Title: Dark Basic Post by: Greenstick on June 05, 2007, 10:11:56 AM Hey guys,
Does anyone have experience with the language Dark Basic? I ran across a book on it at a local book store recently and it piqued my curiosity. I've been an app programmer working in C sharp for a long time. I thought this might be a good "introductory" tool to let me play around with the basics of game coding. Any information would be appreciated. Title: Re: Dark Basic Post by: lesion on June 05, 2007, 11:46:10 AM I used it extensively years and years ago, I would say it's perfect for playing around (keep in mind "BASIC")
we suggest giving the trial a go before buying anything http://darkbasic.thegamecreators.com/?f=trial DarkEDIT (http://darkbasic.thegamecreators.com/?m=showcase_view&i=65) is a less lolcaveman approach to the development tool you can have simple things up in a page of code and, being as old as it is, there is probably a ton of documentation and examples on the site/forum don't expect awesomeness! Title: Re: Dark Basic Post by: Samwise on June 06, 2007, 11:59:22 AM I've been an app programmer working in C sharp for a long time. I feel old. Title: Re: Dark Basic Post by: Krakrok on June 06, 2007, 04:32:43 PM You'd probably be better off with Torque X (http://www.garagegames.com/products/torque/x/) since it uses C# as it's language. Title: Re: Dark Basic Post by: Stephen Zepp on June 07, 2007, 10:39:16 AM You'd probably be better off with Torque X (http://www.garagegames.com/products/torque/x/) since it uses C# as it's language. My job here is complete! Seriously though--he's right. If you know C# already, look into Torque X--currently 2D (but that's the best place to start learning game dev), with 3D in development. Even though it's my company's product, I have no guilt in saying that it's an incredibly simple and clean, yet very powerful example of how game engines are structured. The beta is free for 60 days (binary only, plus toolset, but you can write c# on top of the binary engine), and a source code version will be available for purchase at general release. Title: Re: Dark Basic Post by: Greenstick on June 07, 2007, 01:15:06 PM Excellent. Thanks for the information and I'll give it a try. I was actually hoping to stay closer to C # syntax. |