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f13.net General Forums => Age of Conan => Topic started by: ShenMolo on May 18, 2008, 06:14:54 PM



Title: Crafting in Hyboria
Post by: ShenMolo on May 18, 2008, 06:14:54 PM
Found some info on gathering & crafting from a post on the AOC forums.

-Gathering skills can be learned at 20.

-There are resources available to gather in the 20+ zones. Trees, for example, show leaves falling from them if they are gatherable.

-Crafting can be trained at 40.

-Aquilonians train at Poitain, Stygians at Purple Lotus Swamp.

http://forums.ageofconan.com/showthread.php?t=3900 (http://forums.ageofconan.com/showthread.php?t=3900)

EDIT:

Quote
Aquilonians - Poitain

    To get there, you need to go to the Wild Lands of Zelata (from Old Tarantia). In the Northwestern corner of Zelata, there is a stagecoach that will take you to Poitain. (Emidan)

Stygians - Purple Lotus Swamp

    To get there you go to the k something province then take the road south and follow the road signs it will take you to a npc who you talk to who teleports you to the purple lotus swamp. Once there, go to the town and talk to the trainers. Caution some of them are glitched and are underneath the building; to talk to them just jump off the building (they are on stilts) and they should be standing underneath. (Annatar & Gemwatcher)

Cimmerian - Lachish Plains

    Lachish Plains, is off of the Field of the Dead zone. You have to go ALL the way to the end of Conall's Valley, enter the Field of the Dead, and hang a right by the small camp that is there. It's the hardest resource zone to reach by far. It's a long walk with lot's of level 28+ mobs right in the path with a few elites thrown in. (etaber)

    You don't actually have to go through the Field of the Dead, you just zone in there and make a right immediately and the entrance to Lachish Plains is right there. (mandachuwa)


Title: Crafting in Hyboria
Post by: schild on May 18, 2008, 10:31:15 PM
While Information is really fucking limited, here's what is important.

In the same location the guild city will be set up - The Purple Lotus Swamp, you'll find all your crafters. One of them is not wearing a top. Anyway, here's the low level (level 25) gathering classes:

Quote
# Mining: This profession will allow you to gather resources such as copper, tin, iron and more. You can also find rare ones like aurichalcum and blue iron.

# Prospecting: This profession will allow you to gather resources such as silver, electrum, gold and more. You can also find rare ones like illustrium and platinum.

# Skinning: This profession will allow you to gather resources such as different types of leather, some of which are rare ones like the grained leather and the whorled leather.

# Stonecutting: This profession will allow you to gather resources such as sandstone, granite, basalt and more. You can also find rare ones like adamant and obsidian.

# Weaving: This profession will allow you to gather resources such as cotton, wool, flax and more. You can also find rare ones like bloodflax and cottonwisp.

# Woodcutting: This profession will allow you to gather resources such as ash, yew, oak and more. You can also find rare ones like soulwood and amberwood.

You can take all 5. Do so.

High level crafting (40+) is as follows:

Quote
* Weaponsmithing: Picking up this trade allows you to craft various types of weaponry, from swords to staffs, from daggers to crossbows. Everything needed to kill your opponents!

* Armorsmithing: If you wish to go the completely opposite route from the weaponsmith, try picking up the armorsmithing craft that allows you to craft various types of armor pieces.

* Alchemy: Do you enjoy mixing things into vials and seeing how the result affects people? Then you should try your luck at alchemy, allowing you to make various types of potions.

* Architecture: City-building is an integral part of Age of Conan, and you will need someone skilled in the arts of architecture to draw up the plans needed for the different buildings.

* Gemcutting: Monsters tend to drop rough gems that the gemcutter can turn into powerful enchantments, and these can be placed into other crafted items to make them more potent.

You can only pick 1.

I'll go through the pain of being an architect. Obviously, the others will be needed. Finally, the gemcutting and alchemy stuff drops from monsters. So all that shit generic stuff? Gems, etc. Store them. I think.

Ok, more as I find out.


Title: Re: Crafting in Hyboria
Post by: stray on May 18, 2008, 10:43:45 PM
Geez. Besides Arch, it sounds like WoW. Please tell me it plays out differently.


