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f13.net General Forums => Blood Bowl Bullshit => Topic started by: Ruvaldt on December 07, 2011, 09:58:46 AM



Title: Horns & Hooves *Season 2* Day Four
Post by: Ruvaldt on December 07, 2011, 09:58:46 AM
You have until December 16th to play your games for day four of the tournament.

(http://img.photobucket.com/albums/v180/devofreak/Seas2Day4.jpg)

Current Standings

Chevre Division
1. Ruvaldt - Goat Variations  (9 points, 3-0-0, 4 casualties inflicted)
2. Avaia - Waitsing  (7 point, 2-1-0, 4 casualties inflicted)
3. Bann - The Cosmonauts  (6 points, 2-0-1, 2 casualties inflicted)
4. Lamaros - Lovers, Fighters  (3 points, 1-0-2, 15 casualties inflicted)
5. Ulysees - The Horns of Wrath  (3 points, 1-0-1, 2 casualties inflicted)
5. HaemishM - Triptkyon  (3 points, 1-0-2, 2 casualties inflicted)
6. Ingmar - Sheep Go To Heaven  (1 point, 0-1-1, 4 casualties inflicted)
7. Luckton - Deep Space Goat  (0 points, 0-0-3, 5 casualties inflicted)


Feta Division
1. Comstar - My Little Beasties  (6 points, 2-0-1, 2 casualties inflicted)
2. Teleku - Goat Street Occupiers  (5 points, 1-2-0, 7 casualties inflicted)
2. Cancklebiter - Baa Ram U!!  (5 point, 1-2-0, 7 casualties inflicted)
3. Gruntle - Los Stupicabras  (5 points, 1-2-0, 4 casualties inflicted)
4. Llyse - Breaking Wind  (4 points, 1-1-1, 3 casualties inflicted)
5. Proudft - Malevolent Mammals  (3 point, 0-3-0, 7 casualties inflicted)
6. IainC - Green Bray Alpacas  (1 points, 0-1-2, 7 casualties inflicted)
7. Falconeer - Occupy Goatsville  (1 points, 0-1-2, 3 casualties inflicted)


League Rules:

Please read the rules regarding skill progression for your beastmen and if you have any questions about the rules ask them; I am very accessible.  Failure to comply with the rules can result in the loss of the offending beastman.

On to Bleat Bowl II!


Title: Re: Horns & Hooves *Season 2* Day Four
Post by: luckton on December 07, 2011, 10:08:41 AM
INGMAR!  At long last we meet each other in glorious combat!  Make your time!   :drill:


Title: Re: Horns & Hooves *Season 2* Day Four
Post by: Ruvaldt on December 07, 2011, 10:09:09 AM
Ooooh, the top two teams of the Chevre division meet on the pitch.  The winner retains or attains the top position while the loser is fed to the writhing crowd!  I'll be keeping an eye out for you, Avaia.


Title: Re: Horns & Hooves *Season 2* Day Four
Post by: Ingmar on December 07, 2011, 10:12:21 AM
Catch me on Steam at some point, I should be around.


Title: Re: Horns & Hooves *Season 2* Day Four
Post by: Teleku on December 07, 2011, 10:15:31 AM
Eye-anC, I'm free every day after 5:30 PM my time (GMT-8).  So just message me when your available to play.  Other than that, think my weekend is mostly free if you want to wait till then.


Title: Re: Horns & Hooves *Season 2* Day Four
Post by: IainC on December 07, 2011, 10:19:52 AM
Eye-anC, I'm free every day after 5:30 PM my time (GMT-8).  So just message me when your available to play.  Other than that, think my weekend is mostly free if you want to wait till then.

Yeah, it's going to be Sunday I think as a 9 hour offset isn't going to happen on a work night. I'm playing Paelos at 10am your time and it would be super convenient for me to just play you after that. If you're not around in the morning then I'll be around until about midnight or so (3pm ish for you).


