Title: New Blizzard game to be announced at Blizzcon? Post by: Simond on July 17, 2007, 04:19:42 PM http://www.gamasutra.com/php-bin/news_index.php?story=14691
Quote Talking to Gamasutra, Frank Pearce, founding member and senior vice president of product development for Blizzard revealed that the company has a third team hard at work on a new title, separate from World of Warcraft and StarCraft II. *cough*Diablo 3*cough*The comment came amid discussion of the company's current workforce. "Our global headcount is 2,700," said Pearce, "And most of that is customer service for World of Warcraft! In terms of development staff it’s probably around 350. World of Warcraft is about 135 people, 40 for Starcraft II, 40 for team 3, our cinematics team is about 85 guys. Then there’s sound and Q/A and that sort of thing." When pressed for details regarding the new project, Pearce was cagey. "Team 3 is working on something really awesome. I can’t give you any hints, but it’s totally awesome." All attempts to extract additional information were understandably met with looks of shock and horror from Blizzard's director of global public relations, who also attended the meeting. Gamasutra was able to confirm that, in spite of Rob Pardo's comments at Hollywood and Games that they weren't giving up on StarCraft Ghost, this Blizzard project remains something different. With Blizzcon coming up in mere weeks, it's possible that additional information could be revealed at that time. Title: Re: New Blizzard game to be announced at Blizzcon? Post by: Oban on July 17, 2007, 04:46:53 PM WoS
Title: Re: New Blizzard game to be announced at Blizzcon? Post by: Signe on July 17, 2007, 05:56:45 PM But they already announced that one!
Title: Re: New Blizzard game to be announced at Blizzcon? Post by: Miasma on July 17, 2007, 06:19:51 PM Wow, 85 guys to put together maybe ten minutes worth of cinematography a year, crazy.
Title: Re: New Blizzard game to be announced at Blizzcon? Post by: Yegolev on July 17, 2007, 06:45:47 PM Cush job. Also, if that's not the Diablo 3 team, there will be cats and dogs living together.
Title: Re: New Blizzard game to be announced at Blizzcon? Post by: cmlancas on July 18, 2007, 04:48:51 AM Actually, they scrapped Diablo 3 and moved straight to 4. Surprise move by Blizzard, releasing Diablo 4 before 3. It'll set a new precedent in the industry!
Title: Re: New Blizzard game to be announced at Blizzcon? Post by: MrHat on July 18, 2007, 05:52:33 AM Actually, they scrapped Diablo 3 and moved straight to 4. Surprise move by Blizzard, releasing Diablo 4 before 3. It'll set a new precedent in the industry! Blizzard doesn't set precedents. Title: Re: New Blizzard game to be announced at Blizzcon? Post by: Murgos on July 18, 2007, 08:04:45 AM Actually, they scrapped Diablo 3 and moved straight to 4. Surprise move by Blizzard, releasing Diablo 4 before 3. It'll set a new precedent in the industry! Blizzard doesn't set precedents. Heh. 85 guys for cinematics? They obviously have one of the best cinematic teams in the industry but that seems a bit much to support three projects. Do they hire out their cinematic team? Like, are they doing movie projects or commercials or other game developers cinematic movies? Title: Re: New Blizzard game to be announced at Blizzcon? Post by: NiX on July 18, 2007, 06:52:41 PM They try to help with the development of WoW stuff.
Title: Re: New Blizzard game to be announced at Blizzcon? Post by: WindupAtheist on July 18, 2007, 10:50:44 PM It had better be Diablo fucking 3. World of Shitcraft my ass. Fuck Starcraft.
Title: Re: New Blizzard game to be announced at Blizzcon? Post by: Azazel on July 19, 2007, 05:39:38 AM Starcraft: Ghost makes a comeback. As a MMOFPS!
maybe. Title: Re: New Blizzard game to be announced at Blizzcon? Post by: Ironwood on July 19, 2007, 06:14:36 AM What will Diablo III bring to the table ?
Genuinely interested. Title: Re: New Blizzard game to be announced at Blizzcon? Post by: Nonentity on July 19, 2007, 06:20:26 AM What will Diablo III bring to the table ? Genuinely interested. A larger number! I dunno, I heard a lot of rumors being thrown around, from fairly reputable sources. Full 3D engine, landmass the size of WoW, heaven vs. hell pvp gameplay, etc. Title: Re: New Blizzard game to be announced at Blizzcon? Post by: Simond on July 19, 2007, 06:53:39 AM It had better be Diablo fucking 3. World of Shitcraft my ass. Fuck Starcraft. You are Schild in disguise and I claim my (UK) £5.Title: Re: New Blizzard game to be announced at Blizzcon? Post by: Miasma on July 19, 2007, 07:40:42 AM What will Diablo III bring to the table ? Another of our nerd fights about what constitutes isometric.Genuinely interested. Title: Re: New Blizzard game to be announced at Blizzcon? Post by: murdoc on July 19, 2007, 08:17:55 AM What will Diablo III bring to the table ? Another of our nerd fights about what constitutes isometric.Genuinely interested. Ha! I want Diablo 3, even if it's just a pretty expansion of Diablo 2, but I think I'll get Starcraft: Ghost in one form or another. Title: Re: New Blizzard game to be announced at Blizzcon? Post by: El Gallo on July 19, 2007, 08:31:36 AM I would kill somebody, in front of their own momma, for World of Diablo. And if anyone tries to testify against me, I'll gouge their eyes out.
Title: Re: New Blizzard game to be announced at Blizzcon? Post by: tazelbain on July 19, 2007, 08:37:33 AM Diablo is already half-mmo, seems like a no brainer to add the other half and charge a fee.
