Title: In case Anyone Wants some multiplayer Action Post by: schild on August 19, 2007, 11:45:13 PM That isn't playing the other 100 console games coming out this week:
Quote uran Games, Gamecock Media Group and Codemasters Online have jointly announced the world's first Open Beta event for their upcoming PvP MMO, FURY. The event, called FURY Challenge, is billed as the richest prize pool ever for an online role-playing event with more than USD$1,000,000 in prizes available. "We believe that FURY will be the start of a PvP revolution, so why not create a revolutionary Open Beta event to show the world that we have arrived," stated Tony Hilliam, Auran CEO. "Last week we announced our unique business model of free to play with free content updates and an optional subscription. This week, we're pleased to announce a landmark in gaming with a total prize pool valued at over one million dollars. In late September, hundreds of thousands of players will compete to kick-start their Fury careers by winning Fury Game Cards, Fury Subscriptions and lots of other cool loot too." "We've lined up a huge array of prizes from our sponsors including NVidia, Dell, IGN, GameStop, Harvey Norman, FHM, Logitech and ZBoard," said Brian Cooke, Auran Marketing Director. "More sponsors are lining up to get their brand message on the FURY Challenge website, on in-store advertising and also on the in-game loading screens (which will be present for FURY Challenge only). The full list of sponsors and prizes will be continually updated via the www.furychallenge.com website." FURY Challenge officially kicks off on September 14th and runs over 3 consecutive weekends. The first weekend is set aside for practice and to give players a chance to unlock abilities and experiment with their Incarnations. The next two weekends are the competition weekends where players will compete in 3 game types on 7 different Ladders. Prizes are awarded to the top players and Clans. Most importantly, it is not the most wins that counts, but the players' Best 10 results in each Ladder. This means that even casual players have a chance of winning. Full Rules and Conditions of Entry can be found at www.FuryChallenge.com/Rules. So, there's some time before it. But if anyone wants to make some Bat Country groups, I would probably join one myself. If only to see the game since I haven't for just about a year. Part of me wishes the prizes were more laid out as I'm a loot whore. Though, my main reason for wanting to participate is the pretty much guaranteed opponents so there shouldn't be much downtime. So, uhm, yea, that's that. Title: Re: In case Anyone Wants some multiplayer Action Post by: Slayerik on August 20, 2007, 05:31:56 AM I must say its an interesting way to bring some attention to beta game. Makes me kinda wanna check it out as well :)
Title: Re: In case Anyone Wants some multiplayer Action Post by: Murgos on August 20, 2007, 05:48:23 AM Quote Gamecock Media Group I gotta finish this coffee. I read that as Woodcock Media Group and was extremely disturbed for a few moments. Title: Re: In case Anyone Wants some multiplayer Action Post by: Miasma on August 20, 2007, 06:30:01 AM What was the last game that promised a million dollars and then folded up into ash once their much hyped but awful game came out? It had a nice, flashy name.
Title: Re: In case Anyone Wants some multiplayer Action Post by: MrHat on August 20, 2007, 06:43:50 AM Thanks for the heads up.
Title: Re: In case Anyone Wants some multiplayer Action Post by: Slayerik on August 20, 2007, 06:55:26 AM Quote Gamecock Media Group I gotta finish this coffee. I read that as Woodcock Media Group and was extremely disturbed for a few moments. There is a Brit doctor here at my work with the last name of Woodcock. If it wasn't for the fact that he makes mad loot I'd feel sorry for the guy. Title: Re: In case Anyone Wants some multiplayer Action Post by: Yegolev on August 20, 2007, 07:05:21 AM What was the last game that promised a million dollars and then folded up into ash once their much hyped but awful game came out? It had a nice, flashy name. Advent Rising, which I felt mostly stank because it ran like shit on the Xbox. Title: Re: In case Anyone Wants some multiplayer Action Post by: Hoax on August 20, 2007, 07:09:36 AM RyL promised a ton of money also.
Title: Re: In case Anyone Wants some multiplayer Action Post by: schild on August 20, 2007, 07:49:33 AM I don't think Auran is promising any actual money.
