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f13.net General Forums => MMOG Discussion => Topic started by: Drifting DarkAngel on July 10, 2007, 02:15:59 AM



Title: Idea for MMO?
Post by: Drifting DarkAngel on July 10, 2007, 02:15:59 AM
I dunno where to post this but i'm curious what you guys would think of this, i actually had a dream a few moments ago i was playing an mmo like this, and when i woke up my brain ran with the idea.

basics of my idea:

MMORPG based on 3-D fighters such as Mortal Kombat, Soul Calibur.

Best thing about this idea is that its console-friendly. Imagine this, you would start with a basic kick/punch combo,
maybe you'd even choose what type of martial arts or sorcery, or whatever to specialize in, and learn combo's and special moves. I haven't really iron'd out the rest of the idea past that, but theres so many ways you could make this really cool, and best of all, fun to play. Combat would be very similar to 3d fighters of today, combo's, specials, maybe even fatalities would be great, or maybe mix in a little God of War in there. Have some epic bosses with certain combo's and weaknesses involved... What do you guys think? In my "vision" you would get exp from battles, get new gear, that would perhaps accent your damage, speed, etc.


Title: Re: Idea for MMO?
Post by: Der Helm on July 10, 2007, 03:38:18 AM
Welcome to F13. This is going to be a fun ride.  :-D

By the way, there IS (http://forums.f13.net/index.php?board=15.0) a game development subforum.

This "idea of MMO" reminds me of swashbuckling in PotbS. I do not see another way to implement it.


Title: Re: Idea for MMO?
Post by: Falconeer on July 10, 2007, 03:54:00 AM
Take a look at Rumble Fighter (http://www.ogplanet.com/rf/default.asp). That said, your dreams are so wet that I am embarassed. Please keep the dirty fantasies for yourself.



Title: Re: Idea for MMO?
Post by: Trippy on July 10, 2007, 04:32:29 AM
MMORPG based on 3-D fighters such as Mortal Kombat, Soul Calibur.
That would be Shenmue Online.


Title: Re: Idea for MMO?
Post by: Jayce on July 10, 2007, 08:12:00 AM
Seemingly, there's nothing new under the sun.


Title: Re: Idea for MMO?
Post by: Signe on July 10, 2007, 08:36:40 AM
There is too much space at the bottom of your post, Jayce.  I have wasted several minutes waiting for something to load there.  Or was that your intention all along?  (http://www.pinoyexchange.com/forums/images/smilies/wonder.gif)


Title: Re: Idea for MMO?
Post by: Venkman on July 10, 2007, 08:41:43 AM
Reminds me of the premise of Fury. In a good way.

A move to the other forum would make sense.


Title: Re: Idea for MMO?
Post by: Koyasha on July 10, 2007, 08:47:49 AM
Well usually other people pick apart ideas before I get around to it, but that idea is really, really basic.  There are some things that just from your post might be interesting to think more about if they're elaborated in considerably greater detail, however.

First off is the obvious mention of getting exp and gear.  Does that mean that a high-level character will destroy a low level one with 1-2 fast punches?  Leveling and gear doesn't seem to mix all that well with a fighting type game, especially if there's going to be PvP (which you didn't mention one way or the other at all).

Another obvious issue is lag - hit detection and instant response is necessary in fighting-style games to pull off the best combos and reversals and such.  How will the fact that even among the best connections there's likely to be anywhere from 200 to 500ms between client A, the server, and client B affect that?  In a game genre where a fraction of a second can mean everything and a difference of ten pixels determines hitting or missing, even a small amount of lag can seriously affect combat.

Are fights restricted to 1 vs 1?  Multi target fights?  If you ask me, something that 'sounds cool' means little until there's some details to discuss, since the details would be what makes it fun vs. unfun.  Refine it some and try to answer some of these questions and it'll make a much more interesting discussion.


Title: Re: Idea for MMO?
Post by: Xanthippe on July 10, 2007, 08:56:48 AM
My 8 year old daughter has an idea for an MMO. 

