Title: You do not speak about Frigate Club - Great kills but 2003 main will kill us all Post by: Endie on January 28, 2008, 07:24:08 AM OK, we came, we saw, we shot stuff, we fell for the smartbombing battleship with a faction smartbomb costing more than our fleet, then we killed other people. Now it's time to apply those valuable lessons to new, improved pewpewing. We'll try to get people with even more kills for the killboards.
The first rule of Frigate Club is: no T2 ships this time (codicil 1 - except any covops who want to scout). I will not be running this one as intentionally suicidal, but there is always a chance of death and I want us to be able to aggressively engage stuff knowing that one kill pays for the lot. I don't want to get people fatigued with too many of these gangs chewing up evenings, and this Sunday is superbowl Sunday, but if Saturday 9th February at 2000 Eve Time is fine for enough people we can run again then: post if you are up for this. This time I will be setting up ships for people and handing them out in advance so you can jump back into one and short-cut across highsec to where we'll be with no downtime. I'll also contract ships to people who will be turning up late, and arranging rendezvous points for them to join us. I will also get a new mic. I'll post more details later, so check this op at the top of the thread for updates, but assume for now that we'll be based out of Reisen again. We'll be moving fast, largely in lowsec at first but dipping into 0.0 if I spot vulnerable targets. For those who only experienced the first couple of kills and then the comedic Typhoon-based carnage, you missed out on quite a long and successful roam through lowsec afterwards, once everyone had got used to what we were up to. Come back and try again. Time of Op:
Title: Re: You do not speak about Frigate Club - Saturday 9th February 2000 Eve time Post by: ajax34i on January 28, 2008, 07:40:01 AM I'm in.
Title: Re: You do not speak about Frigate Club - Saturday 9th February 2000 Eve time Post by: dbltnk on January 28, 2008, 07:44:36 AM I'll be there. Count me in for a Minmatar Tackler.
Title: Re: You do not speak about Frigate Club - Saturday 9th February 2000 Eve time Post by: tar on January 28, 2008, 07:47:07 AM I'll be there. Still got lots to learn :)
Title: Re: You do not speak about Frigate Club - Saturday 9th February 2000 Eve time Post by: IainC on January 28, 2008, 07:50:56 AM I'll try and be there if CCP sort out their comedy server connections. the main reason I left after my brutal podding on Sunday was that I couldn't maintain a connection. Everything else was fine but EvE just kept booting me as soon as (or before in some cases) I'd loaded the station. Losing the ship wasn't an issue, I was taking the piss a bit with a T2 fitted Ishkur but I can easily afford to lose a few of those in a night.
if I can reliably play, I'll be there again. Title: Re: You do not speak about Frigate Club - Saturday 9th February 2000 Eve time Post by: tazelbain on January 28, 2008, 07:52:12 AM EDIT: nvm
Title: Re: You do not speak about Frigate Club - Saturday 9th February 2000 Eve time Post by: Thrawn on January 28, 2008, 07:56:48 AM I'll go down as a maybe, Saturdays in the early afternoon (for me at least) usually won't work for me. I'll find out for sure probably tonight.
Title: Re: You do not speak about Frigate Club - Saturday 9th February 2000 Eve time Post by: Endie on January 28, 2008, 07:57:50 AM Like I say, if you can only make it a couple of hours in, I'll be runnning it for about the same amount of time as last time, so we can rendezvous with late starters as the evening goes on.
Title: Re: You do not speak about Frigate Club - Saturday 9th February 2000 Eve time Post by: bhodi on January 28, 2008, 08:06:01 AM I'll be there in a griffin!
Title: Re: You do not speak about Frigate Club - Saturday 9th February 2000 Eve time Post by: Endie on January 28, 2008, 08:15:52 AM I'll be there in a griffin! And you don't have to scout this time... Title: Re: You do not speak about Frigate Club - Saturday 9th February 2000 Eve time Post by: Epid3mic on January 28, 2008, 08:29:16 AM Ill be there with a merlin again =) only problem is ill more then likely be a late joiner...work on saturdays normally runs until 7pm Eastern standard time (east coast US)
Title: Re: You do not speak about Frigate Club - Saturday 9th February 2000 Eve time Post by: Viin on January 28, 2008, 08:35:09 AM Can't make it early on Sat, again. :uhrr:
Title: Re: You do not speak about Frigate Club - Saturday 9th February 2000 Eve time Post by: Ravandor on January 28, 2008, 09:11:23 AM I'll be there in a Griffin at about 2130 Eve time.
Title: Re: You do not speak about Frigate Club - Saturday 9th February 2000 Eve time Post by: Hoax on January 28, 2008, 09:18:02 AM Jacked up and good to go!@!! :grin:
Umm, for real though I'll be piloting a Punisher again. Anyone else looking to fly Amarr who wants to compare notes PM me here or talk ingame. Title: Re: You do not speak about Frigate Club - Saturday 9th February 2000 Eve time Post by: lac on January 28, 2008, 09:35:36 AM I'll be there, probably in a rifter. I should have trained the other frigate skills to III by then for easy replacement.
Title: Re: You do not speak about Frigate Club - Saturday 9th February 2000 Eve time Post by: amiable on January 28, 2008, 09:49:38 AM Put me down for a maybe again (wife permitting) - i could do a rifter or punisher, whatever you prefer. (alternatively I could buy a few throw away stabbers and fit it with some cheap speed mods/shield extenders and make a ghetto vaga)
The real problem is I have to get around to getting my PvP jump clone out of 0.0 where I left it oh... 7 or 8 months ago... Title: Re: You do not speak about Frigate Club - Saturday 9th February 2000 Eve time Post by: Murgos on January 28, 2008, 10:08:42 AM Depending on GF issues (there is a formal Gala that night and she won't tell me if she wants to go) I'll be there for either a couple of hours or the whole op.
As of today I can fit MWD's so that should help make me a bit more useful as a tackler. Title: Re: You do not speak about Frigate Club - Saturday 9th February 2000 Eve time Post by: Morat20 on January 28, 2008, 10:11:29 AM Darnit, I'm on nights that weekend.
Title: Re: You do not speak about Frigate Club - Saturday 9th February 2000 Eve time Post by: Grand Design on January 28, 2008, 11:31:24 AM I'm down. I still have five punishers and four crucifiers left over, so I will bring those.
Here is a handy guide to electronic warfare (http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=511720) if anyone needs to brush up. Title: Re: You do not speak about Frigate Club - Saturday 9th February 2000 Eve time Post by: Tragny on January 28, 2008, 11:33:58 AM Sign me up. I've amarr, minmatar, and caldari frig III, along with gallente frig V and sensor suppression III, so uh incursis, tristan, maulus, or whatever is at hand. I should be around Thursday and Friday a bit, so give me a shout if you want a hand pre-fitting stuff.
Title: Re: You do not speak about Frigate Club - Saturday 9th February 2000 Eve time Post by: Myrdyn98 on January 28, 2008, 11:47:35 AM Ill be there in my DPS rifter
Title: Re: You do not speak about Frigate Club - Saturday 9th February 2000 Eve time Post by: Quinton on January 28, 2008, 03:33:36 PM I'm in. I'll be creating a new character just for F13 piracy fun. Probably Caldari.
12 days should be plenty of time to train up enough skills to cover MWD and ECM goodness. EDIT: Character name is Zzelle. Title: Re: You do not speak about Frigate Club - Saturday 9th February 2000 Eve time Post by: bhodi on January 28, 2008, 05:15:36 PM I have heard good things, everyone seems to recommend this mic (http://www.bestbyteinc.com/Speakers,_Headphones,_Mics/Zalman_ZM-MIC1_High_Sensitivity_Headphone_Mic/Page_1/MIC-ZAL-MIC1.html) for people who need one. Like Endie :)
Title: Re: You do not speak about Frigate Club - Saturday 9th February 2000 Eve time Post by: ajax34i on January 28, 2008, 05:31:28 PM This is what I have (http://www.koss.com/koss/kossweb.nsf/p?openform&pc%5Emm%5ECS95) available at most stores I think, $14. Microphone sensitive enough that I have to keep it about 3 cm away from my mouth else it's too loud.
I don't like microphones that hang on a wire and pick up vibrations from my neck area; prefer something that's in front of my mouth, or to the side. I also usually have the "20dB gain" checkbox checked on my sound card (it's an old old soundblaster). Teamspeak seems to have poorer quality than some of the ventrilo servers I've been on (which supported 40 people in high quality), and I know vent lets you manually adjust someone's volume as well as put them on the left or right speakers, and there's a way to make Vent normalize everyone automatically regardless of how loud or whispery they are. But that's neither here nor there, we use what we have access to, of course. Title: Re: You do not speak about Frigate Club - Saturday 9th February 2000 Eve time Post by: Akkori on January 28, 2008, 05:36:25 PM I'm in again. I might even have my new system by then and get a decent FPS. Merlin, and I will be ready for a MWD by then, with several nav-type skills at lvl 4.
I would have no problem renting a Ventrillo server. It's pretty cheap at around $13 per month for 60 users or $37 every 3 months. I like Vent better than TS personally. I love the way you can set up a hierarchy of channels within room, and bind them to key. So if the FC wants to issue an order, he can speak only to WC, and then the WC can speak only to their Wing members, etc... Makes communication flow better. I was in a clan for BF2 that did this, 64 man teams, worked awesome. And the per-user customizations, like tone altering (for those with really deep voices -poke-) and volume adjustments. Anyway, just a thought.... Title: Re: You do not speak about Frigate Club - Saturday 9th February 2000 Eve time Post by: ajax34i on January 28, 2008, 05:47:01 PM Yeah, but if we only have 1 op every 2 weeks, it probably isn't worth it, even with that low price.
Title: Re: You do not speak about Frigate Club - Saturday 9th February 2000 Eve time Post by: Quinton on January 28, 2008, 06:11:23 PM I actually prefer teamspeak because I can run the client on my (Linux) laptop.
My win32 gaming box has some super-braindamaged onboard audio that crashes the game if hw accel is on. I cannot imagine what running teamspeak *and* eve would do to it, but I bet it would not be pretty. Title: Re: You do not speak about Frigate Club - Saturday 9th February 2000 Eve time Post by: bhodi on January 28, 2008, 06:38:10 PM I have a commercial-grade internet connection with a server; Obviously, I can run vent as well as my current TS server should the need arise. There's no need to be buying access to one.
If you want, I'll set one up, and then you can buy access to mine, and you can pay in ISK :) As for "Sound quality", there are a variety of codecs that you can use with different bitrates. I think teamspeak sounds better, but when you get 30+ people in one channel you end up having to drop the bitrate to avoid stuttering. The cool thing about TS is that you can do it on the fly, whereas in vent, you can't. Vent, on the other hand, has some other features, like different command channels, and also has a "de-geeking" filter that smooths and drops your voice about an octave :) Title: Re: You do not speak about Frigate Club - Saturday 9th February 2000 Eve time Post by: Sir T on January 28, 2008, 06:58:54 PM Hmm.. I might drop in then. All I have is a newbie alt with basic skills but I can trained her with basic jamming and scramming.. Any race prefered? Shes Amarr but I can wipe her and create a new one.