Title: Re: Crafting in Hyboria
Post by: schild on May 18, 2008, 10:47:11 PM
Please don't compare this game to WoW. If you really want to, throw up a thread in MMOG.


Title: Re: Crafting in Hyboria
Post by: stray on May 18, 2008, 10:53:27 PM
Never even played it dude. I'm just asking (asking) how it plays out -- because the profession names at least sound WoW-ish.


Title: Re: Crafting in Hyboria
Post by: schild on May 18, 2008, 11:12:11 PM
Never even played it dude. I'm just asking (asking) how it plays out -- because the profession names at least sound WoW-ish.

Or Muddish circa 1990. That was my point. That there's nothing new here, a comparison is just silly. It plays out like the profession would play out, get shit make shit viola items. ^_^


Title: Re: Crafting in Hyboria
Post by: Nerf on May 19, 2008, 12:18:21 AM
He's right man, the whole system is totally ripping off WoW, take off your fanboi glasses and look at the real picture.

I mean cmon, fucking mining? Skinning? ALCHEMY!?!11

I'm seriously considering ebaying my AoC box now, fuck funcom, fuck them in their thieving norweigan asses!


Title: Re: Crafting in Hyboria
Post by: stray on May 19, 2008, 01:01:55 AM
I thought/hoped that since they went through the trouble of citybuilding, then that might have indicated a more creative direction with crafting in general. Not knocking it necessarily. It's just that... umm.. Well, whatever. Nevermind.  :oh_i_see:

How many architects are needed anyways?


Title: Re: Crafting in Hyboria
Post by: Signe on May 19, 2008, 06:17:41 AM
I would have gone for architect, too, at least one of my chars will.  City building is actually one of the draws of this game for me.  Though, I wish there were move construction professions.  My PoM will probably do something girly.


Title: Re: Crafting in Hyboria
Post by: Miasma on May 19, 2008, 06:21:41 AM
He's right man, the whole system is totally ripping off WoW, take off your fanboi glasses and look at the real picture.

I mean cmon, fucking mining? Skinning? ALCHEMY!?!11

I'm seriously considering ebaying my AoC box now, fuck funcom, fuck them in their thieving norweigan asses!
You're being sarcastic with the "ripping off Wow" right?

I would have gone for architect, too, at least one of my chars will.  City building is actually one of the draws of this game for me.  Though, I wish there were move construction professions.  My PoM will probably do something girly.
Architects are also the ones who build siege engined during PvP I guess.  And don't say that about PoM, I play one and I don't want it to become the girly class like Toyota solaras!


Title: Re: Crafting in Hyboria
Post by: Viin on May 19, 2008, 07:09:31 AM
Or Jettas.


Title: Re: Crafting in Hyboria
Post by: Mrbloodworth on May 19, 2008, 07:19:03 AM
He's right man, the whole system is totally ripping off WoW, take off your fanboi glasses and look at the real picture.

I mean cmon, fucking mining? Skinning? ALCHEMY!?!11

I'm seriously considering ebaying my AoC box now, fuck funcom, fuck them in their thieving norweigan asses!

Green or fail?


Title: Re: Crafting in Hyboria
Post by: Hutch on May 19, 2008, 08:20:08 AM
Wow. Time for Context and Deconstruction 101.

He's right man, the whole system is totally ripping off WoW, take off your fanboi glasses and look at the real picture.
"Take off your fanboi glasses" is an obvious tongue-in-cheek trolling. This is your first clue. More to follow.

Quote
I mean cmon, fucking mining? Skinning? ALCHEMY!?!11
Note here the cliche'd abuse of overemphasized punctuation, complete with ironic substitution of 1 for !.

Quote
I'm seriously considering ebaying my AoC box now, fuck funcom, fuck them in their thieving norweigan asses!
"Thieving norwegian asses" is not a thing you can say without implied sarcasm. Unless Nerf is, in fact, Norwegian. In which case this entire analysis is moot.


Title: Re: Crafting in Hyboria
Post by: Signe on May 19, 2008, 09:00:28 AM
DO NOT FALL INTO HIS SARCHASM!!!  You might never get out!


Title: Re: Crafting in Hyboria
Post by: Slayerik on May 19, 2008, 09:24:43 AM
Nerf is an ass and a forum griefer.