Title: Re: Horns & Hooves *Season 2* Day Four
Post by: avaia on December 07, 2011, 10:44:30 AM
Ooooh, the top two teams of the Chevre division meet on the pitch.  The winner retains or attains the top position while the loser is fed to the writhing crowd!  I'll be keeping an eye out for you, Avaia.

My team absorbed a bit too much love last match, not sure I'm in a good spot for this day.  I'm likely not available until after the weekend, but who knows.  I will hit you up on steam if things take a turn.


Title: Re: Horns & Hooves *Season 2* Day Four
Post by: Teleku on December 07, 2011, 03:44:29 PM
Eye-anC, I'm free every day after 5:30 PM my time (GMT-8).  So just message me when your available to play.  Other than that, think my weekend is mostly free if you want to wait till then.

Yeah, it's going to be Sunday I think as a 9 hour offset isn't going to happen on a work night. I'm playing Paelos at 10am your time and it would be super convenient for me to just play you after that. If you're not around in the morning then I'll be around until about midnight or so (3pm ish for you).
Should be doable, lets plan on that for now.


Title: Re: Horns & Hooves *Season 2* Day Four
Post by: Ulysees on December 08, 2011, 08:49:25 AM
Playing santa Claus and delivering presents to the family on saturday so unlikely to be around then but should be open to play anytime on Sunday if you are free then Lamaros


Title: Re: Horns & Hooves *Season 2* Day Four
Post by: Ingmar on December 08, 2011, 10:04:07 PM
Sheep Go To Heaven wins 3-0 in a match where Luckton got pretty horribly Nuffled. I injured Lord Borak, take that you non-goat bastard!


Title: Re: Horns & Hooves *Season 2* Day Four
Post by: Ruvaldt on December 08, 2011, 10:20:24 PM
The league continues to reject non-goats even after the minotaur vote.  Poor, poor Borak.


Title: Re: Horns & Hooves *Season 2* Day Four
Post by: Ingmar on December 08, 2011, 10:24:22 PM
Match submission is freaking out and not detecting the players properly unfortunately.


Title: Re: Horns & Hooves *Season 2* Day Four
Post by: lamaros on December 08, 2011, 10:30:49 PM
Playing santa Claus and delivering presents to the family on saturday so unlikely to be around then but should be open to play anytime on Sunday if you are free then Lamaros

Sure, because of the time difference it will have to be earlyish Sunday, though I can start as late as midnight my time (1pm yours I think).


Title: Re: Horns & Hooves *Season 2* Day Four
Post by: Ulysees on December 09, 2011, 01:46:46 AM
I'll be online for 10am my time so I think that makes it around 8pm your time on Sunday then.


Title: Re: Horns & Hooves *Season 2* Day Four
Post by: Comstar on December 09, 2011, 05:31:27 PM
Baa Ram U!! | 0 - 2 | My Little Beasties

A game where Nuffle was on the side of the Pony-Themed-Chaos team, with every GFI that Cacnklebiter needing failing, including his consolation TD on the last turn. One badly hurt pony, one dead Baa Ram and another dead one (his clawr) saved by the Apoc on the 2nd turn. Scooteroo gains a skill up.

Knockdowns inflicted :    2   18

And nuffle caused most of them.




Title: Re: Horns & Hooves *Season 2* Day Four
Post by: Ruvaldt on December 09, 2011, 06:19:41 PM
Wow.  Those knockdowns were spectacularly one-sided.  Validated.


Title: Re: Horns & Hooves *Season 2* Day Four
Post by: lamaros on December 09, 2011, 06:56:01 PM
I'll be online for 10am my time so I think that makes it around 8pm your time on Sunday then.

That's 9pm my time (daylight saving) so I'll see you then.


Title: Re: Horns & Hooves *Season 2* Day Four
Post by: Bann on December 10, 2011, 07:28:17 PM
Cosmonauts 2 - 1 Triptkyon.

Haemish scored in the first half, I equalized late in the second. He broke some goats downfield with 1 or 2 turns left to receive a pass, but one of mine snagged an INT and returned for a turn 16 touchdown. I was able to use inducements to bring out Borak the Destroyer, and he brought the pain. I think 3 stat losing injuries were inflicted on Haemish, 2 of them probably career ending.

