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Title: inFAMOUS
Post by: Morfiend on May 25, 2009, 11:00:28 AM
So inFAMOUS or InFamous comes out tomorrow (tuesday, may 25th). I am going to grab a copy on my way home. I am pretty excited about this game. I played through the demo twice. I really enjoy open world games. I am hoping this will be everything Crackdown should have been. The only thing this is lacking seems to be coop. The only thing I like more than a good open world game, is one with good coop, like Saints Row 2 or Crackdown. See GTA4 on how not to do multiplayer.

Anyway, ill post impressions here tomorrow evening.


Title: Re: inFAMOUS
Post by: Velorath on May 25, 2009, 11:02:26 AM
So inFAMOUS or InFamous comes out tomorrow (tuesday, may 25th). I am going to grab a copy on my way home. I am pretty excited about this game. I played through the demo twice. I really enjoy open world games. I am hoping this will be everything Crackdown should have been. The only thing this is lacking seems to be coop. The only thing I like more than a good open world game, is one with good coop, like Saints Row 2 or Crackdown. See GTA4 on how not to do multiplayer.

Anyway, ill post impressions here tomorrow evening.

Pre-ordered it on amazon with release day delivery, so hopefully it will come sometime before I go to work in the evening tomorrow.


Title: Re: inFAMOUS
Post by: LK on May 25, 2009, 11:04:18 AM
It's major releases such as this that makes me realize I'm not tied to the hype machine.


Title: Re: inFAMOUS
Post by: Velorath on May 25, 2009, 11:11:47 AM
I didn't really see a lot of hype on this game until the last couple weeks when the reviews started coming out.


Title: Re: inFAMOUS
Post by: Morfiend on May 25, 2009, 11:12:00 AM
I am hoping Best Buy gets a lot in, cause I have a giftcard, but I never preorder form Best Buy. Although the shiny Gamestop preOrder lightning blades look kind of cool.


Title: Re: inFAMOUS
Post by: UnSub on May 25, 2009, 09:54:25 PM
I was interested, but the in-game footage leaves me cold. I'll wait for Prototype and Batman: Arkham Asylum, thanks.


Title: Re: inFAMOUS
Post by: Azazel on May 26, 2009, 12:00:34 AM
So, what's this game about, then?



Title: Re: inFAMOUS
Post by: stray on May 26, 2009, 12:49:50 AM
Choose Your Own Adventure Superhero/Supervillain Roaming game. I think? I don't know.. I didn't play the demo, but know the hype, and saw it in some cardboard boxes at Wal-Mart, so I got them to ring it up for me. Most of these Sony exclusives have turned out pretty fun so far, so I'll give it a shot.


Title: Re: inFAMOUS
Post by: Morfiend on May 26, 2009, 09:33:50 AM
So, what's this game about, then?



Video (http://ps3.ign.com/dor/objects/800208/sucker-punch-project/videos/infamous_vdr_051109.html)


Title: Re: inFAMOUS
Post by: stray on May 26, 2009, 09:59:17 AM
so far, it's pretty cool. also, although being a roamer, it's quite the platformer.

getting a lot of motion sickness though. i've been playing too many puzzle and strat games :grin:


Title: Re: inFAMOUS
Post by: Vash on May 26, 2009, 11:51:53 AM
Saw a review the other day that didn't seem to think very highly of the game, so will be interesting to see what Morfiend thinks of it.

Their main dig was that this game is another example of a sandboxy title that tries to implement a moral system and then does a crap job of balancing/implementing said system.  Apparently the game is one annoying cockstab after another if you try to play as a good guy while as a bad guy you can just rampage through the city causing havoc as you see fit.


Title: Re: inFAMOUS
Post by: Morfiend on May 26, 2009, 11:58:49 AM
I played through the demo like 4 times. Yeah, I have nothing else to play. And I quite enjoyed it. But in the demo you have no real interaction with the alignment system. It just changes you from full good to full evil, for different missions. The controls are very tight once you get the hang of them, although I am not really sure why they make you go to aim mode to use most of them. I guess I will find out once I play the game.

I will post initial impressions tonight.


Title: Re: inFAMOUS
Post by: Vash on May 26, 2009, 12:19:36 PM
Yeah, if I understand the review, basically you are rewarded heavily for being strongly good or evil, so being neutral is not the way to go.  However, if your trying to be good you have to be very careful because if any of your crazy lightning abilities happen to accidentally hit an innocent bystander you take a nosedive towards neutral.  So essentially the gameplay becomes very tedious and frustrating if your trying to play a would be hero.