Title: Re: Crafting in Hyboria
Post by: rattran on May 19, 2008, 12:54:59 PM
Don't forget he's a racist, and a snappy dresser.  :grin:


Title: Re: Crafting in Hyboria
Post by: tazelbain on May 19, 2008, 01:03:10 PM
He smells of Bengay and failure.


Title: Re: Crafting in Hyboria
Post by: Miasma on May 19, 2008, 02:19:53 PM
Well harvesting isn't the nice relaxing activity I thought it would be.  Anything from one to three mobs will often randomly spawn, some are mini bosses.  You can also get jumped just wandering around, enemies spawn right on you.  Some of the animals are bugged too, a level 20 pig tore me to pieces in no time flat but a level 25 cow just needed a feather touch.  I'm still not sure how to get leather, I imagine it's a drop because I can't do anything with the corpses...

There are way, way too few resource nodes too.  It's going to be insane once everyone decides to check it out so you should do your gather quests right now.  There were maybe six people sharing the zone with me and even though it's quite large most of the resources had already been depleted.

Looking forward it would be a good idea to right click on your mini map and set a waypoint each time you find a node.


Title: Re: Crafting in Hyboria
Post by: Miasma on May 19, 2008, 02:27:48 PM
Some level 40 people are saying you can now take two professions (http://forums.ageofconan.com/showthread.php?t=6863) instead of just one.  They might be lying though...


Title: Re: Crafting in Hyboria
Post by: Typhon on May 19, 2008, 02:36:41 PM
Don't forget he's a racist, and a snappy dresser.  :grin:

You have my vote for thread winner


Title: Re: Gathering & Crafting
Post by: jpark on May 19, 2008, 08:50:25 PM
Thanks for that info.


Title: Re: Gathering & Crafting
Post by: schild on May 19, 2008, 08:50:52 PM
Merging into other thread.


Title: Re: Crafting in Hyboria
Post by: ShenMolo on May 20, 2008, 03:13:18 AM
I am able to begin the gathering quests at 22.

The gathering quests require you to collect 20 each of certain resources, the nodes of which can be found in the zone you trained in. There is no node tracking on the mini map that I can find, so you have to find them. I'm doing them now and thankfully each node gives plenty of resources, my first ash tree gave 10 out of the 20 needed.

Might be a good time to bang these quests out now before the hordes get to 20+ and resource competition heats up in these zones.

interestingly, nodes appear to be static spawns. They have a health bar that lowers as you farm them, and slowly regenerates over time.


Title: Re: Crafting in Hyboria
Post by: stu on May 20, 2008, 01:04:27 PM
Do resources have variable quality rates which change the outcome of a crafted item each time one is made?


Title: Re: Crafting in Hyboria
Post by: schild on May 20, 2008, 01:07:20 PM
Not that I know of.


Title: Re: Crafting in Hyboria
Post by: Miasma on May 20, 2008, 01:16:03 PM
Do resources have variable quality rates which change the outcome of a crafted item each time one is made?
Yes there are rare harvests like tin from copper nodes and they can be used in higher quality recipes.  The second set of harvesting quests actually require a rare from each resource type and it's a fucking pain in the neck.  It will only get worse as more people come to the resource areas.


Title: Re: Crafting in Hyboria
Post by: stu on May 20, 2008, 04:56:36 PM
I enjoy searching for the best possible resource to plug into a recipe, although something like the high amount of variables in the SWG resources would turn me off this time around. On the other hand, I'm not looking for the cookie cutter recipes that are in WoW either. Maybe the AoC system will turn out to be a happy medium, although I'll wait about another month before I sub.


Title: Re: Crafting in Hyboria
Post by: Kirth on May 22, 2008, 10:05:34 AM
Gathering is pretty fun, I've gained almost 2 levels from doing it so far.

Can someone explain skinning?


Title: Re: Crafting in Hyboria
Post by: Slayerik on May 22, 2008, 10:08:03 AM
Gathering is pretty fun, I've gained almost 2 levels from doing it so far.

Can someone explain skinning?

Lemme get this straight.....you gained levels by pickin herbs and shit? Or was it the kills near the resources?

Fuckin' A ... points to Funcom if the former


Title: Re: Crafting in Hyboria
Post by: Miasma on May 22, 2008, 10:14:14 AM
Gathering is pretty fun, I've gained almost 2 levels from doing it so far.

