federation and want to PvP.
You guys are seriously crying PvP in MMO might be primarily a group-oriented affair..?

Does only one faction have to bring tacklers in Eve?  Apples and oranges.  


Title: Re: Star Trek Online announces Federation as PvE faction, then proves it.
Post by: kildorn on June 24, 2009, 10:21:16 AM
It won't be a star trek MMO unless half your abilities don't work every time you enter a new system.

But while I agree with Ing on the stealthers only being a minor thing in general, theme wise an entire enemy fleet should be able to cloak in this game, not just the random 1v1 DPS classes. That would be a major problem.


Title: Re: Star Trek Online announces Federation as PvE faction, then proves it.
Post by: Yegolev on June 24, 2009, 10:38:42 AM
Again, tacked-on PvP destroys a game.  One less game for me to worry about.


Title: Re: Star Trek Online announces Federation as PvE faction, then proves it.
Post by: tmp on June 24, 2009, 10:46:10 AM
[Does only one faction have to bring tacklers in Eve?  Apples and oranges.  
For any fight all sides need to bring ships that can do something specific. So for the Federation one of such ships is going th be a science vessel.

Klingons might as well need a "has enough brains to observe space above" ship instead. Though i suspect they'll rather need these 'science vessels' of their own, simply so they can also keep track on location of enemy, no matter cloaked or not. Science vessel = covert ops, or smth.

I just don't see what the big deal is with overall concept of having to bring specialized vessels for task at hand, when it's been par for the course for PvP in Eve and doesn't seem anyone is complaining about that.


Title: Re: Star Trek Online announces Federation as PvE faction, then proves it.
Post by: Montague on June 24, 2009, 10:48:33 AM
/nerd

http://memory-alpha.org/en/wiki/Treaty_of_Algeron

"The Treaty of Algeron was a peace treaty signed between the United Federation of Planets and the Romulan Star Empire in 2311 on the planet Algeron IV, following the events of the Tomed Incident. The Treaty of Algeron was signed approximately 160 years after the conclusion of the Earth-Romulan War. (TNG: "The Pegasus")

The treaty reinforced and redefined the Romulan Neutral Zone, and made clear that any violations of the Zone without adequate notification, by either side, would be considered an act of war. (TNG: "The Defector"; ENT: "These Are the Voyages...") The treaty also expressly prohibited the development or use of cloaking device technology by the Federation. Then-Captain Pressman attempted to circumvent this clause in 2358 with the test of an interphase cloaking device developed covertly at least in some part by Starfleet Intelligence aboard the USS Pegasus. (TNG: "The Pegasus")"

It's a lore decision, not balance. The idea of Federation ships cloaking into the neutral zone pretty much flies in the face of the lore. It would be like the Jedi's giving out quests to kill 10 civilians in SWTOR. My guess is the dev in question wanted to avoid a "LORE SAYS NO!" answer, but that's the reason.

/nerd off


Title: Re: Star Trek Online announces Federation as PvE faction, then proves it.
Post by: Ashamanchill on June 24, 2009, 11:36:16 AM
It won't be a star trek MMO unless half your abilities don't work every time you enter a new system.

Lol.  This one actually launched apple juice out of my nose.  There would also have to be a prime dirictive rule, where the Federation can't even return fire on an alien ship unless it is at less than half health.


Title: Re: Star Trek Online announces Federation as PvE faction, then proves it.
Post by: Nebu on June 24, 2009, 11:43:25 AM
Again, tacked-on PvP destroys a game.  One less game for me to worry about.

Sums it up well for me. 


Title: Re: Star Trek Online announces Federation as PvE faction, then proves it.
Post by: Soln on June 24, 2009, 12:47:40 PM
Again, tacked-on PvP destroys a game.  One less game for me to worry about.

Sums it up well for me. 

I'm going to paint my ship black.  For stealth.


Yeah, they're screwed.  An other MMO to fail over.


Title: Re: Star Trek Online announces Federation as PvE faction, then proves it.
Post by: Arthur_Parker on June 24, 2009, 02:05:55 PM
Star Trek is a silly idea for a mmo.

------TV Show-------

"Captain! I'm detecting a mild disturbance in subspace. It could be a subspatial anomaly."
"A wormhole?" asks the Captain.

-------Game--------

Cap
Shields up! *macro*
tain!