I leveled 1 goat.


Title: Re: Horns & Hooves *Season 2* Day Four
Post by: HaemishM on December 10, 2011, 07:36:11 PM
Once again, Nuffle laughs at my risky business.

The Cosmonauts 2 - Triptkyon 1

I started this game with my head up my ass, setting up in a formation that would be fine if I was kicking the ball. Only, I was receiving and it left me on the back foot. Yet, I somehow got the ball downfield in the arms of a previously inexperienced beastman with enough space around him to dither for a turn to waste time before scoring. 1-0. Bann got a beastman with the ball up the sidelines by his lonesome and I quickly blitzed him, trapping him against the sidelines with 3 markers. He tried to pass his way out of, but the pass was knocked down and bounced out of bounds, ending the first half.

My second half kick gave me hope as I sent it soaring downfield deep. He picked it up and worked it forwards, when a series of crazy quick turns moved the clock forward through failed dodge rolls and bad blocks. My beastmen began to look like elves with all their dodging to get into position to make desperation tackles on the ball carrier. Just when I thought I might be able to delay the scoring long enough to win the game, Bann broke through thanks to a failed dodge pickup attempt and scored the equalizer. I still had enough time to pull out the win though. Placing my 4AGI beastman back to receive, I poked a hole in his line and ran both my extra MA beastmen downfield. The 4AGI guy got the ball and moved into position for a pass. I had a choice. Throw to the guy with extra arms but risk an INT from a 1st level beastmen, or throw to the 2nd level beastman with +1MA but 3 AGI and hope he doesn't fuck it, but at least it won't have a chance at being picked off. The choice was easy.

And wrong. Time for the Eli face as the beastman Leaps up and makes an insane grab. Even worse, he has plenty of cover to get downfield with only one or two of my beastmen in range to stop him. On Bann's last turn, he scores, and I have no chance with one turn left to make the endzone. Game over, 2-1 to Bann.

I made some really poor decisions at certain points in the game, including a series of turns where I neglected to stand people up before making risky moves. I still think the decision to chance the INT was the right one, and as bad as MY beastmen are at catching, I'd probably take the risk again. He did inflict 3 casualties on me, 1 badly hurt and two others that will probably cause me to have to fire the two beastmen. Both were level 1 scrubs, though, so it's no big loss and I have the money to replace them.


Title: Re: Horns & Hooves *Season 2* Day Four
Post by: lamaros on December 11, 2011, 03:37:54 AM
The Lovers loved, not fought, and Ulysses escaped with only 5 injured players (one crowd push, and one failed dodge). In the previous matchday it was 49 knockdowns for 7 injuries, while this one was 51 for 3: the armor just didn't break enough to get anything more than concussions. For both teams, as I escaped with only the one injury myself.

Linda got MVP, pushing her very close to another level, but should hardly have been rewarded for a game in which she didn't get the claws out enough (ok, she did injure one, but we hold her to higher standards).

And... I managed to hold on for a win! It was a close game with a draw a real chance for a while, but Ulysses got a lot of failed blocks and a poor wizard, and I pulled out the moves when I needed them so he couldn't manage to break through.



Title: Re: Horns & Hooves *Season 2* Day Four
Post by: Ulysees on December 11, 2011, 03:45:48 AM
The Horns of Wrath 0 - Lovers, Fighters 1

I made Lamaros work for his score in the first half and got lucky with the injury dice suffering only Ko's in the first half that woke up with the help of my 2 babes, every blitz I made on his ball carries came off but apart from 1 occasion in turn 3 where I ran a beastman up Lam's half but failed a final GFI dropping the ball I was never able to make the ball safe and while my blocking was sub par my dodging was top notch until the final dodge to blitz his carrier in score range failed and Lam ran in a score on his turn 8.

