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f13.net General Forums => MMOG Discussion => Topic started by: Mrbloodworth on May 07, 2009, 11:03:26 AM



Title: Huxley beta sign-up has started.
Post by: Mrbloodworth on May 07, 2009, 11:03:26 AM
http://huxley.ijji.com/

 :grin:

EDIT: you will need a DXtag.


(other topic was 120 days old, don't yell at me!)


Title: Re: Huxley beta sign-up has started.
Post by: schild on May 07, 2009, 11:24:48 AM
Oh hey, it's the Duke Nukem Forever of FPS MMOs. What else could this week possibly have in store for us?

Edit: Way to use Radio buttons instead of toggles there, Ijji. :|

Edit: Doesn't even matter, I don't do scheduled betas.


Title: Re: Huxley beta sign-up has started.
Post by: Zzulo on May 07, 2009, 03:42:55 PM
I watched a very lengthy video of beta gameplay of Huxley. The combat looked much like Unreal Tournament. Not very tactical and more about twitch. If I understand it correctly, this game is also heavily instanced, only allowing fights between 128vs128? Although I'm not sure at all on those numbers. You never really saw more than 3-4 guys on screen at once in the beta video, so 128 seems wrong somehow.

I don't know what else to say about the game. I'm personally not a huge fan of twitch based first person shooting.


Title: Re: Huxley beta sign-up has started.
Post by: schild on May 07, 2009, 03:43:35 PM
Quote
I don't know what else to say about the game. I'm personally not a huge fan of twitch based first person shooting.

Then don't say anything else about it. It's not for you.


Title: Re: Huxley beta sign-up has started.
Post by: Bzalthek on May 07, 2009, 04:23:23 PM
You just been McQuai'd, son.


Title: Re: Huxley beta sign-up has started.
Post by: SnakeCharmer on May 07, 2009, 05:53:18 PM
Not very tactical and more about twitch.

That's a bit of a retarded statement.

Just because something is twitch, doesn't mean there isn't tactics involved.


Title: Re: Huxley beta sign-up has started.
Post by: stu on May 07, 2009, 05:58:24 PM
The part in the vid where the stealth scout uses a rifle able to recharge a teammate's shields was super duper.


Title: Re: Huxley beta sign-up has started.
Post by: Dion on May 08, 2009, 05:58:45 AM
I just signed up but I'm not North American so I don't really expect and invite.


Title: Re: Huxley beta sign-up has started.
Post by: Falconeer on May 30, 2009, 04:09:56 AM
Close beta signup for subscribers.

http://www.fileplanet.com/promotions/huxley/?_cmpid=fp75



Title: Re: Huxley beta sign-up has started.
Post by: Ghambit on May 30, 2009, 07:07:20 AM
Close beta signup for subscribers.

http://www.fileplanet.com/promotions/huxley/?_cmpid=fp75



that's just to be notified of when the beta starts... which it hasnt yet


Title: Re: Huxley beta sign-up has started.
Post by: lac on May 30, 2009, 11:47:27 AM
Quote
The Closed Beta Test registration on ijji.com has concluded and we have run out of spots.
However, you can still join the Closed Beta test by getting a Beta Key from FilePlanet


Title: Re: Huxley beta sign-up has started.
Post by: Morfiend on June 03, 2009, 03:09:25 PM
Looks like its actually Beta now.

http://www.fileplanet.com/promotions/huxley/beta/?_cmpid=fp139


Title: Re: Huxley beta sign-up has started.
Post by: Ghambit on June 03, 2009, 04:11:22 PM
Looks like its actually Beta now.

http://www.fileplanet.com/promotions/huxley/beta/?_cmpid=fp139


Yup!  JUST started, as in like 30 mins ago.  DLing now.  Had to make a new ijji account though because evidently my other one got hacked or just generally screwed up somehow.  For some reason, my login email was sent to an email i dont have.  (and I'm pretty sure no one used that name).


Title: Re: Huxley beta sign-up has started.
Post by: Venkman on June 03, 2009, 04:20:32 PM
Still for paying Fileplanet subscribers only though. Let my account lapse years ago.


