Title: Fury Pre-Beta Videos Post by: waylander on June 06, 2007, 07:08:14 AM These went up yesterday, then back down, and now they are back up with Fury promo stuff at the end. As far as I know Auran plans to let these videos remain available.
Just remember its a pre-beta client, but it does show you some of the combat that was available during the event. http://www.pfbclan.com/fraps/furybeta.wmv http://www.pfbclan.com/fraps/furybeta2.wmv Title: Re: Fury Pre-Beta Videos Post by: Falconeer on June 06, 2007, 10:37:46 AM (Too) Slow download. Is it just me?
Title: Re: Fury Pre-Beta Videos Post by: Lantyssa on June 06, 2007, 11:25:50 AM Nope.
Title: Re: Fury Pre-Beta Videos Post by: Dren on June 06, 2007, 01:03:39 PM I gave up too.
Title: Re: Fury Pre-Beta Videos Post by: Hoax on June 06, 2007, 02:04:34 PM It told my work comp to get WM9 I told it to fuck off. Both sides will return to the negotiating table this evening when I get home.
Title: Re: Fury Pre-Beta Videos Post by: raydeen on June 06, 2007, 02:43:07 PM Is this one of them?
http://www.youtube.com/watch?v=D8pwJ2GT8b0 (http://www.youtube.com/watch?v=D8pwJ2GT8b0) Looks like an amped version of GW. Title: Re: Fury Pre-Beta Videos Post by: Nevermore on June 07, 2007, 06:17:55 AM Guild Wars... with JUMPING! :-o
Title: Re: Fury Pre-Beta Videos Post by: Falconeer on June 07, 2007, 07:07:44 AM Yes it's very Guild War-ish, and it's somehow promising and engaging.
I think this is the kind of games where polish (or the lack of) makes all the difference in the world. And polish usually costs a lot of money. I am curious about how much polish can Auran afford... Title: Re: Fury Pre-Beta Videos Post by: Modern Angel on June 07, 2007, 08:26:16 AM With more BASS SYNTH!
I'm intrigued. I loved GW's style and found it immensely engaging out in the field. It was when I stepped back and realized that the towns were basically just chat rooms that I started to wander off but even then I still go back from time to time to kill stuffs. A little GW with jumping and persistence? Well... Wait, GW2. Right. Title: Re: Fury Pre-Beta Videos Post by: UnSub on July 16, 2007, 07:01:07 AM Raising this from the dead to offer:
Fan video of Fury, focusing on the deathblow moves (http://files.filefront.com/Furymkv/;7881502;;/fileinfo.html) The file is in .mkv format, so I went to here (http://www.cccp-project.net/) to get a codec for it. Title: Re: Fury Pre-Beta Videos Post by: Mrbloodworth on July 16, 2007, 07:49:47 AM The animation choreography between separate models really impresses me, its like tekken in the MMO space, rather than everyone standing around and taking the hits with no reaction.
Title: Re: Fury Pre-Beta Videos Post by: Alex Weekes on July 19, 2007, 09:24:57 PM There's a new official video available as well now. A low res version is on our official site now (http://www.unleashthefury.com) with higher res versions to be released soon.
While I'm here, for those interested in Fury our forums (http://forums.auran.com/fury/forum/index.php) are now fully open to the public. Meanwhile, in more exciting news, our open Preview Weekend starts July 27th and you can get your account from our site (see earlier link). More info on what we're up to can be found on our forums here (http://forums.auran.com/fury/forum/showthread.php?t=1548) and here (http://forums.auran.com/fury/forum/showthread.php?t=1549). Title: Re: Fury Pre-Beta Videos Post by: UnSub on July 19, 2007, 09:33:32 PM There's a new official video available as well now. A low res version is on our official site now (http://www.unleashthefury.com) with higher res versions to be released soon. While I'm here, for those interested in Fury our forums (http://forums.auran.com/fury/forum/index.php) are now fully open to the public. Meanwhile, in more exciting news, our open Preview Weekend starts July 27th and you can get your account from our site (see earlier link). More info on what we're up to can be found on our forums here (http://forums.auran.com/fury/forum/showthread.php?t=1548) and here (http://forums.auran.com/fury/forum/showthread.php?t=1549). NDA dropped yet? Title: Re: Fury Pre-Beta Videos Post by: Amaron on July 20, 2007, 04:29:51 AM If I recall the gameplay isn't supposed to be anything like guild wars though? From what I read it seemed to be even more action oriented than UOX and DDO were originally planned to be.