My drive was a real brawl fest and finally Lam started to score some injuries to take players from the field and with his last turn he moved the ball carrier up the field to attemp a pass but failed the gfi giving me 1 more turn to try and equalise and though I managed to dodge my beastman free when I tried to move him into the endzone he failed the last GFI to end the match 1-0 to Lam.

Good match and getting better with the goats I think as I get used to them I think.


Title: Re: Horns & Hooves *Season 2* Day Four
Post by: Teleku on December 11, 2011, 03:20:25 PM
Hey Iain, got bb installed at my sisters place, but you went offline right as I was going to message you on steam, heh.  Message me on steam if you still want to play tonight.


Title: Re: Horns & Hooves *Season 2* Day Four
Post by: IainC on December 11, 2011, 11:33:26 PM
Hey Iain, got bb installed at my sisters place, but you went offline right as I was going to message you on steam, heh.  Message me on steam if you still want to play tonight.

Yeah, I had some things come up so couldn't stay online as long as I expected. I'm around tonight and most nights this week if you are.


Title: Re: Horns & Hooves *Season 2* Day Four
Post by: Gruntle on December 12, 2011, 01:22:46 PM
Proudft's Malevolent Mammals got die screwed to a 0-3 loss to Los Stupicabras.

The BBManager breakdown really shows the extent of Nuffle's interference; out of the 93 block dice they rolled Los Stupicabras received 25 defender-downs, whereas the Mammals rolled 104 dice and only managed 14 receiving instead a majority in both-downs (26). On the d6s, 11 out of the Mammals 52 rolls were 1s (to our 4 of 49) -- we both however got 11 6s, but this did mean Los Stupicabras were somehow playing a successful passing game while the Mammals were having difficulty picking up the ball.

However Proudft levels a goat and manages to keep one of my +ST goats out of the next game.



Title: Re: Horns & Hooves *Season 2* Day Four
Post by: Ruvaldt on December 12, 2011, 10:39:27 PM
Validated.  Lots of level-ups there.

Proudft:  You have 15 beastmen??!!


Title: Re: Horns & Hooves *Season 2* Day Four
Post by: proudft on December 12, 2011, 10:56:14 PM
The more the merrier!


Title: Re: Horns & Hooves *Season 2* Day Four
Post by: Teleku on December 13, 2011, 12:06:10 AM
Green Bray Alpacas | 0 - 2 | Goat Street Occupiers

Took a Wizard and a 2nd Apothecary as my inducements.

Victory to me, though it was a lot closer than the score says, and Iain played a very technically sound game.  First half I elected to receive, but of course he kicked the ball only 1 square across the goal line, got a blitz kick off event, ,managed to knock my defender out of the way, and surround the landing zone with his players.  His player catchers the kick.  Luckily for me, I manage to get a blitz on the ball carrier, knocking the ball loose, which bounces around till it lands behind my full line of men.  I'm able to push everybody away and cage up.  From there the first half consist of me trying to get through his defense as he keeps breaking my cages and forcing me to fall back.  In the end though, I manage to snake around the side and score on turn 8.

On the second half, he cages up early, with a big blob in the center and men pushed off to either side.  He was rolling pretty well for hit dice throughout the game, but had some bad luck here when he couldn't break through my defenses and just ket pushing people.  So he rams everybody in point blank one turn in a huge cage.  At this point I fire off one of the greatest fireballs, ever, and knock down all 5 Goats in the cage, Badly Injuring one.  With a bunch of my defenders standing there point blank, I'm able to pick up the ball and cage it in his back field.  Next turn I'm able to move the cage to the far back corner, throw up a screen of goats behind it, effectivly sealing it off from danger.  At his point IainC does that thing everybody loves so much about the game, and right off clicks on the end turn button while trying to select a goat.  With several of my goats left vulnerable in the last turn, I just run the ball in instantly rather than hold off and bash.

Iain only has a few turns left to score a conciliatory TD.  And through a series of horrible block dice and horrible rerolls on my part, is able to blow a hole in the line and push his cage in.  On the last turn, he has the chance to run the ball in with two GFI's, though has no re rolls left.  He decides to tempt fate however, and starts throwing blocks.  It works out for him as he takes out a few guys, but then accidentally moves a goat through a dodge, which it of course fails, ending the game before he can score.

