Title: Standards & Seige Weapons Post by: tazelbain on September 29, 2008, 12:16:47 PM From the Viin School of Leadership.
Should we be funding siege weapons from the guild fund? Would "siege weapon master" rank be useful? Is there a lot interest in being Standard Bearers? What would be the drawn backs in letting lots of people be Standard Bearers besides the officers? Title: Re: Standards & Seige Weapons Post by: trias_e on September 29, 2008, 12:20:27 PM As far as standards go...you simply can't allow that many standard bearers. Now it's 2, I think it's 4 at guild rank 18, and 6 at rank 30.
One incentive to not be a massive zerg guild I suppose. Title: Re: Standards & Seige Weapons Post by: tazelbain on September 29, 2008, 12:25:35 PM Ya, but we can flip em around at will.
Title: Re: Standards & Seige Weapons Post by: schild on September 29, 2008, 12:26:33 PM Perhaps everyone who often tries to show up for a keep siege of any sort should try to keep one on them then? :grin:
Title: Re: Standards & Seige Weapons Post by: Tmon on September 29, 2008, 01:31:16 PM I bought a couple light seige engines and some oil yesterday just to have with me on the odd chance they'd come in handy. Later I saw that the T2 swamp keep was being seiged and snuck in through the postern gate and set up an organ gun, it was fun and the Destro players were sort of freaked out when I started dropping fire on the bridge, it took them a long time to figure out wtf was going on and start shooting back. Sadly it was just me and one other guy (who was mostly interested in the renown vendor) 'defending' the thing so it fell pretty quickly.
Title: Re: Standards & Seige Weapons Post by: Kirth on September 29, 2008, 04:55:50 PM I'll bear your standards!!!
Title: Re: Standards & Seige Weapons Post by: rk47 on September 29, 2008, 09:23:32 PM *plants standard at PQ - pull 10 mobs = Profit* :drill:
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