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f13.net General Forums => Eve Online => Topic started by: Slayerik on March 18, 2008, 12:53:20 PM



Title: True Sansha Goods
Post by: Slayerik on March 18, 2008, 12:53:20 PM

I consider myself a faction item collector since I started suiciding. If you don't want to bother with selling these yourself, please list them here and I will most likely pay around 5-10 mil under going rate for mods. I will pick these up from the Yong station if there is interest for this service. If not, thats cool as well. Dont let me catch ya in empire! :)


Title: Re: True Sansha Goods
Post by: Kitsune on March 18, 2008, 02:34:44 PM
"Warp to 0" is my friend, and presumably not yours.   :awesome_for_real:

But as for weird faction items, that begs a couple of questions that I've had for a while without any satisfactory answers.

1. How do I make buddies with teh pirates for teh pirate-made goods?  I'm presuming that I need to run missions for them and build rep, but I've no idea on how to go about doing that.

2. What the hell are storyline parts?  Every now and then when browsing through the market and looking up variants of a part, I'll find parts labeled as 'storyline' and no indication of what they are or how to get them.

3. How do I kill Minmater NPCs?  Working for Amarr, I notice that many of the nicer items in the LP store require lots of Minmater dog tags, but not one single solitary Amarr mission has ever had me fight their ships.


Title: Re: True Sansha Goods
Post by: IainC on March 18, 2008, 02:51:30 PM

I consider myself a faction item collector since I started suiciding. If you don't want to bother with selling these yourself, please list them here and I will most likely pay around 5-10 mil under going rate for mods. I will pick these up from the Yong station if there is interest for this service. If not, thats cool as well. Dont let me catch ya in empire! :)

I am also interested in buying valuable mods at a significant discount.

Kitsune:
1: You can fly missions for them even with pretty horrid standings. If you show info on their organisation you'll get a list of systems where they have bases. You can also get pirate mods as loot from complexes and rat spawns.
2: You get those as rewards for certain special events afaik they aren't readily available through missions or loot.
3: There are quests where the bad guys are navy ships from an opposing faction. They don't have bounties but they drop dogtags instead. Here's an example of sucha mission (http://eve-survival.org/missions/deadlyarrival3gami.html).


Title: Re: True Sansha Goods
Post by: Der Helm on March 18, 2008, 02:53:31 PM
Here's an example of sucha mission (http://eve-survival.org/missions/deadlyarrival3gami.html).

And to me it looked like a certain agent has a limited pool of missions he draws from, I kept getting the same 5-6 missions from my L4 agent with only very little variety


Title: Re: True Sansha Goods
Post by: hal on March 18, 2008, 03:11:51 PM
Tell me more about the dog tags. My hanger is hella full of them.


Title: Re: True Sansha Goods
Post by: Endie on March 18, 2008, 03:20:56 PM
1. How do I make buddies with teh pirates for teh pirate-made goods?  I'm presuming that I need to run missions for them and build rep, but I've no idea on how to go about doing that.

The usual procedure is to find out where in 0.0 they are based, move there, get a mission, and then get blown up repeatedly by the local player cartels who like defending their profit margins.


Title: Re: True Sansha Goods
Post by: eldaec on March 18, 2008, 03:31:48 PM
Tell me more about the dog tags. My hanger is hella full of them.

Opposing factions put large buy orders for them on the market, also the LP store requires them as part payment for certain kinds of shit.


Title: Re: True Sansha Goods
Post by: Kitsune on March 18, 2008, 04:41:44 PM
The usual procedure is to find out where in 0.0 they are based, move there, get a mission, and then get blown up repeatedly by the local player cartels who like defending their profit margins.

Aha.  Right.  I should've guessed that in a game where rarity can be enforced with firepower that people would be going out of their way to do so.  Well, scratch dealing with pirates, then.  Some of their ships look swank enough for me to want one just to screw around in high-sec with (since I know it'd paint a giant bullseye on me to take it out in low-sec), but not so much that I'd go through a real struggle to get one.

Amarr faction gear and ships are fine too, and I can work towards those without hassles.


Title: Re: True Sansha Goods
Post by: Slayerik on March 18, 2008, 05:48:00 PM

I consider myself a faction item collector since I started suiciding. If you don't want to bother with selling these yourself, please list them here and I will most likely pay around 5-10 mil under going rate for mods. I will pick these up from the Yong station if there is interest for this service. If not, thats cool as well. Dont let me catch ya in empire! :)

I am also interested in buying valuable mods at a significant discount.

Kitsune:
1: You can fly missions for them even with pretty horrid standings. If you show info on their organisation you'll get a list of systems where they have bases. You can also get pirate mods as loot from complexes and rat spawns.
2: You get those as rewards for certain special events afaik they aren't readily available through missions or loot.
3: There are quests where the bad guys are navy ships from an opposing faction. They don't have bounties but they drop dogtags instead. Here's an example of sucha mission (http://eve-survival.org/missions/deadlyarrival3gami.html).

Some people dont feel like dealing with that kinda stuff. I'd give em a fair price and they'd get instant cash, instead of doing work.


Title: Re: True Sansha Goods
Post by: ClydeJr on March 18, 2008, 09:32:08 PM
"Warp to 0" is my friend, and presumably not yours.   :awesome_for_real:
Be careful because "Warp to 0" is really "Warp to somewhere between 0 and 2000m, which is way outside docking range and takes a long time for a Badger to cross, especially if an enemy battleship is sitting outside the station".

Tell me more about the dog tags. My hanger is hella full of them.

Opposing factions put large buy orders for them on the market, also the LP store requires them as part payment for certain kinds of shit.
A nice place to look at stuff you can buy with tags and LP is http://www.ellatha.com/eve/LP_Stores.asp (http://www.ellatha.com/eve/LP_Stores.asp).
In-game browser version at http://www.ellatha.com/eve/IGB_LP_Stores.asp


Title: Re: True Sansha Goods
Post by: IainC on March 19, 2008, 04:11:19 AM
Tell me more about the dog tags. My hanger is hella full of them.

If you go to navy stations they will buy any other navy dogtag (except their own which are usually contraband in their own sovereign space), thus the Federation Navy (Gallente) will buy Caldari, Amarr and Minmatar tags, their buy orders only have a range of the station, they don't buy remotely so you have to fly to your nearest Navy station to unload them normally. Pirate dogtags will only have player buy orders for them.


Title: Re: True Sansha Goods
Post by: K9 on March 19, 2008, 04:43:31 AM
Is there a threshold rank where Dog Tags start being worth hoarding? I have a bunch of low-rank ones that don't seemd to be involved in any transaction I can see; but I'm loath to sell them in case they are actually useful.


Title: Re: True Sansha Goods
Post by: Endie on March 19, 2008, 08:34:33 AM
The faction dogtags can be handed in at faction data centers for vast standings boosts with specific factions.

Since this translates into horrible standings with the faction whose tags you hand in, this is most useful if you want to get a datacore alt off to a flying start: hand in a bunch of tags, get a huge boost to your standing with the faction, then run L3 missions for that faction's corps as if you'd done all the grind already.