Title: Re: inFAMOUS
Post by: Ard on May 26, 2009, 02:09:53 PM
I'd call that pretty realistic myself.  If nothing else, it goes to show exactly how hard it is to NOT have collateral damage when dealing with super powers.


Title: Re: inFAMOUS
Post by: Hindenburg on May 26, 2009, 02:15:52 PM
What makes you think it's supposed to be realistic? It's a game where the main character can crap lightning, ffs.


Title: Re: inFAMOUS
Post by: Morfiend on May 26, 2009, 02:59:09 PM
What makes you think it's supposed to be realistic? It's a game where the main character can crap lightning, ffs.

Its all about staying within the bubble.


Title: Re: inFAMOUS
Post by: stray on May 26, 2009, 08:22:24 PM
I melee a lot, so that helps from killing innocents.


Title: Re: inFAMOUS
Post by: Morfiend on May 26, 2009, 08:56:07 PM
Impressions will have to wait till tomorrow. The Orlando v Cleveland game took up most of my evening and now the GF is watching the TV. I get it when she is done.


Title: Re: inFAMOUS
Post by: stray on May 26, 2009, 09:37:32 PM
Well I'm not far into it, just doing missions that are keeping me on buildings a lot. I pick off dudes on other roofs with lightning bolt, or get there and just beat the shit out of them. I was tempted to boost my first skills in lb, but i took damage reduction and melee strength. I'm sure that eventually, your dude becomes destructive in all aspects ala God of War, but I'm pretty sold on taking a conventional route of close up fighting in this game. It could be because of some flaws.. The targeting isn't exactly my forte, at least on the fly in the middle of crowds.. And on top of that, the game is a bit of drab grey and dark browns we see in so many games. So bystanders aren't easy to catch.

All that said, it's a cool game. If anyone liked the Spidey series, they'll like this. It's not as aerial - more like Daredevil or Batman type of stunts.. But the entire environment can be traversed, down to the smallest crack in a wall.

I'm a little torn on the limited powerset - Although Lightning is always cool. But this game would even be cooler with more customization of appearance, powers/etc.


Title: Re: inFAMOUS
Post by: schild on May 26, 2009, 09:40:52 PM
The best praise you can give a game is saying you want more.


Title: Re: inFAMOUS
Post by: Yegolev on May 27, 2009, 05:59:38 AM
Sucker Punch did the Sly Cooper series so I'm expecting a lot of platforming.  However, GTA + Force Unleashed = Buy.


Title: Re: inFAMOUS
Post by: MisterNoisy on May 27, 2009, 06:04:04 AM
Well I'm not far into it, just doing missions that are keeping me on buildings a lot. I pick off dudes on other roofs with lightning bolt, or get there and just beat the shit out of them. I was tempted to boost my first skills in lb, but i took damage reduction and melee strength. I'm sure that eventually, your dude becomes destructive in all aspects ala God of War, but I'm pretty sold on taking a conventional route of close up fighting in this game. It could be because of some flaws.. The targeting isn't exactly my forte, at least on the fly in the middle of crowds.. And on top of that, the game is a bit of drab grey and dark browns we see in so many games. So bystanders aren't easy to catch.

All that said, it's a cool game. If anyone liked the Spidey series, they'll like this. It's not as aerial - more like Daredevil or Batman type of stunts.. But the entire environment can be traversed, down to the smallest crack in a wall.

I'm a little torn on the limited powerset - Although Lightning is always cool. But this game would even be cooler with more customization of appearance, powers/etc.

That pretty much mirrors my experience with this game.  The bystanders are particularly tough to miss when they insist on running directly in the line of fire for extended periods.  The game it reminds me of most is Crackdown (pretty high praise), though you sub out the ability to jump 50' in the air for the ability to climb pretty much anything if you're willing to spam the X button long enough, supernatural balance and a good bit of 'platforming assist' - you get 'sucked towards' tightropes and ledges while jumping/falling.  The only thing that I really dislike is the lack of an ability to easily drop from standing on a ledge to hanging on the ledge - you have to jump off/away and then maneuver back to catch the ledge, which gets annoying when a lot of the shard collectibles are situated perfectly to be collected from a hanging position.