Can someone explain skinning?
There is no skinning, leather is a drop.

Lemme get this straight.....you gained levels by pickin herbs and shit? Or was it the kills near the resources?

Fuckin' A ... points to Funcom if the former
No he would have gotten the levels from the fedEx and initial gathering quests.


Title: Re: Crafting in Hyboria
Post by: Kirth on May 22, 2008, 12:34:41 PM
Gathering is pretty fun, I've gained almost 2 levels from doing it so far.

Can someone explain skinning?

Lemme get this straight.....you gained levels by pickin herbs and shit? Or was it the kills near the resources?

Fuckin' A ... points to Funcom if the former

mostly from killing the guys who pop when you gather.


Title: Re: Crafting in Hyboria
Post by: Falconeer on May 22, 2008, 04:41:35 PM
Tonight we formed a full party of guildees and went gathering resources for the guild city (for those who missed it, you gather 95% of the resources in specific instances where you can only build Guild Cities and/or gather resources). It has been a blast! Maybe it's just the novelty, maybe it's the unexpected XPing while resource gathering, maybe it is thanks to the "apprenticeship" system (a kind of EQ2 mentoring, only upside down, as the lowest char temporarily gets the highest one's level) which let us form a full party even though some of us were 40+ and some other just above 20. But traveling from resouce node to resource node collecting resources actually useful to BUILD STUFF that changes the landscape, while at the same time:

1) completing Gathering Quests (getting XP and advancing as a gatherer)
2) fighting (because harvest nodes spawns mobs of various levels, including Bosses, Mini-Bosses and Nameds)
3) getting XP and loots from said mobs

is much much more than I expected from the harvesting/building section of Age of Conan. Could it be that they found an entertaining way to do resource-gathering and make it a social experience too?

I don't know. Maybe it's not such a cool thing after all: there are a few annoyances and some of the gathering quests are just irritating. And I can only imagine it will all get nasty when people will start flooding these places (let alone bots!). But I had fun tonight, and it felt definitely different to form a group to just go harvest, and not feel that we were wasting time.


Title: Re: Crafting in Hyboria
Post by: stray on May 23, 2008, 06:06:37 AM
I'm surprised that not once has anyone mentioned the "riddle of steel".  :awesome_for_real:

I'll be a blacksmith then, once I get a new machine. Probably will be too late in contributing with Arch.


Title: Re: Crafting in Hyboria
Post by: Falconeer on May 24, 2008, 10:43:13 AM
This is what happened:

I only had room for 2 quests in my quest journal. Then I picked up the armorsmith profession. It gives you 3 quests as you do it. The first one is completed once you completed 10 sub-quests. The other two quests are basic canvas equip and advanced canvas equip. So, 3 quests. BUT I only had room for two, so the First one went on my hournal, then Basic Canvas.. but Advanced Canvas couldn't so I missed it.

And now I am stuck.

You can't drop your crafting profession.
You can't delete crafting quests.
You can't get that quest again as it counts as he knows you already took them (even if the second part didn't work due to a full journal).
You can't advance in you crafting profession.

I am stuck. Can't advance as a crafter, can't drop it and can't delete 3 quests from my already tight journal.
I petitioned and I am 89th in the queue. After 6 (six!) hours online I was 87th.. and if you log out your petition is deleted.

I am very angry.


Title: Re: Crafting in Hyboria
Post by: schild on May 24, 2008, 10:56:57 AM
If you log out your petition is deleted? What? Someone answered mine 10 hours later when I was somewhere else completely. It may delete it on your end, but not the other end afaik.


Title: Re: Crafting in Hyboria
Post by: Falconeer on May 24, 2008, 11:17:12 AM
I tried it 3 times in the past days.
What can I say? It must be the Euro interpretation of Customer Support.


Title: Re: Crafting in Hyboria
Post by: Hawkbit on May 24, 2008, 11:54:18 AM
/threadderailment

Back when I was playing AO, I submitted a petition to Funcom that never was answered, so I quit the game after the first 30 days was up.  3-4 months later they responded to it by email... no joke.  Let's hope they're a little quicker with AoC.

/threadrerailment

So... crafting... yeah.