Title: Re: Star Trek Online announces Federation as PvE faction, then proves it.
Post by: Ingmar on June 24, 2009, 02:11:47 PM
Tank ship. DPS ship. Support ship. Healing ship. Star fleet runs around in packs it seems.

 :oh_i_see:

Emphasis added.  :grin:


Title: Re: Star Trek Online announces Federation as PvE faction, then proves it.
Post by: HaemishM on June 24, 2009, 02:11:55 PM
Point being it isn't necessarily broken, especially given we know just about zero about how their combat system will work.

Here's the thing about stealth in PVP situations. The greatest ability in any PVP game is the ability to choose your battles. Stealth does that. It isn't an "I Win" button so much as an "I Choose Not To Lose" button. If there's one thing PVPers love more than winning, it's NOT LOSING. This will likely assure that Federation population will be on the low side to begin with.


Title: Re: Star Trek Online announces Federation as PvE faction, then proves it.
Post by: Trouble on June 24, 2009, 02:12:37 PM
Just goes to show that the videogamers of today are the starship captains of tomorrow. We're way fucking better than any Picards or Kirks.


Title: Re: Star Trek Online announces Federation as PvE faction, then proves it.
Post by: Ingmar on June 24, 2009, 02:21:38 PM
Point being it isn't necessarily broken, especially given we know just about zero about how their combat system will work.

Here's the thing about stealth in PVP situations. The greatest ability in any PVP game is the ability to choose your battles. Stealth does that. It isn't an "I Win" button so much as an "I Choose Not To Lose" button. If there's one thing PVPers love more than winning, it's NOT LOSING. This will likely assure that Federation population will be on the low side to begin with.

For the most part in group PVP games stealth doesn't really have that effect, though. It is great for 1 vs 1 ganking style pvp; in group pvp things like knowing the terrain, intel, and speed advantages are usually much more important for getting the drop on someone (or radar hacks lawl).

Now it remains to be seen if that will hold true in this game, but I don't think a lack of stealthers will do anything other than turn away the lone wolf ganker types from playing Federation. They'll still almost certainly have a massive population advantage a la Alliance in early WoW, Albs in DAOC, or the British in PotBS, simply by virtue of being the 'default' side for people who like Star Trek.


Title: Re: Star Trek Online announces Federation as PvE faction, then proves it.
Post by: Hayduke on June 24, 2009, 02:35:24 PM
They just need to give the Federation some long cooldown I-Win button to compensate.  So when player KlingonDeezNuts unstealths you just hit your rank 7 "Reverse the Polarities" ability.


Title: Re: Star Trek Online announces Federation as PvE faction, then proves it.
Post by: Sjofn on June 24, 2009, 02:36:54 PM
They just need to give the Federation some long cooldown I-Win button to compensate.  So when player KlingonDeezNuts unstealths you just hit your rank 7 "Reverse the Polarities" ability.

I should not have laughed out loud at "KlingonDeezNuts" and yet I did. In fact, I giggled again when typing it. Hoo.


Title: Re: Star Trek Online announces Federation as PvE faction, then proves it.
Post by: Brogarn on June 24, 2009, 02:47:23 PM
They just need to give the Federation some long cooldown I-Win button to compensate.  So when player KlingonDeezNuts unstealths you just hit your rank 7 "Reverse the Polarities" ability.

I should not have laughed out loud at "KlingonDeezNuts" and yet I did. In fact, I giggled again when typing it. Hoo.

I literally spit out laughing. I think I should be ashamed, but I'm still giggling.


Title: Re: Star Trek Online announces Federation as PvE faction, then proves it.
Post by: Tarami on June 24, 2009, 03:17:52 PM
For the most part in group PVP games stealth doesn't really have that effect, though. It is great for 1 vs 1 ganking style pvp; in group pvp things like knowing the terrain, intel, and speed advantages are usually much more important for getting the drop on someone (or radar hacks lawl).
It still sucks balls to the person being ganked though. That's the fundamental problem.


Title: Re: Star Trek Online announces Federation as PvE faction, then proves it.
Post by: Rendakor on June 24, 2009, 04:37:11 PM
Everyone who says stealth is not unbalanced in group PVP has clearly never played a game where classes (or ships or wtfever) have group stealth.


Title: Re: Star Trek Online announces Federation as PvE faction, then proves it.
Post by: Trippy on June 24, 2009, 04:48:37 PM
It's very difficult but it is possible to balance stealth in a PvP game (see: PlanetSide). However in a Star Trek universe game balancing is going to be a nearly impossible as cloaking devices were fitted in top-of-line warships rather than just being limited to, say, Scout-class ships.