"It'll be like WoW, only you start out with a mount.  You can get any kind of mount you want, from the beginning - horse, lion, tiger, ram, dinosaur, wolf.  The mounts start out as babies who go slow and then they get faster as you level up.  You can also get different outfits so you can look any way you want.  And you can change your hair, and you can trade clothes with people.  Plus you can get pets and trade pets and your pets can have baby pets."

I think she's on to something big here.


Title: Re: Idea for MMO?
Post by: Stephen Zepp on July 10, 2007, 09:01:21 AM
My 8 year old daughter has an idea for an MMO. 

"It'll be like WoW, only you start out with a mount.  You can get any kind of mount you want, from the beginning - horse, lion, tiger, ram, dinosaur, wolf.  The mounts start out as babies who go slow and then they get faster as you level up.  You can also get different outfits so you can look any way you want.  And you can change your hair, and you can trade clothes with people.  Plus you can get pets and trade pets and your pets can have baby pets."

I think she's on to something big here.

Actually she is ;)


Title: Re: Idea for MMO?
Post by: lesion on July 10, 2007, 09:03:40 AM
PARLEY


Title: Re: Idea for MMO?
Post by: Drifting DarkAngel on July 10, 2007, 09:39:27 AM
sorry i didnt notice the other forum, was kinda spur of the moment thing. and yea i never said it was completely thought out, but im not sure i buy your theory about lag making such a game impossible. Lag is just important a factor in FPS games but MMOFPS games are possible and do exist? as far as pvp, imo i'd make it all out pvp. That would be half the fun. As far as what you said, getting killed by 2 fast punches, you could make the fights longer, sort of like increased health bar's. Where even a super powerful player can't 1 shot a lowbie. So you'd have some time to react. I couldn't see a game like that WITHOUT exp/gear, for me half the fun of any rpg is developing my character. I'd be against instanced anything, have the game be as open as possible, you could have aoe attacks for dealing with multiple monsters, or have some method of havin the monsters swarm you  yet come at you 1-2 at a time (like many action fighting games ive played)

forgot to say, thanks for the comments, i was just curious if anyone else thought it was a cool idea.


Title: Re: Idea for MMO?
Post by: Lantyssa on July 10, 2007, 11:42:34 AM
My 8 year old daughter has an idea for an MMO. 

"It'll be like WoW, only you start out with a mount.  You can get any kind of mount you want, from the beginning - horse, lion, tiger, ram, dinosaur, wolf.  The mounts start out as babies who go slow and then they get faster as you level up.  You can also get different outfits so you can look any way you want.  And you can change your hair, and you can trade clothes with people.  Plus you can get pets and trade pets and your pets can have baby pets."

I think she's on to something big here.
Most of that was in SWG... :cry:


Title: Re: Idea for MMO?
Post by: cmlancas on July 10, 2007, 11:48:32 AM
My 8 year old daughter has an idea for an MMO. 

"It'll be like WoW, only you start out with a mount.  You can get any kind of mount you want, from the beginning - horse, lion, tiger, ram, dinosaur, wolf.  The mounts start out as babies who go slow and then they get faster as you level up.  You can also get different outfits so you can look any way you want.  And you can change your hair, and you can trade clothes with people.  Plus you can get pets and trade pets and your pets can have baby pets."

I think she's on to something big here.
Isn't there a mini-pet thing out there that is stupid-popular with the kids? I always see them in Hallmark or whatever they are stores and they are always sold out.


Title: Re: Idea for MMO?
Post by: Krakrok on July 10, 2007, 11:51:40 AM
"It'll be like WoW, only you start out with a mount.  You can get any kind of mount you want, from the beginning - horse, lion, tiger, ram, dinosaur, wolf.  The mounts start out as babies who go slow and then they get faster as you level up.  You can also get different outfits so you can look any way you want.  And you can change your hair, and you can trade clothes with people.  Plus you can get pets and trade pets and your pets can have baby pets."

Just back load that into the My Little Pony franchise (or Lucky Charms) and you're golden.


Title: Re: Idea for MMO?
Post by: Nebu on July 10, 2007, 12:07:10 PM
The pet concept is done with rangers in GW to some degree.  It would be like the heros introduced in Nightfall only in pet form.  I think i's a decent idea, but would have to be carefully thought out in order to avoid the usual pitfalls.  GW overcomes many of these by being primarily instanced.