Title: Re: New Blizzard game to be announced at Blizzcon? Post by: NiX on July 19, 2007, 08:45:30 AM Diablo is already half-mmo, seems like a no brainer to add the other half and charge a fee. Especially when you're trying to change your penis into money. Screw the hat, blizz wants money penises. Title: Re: New Blizzard game to be announced at Blizzcon? Post by: Yegolev on July 19, 2007, 09:25:21 AM I am trying to not think about the inevitable Bad Stuff that D3 will bring to the table. I'm thinking things like high system requirements or fewer monsters onscreen or less addictive loot. What I hope it brings is simply a good alternative to battle.net, modern-ish graphics (I'd readily accept sprites of quality, but it would never happen). It would be nice if it had a Matt Uelmen score to match the original, I loved his guitar work.
If it does not have the PING sound, many innocents shall die. Title: Re: New Blizzard game to be announced at Blizzcon? Post by: Ironwood on July 19, 2007, 09:48:27 AM I would kill somebody, in front of their own momma, for World of Diablo. And if anyone tries to testify against me, I'll gouge their eyes out. Hell, most of the Diablo stuff got ported across to WoW anyway. Why would you bother ? You're just adding raiding morons to your enjoyable single player game ! Title: Re: New Blizzard game to be announced at Blizzcon? Post by: schild on July 19, 2007, 10:14:28 AM Quote Hell, most of the Diablo stuff got ported across to WoW anyway. WoW had zero of the appeal of Diablo 1 or 2. Title: Re: New Blizzard game to be announced at Blizzcon? Post by: SurfD on July 19, 2007, 04:56:27 PM Quote Hell, most of the Diablo stuff got ported across to WoW anyway. WoW had zero of the appeal of Diablo 1 or 2. - give every class a bunch of nasty aoe abilities - retune mobs so you can handle hordes of them at a time - increase drop rate of colored gear by a factor of 20 or so. - reduce bag / bank space by half and you pretty much have diablo, as a MMOG. Title: Re: New Blizzard game to be announced at Blizzcon? Post by: NiX on July 19, 2007, 06:40:06 PM That sounds fucking awful.
Title: Re: New Blizzard game to be announced at Blizzcon? Post by: Ragnoros on July 19, 2007, 10:59:34 PM I am trying to not think about the inevitable Bad Stuff that D3 will bring to the table. I'm thinking things like high system requirements or fewer monsters onscreen or less addictive loot. What I hope it brings is simply a good alternative to battle.net, modern-ish graphics (I'd readily accept sprites of quality, but it would never happen). It would be nice if it had a Matt Uelmen score to match the original, I loved his guitar work. If it does not have the PING sound, many innocents shall die. QFT on all counts. Schild would shit himself if they used high quality sprites ala Odin Sphere, also it would be funny seeing all the crazy $400 dollar video cards out there getting pwnt by 2d sprites. Time to dig up that old Anyway anything new(ish) from blizzard would be nice, WoW was fun for it's time. But no one had a good endgame for blizzard to steal. And while SC2 will be fun, I'm guessing it's going to be major Déjà vu as blizz would be crucified if they tried to mess with the old formula very much. In summery: GIVE US D3 OR GIVE US DEATH, OR FAILING THAT CAKE! Edit: Corrected by squirrel. Title: Re: New Blizzard game to be announced at Blizzcon? Post by: TheWalrus on July 19, 2007, 11:33:53 PM Wow, 85 guys to put together maybe ten minutes worth of cinematography a year, crazy. Went back and played through starcraft 1 and expansion in prep for 2. Cinematics as old as they are, are still badass. Title: Re: New Blizzard game to be announced at Blizzcon? Post by: squirrel on July 19, 2007, 11:36:15 PM QFT on all counts. Schild would shit himself if they used high quality sprites ala Odin Sphere, also it would be funny seeing all the crazy $400 dollar video cards out there getting pwnt by 2d sprites. Time to dig up that old voodoo card! Considering the Voodoo was a card that had no 2D capabilities (have you forgotten the pass-through cable?) I'm not sure what that would accomplish. Now had you said time to pull out the Millenium, well then... But I agree sprites have been overlooked as an art form and it's a pity. Some indie games seem to be bringing them back though in good games. Title: Re: New Blizzard game to be announced at Blizzcon? Post by: schild on July 19, 2007, 11:39:34 PM Guys, sprites are expensive.
Title: Re: New Blizzard game to be announced at Blizzcon? Post by: trias_e on July 20, 2007, 12:40:12 AM [blasphemy]
I'm sorta hoping it's a new setting/genre. [/blasphemy] I like the blizzard charm and polish, but I doubt I would be too interested with another diablo. Unless it was the third coming of robot zombie jesus. Title: Re: New Blizzard game to be announced at Blizzcon? Post by: Ironwood on July 20, 2007, 01:22:04 AM Quote Hell, most of the Diablo stuff got ported across to WoW anyway. WoW had zero of the appeal of Diablo 1 or 2. While I don't agree with you on Zero, I'm aware of what you're trying to say and you're right. My point being that a Diablo Online at this stage would simply be seen as a cheap copy of WoW. Like it or not, you know I'm right. They need to distance Diablo from WoW with the third installment before they can do that shit. Which brings us right back to my question and WHY I ASKED IT. People around here seem to think my IQ has dropped sharply since I had a kid.... Title: Re: New Blizzard game to be announced at Blizzcon? Post by: TheWalrus on July 20, 2007, 08:08:14 AM Insanity is something you inherit from your children.