Guy Here For Free Drugs Only is trying to keep suspicions down and gets himself up to 20 SPP, becoming my first level 3.


Title: Re: Horns & Hooves *Season 2* Day Four
Post by: IainC on December 13, 2011, 12:17:57 AM
Teleku and I played early this morning. I was in a rush at the end to get to work so I don't remember what all the post match stuff was however the result was 2-0 to Teleku.

I kicked to him to start with and got a blitz which allwoed me to put a player under the ball with a partial cage around him. Despite that, Teleku managed to recover the ball and cage up around it. There was then a lot of back and forth where I forced his cage backwards a couple of times until he broke free on the last turn to score. Due to most of his KO'd players taking the opportunity to keep napping through half-time, he only had ten players on the pitch for the return kick but with only my turn to play, it made no real difference.

For the second half we were both back to full strength, I caught the ball close to the line of scrimmage and formed a loose cage expecting a fireball. Sure enough a couple of turns later, the blast came from the skies above hitting five out of the six beasts in the cage, stunning the ball carrier and Badly Hurting another. Teleku blitzed away the sole survivor, picked up the ball and got it out of danger. I stood up a bunch of guys, threw a lot of blocks with only pushes to show for it and Teleku went sideways out of range of anyone able to move. Somehow I managed to click the End Turn button before I'd done anything else that turn and Teleku was able to run in an uncontested second TD. I wouldn't have been able to blitz his ball carrier even if I hadn't fucked up but I might have put tacklezones on him and made him roll some dice at least.

There were about four turns left for a comeback and I managed to force my cage through a gap in Teleku's line with a clear run to the endzone for a consolation TD (requiring either 2 GFIs or a handoff to my +1Mv player and no GFIs). However a misclick on my last turn forced an unnecessary dodge which failed and ended the match.

Not my best game, given the stupid UI errors I made but Teleku deserved the win at the end.


Title: Re: Horns & Hooves *Season 2* Day Four
Post by: Falconeer on December 13, 2011, 01:49:09 AM
Llyse hit me up whenever you see me on Steam for our game.


Title: Re: Horns & Hooves *Season 2* Day Four
Post by: proudft on December 13, 2011, 02:01:07 PM
Validated.  Lots of level-ups there.

Must be for Gruntle, I only had one.   My Kick-Off Return beastman rolled doubles and took Pass.  Now I have TWO pass beastmen, look out!



Title: Re: Horns & Hooves *Season 2* Day Four
Post by: Gruntle on December 13, 2011, 03:06:47 PM
Validated.  Lots of level-ups there.

Must be for Gruntle, I only had one.   My Kick-Off Return beastman rolled doubles and took Pass.  Now I have TWO pass beastmen, look out!


Uh, yeah -- I leveled two goats: the goat with the extra arm now also has dodge, and almost half the team (six of the goats) have been stricken with an appearance most foul*...

[*Ingmar was right though, maths-wise, dodge is just better than Foul Appearance]


Title: Re: Horns & Hooves *Season 2* Day Four
Post by: Llyse on December 13, 2011, 03:08:06 PM
Llyse hit me up whenever you see me on Steam for our game.

Definitely Mr Commissioner. I'm about 8 hours ahead (GMT +9) but hopefully will catch you on the weekend when I get back from the slopes.  :awesome_for_real:


Title: Re: Horns & Hooves *Season 2* Day Four
Post by: Falconeer on December 14, 2011, 03:37:53 PM
Weekend might be too late for the deadline, unless Ruvaldt stretches it. I'll be more than available tomorrow, around your not too late nighttime. 1am? Or my midnight, which should be your 8am. Is it a possibility?


Title: Re: Horns & Hooves *Season 2* Day Four
Post by: Llyse on December 14, 2011, 05:28:50 PM
Late in the night tonight sounds good.