Title: Re: Idea for MMO?
Post by: Venkman on July 10, 2007, 12:13:56 PM
Pet-based games are a dime-a-dozen, both as download and online-only play, on every platform you can think of, with great attractiveness with kids in particular, for all the obvious reasons.

As applied to the traditional AAA-level MMORPGs though, giving us mounts at character creation would just compel the developers to spread the content areas of the world by 10% :)


Title: Re: Idea for MMO?
Post by: Signe on July 10, 2007, 12:35:54 PM
My 8 year old daughter has an idea for an MMO. 

"It'll be like WoW, only you start out with a mount.  You can get any kind of mount you want, from the beginning - horse, lion, tiger, ram, dinosaur, wolf.  The mounts start out as babies who go slow and then they get faster as you level up.  You can also get different outfits so you can look any way you want.  And you can change your hair, and you can trade clothes with people.  Plus you can get pets and trade pets and your pets can have baby pets."

I think she's on to something big here.

I would play that.  Especially if there was farming, cooking and fishing.  And mini-games.


Title: Re: Idea for MMO?
Post by: Yegolev on July 10, 2007, 01:21:50 PM
Is Xanthippe's daughter's idea terribly different from NeoPets?  I don't think you can ride your NeoPets, but combine that with Virtual Horse Rancher and you have a game.  Have her get with Dave Rickey and Stephen Zepp by the end of the week.


Title: Re: Idea for MMO?
Post by: Nija on July 10, 2007, 01:22:15 PM
My idea for a MMO is you never posting again.


Title: Re: Idea for MMO?
Post by: Drifting DarkAngel on July 10, 2007, 01:55:38 PM
new idea for a mmo: STFUQUEST.


flamer.


Title: Re: Idea for MMO?
Post by: schild on July 10, 2007, 02:00:58 PM
You're both right. Your MMOG idea is less insightful than a bad ee cummings poem and Nija is a dick. Move on.


Title: Re: Idea for MMO?
Post by: Drifting DarkAngel on July 10, 2007, 02:04:45 PM
not sure i see how its 'not insightful' its never been done before, ive never read about it thought of being done before, but i'm not 'in the industry' so whatever, just had an idea i liked and wanted to share it with others. I don't really care, I think it'd be alot more fun and engaging than the crap available now.  :roll:


Title: Re: Idea for MMO?
Post by: Nebu on July 10, 2007, 02:07:18 PM
Neat idea, just plenty of technical issues to overcome.  Twitch and massively-multiplayer are tough things to combine.  Kept low rez with moderate requirements, it may be possible to pull off if they keep the number of rendered characters in any one area to a minimum.


Title: Re: Idea for MMO?
Post by: Drifting DarkAngel on July 10, 2007, 02:08:42 PM
ideas that require technical hurdles to overcome are exactly what the industry needs to push the envelope. I'm sure  when EQ was first thought up it garnered similar remarks regarding technical problems making it happen on screen.


Title: Re: Idea for MMO?
Post by: Nebu on July 10, 2007, 02:10:48 PM
Workable on a console where everyone has identical machines running.  When you add a bajillion video card/mobo/processor combos, the level of difficulty goes up (as do the csr costs).  Blizzard may be the closest to pulling it off, but walking into a busy town in WoW will quickly remind you of what an MMO dev would have to overcome.


Title: Re: Idea for MMO?
Post by: Drifting DarkAngel on July 10, 2007, 02:14:51 PM
yea, thats why i mentioned it being console friendly, probably would be alot easier to pull off on a console. But really, twitch combat wouldn't happen in city hubs anyway. Thats not an issue. You could make it (if you had to) all quests were instances much like DDO.


Title: Re: Idea for MMO?
Post by: Yegolev on July 10, 2007, 02:16:58 PM
I just stole your idea.  Look for it on Xbox Live next Christmas.


Title: Re: Idea for MMO?
Post by: Venkman on July 10, 2007, 03:43:02 PM
not sure i see how its 'not insightful' its never been done before, ive never read about it thought of being done before, but i'm not 'in the industry' so whatever, just had an idea i liked and wanted to share it with others. I don't really care, I think it'd be alot more fun and engaging than the crap available now.  :roll:
I think you need first to broaden your experiences with current MMOs, including the Eastern ones, before jumping to the conclusion that it's never been done before. So far you're really only talking about a control system, which I assume you think could be a good replacement for the dice roll combat we have now while maintaining the normal trappings of a DIKU.

