Title: Ron Gilbert - DeathSpank Post by: Lucas on January 10, 2008, 07:25:46 PM Spotted on RPG Watch, if anyone cares:
http://www.rpgwatch.com/?rwsiteid=1#7691 (http://www.rpgwatch.com/?rwsiteid=1#7691) Quote Posted by Dhruin So, Ron Gilbert is a famous creator of adventures like Monkey Island, right? What is he doing here? Well, what if he created an adventure/RPG described as "Monkey Island meet Diablo"? Beats the hell out of me what that would be like but it sounds worth discussing. Here's the official announcement of DeathSpank (http://www.deathspank.com/): ---------- The Great White North, January 9, 2008 – In a move that may upset the balance of the universe (or at least that around the 49th parallel), Hothead Games announced plans to publish Ron Gilbert's long-awaited RPG-Adventure game, DeathSpank. Described as "Monkey Island meets Diablo", the game will be released in episodic format and feature Gilbert's unique style of humor and storytelling. In a related move, Ron Gilbert will be joining the company’s Vancouver-based studio as Creative Director, effective immediately. Speaking from his secret game design cave, Ron Gilbert said, "I've spent over four years trying to find the right publisher for this strange little game. Now that I’ve done it, you just know that somewhere four horsemen are saddling up." The episodic game follows the thong-tastic adventures of a misguided hero named DeathSpank, a character that first appeared on Gilbert's Grumpy Gamer website in a series of animated comics he penned with long-time creative collaborator, Clayton Kauzlaric. Hothead prepared for Gilbert's arrival by ordering the finest morsels of jellied moose meat and lager brewed with water from the nearest available glacier. "We're all huge fans of Monkey Island and we love Ron's unique vision and sense of humor," said Joel DeYoung, COO of Hothead Games. "Ron shares Hothead’s goal of bringing much-needed humor and innovation into games, so having him here in Vancouver as our Creative Director is an excellent fit." "I'm really excited to be working with Hothead Games not only on DeathSpank, but as their new Creative Director," said Gilbert. "I got to know everyone at Hothead while I was helping with On the Rain-Slick Precipice of Darkness. They really understand humor and being creative like very few publishers do." As Creative Director, Gilbert will work in the Vancouver-based studio on all of Hothead’s games. He is also expected to improve his hockey skills substantially during his stay. ---- Uh...? Title: Re: Ron Gilbert - DeathSpank Post by: schild on January 10, 2008, 07:27:32 PM GOTY.
Title: Re: Ron Gilbert - DeathSpank Post by: Strazos on January 10, 2008, 07:34:21 PM Never had a chance to play the Monkey Island games back in the day. :? :? :?
However, back then, I sucked balls at point and click adventures, such as the King's Quest games. I probably wouldn't be very good at them now, either. I've always sort of despised hunting for plot triggers in any sort of game. Title: Re: Ron Gilbert - DeathSpank Post by: Yegolev on January 10, 2008, 09:23:35 PM I've always thought LeChuck should drop loot.
Title: Re: Ron Gilbert - DeathSpank Post by: Xuri on January 11, 2008, 12:23:10 AM Oh, but he did... (<--- since I couldn't find a screenshot, please imagine a link behind those words pointing to an image of Guybrush pulling a wedgie on LeChuck in MI2 and getting to keep the soggy underpants)
Title: Re: Ron Gilbert - DeathSpank Post by: Morat20 on January 11, 2008, 10:54:00 AM Never had a chance to play the Monkey Island games back in the day. :? :? :? Monkey Island wasn't NEARLY so bad (I loathed the King's Quest stuff myself, although I loved Space Quest).However, back then, I sucked balls at point and click adventures, such as the King's Quest games. I probably wouldn't be very good at them now, either. I've always sort of despised hunting for plot triggers in any sort of game. IIRC, there was only one way to die in Monkey Island. (There was a way to apparently die, but you didn't). You were stuck underwater, and your character stated he could hold his breath for "20 minutes". Turns out he could only hold it for 19:59 seconds. Although the solution to that puzzle (you were tied to an anchor, and all around you -- right out of reach -- were swords, scissors, cutlasses, daggers, etc stuck in the seabottom) was funny. :) Title: Re: Ron Gilbert - DeathSpank Post by: Lucas on September 01, 2009, 10:45:18 AM Super necro because Deathspank has been kinda unveiled at PAX '09 through the 1UP.com website:
http://www.1up.com/do/minisite?cId=3175824 As you can see on the mini portal, after yesterday's preview, today we should get an interview with the man himself, and on friday a gameplay video should also appear. Title: Re: Ron Gilbert - DeathSpank Post by: schild on September 01, 2009, 10:47:41 AM It looks like a lower budget torchlight :heartbreak:
Title: Re: Ron Gilbert - DeathSpank Post by: Lucas on September 01, 2009, 12:47:16 PM But if the chicken minions you send on a rampage have a pulley in the middle (or maybe that will be an upgrade? :heart:) , I'll buy it no matter what.