Title: Re: In case Anyone Wants some multiplayer Action Post by: Merusk on August 20, 2007, 09:33:58 AM What was the last game that promised a million dollars and then folded up into ash once their much hyped but awful game came out? It had a nice, flashy name. I can attest there's an actual game here already. It's good fun and it plays like a Fantasy FPS (with advancement!). The killer will be if they hose advancement and skill purchase between now and release in the name of "omg it's too fast!." Title: Re: In case Anyone Wants some multiplayer Action Post by: Adam_Carpenter on August 20, 2007, 03:12:00 PM What was the last game that promised a million dollars and then folded up into ash once their much hyped but awful game came out? It had a nice, flashy name. I can attest there's an actual game here already. It's good fun and it plays like a Fantasy FPS (with advancement!). The killer will be if they hose advancement and skill purchase between now and release in the name of "omg it's too fast!." We're not going to do that. I'm actually looking at making the trial completion/unlock time faster. Title: Re: In case Anyone Wants some multiplayer Action Post by: Merusk on August 20, 2007, 03:21:10 PM Awesome. :-D It's speedy already, but I'm also an MMO gamer, so my timescales are off. :-P
Title: Re: In case Anyone Wants some multiplayer Action Post by: Shavnir on August 20, 2007, 03:41:44 PM As a sidenote is there another mirror for the beta client than fileplanet? The university internet I'd like to pull it from blocks the site.
Title: Re: In case Anyone Wants some multiplayer Action Post by: Adam_Carpenter on August 20, 2007, 07:24:01 PM As a sidenote is there another mirror for the beta client than fileplanet? The university internet I'd like to pull it from blocks the site. Try either of these links: http://games.internode.on.net/filelist.php?filedetails=10753 ftp://69.80.215.250/furyclient/FuryClientSetup23251.exe Title: Re: In case Anyone Wants some multiplayer Action Post by: Viin on August 20, 2007, 07:59:39 PM Only 4 hours to go!
Title: Re: In case Anyone Wants some multiplayer Action Post by: Merusk on August 20, 2007, 08:07:37 PM Only 4 hours to go! You went with internode, didn't you. The other site went faster for me. Title: Re: In case Anyone Wants some multiplayer Action Post by: Tale on August 20, 2007, 10:24:44 PM Internode (despite its URL) is my ISP in Australia. Not the greatest choice for a download from overseas.
Title: Re: In case Anyone Wants some multiplayer Action Post by: Viin on August 21, 2007, 07:51:22 AM Damn Aussies. (I forgot Auran was in Australia).
Title: Re: In case Anyone Wants some multiplayer Action Post by: cmlancas on August 21, 2007, 08:00:37 AM I have fury d/led and installed. Just let me know what time you guys want to get together for some practice runs. If this game is anything like DoTA, I'll hopefully be decent ;)
Title: Re: In case Anyone Wants some multiplayer Action Post by: Shavnir on August 23, 2007, 05:32:10 PM As someone with a pitifully small C drive the fact your installer self-extracts there annoys me. WinRAR seems to open it up just fine though.
Title: Re: In case Anyone Wants some multiplayer Action Post by: Shavnir on August 25, 2007, 01:07:07 PM If you're going to spend a chunk of the weekend VIP-only (whatever that entails) please put it in the login screen.
Title: Re: In case Anyone Wants some multiplayer Action Post by: Merusk on August 25, 2007, 03:58:08 PM If you're going to spend a chunk of the weekend VIP-only (whatever that entails) please put it in the login screen. Yeah the VIP stuff is from the open test a few weeks ago and the private invites before that. Anyone who hit Adept+ during the fileplanet trial and the private invites get to play during the week when (if) it's up. I don't think it was the original plan to have it be only VIPs this weekend. Title: Re: In case Anyone Wants some multiplayer Action Post by: Amaron on August 26, 2007, 02:21:59 AM I've been playing for a while and the game is really fun. I'm a bit worried about how the ladder hasn't been pushed into the beta client yet though. With little more than a month till the supposed release and no system in sight to rank competitive play it seems worrisome. The game is fun but the competitive community could lose interest quickly if they have no way to even organize themselves into tournaments or competitions.