Title: Re: Huxley beta sign-up has started.
Post by: Ghambit on June 03, 2009, 09:22:39 PM
Meh.  Played it tonite.  I like the hardcore-ness of the stats and I enjoyed the twitch, but it's a pretty damned bland game.  A LOT opens up later on though, but unless you've got serious patience you'd probably /uninstall before then.  It's basically a persistent version of UT3 with quests and pvp battlefields.  Some of the elements arent explained very well from the get-go, but I'm hoping the Traning area solves that down the road.  In some ways they kinda ease you into the game too slowly.


Title: Re: Huxley beta sign-up has started.
Post by: 01101010 on June 05, 2009, 10:29:57 AM
One of the only beta tests i have gotten into where the beta acceptance emails are even bugged. From the ijji forums, seems people were accepted into beta but they didn't send out the email confirmations till days later. not to mention you have to sub to fileplanet to grab the beta client. time to fish a torrent out of the cesspools. good start to a beta test I'd say.

this is also the only times i got accepted to a beta test and was disappointed opening the email.


Title: Re: Huxley beta sign-up has started.
Post by: Vash on June 05, 2009, 10:55:57 AM
I read the other day that they've announced at E3 they are going the F2P with Micro-trans route and dropping  PC <-> Xbox 360 cross platform support for now.  I think they might be dropping 360 support altogether, as I'd have no idea how you'd handle a F2P + micro-trans for a console, free download from XBL and micro trans using MS points?


Title: Re: Huxley beta sign-up has started.
Post by: Sky on June 05, 2009, 12:25:37 PM
F2P would probably mean buy the box and no monthly sub. Getting rid of cross-platform servers is a smart move. Can't allow the halotards to know how hard they suck. Thumbslol.


Title: Re: Huxley beta sign-up has started.
Post by: Venkman on June 05, 2009, 02:28:57 PM
I read the other day that they've announced at E3 they are going the F2P with Micro-trans route and dropping  PC <-> Xbox 360 cross platform support for now.  I think they might be dropping 360 support altogether, as I'd have no idea how you'd handle a F2P + micro-trans for a console, free download from XBL and micro trans using MS points?

I'm with Sky. This is a good move. And yea, XBL+mtx with MS Points is the way I'm sure they'd do it.

I'm curious if it was tech challenges or game play balancing that made them ditch PC-to-X360 cross-server play. I would guess the latter. When will publishers just come to terms that this is not something that is probably ever going to work for an FPS?


Title: Re: Huxley beta sign-up has started.
Post by: Ghambit on June 05, 2009, 03:45:51 PM
There's no way in hell this game would work on a Console unless they got it to work with one of these new-fangled motion controllers.  It's way too twitch and fast for that.  Not to mention, there be stats n' stuff for the console rtards to manage - which they never like.
Anyways, the F2P stuff is great news.  I was on the fence about this game, but I'd give it SERIOUS consideration if it were free.  Matter of fact, I'm gonna keep testing it since that's the case.  Free "Planetside?"  yes pls.

I just gotta get past the boredom of the training area.  Anyone moved on from there yet?  Is it any good?


Title: Re: Huxley beta sign-up has started.
Post by: gryeyes on June 05, 2009, 10:32:27 PM
Trying to create parity between a console/PC is fucking doomed for a FPS. Tell more about the game!


Title: Re: Huxley beta sign-up has started.
Post by: Ghambit on June 05, 2009, 11:15:19 PM
Edit by Trippy: stop talking about the game if you are in the Beta and under NDA


Title: Re: Huxley beta sign-up has started.
Post by: gryeyes on June 05, 2009, 11:26:01 PM
I hate myself every time i do that. But yes i probably will.


Title: Re: Huxley beta sign-up has started.
Post by: Lantyssa on August 03, 2009, 08:31:59 PM
Now open to pretty much everyone.  I don't know if there are limited keys or not:

Quote from: FilePlanet E-mail
Gameplay has begun for the Huxley: The Dystopia beta! All FilePlanet and IGN registered users who reside in North America can download the client now and jump right into the mayhem of the Huxley beta!  Huxley: the Dystopia combines the white-knuckle action and player vs. player combat.  Join the Huxley Closed Beta TODAY and experience this post-apocalyptic world.


Title: Re: Huxley beta sign-up has started.
Post by: Hindenburg on August 03, 2009, 08:43:34 PM
This is a terrible game and no one should be playing it.


