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f13.net General Forums => MMOG Discussion => Topic started by: Mrbloodworth on February 19, 2008, 12:55:18 PM



Title: "Ask me ANYTHING!" Says creative director Chris Klug (Stargate worlds).
Post by: Mrbloodworth on February 19, 2008, 12:55:18 PM
Quote
The creative director behind our upcoming MMO has pitched a tent in the "Ask Cheyenne Mountain Entertainment" forum. Ask him a question and he just might answer back!

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"Ask me anything, really," invites Klug. "Personal, game-related, whatever you want. If I know and can tell you, I will. If I know and I can't tell you yet, I'll tell you that. I'll tell you why we did stuff. Like Khatie said, you may not like the answer, but this is a 'no b.s.' zone."

This thread is filled with various nuggets of previously unanswered information about the game, as well as Klug himself. Despite his busy schedule, Chris has already found time to make an incredible number of responses! The community staff thanks him immensely and invites you to participate if you haven't already.

Ask Our Creative Director (Ledaye)! (Pronounced Luh-Day)


I think F13 should get in on this ASAP. He said anything. (http://community.stargateworlds.com/news/4/764/)


Title: Re: "Ask me ANYTHING!" Says creative director Chris Klug (Stargate worlds).
Post by: Triforcer on February 19, 2008, 01:08:31 PM
Mr. Klug, why do people hate?


Title: Re: "Ask me ANYTHING!" Says creative director Chris Klug (Stargate worlds).
Post by: SnakeCharmer on February 19, 2008, 01:13:38 PM
He's a good guy, from what I've read about him on the forums. 

SGW is my last hope of a good, engaging NONFUCKINGELFEARSORCSPIECEOFSHITFANTASYEQEQ2WOW MMO.

If it sucks, that will likely be my last go around for MMOs.


Title: Re: "Ask me ANYTHING!" Says creative director Chris Klug (Stargate worlds).
Post by: Mrbloodworth on February 19, 2008, 01:25:32 PM
He's a good guy, from what I've read about him on the forums. 

SGW is my last hope of a good, engaging NONFUCKINGELFEARSORCSPIECEOFSHITFANTASYEQEQ2WOW MMO.

If it sucks, that will likely be my last go around for MMOs.

I was just reading your posts. Kinda a shame about the "Wall and cover" animations. He did say something i really like.

This is a quote:
Quote
We don't do Faction grinding


Sadly, i think this means the Wow-Heads will be at a loss, they are addicted to that crap. (Yes, i know, i stereotyped).


Title: Re: "Ask me ANYTHING!" Says creative director Chris Klug (Stargate worlds).
Post by: Ratman_tf on February 19, 2008, 01:41:37 PM
Boxers or briefs?


Title: Re: "Ask me ANYTHING!" Says creative director Chris Klug (Stargate worlds).
Post by: Nevermore on February 19, 2008, 01:59:41 PM
Boxers, briefs or commando?


Title: Re: "Ask me ANYTHING!" Says creative director Chris Klug (Stargate worlds).
Post by: Ratman_tf on February 19, 2008, 02:06:09 PM

Someone always has to take a joke that little too far...  :ye_gods:


Title: Re: "Ask me ANYTHING!" Says creative director Chris Klug (Stargate worlds).
Post by: Roac on February 19, 2008, 03:09:36 PM
He's a good guy, from what I've read about him on the forums. 

SGW is my last hope of a good, engaging NONFUCKINGELFEARSORCSPIECEOFSHITFANTASYEQEQ2WOW MMO.

If it sucks, that will likely be my last go around for MMOs.

I think it'll at least be decent, just from the people I know over there. 


Title: Re: "Ask me ANYTHING!" Says creative director Chris Klug (Stargate worlds).
Post by: Signe on February 19, 2008, 04:19:30 PM
Don't be silly.  It's a proven fact that nice people don't make nice things.  We all know it's rubbish until it's released and still interesting three weeks later.  It used to be cute when we had hope but now it's just snortifiably daft. 


Title: Re: "Ask me ANYTHING!" Says creative director Chris Klug (Stargate worlds).
Post by: UnSub on February 19, 2008, 07:55:26 PM
Don't be silly.  It's a proven fact that nice people don't make nice things.  We all know it's rubbish until it's released and still interesting three weeks later.  It used to be cute when we had hope but now it's just snortifiably daft. 

The fact you say this with a Hello Kitty avatar makes it doubly soul crushing.


Title: Re: "Ask me ANYTHING!" Says creative director Chris Klug (Stargate worlds).
Post by: Dtrain on February 19, 2008, 08:00:09 PM
Mr. Klug, where do babies come from?


Title: Re: "Ask me ANYTHING!" Says creative director Chris Klug (Stargate worlds).
Post by: Roac on February 19, 2008, 08:18:44 PM
Don't be silly.  It's a proven fact that nice people don't make nice things. 

I never said they were nice.


Title: Re: "Ask me ANYTHING!" Says creative director Chris Klug (Stargate worlds).
Post by: Sunbury on February 20, 2008, 05:40:02 AM
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From Ledaye -

You gain access to worlds through the mission tree. This means that you can't just go up to a terminal and type in coordinates unless you have the right mission.

Meh, I read that as forced quest progression and not free roaming, unless one can 'fish' for missions to see the world you want to.


Title: Re: "Ask me ANYTHING!" Says creative director Chris Klug (Stargate worlds).
Post by: SnakeCharmer on February 20, 2008, 06:36:02 AM
I saw that this morning. 

Ugh..........


Title: Re: "Ask me ANYTHING!" Says creative director Chris Klug (Stargate worlds).
Post by: Lt.Dan on February 20, 2008, 05:07:56 PM
What makes SGW fun?

Why should I play SGW over any other MMO?

He fails for answering with PR drivel or generic design pap.


Title: Re: "Ask me ANYTHING!" Says creative director Chris Klug (Stargate worlds).
Post by: TripleDES on February 23, 2008, 08:06:56 AM
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From Ledaye -

You gain access to worlds through the mission tree. This means that you can't just go up to a terminal and type in coordinates unless you have the right mission.

Meh, I read that as forced quest progression and not free roaming, unless one can 'fish' for missions to see the world you want to.
That's fucking dumb. Mild interest = lost.


Title: Re: "Ask me ANYTHING!" Says creative director Chris Klug (Stargate worlds).
Post by: SnakeCharmer on February 23, 2008, 09:31:39 AM
I turned Sunbury's statement into a question, and the answer was 'some worlds will require a mission to get to, but once you've completed the mission, you can go to that world any time you want'. 

Not quite as cockblockish, but cockblockish either way.


Title: Re: "Ask me ANYTHING!" Says creative director Chris Klug (Stargate worlds).
Post by: TripleDES on February 24, 2008, 04:06:49 AM
Go ask how large and detailed the various worlds will be. Game won't be fun if they're all closet-sized (or rather, jokes like 512mx512m).


Title: Re: "Ask me ANYTHING!" Says creative director Chris Klug (Stargate worlds).
Post by: SnakeCharmer on February 24, 2008, 06:43:10 AM
That's been asked and the answer was 'some are bigger than others, and it depends on the technical restraints within the particular world/zone/instance' or something very similar.  Not a straight up answer, but there you go.

We know there will be instances - hell, the premise of SGW lends itself very well to instances, especially as far as being the good guys (SG teams) is concerned.  Not sure how well that translates for the bad guys (OPCORE, other).