Of course, per your other thread, that's not to say any of these referential titles are any good :)

As to the technical aspects, I think it'd be hard only if you were looking to deliver an exact Soul Caliber (or whatever) experience in a all-public-space persistent world. Meanwhile, if you looked to emulate a Soul Caliber game and used a largely instantiated system ala Guild Wars, the overhead may not be so bad. That's the theory behind the upcoming MMOFPS Huxley, which unlike Planetside is supposedly actually FPS.


Title: Re: Idea for MMO?
Post by: Abelian75 on July 10, 2007, 03:58:02 PM
not sure i see how its 'not insightful' its never been done before, ive never read about it thought of being done before, but i'm not 'in the industry' so whatever, just had an idea i liked and wanted to share it with others. I don't really care, I think it'd be alot more fun and engaging than the crap available now.  :roll:

Don't mean to sound like a dick, but I think it's safe to assume that if a game idea is of the form, "Like Game X, but massively multiplayer," it has been thought of before.  In fact, I hereby think of all such combinations by thinking of the concept of "Game X, but massively multiplayer" in general.  Like magic, I have just thought of thousands of ideas.

Now, you might reply, justifiably, that that isn't REALLY thinking of a game idea in any important sense.  But then I would reply: Exactly.  What you're describing would not be groundbreaking at the idea-level, even if it hasn't been done (much) before... nobody would look at a game like that and think, "Wow, how'd they ever think of that."  If it ended up being awesome, they'd most likely say, "Wow, this game was really well executed."  (WoW being a textbook example of the latter)

All of this is fine, of course, as the vast majority of games rely vastly more on execution rather than some revolutionary new idea.  The somewhat hostile response you're getting is probably due to the undertones in your post about how you think your idea is really good, when it's really a pretty basic idea (though perhaps in your head it is much more detailed than what you wrote here).  Whether something like what you're describing would make for a good game, and what details in the execution might help it be more fun, would certainly make for interesting discussion, though.


Title: Re: Idea for MMO?
Post by: Drifting DarkAngel on July 10, 2007, 04:32:19 PM
The somewhat hostile response you're getting is probably due to the undertones in your post about how you think your idea is really good, when it's really a pretty basic idea (though perhaps in your head it is much more detailed than what you wrote here).  Whether something like what you're describing would make for a good game, and what details in the execution might help it be more fun, would certainly make for interesting discussion, though.

I'm not sure where I said i thought it was a really cool idea, I said there was many ways to make this a really cool idea. No, I didn't sit and flesh it out to minute detail, There's no point. Really, the only point was curiosity if anyone else would dig a mmo like that.


Title: Re: Idea for MMO?
Post by: Soln on July 10, 2007, 05:34:01 PM
Shenangigans Online.



Title: Re: Idea for MMO?
Post by: WindupAtheist on July 10, 2007, 06:26:50 PM
I'd rather play Xanthippe's daughter's game.  If nothing else, it's better fleshed out.


Title: Re: Idea for MMO?
Post by: Drifting DarkAngel on July 10, 2007, 07:04:06 PM
 :roll:


Title: Re: Idea for MMO?
Post by: Margalis on July 10, 2007, 07:50:19 PM
There is already a game like this (in open beta IIRC), I think it is Korean, it's called "Kwan Ho" or something like that. It looks pretty similar to a MMORPG Virtua Fighter.


Title: Re: Idea for MMO?
Post by: pxib on July 10, 2007, 08:12:04 PM
Hay guys, what's going on in this thread?

I just had a dream that I was playing a game like Vanguard - Saga of Heroes, except it was an MMORPG with hundreds of players online.

What do you guys think?


Title: Re: Idea for MMO?
Post by: Slayerik on July 10, 2007, 08:17:30 PM
I must say you guys sure have gave the noobie some slack here, I think you should den and bronze it personally. My thread is getting lonely all by itself with that honor.