Title: Re: You do not speak about Frigate Club - Saturday 9th February 2000 Eve time Post by: Viin on January 28, 2008, 08:02:20 PM I have a commercial-grade internet connection with a server; Obviously, I can run vent as well as my current TS server should the need arise. There's no need to be buying access to one. If you want, I'll set one up, and then you can buy access to mine, and you can pay in ISK :) You can't, actually. Only their authorized resellers can have a 'commercial' version that holds more than the default 5 or whatever the personal version is. I looked into it once. See here: http://www.ventrilo.com/purchase.php (http://www.ventrilo.com/purchase.php) Title: Re: You do not speak about Frigate Club - Saturday 9th February 2000 Eve time Post by: Slayerik on January 28, 2008, 08:49:11 PM Hosting a LAN party so ...prolly not...but I might want to show the guys some eve PVP so who knows.
One thing is for sure, no leading for me. I got stressed the fuck out last time ( i was kinda hoping for a stress free roam, I have enough intense ones in VSQ). I was probably unfair in expectations. Either way, it was my first ever daredevil kill...so thats cool. I know this one will be much smoother, like any game ...PVP is a matter of experience. Valuable experience was gained last time. I'm still learning PVP stuff to this day. Part of the reason I love this game. Title: Re: You do not speak about Frigate Club - Saturday 9th February 2000 Eve time Post by: bhodi on January 28, 2008, 08:57:56 PM You can't, actually. Only their authorized resellers can have a 'commercial' version that holds more than the default 5 or whatever the personal version is. I looked into it once. See here: http://www.ventrilo.com/purchase.php (http://www.ventrilo.com/purchase.php) Oh. Well, that's a bunch of shit. TS it is. Title: Re: You do not speak about Frigate Club - Saturday 9th February 2000 Eve time Post by: Logik on January 28, 2008, 09:39:50 PM What's the status of EVE's built-in voice comm? I was under the impression they had made it free at some point.
Title: Re: You do not speak about Frigate Club - Saturday 9th February 2000 Eve time Post by: Akkori on January 29, 2008, 04:52:17 AM TS will work okay I am sure, but for important kind of op's, I would still vote Vent, and I really don't have a problem renting a server for a month so we can try it out.
Title: Re: You do not speak about Frigate Club - Saturday 9th February 2000 Eve time Post by: Slayerik on January 29, 2008, 05:35:53 AM Vent pwns TS.
Title: Re: You do not speak about Frigate Club - Saturday 9th February 2000 Eve time Post by: Myrdyn98 on January 29, 2008, 06:13:20 AM I have a commercial-grade internet connection with a server; Obviously, I can run vent as well as my current TS server should the need arise. There's no need to be buying access to one. If you want, I'll set one up, and then you can buy access to mine, and you can pay in ISK :) You can't, actually. Only their authorized resellers can have a 'commercial' version that holds more than the default 5 or whatever the personal version is. I looked into it once. See here: http://www.ventrilo.com/purchase.php (http://www.ventrilo.com/purchase.php) Thats why you need tweeky programmers that know how to rip out the 5 person cap from the software. Not that I know anything about that. :uhrr: Title: Re: You do not speak about Frigate Club - Saturday 9th February 2000 Eve time Post by: Viin on January 29, 2008, 07:40:26 AM I rented a vent server for awhile, I can do it again. It's pretty cheap. Give me a few and I'll have it setup.
Got a 40 person one setup, please use your EVE name and not your forum name to make it easier to see who's who while playing Server: vent.7mph.com Port: 4707 (Just waiting for DNS to go through, should be ready in an hour or so). Please see the WAR forum for the password. You can also find this information in the MOTD for the WARF13 channel. Title: Re: You do not speak about Frigate Club - Saturday 9th February 2000 Eve time Post by: tar on January 29, 2008, 07:42:02 AM Ahh, ship type. Ok. Gallente Frigate, might as well stick with incursus.
Title: Re: You do not speak about Frigate Club - Saturday 9th February 2000 Eve time Post by: amiable on January 29, 2008, 08:05:59 AM Two Questions:
I've been out of the game for a while so I am trying to remember cheap+effective Rifter setups... 1. I'm putting together some Rifters for the op. What type of guns should I go with in the high-slots? I figure if I put a webber+close range scrambler I should go with my standard 3 150's(better tracking) and a nos. But if we are going to orbit a bit farther out (using 20km scram + damp), are there better guns? Artillery? Low slots - I was thinking a small rep, a Istab and a EANM, is that still a good setup, or should I just say f-it and fit all damage mods in the lows? 2. What system should I move my ship/ships to? I don't need to know the op system but someplace close would be nice (since I am based out of Rens it will involve some trekking). On a side note I managed to get my jump-clone out of 0.0 this morning in an old pig-slow vexor... I forgot how exciting traveling 0.0 in a slow ship can be! Title: Re: You do not speak about Frigate Club - Saturday 9th February 2000 Eve time Post by: Endie on January 29, 2008, 08:12:38 AM If I were you I'd definitely use a 20km disruptor: we don't have a shortage of points but you don't want to be within webbing range, nor do you want to be (lesson learned) too deep in the radius of a smartbomb!
Ideally, also, we'll have enough people fitting remote sensor dampeners this time that we can orbit outside any target's lock range and still scramble them. Title: Re: You do not speak about Frigate Club - Saturday 9th February 2000 Eve time Post by: Hoax on January 29, 2008, 09:15:16 AM I know I'll be playing with some Punisher setups designed for 10k+ orbits with beams instead of pulse. Fuggin SB's.
Title: Re: You do not speak about Frigate Club - Saturday 9th February 2000 Eve time Post by: Snee on January 29, 2008, 03:31:22 PM I'll be there in a retribution or crusader, whichever I can make more survivable. Am I sure to die, such that good mods are plain stupid? a LG halo set insane etc?
Snee the carebear Title: Re: You do not speak about Frigate Club - Saturday 9th February 2000 Eve time Post by: lac on January 29, 2008, 11:30:52 PM Since you'll be flying with a gang of people piloting disposable ships in a suicide op, it might not be a bad idea to leave you expensive stuff at home.
Title: Re: You do not speak about Frigate Club - Saturday 9th February 2000 Eve time Post by: Endie on January 30, 2008, 12:57:56 AM Since you'll be flying with a gang of people piloting disposable ships in a suicide op, it might not be a bad idea to leave you expensive stuff at home. What he says. I will feel very upset if I give a warpin for a huginn and you're one of the people who get blown up when we swarm him, only to announce that you had a full halo set. Title: Re: You do not speak about Frigate Club - Saturday 9th February 2000 Eve time Post by: lac on January 30, 2008, 02:17:01 AM Quote 1. I'm putting together some Rifters for the op. What type of guns should I go with in the high-slots? I figure if I put a webber+close range scrambler I should go with my standard 3 150's(better tracking) and a nos. But if we are going to orbit a bit farther out (using 20km scram + damp), are there better guns? Artillery? Low slots - I was thinking a small rep, a Istab and a EANM, is that still a good setup, or should I just say f-it and fit all damage mods in the lows? A small nos only has a 5.5km range. Thats a pretty tight orbit you'll need there. In the low slots you might want to consider some cap rechargers. A rifter with his mids (point/web/mwd) active will run out of cap pretty fast. There is no need for tank, if you get hit, warp out. We will most likely not run into anything a disposable frigate can tank anyway. Title: Re: You do not speak about Frigate Club - Saturday 9th February 2000 Eve time Post by: Simond on January 30, 2008, 05:29:41 AM Tip for Punisher pilots - try fitting autocannons instead of lasers. The laser bonus is only reduced cap use (as opposed to a damage bonus) and autocannons will still use less cap anyway.
Title: Re: You do not speak about Frigate Club - Saturday 9th February 2000 Eve time Post by: Quinton on January 30, 2008, 05:39:47 AM Suggestions on frigate and setup? Will there be something basic provided that I can just use "out of the box"? I don't have any strong preference and am happy to try whatever makes sense for somebody just getting started with this.
I'll definitely have the needed skills for MWD, webify, and warp scrambling, assorted missile skills, and will work on various engineering, etc stuff to reduce cap costs and whatnot. If there's some information on expected frigate builds for this sort of thing, I can make sure that I have any necessary skills trained up (provided it's doable in the ~week between getting High Speed Maneuvering I and the 9th). Title: Re: You do not speak about Frigate Club - Saturday 9th February 2000 Eve time Post by: ajax34i on January 30, 2008, 06:49:47 AM I'll fly either a griffin with a point and target jammer, or merlin with 125mm rails and std missiles, a point, and some shields. They had ships on sale nearby, but I had to courier the modules in from Jita (which wasn't too bad, considering I'd have had to pay more buying locally).
Frigate builds, since we're talking about Tech 1 stuff all around, I imagine there are two possibilities: - EW frigate (most races have one) with MWD, warp disruptor, target jammer or remote sensor dampener, and whatever weapons you manage to fit after the med slots are taken care of. - damage frigate (typically merlin, kestrel, punisher, rifter, whatever) with the high slots maximized with weapons, and maybe a warp disruptor / webifier in one of the med slots, and shield or armor tanking (as much as it's possible on a T1 frigate) if possible. I think it's preferable to bring (a few of) your own, simply because you won't have to wait for someone to hand you a ship while we go on with the hunting, but I think Endie or Viin or the other organizers are planning on handing out some pre-fitted ships a day or so in advance, so look for an announcement about the exact date and time when they'll do that. BTW, since I'm already in the area, I can buy and ferry ships and modules if needed. So anyone who needs ships and/or modules purchased/moved for the op, eve-mail Neranna Sol with what and I'll see about getting them there. Title: Re: You do not speak about Frigate Club - Saturday 9th February 2000 Eve time Post by: bhodi on January 30, 2008, 06:53:47 AM A standard tackler is the third option.
Quinton, I suggest a tackler for very new people without a lot of skills or understanding. it's pretty easy; pre-set your orbit distance, lock on a target, click the orbit button, turn on mid-slots. A Vigil is a terrific dedicated tackler because of it's +5% speed per frigate level. Tacklers are easy to fit: microwarp drive, webifier, warp disruptor in mid, nanofiber weave hull upgrade in low. Whatever small guns you like in high, you aren't there to do damage. Title: Re: You do not speak about Frigate Club - Saturday 9th February 2000 Eve time Post by: Der Helm on January 30, 2008, 10:59:07 AM I'll join you in a rifter. I love that ship :awesome_for_real:
Title: Re: You do not speak about Frigate Club - Saturday 9th February 2000 Eve time Post by: dwindlehop on January 30, 2008, 01:13:33 PM I actually prefer teamspeak because I can run the client on my (Linux) laptop. I have Vent running under Linux. I can't turn sound on in Eve while I'm running Vent, but them's the brakes. Google around, there's instructions for running Vent over wine in blogs and in the Vent forums.Title: Re: You do not speak about Frigate Club - Saturday 9th February 2000 Eve time Post by: gal than on January 30, 2008, 06:31:01 PM im down for another run as long as my wife doesnt have a cow about it. i will most likely be flying a condor again i havent played with the other frigates that much. ill play with them and give you a definate before next weekend. that is if you will have me again.