Title: Re: inFAMOUS
Post by: Mazakiel on May 27, 2009, 07:03:52 AM
I played it a bit last night, the game's fun as hell.  Pedestrians running through the fight can get a bit annoying, especially since I'm playing the hero the first time through, but it helps with the immersion in my opinion.  I don't think there's a karma hit for getting them in the crossfire, but I couldn't say either way, I'm too busy shooting lightning at Reapers.  If there is, I'm sure walking around the scene of a battle afterwords and healing the injured covers it, because I seem to be advancing pretty well.  My only regret, really, is that Amazon seems to have not been included in the group of retailers that give out the gigawatt blade unlock code for preorders.  I like charging in to melee range. 

The dropping down thing was a bit annoying at first, but I've gotten the hang of it pretty well.  Overall, the few annoyances I've had are pretty easy to overlook. 


Title: Re: inFAMOUS
Post by: stray on May 27, 2009, 07:28:00 AM
Heh I barely do the drop thing, but I was on tall building and some reaper was shooting at me from on top of a gas station roof. Got tired of his ass and leaped hundreds of feet with the thunder drop. Exploded the entire fucking gas station  :awesome_for_real: Then my buddy calls me up, is all "HOLY HELL, what was that explosion??"  :grin: Nice little touch.


Title: Re: inFAMOUS
Post by: Ard on May 27, 2009, 08:17:26 AM
I don't think there's a karma hit for getting them in the crossfire, but I couldn't say either way, I'm too busy shooting lightning at Reapers.   

There is, I deranked from Champion randomly blowing up some cars that killed a few people.  It just doesn't show you the point hit on screen when you do it.


Title: Re: inFAMOUS
Post by: kildorn on May 27, 2009, 08:56:39 AM
The karma hit for civilians is minor, and easily made up for by just healing the large volume of random wounded in the streets. They DO have the annoying habit of running across the street in the middle of a firefight though. Dumbest civilians ever.

I'm really digging the game in general. The first boss was <3, the platforming is interesting while not punishing (and I hate platforming..), and the checkpoint system is downright handholding in a good way most of the time. I did have one instance of it reloading me into a really really horrible spot with everything respawned around me.

The second gang is a little freaking annoying though.


Title: Re: inFAMOUS
Post by: Hoax on May 27, 2009, 05:42:46 PM
I'd play this on pc, it looks like fun.  I would enjoy it on ps3 if not for the whole aiming with a thumbstick bullshit.


Title: Re: inFAMOUS
Post by: stray on May 28, 2009, 12:02:38 AM
I'll be the first to say it's not much improvement over other roaming games and their targeting. But you're still probably depriving yourself of a decent game. hell, probably the best games on PS3 are thumbstick shooting. MGS, Uncharted, Resistance, R&C, KZ2.. probably something else I forget. Good shit that will never make it to PC.


Title: Re: inFAMOUS
Post by: Big Gulp on May 28, 2009, 04:19:34 AM
I'll be the first to say it's not much improvement over other roaming games and their targeting. But you're still probably depriving yourself of a decent game. hell, probably the best games on PS3 are thumbstick shooting. MGS, Uncharted, Resistance, R&C, KZ2.. probably something else I forget. Good shit that will never make it to PC.

I'm okay with that.  After Gears and Rainbow Six I've come to the conclusion that shooters on a console can go fuck themselves.  They flat-out just don't work as well, and while I've somewhat gotten past the awkward stage it's still a shitty control scheme for that type of game.  This doesn't apply to platforming, though.  Games like Crackdown I don't even really consider shooters, and enjoy them more sitting in the lazy boy than I would at my desk chair.


Title: Re: inFAMOUS
Post by: stray on May 28, 2009, 05:16:17 AM
That's writing off quite a few good games though. Gears included. Shit man, it isn't that unplayable. All of them are quite enjoyable despite this problem.


Title: Re: inFAMOUS
Post by: Hoax on May 28, 2009, 06:51:05 AM
There are so many games I'm not playing or getting around to playing that there is no reason beyond lack of funds and time.  So anything that forces me to aim on the console, esp something that puts so many enemies on random rooftops and makes me find them without mouselook?  Fuck that.

I still haven't gotten Witcher, which I really want to play, just because I think I should finish up some other stuff and Bioshock ended up being too boring to finish.

I got the PS3 for Street Fighter, PS2 rpgs and Bluray.


Title: Re: inFAMOUS
Post by: kildorn on May 28, 2009, 07:23:59 AM
Aiming's pretty trivial. What DOES annoy me is the shield power's binding, and expected usage.