Title: Re: New Blizzard game to be announced at Blizzcon? Post by: fnddf2 on July 21, 2007, 12:07:55 AM Quote Hell, most of the Diablo stuff got ported across to WoW anyway. WoW had zero of the appeal of Diablo 1 or 2. When I read this, I knew it was true, but I couldn't think of why it was. I think it's because Diablo simply had more action in it. Things happen at a faster pace, and you can take on more enemies at a time. You also had to aim a bit. Otherwise, they appear to very similar on the surface. I would probably go back to WoW if it was paced a bit faster, but I don't think it will ever happen. Title: Re: New Blizzard game to be announced at Blizzcon? Post by: Yegolev on July 21, 2007, 12:17:29 AM Pacing is one of the big differences, since WoW is of course EQ at the core. Even though there were quests and whatnot in Diablo, the point was to tear through waves of enemies in violent fashion in an explosion of loot. I daresay it required more skill to play than WoW, as well.
Title: Re: New Blizzard game to be announced at Blizzcon? Post by: bignatz on July 22, 2007, 12:14:42 AM HPO
Title: Re: New Blizzard game to be announced at Blizzcon? Post by: rk47 on July 22, 2007, 03:14:27 AM Quote Hell, most of the Diablo stuff got ported across to WoW anyway. WoW had zero of the appeal of Diablo 1 or 2. - give every class a bunch of nasty aoe abilities - retune mobs so you can handle hordes of them at a time - increase drop rate of colored gear by a factor of 20 or so. - reduce bag / bank space by half and you pretty much have diablo, as a MMOG. that's pretty much what i really missed while doing instances in WoW. I kept wondering why I spent my time hitting 70 and the crap I'm hitting takes 10 of us to take down. I would pretty much prefer if every instance runs lets every member take on 2-3 at once. Take away this 'me cloth, me healer' nonsense and let the shadow priests have their fun melting faces. DPS = Fun. Let the bosses be the only ones that took 10 of us to take down. Trashes are supposed to be weak-shits, not a 2 hit KO tank. The funny shit is some bosses don't even kill tanks that fast. Title: Re: New Blizzard game to be announced at Blizzcon? Post by: Shrike on July 22, 2007, 09:22:44 AM I think a few are forgetting just how hard D2 (especially v1.11) could be with 8-person teams on hell difficulty. Epic Tristram was no joke.
On the other hand, the game scaled (after a manner) with team size, so you didn't often see the two-hit wonders that you do in WoW instances. Of course, there was the whole elemental damage/resistance thing, but, yeah, overall it was more individually satisfying. Groups were fun becasue they were groups and loot was there for the taking (if you spent the time), group or no. What I would like to see would be something more along the lines of the action-oriented PSO set in Diablo's Sancturary world. We have more than enough diku MUDs. World of Sanctuary sounds amusing in theory, but I for one don't want another WoW. Title: Re: New Blizzard game to be announced at Blizzcon? Post by: Fabricated on July 22, 2007, 09:52:38 AM that's pretty much what i really missed while doing instances in WoW. I kept wondering why I spent my time hitting 70 and the crap I'm hitting takes 10 of us to take down. I would pretty much prefer if every instance runs lets every member take on 2-3 at once. Take away this 'me cloth, me healer' nonsense and let the shadow priests have their fun melting faces. DPS = Fun. Let the bosses be the only ones that took 10 of us to take down. Trashes are supposed to be weak-shits, not a 2 hit KO tank. The funny shit is some bosses don't even kill tanks that fast. Heroics in WoW are good example of this. Trash in Heroic Ramparts and Blood Furnace can instantly erase cloth/leather, and 2-shot mail if they're lucky...meanwhile, the bosses just have an odd gimmick you figure out and then they're pretty much cake. All those big numbers on your equipment is to survive the brutal asspounding the trash deals out.Title: Re: New Blizzard game to be announced at Blizzcon? Post by: WindupAtheist on July 22, 2007, 09:51:30 PM I want Diablo 3, not Diablo MMO. Fuck MMO gaming. I'll keep to my little stone-age UO habit, but beyond that the genre can lick my balls. I want single-player, damnit. I don't want to pay an extra $15 a month just to deal with lag, battlenet-trash morons, and all the usual stupid MMO bullshit like travel times, gold farmers, and crafting-versus-loot debates.
Throw that shit down a mineshaft. I want Diablo. I want to kill fucking millions of monsters while loot showers all over the ground, level up five times per night, and not have to give a fuck about anyone else. If I can invite a couple of friends along that's great, but the general public? Fuck them. More monsters for me. Title: Re: New Blizzard game to be announced at Blizzcon? Post by: Azazel on July 23, 2007, 12:52:56 AM I ..agree.
I already pay one sub for a game that vaguely holds my interest. World of Diablo? Fuck, if I wanted to play a game like WoW, I already have a game like that, called WoW. Fuck Hellgate: London and their bullshit business model. Just give me Diablo again, the same, but with more shiney. Other humans should be an optional extra for Diablo. Not a core part of the game. But yeah, a lot of the flavour of Diablo's classes already got recycled into Warcraft with the way they did druids with shapechanging and paladins and their auras and so on and so forth. Title: Re: New Blizzard game to be announced at Blizzcon? Post by: schild on July 23, 2007, 07:35:46 AM I don't think I'm the only one here who would have been willing to pay $10 a month to see massive continuing development on Diablo 2.
Oh man, I probably would've paid $15. Not gonna lie, I don't care what flavor my Diablo comes in at this point. Title: Re: New Blizzard game to be announced at Blizzcon? Post by: cmlancas on July 23, 2007, 09:44:26 AM Diablo Pokemans?
Title: Re: New Blizzard game to be announced at Blizzcon? Post by: schild on July 23, 2007, 09:45:47 AM Sure, why not. I'll take that over Ghost or some new IP.
