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f13.net  |  f13.net General Forums  |  The Gaming Graveyard  |  World of Warcraft  |  Topic: Damage overview plz 0 Members and 1 Guest are viewing this topic.
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Author Topic: Damage overview plz  (Read 2207 times)
Soln
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Posts: 4737

the opportunity for evil is just delicious


on: July 15, 2008, 04:20:50 PM

Folks.  I have what I thought was a simple question, but I've been unable to find on Blizz's portal a simple answer.  Plz edumecate me on min/maxing.


How are damage modifiers on items contribute to how final damage per attack is calculated?


For example, does an item with +14 Fiery (adding +14 to Fire effects) add to damage on Fire spells 100% as +14 damage every time, or only on crits?  And does it happen as +14 as an absolute value or some faction (+0.14%)? ie. +14 damage?...

Sorry, but just getting back into it and nothing on items or attributes makes sense to me from the damage output I'm seeing.  Thank ye.
Chimpy
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Posts: 10619


WWW
Reply #1 on: July 15, 2008, 04:37:58 PM


'Reality' is the only word in the language that should always be used in quotes.
Register
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Posts: 133


Reply #2 on: July 15, 2008, 06:01:02 PM


A shortcut to digesting the wall of text at the wowwiki is to go staight to the spell-coefficients of your class :
http://www.wowwiki.com/Spell_Damage_Coefficients

100% coefficient means 200 spell damage adds 200 damage to the spell, 50% being the same 200 spell damage adding 100 damage only.

The idea is that long casting time spells (e.g. pyroblast) have higher coefficients, dots have better coefficients and so forth, though there are specific exceptions.
Soln
Terracotta Army
Posts: 4737

the opportunity for evil is just delicious


Reply #3 on: July 16, 2008, 01:12:01 PM

excellent thk ye
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