It could be that it shares its other aspects with guild wars though. Title: Re: Fury Pre-Beta Videos Post by: Trippy on July 20, 2007, 04:36:39 AM NDA dropped yet? Yes it has.If I recall the gameplay isn't supposed to be anything like guild wars though? From what I read it seemed to be even more action oriented than UOX and DDO were originally planned to be. No it's not like GW. The game is a button masher. Many powers have zero refresh times so you are pressing the corresponding keys as fast as the animations will allow for.It could be that it shares its other aspects with guild wars though. Title: Re: Fury Pre-Beta Videos Post by: waylander on July 20, 2007, 06:39:06 AM Its not just a button mashing game, but the early part of the game when your character is still new can feel like that because you don't have many starting skills. The game becomes very strategical after you move into the rank 4-7 phase, and it takes about 6-8 hours of game play to make rank 4.
Anyone who tries to be a button spammer after rank 4 will be pwned by the team that actually took the time to develop a group build. Unlike Guild Wars, you can slot powers from any class from Fury. So that caster you think is weak might turn around and do two different styles of leg kicks and knock you back, or that melee might have some type of ranged capability, or that healer might kick your ass. Fury is nothing like GW if you take the time to play it beyond the newbie level. Title: Re: Fury Pre-Beta Videos Post by: gravdiggr on July 20, 2007, 06:48:10 AM I was wondering waylander about a few things from both your videos you had posted and from playing only 1 weekend. The bloodbath gamestyle looked very biased toward healers (the longer you survive, the more points you do).
What would a game of bloodbath looks like with a bunch of players that actually knew how to play ? I realize we hadn't unlocked a lot of skills, but i was part of games where players with a truckload of buffs and heals were able to survive 2-3 people beating on them (mostly by kiting around while healing when they had max amount of blood) Title: Re: Fury Pre-Beta Videos Post by: waylander on July 20, 2007, 11:36:47 AM I was wondering waylander about a few things from both your videos you had posted and from playing only 1 weekend. The bloodbath gamestyle looked very biased toward healers (the longer you survive, the more points you do). What would a game of bloodbath looks like with a bunch of players that actually knew how to play ? I realize we hadn't unlocked a lot of skills, but i was part of games where players with a truckload of buffs and heals were able to survive 2-3 people beating on them (mostly by kiting around while healing when they had max amount of blood) A lot of buffs an heals can be unlocked very early in the game. All you do is do the starter quests for the school, and then the first series of trial quests after that unlocks most of all the other buffs. Many buffs do not scale with rank, so all you need to do is get them at rank 1. At higher levels you still see buffs and heals, but you also see things like damage reflects, DoT's, ground based AOE's, target based AOES, knockbacks, stuns, charge manipulation skills at play (buffing your charges, stealing someone else's, or luring charges from an enemy to yourself), debuffs, lots of situational type skills, and the list goes on. It also helps if you learn the bloodbath map. There are temp buffs that provide defense, offense, heals over time, major heals, and even HP increases. So at the higher levels you can really run into all sorts of things, and you can kill your enemies a multitude of ways. Sometimes the best offense is a good defense, and vice versa. Title: Re: Fury Pre-Beta Videos Post by: SnakeCharmer on July 20, 2007, 02:16:48 PM I had some serious fun in beta - very beautiful graphically, some pretty kick ass combat. I hope it does well.
Title: Re: Fury Pre-Beta Videos Post by: Azazel on July 22, 2007, 03:16:02 PM I'd wanted to try this, but I ran out of patience with the download.
:cry: Title: Re: Fury Pre-Beta Videos Post by: UnSub on July 22, 2007, 08:31:06 PM Yeah, Fileplanet has the client download (2 or 3 gigs, I think), but at least Fury has a patcher now. Downloading the full client every time there was an update was annoying during the alpha / beta.