Title: Re: Star Trek Online announces Federation as PvE faction, then proves it.
Post by: UnSub on June 24, 2009, 08:47:13 PM
With ChampO, archetypes were announced but the devs were then convinced by player responses that including archetypes was unnecessary, so removed them.

Cryptic has a better history of listening to players than a good number of other MMO studios. If it doesn't work and the players can convince them, it will likely be changed.

TL;DR version: wait for beta before crying, n00bs!  :why_so_serious:


Title: Re: Star Trek Online announces Federation as PvE faction, then proves it.
Post by: Triforcer on June 24, 2009, 09:02:38 PM
It's very difficult but it is possible to balance stealth in a PvP game (see: PlanetSide). However in a Star Trek universe game balancing is going to be a nearly impossible as cloaking devices were fitted in top-of-line warships rather than just being limited to, say, Scout-class ships.

I agree, it is possible to balance stealth in a PvP game.  But is it possible to balance it when only one side gets it?  I just can't believe that would ever work.  But, that goes back to my original theory- PvP will be tacked on at best, and Federation is the nearly-official PvE faction.



Title: Re: Star Trek Online announces Federation as PvE faction, then proves it.
Post by: Nebu on June 24, 2009, 09:07:14 PM
According to lore, the Federation would never get initiative in pvp, right?  That breaks any kind of pvp game immediately.  
 


Title: Re: Star Trek Online announces Federation as PvE faction, then proves it.
Post by: Ingmar on June 24, 2009, 11:06:17 PM
It's very difficult but it is possible to balance stealth in a PvP game (see: PlanetSide). However in a Star Trek universe game balancing is going to be a nearly impossible as cloaking devices were fitted in top-of-line warships rather than just being limited to, say, Scout-class ships.


Yeah, that is the big question. There are possibilities; cloaked ships might move really slow, cloaks and shields might be mutually exclusive with some 'switch over' time so that you're also very vulnerable yourself to someone's allies as you decloak, etc. The hard part isn't thinking of ways to balance it, really, it is tweaking those variables to a point where there actually is balance. I suspect they'll have to have the biggest Klingon ships not able to cloak in order to pull it off. That's probably less of a lollore failure than giving cloaks to Starfleet.


Title: Re: Star Trek Online announces Federation as PvE faction, then proves it.
Post by: patience on June 25, 2009, 11:26:19 AM
I can't believe so many self professed nerds didn't state the other obvious thing besides that treaty the Feds signed.

It's the Klingons! Most Klingon ships are a joke without cloaking. Feds vs Klingons is like a rogue vs a paladin and a warrior rolled into one with access to hunter's mark and flare.

If the Jem hadar were playable as depicted in universe then the game would have its broken pvp race.


Title: Re: Star Trek Online announces Federation as PvE faction, then proves it.
Post by: Jade Falcon on June 25, 2009, 01:05:12 PM
This shouldn't be all that hard to balance out and stay within the lore.

Federation ships have faster self repair times to shields/hull due to their skilled engineers or cloaked ships uncloaking have a delay before they can raise shields or reduced power to cloaked ships phasers due to the amount of energy needed to cloak a ship.


Title: Re: Star Trek Online announces Federation as PvE faction, then proves it.
Post by: Mrbloodworth on June 25, 2009, 02:32:37 PM
According to lore, the Federation would never get initiative in pvp, right?  That breaks any kind of pvp game immediately.  
 

Not during war time.


Title: Re: Star Trek Online announces Federation as PvE faction, then proves it.
Post by: kildorn on June 26, 2009, 09:08:43 AM
It's very difficult but it is possible to balance stealth in a PvP game (see: PlanetSide). However in a Star Trek universe game balancing is going to be a nearly impossible as cloaking devices were fitted in top-of-line warships rather than just being limited to, say, Scout-class ships.


Yeah, that is the big question. There are possibilities; cloaked ships might move really slow, cloaks and shields might be mutually exclusive with some 'switch over' time so that you're also very vulnerable yourself to someone's allies as you decloak, etc. The hard part isn't thinking of ways to balance it, really, it is tweaking those variables to a point where there actually is balance. I suspect they'll have to have the biggest Klingon ships not able to cloak in order to pull it off. That's probably less of a lollore failure than giving cloaks to Starfleet.

