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f13.net  |  f13.net General Forums  |  The Gaming Graveyard  |  City of Heroes / City of Villains  |  Topic: Mobs and Origin 0 Members and 1 Guest are viewing this topic.
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Author Topic: Mobs and Origin  (Read 2213 times)
Grind
Terracotta Army
Posts: 24


on: June 12, 2004, 12:33:40 PM

I play magic origin characters and have been focusing on magic based missions and mobs as much as possible to increase the likelihood of getting magic based enhancement drops.

My friend is going to start a science based char but did not know what kinds of mobs are science based.

Perhaps we can list the mobs and the origins they deal with here - I will update the list as people post their knowledge. Also post if there is something incorrect on this list as well so I can strike it or mark it uncertain.

Grind



To start with....


Magic Origin:
- Circle of Thorns (CoT)
- Hellions gang = magic (via relic quests)
- Tsoo = magic (via relic quests)
- 5th Column
- BanishedP

Science:
- Clockwork
- Trolls
- The Lost
- Freakshow
- Skyraiders
- TheFamily

Technology:
- Clockwork
- Warriors
- Freakshow
- Skyraiders
- TheFamily

Natural:
- Circle of Thorns (CoT)
- Trolls
- The Lost
- Warriors
- Tsoo
- Freakshow
- Skyraiders
- 5th Column
- TheFamily
- BanishedP
- DevouringE

Mutant:
- Trolls
- The Lost
- 5th Column
SurfD
Terracotta Army
Posts: 4035


Reply #1 on: June 12, 2004, 01:04:50 PM

You should realise, that most villian groups are dual origin (or sometime 3 origin). As such i get DO's with these common propperties of the villian groups most often (Sorry, havent been around the lower level ones enough recently to remember what they drop)

Lvl 1-20 Common Groups:
Hellions:      ?
Skulls:         ?
Outcasts:     ?
Vahzilok:     ?
The Lost:      Mutation/Science/Natural
Trolls:          natural/science/mutation
Clockwork:   Science/Tech
CoT:            Magic/Natural

Lvl 20-30 Common Groups:
Warriors:      Natural/Tech
Tsoo:            Natural/Magic
Freakshow:   Tech/Science/Natural
Skyraiders:   Tech/Science/natural
5th Column:  Natural/Magic/Mutatuon
TheFamily:    Natural/Tech/science
BanishedP:    Magic/natural
DevouringE:   Natural

Have not fought:
Crey:
Prisoners:
Nemesis:

Darwinism is the Gateway Science.
stray
Terracotta Army
Posts: 16818

has an iMac.


Reply #2 on: June 12, 2004, 05:20:13 PM

Quote

Magic
====
Level 15-19
Tsoo
NOT Vahzilok or Clockwork

Level 20-24
Banished Pantheon or Tsoo
NOT Freakshow or Sky Raiders

Level 25-29
Banished Pantheon or Tsoo
NOT Freakshow or Sky Raiders

Level 30-40
Circle of Thorns (SO will be Magic)
Devouring Earth (SO will be Science)
NOT Freakshow or 5th Column or Crey or Nemesis

Career in Magic:
Up to level 20 Tsoo and Circle of Thorns. Ignore Vahzilok and Clockwork.
20-30 Start Devouring Earth, finish Tsoo, start and finish Banished Pantheon, continue with Circle of Thorns. Ignore Freakshow, 5th Column, and Sky Raiders.
30-40 Finish Devouring Earth and Circle of Thorns. Ignore Freakshow, 5th Column, Crey, and Nemesis.
Summary - Circle of Thorns is lifelong, Tsoo and Banished Pantheon are middle, Devouring Earth is end.