Title: Re: Ron Gilbert - DeathSpank Post by: Amarr HM on September 01, 2009, 12:59:44 PM Never had a chance to play the Monkey Island games back in the day. :? :? :? Monkey Island wasn't NEARLY so bad (I loathed the King's Quest stuff myself, although I loved Space Quest).However, back then, I sucked balls at point and click adventures, such as the King's Quest games. I probably wouldn't be very good at them now, either. I've always sort of despised hunting for plot triggers in any sort of game. The hardest point n' click I ever played was Legends of Kyrandia, I hated when the puzzles didn't make sense even after you solved them. Title: Re: Ron Gilbert - DeathSpank Post by: AcidCat on June 25, 2010, 03:34:10 PM Arise Thread!
Giant Bomb has a quick look up on the game, which is coming out the middle of next month. http://www.giantbomb.com/quick-look-ex-deathspank/17-2838/ (http://www.giantbomb.com/quick-look-ex-deathspank/17-2838/) Looks like ridiculous fun. I particularly like the drop-in/drop-out couch co-op, because I know when I start playing my kids are gonna want to jump in. Title: Re: Ron Gilbert - DeathSpank Post by: Hawkbit on July 01, 2010, 03:47:56 PM I was hoping for more info by now about skills or trees, but nothing. They did have a video about the coop Sparkles that looks fun. I'll be buying this right when it's released... looks fun.
Title: Re: Ron Gilbert - DeathSpank Post by: Lucas on July 01, 2010, 04:15:00 PM New, updated website!
http://www.deathspank.com/ Quite humorous, especially the "about" and the FAQ :). From the videos I watched, the interface looks quite solid and colourful. The PC version is still under wraps, guess they are changing the UI around for that (I don't own a console, so I'll wait for the PC). They make it sound like there is quite a lot o loot (err); initially I thought it wouldn't be the case being a game that seems much more about the story rather than creating lots of alternate characters with different talent trees (Torchlight), but hey, happy to be wrong about that :). I'm particularly intrigued by the mighty rifle that shoots rabid chickens swarming at enemies, and also by the "design golf courses quests!". Yeah. Title: Re: Ron Gilbert - DeathSpank Post by: Musashi on July 01, 2010, 09:41:27 PM This is relevant to my interests.
Title: Re: Ron Gilbert - DeathSpank Post by: Lucas on July 07, 2010, 09:40:39 AM Sneak peek on inventory items!
http://www.deathspank.com/archives/916 An introduction to some of the characters you'll meet! http://www.deathspank.com/archives/782 Title: Re: Ron Gilbert - DeathSpank Post by: Lucas on July 13, 2010, 11:09:53 AM Game should be out today :)
"Epic Weapons" trailer! http://www.gametrailers.com/video/epic-weapons-deathspank/701592 Title: Re: Ron Gilbert - DeathSpank Post by: Musashi on July 13, 2010, 12:09:41 PM Official website says the game will be out tomorrow, contrary to what that video led me to believe.
Title: Re: Ron Gilbert - DeathSpank Post by: Segoris on July 13, 2010, 12:13:30 PM Official website says the game will be out tomorrow, contrary to what that video led me to believe. Only for Xbox. PSN is out today From the FAQs on Deathspank's site: Quote So you need a release date do you? Well how about July 13th for PlayStation Network and July 14th for Xbox LIVE Arcade! Edit: I didn't watch the video, just keeping it clear that PSN is today since I'm looking forward to my night of Deathspank :awesome_for_real: Title: Re: Ron Gilbert - DeathSpank Post by: Musashi on July 13, 2010, 04:53:57 PM STRONG BUY.
15$ Title: Re: Ron Gilbert - DeathSpank Post by: Hawkbit on July 13, 2010, 06:21:53 PM Yes, the force is strong with this one. Screen tears a bit more than I like, but that's to be said for all PS3 games. That's about my only complaint so far.
Actually pretty light hearted and funny, while still being fun. It's gorgeous in artwork. Title: Re: Ron Gilbert - DeathSpank Post by: Quinton on July 13, 2010, 07:25:45 PM For fuck's sake, PSN store is the stupidest shit ever.