any suggestions? i can fly all caldari frigates but nothing else yet Gal Than Title: Re: You do not speak about Frigate Club - Saturday 9th February 2000 Eve time Post by: Quinton on January 30, 2008, 09:46:32 PM Frigate builds, since we're talking about Tech 1 stuff all around, I imagine there are two possibilities: - EW frigate (most races have one) with MWD, warp disruptor, target jammer or remote sensor dampener, and whatever weapons you manage to fit after the med slots are taken care of. - damage frigate (typically merlin, kestrel, punisher, rifter, whatever) with the high slots maximized with weapons, and maybe a warp disruptor / webifier in one of the med slots, and shield or armor tanking (as much as it's possible on a T1 frigate) if possible. I think it's preferable to bring (a few of) your own, simply because you won't have to wait for someone to hand you a ship while we go on with the hunting, but I think Endie or Viin or the other organizers are planning on handing out some pre-fitted ships a day or so in advance, so look for an announcement about the exact date and time when they'll do that. I'm pretty short on cash, so I was hoping to take advantage of pre-fitted ships if possible. I plan on getting myself moved over to our jump-off point or reasonably nearby mid-week next week and get whatever I can setup in advance to avoid wasting time when things get started. I figured whatever T1 Caldari frigate makes the most sense for basic tackling and/or is readily available would be the way to go. Title: Re: You do not speak about Frigate Club - Saturday 9th February 2000 Eve time Post by: Endie on January 31, 2008, 12:58:57 AM I'm pretty short on cash, so I was hoping to take advantage of pre-fitted ships if possible. I plan on getting myself moved over to our jump-off point or reasonably nearby mid-week next week and get whatever I can setup in advance to avoid wasting time when things get started. I figured whatever T1 Caldari frigate makes the most sense for basic tackling and/or is readily available would be the way to go. Really, do make use of these pre-fitted ships if you have any money concerns. And insure them: that way when you get blown up you will actually make a profit of a third of a million or so ISK. I will be very dissapointed if I am handing out free ships to new players and they're not insuring them to make free cash. No need to turn up too early: I'll have an alt in place able to hand out frigates earlier in the day, so we should be able to form up fairly early. I only do the four types of frigates and fittings, though - Merlins, Punishers, Incursuses and Rifters - just because of the logistics complications concerned in covering tons of alternatives (like Omar Bradley supposedly said: "Amateurs study tactics; professionals study logistics." :drill:) Title: Re: You do not speak about Frigate Club - Saturday 9th February 2000 Eve time Post by: Quinton on January 31, 2008, 01:23:37 AM Really, do make use of these pre-fitted ships if you have any money concerns. And insure them: that way when you get blown up you will actually make a profit of a third of a million or so ISK. I will be very dissapointed if I am handing out free ships to new players and they're not insuring them to make free cash. No need to turn up too early: I'll have an alt in place able to hand out frigates earlier in the day, so we should be able to form up fairly early. I only do the four types of frigates and fittings, though - Merlins, Punishers, Incursuses and Rifters - just because of the logistics complications concerned in covering tons of alternatives (like Omar Bradley supposedly said: "Amateurs study tactics; professionals study logistics." :drill:) Sign me up for a couple Merlins then. Do you have a specific loadout for the low/med/high slots planned? For those of us just bootstrapping it'd be handy to make sure we have the appropriate skills trained -- I think I've got stuff covered and will just keep pushing up various skills for more bonuses on speed/cap/ecm/etc unless I discover things I'm missing that are needed for these ships. Looking forward to the 9th. - Q Title: Re: You do not speak about Frigate Club - Saturday 9th February 2000 Eve time Post by: gal than on January 31, 2008, 03:09:31 PM if thats the case sign me up for merlins too, of the other races whats another good frigate? maybe ill train those skills and try flying some variety.
Gal Than Title: Re: You do not speak about Frigate Club - Saturday 9th February 2000 Eve time Post by: bhodi on January 31, 2008, 06:24:37 PM if thats the case sign me up for merlins too, of the other races whats another good frigate? maybe ill train those skills and try flying some variety. Dude. Spy. I just can't take it any more man. I'm sorry.Gal Than Do you notice how we're making fun of your corpmates for their spelling and punctuation? I mean, YOU'VE learned about the spellcheck and that means you're one up on them, but you're still missing two things. 1. Capitalization 2. No one here signs their posts with their names, since it is blindingly obvious who made the post, you know, with the name and avatar about 2 inches to the left. If you're going to try and fit in, you might want to fix those two little issues. Title: Re: You do not speak about Frigate Club - Saturday 9th February 2000 Eve time Post by: Quinton on January 31, 2008, 07:18:13 PM 2. No one here signs their posts with their names, since it is blindingly obvious who made the post, you know, with the name and avatar about 2 inches to the left. Every now and again I forget and drop a -Q at the bottom, but people usually mock me when I do. Title: Re: You do not speak about Frigate Club - Saturday 9th February 2000 Eve time Post by: Endie on February 01, 2008, 03:05:34 AM if thats the case sign me up for merlins too, of the other races whats another good frigate? maybe ill train those skills and try flying some variety. Dude. Spy. I just can't take it any more man. I'm sorry.Gal Than Do you notice how we're making fun of your corpmates for their spelling and punctuation? I mean, YOU'VE learned about the spellcheck and that means you're one up on them, but you're still missing two things. Bhodii is right: I mean, it's kinda nice having one of our enemies tagging along on our suicide runs (it means when smart-bombing Typhoons fuck us up we can say "lol spy leaked our position" instead of "oops sat around too long") and it lets us show how broad-minded and liberal we are but you gotta stop signing your posts. Title: Re: You do not speak about Frigate Club - Saturday 9th February 2000 Eve time Post by: Mook on February 01, 2008, 03:14:46 AM I'm in with a Punisher. I'll be going with beam lasers and a RSD + range script.
Title: Re: You do not speak about Frigate Club - Saturday 9th February 2000 Eve time Post by: Endie on February 01, 2008, 03:18:35 AM I'm in with a Punisher. I'll be going with beam lasers and a RSD + range script. Yay! Someone else using RSDs! Title: Re: You do not speak about Frigate Club - Saturday 9th February 2000 Eve time Post by: tar on February 01, 2008, 04:33:41 AM I can use RSDs now, is sensor linking I enough to be useful or should I aim for 2-3 or higher?
Title: Re: You do not speak about Frigate Club - Saturday 9th February 2000 Eve time Post by: Falconeer on February 01, 2008, 05:01:46 AM I am so in!
I'll bring my own tackling fitted Incursus. Yay, coolness! Excitement! Adrenaline! :drill: Title: Re: You do not speak about Frigate Club - Saturday 9th February 2000 Eve time Post by: lac on February 01, 2008, 06:28:17 AM yay! I just realised its actually next week, not this weekend... :roll:
Title: Re: You do not speak about Frigate Club - Saturday 9th February 2000 Eve time Post by: Endie on February 01, 2008, 06:33:32 AM I can use RSDs now, is sensor linking I enough to be useful or should I aim for 2-3 or higher? With skills, it's usually the case that if you train it to 2, usually at a cost of less than a couple of hours for all but the really advanced ones, it's worthwhile. The jump from three to four is the bit where you start to get really diminishing returns. If I remember rightly the advantage with RSDs is that you can run them longer as your skill goes up. Worth looking at EFT and checking whether you need to husband your capacitor or not when calculating what to train. You can turn off your propulsion mod when checking this, as the point will be that you are outside his damped locking range anyway. Title: Re: You do not speak about Frigate Club - Saturday 9th February 2000 Eve time Post by: Hoax on February 01, 2008, 09:14:26 AM yay! I just realised its actually next week, not this weekend... :roll: Whoa. I didn't see that either, I thought it was Saturday because of the Superbowl. Good thing somebody pointed that out. Title: Re: You do not speak about Frigate Club - Saturday 9th February 2000 Eve time Post by: gal than on February 01, 2008, 07:10:48 PM ok so my wife informed me this morning that i will not be attending saturdays fun. apparently she aquired some tickets to see jeff corwin from the animal planet so were taking the kids to see that. and i am confused. have i actually done something to make anyone believe i am really a spy last few times ive been on different people have made comments. i do hope its just your sence of humor. anyways hope to make the next one told my wife she needs to leave me alone one of these days so i can get blown up too.
Gal Than Title: Re: You do not speak about Frigate Club - Saturday 9th February 2000 Eve time Post by: bhodi on February 01, 2008, 08:14:42 PM Aaaand you fail at reading comprehension, too. Classic.
Title: Re: You do not speak about Frigate Club - Saturday 9th February 2000 Eve time Post by: gal than on February 01, 2008, 10:01:04 PM seeing as i didnt read that post until now you are mistaken. and i wasnt aware that having to take care of my 3 month old twins classified me as a spy. sorry you dont believe me. but when you post in a forum where any of them can read where you are starting out at im sure its not hard to have someone waiting for you. i was actually dissapointed i missed that even if it meant getting blown up too. but i assure you, i leaked no information. but nothing i say will ever convince you of that. i just wanted to learn how to play the game better. so good luck, see ya around all that fun stuff. dont know what else to say guess if i was actually a spy i would have tried harder to learn all of your secrets. because if i was a spy it wouldnt serve me very well to expose myself so soon. and bhodi grammar is the least of my concerns and old habits die hard as far as signing my posts.
Title: Re: You do not speak about Frigate Club - Saturday 9th February 2000 Eve time Post by: gal than on February 01, 2008, 11:27:53 PM i was also wondering, how could i allegedly leak anyones location when you got smart bombed. i went afk to take care of one of my babies and even had left the fleet.
Title: Re: You do not speak about Frigate Club - Saturday 9th February 2000 Eve time Post by: Krakrok on February 02, 2008, 11:54:06 AM It really has nothing to do with that. How we got owned on the frigate op had nothing to do with you. It's more along the lines that you talk and act like someone from a corp Bat Country was at war with and therefore it looks like you're an infiltrator which is entirely possible. Sun Tzu says keep your friends close and your enemies closer. Title: Re: You do not speak about Frigate Club - Saturday 9th February 2000 Eve time Post by: gal than on February 02, 2008, 12:02:55 PM did you like myself not read the entire thread because until i went through and read the stuff i thought they were just joking around. i dont know what i am doing that is acting like this enemy corp. but some do appear to be pointing fingers. thats all. ive never taken too well to being called dishonest so i guess maybe im just taking this a little too personally. at least i know that if something happens on saturday they cant even say its me i wont be there i wont be online. and the location to where the op is started is in a public forum. some of the reasoning to call me a spy is flawed.
Title: Re: You do not speak about Frigate Club - Saturday 9th February 2000 Eve time Post by: Reg on February 02, 2008, 12:27:15 PM Anyone that started posting right when the F13er's started declaring wars is going to be suspected of being a spy so don't take it personally. Hang around the F13 channel and keep posting here. Given that the war with Aces is over now it shouldn't take long for you to prove yourself if you want to.