I've played Fury for a bit and really, really wanted to love it. But I can't, because despite my 6 hours or so playing since the last major update since my PC specs meet the requirements now, I'm just meat for the grinder. There are a couple of reasons for that: 1) For some reason, I thought I'd go for a healer class, so I took the Oracle. This is the wrong decision in Fury, since what you want is melee damage and lots of it (ranged damage isn't that crash hot). I need to respec into a Defiler or something. Buffs are overpowered, but early on all you want to do is win and increase your rank. 2) I keep running into games where I'm on a PUG and the opponents are lean, mean newbie killing machines of a much higher rank. It's not fun to end up in the middle of a killing zone continually. 3) I didn't play this weekend so I don't know for sure, but the last update I was on (1607 or something) still didn't let you save keybinds. The current movement controls confuse me - I want to switch my strafe and turn keys. This contributes to my constant deaths. However, it does have some nice features: 1) Even losing teams can get some good loot, thanks to the reward system. 2) The combat is fast and frantic and could be fun (once I learn what the hell it is I'm doing). 3) It looks pretty good. 4) You can get every skill in the game and change your skills layout relatively easily. For me, Fury's key challenge is to smooth out the newbie experience even more than they currently have. Otherwise I wonder how many players are going to quit and uninstall the game after getting confused by the rapid moving combat and ganked by more experienced players. Title: Re: Fury Pre-Beta Videos Post by: Merusk on July 23, 2007, 04:11:44 AM I'd wanted to try this, but I ran out of patience with the download. :cry: I finally just gave up and installed the Fileplanet patcher. It worked fine after that, big surprise, fuckers. On the other hand, it kept giving me BSOD crashes with my old video drivers. Upgrading the drivers meant that I'd lose widescreen support (thanks nvidia) so I played for a bit, it was choppy as hell, and then rolled-back. It looks incredibly fun, and like Waylander said, you can get a LOT of buffs/ spells very quickly. I, however, got pwned quickly by melee types due to my 6fps framerate and gave-up. Unlike Unsub I didn't have a problem with strafe/ turn. It seems to use the WOW defaults for that now, since I didn't rebind anything. I had noticed the same problem as him for melee vs caster and group-killings. I kept getting raped by groups of 2-3 guys who'd team up and never turn on each other until everyone else was dead. Bastards. However, one nice thing was that the higher ranked people didn't seem to want to roll on newbie loot. There were 2 loot options from my first bloodbath, and I got both in the mail. All I can imagine is that everyone else was full-up or thought it was crap. Since I was still an "initiate" it was just fine for me, so yay. This supposed to be a sub-game or a freebie after the box like GW? Title: Re: Fury Pre-Beta Videos Post by: waylander on July 23, 2007, 07:13:56 AM Due to the testing population still being low, the matchmaking system still ends up pairing newbies with higher ranked people. That shouldn't happen in release because you'll only be ranked with people who have the same rank as you. Casters don't have a lot in the way of defense early on, so Bloodbath probably isn't the best tournament for them. I'd recommend doing Vortex because you'll gain essence faster and the loot is better. If you fight higher ranked teams in Vortex, even if you lose the loot is higher ranked too!
I play a damage based Oracle, and I melt faces. I'll even give you my exact build: Quote Oracle Of Life - Grandmaster QuickBar Slot 13: Frost Dart QuickBar Slot 14: Icicle QuickBar Slot 15: Icebringer's Hammer QuickBar Slot 16: Slam QuickBar Slot 17: Channel Water QuickBar Slot 18: Lure Water QuickBar Slot 19: Defender's Dart QuickBar Slot 20: Frenzy QuickBar Slot 21: Cyclone QuickBar Slot 22: Shield of Valor QuickBar Slot 23: Stormseal QuickBar Slot 24: Defensive Stance QuickBar Slot 25: Courage QuickBar Slot 26: Mend QuickBar Slot 27: Heal QuickBar Slot 28: Mistburn QuickBar Slot 29: Rotwood QuickBar Slot 30: Spirit of the Ironwood QuickBar Slot 31: Channel Nature QuickBar Slot 32: Accelerate QuickBar Slot 33: Endurance QuickBar Slot 34: Reflect QuickBar Slot 35: Lionheart If a melee gets in my face I will use Slam on him (basically a leg kick that stuns 1 sec), then I'll use Mistburn or Rotwood to reverse his charges so he can't hit me with major damage attacks. I'll keep up the slam and frenzy based attacks as long as he's dumb enough to stand within melee range of me, and I'll keep reversing his charges. If I'm surrounded by a lot of melee's, then I'll drop a cyclone on myself and stand in it. The Cyclone will knockback opponents, and I can keep it up permanently. If they dragnet me out of it, I'll just drop another one on them. Eventually they try to run away, and I cut them down with my ranged attacks (iceblighter). At the advanced levels a caster really isn't a caster, but more of a Hybrid type character that can do several things well (like the old UO 7x GM). For distance I use ranged attacks, for close combat I use melee attacks and AOE's, I can heal, and I can reverse charges on people to gimp them from launching big attacks on me. Fury's problem is that people aren't hanging around to get to the advanced levels, and at about the 6 hour mark (as some of you mentioned) they write the game off. Several of us have told them that they need to make the newbie experience better, and to provide newbies with more tools for the arsenal. That really hasn't happened yet, but I hope it does because they stand to lose a lot of people early in the game if they don't. As for the graphics, I'd run the game in the low render mode. Its not optimized yet and until it is it will make most systems chug a little harder. Title: Re: Fury Pre-Beta Videos Post by: Endie on July 23, 2007, 07:29:37 AM 6 or 7 weeks after this topic started, I work out that, in fact, it's not "Furry Pre-Beta Videos" and get round to checking it out. I was kinda concerned for a while.