Title: Re: New Blizzard game to be announced at Blizzcon? Post by: Nonentity on July 23, 2007, 11:14:35 AM Sure, why not. I'll take that over Ghost or some new IP. Hm. Pokéablo? (http://www.thenonentity.com/pokeablo.gif) Title: Re: New Blizzard game to be announced at Blizzcon? Post by: schild on July 23, 2007, 11:19:59 AM I would love that.
Title: Re: New Blizzard game to be announced at Blizzcon? Post by: Nonentity on July 23, 2007, 11:21:30 AM I would just like to say I'm very proud of the fact that I put a skull cap on a Squirtle, complete with pointy tip on it!
Title: Re: New Blizzard game to be announced at Blizzcon? Post by: sinij on July 23, 2007, 04:05:53 PM It had better be Diablo fucking 3. World of Shitcraft my ass. Fuck Starcraft. I heard its going to be working 3D client for UO. Title: Re: New Blizzard game to be announced at Blizzcon? Post by: fnddf2 on July 23, 2007, 07:19:59 PM Just as an exercise, I'll try and think of what the common aspects were between Diablo I and II that an MMO usually doesn't have.
*as mentioned, fighting lots of monsters at once, and lots of loot dropping *dodging/aiming (fully controlled, real dodging - not done through "rolls") is important *not getting close to your enemies or surrounded by your enemies is usually important These traits, I think, will be passed on to the next Diablo. I would hope that Blizzard would want to keep Diablo III unique in its own way, and not make it too MMO-ish. Title: Re: New Blizzard game to be announced at Blizzcon? Post by: Shrike on July 23, 2007, 09:23:07 PM From your keyboard to Blizzard's eyes/ears/whatever.
I want to see PSO style play dynamics without ST's shitty support. I want hordes of 3D monsters to mow down like...well... to mow down. I want amazons, rogues, bubbas, and dumbshit paladins. All that good stuff. And loot. Just tons of loot dropping every which-what way. Most useless, sure, but man, the loot. And all this bloody demonic goodness achieavable on my time schedule and without 24 of my closest friends... :roll: Gimme. NOW. Title: Re: New Blizzard game to be announced at Blizzcon? Post by: bhodi on July 23, 2007, 10:28:42 PM I want a fucking huge inventory. I want to be able to carry so much loot that it becomes ludicrous. I want to lug around enough weapons to out fit an army, and enough armor that if I melted it all down, I could build my own castle. I don't want to play the inventory management minigame, I want my own pocket dimension.
For my final quest, I want to have to climb over top of the mountain of studded leather armor that I own to see the other side. I want it to take years. I want my inventory to have it's own name, social security number, and zipcode. I want passing spaceships to have to take it into account during their astrogation calculations. I want my loot measured in metric tons, not in items inventoried. For a minigame, I want to build lootcastles... at a 1:1 scale. I want to be able to clear out a dungeon, and then flood it with coinage. I will be the packrat of all packrats, and none shall oppose me. Title: Re: New Blizzard game to be announced at Blizzcon? Post by: Trippy on July 23, 2007, 10:47:07 PM I want a fucking huge inventory. I want to be able to carry so much loot that it becomes ludicrous. I want to lug around enough weapons to out fit an army, and enough armor that if I melted it all down, I could build my own castle. I don't want to play the inventory management minigame, I want my own pocket dimension. I agree. I spent more time managing my loot in games like Dungeon Siege than actually killing things. In Diablo I just cheated and made my own items to get around the storage problem.Title: Re: New Blizzard game to be announced at Blizzcon? Post by: Yegolev on July 24, 2007, 11:23:23 AM I would just like to say I'm very proud of the fact that I put a skull cap on a Squirtle, complete with pointy tip on it! Right, now go make that game. Title: Re: New Blizzard game to be announced at Blizzcon? Post by: Nonentity on July 24, 2007, 11:29:47 AM I would just like to say I'm very proud of the fact that I put a skull cap on a Squirtle, complete with pointy tip on it! Right, now go make that game. I... man, you're putting me on the spot here. My impressive prototyping skills with mspaint at work are no match for a true game designer. I'll make a flash video about it or something, I don't know. Title: Re: New Blizzard game to be announced at Blizzcon? Post by: Yegolev on July 24, 2007, 11:30:37 AM Just put the DING sound in it and you'll make a mint.
Title: Re: New Blizzard game to be announced at Blizzcon? Post by: Nonentity on July 24, 2007, 11:35:18 AM Just put the DING sound in it and you'll make a mint. I'm not sure how I would fit the 'catch 'em all' part of Pokemon into Diablo. Do I name loot after Pokemon? 'Godly Breastplate of the Charizard'? "*air whirling noise* *ping* CHARIZARD" Title: Re: New Blizzard game to be announced at Blizzcon? Post by: Ironwood on July 26, 2007, 02:53:49 AM I want a fucking huge inventory. I want to be able to carry so much loot that it becomes ludicrous. I want to lug around enough weapons to out fit an army, and enough armor that if I melted it all down, I could build my own castle. I don't want to play the inventory management minigame, I want my own pocket dimension. I agree. I spent more time managing my loot in games like Dungeon Siege than actually killing things. In Diablo I just cheated and made my own items to get around the storage problem.You did what with who now ? Title: Re: New Blizzard game to be announced at Blizzcon? Post by: Trippy on July 26, 2007, 03:28:40 AM Eh?
Title: Re: New Blizzard game to be announced at Blizzcon? Post by: Ironwood on July 26, 2007, 03:29:22 AM You MADE your own items ?
In Diablo ? How ? Title: Re: New Blizzard game to be announced at Blizzcon? Post by: schild on July 26, 2007, 03:45:30 AM There was an editor that existed just for that purpose.