But seriously. Start using upper and lower case in your posts. Spy or not people will still torment you about that. :) Title: Re: You do not speak about Frigate Club - Saturday 9th February 2000 Eve time Post by: Endie on February 02, 2008, 01:34:57 PM did you like myself not read the entire thread because until i went through and read the stuff i thought they were just joking around. i dont know what i am doing that is acting like this enemy corp. but some do appear to be pointing fingers. thats all. ive never taken too well to being called dishonest so i guess maybe im just taking this a little too personally. at least i know that if something happens on saturday they cant even say its me i wont be there i wont be online. and the location to where the op is started is in a public forum. some of the reasoning to call me a spy is flawed. You're getting pretty worked up about this: we're not really that bothered (though I'm afraid you're not going to be given BPO hangar rights any time soon :awesome_for_real:). But here are some of the reasons: 1) Your punctuation is awful, your spelling dubious and your capitalisation non-existent. This seems to be universally true of all the A&8 members. 2) You were never around until a few days into the Ace's and 8's (oh how that punctuation sums them up) wardec, and suddenly signed up. 3) When everyone was killing the assault frigate on the frigate op, you were shooting a fellow gang member (as FC I was more interested in watching what people were doing to get ideas for next time than I was in getting kills). That's never going to help your case. There are two other items of evidence for the prosecution, but if you don't mind I'd rather not actively help the next (will that be fourth or fifth?) attempt to learn from the previous ones. Like I say, I don't think anyone here minds that much (except Dwindle). In Goonfleet we had one spy around who was actually mentioned proudly in the introduction for all members. It was a mascot thing, I suppose. Title: Re: You do not speak about Frigate Club - Saturday 9th February 2000 Eve time Post by: gal than on February 02, 2008, 02:27:00 PM First, as I have already stated my punctuation and grammar I have never been concerned about I've been gaming for years and old habits die hard. I was not aware that to play a game I had to use proper punctuation and such if it matters, I can use the shift key. I just choose not to nearly all the time. I can see how the timing looks suspiscious. and I stated in the op that I had targeted the wrong person. I'm sure im not the only person that has made dumb little mistakes the first time pvping. With 30 or so people flying around I targeted the wrong person can't say much more than sorry and I'm glad he didn't take any serious damage.
I am curious to know what these supposed other two things are as well but I doubt that if you choose to let me stick around and if I choose to stick around my posts are going to change much. I just don't really care that much about my grammar. My spelling btw is not an issue. I may occasionally spell something wrong but that is not often. Title: Re: You do not speak about Frigate Club - Saturday 9th February 2000 Eve time Post by: Reg on February 02, 2008, 02:32:11 PM That looks a hundred percent better. The upper/lower case thing is really just if you want to fit in when you're posting on the F13 boards. I don't usually bother with it when I'm talking in a game myself.
Title: Re: You do not speak about Frigate Club - Saturday 9th February 2000 Eve time Post by: Morat20 on February 02, 2008, 03:09:55 PM First, as I have already stated my punctuation and grammar I have never been concerned about I've been gaming for years and old habits die hard. I was not aware that to play a game I had to use proper punctuation and such if it matters, I can use the shift key. I just choose not to nearly all the time. I can see how the timing looks suspiscious. and I stated in the op that I had targeted the wrong person. I'm sure im not the only person that has made dumb little mistakes the first time pvping. With 30 or so people flying around I targeted the wrong person can't say much more than sorry and I'm glad he didn't take any serious damage. Let's put it simple -- you're an unfortunate victim of bad timing.I am curious to know what these supposed other two things are as well but I doubt that if you choose to let me stick around and if I choose to stick around my posts are going to change much. I just don't really care that much about my grammar. My spelling btw is not an issue. I may occasionally spell something wrong but that is not often. You joined right after we wardecced a corp, along with a raft of other folks from that corp, and you sound a LOT like them. Does that mean you're a spy? Nope. It's entirely possible you lurked for years on F13 and just happened to start talking right when the Aces over Eight's folks turned their Spydar up to max and managed to find our super-sekret forums. It's not likely, but it's possible. But I'm sure you can see how it looks bad for you. I'm not the one responsible for determining access or anything like that (I just show up for the random pew-pew myself), but you can understand their reluctance to admit folks who aren't regulars here or vouched for by regulars. As you've noticed, we don't mind you coming along to blow stuff up on Frigate ops. We're just in it for the pew-pew, after all. Title: Re: You do not speak about Frigate Club - Saturday 9th February 2000 Eve time Post by: Endie on February 02, 2008, 03:14:18 PM You've been lurking here, like, forever, and you simply never picked up in all that time that we really, really enjoy getting worked up over people who don't take with their use of language?
:pedobear: Title: Re: You do not speak about Frigate Club - Saturday 9th February 2000 Eve time Post by: Yoru on February 02, 2008, 03:24:45 PM Endie, I've posted instructions for my guys, so we'll see how many of them turn out on Saturday. I'll be there myself in some sort of T1 frig or cruiser, to be decided later.
Mail me in-game (Yaeru), I want to discuss a few things so I can prep them properly. Title: Re: You do not speak about Frigate Club - Saturday 9th February 2000 Eve time Post by: gal than on February 02, 2008, 04:25:53 PM Actually I can't say I've been lurking at all. I was advised to come here by Irec Dabry (sp?). So I dont know a lot about you guys. I had fun on the last op for what part I could participate and all and would like to go on more in the future. Unfortunately, my game time is limited because of my obligations at home.
Title: Re: You do not speak about Frigate Club - Saturday 9th February 2000 Eve time Post by: Akkori on February 02, 2008, 05:43:08 PM Don't feel bad if the general impression, while justified, is wrong. I've been around here for years, but with lurker mode usually running, and I'm not "in" with the group quite yet. It takes time. Hang out, and what will be, will be.
Title: Re: You do not speak about Frigate Club - Saturday 9th February 2000 Eve time Post by: Grand Design on February 03, 2008, 04:22:09 AM Our double-agent training is coming along nicely.
Title: Re: You do not speak about Frigate Club - Saturday 9th February 2000 Eve time Post by: Gets on February 03, 2008, 06:02:10 AM I (Nelke) will try to come in a Maulus to better fill my RSD role this time. I will spend the week learning to fly one, since I haven't used it ever, and also getting some useful skills up. With 2 days to a MWD and another for Sensor Linking I think I can obtain the bare necessities for this. I'm so glad I'm done with the Learning skills.
Last time was like wake-up call + slap in the face as far as reminding me why I still bother with MMOs. I don't recall when I had my heartbeat go up that much in a virtual world before. This Frigate Club is a wonderful idea that way. I hope the fun we're having is incentive enough for more people to join up. Title: Re: You do not speak about Frigate Club - Saturday 9th February 2000 Eve time Post by: Endie on February 03, 2008, 06:33:33 AM I've been deliberately flying my covops into lowsec systems and leaving it there, logged in, for hours at a time, so people get used to it being there. As a result, some people have been ratting with me in system: even with me in the same belt, though they didn't know that. I just hope the Amarr guy in the thorax who was using lasers to rat last night is still there :uhrr:
Anyway, this will be useful for me scouting out targets. Title: Re: You do not speak about Frigate Club - Saturday 9th February 2000 Eve time Post by: Murgos on February 03, 2008, 07:04:49 AM I'm not sure why but there is all kinds of talk on the eve forums about fitting lasers to a thorax. Seems very strange to me since the thorax's bonuses are all to hybrids...
Title: Re: You do not speak about Frigate Club - Saturday 9th February 2000 Eve time Post by: Quinton on February 03, 2008, 11:47:11 PM The ad-hoc frigate lowsec stuff this evening was fun.
Thank you Hoax for setting it up and Bhodi for showing us the ropes. I've read about a bunch of this stuff, but it was very useful to learn how moving around in a group, getting the overview in a sane state, etc, etc actually works in practice. I think I'm much more prepared for causing trouble on the 9th now. Title: Re: You do not speak about Frigate Club - Saturday 9th February 2000 Eve time Post by: Akkori on February 04, 2008, 04:02:17 AM Definitely, it was good practice. We were obviously a frightening wave of death, as all the systems emptied of life before we could arrive! lol
Title: Re: You do not speak about Frigate Club - Saturday 9th February 2000 Eve time Post by: Quinton on February 04, 2008, 04:31:11 AM Definitely, it was good practice. We were obviously a frightening wave of death, as all the systems emptied of life before we could arrive! lol Indeed! I expect all those wrecks we saw in the belts were destroyed purely by the fear of our approach. Title: Re: You do not speak about Frigate Club - Saturday 9th February 2000 Eve time Post by: Slayerik on February 04, 2008, 06:42:44 AM Great to hear you guys are running more stuff like that! For me its tough with my main stuff happening, but I do have a real character in BC now so if people try to just post something saying "hey tommorow at 22:00 hours we are gonna try to find some pew pew" I personally have a much better chance in partaking. :)
Title: Re: You do not speak about Frigate Club - Saturday 9th February 2000 Eve time Post by: Akkori on February 05, 2008, 02:50:56 PM When will we be able to start pre-fitting ships for the event? Can we send an evemail to the experienced pilots with the loadout we have planned, in order to get feedback?
Title: Re: You do not speak about Frigate Club - Saturday 9th February 2000 Eve time Post by: Endie on February 05, 2008, 03:05:13 PM I'm going to be handing out ships with the fittings all in the hold in advance, a couple to everyone who wants them.
Title: Re: You do not speak about Frigate Club - Saturday 9th February 2000 Eve time Post by: Hoax on February 05, 2008, 03:29:35 PM When will we be able to start pre-fitting ships for the event? Can we send an evemail to the experienced pilots with the loadout we have planned, in order to get feedback? Akk, just ask in-game when people are talking, I'm sure everyone would be happy to share thoughts/tips. I say when people are talking because sometimes everyone is afk or not paying attention to chat and it bugs me when people get disheartened because they take that the wrong way. Title: Re: You do not speak about Frigate Club - Saturday 9th February 2000 Eve time Post by: cmlancas on February 05, 2008, 03:56:35 PM I'm going to be handing out ships with the fittings all in the hold in advance, a couple to everyone who wants them. Pointself. I'm not sure if I'll be there this Saturday though. However, I'd love to kill me some dyslexic peoples! :D Title: Re: You do not speak about Frigate Club - Saturday 9th February 2000 Eve time Post by: Llyse on February 05, 2008, 05:13:52 PM I'm gonna try and get in for this weeks op too.
See you guys online - Alasara Title: Re: You do not speak about Frigate Club - Saturday 9th February 2000 Eve time Post by: Viin on February 05, 2008, 07:48:02 PM I'm gonna try and get in for this weeks op too. Try? Try? There is no try. There is only Do. (As in Mountain Do). Title: Re: You do not speak about Frigate Club - Saturday 9th February 2000 Eve time Post by: Akkori on February 06, 2008, 03:04:55 AM I was just struck as how *weird* that name is for a soda. Who in the hell came up with "dew of the mountain", connected it to a neon-piss-color high octane carbonated beverage?
Title: Re: You do not speak about Frigate Club - Saturday 9th February 2000 Eve time Post by: dbltnk on February 06, 2008, 03:35:20 AM Can I get a quick preview on the setup for the Rifter that I'm gonna fly on saturday? Would be nice to know which skills to train to be a little bit more effective. =D
AB or MWD? Warp Dis, Webber or Sensor Jammer? Autocannons, Artillery, Rockets, Nosferatu? Title: Re: You do not speak about Frigate Club - Saturday 9th February 2000 Eve time Post by: lac on February 06, 2008, 04:13:10 AM I don't know what Endie came up with but a cookie cutter setup would be
Warp Dis, Webber Autocannons Title: Re: You do not speak about Frigate Club - Saturday 9th February 2000 Eve time Post by: Endie on February 06, 2008, 04:43:35 AM Here are the default setups i am providing (all weapons have ammo)
Rifter High 3x 200mm AutoCannons 1x Rocket Launcher Medium 1mn MWD Warp Disruptor I Stasis Webifier I (people should feel free to swap in RSDs if they can fit them) Low 1 Capacitor Power Relay I 2 Overdrive Injectors Merlin High 2x 125mm Railgun 2x Standard Launchers Medium 1x 1MN Afterburner or MWD 1x Stasis Webifier (swap for other ewar if you can fit it) 1x Warp Disruptor Low 2x Power Diagnostic System Punisher High 3x Dual Light Beam Laser Medium 1x 1MN Microwarpdrive 1x Warp Disruptor Low 2x Capacitor Power Relay 2x Overdrive Injector System Incursus High 3x 125mm Railgun I's Medium 1x 1mn AB or MWD 1x Stasis Webifier (again, swap for RSDs if you can fit it) 1x Warp Disruptor Low 2x Overdrive Injector System Drone 1x Warrior Title: Re: You do not speak about Frigate Club - Saturday 9th February 2000 Eve time Post by: tar on February 06, 2008, 06:18:45 AM Ok, noob question about the incursus setup.
