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f13.net General Forums => Eve Online => Topic started by: Endie on September 03, 2008, 12:10:16 PM



Title: Video Interview on what's next in Eve
Post by: Endie on September 03, 2008, 12:10:16 PM
In an interview with an CCP Associate Producer, here's an interview on what's up next: nice little badges for all the achievement-collectors, and a revision of industry - http://www.tentonhammer.com/node/42964


Title: Re: Video Interview on what's next in Eve
Post by: bhodi on September 03, 2008, 12:17:47 PM
Horrible, horrible idea.


Title: Re: Video Interview on what's next in Eve
Post by: Predator Irl on September 04, 2008, 04:16:33 AM
Ah great idea, so when you enemies see you in local, they will be able to see what you can fly, which will narrow down completely what shiptype you are in. Good thinking CCP, just one question... do the devs play the f**king game? 


Title: Re: Video Interview on what's next in Eve
Post by: Pax on September 04, 2008, 05:39:52 AM
I'm at work, so can't watch the video now (at least not with sound on, which defeats the purpose :-P ) - are these certificates... optional? Or are they to become an integrated part of "Show pilot info"?

If so, I'm totally going to skill all race's titans/doomsdays and freak peeps out.


Title: Re: Video Interview on what's next in Eve
Post by: Endie on September 04, 2008, 05:51:01 AM
/Hides Master Bounty Hunter title.

/Displays Apprentice Dancer title

/Hangs out around starport


Title: Re: Video Interview on what's next in Eve
Post by: MahrinSkel on September 04, 2008, 01:58:12 PM
Shades of making my anti-PK ganker a Grandmaster Cook, because UO picked your presented title by which came first alphabetically when there was a tie.

--Dave


Title: Re: Video Interview on what's next in Eve
Post by: Faust on September 04, 2008, 02:27:15 PM
Bullshit Dave. 
You can go ahead and admit it. 
You really liked cooking. 
We're all adults here. 
Don't be shy about your other hobbies.


Title: Re: Video Interview on what's next in Eve
Post by: Endie on September 10, 2008, 03:50:51 PM
More stuff on walking in stations:

http://www.stratics.com/php-bin/show_content.php?content=28880


Quote
While an actual in-game demo of Walking in Stations will not be available until Fanfest this November, Ward was able to provide a few highlights of what the players can expect.

* Private captain's quarters where your character can customize their own space

* A common "promenade" similar to a "mall" atmosphere where players can socialize and access player run shops and corporation offices. These shops and offices will be potential business locations where player owned areas will earn ISK.

* The ability for players to have NPC characters "working" in their shops and offices (ie: a bouncer, receptionist) complete with custom conversation trees that the player can create!

* The ability for players to visit tattoo shops and plastic surgery offices to change their appearances. This option potentially will take the place of the official picture transfer available now.

* Your avatar will adopt a "mood" (ie: grumpy, happy, sad) which will then drive your facial expressions and emote movements as well as your interaction with other players. As the general mood of your character changes, the way he emotes and interacts with others, the way he talks, and even the way he walks will reflect that demeanor. 


Title: Re: Video Interview on what's next in Eve
Post by: Grand Design on September 10, 2008, 04:18:59 PM
Quote
* The ability for players to have NPC characters "working" in their shops...

The quotes around "working" are there to appease the Minmatar whom I will pay with an occasional unkind word and the stagnant backwash of leftover Quafe cans.


Title: Re: Video Interview on what's next in Eve
Post by: Quinton on September 14, 2008, 05:57:31 AM
Quote
* Your avatar will adopt a "mood" (ie: grumpy, happy, sad) which will then drive your facial expressions and emote movements as well as your interaction with other players. As the general mood of your character changes, the way he emotes and interacts with others, the way he talks, and even the way he walks will reflect that demeanor. 

This was one of my favorite features from SWG (which was otherwise so very broken) -- avatars actually emoting a bit instead of just standing around doing the same idle animation.  I hope CCP also steals the feature where keywords in typed conversation trigger emote animations.