Title: Re: New Blizzard game to be announced at Blizzcon? Post by: WindupAtheist on July 26, 2007, 03:57:46 AM Not gonna lie, I don't care what flavor my Diablo comes in at this point. D2 was fun to me because it was like an MMO stripped of all the bullshit. Fast leveling, no grouping required, no healer classes, no endgame, and no sense that the developers gave a shit how long you played in and of itself. Nobody was putting in social dynamics forcing you to interact with Lolbewbs69 the sorceress in hopes that you would become friends and continue to pay a monthly fee that much longer. Nobody expected you to stare at an empty road for ten straight minutes as your character slogged away on auto-run. It was just kill, loot, level, repeat distilled into crack. I guarantee that if they do a Diablo MMO, they'll fuck it up with so many cockblocks and timesinks that it'll just be WoW with more monsters. Title: Re: New Blizzard game to be announced at Blizzcon? Post by: schild on July 26, 2007, 04:11:59 AM Or it'll be Diablo with a level cap of OVER 9,000.
Title: Re: New Blizzard game to be announced at Blizzcon? Post by: Ironwood on July 26, 2007, 04:20:01 AM Damn.
Title: Re: New Blizzard game to be announced at Blizzcon? Post by: Nonentity on July 26, 2007, 08:31:21 AM Or it'll be Diablo with a level cap of OVER 9,000. Can you imagine the skill tree on that one? Hoo doggy. Title: Re: New Blizzard game to be announced at Blizzcon? Post by: schild on July 26, 2007, 08:44:23 AM Or it'll be Diablo with a level cap of OVER 9,000. Can you imagine the skill tree on that one? Hoo doggy. Title: Re: New Blizzard game to be announced at Blizzcon? Post by: MrHat on July 26, 2007, 08:49:21 AM I don't think my wife would let me play Diablo 3 knowningly.
Title: Re: New Blizzard game to be announced at Blizzcon? Post by: Yegolev on July 26, 2007, 09:41:48 AM You MADE your own items ? In Diablo ? How ? Not being good at internet searching at the time, I just dicked around with the saves using a hex editor. Totally ruined the game and I did not play it again for at least a couple years. Title: Re: New Blizzard game to be announced at Blizzcon? Post by: schild on July 26, 2007, 09:42:43 AM You never cheat in Diablo. it's such a pure game. Cheating is like... like... just wrong man, wrong.
Title: Re: New Blizzard game to be announced at Blizzcon? Post by: Nonentity on July 26, 2007, 10:26:21 AM You never cheat in Diablo. it's such a pure game. Cheating is like... like... just wrong man, wrong. Man, I cheated back in the original Diablo when I was like, 12. It ruined the game for me. I'd find myself having the urge to dupe chainmail as soon as I got to the level I could wear it. Title: Re: New Blizzard game to be announced at Blizzcon? Post by: WindupAtheist on July 26, 2007, 10:52:03 AM I downloaded some program years ago so I could move my skill points around. (I don't consider it cheating, rather I consider the lack of a respec mechanic to be one of the game's few glaring flaws, especially when they change shit with patches.) It also let you do a bunch of other crazy stuff. I made a sword with a 100% chance to reanimate killed monsters as tame Diablos, and gave it to a level one newbie. It was hard to tell with the little sprites and all, but I'd like to think Blood Raven looked really surprised.
But yeah, you can't seriously cheat in Diablo and have any fun. It's not like you're in it for the story. When it's all about levels and loot, making yourself uber just renders the game pointless. PS: You know I'm right about Diablo MMO. You may not admit it, but on some level, you just know. Title: Re: New Blizzard game to be announced at Blizzcon? Post by: Yegolev on July 26, 2007, 11:23:52 AM PS: You know I'm right about Diablo MMO. You may not admit it, but on some level, you just know. Right about what part? That it will suck due to cockblocks? Seems obvious to me. Did I miss someone disagreeing? Title: Re: New Blizzard game to be announced at Blizzcon? Post by: WayAbvPar on July 26, 2007, 11:32:51 AM They really need to make D3 and quick, otherwise I will have to dig up my D2 disks and try it again. Although I guess I could go back and finish Titan Quest instead...
Title: Re: New Blizzard game to be announced at Blizzcon? Post by: bhodi on July 26, 2007, 12:01:06 PM If it has loot, I will be there.
Title: Re: New Blizzard game to be announced at Blizzcon? Post by: WindupAtheist on July 26, 2007, 12:52:40 PM Right about what part? That it will suck due to cockblocks? Seems obvious to me. Did I miss someone disagreeing? Schild's Diablo love is interfering with his MMO hate. Title: Re: New Blizzard game to be announced at Blizzcon? Post by: Yegolev on July 26, 2007, 01:31:04 PM Schild's Diablo love is interfering with his MMO hate. Yeah, I missed that part. Still missing it. I mean, it's either going to be Diablo 3 or World of Diablo. One of those is guaranteed to have visible stink lines radiating from the retail box... but Diablo 3 just might not suck. Schild loves Diablo II: Lord of Destruction, but he won't love a reskinned GuildWars or WoW. Title: Re: New Blizzard game to be announced at Blizzcon? Post by: schild on July 26, 2007, 01:33:09 PM Actually, Guild Wars could have easily been Diablo Online with minor tweaks and less kekelol. It's the only MMOG of this generation that I've maxxed out and kept playing.
Diablo is Diablo. Diablo Online would just have to be super heavily instanced - or best case, server costs. I'd pay who knows how much if they made a Persistant centralized Diablo type database, but people ran their own servers and paid per user bracket. Man. Shit. I'd love f13 ladders. :| Title: Re: New Blizzard game to be announced at Blizzcon? Post by: Paelos on July 26, 2007, 01:41:51 PM Diablo got it right in the fact that you never had to have a healing class. Why can't other MMOGs figure out that people don't enjoy playing a healer en masse? Just give us enough potions to deal with what we're fighting and get the hell out of my way.