So to hover down while shielded requires me to move both thumbsticks while using R1 and R2? This game seems to have messed up my R buttons, too. About halfway through the second boss, my R2 started becoming less responsive, and later on R1 was being finnicky about triggering in sewers. Sigh.

Really though, it's fun. Third island is looking to be a letdown compared to the others.


Title: Re: inFAMOUS
Post by: stray on May 28, 2009, 08:04:08 AM
I got the PS3 for Street Fighter, PS2 rpgs and Bluray.

Fair enough! The pool of PS2 rpgs is almost limitless still for me, but I'm dying for more PS3 RPG's. Really thought more would be here by now.


Title: Re: inFAMOUS
Post by: Yegolev on May 28, 2009, 08:39:21 AM
PS3 means more Ratchet & Clank.  360 means less Ratchet & Clank and more random lockups.


Title: Re: inFAMOUS
Post by: AcidCat on May 28, 2009, 08:48:55 AM
So anything that forces me to aim on the console, esp something that puts so many enemies on random rooftops and makes me find them without mouselook?  Fuck that.

I think the aiming feels quite smooth in this game. I find it much easier to quickly hit dudes with precision than I did with Uncharted, a game I never heard any aiming complaints about. And it's a far cry from how awful the Dual Shock aiming feels in Killzone 2.

I wasn't going to get this game after playing the demo. But then I kept playing. It really grew on me, so I ended up picking up the game. What I really enjoy most is just the effortless movement through the world. Combat is fluid and just feels right.


Title: Re: inFAMOUS
Post by: Mrbloodworth on May 28, 2009, 10:30:35 AM
EDIT: Wrong thread.  :oh_i_see:


Title: Re: inFAMOUS
Post by: schild on May 29, 2009, 05:59:01 PM
This game is freaking great.


Title: Re: inFAMOUS
Post by: Azazel on May 29, 2009, 09:12:55 PM
Looks good, I'm sold. It's on my PS3 "to buy" list.

When I get a PS3.  :awesome_for_real:



Title: Re: inFAMOUS
Post by: MisterNoisy on May 29, 2009, 09:35:54 PM
Finished the first island.  The boss fight was frickin awesome.  Also, I found that the O (circle/1) button lets you drop down off a ledge or drop a level down if you're already hanging on a ledge, which mostly alleviates my only issue with the controls.


Title: Re: inFAMOUS
Post by: Velorath on May 29, 2009, 11:07:23 PM
However, if your trying to be good you have to be very careful because if any of your crazy lightning abilities happen to accidentally hit an innocent bystander you take a nosedive towards neutral.  So essentially the gameplay becomes very tedious and frustrating if your trying to play a would be hero.

Actually, so far I'm liking that part of it.  I'm mostly speaking from the perspective of a comic book fan, since off the top of my head I can't think of any other "superhero" game that really tackles that aspect of the genre.


Title: Re: inFAMOUS
Post by: Hayduke on May 30, 2009, 12:37:48 PM
I don't find it that difficult to play a good guy.  I'm halfway through the second island I think, and I'm near the third good karma level and seem to be doing fine.  I do heal a lot of civs though.

I like this game a lot though, more than Uncharted even.  The controls and powers are so satisfying.


Title: Re: inFAMOUS
Post by: AcidCat on May 30, 2009, 01:03:17 PM
I don't find it that difficult to play a good guy.  I'm halfway through the second island I think, and I'm near the third good karma level and seem to be doing fine.  I do heal a lot of civs though.

I like this game a lot though, more than Uncharted even.  The controls and powers are so satisfying.

I'm about in the same spot and recently became Hero rated, haven't really had to consciously be careful to keep good karma. I do, like you heal most people I come across so maybe that cancels out the exploding cars, civs that wander right into my sights, etc.  Also about this halfway point Cole is already nicely powered, I'm really starting to feel overpowered to this dustman gang.


Title: Re: inFAMOUS
Post by: Mazakiel on May 31, 2009, 02:18:48 AM
Beat the game a short time ago, and I loved every minute.  Well, except the 'destroy the bugs on my building' quests.  I'm wondering how long of a wait we'll have for the sequel. 


Title: Re: inFAMOUS
Post by: stray on May 31, 2009, 03:21:23 AM
I don't find it that difficult to play a good guy.  I'm halfway through the second island I think, and I'm near the third good karma level and seem to be doing fine.  I do heal a lot of civs though.

I like this game a lot though, more than Uncharted even.  The controls and powers are so satisfying.