Title: Re: In case Anyone Wants some multiplayer Action Post by: Adam_Carpenter on September 03, 2007, 05:12:52 PM I've been playing for a while and the game is really fun. I'm a bit worried about how the ladder hasn't been pushed into the beta client yet though. With little more than a month till the supposed release and no system in sight to rank competitive play it seems worrisome. The game is fun but the competitive community could lose interest quickly if they have no way to even organize themselves into tournaments or competitions. Ladders are working now and the website visualization is in its final stages of completion. I’ll also be doing a series of blogs soon detailing just what we’re tracking for ladders. Also, beta/Fury Challenge keys are available now from www.furychallenge.com. Title: Re: In case Anyone Wants some multiplayer Action Post by: pxib on September 03, 2007, 06:45:40 PM Quote Success! That's adorable.Thank you, Shannon, for registering with Fury. Any other information they want to put in here. You can manage your account using the "My Account" tool. Title: Re: In case Anyone Wants some multiplayer Action Post by: Merusk on September 04, 2007, 09:25:07 AM Sign up! We need more people so the queues go faster. This whole waiting 10-12 minutes for a match thing is getting old.
Also, don't sweat not knowing wtf you're doing in the beginning. You don't have enough equip points or depth of abilities to do much beyond spamming attacks to build charges then blow the high-damage attacks anyway.. so spam away. Title: Re: In case Anyone Wants some multiplayer Action Post by: schild on September 04, 2007, 06:15:47 PM What the hell server are you people on?
Title: Re: In case Anyone Wants some multiplayer Action Post by: Merusk on September 04, 2007, 06:19:32 PM I'm on caldain (or whatever) w/ the LOTD group, same name.
Title: Re: In case Anyone Wants some multiplayer Action Post by: pxib on September 04, 2007, 10:28:48 PM I'm apparently one of the people with a dual-core processor who can't play this game, even on low graphics mode, if there are any other players on the screen.
Ah well. It was a fun download. What I was able to see before I dropped below 1 FPS seemed inferior to Guildwars. The abilities lacked complexity, originality, and variety... three or four basic CC, debuffs, and damage spells with about thirty different names because they use different elemental charges. Or something. Plus without a tangible backstory (the memories related to skills were cute, but I started skipping them pretty quick), everything felt meaningless. Also incredibly highend graphics in a genre, multi-player deathmatch, that depends upon high performance? Hm. Title: Re: In case Anyone Wants some multiplayer Action Post by: Trippy on September 04, 2007, 10:43:22 PM Did you not try running the game with only one core?
Title: Re: In case Anyone Wants some multiplayer Action Post by: pxib on September 04, 2007, 10:58:20 PM I tried all sorts of things. I installed all sorts of things. I deactivated all sorts of things.
Some things in my computer do not react well to Fury. Title: Re: In case Anyone Wants some multiplayer Action Post by: Merusk on September 05, 2007, 04:22:30 AM I dunno, I like it a lot more than Guild Wars because I don't have to slog through the horrible PvE crap, nor worry about mana. It's much more fantasy-fps than GW as well. Personal pref, I guess.
Here (http://www.pages.drexel.edu/~at66/furytree.swf) is a flash applet that will show the skill trees so you know what abilities unlock others, and can see all of them in one spot. Title: Re: In case Anyone Wants some multiplayer Action Post by: schild on September 05, 2007, 06:29:54 AM Yea, apparently there's a large group of dual core owners with 8000 series Nvidia's that get <5 FPS.
I was getting above 50 all the time, going above 100 sometimes. So uhm, yea. It seems to be a hard bug to track down. Title: Re: In case Anyone Wants some multiplayer Action Post by: Chenghiz on September 05, 2007, 11:43:58 AM I have a dual core and a nvidia 8800 and I got a fine framerate but then had intermittent graphical hangups that made it virtually unplayable.