Title: Re: New Blizzard game to be announced at Blizzcon? Post by: ajax34i on July 26, 2007, 01:56:02 PM So are we talking about a Diablo Franchise, where you, too, could be a Diablo Server Owner/Operator, then?
As far as enough potions to deal with whatever we're fighting: "You can drink during combat and it will heal you or restore your mana, and you don't have to wait until out of combat like it is with WoW. However, downtime will consist of needing to take pee breaks after each fight, proportional to how much you drank during the fight. For the sake of Realism." Title: Re: New Blizzard game to be announced at Blizzcon? Post by: Paelos on July 26, 2007, 05:49:27 PM Well I mean hell if we're going for realism, classes of robed people tossing ethereal mending spells on my person while a huge monster doesn't seem to notice at all doesn't exactly strike me as spot on.
Title: Re: New Blizzard game to be announced at Blizzcon? Post by: Chimpy on July 26, 2007, 05:53:55 PM Well I mean hell if we're going for realism, classes of robed people tossing ethereal mending spells on my person while a huge monster doesn't seem to notice at all doesn't exactly strike me as spot on. If we are going for realism we would not be playing 99.9% of all video games ever made. Title: Re: New Blizzard game to be announced at Blizzcon? Post by: Yegolev on July 26, 2007, 07:04:32 PM Actually, Guild Wars could have easily been Diablo Online with minor tweaks and less kekelol. Eh, well I'm glad you liked it. The first sin was lack of loot. I spent far too much time burning things to just get bug shells. The second was being boring. Maybe I should have tried the PvP but that wasn't why I signed up. As soon as my level-ups slowed down, I started to get suspicious. When I found myself performing the equivalent of camping on the orc highway but without the respawn mechanic in order to get skills, I just stopped. As for potions, I never liked that mechanic too much but it is better than the alternatives I suppose. Title: Re: New Blizzard game to be announced at Blizzcon? Post by: UnSub on July 26, 2007, 07:45:28 PM Diablo got it right in the fact that you never had to have a healing class. Why can't other MMOGs figure out that people don't enjoy playing a healer en masse? Just give us enough potions to deal with what we're fighting and get the hell out of my way. Some people do enjoy having healer capabilities; I'd wager that only a small proportion enjoy being a dedicated healer. Title: Re: New Blizzard game to be announced at Blizzcon? Post by: Alkiera on July 26, 2007, 08:32:59 PM Although I guess I could go back and finish Titan Quest instead... I've been doing that. The only real failing of TQ, to me, is the static areas. The enemies at least are somewhat random... but the terrain that isn't random is just killer on replay value. I recently picked up the expansion, which added a number of useful features to the game; caravan as 'bank' available at larger cities, including a space to trade equipment across, enchanter to separate relics from equipment (one or the other is destroyed in the process), etc. There's also a new act that goes after the defeat of the last boss, that seems pretty decent. I'm halfway through it or so with my Slayer. I'm melee spec'd, spear/shield, with onslaught for primary attack, and TakeDown and War Wind for accessory attacks. It's done pretty well, though a lot of the bosses seem to have a different feel that Diablo... even as a melee character, you can't tank the final boss... his magic just rips you up if you don't dodge, so you spend a lot of the fight running in circles, skirmishing with him. -- Alkiera Title: Re: New Blizzard game to be announced at Blizzcon? Post by: Xanthippe on July 26, 2007, 08:46:58 PM If it has a Horadric Cube, I'll be there.
When I found out WoW's JC did not come with a Horadric Cube, my :heartbreak:.. What a lost opportunity! Title: Re: New Blizzard game to be announced at Blizzcon? Post by: Yegolev on July 26, 2007, 10:09:52 PM I see crafting in GW as "Horadric Cube gone bad" so please be careful what you wish for. Unless I am the only one that didn't like GW crafting.
Title: Re: New Blizzard game to be announced at Blizzcon? Post by: Trippy on July 26, 2007, 10:17:47 PM I hated it. The item icons were so ugly (yes I know that's an odd thing to complain about), there wasn't nearly enough storage, as usual, and the salvage kits were too expensive.
Title: Re: New Blizzard game to be announced at Blizzcon? Post by: schild on July 26, 2007, 10:19:36 PM These things seem fixed with the expansion (especially storage. Dropped to $20 today.
Title: Re: New Blizzard game to be announced at Blizzcon? Post by: fnddf2 on July 27, 2007, 06:26:43 PM Diablo got it right in the fact that you never had to have a healing class. Why can't other MMOGs figure out that people don't enjoy playing a healer en masse? Just give us enough potions to deal with what we're fighting and get the hell out of my way. Some people do enjoy having healer capabilities; I'd wager that only a small proportion enjoy being a dedicated healer. I guess that's what they were sort of attempting with the paladin, but it never really worked out. Most paladins were just specced to kill things as fast as possible or for crowd control, just like the other classes. Diablo always respected the single player in that sense, and I enjoyed that too. In MMO's, you always get hit and you compensate by healing. In Diablo, the goal is not to ever get hit because you heal very slowly. Whatever they decide, I just hope that they don't break the single player portion of it (assuming they retain it). I don't like being forced to play with other people. Title: Re: New Blizzard game to be announced at Blizzcon? Post by: Typhon on August 01, 2007, 04:27:25 AM Diablo got it right in the fact that you never had to have a healing class. Why can't other MMOGs figure out that people don't enjoy playing a healer en masse? Just give us enough potions to deal with what we're fighting and get the hell out of my way. Or waiting around/begging for someone else to play one. Preach on brother! Title: Re: New Blizzard game to be announced at Blizzcon? Post by: MrHat on August 01, 2007, 04:30:28 AM So I'm thinking Blizzard is going to flunk out on the 8th and just announce the WoW expansion we all know is coming.