Title: Re: Fury Pre-Beta Videos Post by: Merusk on July 23, 2007, 09:14:53 AM As for the graphics, I'd run the game in the low render mode. Its not optimized yet and until it is it will make most systems chug a little harder. Yeah I did this, and noticed a difference (I did a total of 2 bloodbaths) but it was still killing my fps. I think I just need a beefier card, but that's not happening. I bought this machine 6 months ago with the intent of using it as a media device since I'm slowly falling out of the PC game habit. I've no intent of dropping another $200 on a better card, particularly when this one works just fine for WoW. Makes me a little sad because the game looks fun, but ah well. I recommend it to those of you who ARE into upgrading rigs and want some frantic pvp. The biggest adjustment is understanding there's ONLY a health bar. I kept spamming my damage spells, expecting to run out of "mana" only find I needed to keep reminding myself "there's no mana, blow the big spell." Way - I see no Mischief on there. I take it that spell doesn't scale well as you rank? Pity, because it's a LOT of fun to use on melees at lower levels, since they obviously aren't expecting to be randomly ported away from you. Title: Re: Fury Pre-Beta Videos Post by: gravdiggr on July 23, 2007, 10:59:52 AM Due to the testing population still being low, the matchmaking system still ends up pairing newbies with higher ranked people. That shouldn't happen in release because you'll only be ranked with people who have the same rank as you. Fury's problem is that people aren't hanging around to get to the advanced levels, and at about the 6 hour mark (as some of you mentioned) they write the game off. Several of us have told them that they need to make the newbie experience better, and to provide newbies with more tools for the arsenal. That really hasn't happened yet, but I hope it does because they stand to lose a lot of people early in the game if they don't. I only could play a few hours (beta weekend happened when i had trouble with carpal tunnel in both wrists and the game really doesn't help on this side) but i flagged the game as very unfriendly for the casual gamer. First of all, i spent 20 minutes in queue for vortex where it said that the average wait time was 7 minutes. I figured at that point that perhaps you needed a team before queueing up to that type of game. Either way, i didn't touch vortex again because waiting for 20 minutes is a bad thing(tm). When i started bloodbath, i managed to be 2nd or 3rd in pretty much every games. This helped me progress pretty quickly. But the thing that hit me is that in every single game, there was a player with rank filled (in the stat page) that would totally destroy the rest of the crowd. I'm talking 30-35 kills 0 death type of person. I was able to do a good job against people who were probably new to the game like myself, but the people with real builds were just impossible to kill. I can just imagine how fun this would be to a casual player who doesn't want to research the game and know where to find the right skills for his build. The game is pretty deep for the hardcore player, but i'm not sure what the crowd will look like a few months after the game is out. The hardcore crowd can take a lot of punishment/losing games while they learn. The casual who gets destroyed and waits 15 minutes in his 30 minutes available might be tempted to leave the game. Title: Re: Fury Pre-Beta Videos Post by: UnSub on July 23, 2007, 11:17:24 PM Fury's problem is that people aren't hanging around to get to the advanced levels, and at about the 6 hour mark (as some of you mentioned) they write the game off. Several of us have told them that they need to make the newbie experience better, and to provide newbies with more tools for the arsenal. That really hasn't happened yet, but I hope it does because they stand to lose a lot of people early in the game if they don't. As for the graphics, I'd run the game in the low render mode. Its not optimized yet and until it is it will make most systems chug a little harder. Thanks for the build Waylander, but I can see from that you've thrown out a lot of the powers you start with. My original concept was to create a character who did the whole Growth / Decay thing, but I might just be hamstringing myself, or start with the Decay / Death side first. But your build only emphasises to me how difficult it is for newbies to work out what they should be doing. I mean, I've already got more skills than I can slot and I really don't know how to evaluate them all. The only way to see what they do is to take them into battle and then find out how useless they are. Oh, one nice feature I liked was getting a title based on my sklls choice. For a while I was an Oracle of Death, which changed to Oracle of Truth when I switched some skills. But I agree with your quote - newbies need a lot more handholding early on. If they don't, they are probably only one trial session away from quitting. Title: Re: Fury Pre-Beta Videos Post by: Alex Weekes on July 24, 2007, 02:02:20 AM I only could play a few hours (beta weekend happened when i had trouble with carpal tunnel in both wrists and the game really doesn't help on this side) but i flagged the game as very unfriendly for the casual gamer. First of all, i spent 20 minutes in queue for vortex where it said that the average wait time was 7 minutes. I figured at that point that perhaps you needed a team before queueing up to that type of game. Either way, i didn't touch vortex again because waiting for 20 minutes is a bad thing(tm). We've been working on this. There have been a few issues with matchmaking, ranging from low player populations through to actual bugs in the system. It should be a *lot* better this weekend, in terms of getting games without having to wait for a long time. Quote When i started bloodbath, i managed to be 2nd or 3rd in pretty much every games. This helped me progress pretty quickly. But the thing that hit me is that in every single game, there was a player with rank filled (in the stat page) that would totally destroy the rest of the crowd. I'm talking 30-35 kills 0 death type of person. I was able to do a good job against people who were probably new to the game like myself, but the people with real builds were just impossible to kill. Yep, another matchmaking issue. Low population has been resulting in some high ranked characters being matched into games with lower ranked characters. As we increase our testing population we'll re-adjust the matchmaker parameters to make these mismatches less and less likely to occur. Title: Re: Fury Pre-Beta Videos Post by: Der Helm on July 24, 2007, 02:28:13 AM I know nothing about fury but what I read sounds interesting.