I can only fit AB/Stasis/Warp Disruptor in the mid slots - swapping Stasis for RSD or AB for MWD both put it over the CPU limit. I'm not really sure what the best skills are to focus on to allow me to fit these. I've got electronics 3 but even pushing that to 5 doesn't seem like it'd do the job. It'll allow me to fit one or the other, but not both. Any suggestions or is fitting MWD/RSD/WD just not going to happen in a small ship? Title: Re: You do not speak about Frigate Club - Saturday 9th February 2000 Eve time Post by: ajax34i on February 06, 2008, 06:37:17 AM Electronics and Engineering to 5 is usually a good idea; I'd take them to 4 asap, and to 5 within a few months.
See if you have enough Electronics skills to fit co-processors in the low slots to boost up your CPU. You'll be slower without the overdrives, but still be able to fit tackling AND guns. Otherwise, you'll have to choose, either tackle (and forget the guns) or damage (and just keep the disruptor, no room for webber or MWD). Typically, frigates need micro auxiliary power cores (engineering 4) to fit nice guns, or you need to use an Ewar frigate with lots of CPU to fit for tackling/webbing etc. Endie, you might have to make default setups that only use 85% of the ship's grid and CPU on YOUR fittings screen, to take into account that your intended recipients don't have high support skills to fit all that stuff. Title: Re: You do not speak about Frigate Club - Saturday 9th February 2000 Eve time Post by: Endie on February 06, 2008, 06:45:43 AM Endie, you might have to make default setups that only use 85% of the ship's grid and CPU on YOUR fittings screen, to take into account that your intended recipients don't have high support skills to fit all that stuff. Those are really basic setups, so I suspect that (without the RSDs) most people will be able to use all of them with alpha clone characters: they're pretty close to what you'll seen goon newbies using as tacklers in vast numbers of killboard entries :awesome_for_real: As you say, RSDs require some juggling and sacrifices. Personally, if half of us dropped a gun to fit an RSD I suspect we'd actually increase in deadliness. Title: Re: You do not speak about Frigate Club - Saturday 9th February 2000 Eve time Post by: tar on February 06, 2008, 07:17:14 AM I'm quite happy to drop any/all guns to fit more useful equipment, I just need to be told what's the most useful :) Is there anything I can fit in high slots instead of guns that is A) useful and B) lower CPU usage?
Title: Re: You do not speak about Frigate Club - Saturday 9th February 2000 Eve time Post by: Viin on February 06, 2008, 07:24:08 AM Stuff like vampires/energy destabilizers, smart bombs, etc can go in there - but you may only have enough room to fit one and may need an additional skill trained.
Title: Re: You do not speak about Frigate Club - Saturday 9th February 2000 Eve time Post by: Akkori on February 06, 2008, 05:18:40 PM I'm dropping a launcher on the Merlin to fit a RSD.
Title: Re: You do not speak about Frigate Club - Saturday 9th February 2000 Eve time Post by: Llyse on February 06, 2008, 05:26:12 PM It's a mid slot I think with other e-war stuff
Title: Re: You do not speak about Frigate Club - Saturday 9th February 2000 Eve time Post by: Quinton on February 06, 2008, 05:33:28 PM As you say, RSDs require some juggling and sacrifices. Personally, if half of us dropped a gun to fit an RSD I suspect we'd actually increase in deadliness. RSD? Title: Re: You do not speak about Frigate Club - Saturday 9th February 2000 Eve time Post by: Akkori on February 06, 2008, 06:15:56 PM Remote Sensor Damper
Title: Re: You do not speak about Frigate Club - Saturday 9th February 2000 Eve time Post by: Morat20 on February 06, 2008, 09:03:16 PM Remote Sensor Damper I was running one of those in a Maulus. I should have been using the ECM drones (I can carry two lights) as well, making it a decent annoyance. Of course, I got exploded. Title: Re: You do not speak about Frigate Club - Saturday 9th February 2000 Eve time Post by: Endie on February 07, 2008, 01:00:41 AM As you say, RSDs require some juggling and sacrifices. Personally, if half of us dropped a gun to fit an RSD I suspect we'd actually increase in deadliness. RSD? Like Akkori says, a remote sensor dampener, which if I remember rightly needs Sensor Linking I to use. Without loading a script (kinda like ammo) into it it decreases lock range and increases lock time a little for a target. If a bunch of us all use them with sensor resolution dampening scripts we can stop targets being able to lock beyond a few km. That just leaves drone boats as a danger (and lessens that, to an extent). Title: Re: You do not speak about Frigate Club - Saturday 9th February 2000 Eve time Post by: 5150 on February 07, 2008, 03:16:20 AM As you say, RSDs require some juggling and sacrifices. Personally, if half of us dropped a gun to fit an RSD I suspect we'd actually increase in deadliness. RSD? Like Akkori says, a remote sensor dampener, which if I remember rightly needs Sensor Linking I to use. Without loading a script (kinda like ammo) into it it decreases lock range and increases lock time a little for a target. If a bunch of us all use them with sensor resolution dampening scripts we can stop targets being able to lock beyond a few km. That just leaves drone boats as a danger (and lessens that, to an extent). I'm pretty sure damps have a stacking penalty so there does come a point where throwing more on (with the same script) isnt really worth it (unless you really do have loads). If you also have a couple of ECM boats in the gang its worth have some of you damps either unscripted or scripted for lock time because then it only takes 1 ECM hit to _really_ ruin the targets day :-) If you are serious about your damps get sensor linking to 4 and then train signal supression (preferably to 4 as well) which will increase the effectiveness of your damps (jumping in a damp boat after that gets kinda sick with a decent Gallente ship level in the appropriate boat) Title: Re: You do not speak about Frigate Club - Saturday 9th February 2000 Eve time Post by: Morat20 on February 07, 2008, 03:43:17 AM I'm pretty sure damps have a stacking penalty so there does come a point where throwing more on (with the same script) isnt really worth it (unless you really do have loads). If you also have a couple of ECM boats in the gang its worth have some of you damps either unscripted or scripted for lock time because then it only takes 1 ECM hit to _really_ ruin the targets day :-) I've been considering training for an Arazu one day, to do exactly that. If you are serious about your damps get sensor linking to 4 and then train signal supression (preferably to 4 as well) which will increase the effectiveness of your damps (jumping in a damp boat after that gets kinda sick with a decent Gallente ship level in the appropriate boat) In the meantime, I'm getting a cov-ops frigate and seeing if I like playing sneaky-sneaky. Title: Re: You do not speak about Frigate Club - Saturday 9th February 2000 Eve time Post by: Mook on February 07, 2008, 03:46:51 AM I'd be so tempted by EWAR if Amarr stuff weren't so midslot gimped. :heartbreak:
Title: Re: You do not speak about Frigate Club - Saturday 9th February 2000 Eve time Post by: Snee on February 07, 2008, 04:14:28 AM Indeed my retribution has all of 1 midslot. No EW here. :(
I'm using an mwd... how fast should I be, to mostly avoid getting hit? Does one attempt to outrun drones? trying to decide between an extra hs and and another ODI . its about +15% to dps or velocity, depending on what I use. looking at using a low slot for cap relay to keep things sustainable... am I better off doing something else and try not to keep my rep on all the time? Should I even use a rep? Title: Re: You do not speak about Frigate Club - Saturday 9th February 2000 Eve time Post by: lac on February 07, 2008, 05:04:18 AM A rep is always handy but you shouldn't use it to tank in a frigate swarm. If you get hit warp out, start repping, warp back.
Title: Re: You do not speak about Frigate Club - Saturday 9th February 2000 Eve time Post by: Endie on February 07, 2008, 05:19:37 AM A rep is always handy but you shouldn't use it to tank in a frigate swarm. If you get hit warp out, start repping, warp back. And to clarify what lac means, if there are 20 of us swarming someone set your repper going as soon as you warp, and immediately warp back upon arriving at your destination. Noone will ever pick you out again on purpose in that situation. Title: Re: You do not speak about Frigate Club - Saturday 9th February 2000 Eve time Post by: Mook on February 07, 2008, 05:08:19 PM A rep is always handy but you shouldn't use it to tank in a frigate swarm. If you get hit warp out, start repping, warp back. Not that I'd would suggest taking an AF to our frigate outting, but Retributions is armour resisted up the waazoo :ye_gods: 80% base explosive resist and 62.5% base kinetic resist, plus 15% explosive resist and 10% kinetic resist per frigate level (which will be at V if you're even in it)... with some active armour hardeners you'll be pushing mid 90s for resists easy. And with a small AR II you should at least be able to tank for decent amount of time unless a few people are concentrating on trying to kill you. Title: Re: You do not speak about Frigate Club - Saturday 9th February 2000 Eve time Post by: amiable on February 08, 2008, 11:33:58 AM A rep is always handy but you shouldn't use it to tank in a frigate swarm. If you get hit warp out, start repping, warp back. Not that I'd would suggest taking an AF to our frigate outting, but Retributions is armour resisted up the waazoo :ye_gods: 80% base explosive resist and 62.5% base kinetic resist, plus 15% explosive resist and 10% kinetic resist per frigate level (which will be at V if you're even in it)... with some active armour hardeners you'll be pushing mid 90s for resists easy. And with a small AR II you should at least be able to tank for decent amount of time unless a few people are concentrating on trying to kill you. I can actually fly a Retribution, but I have no idea how to fit it for PvP due to lack of midslots... If someone has any ideas let me know. I'd bring one, I have been mission-whoring for a while and those things are pretty cheap, even with the requisite T2 fittings... I would bring a Vengeance but my Rocket skill is terrible, I used to fly them to Ninja PVE in 0.0 before I quit. (I had this brilliant idea where I would us an Ammar AF to rat in 0.0 so I wouldn't have to run back for ammo). I actually took out a Tanaris once with one, my only solo PvP kill evah. Title: Re: You do not speak about Frigate Club - Saturday 9th February 2000 Eve time Post by: Endie on February 09, 2008, 01:04:17 AM Remember this OP is tonight, Saturday, at 20:00 eve time!
Title: Re: You do not speak about Frigate Club - Saturday 9th February 2000 Eve time Post by: Morat20 on February 09, 2008, 01:09:06 AM Remember this OP is tonight, Saturday, at 20:00 eve time! I wish I could make it. I'm stuck at work -- and sick as a freakin' dog to boot. Good luck. Hopefully the next run I can acquire a Helios and do a bit of scouting. (Someone other than Bhodi needs to learn!).Title: Re: You do not speak about Frigate Club - Saturday 9th February 2000 Eve time Post by: Gets on February 09, 2008, 01:26:03 AM Get well soon.
Title: Re: You do not speak about Frigate Club - Saturday 9th February 2000 Eve time Post by: Morat20 on February 09, 2008, 02:33:20 AM Get well soon. Eh, the "work" thing is really the problem. The "sick" bit could be cured by copious amounts of booze or pills. :) It's the work+sick that sucks!Title: Re: You do not speak about Frigate Club - Saturday 9th February 2000 Eve time Post by: Endie on February 09, 2008, 11:06:49 AM Just to confirm we are starting in Reisen again, as before.