Title: Re: New Blizzard game to be announced at Blizzcon? Post by: Xerapis on August 01, 2007, 05:56:58 AM I hope not. Even though I really enjoy WOW, I hope they have something better to announce.
Actually, I hope it's not Diablo or Warcraft or Starcraft. Sure, they're doing well in those. But I think it's way past time for Blizzard to step out of their comfort zone setting-wise. Title: Re: New Blizzard game to be announced at Blizzcon? Post by: Velorath on August 01, 2007, 10:04:25 AM I hope not. Even though I really enjoy WOW, I hope they have something better to announce. Actually, I hope it's not Diablo or Warcraft or Starcraft. Sure, they're doing well in those. But I think it's way past time for Blizzard to step out of their comfort zone setting-wise. World of Lost Vikings? Blackthorne: Ghost? Title: Re: New Blizzard game to be announced at Blizzcon? Post by: Nonentity on August 01, 2007, 10:20:16 AM All signs point to at least a Northrend expansion for World of Warcraft.
I'd love to see a Diablo game to compete with Hellgate, though. Title: Re: New Blizzard game to be announced at Blizzcon? Post by: schild on August 01, 2007, 10:21:05 AM Northrend is an expansion.
They've been saying it's a new game. An expansion is not a new game. Title: Re: New Blizzard game to be announced at Blizzcon? Post by: Simond on August 02, 2007, 02:04:14 AM I hope not. Even though I really enjoy WOW, I hope they have something better to announce. Actually, I hope it's not Diablo or Warcraft or Starcraft. Sure, they're doing well in those. But I think it's way past time for Blizzard to step out of their comfort zone setting-wise. World of Lost Vikings? Blackthorne: Ghost? Title: Re: New Blizzard game to be announced at Blizzcon? Post by: Calantus on August 02, 2007, 08:24:45 PM Diablo got it right in the fact that you never had to have a healing class. Why can't other MMOGs figure out that people don't enjoy playing a healer en masse? Just give us enough potions to deal with what we're fighting and get the hell out of my way. My favourite playstyle of all time is pure support. Damage is a mug's game. Title: Re: New Blizzard game to be announced at Blizzcon? Post by: Margalis on August 02, 2007, 08:51:35 PM Support is not the same as healing though.
Title: Re: New Blizzard game to be announced at Blizzcon? Post by: Phred on August 04, 2007, 10:16:43 PM Just as an exercise, I'll try and think of what the common aspects were between Diablo I and II that an MMO usually doesn't have. *as mentioned, fighting lots of monsters at once, and lots of loot dropping *dodging/aiming (fully controlled, real dodging - not done through "rolls") is important *not getting close to your enemies or surrounded by your enemies is usually important These traits, I think, will be passed on to the next Diablo. I would hope that Blizzard would want to keep Diablo III unique in its own way, and not make it too MMO-ish. I don't remember d1 having a dodge key and I'm pretty damn sure I remember a dodge skill on d2 on my amazon so not sure what you are talking about here. Title: Re: New Blizzard game to be announced at Blizzcon? Post by: UnSub on August 05, 2007, 05:42:14 AM "WoW: The Lich King Bringeth Wrath" has been announced.
EDIT: 1) It's actually called "Wrath of the Lich King", but mine is better. 2) It's got Death Knights in it. And Inscribers! 3 Here's the press release (http://www.blizzard.com/press/070803-2.shtml) Title: Re: New Blizzard game to be announced at Blizzcon? Post by: fnddf2 on August 05, 2007, 11:12:57 AM Just as an exercise, I'll try and think of what the common aspects were between Diablo I and II that an MMO usually doesn't have. *as mentioned, fighting lots of monsters at once, and lots of loot dropping *dodging/aiming (fully controlled, real dodging - not done through "rolls") is important *not getting close to your enemies or surrounded by your enemies is usually important These traits, I think, will be passed on to the next Diablo. I would hope that Blizzard would want to keep Diablo III unique in its own way, and not make it too MMO-ish. I don't remember d1 having a dodge key and I'm pretty damn sure I remember a dodge skill on d2 on my amazon so not sure what you are talking about here. In both Diablos, you have to move around a lot to dodge projectiles. In WoW, moving around makes no difference in dodging projectiles because it's all just stat-based. I meant that I missed the days when you actually had to move around your character to avoid being hit, instead of it being all stat-based as in WoW. Having it not stat-based means that twitch matters. Title: Re: New Blizzard game to be announced at Blizzcon? Post by: Calantus on August 05, 2007, 07:37:17 PM Support is not the same as healing though. True. Actually I've been thinking that healing is a broken mechanic lately. I think restricted damage/invuln shields for "healing", then making support about short term buffs/debuffs would make a much better mechanic. That way you get rid of the possibility of infinite fights without having to use the shitty "lol the fight went X seconds so you can't do anything now have fun" mana mechanic. Title: Re: New Blizzard game to be announced at Blizzcon? Post by: Fordel on August 08, 2007, 09:59:55 PM But how are 'shields' not healing but with a different name? If I put a barrier up that stops 100 damage, and I toss a heal for 100 damage and give them both a 5 second cool down, there is very little difference in terms of 'how long will this thing live'.