Or, just make fun of him for a few more days. That works too.


Title: Re: Idea for MMO?
Post by: Signe on July 10, 2007, 08:25:01 PM
Well, he did just pop in without even so much as an introduction post!   :-o


Title: Re: Idea for MMO?
Post by: UnSub on July 10, 2007, 10:13:25 PM
I've found a list of online fighting games here (http://www.gameogre.com/reviewdirectory/categories/Fighting_Games.php). KwanHo is on there and looks good, but from what else I've read server lag can be a big issue.

Looks nice though.


Title: Re: Idea for MMO?
Post by: Margalis on July 10, 2007, 10:48:19 PM
I've heard of a bunch of people that play Kwan Ho and like it a lot.

I have a high tolerance for newbs and their crazy awesome idea to make the next "Diablo plus Warcraft!!!" or whatever...I was one myself once.


Title: Re: Idea for MMO?
Post by: Drifting DarkAngel on July 11, 2007, 12:32:01 AM
I must say you guys sure have gave the noobie some slack here, I think you should den and bronze it personally. My thread is getting lonely all by itself with that honor.

Or, just make fun of him for a few more days. That works too.


 :roll:


Title: Re: Idea for MMO?
Post by: Chimpy on July 11, 2007, 01:07:21 AM
I must say you guys sure have gave the noobie some slack here, I think you should den and bronze it personally. My thread is getting lonely all by itself with that honor.

Or, just make fun of him for a few more days. That works too.


 :roll:

Twice you have used the "roll eyes" smiley when someone makes a comment which you deem unbecoming of your oh so great first thread.

That really is not a good way to ingratiate yourself into any type of community, it comes across as you thinking your shit doesn't stink.

But if you were one who pays attention to even the most basic undercurrents of this particular community you would realize that here, EVERYONE'S shit has some negative effect on the olfactory apparatus. Even the guys with the fancy colored names (sometimes especially so).


As is par for the course, I expect a nice rolleye smiley to come my direction on this.


Title: Re: Idea for MMO?
Post by: cmlancas on July 11, 2007, 03:31:05 AM
 :roll: :roll: :roll: :roll:  <--- Winnar.


Where was this thread headed anyway?


Title: Re: Idea for MMO?
Post by: Venkman on July 11, 2007, 03:54:29 AM
I wonder what the threshold is for rolling eyes and breaking computers. I won't try it though  :wink:

Quote from: Margalis
"Diablo plus Warcraft!!!"
You just ripped off Dungeon Runners!/11/

(I kid, I kid)


Title: Re: Idea for MMO?
Post by: WindupAtheist on July 11, 2007, 05:03:38 AM
I must say you guys sure have gave the noobie some slack here, I think you should den and bronze it personally. My thread is getting lonely all by itself with that honor.

Your thread?  Man, it was at least partly mine!

Anyway, this thread isn't nearly as awesome.  It doesn't deserve to be bronzed.

Now once upon a time, on UO Stratics, somewhere in-between my bouts of getting banned, I saw a post...  This guy was an MMO enthusiast, see.  And he too wanted to make his own game.  So he started laying it out.  I don't mean he threw together a design document, this guy wasn't that savvy.  He just started writing... everything.  All the zones, all the quests, all the mobs, how many HP everything had, how much damage different player attacks could do, how much mana all the spells cost, everything.

On paper.  He said it took years.

And he was there at UO Stratics asking if anyone knew how he could get in touch with someone who knew something about computer programming or how to make a game, because he didn't know anything and didn't know anyone who did.  If this place had existed at the time, I'd have "helpfully" sent him here.

I suppose it could have been some sort of epic troll, but it didn't seem like it.  THAT would have been a thread worth saving for posterity.


Title: Re: Idea for MMO?
Post by: Drifting DarkAngel on July 11, 2007, 06:11:27 AM
I must say you guys sure have gave the noobie some slack here, I think you should den and bronze it personally. My thread is getting lonely all by itself with that honor.

Or, just make fun of him for a few more days. That works too.


 :roll:

Twice you have used the "roll eyes" smiley when someone makes a comment which you deem unbecoming of your oh so great first thread.