How the hell do I add a credit card? I try to buy the game but I need to add funds. Okay I can add funds from an existing credit card (that expired two years ago) or a PSN card. What if I want to add a new credit card? Goddamn morons. Who designs this shit? Do they want to make it hard for me to give them money? EDIT: Oh I just need to log in to their shitty website. WTF, Sony. WTF. Title: Re: Ron Gilbert - DeathSpank Post by: Hawkbit on July 13, 2010, 07:45:32 PM ?
Once I sign in to PSN with my login and password "Sign in" is replaced with "Account Management", which allows me to edit whatever cc I have on file. It's fairly straightforward on my system... I love the fact that PSN doesn't require me buying $20 worth of points when I only want to spend $15.99. Title: Re: Ron Gilbert - DeathSpank Post by: Quinton on July 13, 2010, 07:50:36 PM The issue I had was I hadn't used it in years. I clicked on the store and tried to buy something. I couldn't because my credit card had expired. There was absolutely no way from within the store UI to fix this. Not even a "oh you need to go somewhere else to fix this". It was really obnoxious. It was not clear to me that there was some other UI outside of the store for this, and searching around on the interwebs lead me to us.playstation.com where I ended up resetting my password, logging in, editing my billing details, then having to figure out how to logout and back in on the ps3, then go back to the store, then finally buy the damn game.
Title: Re: Ron Gilbert - DeathSpank Post by: schild on July 13, 2010, 07:58:39 PM Is it... good?
Title: Re: Ron Gilbert - DeathSpank Post by: Quinton on July 13, 2010, 08:54:50 PM I'm enjoying it! It has quests, loot, and monster-bashing, along with amusing dialogue. Can't complain.
Title: Re: Ron Gilbert - DeathSpank Post by: Hawkbit on July 13, 2010, 09:00:18 PM Yep, I'm about an hour in and digging it.
Reviews seem to focus complaints about the inventory mish-mash, which I understand but between TQ, Diablo and the plethora of MMOs I've played, I'm not seeing a problem. Screen tears a bit on my system. Otherwise, it's fun. reviews have it around 8 hours to beat. It's a bit fedex questy, but it's fun enough that I'm not bothered by it yet. Title: Re: Ron Gilbert - DeathSpank Post by: Segoris on July 13, 2010, 09:18:22 PM After only playing a little bit, it feels like a mix of Diablo-ish loot, WoW questing, with a little bit of Fat Princess combat (there's a few more combat options and a slightly slower pace), and a medieval version of The Tick as a main character. It is definitely worth picking up, imo.
The humor so far has been good too. Title: Re: Ron Gilbert - DeathSpank Post by: Trippy on July 14, 2010, 01:39:13 AM There's a demo available.
Edit: PSN's billing system seems fucked up at the moment. It won't take my money. Title: Re: Ron Gilbert - DeathSpank Post by: Xuri on July 14, 2010, 02:58:23 AM Going to grab this for xbox later today.
Speaking of Ron Gilbert - somehow I managed to completely miss the release of the special edition of MI2! :ye_gods: Well, until now, anyway. Beautiful remake. Art is good, voice-overs are good, music is good, humor is still top-notch, and there's an awesome commentary "track" where you can hear Ron Gilbert, Tim Schafer and Dave Grossman comment on various parts of the game (by pressing 'A' when a big "press A to hear commentary" button appears). Title: Re: Ron Gilbert - DeathSpank Post by: AcidCat on July 14, 2010, 07:09:42 AM Yeah this game seems like it's going to be a fun little diversion. Nothing revolutionary of course, but so far the art style and humor are really pleasing. I've only played an hour or so but I've already seen quite a bit of loot, looks like they didn't skimp on the goodies. My son jumped in as Sparkles the Wizard and while he was a bit disappointed that he didn't get to equip any loot, we had fun just running some basic quests and tearing up hordes of stoopid chickens. Surprising amount of voice work in the game so far too. Really a good deal for 15 bucks.
Title: Re: Ron Gilbert - DeathSpank Post by: Mrbloodworth on July 14, 2010, 07:37:58 AM Downloaded the demo, was going to check it out at some point. I enjoy the over the top humor of the stuff I have seen so far, and I love the art style.