Title: Re: New Blizzard game to be announced at Blizzcon? Post by: Calantus on August 08, 2007, 10:29:02 PM It's different because it preserves damage already done. If damage gets through it stays on and so if any damage is getting through that person will eventually die. With healing the damage done has to be greater than the healing done in order for them to die, which is why mana becomes necessary so we don't have infinite fights. I also said limited shields for a reason; ideally you wouldn't be able to keep someone shielded permanently. Basically without damage/invuln shields or healing everything is just assist train the squishiest or highest DPS person until everyone is dead and the unlucky people to be targetted first just get to do nothing the whole fight. You need a way to deflect that strategy and make it more about catching the support offguard with fast switches or abusing windows of opportunity to get kills. Failing that at least the damage will eventually kill someone so they can't just rely on turtling up.
Title: Re: New Blizzard game to be announced at Blizzcon? Post by: Fordel on August 09, 2007, 01:58:47 AM Still sounds your just replacing heals with shields. Any limit you put on the shields, can be placed on the heals and the end result is the same in terms of stuff dieing or not.
The system you've described already exists in GuildWars, and the game doesn't have finite mana, but it has plenty of healing spells and plenty of shielding spells. It's all about 'catching the support offguard with fast switches or abusing windows of opportunity', simply trying to purely burst something down fails, often comically :-) . You can actually get "infinite healing" in Guildwars. I just don't think healing itself is broken. Lack of things to heal yes, being totally dependent on others yes, having to conserve a finite resource pool that you can't readily replenish, yes, those all are broken. But the actual healing? I have my doubts about that being the culprit. If anything, I think everyone should be able to heal/shield, themselves and others. What was this thread supposed to be about again? :-D Title: Re: New Blizzard game to be announced at Blizzcon? Post by: Calantus on August 09, 2007, 05:18:11 PM Still sounds your just replacing heals with shields. Any limit you put on the shields, can be placed on the heals and the end result is the same in terms of stuff dieing or not. The system you've described already exists in GuildWars, and the game doesn't have finite mana, but it has plenty of healing spells and plenty of shielding spells. It's all about 'catching the support offguard with fast switches or abusing windows of opportunity', simply trying to purely burst something down fails, often comically :-) . You can actually get "infinite healing" in Guildwars. I just don't think healing itself is broken. Lack of things to heal yes, being totally dependent on others yes, having to conserve a finite resource pool that you can't readily replenish, yes, those all are broken. But the actual healing? I have my doubts about that being the culprit. If anything, I think everyone should be able to heal/shield, themselves and others. What was this thread supposed to be about again? :-D The most interesting threads are the ones that derail. :P The infinite healing is basically my only problem with healing. It's the same reason why I rage up whenever I'm forced to WSG often enough, battles need an inevitable end because endless battles (where victory is the objective) suck horribly. The problem is that with healing you're always going to run into the possibility of infinite battles unless you impose an artificial end-point, mana being the most common. With shields you just have to make sure a person can't be shielded 100% of the time and they WILL die. It may take a while but at least that inevitability is there. With the same restrictions on healing you still leave the option of that person playing defencively until they can be healed again. Title: Re: New Blizzard game to be announced at Blizzcon? Post by: Big Gulp on August 09, 2007, 05:50:59 PM Or waiting around/begging for someone else to play one. Preach on brother! *shrug* I enjoy playing healers, with the caveat that I only enjoy them when I'm consistently playing with people I know. If not, I'll just play a solo class and go the lone wolf route. I don't search out friendships/guilds in MMO's. Either they come pre-existing, or I just don't join in. Title: Re: New Blizzard game to be announced at Blizzcon? Post by: Megrim on August 20, 2007, 06:29:44 AM Don't know if this (http://www.worldofraids.com/#6592) has been posted yet. Bets on Schild going berzerk? I'm taking 3/1 odds here people.
Title: Re: New Blizzard game to be announced at Blizzcon? Post by: MrHat on August 20, 2007, 06:36:40 AM Don't know if this (http://www.worldofraids.com/#6592) has been posted yet. Bets on Schild going berzerk? I'm taking 3/1 odds here people. Heh, the website points to D2:LotD now. Edit: Insert Furious F5 pushing gif here. Title: Re: New Blizzard game to be announced at Blizzcon? Post by: WayAbvPar on August 20, 2007, 10:54:15 AM Don't know if this (http://www.worldofraids.com/#6592) has been posted yet. Bets on Schild going berzerk? I'm taking 3/1 odds here people. How can we tell if he is berserk? Title: Re: New Blizzard game to be announced at Blizzcon? Post by: Ironwood on August 20, 2007, 11:23:36 AM He stops whoring for just a second.
Still. D3. Fucking Hell. Title: Re: New Blizzard game to be announced at Blizzcon? Post by: schild on August 20, 2007, 11:45:31 AM What am I whoring? Huh?
Title: Re: New Blizzard game to be announced at Blizzcon? Post by: Nonentity on August 20, 2007, 12:02:34 PM DIABLO 3 MAN GET WITH THE TIMES
HELL Title: Re: New Blizzard game to be announced at Blizzcon? Post by: schild on August 20, 2007, 12:05:06 PM I AM NOT GOOD WITH COMPUTER.
Title: Re: New Blizzard game to be announced at Blizzcon? Post by: Nonentity on August 20, 2007, 12:16:57 PM The sad part for me is that there were some people who were going to Diablo3.eu daily, just waiting for some sort of change, and as soon as it happened, it's this huge news item.
Hi-lar-ious. Title: Re: New Blizzard game to be announced at Blizzcon? Post by: Ironwood on August 21, 2007, 05:36:29 AM So when will things get confirmed ?
Title: Re: New Blizzard game to be announced at Blizzcon? Post by: MrHat on August 21, 2007, 05:44:18 AM So when will things get confirmed ? Don't know. I don't feel like they're going to put this out just yet. They're still riding high from SC2 announcement. Either way, the Games Conference starts Wed., so sometime soon we'll know or we won't. Same as it always was with that lot. |