Quote

Mutant
=====
Level 15-19
Vahzilok or Tsoo
NOT Clockwork

Level 20-24
Tsoo
NOT Banished Pantheon or Freakshow or Sky Raiders

Level 25-29
5th Column or Devouring Earth
NOT Banished Pantheon or Freakshow or Sky Raiders

Level 30-40
5th Column (SO will be Mutant)
Devouring Earth (SO will be Science)
NOT Circle of Thorns or Freakshow or Crey or Nemesis

Career as a Mutant:
Up to level 20 finish off Vahzilok, start immediately 5th Column and Tsoo in teens. Ignore Clockwork and Circle of Thorns.
20-30 Finish off Tsoo, continue 5th Column and start Devouring Earth. Ignore Banished Pantheon, Freakshow, Circle of Thorns and Sky Raiders.
30-40 Finish off 5th Column and Devouring Earth. Ignore Circle of Thorns, Freakshow, Crey, and Nemesis.
Summary - 5th Column is lifelong, Vahzilok is early, Tsoo is middle, Devouring Earth is end.


Quote

Natural
=====
Level 15-19
Clockwork
NOT Vahzilok or Tsoo

Level 20-24
Banished Pantheon or Freakshow
NOT Sky Raiders or Tsoo

Level 25-29
Banished Pantheon or Freakshow
NOT Sky Raiders or Tsoo

Level 30-40
Crey
Freakshow (SO will be Tech)
Nemesis (SO will be Tech)
NOT 5th Column or Devouring Earth

Natural Career:
Up to level 20 Clockwork. Ignore Vahzilok, Tsoo, and 5th Column.
20-30 Start and finish Banished Pantheon and Freakshow. Ignore Tsoo, 5th Column, and Sky Raiders.
30-40 Finish Freakshow, start and finish Crey & Nemesis. Ignore 5th Column and Devouring Earth.
Summary - Clockwork is early, Banished Pantheon is middle, Freakshow, Crey, and Nemesis are end.


Quote

Science
======
Level 15-19
Vahzilok
NOT Clockwork or Tsoo

Level 20-24
Sky Raiders
NOT Banished Pantheon or Freakshow or Tsoo

Level 25-29
Devouring Earth or Sky Raiders
NOT Banished Pantheon or Freakshow or Tsoo

Level 30-40
5th Column (SO will be Mutant)
Crey (SO will be Natural)
Devouring Earth (SO will be Science)
NOT Freakshow or Circle of Thorns or Nemesis

Career in Science:
Up to level 20 Vahzilok and 5th Column. Ignore Clockwork, Circle of Thorns, and Tsoo.
20-30 Continue 5th Column, start Devouring Earth & start and finish Sky Raiders. Ignore Circle of Thorns, Tsoo, Freakshow and Banished Pantheon.
30-40 Finish 5th Column and Devouring Earth & start and finish Crey. Ignore Circle of Thorns, Freakshow, and Nemesis.
Summary - 5th Column is lifelong, Vahzilok is early, Sky Raiders is middle, Devouring Earth and Crey are end.


Quote

Tech
====
Level 15-19
Clockwork
NOT Vahzilok or Tsoo

Level 20-24
Freakshow or Sky Raiders
NOT Banished Pantheon or Tsoo

Level 25-29
Freakshow or Sky Raiders
NOT Banished Pantheon or Tsoo or 5th Column or Devouring Earth or Circle of Thorns

Level 30-40
Freakshow (SO will be Tech)
Crey (SO will be Natural)
Nemesis (SO will be Tech)
NOT Devouring Earth or Circle of Thorns or 5th Column

Career in Tech:
Up to level 20 finish off Clockwork. Ignore Vahzilok, Tsoo, Circle of Thorns, and 5th Column.
20-30 Start and Finish Sky Raiders & Start Freakshow. Ignore Tsoo, Circle of Thorns, Devouring Earth, and 5th Column.
30-40 Finish Freakshow & Start and Finish Crey along with Nemesis. Ignore Circle of Thorns, Devouring Earth, and 5th Column.
Summary - Clockwork is early, Sky Raiders is middle, Freakshow, Crey and Nemesis is end.
Daydreamer
Contributor
Posts: 456


Reply #3 on: June 12, 2004, 07:01:26 PM

Funny how DE is one of the best enemy groups for a fire/science char like Bloodfire, yet the first major storyline you can start at 25 is fuXXored to the maXXorz.

Immaginative Immersion Games  ... These are your role playing games, adventure games, the same escapist pleasure that we get from films and page-turner novels and schizophrenia. - David Wong at PointlessWasteOfTime.com
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