That or making weapons/locking have a 5-10s delay on decloaking, which would make it a movement tool instead of an attack tool. It would be murder to decloak a group and just stand there for 10s looking like idiots.


Title: Re: Star Trek Online announces Federation as PvE faction, then proves it.
Post by: WayAbvPar on June 26, 2009, 09:30:42 AM
EVE handles it pretty elegantly. Nothing cloaked can target or attack while cloaked. Ships that can warp cloaked are almost completely useless in combat. Anyone can stick a cloak on any ship that can handle the power/cpu requirements, but they come at the cost of adding other useful items. It is tough/impossible to track down a cloaked ship, but it also impossible to be killed by one. Compare that to getting one-shotted by a stealther in Shadowbane or WoW (and maybe DAOC- didn't play a stealth class high enough to gank anyone like I did the other two  :awesome_for_real: ).


Title: Re: Star Trek Online announces Federation as PvE faction, then proves it.
Post by: Azaroth on June 26, 2009, 09:42:31 AM
I can't believe so many self professed nerds didn't state the other obvious thing besides that treaty the Feds signed.

It's the Klingons! Most Klingon ships are a joke without cloaking. Feds vs Klingons is like a rogue vs a paladin and a warrior rolled into one with access to hunter's mark and flare.

If the Jem hadar were playable as depicted in universe then the game would have its broken pvp race.

Nerf Defiant class.



Title: Re: Star Trek Online announces Federation as PvE faction, then proves it.
Post by: Toonces the Driving Cat on June 26, 2009, 09:51:26 AM
We have cloaking in Starport, and it is balanced vs. other ship capabilities. We are a heavy pvp game, and we are just launching a new 20-minutes instanced version of the game featuring a cool skill rating system that awards points only for team victories.

Please check it out and let me know what you think of the game. www.Starportgame.com

Thanks,
Toonces


Title: Re: Star Trek Online announces Federation as PvE faction, then proves it.
Post by: schild on June 26, 2009, 09:52:05 AM
We have cloaking in Starport, and it is balanced vs. other ship capabilities. We are a heavy pvp game, and we are just launching a new 20-minutes instanced version of the game featuring a cool skill rating system that awards points only for team victories.

Please check it out and let me know what you think of the game. www.Starportgame.com

Thanks,
Toonces

That. Was not subtle.


Title: Re: Star Trek Online announces Federation as PvE faction, then proves it.
Post by: Toonces the Driving Cat on June 26, 2009, 09:55:21 AM
We are talking about Star Trek Online, should we really be worried about subtleties?

BTW, the new instanced galaxy is called "Blitzkrieg Beta" if you do log on.


Title: Re: Star Trek Online announces Federation as PvE faction, then proves it.
Post by: Lantyssa on June 26, 2009, 10:18:57 AM
Chris Dane Owens is a red name now? :drillf:


Title: Re: Star Trek Online announces Federation as PvE faction, then proves it.
Post by: Rishathra on June 26, 2009, 01:04:10 PM
Chris Dane Owens is a red name now? :drillf:
Fuck.  I need a new keyboard now.  Good one.


Title: Re: Star Trek Online announces Federation as PvE faction, then proves it.
Post by: Evildrider on June 26, 2009, 01:47:41 PM
I can't believe so many self professed nerds didn't state the other obvious thing besides that treaty the Feds signed.

It's the Klingons! Most Klingon ships are a joke without cloaking. Feds vs Klingons is like a rogue vs a paladin and a warrior rolled into one with access to hunter's mark and flare.

If the Jem hadar were playable as depicted in universe then the game would have its broken pvp race.

Nerf Defiant class.



I totally want a Defiant!   :drill:


Title: Re: Star Trek Online announces Federation as PvE faction, then proves it.
Post by: Simond on June 26, 2009, 02:02:53 PM
Pah, there is no honour in flying some chief engineer's upgunned wet dream. True warriors need only a K'tinga-class and courage!  :drill:


Title: Re: Star Trek Online announces Federation as PvE faction, then proves it.
Post by: kildorn on June 26, 2009, 02:28:26 PM
This game will be lore-nerdier than LOTRO. That's amazing.


Title: Re: Star Trek Online announces Federation as PvE faction, then proves it.
Post by: schild on June 26, 2009, 02:36:37 PM
This game will be lore-nerdier than LOTRO. That's amazing.
And as such, entirely unplayable without a neckbeard growing neckbeards.