Title: Re: You do not speak about Frigate Club - Reisen Saturday 9th February 2000 Eve Post by: Der Helm on February 09, 2008, 03:04:25 PM Fun was had. :awesome_for_real:
Title: Re: You do not speak about Frigate Club - Reisen Saturday 9th February 2000 Eve Post by: Quinton on February 09, 2008, 03:08:24 PM Fun was had. :awesome_for_real: And how. Can we do this again next week? Poor Mr BC guy was so grumpy. He was totally going to report us for 30-boxing, too! Title: Re: You do not speak about Frigate Club - Reisen Saturday 9th February 2000 Eve Post by: Falconeer on February 09, 2008, 03:51:24 PM Almost wake up son laughing over the 30box thing and that guy literally going crazy.
The log should be posted on the recruiting thread in the general board. I bet it's worth at least 10 new members. Title: Re: You do not speak about Frigate Club - Reisen Saturday 9th February 2000 Eve time Post by: Akkori on February 09, 2008, 03:56:02 PM video would be better!
Title: Re: You do not speak about Frigate Club - Reisen Saturday 9th February 2000 Eve Post by: Myrdyn98 on February 09, 2008, 07:46:58 PM :pedobear: YAY for no smartbomb!!!
Beware the mob :mob: Title: Re: You do not speak about Frigate Club - Reisen Saturday 9th February 2000 Eve Post by: Morat20 on February 09, 2008, 08:52:27 PM Almost wake up son laughing over the 30box thing and that guy literally going crazy. So when's that going to be posted?The log should be posted on the recruiting thread in the general board. I bet it's worth at least 10 new members. Title: Re: You do not speak about Frigate Club - Reisen Saturday 9th February 2000 Eve Post by: bhodi on February 09, 2008, 10:56:25 PM Life just isn't fair for some people. For all of you who weren't there, this is part of what you missed:
First, watch the video (http://files.filefront.com/F13FrigateFleet+2+9+2008avi/;9605168;/fileinfo.html). (Click the download link for the full size version) Then, view the aftermath: [ 2008.02.09 22:51:15 ] Deadford > fuck you gankers [ 2008.02.09 22:51:26 ] Amarr Holymight > GF MATE [ 2008.02.09 22:51:34 ] Amarr Holymight > WANT US TO POD u? [ 2008.02.09 22:51:42 ] Mei Antares > gf [ 2008.02.09 22:51:44 ] Elseix > gf [ 2008.02.09 22:51:44 ] lacucaracha > gf [ 2008.02.09 22:51:44 ] Bhodii > gf [ 2008.02.09 22:51:45 ] Tragny > gf [ 2008.02.09 22:51:45 ] Mithranda GeeBeen > Good fight [ 2008.02.09 22:51:46 ] Uriq > good fight [ 2008.02.09 22:51:46 ] Myrdyn > gf [ 2008.02.09 22:51:46 ] Morriand A'resse > GF [ 2008.02.09 22:51:47 ] Lefteye Falconeer > gf [ 2008.02.09 22:51:47 ] Amiable Quinn > good fight [ 2008.02.09 22:51:47 ] Zzelle > gf [ 2008.02.09 22:51:47 ] Ravandor > gf [ 2008.02.09 22:51:48 ] ZynnLee Akkori > welll done [ 2008.02.09 22:51:48 ] Rillek Ratseye > gf [ 2008.02.09 22:51:48 ] Snee > wd [ 2008.02.09 22:51:49 ] Irek Dabry > gf [ 2008.02.09 22:51:49 ] Nelke Cronspect > good fight [ 2008.02.09 22:51:50 ] Nastasia Muse > awesome fight [ 2008.02.09 22:51:51 ] Taveran > gf [ 2008.02.09 22:51:51 ] Amarr Holymight > GF [ 2008.02.09 22:51:51 ] Alasara > gf [ 2008.02.09 22:51:52 ] Steve Colbert > you're an american [ 2008.02.09 22:51:53 ] Cantine Boy > gf [ 2008.02.09 22:51:55 ] Sebiestor Helm > good fight [ 2008.02.09 22:51:55 ] The Groundskeeper > maddest of props [ 2008.02.09 22:52:03 ] Tragny > Thank you, come again. [ 2008.02.09 22:52:22 ] Steve Colbert > smells like failure in here [ 2008.02.09 22:52:32 ] Uriq > (hopefully Ive recorded this whole thing) [ 2008.02.09 22:54:01 ] Deadford > yeah like 50vs 1 is fair [ 2008.02.09 22:54:11 ] Amarr Holymight > NAH WAS ONLY 30 [ 2008.02.09 22:54:13 ] Rillek Ratseye > it wasnt 50 vs 1 [ 2008.02.09 22:54:17 ] Zzelle > I think there were actually 500 of us [ 2008.02.09 22:54:19 ] Irek Dabry > dude, it was a buncha frigates [ 2008.02.09 22:54:24 ] Steve Colbert > like my step father molesting me was fair :( [ 2008.02.09 22:54:26 ] Zzelle > maybe 5000? [ 2008.02.09 22:54:26 ] Uriq > welcome to lowsec [ 2008.02.09 22:54:29 ] Bhodii > t1 frigate swarm! [ 2008.02.09 22:54:34 ] Deadford > I'm going to get my main and come back anryour stupid littl corps are screwed [ 2008.02.09 22:54:40 ] Steve Colbert > hahahah [ 2008.02.09 22:54:49 ] Steve Colbert > i hope your main is a fucking death star [ 2008.02.09 22:54:52 ] Amarr Holymight > cool [ 2008.02.09 22:55:00 ] Deadford > sriously you are dead meat [ 2008.02.09 22:55:01 ] Zzelle > that's no moon! [ 2008.02.09 22:55:09 ] Snee > heh [ 2008.02.09 22:55:13 ] Amarr Holymight > well meet you here ok [ 2008.02.09 22:55:13 ] ZynnLee Akkori > you got 10 minutes [ 2008.02.09 22:55:17 ] Deadford > shouldve knwn with stupid gons in local [ 2008.02.09 22:55:25 ] Mithranda GeeBeen > Is your main also flying something that can't hit frigates? [ 2008.02.09 22:55:28 ] Myrdyn > http://f13.7mph.com/?a=kill_detail&kll_id=139 [ 2008.02.09 22:55:39 ] Myrdyn > for your viewing pleasure [ 2008.02.09 22:55:57 ] Deadford > yeah this is an alt ive been in eve since 2003 [ 2008.02.09 22:56:05 ] Myrdyn > yay so have I [ 2008.02.09 22:56:10 ] Steve Colbert > i'v [ 2008.02.09 22:56:18 ] Steve Colbert > i've been in for 2 weeks, and you're the one who is dead [ 2008.02.09 22:56:33 ] Steve Colbert > that's poetic justice [ 2008.02.09 22:57:00 ] Deadford > just wait [ 2008.02.09 22:57:07 ] Deadford > F13, dia feram [ 2008.02.09 22:57:08 ] Steve Colbert > i'm waiting [ 2008.02.09 22:57:11 ] Deadford > i see you [ 2008.02.09 22:57:16 ] Deadford > you'll bve screwd [ 2008.02.09 22:57:18 ] Amarr Holymight > how come you are using an alt to rat in lowsec? [ 2008.02.09 22:57:18 ] Zzelle > I see me too! [ 2008.02.09 22:57:29 ] Myrdyn > im bent over and waiting honey [ 2008.02.09 22:57:30 ] Steve Colbert > guys, i think we should back off [ 2008.02.09 22:57:37 ] Mei Antares > we are waiting plz bring your main [ 2008.02.09 22:57:37 ] Steve Colbert > he seems to mean business [ 2008.02.09 22:57:56 ] Zzelle > make sure we get a receipt then [ 2008.02.09 22:58:01 ] Steve Colbert > what sucks for you, is that we are all one person, with 30 accounts and computers [ 2008.02.09 22:58:14 ] ZynnLee Akkori > heheh [ 2008.02.09 22:58:15 ] Deadford > you are getting reported fr account sharing [ 2008.02.09 22:58:19 ] Zzelle > shhhh [ 2008.02.09 22:58:26 ] Zzelle > don't give away the fact that we're 30-boxing [ 2008.02.09 22:58:38 ] Steve Colbert > hahahah [ 2008.02.09 22:58:39 ] Mithranda GeeBeen > You will be assploded, Resistance if Futile [ 2008.02.09 22:58:57 ] Zzelle > /emote is going to die of laughter here [ 2008.02.09 22:59:17 ] The Groundskeeper > fair enough, you got us [ 2008.02.09 22:59:18 ] Steve Colbert > i'm going to report you for being a 5 year veteran who sucks balls [ 2008.02.09 22:59:33 ] Amarr Holymight > and sets up a prophecy that bad :p [ 2008.02.09 23:00:03 ] Deadford > this is an alt its all i couldfit [ 2008.02.09 23:00:23 ] Amarr Holymight > why didn't you use ur main? [ 2008.02.09 23:01:30 ] Uriq > good job Endie [ 2008.02.09 23:01:31 ] Sebiestor Helm > He was collecting ingots to get his blacksmithing skill up ? [ 2008.02.09 23:01:41 ] Morriand A'resse > Corp Por? [ 2008.02.09 23:02:19 ] Steve Colbert > wow, we can't even buy a fucking soda with the money we got out of you [ 2008.02.09 23:02:26 ] Alasara > Kal vas flam Title: Re: You do not speak about Frigate Club - Reisen Saturday 9th February 2000 Eve time Post by: Reg on February 10, 2008, 04:09:06 AM That's hysterical. I'll never understand why people insist on embarassing themselves like that. :)
Title: Re: You do not speak about Frigate Club - Reisen Saturday 9th February 2000 Eve Post by: Falconeer on February 10, 2008, 04:16:10 AM [ 2008.02.09 22:55:57 ] Deadford > yeah this is an alt ive been in eve since 2003 [ 2008.02.09 22:56:18 ] Steve Colbert > i've been in for 2 weeks, and you're the one who is dead [ 2008.02.09 22:56:33 ] Steve Colbert > that's poetic justice There are so many quotable things in there, but I think this perfectly sums up what Frigate Club is about. Good job guys :awesome_for_real: And remember: Quote [ 2008.02.09 22:55:00 ] Deadford > sriously you are dead meat Title: Re: You do not speak about Frigate Club - Reisen Saturday 9th February 2000 Eve time Post by: Endie on February 10, 2008, 06:29:21 AM Bhodi, cheers for the video and the chatlog.