I'm still gonna say that Uncharted is my favorite PS3 game still. If for anything, because of color! :P


Title: Re: inFAMOUS
Post by: schild on May 31, 2009, 10:32:28 AM
I don' like it nearly as much as a Uncharted.

That said, about to finish the second island, I'll constantly at good/hero level karmic overload and I shock more civvies than I kill. There's no "difficulty" here in saying good or at least it's far easier than I expected.


Title: Re: inFAMOUS
Post by: schild on May 31, 2009, 02:14:59 PM
Finished it.



Title: Re: inFAMOUS
Post by: Hayduke on May 31, 2009, 04:14:11 PM
Yah I can't say it's as well done as Uncharted.  Story is weak whereas Uncharted felt like a genuine b-movie, and the graphics aren't as good of course.  But I'm just a sucker for the powers and exploration aspect.  I'm nearly done with the game and so fair it hasn't pulled a roflcopter on the scale of Uncharted's last stages.


Title: Re: inFAMOUS
Post by: schild on May 31, 2009, 04:16:19 PM
No, it doesn't fall apart like Uncharted did for about 30 minutes there.

I can't say the story really bothered me though, at least not like it seemed to burn every other reviewer.


Title: Re: inFAMOUS
Post by: Yegolev on June 01, 2009, 07:09:14 AM
Also, I found that the O (circle/1) button lets you drop down off a ledge or drop a level down if you're already hanging on a ledge, which mostly alleviates my only issue with the controls.

If you are walking toward a ledge, the circle will have you drop down to hang in most cases.  Maybe it's not intuitive but you do need to push the stick toward the ledge.

My only issue with the controls is that the grip-magnet is a tiny bit too strong for my tastes, however this is just because it made it hard to get a couple blast shards.


Title: Re: inFAMOUS
Post by: MrHat on June 10, 2009, 07:58:43 AM
I love this game so far.  First game in a long while that had me up until the wee hours just playing.

That said, I hope I can keep playing and don't lose interest like I did with Crackdown.


Title: Re: inFAMOUS
Post by: Yegolev on June 10, 2009, 10:30:38 AM
I'm glad that there have been a few new elements added to the missions as I moved to the second island, and a couple of them have been pretty interesting.


Title: Re: inFAMOUS
Post by: Morfiend on June 10, 2009, 10:40:53 AM
I have to say the boss fights in this game are great.


Title: Re: inFAMOUS
Post by: schild on June 10, 2009, 10:59:51 AM
I have to say the boss fights in this game are great.



Title: Re: inFAMOUS
Post by: Morfiend on June 10, 2009, 11:13:49 AM
I have to say the boss fights in this game are great.



BTW, I played the whole game on hard.


Title: Re: inFAMOUS
Post by: Yegolev on June 10, 2009, 12:17:14 PM
You found the characters to be far more attractive than I do, it seems.


Title: Re: inFAMOUS
Post by: Morfiend on June 10, 2009, 12:53:05 PM
You found the characters to be far more attractive than I do, it seems.

If you are talking about, ummm, the girlfriend. I cant recall her name. She is smashed in the face with the Ugly Stick ugly.


Title: Re: inFAMOUS
Post by: Yegolev on June 10, 2009, 12:53:39 PM
BTW, I played the whole game on hard.


Title: Re: inFAMOUS
Post by: Morfiend on June 10, 2009, 01:24:10 PM
BTW, I played the whole game on hard.


 :rimshot:


Title: Re: inFAMOUS
Post by: Morfiend on June 10, 2009, 04:54:52 PM
http://www.escapistmagazine.com/videos/view/zero-punctuation/767-inFamous

He caught my one main gripe. But totally missed my second one. The sticky platforming was way to sticky.


Title: Re: inFAMOUS
Post by: Yegolev on June 10, 2009, 06:06:33 PM
I was just thinking about the karma and I have had my meter maxed in the second bar for like ever.  I have been reviving people all over and all I can seem to do is get it back up to full after a slight drop due to some egregious rampage.  I'm thinking the karma levels are hard locked based on where you are in the story, which is a bit lame.


Title: Re: inFAMOUS
Post by: Kitsune on June 12, 2009, 11:15:23 AM
I saw the same behavior in my game, busy being a huge goody two-shoes and rescuing kittens and whatnot, only to be stuck at 'sort of okay' on the morality bar.


Title: Re: inFAMOUS
Post by: AcidCat on June 12, 2009, 12:53:29 PM
I'm thinking the karma levels are hard locked based on where you are in the story

This is correct.