Title: Re: In case Anyone Wants some multiplayer Action Post by: pxib on September 05, 2007, 11:57:11 AM Yup.. it varies from person to person. My framerate is fantastic after it loads for an area for a minute or two. It only drops when players appear. You know... while fighting. I could occasionally survive an Elimination match long enough to actually give it a try... but Vortex and Bloodbath were just freeze-fests. I also crash to the desktop ("Unknown Error) on my way to new areas roughly 20% of the time.
Having played Elimination, however, I stick to my point. The PvP is uninspired... it's fast-paced, certainly, but every ability is basically the same. I can see how there might be an endgame involving messing around with other people's charges, but the basic gameplay is nuke and run. Some nukes require melee-range, some running is hampered by debuffs. The hex/stance/enchantment chess game I loved in Guildwars is nowhere to be seen. I'll give it the benefit of the doubt: The game may be a lot of fantastic fun if your computer doesn't choke on it. It's not tactically deep, but the relentless pew pew may be truly exciting when it is, in fact, relentless and not tripping or halting or crashing. Right now I'm not seeing much behind the bugs that looks worth waiting for. Title: Re: In case Anyone Wants some multiplayer Action Post by: Chenghiz on September 06, 2007, 04:23:08 PM I don't have the advantage of having played GW but the diversity of abilities in Fury (at least initially) seems fine to me.
Title: Re: In case Anyone Wants some multiplayer Action Post by: angry.bob on September 07, 2007, 08:21:10 PM Okay, should I be getting a "Build: 23251
Error receiving packet. Failed to connect to the login server." error when I try to start up? Title: Re: In case Anyone Wants some multiplayer Action Post by: pxib on September 07, 2007, 09:24:27 PM Yeah, the servers crash about once every half an hour. Sometimes it's down for a long time.
Title: Re: In case Anyone Wants some multiplayer Action Post by: Merusk on September 07, 2007, 10:39:44 PM Okay, should I be getting a "Build: 23251 Error receiving packet. Failed to connect to the login server." error when I try to start up? When you fail to connect to login the server's down. Like pix said the server's down a lot these days. This newest patch has been REALLY bad. It's certainly given me pause about making a purchase of the game.. It could be patching again right now though, there was a rumor that the new build was going live today/ tomorrow. Title: Re: In case Anyone Wants some multiplayer Action Post by: Viin on September 09, 2007, 05:50:24 PM I've tried to play several nights in a row but always get the 'failed to connect to login sever' error - someone tell me when it's working!
Title: Re: In case Anyone Wants some multiplayer Action Post by: Merusk on September 09, 2007, 08:12:44 PM I've tried to play several nights in a row but always get the 'failed to connect to login sever' error - someone tell me when it's working! it's working right now... and has been up all day, in fact. =D Might be a patching error or something. Title: Re: In case Anyone Wants some multiplayer Action Post by: Viin on September 09, 2007, 08:42:03 PM Hmm, there must be a new version - mine has said unable to connect all day.
Title: Re: In case Anyone Wants some multiplayer Action Post by: Merusk on September 10, 2007, 04:01:58 AM Hmm, there must be a new version - mine has said unable to connect all day. Current version is 26688, there've been a few patches this week. I dunno where to get the most recent client, though, as the one I've had has self-patched for a little while now. Title: Re: In case Anyone Wants some multiplayer Action Post by: Viin on September 10, 2007, 12:47:17 PM I originally had the original open alpha version, but apparently I missed the one day they patched it. I had to download the whole client again (all 2.2gigs), but that seems to be working better.