Title: Re: Huxley beta sign-up has started.
Post by: Mrbloodworth on August 04, 2009, 06:41:21 AM
This is a terrible game and no one should be playing it.

Thank you for such an insightful, and comprehensive posting.


Title: Re: Huxley beta sign-up has started.
Post by: 01101010 on August 04, 2009, 07:52:15 AM
This is a terrible game and no one should be playing it.

This. I can't find one good thing to say about this game thus far.


Title: Re: Huxley beta sign-up has started.
Post by: Hindenburg on August 04, 2009, 07:58:55 AM
Thank you for such an insightful, and comprehensive posting.
:raspberry:


Title: Re: Huxley beta sign-up has started.
Post by: Trippy on August 04, 2009, 08:11:57 AM
Didn't I tell you guys to stop talking about this game if you are under NDA?


Title: Re: Huxley beta sign-up has started.
Post by: Tale on August 08, 2009, 10:12:44 PM
Hmm, the "I don't like twitch" comments are back. I picture some people moving around MMOGs with the arrow keys. Turn, tuuurn, tuuuuurn to face the quest NPC. Strafing? Never!

Regardless of whether Huxley turns out good or bad, I like it when FPS and MMOG mix. I'm nearing 40, so it's not about youth. I did play single-player RPGs and MUDs before there were commercial MMOGs, but like many people I'm also a FPS gamer. I saw many players go to EverQuest from the Quake and SubSpace communities (also the StarCraft RTS community actually). Developers have been rightly chasing MMOFPS nirvana from Planetside to Tabula Rasa and it will remain part of MMO gaming.


Title: Re: Huxley beta sign-up has started.
Post by: 01101010 on August 11, 2009, 06:18:37 AM
http://forums.ijji.com/showpost.php?p=7241200&postcount=1

Not exactly sure how they are working this since there has been no official word on lifting the NDA. Of course that is par for the course for this operation.


Title: Re: Huxley beta sign-up has started.
Post by: Venkman on August 13, 2009, 07:28:12 PM
Developers have been rightly chasing MMOFPS nirvana from Planetside to Tabula Rasa and it will remain part of MMO gaming.

As long as they're chasing it for the right audiences. Huxley is trying for the right audience imho. TR (and PS) were not. You don't try and convince a D&D player to go MMOFPS. You try and gauge more cash from the CoD player instead.

Not saying Huxley has a prayer in hell of capturing the true FPS crowd. But at least it's not trying to get some carve out of the stats-PvP crowd.


Title: Re: Huxley beta sign-up has started.
Post by: Malakili on August 13, 2009, 08:26:48 PM
Developers have been rightly chasing MMOFPS nirvana from Planetside to Tabula Rasa and it will remain part of MMO gaming.

As long as they're chasing it for the right audiences. Huxley is trying for the right audience imho. TR (and PS) were not. You don't try and convince a D&D player to go MMOFPS. You try and gauge more cash from the CoD player instead.

Not saying Huxley has a prayer in hell of capturing the true FPS crowd. But at least it's not trying to get some carve out of the stats-PvP crowd.

I wonder if the success of TF2 is going to soften up the FPS community to RPG elements.  Though, admittedly, the "hardcore" or "competitive" community seems to shun those parts of the game.


Title: Re: Huxley beta sign-up has started.
Post by: Trippy on August 13, 2009, 08:49:09 PM
"Achivements", "persistent character development", etc. in games like TF2, and the CoD and BF series actually make it harder for games like Huxley to succeed. Why pay for character persistence when you get get the same thing in free-to-play FPSes? PlanetSide is about the scale, which Huxley doesn't duplicate, and is something some people will pay for since you won't find that in your normal online FPS. The "RPG"-aspects in PlanetSide actually did more harm than good to that game, IMO.


Title: Re: Huxley beta sign-up has started.
Post by: Hindenburg on August 13, 2009, 09:27:07 PM
"Achivements", "persistent character development", etc. in games like TF2, and the CoD and BF series actually make it harder for games like Huxley to succeed. Why pay for character persistence when you get get the same thing in free-to-play FPSes? PlanetSide is about the scale, which Huxley doesn't duplicate, and is something some people will pay for since you won't find that in your normal online FPS. The "RPG"-aspects in PlanetSide actually did more harm than good to that game, IMO.