Is there any chance to get into the beta ? Me being from germany that is ? :-D Edit: I am not whoring for an invite (not seriously anyway :-D), I just want to know if European testers are accepted. That said, could you get me in Alex ? :-D Title: Re: Fury Pre-Beta Videos Post by: Endie on July 24, 2007, 02:29:29 AM Is there any chance to get into the beta ? Me being from germany that is ? :-D That shouldn't still count against you, surely? We're over that whole thing, now. Title: Re: Fury Pre-Beta Videos Post by: Der Helm on July 24, 2007, 02:33:00 AM That shouldn't still count against you, surely? We're over that whole thing, now. Damm. I was to slow on that edit there. :-D (insert witty remark about scottish/german relations here) Title: Re: Fury Pre-Beta Videos Post by: UnSub on July 24, 2007, 07:42:28 AM That shouldn't still count against you, surely? We're over that whole thing, now. Damm. I was to slow on that edit there. :-D (insert witty remark about scottish/german relations here) Open beta isn't too far off. When it hits, I'd say try Fury out. There will be a flood of newbs which will hopefully push the more experienced players away from these easy ganks. Or, alternatively, the chance that you'll be on the end of a gankstick from them will be dramatically reduced by sheer weight of numbers. EDIT: I should say that, despite my concerns mentioned above, I'll be sticking with Fury for at least a few more weeks. It has a lot of potential as something a bit different in online multiplayer games. Title: Re: Fury Pre-Beta Videos Post by: waylander on July 24, 2007, 01:00:41 PM Fury's problem is that people aren't hanging around to get to the advanced levels, and at about the 6 hour mark (as some of you mentioned) they write the game off. Several of us have told them that they need to make the newbie experience better, and to provide newbies with more tools for the arsenal. That really hasn't happened yet, but I hope it does because they stand to lose a lot of people early in the game if they don't. As for the graphics, I'd run the game in the low render mode. Its not optimized yet and until it is it will make most systems chug a little harder. Thanks for the build Waylander, but I can see from that you've thrown out a lot of the powers you start with. My original concept was to create a character who did the whole Growth / Decay thing, but I might just be hamstringing myself, or start with the Decay / Death side first. But your build only emphasises to me how difficult it is for newbies to work out what they should be doing. I mean, I've already got more skills than I can slot and I really don't know how to evaluate them all. The only way to see what they do is to take them into battle and then find out how useless they are. Oh, one nice feature I liked was getting a title based on my sklls choice. For a while I was an Oracle of Death, which changed to Oracle of Truth when I switched some skills. But I agree with your quote - newbies need a lot more handholding early on. If they don't, they are probably only one trial session away from quitting. As a caster if you can't heal yourself you are doomed unless you are part of a specific team build where other people DO have heals. I usually serve as a hybrid type character because of the many roles I can play. So if we run into a high powered team, then I spend my time manipulating other people's charges (or luring water/nature from them to me!), dropping AOE's to cause confusion, etc. Nature and Air don't really have good heals right now, so you'll die pretty quick if you go that route and don't have a buddy to heal you. You have to invest in some good self buffs too. In the early levels you should just focus on gaining essence, and not worrying too much about winning or losing. Buffs give lots of essence for the growth schools (oracle and warden) so you want to cast them often. But like I said, the best thing about Fury is that you aren't locked into a "Tank, Healer, Caster, Buffer" role, and you can mix and match them all to become anything. Its funny when people get clobbered by someone they thought was a weak healer! Hopefully their newbie experience will improve, and encourage people to hang around long enough to like the game. From feedback I've read at various places, that seems to be the main issue right now. Those who get beyond the newbie experience tend to get hooked on the game. Title: Re: Fury Pre-Beta Videos Post by: Megrim on July 26, 2007, 07:50:54 AM If Alex is still reading this, can i ask; how seriously are you guys involved with the AINC people down in Melbourne, and the proposed comptitive 4v4 thing?