Title: Re: Ron Gilbert - DeathSpank Post by: ffc on July 14, 2010, 09:12:04 AM There's a demo available. Edit: PSN's billing system seems fucked up at the moment. It won't take my money. I had this problem a week ago. Somehow I was able to add funds through the website after failing multiple times on both the website and PS3 despite using the very same credit card to make previous PSN purchases. Sony was of no help ("Sir, is your credit card billing address correct?" "Yes, I have used it on PSN before." "But the billing address has to be exact." "...could it be anything else?" "Sir, as a professional, I can tell you it's your billing address." :uhrr:) The best thread I could find indicated the PSN funding problem might be Slim related after the last update. As for the game itself, I tried the demo after laughing out loud at some dialog in a gameplay clip. Fun game, really cool how the world is actually round, but there are bad screen tearing issues on the PS3. Title: Re: Ron Gilbert - DeathSpank Post by: jakonovski on July 14, 2010, 01:57:13 PM Bought it on PSN. Totally didn't realize it would be 1080p. Off to play it now.
Title: Re: Ron Gilbert - DeathSpank Post by: Lucas on July 15, 2010, 04:32:10 PM The first 15 minutes of Deathspank (video posted by Eurogamer):
http://www.youtube.com/watch?v=cjH2VUTMxBM Hehe, nice colourful environments, cool and funny dialogue :). Can't wait to dispense some justice on the PC (well, sooner or later) :drill: Title: Re: Ron Gilbert - DeathSpank Post by: Musashi on July 15, 2010, 04:49:58 PM I've sunk probably six or eight hours into this. Easily worth fifteen bucks. I've spent fifty to sixty dollars on worse games on several occasions. It's fun. It's not too easy. It's not too hard. It's got the type of humor you'd expect. Buy this game, or you're the enemy.
Title: Re: Ron Gilbert - DeathSpank Post by: Quinton on July 16, 2010, 06:28:59 AM Probably only 4-5 hours in, not rushing much, and having a great time. Truly enjoyable little game with a fun sense of humor.
Title: Re: Ron Gilbert - DeathSpank Post by: Rasix on July 16, 2010, 02:05:53 PM This probably deserves a BiiF. Still, it's easily worth $15.
Not very deep, but definitely a lot of fun. Title: Re: Ron Gilbert - DeathSpank Post by: Segoris on July 16, 2010, 04:41:08 PM The orphan in the demon cave is just :awesome_for_real:
Title: Re: Ron Gilbert - DeathSpank Post by: Azazel on July 16, 2010, 07:17:36 PM Is this local co-op, or online?
Title: Re: Ron Gilbert - DeathSpank Post by: Rasix on July 16, 2010, 07:21:24 PM Title: Re: Ron Gilbert - DeathSpank Post by: Azazel on July 16, 2010, 08:18:20 PM This probably deserves a BiiF. Still, it's easily worth $15. Not very deep, but definitely a lot of fun. You're right. It needs a BiiF. I never played Monkey Island. Title: Re: Ron Gilbert - DeathSpank Post by: Hayduke on July 22, 2010, 09:28:48 AM Fun game, not as meaty as something like Torchlight or Fate but the humor, art and local co-op elevates it above those. But the humor is very zany so it might not be for everyone. The co-op is very fun, but I wish they'd give Sparkles some wardrobe options.
Title: Re: Ron Gilbert - DeathSpank Post by: NiX on July 22, 2010, 12:24:22 PM Local. Pretty sure. Local drop-in co-op. Not full on co-op mind you as whoever drops in is just support to DeathSpank, which has been described as "Girlfriend co-op". Title: Re: Ron Gilbert - DeathSpank Post by: Yegolev on July 22, 2010, 01:07:07 PM Sparkles can be pretty deadly, at least in the early areas. Also can be a horrible liability at times. :awesome_for_real:
Title: Re: Ron Gilbert - DeathSpank Post by: Ard on July 22, 2010, 04:02:08 PM I was riding bitch when my wife was busy beating the game. I caused her more deaths than she caused herself. I'm not sure if this is a good or bad thing though.
Title: Re: Ron Gilbert - DeathSpank Post by: Musashi on July 22, 2010, 05:45:48 PM What's important is that you're man enough to admit that.
Title: Re: Ron Gilbert - DeathSpank Post by: Mosesandstick on July 23, 2010, 01:59:20 AM How's the action like? Tried the demo and I'm still equivocating. The dialogue and the style is cool, but I got bored of button smashing real quick (or I could be a real noob).
Title: Re: Ron Gilbert - DeathSpank Post by: Segoris on July 23, 2010, 07:19:19 AM The only time I felt like I was button mashing was when I was using a crossbow (though I used that pretty often) since it can be fired pretty quickly. The rest of the time I was timing my blocking and countering with a weapon when I wasn't using my special move.
Title: Re: Ron Gilbert - DeathSpank Post by: Hayduke on July 23, 2010, 09:00:25 AM You can button mash through most of the game, but you'll run into difficulty spikes where you'll need to time blocks. Also it's better to alternate your weapon attacks so that you can fill your judgement bar faster and use the specials.