Title: Re: Star Trek Online announces Federation as PvE faction, then proves it.
Post by: Venkman on June 26, 2009, 02:48:27 PM
Quote
And in regard to cloaking, the Federation will not have free access to the technology. If we gave the Federation access to cloaking, it’s all anyone would use, and that’s not the type of gameplay we envision when we think of Star Trek. Klingons, of course, will have access to cloaking, and the Federation will have access to cloak detection. Science vessels will be very good at detecting cloaked ships, so if you’re in a PvP situation, you’re probably going to want really good science vessels on your team. You won’t feel like you’re missing out on the Federation side just because you can’t cloak.

I wish I could unpack all the layers of fuckstupid in that one paragraph about cloaking ("everyone would use it"...REALLY?  WHAT DOES THAT TELL YOU ABOUT HOW POWERFUL IT WILL BE FOR KLINGONS, NUMBNUTS??).  Whoever wrote that pretty obviously had never even heard of PvP until he was told to write that.   

Late to the thread, but Triforcer's post stuck out at me.

What makes you think this has anything to do with game design? The Federation has cloaking tech, they just aren't officially allowed to use it. Outside a few edge cases for whatever book is being written, or when they need to escape from inside an asteroid.

So yea, dumb from a PvP standpoint. But I doubt it was a decision that came from Cryptic, or at least them alone.


Title: Re: Star Trek Online announces Federation as PvE faction, then proves it.
Post by: patience on June 29, 2009, 12:05:15 PM
This game will be lore-nerdier than LOTRO. That's amazing.
And as such, entirely unplayable without a neckbeard growing neckbeards.

Honestly no. The MMO could deviate a lot from the universe if the devs understood the cultural, narrative and technological factors that made up Star Trek that annoyed fans to a very large degree (e.g. the role of replicators in post scarcity society, warp speed, and time travel resets respectively speaking) and made something that wasn't anything unlike Trek that we know but was better for it, because it tossed out the bad parts.

It's too late in the development cycle though to do research of this sort and undo the influence of Berman and Braga.


Title: Re: Star Trek Online announces Federation as PvE faction, then proves it.
Post by: Triforcer on August 03, 2009, 08:40:48 PM
Since this PvP whine of mine is the newest STO thread, here is a tidbit about beta for those who don't read the Champions thread:

http://www.champions-online.com/preorder

Ordering either a lifetime or six months CO sub gets you into the STO closed beta, which begins "later this year."


Title: Re: Star Trek Online announces Federation as PvE faction, then proves it.
Post by: sinij on August 03, 2009, 09:42:30 PM
Quote
I wish I could unpack all the layers of fuckstupid in that one paragraph about cloaking ("everyone would use it"...REALLY?  WHAT DOES THAT TELL YOU ABOUT HOW POWERFUL IT WILL BE FOR KLINGONS, NUMBNUTS??).  Whoever wrote that pretty obviously had never even heard of PvP until he was told to write that.

You are probably 100% right, and these people have no place designing mmorpgs with PvP in it. From sounds of it Federation will end up being "PK me" faction.

The only way it will not end up being huge clusterfuck is if Federation gets grossly overpowered, build to be non-aggressive but by default dominant... but balancing uneven PvP is even harder than already impossible task of balancing PvP.


Title: Re: Star Trek Online announces Federation as PvE faction, then proves it.
Post by: Ratman_tf on August 03, 2009, 11:48:04 PM
(http://2.bp.blogspot.com/_Jj--y7nzkjo/R-MR0FMMdXI/AAAAAAAAC3Y/MzTi5Hkg3a8/s400/trekkie_big12.jpg)


Title: Re: Star Trek Online announces Federation as PvE faction, then proves it.
Post by: 01101010 on August 04, 2009, 08:04:31 AM
(http://2.bp.blogspot.com/_Jj--y7nzkjo/R-MR0FMMdXI/AAAAAAAAC3Y/MzTi5Hkg3a8/s400/trekkie_big12.jpg)

Yeah, he's fucked. He should have picked blue or tan. And I feel dirty now just knowing that.


Title: Re: Star Trek Online announces Federation as PvE faction, then proves it.
Post by: schild on August 08, 2009, 12:34:44 AM
Everyone knows about redshirts. It's not even a nerd thing anymore.


Title: Re: Star Trek Online announces Federation as PvE faction, then proves it.
Post by: Hoax on August 08, 2009, 10:08:22 AM
Everyone knows about redshirts. It's not even a nerd thing anymore.

Someone should really tell the Nortenos.