Title: Re: In case Anyone Wants some multiplayer Action Post by: pxib on September 11, 2007, 07:02:01 PM Quote from: Technical Help Forum First, a corrupted file on download, followed by an install process that arbitrarily hung on me and forced a restart of the program. Subsequently came the patch and starting the game, and finding out I needed to install several fixes to get the game to work. That should have been my first sign. Install fixes, restart computer, start game. Linger around the tutorial area trying stuff out and learning the UI and controls better until an arbitrary crash caused by a completely random connection disconnect from the server. Once more, I restart the program and have to go back through all the text and training pointers I'm -forced- to listen to just to be able to get to the game to have some fun. 0 warzones, awesome, but whatever. Go to Sanctum, physical memory dump, computer crashes and reboots. Deal with the prolonged start up time I suddenly have to deal with as well as noticably slower system speed most likely due to the fixes I had to install to run the game, restart the game again because I want to play it before I go to school, go through the training again to go back to Sanctum. Sanctum loads, starts running fine, then slows to a stop and hangs for 3 minutes. Program crashes stating that the install is corrupt and that it must be fixed. Launcher loads and starts assumedly checking and fixing the files, then randomly pops up an error about direct x 9. Another of the same error pops up, I close one, and the launcher cancels the repair and self terminates with an error message. Reload the game, loading into Sanctum, game crashes with no message and forces my desktop to 600x800 with 4 colours. Now I know why it's called Fury. Title: Re: In case Anyone Wants some multiplayer Action Post by: pxib on September 13, 2007, 11:29:06 AM The most recent patch has rendered portions of the game playable and I can now see what Fury PvP is truly like.
It's a bunch of random numbers rising from the heads of friend and foe alike while we all mash buttons hoping the boring skills we chose will actually function this time and that the random numbers work to our favor. Sometimes we win. Sometimes we die. Then we get disappointing loot and level our skills so they cost more to equip but don't don't really get more effective and we start all over again. This is obviously not the game for me. If you like random numbers and chaotic button mashing, I recommend Fury! Title: Re: In case Anyone Wants some multiplayer Action Post by: waylander on September 20, 2007, 06:27:19 AM 8 hours played, and I've got everything I need for 2 complete classes (which is all I generally play). Here's a preview of the sort of stats they are keeping too.
(http://www.lotd.org/files/fury/furystats.jpg) If you can't read the image if the message board compresses it, then you can DL the direct image here. (http://www.lotd.org/files/fury/furystats.jpg) Title: Re: In case Anyone Wants some multiplayer Action Post by: Merusk on September 20, 2007, 09:05:48 AM One thing screwey with the stats pages, however, is the time played is actual time IN a warzone. The 5-10 minutes spent in the queues or time spent tweaking your build aren't counted. My stats page lists me as having played 3 hours, despite having been logged-in around 5-6 last weekend. So that 8h is probably more like 10-12 for Hades, who knows his build, knows exactly what trials to run to get his skills and had a pre-formed team to run with. It took me longer to queue, because I didn't have a preformed group as I was the only one on, or #5/6 for the LoTD groups.
Still not your typical MMO curve for advancement, but 8h is not exactly an accurate number, either. Title: Re: In case Anyone Wants some multiplayer Action Post by: Chenghiz on September 24, 2007, 03:47:32 PM The most recent patch has rendered portions of the game playable and I can now see what Fury PvP is truly like. It's a bunch of random numbers rising from the heads of friend and foe alike while we all mash buttons hoping the boring skills we chose will actually function this time and that the random numbers work to our favor. Sometimes we win. Sometimes we die. Then we get disappointing loot and level our skills so they cost more to equip but don't don't really get more effective and we start all over again. This is obviously not the game for me. If you like random numbers and chaotic button mashing, I recommend Fury! My experience is similar. Title: Re: In case Anyone Wants some multiplayer Action Post by: UnSub on September 24, 2007, 10:03:50 PM The most recent patch has rendered portions of the game playable and I can now see what Fury PvP is truly like. It's a bunch of random numbers rising from the heads of friend and foe alike while we all mash buttons hoping the boring skills we chose will actually function this time and that the random numbers work to our favor. Sometimes we win. Sometimes we die. Then we get disappointing loot and level our skills so they cost more to equip but don't don't really get more effective and we start all over again. This is obviously not the game for me. If you like random numbers and chaotic button mashing, I recommend Fury! My experience is similar. Sadly I'm of the same opinion. I really wanted an Australian-developed MMO to grab my interest. It wasn't Fury, that's for sure. |