That really is not a good way to ingratiate yourself into any type of community, it comes across as you thinking your shit doesn't stink.

But if you were one who pays attention to even the most basic undercurrents of this particular community you would realize that here, EVERYONE'S shit has some negative effect on the olfactory apparatus. Even the guys with the fancy colored names (sometimes especially so).


As is par for the course, I expect a nice rolleye smiley to come my direction on this.

Uh, Okay? I'm sorry, when I put  :roll: I thought it clearly meant "thank you sir may i have another?"
but seriously, what is the purpose of your post, to say that I should humbly accept such statements and not rebuke them openly with my -apparently- powerful  :roll: ? I never once said it was my "oh so great first thread" In fact, most people have been pretty helpful, and refreshingly so, less ...  :mob: ish. Its glaringly apparent you make wild assumptions about me (that i think my shit doesn't stink, that i think this is my wonderful super disney epic adventure first thread) to clear it up for you (before you develop some more wild assumptions) I think this thread in retrospect was illconceived, and probably pretty stupid. And for the record, my shit stinks pretty bad.


Title: Re: Idea for MMO?
Post by: Falconeer on July 11, 2007, 06:16:37 AM
I think this thread in retrospect was illconceived, and probably pretty stupid

Oh thank you. I couldn't find the right words.


Title: Re: Idea for MMO?
Post by: Xanthippe on July 11, 2007, 06:54:30 AM
Isn't there a mini-pet thing out there that is stupid-popular with the kids? I always see them in Hallmark or whatever they are stores and they are always sold out.

Webkinz?



Title: Re: Idea for MMO?
Post by: Abelian75 on July 11, 2007, 07:09:50 AM
:roll:

I wasn't gonna say anything, but this repeated eye-rolling thing makes me feel comfortable with being a bit of a dick again (Ultimately my conscience will take any excuse it can get).  So in response to:

I'm not sure where I said i thought it was a really cool idea, I said there was many ways to make this a really cool idea.

I present you with:

forgot to say, thanks for the comments, i was just curious if anyone else thought it was a cool idea.


Title: Re: Idea for MMO?
Post by: Drifting DarkAngel on July 11, 2007, 07:17:00 AM
I'm pretty sure thats why I said "im not sure" as in "i could be wrong" and apparently I was, I don't know why you feel you are being a dick by supposedly "pointing out" something I alluded could possibly be the case anyway? Hate to burst your bubble :P


Title: Re: Idea for MMO?
Post by: Jayce on July 11, 2007, 08:08:42 AM
There is too much space at the bottom of your post, Jayce.  I have wasted several minutes waiting for something to load there.  Or was that your intention all along?  (http://www.pinoyexchange.com/forums/images/smilies/wonder.gif)

Weird. I checked it by using the modify button and there's no whitespace at the end.

I blame Trippy.


Title: Re: Idea for MMO?
Post by: Yegolev on July 11, 2007, 09:02:42 AM
EVERYONE'S shit has some negative effect on the olfactory apparatus. Even the guys with the fancy colored names (sometimes especially so).

/shakefist

Really, though, I am easy on new people because we keep scaring them away.  Zonk doesn't come around anymore and doesn't even answer my well-thought-out voicemails or my suggestive photos sent via XBL.  Besides that, my debut on F13 involved pointing out the homosexual overtones between Sam and Frodo without using any capital letters, so who am I to throw stones?


Title: Re: Idea for MMO?
Post by: Stephen Zepp on July 11, 2007, 09:40:49 AM
I must say you guys sure have gave the noobie some slack here, I think you should den and bronze it personally. My thread is getting lonely all by itself with that honor.

Or, just make fun of him for a few more days. That works too.


 :roll:

Twice you have used the "roll eyes" smiley when someone makes a comment which you deem unbecoming of your oh so great first thread.

That really is not a good way to ingratiate yourself into any type of community, it comes across as you thinking your shit doesn't stink.

But if you were one who pays attention to even the most basic undercurrents of this particular community you would realize that here, EVERYONE'S shit has some negative effect on the olfactory apparatus. Even the guys with the fancy colored names (sometimes especially so).


As is par for the course, I expect a nice rolleye smiley to come my direction on this.