Ijji. Item Shop. F2P.

They'd be mad to do it any other way.


Title: Re: Huxley beta sign-up has started.
Post by: 01101010 on August 14, 2009, 04:23:29 AM
Well anyone who took advantage of the free open play on Aug 11th and 12th should be pretty confident that this game is really a non-issue.


Title: Re: Huxley beta sign-up has started.
Post by: Sky on August 14, 2009, 08:32:21 AM
"Achivements", "persistent character development", etc. in games like TF2, and the CoD and BF series actually make it harder for games like Huxley to succeed. Why pay for character persistence when you get get the same thing in free-to-play FPSes? PlanetSide is about the scale, which Huxley doesn't duplicate, and is something some people will pay for since you won't find that in your normal online FPS. The "RPG"-aspects in PlanetSide actually did more harm than good to that game, IMO.
I completely agree with this statement.

The most common gripe about PS was about paying a fee for FPS. Chasing the FPS crowd is difficult, because the vocal hardcore crowd was just playing CS, maybe dipping into BF1942 for vehicles. I could convince NOBODY from my BF1942 clan to even try PS because of the fee, and these are guys who paid for a server and hosting. As Trippy says, with achievements and unlocks in most FPS these days, the "rpg" aspects are a hobble. Full disclosure: I always hated the rpg stuff in PS because people played non-strategically to 'get xp'  :oh_i_see:

The thing PS is still completely untouched in is massive three-way battles with combined arms. I still believe it's the best application of the mmo idea, but completely mismanaged to the point of almost destroying the genre.


Title: Re: Huxley beta sign-up has started.
Post by: 01101010 on August 14, 2009, 08:42:09 AM
The thing PS is still completely untouched in is massive three-way battles with combined arms. I still believe it's the best application of the mmo idea, but completely mismanaged to the point of almost destroying the genre.

That is about a perfect, succinct conclusion about PS.


Title: Re: Huxley beta sign-up has started.
Post by: Venkman on August 14, 2009, 04:07:04 PM
"Achivements", "persistent character development", etc. in games like TF2, and the CoD and BF series actually make it harder for games like Huxley to succeed. Why pay for character persistence when you get get the same thing in free-to-play FPSes?

This. Entirely. It's got to be a good FPS first to draw the attention of the FPS crowd and you need to talk to them with the model they expect.

As to Item Shops, it's nice to get that 5% to pay deep into your system, but you need to have a lot of passersby to make that 5% a big enough group of walking wallets. I can't see a generic sci-fi shooter with side instances GW-style shared social spaces attracting nearly as many people as a co-op game like Borderlands or the FPS coming later this year.


Title: Re: Huxley beta sign-up has started.
Post by: DLRiley on August 14, 2009, 05:00:19 PM
I think that mmpFPS actually have to make a good FPS first in order to make any money. There are plenty of FPS's that support themselves via cash shop, warrock, wolfteam, combat arms. a gimmick + low development cost = success. Nothing wrong with guild wars instance if the gameplay is actually good and can hold fps gamers attention.


Title: Re: Huxley beta sign-up has started.
Post by: Kageru on August 14, 2009, 07:51:16 PM

From my point of view they simply can't. Unless they're going to allow third parties to host servers, which opens up a lot of potential exploits in maintaining and updating world state, they simply can't make a game as responsive as the TF2 server hosted by my ISP. Free, high quality and low latency TF2 versus paid for, less balanced (the no-life's need more advantages?) and high latency? Good luck with that.


Title: Re: Huxley beta sign-up has started.
Post by: Hindenburg on August 14, 2009, 09:11:20 PM

From my point of view they simply can't. Unless they're going to allow third parties to host servers,

Skirmishes are hosted by the players.


Title: Re: Huxley beta sign-up has started.
Post by: Kageru on August 15, 2009, 09:57:36 AM

Didn't Diablo 1 try that and end up with significant issues of people running hacks against their locally hosted sessions? That was part of the reason D2 was hosted on the central servers. Same with TF2 and all the "achievement unlock" servers I saw around.

In a game where there is supposed to be significant investment in the character, and gameplay is supposed to "earn" rewards for achievements, I'd think you'd have to trust the security of the environment where the game is being run.