Title: Re: Ron Gilbert - DeathSpank Post by: Mosesandstick on July 23, 2010, 09:20:01 AM Ah. I figured there had to be a point of having 4 weapons.
Title: Re: Ron Gilbert - DeathSpank Post by: Rasix on July 23, 2010, 09:41:26 AM Ah. I figured there had to be a point of having 4 weapons. You also get combo Justice attacks which utilize two of your weapons at the same time. I never found the combat very deep, but it didn't seem to matter much to me in the end. It was appropriately challenging in spots at the middle difficulty. Title: Re: Ron Gilbert - DeathSpank Post by: Quinton on July 23, 2010, 10:51:20 AM I hit a rough spot where I died a few times in rapid succession and after the 3rd death, DeathSpank says something like "There's a lot of great things about blocking, but the best part is not dying!" He had a point. Title: Re: Ron Gilbert - DeathSpank Post by: Lucas on August 23, 2010, 11:58:33 AM "DeathSpank: Thongs of Virtue", available on September 21st on XBLA and Playstation Network:
http://www.deathspank.com/home-tov Title: Re: Ron Gilbert - DeathSpank Post by: Hawkbit on August 23, 2010, 01:17:12 PM Initial writeup said it's 1.5 times the length of the original and funnier. Same price, I'll buy it. Had too much fun with the first.
Title: Re: Ron Gilbert - DeathSpank Post by: LK on August 23, 2010, 01:24:41 PM First one is enjoyable, Menu Hero achievement was rather lol-worthy.
Title: Re: Ron Gilbert - DeathSpank Post by: Mrbloodworth on August 23, 2010, 01:27:54 PM Bah, I was hoping for some DLC not a whole new game.
Title: Re: Ron Gilbert - DeathSpank Post by: Segoris on August 24, 2010, 06:21:37 AM Considering how short the first game was and the format of it, I would hate if they just did DLC instead of another chapter in the story.
Title: Re: Ron Gilbert - DeathSpank Post by: Mrbloodworth on August 24, 2010, 06:44:28 AM Considering how short the first game was and the format of it, I would hate if they just did DLC instead of another chapter in the story. Well, DLC can mean episodic story additions. Title: Re: Ron Gilbert - DeathSpank Post by: Cyrrex on August 24, 2010, 09:04:15 AM How does this compare to, say, Castle Crashers? Same vein of humorous beat-em-up action? Appropriate for kids (note: I let mine play CC)?
Title: Re: Ron Gilbert - DeathSpank Post by: Rasix on August 24, 2010, 09:20:36 AM How does this compare to, say, Castle Crashers? Same vein of humorous beat-em-up action? Appropriate for kids (note: I let mine play CC)? Some of the jokes may go over their head, but it's the same style of cartoon violence. The gameplay is completely accessible for a kid. They may struggle, depending on their age, with the adventure parts of it. But there's always the fortune cookies that will spell out the solution to any quest. Considering how short the first game was and the format of it, I would hate if they just did DLC instead of another chapter in the story. Well, DLC can mean episodic story additions. That's what this is, basically. It picks up right where the last left off. If it's longer than the first, it'll be a great value, more than you'll get from any typical DLC. Title: Re: Ron Gilbert - DeathSpank Post by: Lucas on September 02, 2010, 12:24:07 PM Thongs of Virtue debut trailer. BE SURE TO WATCH IT 'TIL THE END :drill:
Tough stuff. http://www.gametrailers.com/video/exclusive-debut-deathspank-thongs/703925 Title: Re: Ron Gilbert - DeathSpank Post by: Segoris on September 02, 2010, 04:11:48 PM Deathspank + chainsaw = :heart:
HD Link (http://www.gametrailers.com/video/exclusive-debut-deathspank-thongs/703926?type=flv) Note: at first ,seeing the additional weapons/monsters, I was kind of borderline. Then I thought long and hard about how awesome Deathspank would be with said weapons. Title: Re: Ron Gilbert - DeathSpank Post by: LK on September 02, 2010, 08:40:22 PM Sequel playable at PAX.
Title: Re: Ron Gilbert - DeathSpank Post by: Segoris on August 18, 2011, 05:07:19 PM Arise!
The Baconing (http://www.thebaconing.com/) is coming at the end of August :awesome_for_real: I love me some Deathspank. This one looks like it will continue what has been a good game with additions of the Leprechaun mafia, the most advanced computer from aeons ago aka the 1970s, and much more. Here's a video: http://www.youtube.com/watch?v=msFbbi_PTqg |