The video is really worth downloading and watching in full screen, rather than using the web-based version. Partly because it looks good - the blue circles (which I think are RSDs) from the orbiting ships are particularly cool, near the end). But also because it is useful to see what we were doing. Half the folks are orbiting, and are therefore never going to get hit my a newish character in a battlecruiser with medium lasers. But the other half were sitting still and if he had had the chance (and awareness) to lock a few of those he could have one-shotted each. Really, do set a default orbit (right-click on the orbit button on the overview when you have something selected) so that you click that and immediately go to an orbit near your weapons' optimal range). Against ships like that it will make you really hard to hit. Basically, though, people were getting really smooth by the one hour mark. That moa was piloted by a well-established character but everyone got there really quickly: it was a murderous ball of buzzing fury that he will have seen coalescing around him. Belt-checking was smooth and fast, and got us two of the three kills. We evaded the Art of War guys who were clearly set up to repeat their exploits of last time, and everyone moved very quickly through the systems when we put on a sprint to shake them off. As FC, that was the bit I found most exciting/nerve-wracking, funnily enough: I really wanted to get people through without big losses this time (sorry Bhodii!). If you look carefully at the target icon at the top-middle-right, you can see that he takes a lot of damage, fast. You can also see that the ECM ships have him jammed (the fourth coloured bar, smaller than the rest, counting down) for most of the fight, stopping him targetting. If there is still the interest I'll run another of these in a couple of weeks, maybe in another spot this time. In the meantime, do spend a few hours getting your concord rating up a bit by flying round belts in 0.5 and 0.6 systems and killing all the NPC rats you can find. Finally, big thanks to Amiable, for the scouting, and to Amarr, for relaying commands into gang chat really efficiently. Title: Re: You do not speak about Frigate Club - Reisen Saturday 9th February 2000 Eve Post by: Slayerik on February 10, 2008, 06:36:09 AM Steve Colbert > i hope your main is a fucking death star
i loled Due to extreme hangover I passed yesterday, but sounds like good fun. I look forward to the next. Title: Re: You do not speak about Frigate Club - Reisen Saturday 9th February 2000 Eve time Post by: Akkori on February 10, 2008, 07:35:03 AM /startwhine
Two weeks! Dangit! If we can have a similar experience next time, I may have a new player joining. He's in WoW now, but might be interested in taking a break. Title: Re: You do not speak about Frigate Club - Reisen Saturday 9th February 2000 Eve Post by: amiable on February 10, 2008, 10:59:54 AM Most fun i had playing EvE, ever. :thumbs_up:
I'm already jonesing for the next OP, and considering dumping my training regimen and learning how to fly ceptors.... Title: Re: You do not speak about Frigate Club - Reisen Saturday 9th February 2000 Eve Post by: lac on February 10, 2008, 11:05:00 AM Quote it looks good - the blue circles (which I think are RSDs) from the orbiting ships are particularly cool, near the end). Those are warp disruptors.Another great op. Well lead and good job on that last warp-in. I'm looking forward to our next gankfest. Title: Re: You do not speak about Frigate Club - Reisen Saturday 9th February 2000 Eve time Post by: Kamen on February 10, 2008, 01:03:31 PM Mad props on your frig op guys. That chatlog had me laughing my ass off ;D
Title: Re: You do not speak about Frigate Club - Reisen Saturday 9th February 2000 Eve Post by: Endie on February 10, 2008, 02:03:11 PM Quote it looks good - the blue circles (which I think are RSDs) from the orbiting ships are particularly cool, near the end). Those are warp disruptors.Doh. Shows how often I play eve with any effects at all turned on: in the south you always have to make sure you use ctrl-shift-alt-e, ctrl-shift-alt-t before fights. Title: Re: You do not speak about Frigate Club - Reisen Saturday 9th February 2000 Eve Post by: Quinton on February 10, 2008, 02:21:39 PM If there is still the interest I'll run another of these in a couple of weeks, maybe in another spot this time. In the meantime, do spend a few hours getting your concord rating up a bit by flying round belts in 0.5 and 0.6 systems and killing all the NPC rats you can find. I definitely am up for doing this again. It was great fun. How large are these rats that can actually make a dent in your standings and is there any hope of taking them solo in a frigate or will I need to get into something larger or join up with people to make this work? The little belt rats (~8K bounty) in the 0.5 system next to the -BAT- office seemed to result in an 0.005% security boost after a while (resulting in no visible change to my -0.73 standing). Title: Re: You do not speak about Frigate Club - Reisen Saturday 9th February 2000 Eve Post by: Venkman on February 10, 2008, 03:00:56 PM I'd like to join one of these raids, time permitting (I'm an 8pm EST or later guy). I left off as Min battlecruiser (Cyclone I think) and a bunch of Frigates. I was just on the cusp of level 3 missions. Once I move to wherever you guys are (which I'll find out ingame), should I focus on finding where to continue those missions, or go straight out ratting?
Any other threads here to catch up on? And I can listen to voicechat but not talk into it until I move my office. I gud at orders tho. Title: Re: You do not speak about Frigate Club - Reisen Saturday 9th February 2000 Eve Post by: 5150 on February 11, 2008, 12:49:17 AM How large are these rats that can actually make a dent in your standings and is there any hope of taking them solo in a frigate or will I need to get into something larger or join up with people to make this work? The little belt rats (~8K bounty) in the 0.5 system next to the -BAT- office seemed to result in an 0.005% security boost after a while (resulting in no visible change to my -0.73 standing). Unfortunately, unless you do 0.0 Battleship rats youre looking at quantity over quality. In my Crow (with its kinetic bonus against Guristas) I can solo Battlecruiser rats but it takes ages and uses a shitload of ammo. Obviously if you have a [T1?] Frigate with a higher damage output (blaster/drones I guess) _and_ you can tank the damage then you could chew through them fast enough to probably make it worthwhile for the time/ammo invested.....then all you need to do it not get caught/killed by any low sec player pirates..... Take something larger and the chances increase of getting caught/killed by player pirates Title: Re: You do not speak about Frigate Club - Reisen Saturday 9th February 2000 Eve Post by: Der Helm on February 11, 2008, 01:17:04 AM In my Crow (with its kinetic bonus against Guristas) I can solo Battlecruiser rats but it takes ages and uses a shitload of ammo. Could you post your layout ? I simply get ripped apart by missiles as soon as I start to orbit. Title: Re: You do not speak about Frigate Club - Reisen Saturday 9th February 2000 Eve Post by: Quinton on February 11, 2008, 01:24:12 AM Unfortunately, unless you do 0.0 Battleship rats youre looking at quantity over quality. In my Crow (with its kinetic bonus against Guristas) I can solo Battlecruiser rats but it takes ages and uses a shitload of ammo. Obviously if you have a [T1?] Frigate with a higher damage output (blaster/drones I guess) _and_ you can tank the damage then you could chew through them fast enough to probably make it worthwhile for the time/ammo invested.....then all you need to do it not get caught/killed by any low sec player pirates..... Is there a middle ground somewhere? As best I understand it, you only get a security rating bump every 15 minutes or so, the little rats I can kill without worry seem to be worth such a tiny percentage bump that 5-6 of these bumps has not made a visible change in my security rating. It feels like I'm grinding and the XP bar isn't moving at all, something I was hoping to avoid in EVE... Title: Re: You do not speak about Frigate Club - Reisen Saturday 9th February 2000 Eve time Post by: Simond on February 11, 2008, 01:33:02 AM Quote [ 2008.02.09 22:55:17 ] Deadford > shouldve knwn with stupid gons in local It's nice to be so well-loved by the EVE-O playerbase. :awesome_for_real:Title: Re: You do not speak about Frigate Club - Reisen Saturday 9th February 2000 Eve Post by: 5150 on February 11, 2008, 01:42:02 AM Could you post your layout ? I simply get ripped apart by missiles as soon as I start to orbit. Are you using a MWD? What orbit distance are you using? - sounds like youre using an afterburner. [Guristas/missle] rats wont hit you in a MWD orbit unless you bounce off a roid (quite common in those un-mined low sec belts) or similar. Destroyer rats _might_ still be able to track you but they die in 2 salvos Unfortunately, unless you do 0.0 Battleship rats youre looking at quantity over quality. In my Crow (with its kinetic bonus against Guristas) I can solo Battlecruiser rats but it takes ages and uses a shitload of ammo. Obviously if you have a [T1?] Frigate with a higher damage output (blaster/drones I guess) _and_ you can tank the damage then you could chew through them fast enough to probably make it worthwhile for the time/ammo invested.....then all you need to do it not get caught/killed by any low sec player pirates..... Is there a middle ground somewhere? As best I understand it, you only get a security rating bump every 15 minutes or so, the little rats I can kill without worry seem to be worth such a tiny percentage bump that 5-6 of these bumps has not made a visible change in my security rating. It feels like I'm grinding and the XP bar isn't moving at all, something I was hoping to avoid in EVE... Let me put it this way I ripped through every belt across 6 low sec systems over the weekend and killed every belt rat I saw. The result was my standing increased from something like -1.38 to -1.32 so in terms of low sec I dont think theres a better way. What you really want to do is get yourself a cloaking battleship out to one of the 0.0 NPC regions and do some ratting in one of the backwater systems well off the main travel routes (good idea if you have use a spare jump clone for the trip) Title: Re: You do not speak about Frigate Club - Great kills but 2003 main will kill us all Post by: Reg on February 11, 2008, 03:38:21 AM Practically though, I don't think these low sec adventures are going to work out if you want to keep a high sec security clearance. That's a shame.
Title: Re: You do not speak about Frigate Club - Great kills but 2003 main will kill us all Post by: 5150 on February 11, 2008, 03:42:24 AM Practically though, I don't think these low sec adventures are going to work out if you want to keep a high sec security clearance. That's a shame. Unless you let them shoot you first or they are already flashy red (does reduce your targets though which were probably already few and far between) Alternatively do it in an NPC 0.0 region Title: Re: You do not speak about Frigate Club - Great kills but 2003 main will kill us all Post by: Endie on February 11, 2008, 04:17:21 AM If people are keen to keep high security clearances and don't have the ability to rat in 0.0 I'll look at taking us into NPC 0.0 space next time.
Title: Re: You do not speak about Frigate Club - Great kills but 2003 main will kill us Post by: tar on February 11, 2008, 05:02:37 AM That would suit me. On a semi-related note, does anyone know of a good out-of-game map tool? I'm looking at http://eveinfo.com/evemap/ at the moment, which is decent enough but if there's a better one I'd like to have a look. I'm trying to find a decent 0.5 system to build up sec status...
Title: Re: You do not speak about Frigate Club - Great kills but 2003 main will kill us Post by: 5150 on February 11, 2008, 05:06:59 AM That would suit me. On a semi-related note, does anyone know of a good out-of-game map tool? I'm looking at http://eveinfo.com/evemap/ at the moment, which is decent enough but if there's a better one I'd like to have a look. I'm trying to find a decent 0.5 system to build up sec status... have you looked at www.ombeve.co.uk ? Title: Re: You do not speak about Frigate Club - Great kills but 2003 main will kill us Post by: tar on February 11, 2008, 05:15:31 AM Nice, no I hadn't seen that one. Going to take some getting used to but looks like it has the kind of info I need :) Thanks!
Title: Re: You do not speak about Frigate Club - Great kills but 2003 main will kill us all Post by: Slayerik on February 11, 2008, 06:08:40 AM Its probably time for 0.0 anyways, no sec loss there. You will find bigger fights, and probably die more ...but in the experience department it is the natural progression.
Anyone that wants to rat in Venal for good cash or sec status, I can set you up with any Caldari or Gallente battleship or battlecruiser (thus not risking the trip through 0.0, you can take a shuttle). I would recommend a jump clone, and you better watch local. It's scary up here. Title: Re: You do not speak about Frigate Club - Great kills but 2003 main will kill us all Post by: Slayerik on February 11, 2008, 06:25:20 AM Also, frigate gangs are great for their speed...but cruisers arent exactly slow. I think maybe next week, for the 0.0 trip, bump it to a Destroyer gang or Cruisers and smaller. Will hike your DPS up a bunch.