Looking for you Midnight GMT +9 Friday which is your Thursday 4pm.


Title: Re: Horns & Hooves *Season 2* Day Four
Post by: Ruvaldt on December 14, 2011, 10:05:46 PM
Avaia, it is now well after the weekend and I am free at any time over the next two days.  Name your time!


Title: Re: Horns & Hooves *Season 2* Day Four
Post by: avaia on December 15, 2011, 07:55:21 AM
Fantastic, I'll look for you tonight, my fine fellow centralite.


Title: Re: Horns & Hooves *Season 2* Day Four
Post by: Llyse on December 15, 2011, 04:09:11 PM
Late in the night tonight sounds good.

Looking for you Midnight GMT +9 Friday which is your Thursday 4pm.

Yeah might have been a mixup there but I was staying up late last night for a game  :heartbreak:



Title: Re: Horns & Hooves *Season 2* Day Four
Post by: Falconeer on December 15, 2011, 05:11:53 PM
Wow... Llyse I am DEEPLY sorry. I didn't check here and I didn't realize that for the first time in a LONG time my Steam wasn't open (due to a recent but rare system reboot). I was home, hoping among other things to hear from you, and totally blanked out about the fact that you had no way to reach me. I am sincerely and deeply ashamed for the mixup. Hope we can fix it immediately, but I understand if you, or the Ruvaldt, don't feel like giving it another shot. Once again, sorry.


Title: Re: Horns & Hooves *Season 2* Day Four
Post by: Ruvaldt on December 15, 2011, 05:23:13 PM
It happens, Falc.  You two still have a day and a half of time on the clock too so not all hope is lost yet.  I leave it to you two to tell me if something can be pulled together.


Title: Re: Horns & Hooves *Season 2* Day Four
Post by: Llyse on December 15, 2011, 06:49:50 PM
No worries like Ruvaldt said, these things happen.

Are you free Friday or not really?


Title: Re: Horns & Hooves *Season 2* Day Four
Post by: Ruvaldt on December 15, 2011, 11:02:25 PM
Goat Variations 2 - 1 Waitsing

In the showdown between Tom Waits fan coached teams, the Goat Variations came out on top in a pretty bloodless display of ball-handling chaos.  It was a really fun match that honestly could have gone either way and came down to the last few turns.  Each team only suffered one badly hurt and have no mngs going into match 5.  Avaia got a little unlucky on the mvp as it went to a merc, but he hired him with his winnings so it wasn't a big deal in the end.  This season has been surprisingly exciting for me, and this game may have topped the other games I've played so far.  Kudos to Avaia who played one hell of a game.


Title: Re: Horns & Hooves *Season 2* Day Four
Post by: avaia on December 15, 2011, 11:04:21 PM
Came out of the recovery game just fine after having 1 dead and 3 MNGs from the lamaros match.  A tie would've been great, but this is certainly an acceptable loss if there is such a thing.


Title: Re: Horns & Hooves *Season 2* Day Four
Post by: Llyse on December 16, 2011, 05:55:16 AM
Gotta go to bed, I'm leaving the decision up to Ruvaldt and competitors.

Falc fix your steam! You haven't logged in for over a day now.


Title: Re: Horns & Hooves *Season 2* Day Four
Post by: Falconeer on December 16, 2011, 06:35:15 AM
No worries like Ruvaldt said, these things happen.

Are you free Friday or not really?

I am free 30 minutes from now.

Then starting 8 hours from now, I'll be free 24 hours a day until monday morning!


Title: Re: Horns & Hooves *Season 2* Day Four
Post by: Llyse on December 17, 2011, 03:01:16 AM
Will be home in 3 hours


Title: Re: Horns & Hooves *Season 2* Day Four
Post by: Falconeer on December 17, 2011, 05:08:30 AM
Sweet! I'll be there!


Title: Re: Horns & Hooves *Season 2* Day Four
Post by: Llyse on December 17, 2011, 06:42:12 AM
Game played 2-0 win to the higher TV team.

Match report later maybe...