Title: Re: Fury Pre-Beta Videos Post by: KallDrexx on July 28, 2007, 02:24:02 AM I know nothing about fury but what I read sounds interesting. Is there any chance to get into the beta ? Me being from germany that is ? :-D Yep :) Just sign up at http://www.unleashthefury.com/beta/signup.php You should get a response pretty quickly. To those worried about about casters vs melee damage, the current balance is not final since it is beta. Take this weekend for example, casters were generally buffed which helped them out quite a bit against melee opponents. Furthermore, since you are not locked into classes there is no reason to be 100% caster or 100% melee, and there are quite a few advantages to being a hybrid of sorts. Also, I do want to put the "most abilities have zero refresh" into context. There is a global refresh of 1 second, so the maximum amount of abilities you can execute in any given second is 1 and only 1. This means you can't just smash your keyboard, execute 5 abilities and instantly win. This also means that you can encounter situations where if you don't use some abilities strategically it could cost you in the end due to having to wait 1 second or so to execute the next ability. With the pace of the game, decisions made in one second can have an effect on the outcome. Title: Re: Fury Pre-Beta Videos Post by: Merusk on July 28, 2007, 06:12:19 AM Ok, Nvidia released some new drivers that fixed my rendering and crash problems so I can use those. Got Fury up and running and the low-render option is kicking ass, smooth as silk now. Woot.
Of course, now I keep getting "connection interrupted" :? :? :heartbreak: Are the servers just unstable this weekend, or do I have another problem at work here? Title: Re: Fury Pre-Beta Videos Post by: KallDrexx on July 28, 2007, 06:21:18 AM Ok, Nvidia released some new drivers that fixed my rendering and crash problems so I can use those. Got Fury up and running and the low-render option is kicking ass, smooth as silk now. Woot. Of course, now I keep getting "connection interrupted" :? :? :heartbreak: Are the servers just unstable this weekend, or do I have another problem at work here? It's an issue with the sanctuaries actually. Try going to a different sanctuary for now. It's definitely not you though. Also you shouldn't get it in the warzones. Title: Re: Fury Pre-Beta Videos Post by: Merusk on July 28, 2007, 06:40:27 AM It's amusing that I have NO idea what's going on right now. I'm just spamming buttons hoping people die. Ahh, a noob once more.
I just did a vortex with someone from LOTD.. hope he's not annoyed my warden didn't heal at all. :-P Ed: Ok game is WAY too much fun now that I've got it running. Look for "Ayarae" if you want to hook up with me later. I'm off to work to finish out a job for a few hours right now, though. Title: Re: Fury Pre-Beta Videos Post by: Amaron on July 28, 2007, 12:23:46 PM I wasn't sure I liked it much at first since I couldn't figure out wtf was going on but I find myself continuing to log in as I figure it out more and more.
Title: Re: Fury Pre-Beta Videos Post by: waylander on July 28, 2007, 12:32:53 PM It's amusing that I have NO idea what's going on right now. I'm just spamming buttons hoping people die. Ahh, a noob once more. I just did a vortex with someone from LOTD.. hope he's not annoyed my warden didn't heal at all. :-P Ed: Ok game is WAY too much fun now that I've got it running. Look for "Ayarae" if you want to hook up with me later. I'm off to work to finish out a job for a few hours right now, though. We are training a lot of new recruits this weekend so we're going to be running a lot of full teams, or teams with some PUG's in there somewhere. When we run with PUG's int he group, we just sorta hope they know what to do but its not really a big deal if they don't. Our concern is just getting essence for our new members with lower rank characters, and teaching them some map tactics. Cya in game! Title: Re: Fury Pre-Beta Videos Post by: Alex Weekes on August 02, 2007, 02:15:54 AM If Alex is still reading this, can i ask; how seriously are you guys involved with the AINC people down in Melbourne, and the proposed comptitive 4v4 thing? hey, I've just seen this. I went down there for the Sunday of their CS finals. Immunity and Parallax played a couple of 4v4 Elimination games, but we were squeezing the matches into a tight schedule so they didn't get much in the way of instruction or practice time ahead of the games. As for how serious we are ... well, an announcement went out today about Fury and the CPL :). Title: Re: Fury Pre-Beta Videos Post by: schild on August 02, 2007, 02:23:55 AM Not to rain on a parade, but isn't CPL absolutely fucked since pretty much all of their sponsors pulled out due to the lead guy being a nutjob?