From what I recall, you should be able to max out your karma in either direction during the second section of the city that opens up.


Title: Re: inFAMOUS
Post by: Fabricated on June 12, 2009, 01:36:01 PM
good luck meleeing the final boss to death if you focused too much on that.


Title: Re: inFAMOUS
Post by: Mazakiel on June 12, 2009, 02:19:32 PM
I dunno, while I had maxed out my melee by the end of the game, I'd also gotten enough xp to max out just about every other power there was except for like thunderdrop.  If I'd actively hunted shards, I could probably have had all the powers maxed. 


Title: Re: inFAMOUS
Post by: AcidCat on June 12, 2009, 02:59:56 PM
If I'd actively hunted shards, I could probably have had all the powers maxed. 

Shards don't give xp for powers, they just extend your power bar "battery"


Title: Re: inFAMOUS
Post by: Mazakiel on June 12, 2009, 03:05:37 PM
Unless my memory's off, while collecting a set number of them increases your max storage, each one you find also gives you 5 xp.  

Edit:  Yeah, just loaded up a save to check.  'Blast Shard Found 5 XP' 


Title: Re: inFAMOUS
Post by: Hayduke on June 12, 2009, 03:21:48 PM
I thought he meant getting xp while exploring for shards.  Cause yeah, there's only 350 of them and getting 5xp off each isn't going to get you too far.


Title: Re: inFAMOUS
Post by: Mazakiel on June 12, 2009, 03:36:06 PM
By itself, no, but it helps.  But the main point was, and I probably should have stated it like this at first, doing all the sidemissions and everything had all the main attack powers maxed out for me along with most of the support or secondary attack skills.  And that playthrough, I didn't really bother collecting most the shards.  Between the xp I would have gotten for those, and the enemies I'd have come across while running around, I'd have had even less stuff that wasn't at max rank.  I also healed everyone I came across, which is 3 xp a pop.  Not much by itself, but when you add up everything together, it can make a big difference. 

Maybe xp's harder to get if you do an evil playthrough, I haven't started one yet. 


Title: Re: inFAMOUS
Post by: AcidCat on June 12, 2009, 03:42:41 PM
I didn't even notice that they gave any XP at all.

Though maybe they don't on Hard. Healing dudes gives nothing on Hard either. I think XP is lower across the board.


Title: Re: inFAMOUS
Post by: Mazakiel on June 12, 2009, 03:45:32 PM
Oh, really?  Wow, I didn't know that at all, I played on medium.  Nevermind then. 


Title: Re: inFAMOUS
Post by: Morfiend on June 12, 2009, 05:34:02 PM
I didn't even notice that they gave any XP at all.

Though maybe they don't on Hard. Healing dudes gives nothing on Hard either. I think XP is lower across the board.

I think killing people on hard gives less exp also. I noticed my second character that was playing on normal seemed to have way more exp than my first character, but I just attributed that to playing evil and mass exploding everything.


Title: Re: inFAMOUS
Post by: AcidCat on June 13, 2009, 02:00:44 PM
Nevermind then. 

No actually you were right. Even on hard the shards give 3 xp. I guess I just never noticed.


Title: Re: inFAMOUS
Post by: Nerf on July 11, 2009, 02:52:05 PM
We finally got around to renting this, played the whole game as good and then switched to evil right before the boss fight, bad idea.
Fun game though, but I don't see the point of a second playthrough.



Title: Re: inFAMOUS
Post by: Trippy on December 04, 2009, 03:01:57 PM
Gigawatt Blades Coming Free to PSN
http://blog.us.playstation.com/2009/12/infamous-now-39-99-gigawatt-blades-coming-free-to-psn/

New Pre-order melee power available for free on Dec 10.


Title: Re: inFAMOUS
Post by: Azazel on December 04, 2009, 03:35:50 PM
Are they the power that was pre-order DLC?



Title: Re: inFAMOUS
Post by: Velorath on December 04, 2009, 03:43:15 PM
Are they the power that was pre-order DLC?



Yep.


Title: Re: inFAMOUS
Post by: Trippy on December 04, 2009, 04:18:03 PM
Oh, whoops.


Title: Re: inFAMOUS
Post by: Azazel on December 04, 2009, 05:11:45 PM
I wonder if Ass-Creed 2 will do something with the Black and White edition DLC content.

I know MUA2's Juggernaut can be bought now.