Uh, Okay? I'm sorry, when I put  :roll: I thought it clearly meant "thank you sir may i have another?"
but seriously, what is the purpose of your post, to say that I should humbly accept such statements and not rebuke them openly with my -apparently- powerful  :roll: ? I never once said it was my "oh so great first thread" In fact, most people have been pretty helpful, and refreshingly so, less ...  :mob: ish. Its glaringly apparent you make wild assumptions about me (that i think my shit doesn't stink, that i think this is my wonderful super disney epic adventure first thread) to clear it up for you (before you develop some more wild assumptions) I think this thread in retrospect was illconceived, and probably pretty stupid. And for the record, my shit stinks pretty bad.

In the immortal words of that funky alien rebel alliance tactical commander in the Empire Strikes Back: "It's a trap!"

And it's not one that most people detect, so don't feel too bad ;)


Title: Re: Idea for MMO?
Post by: ajax34i on July 11, 2007, 10:52:22 AM
ideas that require technical hurdles to overcome are exactly what the industry needs to push the envelope.

I think that what the industry needs is to overcome the hurdles.  New ideas that create more hurdles are everywhere, we need to STOP the ideas and get to actually overcoming the hurdles before they grow into a big hurdle pile, actually.

As for the flaming, you'll probably see the same sort of reaction everywhere else, too.  The level of detail that you presented, and the type of discussion you expected, aren't at the level of these boards.  Imagine if I submitted a "Cool idea about internal organs" article to the Journal of Applied Medicine, or "How to put brakes on airplanes" to Boeing or some aviation engineering publication.  Same thing, they'd laugh at me.  Not that these boards are at the level of an actual established publication, but still, above General Chat.



Title: Re: Idea for MMO?
Post by: cmlancas on July 11, 2007, 11:10:54 AM

Webkinz?


That's the one. Isn't it immensely popular?


Title: Re: Idea for MMO?
Post by: Morat20 on July 11, 2007, 11:28:10 AM
I think that what the industry needs is to overcome the hurdles.  New ideas that create more hurdles are everywhere, we need to STOP the ideas and get to actually overcoming the hurdles before they grow into a big hurdle pile, actually.

As for the flaming, you'll probably see the same sort of reaction everywhere else, too.  The level of detail that you presented, and the type of discussion you expected, aren't at the level of these boards.  Imagine if I submitted a "Cool idea about internal organs" article to the Journal of Applied Medicine, or "How to put brakes on airplanes" to Boeing or some aviation engineering publication.  Same thing, they'd laugh at me.  Not that these boards are at the level of an actual established publication, but still, above General Chat.
I dunno. I just saw a published article detailing the projected half-life of a tea-spoon in an office environment. 42 days for communal rooms, 77 days for rooms associated with specific research groups. Teaspoon value apparently did not effect the outcome, and they estimated you'd need to purchase 250 spoons annually to keep 70 on hand.

Of course, this is in Australia. Notorious spoon thieves.


Title: Re: Idea for MMO?
Post by: lesion on July 11, 2007, 12:16:55 PM
so spoons are currency, and the goal is to dig to the bottom of the pile of hurdles and solve all problems with MMO games. also, you punch people while trying to do that.

and a teaser look at the first class in development:
Canberra Pit Fighter
+1 thievery
-1 coherence (max party members reduced by one*)
maxmimum stereotypical sayings increased by 3
can equip: stubbies


*the party system involves punching random people in the face, so this is mostly irrelevant


Title: Re: Idea for MMO?
Post by: Yegolev on July 11, 2007, 12:40:06 PM
You should have used "affect" instead of "effect".

You know, being dicks about grammar with hundreds of other people would be a great MMO idea.  I already have this copyrighted, by the way, so look for it on XBL as Conan the Grammarian by Christmas '08.


Title: Re: Idea for MMO?
Post by: cmlancas on July 11, 2007, 02:26:57 PM
so spoons are currency, and the goal is to dig to the bottom of the pile of hurdles and solve all problems with MMO games. also, you punch people while trying to do that.

and a teaser look at the first class in development:
Canberra Pit Fighter
+1 thievery
-1 coherence (max party members reduced by one*)
maxmimum stereotypical sayings increased by 3
can equip: stubbies


*the party system involves punching random people in the face, so this is mostly irrelevant

Endboss=Chuck Norris. He can't be beaten, so DDA will have to cry big girly emo tears when he can't learn his roundkick. Le sigh.