Title: Re: Crafting in Hyboria
Post by: Kirth on May 24, 2008, 12:17:47 PM
now that people are hitting 40, maybe we should list what trade skills we are planing on taking...


Title: Re: Crafting in Hyboria
Post by: Falconeer on May 24, 2008, 04:33:16 PM
Well, maybe I'm naive, but we just built the Tradepost, right after the Keep. It does nothing.

So I did some investigation and found out that: "Player cities are not fully implemented yet. They don't have NPCs yet, they do nothing at all. They are just empty shells".

Add to that the answer a GM handed out to one of the very lucky few players  whose petition got through:

"Hello. Unfortunately, all tradeskills are currently in a state of chaos. They should be back within perfect order soon (though we cannot say how soon... next update). We apologize for this inconvenience ask for the love of the Gods that you DO NOT visit the Feat Fixer!"

and you have an extremely disappointed Falconeer. Frustrated is the correct word actually. I want Norwegian blood.


Title: Re: Crafting in Hyboria
Post by: Montague on May 24, 2008, 08:49:56 PM
Well, maybe I'm naive, but we just built the Tradepost, right after the Keep. It does nothing.

So I did some investigation and found out that: "Player cities are not fully implemented yet. They don't have NPCs yet, they do nothing at all. They are just empty shells".

Add to that the answer a GM handed out to one of the very lucky few players  whose petition got through:

"Hello. Unfortunately, all tradeskills are currently in a state of chaos. They should be back within perfect order soon (though we cannot say how soon... next update). We apologize for this inconvenience ask for the love of the Gods that you DO NOT visit the Feat Fixer!"

and you have an extremely disappointed Falconeer. Frustrated is the correct word actually. I want Norwegian blood.

Yeah, the basic stuff works well enough but features that are must-haves aren't working yet. I like the game well enough to more than likely stick with it but I wonder how long of a grace period Funcom has to get this stuff working.


Title: Re: Crafting in Hyboria
Post by: Kirth on May 24, 2008, 09:32:28 PM
Well, maybe I'm naive, but we just built the Tradepost, right after the Keep. It does nothing.

So I did some investigation and found out that: "Player cities are not fully implemented yet. They don't have NPCs yet, they do nothing at all. They are just empty shells".

Add to that the answer a GM handed out to one of the very lucky few players  whose petition got through:

"Hello. Unfortunately, all tradeskills are currently in a state of chaos. They should be back within perfect order soon (though we cannot say how soon... next update). We apologize for this inconvenience ask for the love of the Gods that you DO NOT visit the Feat Fixer!"

and you have an extremely disappointed Falconeer. Frustrated is the correct word actually. I want Norwegian blood.

Yeah, the basic stuff works well enough but features that are must-haves aren't working yet. I like the game well enough to more than likely stick with it but I wonder how long of a grace period Funcom has to get this stuff working.

the paint really starts pealing after level 40.


Title: Re: Crafting in Hyboria
Post by: Miasma on May 24, 2008, 09:43:45 PM
I've heard of so many problems with crafting I'm not touching any of it for months.

Well, maybe I'm naive, but we just built the Tradepost, right after the Keep. It does nothing.
They still don't have the traders working in the cities so there was no chance that yours would work :(.


Title: Re: Crafting in Hyboria
Post by: Falconeer on May 25, 2008, 01:17:08 AM
I would have been happy with a mime NPC, too.  :uhrr:


Title: Re: Crafting in Hyboria
Post by: rattran on May 25, 2008, 12:56:43 PM
I took gemcutting, and just found out it's semi-borked. Not all cuts count toward crafting, and placing a gem in a weapon or armor makes you crash when you mouseover it   :ye_gods:

Crafting = :uhrr:


Title: Re: Crafting in Hyboria
Post by: Wasted on May 25, 2008, 08:25:42 PM
I'll brave Alchemy when i get there


Title: Re: Crafting in Hyboria
Post by: Miasma on May 26, 2008, 04:26:13 AM
I'll brave Alchemy when i get there
Alchemists gets their materials from mob drops.  Those materials don't appear to be in game yet and they can't finish their starting quests...