Title: Re: You do not speak about Frigate Club - Great kills but 2003 main will kill us all Post by: amiable on February 11, 2008, 06:46:03 AM Again, for those who have been soloing the game so far and never done fleet ops... IT IS AN ENTIRELY DIFFERENT EXPERIENCE. I really can't stress this enough, it's like the difference between masturbating and having sex. Mechanically it results in the same effect, but one is light years more fun than the other. :grin:
Title: Re: You do not speak about Frigate Club - Great kills but 2003 main will kill us all Post by: ajax34i on February 11, 2008, 06:58:08 AM Well, it's a little bit like WoW/EQ/etc raiding; if you're used to being on time, prepared, quiet on VENT, following instructions, etc., like we all seem to be, the op goes very well. It helps that we have really good FC's and organizers, as well as good scouts, and that we're decent at following instructions and thinking as we go. I think it's awesome to see so many people working together perfectly.
We haven't seen gate camps yet, and we haven't run into equal-numbered opponents, so we'll see. To me, those encounters would be fun, despite the losses, but it would take us longer to re-organize and re-attempt (since the starting point will be far from the encounter area). Title: Re: You do not speak about Frigate Club - Great kills but 2003 main will kill us all Post by: Slayerik on February 11, 2008, 07:11:25 AM Stage closer to a 0.0 entrance then :)
Title: Re: You do not speak about Frigate Club - Great kills but 2003 main will kill us all Post by: Hoax on February 11, 2008, 07:15:05 AM Terriffic fun, I've have ss's that I haven't gotten around to monkey'ing with in PS yet that I will post sometime tomorrow.
Tip of the cap to Endie, whoever got the first point on those two cruisers, Amarr for relaying orders & Irek for doing the broadcasts. Also whoever was in the Taranis doing all the damage. :grin: Title: Re: You do not speak about Frigate Club - Great kills but 2003 main will kill us all Post by: Merusk on February 11, 2008, 07:30:10 AM Also, frigate gangs are great for their speed...but cruisers arent exactly slow. I think maybe next week, for the 0.0 trip, bump it to a Destroyer gang or Cruisers and smaller. Will hike your DPS up a bunch. I was thinking of doing something similar. I saw viin in his BC and I was jealous and considered bumping myself up and taking a Hurricane or Cyclone. Of course, I'd be out of it for a while without selling a timecard, but damnit big guns are fun. Maybe a Destroyer or Cruiser would be better-suited since it wouldn't cost as much to replace. Also, after I get my Molecular Eng. research skill up to L3 (later today) I'm considering doing leadership skills so we've got some bonuses to spread around. I'm already at L2, so any suggestions on what to train next? Title: Re: You do not speak about Frigate Club - Great kills but 2003 main will kill us all Post by: 5150 on February 11, 2008, 08:11:59 AM Well, it's a little bit like WoW/EQ/etc raiding; if you're used to being on time, prepared, quiet on VENT, following instructions, etc., like we all seem to be, the op goes very well. It helps that we have really good FC's and organizers, as well as good scouts, and that we're decent at following instructions and thinking as we go. I think it's awesome to see so many people working together perfectly. We haven't seen gate camps yet, and we haven't run into equal-numbered opponents, so we'll see. To me, those encounters would be fun, despite the losses, but it would take us longer to re-organize and re-attempt (since the starting point will be far from the encounter area). We took 2 of our 'less experienced' members on a low sec trip last night in Interceptors with our less experienced FC. As we left a belt a flashy red Vagabond warped in behind us, we arrived at the next belt knowing he'd probably follow, our FC hesitated not knowing if we should engage or bail, one of the two less experienced pilots sat stationary at the warpin waiting for orders and by the time the FC decided the bail the Vagabond (and his previously unseen friend in a nano-Ishtar) were at the belt. At this point teamspeak went nuts The result? Nano Ishtar kills stationary Interceptor while insanely fast Vagabond kills a second Interceptor Also, frigate gangs are great for their speed...but cruisers arent exactly slow. I think maybe next week, for the 0.0 trip, bump it to a Destroyer gang or Cruisers and smaller. Will hike your DPS up a bunch. I was thinking of doing something similar. I saw viin in his BC and I was jealous and considered bumping myself up and taking a Hurricane or Cyclone. Of course, I'd be out of it for a while without selling a timecard, but damnit big guns are fun. Maybe a Destroyer or Cruiser would be better-suited since it wouldn't cost as much to replace. Also, after I get my Molecular Eng. research skill up to L3 (later today) I'm considering doing leadership skills so we've got some bonuses to spread around. I'm already at L2, so any suggestions on what to train next? Problem with your gang sizes is you need someone with a high leadership to act as leader in order for the person assigned as booster to take effect (the leader and the booster need not be the same guy!) Title: Re: You do not speak about Frigate Club - Great kills but 2003 main will kill us Post by: Gets on February 11, 2008, 08:39:28 AM I'm also training Leadership up for just this reason (edit: ok, truth be told, I need it for Fighter Drones too). It takes about a week to start training the Wing Command skill. The hierarchy of a fleet is split into four: Fleet Commander (1), Wing Commanders (max 5), Squad Commanders (max 25) and Squad Members (max 225 in their squads and wings). This means the biggest possible group in EVE is 256 players! There reason why before heading off the FC asks if anyone has the Wing Command skill, is that a Wing Commander has commander options and gives leadership bonuses to all squadrons in his wing. He also receives leadership bonuses from himself and the Fleet Commander, however Wing Commanders do not receive any leadership bonuses from other commanders of equal or lower rank in the fleet hierarchy.
Title: Re: You do not speak about Frigate Club - Great kills but 2003 main will kill us Post by: Viin on February 11, 2008, 08:43:39 AM And that's why I have Wing Command 3. :) Though I'm working on some more!
Title: Re: You do not speak about Frigate Club - Great kills but 2003 main will kill us Post by: Grand Design on February 11, 2008, 08:51:41 AM This is making me want to play Wing Commander.
Title: Re: You do not speak about Frigate Club - Great kills but 2003 main will kill us Post by: dwindlehop on February 11, 2008, 01:28:03 PM The lowest effort way to gain sec status is to park yourself in a system. Kill a BS rat. Log off. Log back in 15 minutes later and kill another BS rat. Rinse and repeat.
I suppose that above is false. The lowest effort way is to stay above -1.9 and wear your yellow status proudly. :) Many BS rats are soloable in a cruiser with relatively poor skills. If you invest a bit in damage skills and mods, it's even easy. You will need some rat-specific resists. Title: Re: You do not speak about Frigate Club - Great kills but 2003 main will kill us Post by: Murgos on February 11, 2008, 01:53:00 PM A couple of missions with Gallente Federation Intelligence raised my status about .7ish. When I looked I think they gave .075ish each. I'll confirm when I get home.
Not awesome but it keeps you in highsec and you can make a few mil while you do it. I would imagine doing missions for any of the races navies or other governmental organizations will work. edit: The faction increase was because they [the missions] were against Serpentis. Anyway, I'm at -.13 now so it works. Title: Re: You do not speak about Frigate Club - Great kills but 2003 main will kill us all Post by: Akkori on February 11, 2008, 04:08:11 PM My newest alt has Wing Command 1, and levels 3 or 4 in the basic Warfare skills. He's still sitting in an NPC corp, percolating. No ship or combat skills due to the way I created him. If we're desperate for a toon to fill a slot for the FC, I could theoretically bring him in. He's also slated to be my research dude.
I am for the 0.0 hunting, particularly now that I see how much of a pain it will be to get that sec rating back. Title: Re: You do not speak about Frigate Club - Reisen Saturday 9th February 2000 Eve Post by: JoeTF on February 12, 2008, 04:48:05 PM How large are these rats that can actually make a dent in your standings and is there any hope of taking them solo in a frigate or will I need to get into something larger or join up with people to make this work? The little belt rats (~8K bounty) in the 0.5 system next to the -BAT- office seemed to result in an 0.005% security boost after a while (resulting in no visible change to my -0.73 standing). Unfortunately, unless you do 0.0 Battleship rats youre looking at quantity over quality. In my Crow (with its kinetic bonus against Guristas) I can solo Battlecruiser rats but it takes ages and uses a shitload of ammo. Obviously if you have a [T1?] Frigate with a higher damage output (blaster/drones I guess) _and_ you can tank the damage then you could chew through them fast enough to probably make it worthwhile for the time/ammo invested.....then all you need to do it not get caught/killed by any low sec player pirates..... Take something larger and the chances increase of getting caught/killed by player pirates Okay, here is a pro tip: Get Punisher (amarr frig with loltastic damage), fit AB, lots of firepower and small armor rep. Go to Fountain and kill npc BS. They use misilles and their guns track to slow to ever hit you. Don't worry about other players, Fountain is full of noobs right now:P and it's pretty much impossible to catch t1 frig anyway. Solo, you will be able to kill anything 600k bounty and less, if you get a friend or upgrade to Retriubution, you will be able to kill everything, faction spawns included*. dwindlehop: Could you check if status changes (joining gang, jumping stargate, relogging) still resets the timer? *though it will take shitload of time during which locals might show up and steal your delicious prey. Title: Re: You do not speak about Frigate Club - Reisen Saturday 9th February 2000 Eve Post by: Endie on February 13, 2008, 01:02:27 AM Don't worry about other players, Fountain is full of noobs right now:P and it's pretty much impossible to catch t1 frig anyway. Indeed. That said, Bruce will more than likely see you as a critical threat and indulge their habit of hot-dropping half a dozen carriers on you, but they'll add up to little more than some company in local to chat to while you rat. Title: Re: You do not speak about Frigate Club - Reisen Saturday 9th February 2000 Eve Post by: Quinton on February 13, 2008, 01:22:29 AM Indeed. That said, Bruce will more than likely see you as a critical threat and indulge their habit of hot-dropping half a dozen carriers on you, but they'll add up to little more than some company in local to chat to while you rat. Oh, I've been wondering about that expression while reading various threads on The Great War. What does "hot drop" mean in the context of EVE? Title: Re: You do not speak about Frigate Club - Great kills but 2003 main will kill us all Post by: Endie on February 13, 2008, 01:43:45 AM Oh, I've been wondering about that expression while reading various threads on The Great War. What does "hot drop" mean in the context of EVE? Hot-dropping is when you get a bunch of capitals and cyno them in right on top of an enemy location. So your enemy is happily shooting a POS with dreads or fighting your gang or camping a gate when suddenly a covops decloaks 10km away, a cyno beacon goes up (what caps jump to in order to enter systems), there is a rather cool series of cone-shaped, swirling cyno visual effects, and suddenly you are surrounded by dreads and everyone in local is using cyrillic. This is how alliances die. Ninja Edit: rather less scarily, Bruce are notoriously keen to hot-drop carriers on even the smallest roaming gang. Title: Re: You do not speak about Frigate Club - Great kills but 2003 main will kill us all Post by: 5150 on February 13, 2008, 01:51:54 AM Apologies for not mentioning this earlier but it really hadnt occured to me.
The reason most of your sec is taking a hammering is because the target is not shooting you back (you specifically rather than just not defending himself at all) If you look at your security status log under your character sheet you'll see most of you are taking 2 sec hits when you kill a low sec target. The first is a minimal hit for agression (although it's a percentage as long as your sec isnt lower than -2.0 it probably only amounts to -0.05 in real terms) but the death of a target that you agressed that didnt shoot you back will result in a second, much bigger, hit (which amounts to about -0.2 as above). Podding results in a hit somewhere in the region of -1.2 (last time I did it which was a while back) |