Title: Re: Idea for MMO?
Post by: Abelian75 on July 11, 2007, 03:11:52 PM
You know, being dicks about grammar with hundreds of other people would be a great MMO idea.  I already have this copyrighted, by the way, so look for it on XBL as Conan the Grammarian by Christmas '08.

That sounds like a cool idea.  Which, as we have established, is just what the industry needs.


Title: Re: Idea for MMO?
Post by: WindupAtheist on July 11, 2007, 05:26:29 PM
Resident Star Wars fanboy nerd-fury attack!  GO!

In the immortal words of that funky alien rebel alliance tactical commander in the Empire Strikes Back: "It's a trap!"

That was Return of the Jedi, you damned newb!


Title: Re: Idea for MMO?
Post by: Venkman on July 11, 2007, 07:36:14 PM

Webkinz?


That's the one. Isn't it immensely popular?

Yes. But it's not an MMO per se, more an aggregate of single-player and tiny-multiplayer games. What makes it popular is the theme, the customizable decoratable dwelling, and the ability to win KinzCash from these games to buy stuff to do that with.


Title: Re: Idea for MMO?
Post by: Tairnyn on July 12, 2007, 03:56:13 PM
You know, being dicks about grammar with hundreds of other people would be a great MMO idea.  I already have this copyrighted, by the way, so look for it on XBL as Conan the Grammarian by Christmas '08.

Begin your fated journey as a lowly spell checker, advancing your character to heroic deeds as punctuation, conjugation, correcting improper sentence formation, arguing the merits of American English versus French English, (better cheque yourself!) and finally becoming a grand master conversationalist. Storm the the inscrutable stronghold of the Grammar Nazis! Participate in epic raids within the treacherous lair of the Grammar Snake!

Features:
- Dynamic, player-created quest content
- Thousands of players per server
- 32 indiscernible classes to choose from such as the powerful Semantic Sage and dramatic Comma Queen
- Colored and flashing chat tags


Title: Re: Idea for MMO?
Post by: Chimpy on July 12, 2007, 04:24:32 PM
You know, being dicks about grammar with hundreds of other people would be a great MMO idea.  I already have this copyrighted, by the way, so look for it on XBL as Conan the Grammarian by Christmas '08.

Begin your fated journey as a lowly spell checker, advancing your character to heroic deeds as punctuation, conjugation, correcting improper sentence formation, arguing the merits of American English versus French English, (better cheque yourself!) and finally becoming a grand master conversationalist. Storm the the inscrutable stronghold of the Grammar Nazis! Participate in epic raids within the treacherous lair of the Grammar Snake!

Features:
- Dynamic, player-created quest content
- Thousands of players per server
- 32 indiscernible classes to choose from such as the powerful Semantic Sage and dramatic Comma Queen
- Colored and flashing chat tags


When do you get to fight Baron Von 1337sp34k?


Title: Re: Idea for MMO?
Post by: schad on July 12, 2007, 04:39:00 PM
- 32 indiscernible classes to choose from such as the powerful Semantic Sage and dramatic Comma Queen

They all play the same though; eat, shoot & leave.


Title: Re: Idea for MMO?
Post by: DraconianOne on July 13, 2007, 06:24:19 AM
Well, he did just pop in without even so much as an introduction post!   :-o

Noobs have to write introduction posts?  :-o

I think my dog ate mine.


Title: Re: Idea for MMO?
Post by: Slayerik on July 13, 2007, 07:16:03 AM
Well, he did just pop in without even so much as an introduction post!   :-o

Noobs have to write introduction posts?  :-o

I think my dog ate mine.

Just A/S/L



Title: Re: Idea for MMO?
Post by: tazelbain on July 13, 2007, 09:53:27 AM
Ignore him.  Intro posts are bad.


Title: Re: Idea for MMO?
Post by: Signe on July 13, 2007, 10:51:52 AM
(http://www.banglacommunity.com/images/satellite/smilies/innocent.gif)