Title: Re: Crafting in Hyboria
Post by: Kirth on May 26, 2008, 04:59:54 AM
I'll brave Alchemy when i get there
Alchemists gets their materials from mob drops.  Those materials don't appear to be in game yet and they can't finish their starting quests...

They only drop on level 40 + mobs, I've gotten a few so far.


Title: Re: Crafting in Hyboria
Post by: ShenMolo on May 26, 2008, 05:06:07 AM
I'll brave Alchemy when i get there
Alchemists gets their materials from mob drops.  Those materials don't appear to be in game yet and they can't finish their starting quests...

They only drop on level 40 + mobs, I've gotten a few so far.

I got a fungus last night....


Title: Re: Crafting in Hyboria
Post by: rattran on May 26, 2008, 07:06:10 AM
I've got fungus, blood, and a few other things for any budding alchy.


Title: Re: Crafting in Hyboria
Post by: Falconeer on May 26, 2008, 08:51:36 AM
After 2+ days in the /petition queue I moved up from spot 83 to 27.. and then this morning *poof* "You have no petitions".

This make me want to smash my head into a wall or some GM nose.

I ussued a new petition and voila..  80th in the queue. I am sure I'll jump my way up to like 10th spot this time only to have it disappear in the black hole of customer harassing.


Title: Re: Crafting in Hyboria
Post by: Venkman on May 26, 2008, 05:45:52 PM
iirc, SWG cleared it's petition queue at the 3-month mark. Just wiped the slate clean. That sorta makes sense when a game is so woefully incomplete. I really did think the XP rate in AoC would be nerfed before launch, thus preventing the amount of folks experiencing the unfinished parts of the game. But that is a double-edged sword, as all games that nerfed XP before launch have experienced.

Ah well. They needed to launch eventually, and they probably wanted to do so before WAR. But they could have used another six months with a lot more people testing than I think there were.


Title: Re: Crafting in Hyboria
Post by: CmdrSlack on May 26, 2008, 09:25:58 PM
As someone perusing the AoC forum, trying to decide whether to attempt to upgrade my oldass PC to try a new game, this thread has been a nifty roller coaster ride. At first, I was looking to the middle of June and some cash surplus and thinking, "Fuck a console, let's upgrade the desktop machine." Once the thread shifted to, "crafting is borked," I'm back to planning a console purchase.



Title: Re: Crafting in Hyboria
Post by: Miasma on May 27, 2008, 05:47:24 AM
I'll brave Alchemy when i get there
Alchemists gets their materials from mob drops.  Those materials don't appear to be in game yet and they can't finish their starting quests...

They only drop on level 40 + mobs, I've gotten a few so far.
I guess they were missing the secondary components, the patch today will put them on the vendor.


Title: Re: Crafting in Hyboria
Post by: Nerf on May 28, 2008, 02:26:57 AM
So I hit 50 and got my t2 recipes, largely crap, but now I have the ability to use rare resources!
I can add 1 tin to any weapon, and get the exact same weapon as before, but with a blue name.

Also, getting the level 50 recipes took away my level 40 recipes.


Title: Re: Crafting in Hyboria
Post by: Montague on May 28, 2008, 10:50:48 AM
So I hit 50 and got my t2 recipes, largely crap, but now I have the ability to use rare resources!
I can add 1 tin to any weapon, and get the exact same weapon as before, but with a blue name.

Also, getting the level 50 recipes took away my level 40 recipes.

There's a reason I haven't picked up a profession yet.


Title: Re: Crafting in Hyboria
Post by: Kirth on May 28, 2008, 11:55:32 AM
So I hit 50 and got my t2 recipes, largely crap, but now I have the ability to use rare resources!
I can add 1 tin to any weapon, and get the exact same weapon as before, but with a blue name.

Also, getting the level 50 recipes took away my level 40 recipes.

I still have my level 40 recipes, but my level 50 recipes make the same items with different names... same materials as well.


Title: Re: Crafting in Hyboria
Post by: Murgos on May 28, 2008, 12:22:21 PM
Is it wrong that I read the thread title to the tune of Holiday in Cambodia?


Title: Re: Crafting in Hyboria
Post by: palmer_eldritch on May 28, 2008, 07:25:39 PM
I've decided I hate resource gathering.

To move on to the next tier of resources, you have to do two quests for an NPC.

