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f13.net  |  f13.net General Forums  |  News  |  Topic: GarageGames announces Torque Game Builder Trial Available! 0 Members and 1 Guest are viewing this topic.
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Author Topic: GarageGames announces Torque Game Builder Trial Available!  (Read 12668 times)
Alkiera
Terracotta Army
Posts: 1556

The best part of SWG was the easy account cancellation process.


Reply #35 on: July 31, 2006, 09:38:18 AM

How does TorqueScript compare to other embedded languages being used for games?  Namely stuff like Lua.

I'm used to coding with dynamic undeclared variables, my work has turned me into a Perl hacker.  In fact, I've gotten close to embedding Perl into my Free-glut based graphics system that I play with occasionally at home, though Lua looks more attractive, embedding it is much less insane than Perl.

--
Alkiera

"[I could] become the world's preeminent MMO class action attorney.  I could be the lawyer EVEN AMBULANCE CHASERS LAUGH AT. " --Triforcer

Welcome to the internet. You have the right to remain silent. Anything you say can and will be used as evidence against you in a character assassination on Slashdot.
Margalis
Terracotta Army
Posts: 12335


Reply #36 on: July 31, 2006, 10:28:33 AM

Torque-script seems pretty good overall, and people offer an extension for Python as well IIRC. It's a scripting language pretty similar to others really. I don't remember details like using undeclared variables, but I never had any issues with it.

vampirehipi23: I would enjoy a book written by a monkey and turned into a movie rather than this.
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