Title: Re: Fury Pre-Beta Videos Post by: cmlancas on August 02, 2007, 06:28:27 AM I read something about that the other day. Anyone have the link?
Title: Re: Fury Pre-Beta Videos Post by: waylander on August 02, 2007, 10:06:00 AM Here you go. The ?'s are just errors in our forum code.
Quote Auran Teams With CPL to Unleash the Fury FuryBrisbane, Australia ? August 1, 2007 ? After a highly successful showing at Gamecock?s E.I.E.I.O. in California and a packed debut preview weekend, Auran, developers of the upcoming player versus player massively multiplayer online title, Fury, are excited to announce a partnership with the kings of competitive gaming ? the Cyberathlete Professional League. ?When designing Fury, we always had skilled competitive players like those of the CPL in mind,? said Tony Hilliam, Auran CEO. ?This partnership is a perfect fit: the ultimate in competitive gamers meet the ultimate competitive MMO.? ?Fury brings together the best elements of online role-playing games and first-person shooters,? said Richard Iggo, Vice President of marketing at Gamecock, Fury?s North American publishers. ?It?s a natural fit that we work with the CPL on a game like this ? we have all the depth that MMO players demand, but take the genre to a new level with lightning fast gameplay that?s all about your skill as a player, rather than the number of hours you?ve spent grinding out quests.? The CPL will work directly with Auran and Gamecock on a series of promotional events and activities to deliver a game they?re describing as a ?PvP revolution?. Promotions include access to Fury?s online preview weekend events and a presence at the Summer 2007 CPL Championships which takes place Thursday, August 30 to Sunday, September 2, 2007 (Labor Day Weekend) at the Hilton Anatole hotel in Dallas, Texas. More activities will be announced in the coming weeks. After the success of the first Beta Preview Weekend, Auran will be running another 36 hour Fury frag-fest (?RPG style?) from noon, Pacific Daylight Time, Saturday August 4th. Visit www.unleashthefury.com/beta/signup.php to register for the August 4th weekend event and a summer of ongoing PvP action. More details on Fury can be found at www.unleashthefury.com The complete press release is located at www.thecpl.com/news/fury.doc Title: Re: Fury Pre-Beta Videos Post by: waylander on August 02, 2007, 04:03:55 PM Here's a video for you guys.
LotD vs PuG - VTX Tie Breaker! (http://rapidshare.com/files/46616969/Fury_-_Vortex_-_LotD_vs_PuG.avi.html) Edit by Trippy: fixed URL Title: Re: Fury Pre-Beta Videos Post by: Amaron on August 05, 2007, 05:39:01 PM Here's a video for you guys. LotD vs PuG - VTX Tie Breaker! (http://rapidshare.com/files/46616969/Fury_-_Vortex_-_LotD_vs_PuG.avi.html) Edit by Trippy: fixed URL I ran into you guys several times today in pug vortex only to be murdered. Though one match you guys lost 4-0 surprisingly. I think I got stuck with some LoD that time though. Was good fun though as long as the pug didn't totally suck. Title: Re: Fury Pre-Beta Videos Post by: waylander on August 06, 2007, 05:53:18 AM Here's a video for you guys. LotD vs PuG - VTX Tie Breaker! (http://rapidshare.com/files/46616969/Fury_-_Vortex_-_LotD_vs_PuG.avi.html) Edit by Trippy: fixed URL I ran into you guys several times today in pug vortex only to be murdered. Though one match you guys lost 4-0 surprisingly. I think I got stuck with some LoD that time though. Was good fun though as long as the pug didn't totally suck. We are taking in a few new people each weekend, and it takes time to get them oriented into our team scheme. Unfortunately that means that we lose sometimes due to those members being low rank, or not knowing what their role is on the map. Anyway, hope you had fun in Fury! Title: Re: Fury Pre-Beta Videos Post by: Venkman on August 09, 2007, 10:14:05 AM Press release was released today announcing the business model. Here's a snip of what I got via email:
Quote The game will be available from both retail and online at standard retail pricing from October. It is free to play with regular free content updates, plus an option to subscribe for additional benefits. Importantly, all players, regardless of subscription status, have access to the most powerful items and abilities in the game. Subscription offers additional benefits, choice and flexibility. Tony Hilliam, Auran CEO, explains; “FURY is a game that blends elements from different genres; the pace and adrenaline rush from FPS games; the depth of character customization from RPGs; and the social and virtual economy aspects from MMOs” he said. “Therefore we wanted to make sure that our business model took into account the different expectations of various player types.” All players in FURY start out as “Immortals” for their first month of play. Immortal status gives players a range of additional benefits including: o Quick travel in the Sanctuaries and Schools o VoIP talk privileges o One additional Item Roll Slot o Extended “rested gold bonus” o Selling privileges on the Auction House o Priority log-in queuing o Entry into weekly and seasonal Ladders o Personal player battle statistics o In-game Customer Service access o Elite access to the test server to preview new content The "Priority Log-in Queuing" is interesting. I've never seen that before outside of talk of ISPs prioritizing signals. Title: Re: Fury Pre-Beta Videos Post by: schild on August 09, 2007, 10:26:31 AM Quote The "Priority Log-in Queuing" is interesting. I've never seen that before outside of talk of ISPs prioritizing signals. Wrong. Dungeon Runners has been doing it since day 1 of the subscription. So have much older games I can't be bothered to remember right now. Edit: Ok, the VOIP talk thing is stupid. Teamspeak and vent. Comeon. That's embarrassing. However, that auction house selling thing is a stroke of brilliance. Well played. Title: Re: Fury Pre-Beta Videos Post by: Nerf on August 09, 2007, 11:00:20 AM Client provided VoIP is fucking brilliant, and is somthing I wish alot more MMO's would start implementing.