The first quest is to gather 20 or so of the resource you are currently on, which is fine.

The second quest is to gather the rare drop from the resource you are currently on, which is a pisser. You can spend literally hours mining copper, getting much more copper than you are ever need or want, in the hope of getting the rare drop from a copper node (which is tin). Then you move on to the next tier and it starts all over again.


Title: Re: Crafting in Hyboria
Post by: Nerf on May 28, 2008, 07:30:41 PM
We can only hope that the entire gathering/crafting thing is completely redone, because it's really, really, really fucked right now.


Title: Re: Crafting in Hyboria
Post by: Falconeer on May 28, 2008, 11:08:51 PM
Cotton for the love of Crom, cotton!


Title: Re: Crafting in Hyboria
Post by: Miasma on May 29, 2008, 06:00:11 AM
Got my rare leather off of the second croc I killed in Khopsef.  I guess it isn't actually used in any recipes yet :oh_i_see:.


Title: Re: Crafting in Hyboria
Post by: Kirth on May 29, 2008, 06:12:28 AM
Got my rare leather off of the second croc I killed in Khopsef.  I guess it isn't actually used in any recipes yet :oh_i_see:.

I'll assume that is comes into play after the next set of armor smithing quests. The first set of quests required 84 rough leather. I farmed the last 30 I needed yesterday only o find the next set of quests takes... the same tier 1 materials, but more. None of the cotton or rough leather I have from before the may 27 patch works and I really don't want to go farm 137 more rough leather (although to credit, they did see to fix prey animals so that the lower level ones are only dropping rough leather, still about a 1 in 5 drop rate).


Title: Re: Crafting in Hyboria
Post by: Hawkbit on June 04, 2008, 02:19:01 AM
Minor rant inc:

Gathering... Resource node competition seriously need to be looked at.  I'm sure they're fine on PvP servers, where you can at least attack people.  But there's jack I can do on PvE.  It's bad enough that nearly every node I come across is at 12-24% which only yields a few resources. 

I *finally* find the elusive Copper node I was looking for over a 20 minute period, and it's 100%!!!!  So I hit it and get interrupted by a mini-boss on the first strike.  While fighting it, some tool comes up and starts wacking away at the node.  As I finish the boss off, there's 70% left.  So I start hitting it again and get uninterrupted again by a boss.  Of course, by the time I'm done with that fight the jackass has looted the whole node and I never got a thing off it.  Didn't even get any loot off the bosses, either. 

I'm not entirely sure what the answer is, other than making bosses in the crafting fields actually drop mats/rare mats.  Regardless, it was just a crappy experience.


Title: Re: Crafting in Hyboria
Post by: Tarami on June 04, 2008, 02:50:16 AM
Minor rant inc:

Gathering... Resource node competition seriously need to be looked at.  I'm sure they're fine on PvP servers, where you can at least attack people.  But there's jack I can do on PvE.  It's bad enough that nearly every node I come across is at 12-24% which only yields a few resources.
On a PvP server they'd just wait until you're fighting, and then gank you. Atleast that's what I'd do. :)


Title: Re: Crafting in Hyboria
Post by: Threash on June 04, 2008, 06:20:58 AM
Minor rant inc:

Gathering... Resource node competition seriously need to be looked at.  I'm sure they're fine on PvP servers, where you can at least attack people.  But there's jack I can do on PvE.  It's bad enough that nearly every node I come across is at 12-24% which only yields a few resources.
On a PvP server they'd just wait until you're fighting, and then gank you. Atleast that's what I'd do. :)

And let him get the whole node without interruption? i wait till they start gathering then gank them, waiting for a mob spawn is too risky.


Title: Re: Crafting in Hyboria
Post by: Lantyssa on June 04, 2008, 06:50:10 AM
On a semi-crafting related note (waypoints) does anyone know of a bxml to xml converter?  I've only found one code package and I'm not sure I'm technically proficient enough to get it running.  I'll try when I have the chance, but thought I would check here first before starting to beat my head against a wall.  (cwxml is the package although an existing tool would be Splenda)


Title: Re: Crafting in Hyboria
Post by: schild on June 04, 2008, 07:36:22 AM
Hahaha, someone interrupted you. Hey you're fucked, it's a level 80 PoM! That would be awesome. The first time.