When you're constantly with the same group of people, yes, you'll use vent/ts, but in a PUG having everyone on the same channel instantly is great. DDO wouldn't have gotten me out of the free trial if it werent for the built in VoIP, even if you have your own ts/vent server, you can't expect everyone to hop in it. Title: Re: Fury Pre-Beta Videos Post by: SnakeCharmer on August 09, 2007, 11:05:44 AM Client provided VoIP is fucking brilliant, and is somthing I wish alot more MMO's would start implementing. When you're constantly with the same group of people, yes, you'll use vent/ts, but in a PUG having everyone on the same channel instantly is great. DDO wouldn't have gotten me out of the free trial if it werent for the built in VoIP, even if you have your own ts/vent server, you can't expect everyone to hop in it. No it's not. It's fucking AWFUL. PuGs are bad enough. But having to deal with some whiny, screechy, zomgicantalkonthiscomputergame 16 year old that absolutely_will_not_shut_the_fuck_up on top of a PuG? Screw that. I'll use my own vent/TS thanks, even if it does have client side VoIP. Title: Re: Fury Pre-Beta Videos Post by: Slayerik on August 09, 2007, 12:12:08 PM Client provided VoIP is fucking brilliant, and is somthing I wish alot more MMO's would start implementing. When you're constantly with the same group of people, yes, you'll use vent/ts, but in a PUG having everyone on the same channel instantly is great. DDO wouldn't have gotten me out of the free trial if it werent for the built in VoIP, even if you have your own ts/vent server, you can't expect everyone to hop in it. No it's not. It's fucking AWFUL. PuGs are bad enough. But having to deal with some whiny, screechy, zomgicantalkonthiscomputergame 16 year old that absolutely_will_not_shut_the_fuck_up on top of a PuG? Screw that. I'll use my own vent/TS thanks, even if it does have client side VoIP. There are exceptions. In a game like Battlefield, if a commander steps up, knows what he is doing, and communicates it through voice I have seen teams become twice as good. The flipside, is when everyone 'knows the best way' of doing shit. And they all sound like they are 12. And they all suck. And stuff. Title: Re: Fury Pre-Beta Videos Post by: Venkman on August 09, 2007, 02:15:00 PM Quote The "Priority Log-in Queuing" is interesting. I've never seen that before outside of talk of ISPs prioritizing signals. Wrong. Dungeon Runners has been doing it since day 1 of the subscription. Did I say "nobody's ever done that before"? Title: Re: Fury Pre-Beta Videos Post by: schild on August 09, 2007, 04:41:58 PM Quote The "Priority Log-in Queuing" is interesting. I've never seen that before outside of talk of ISPs prioritizing signals. Wrong. Dungeon Runners has been doing it since day 1 of the subscription. Did I say "nobody's ever done that before"? Title: Re: Fury Pre-Beta Videos Post by: Venkman on August 09, 2007, 05:50:21 PM Nah, it's alright man. This fucking sinusitis has got me all pissy this week. And tbh I thought you were Trippy. He usually says stuff like that and both your names show up white on the light blue background theme :)
Title: Re: Fury Pre-Beta Videos Post by: waylander on August 10, 2007, 03:19:20 PM LOL Check Out This Fury Video (http://www.gametrailers.com/player/22498.html)
That would be a cool thing if it got mass advertised! |